[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vSWy9nHZm6/springsettings.1030729.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1396ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4ec092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4888 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1030729/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 727ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452c1030] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452c1030] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6263ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6810ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 803ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 358ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 9ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1091ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1030729/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (10414ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1030729/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f90950,0x668e7fa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: f2c20160745a44e1e8fbcea9b27b7080 [f=-000001] Connection attempt from lukaslukaslukis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lukaslukaslukis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lukaslukaslukis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x4ba86710,0x6cafd180}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lukaslukaslukis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lukaslukaslukis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lukaslukaslukis" string="[Game::Load][lua{Rules,Gaia}={00000000bdb04aa0,00000000f145c180}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [800,26.119873,702]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6506,26.1167603,2513]: 1 finished unit Recon Commander [f=0000000] [0] xdacc, team: 1, elo:1728, userid: 525294 [f=0000000] [0] lukaslukaslukis, team: 0, elo:1500, userid: 526223 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [6408,26.1159515,2616]: 1 finished unit Amphbot Factory [f=0000025] Playback paused [f=0000031] Playback continued [f=0000033] Playback paused [f=0000043] Playback continued [f=0000096] [96] Event [928,26.1159515,712]: 0 finished unit Cloakbot Factory [f=0000264] hi [f=0000301] [301] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0000368] [368] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000405] [405] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0000605] [605] Event [937.599976,26.1159515,712]: 0 finished unit Conjurer [f=0000639] [639] Event [6504,26.1159515,2584]: 1 finished unit Solar Collector [f=0000689] [689] Event [812.734863,103.115952,681.08429]: 0 finished unit Firefly [f=0000749] [749] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0000751] [751] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0000933] [933] Event [937.599976,26.1159515,712]: 0 finished unit Conjurer [f=0001010] [1010] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0001140] [1140] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001155] Playback paused [f=0001160] Playback continued [f=0001182] [1182] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0001298] [1298] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0001445] [1445] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0001467] [1467] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0001532] Playback paused [f=0001533] Playback continued [f=0001610] [1610] Event [6632,26.1159515,2408]: 1 finished unit Solar Collector [f=0001787] [1787] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0002082] [2082] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0002110] [2110] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0002314] [2314] Event [680,26.1159515,840]: 0 finished unit Solar Collector [f=0002326] [2326] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0002485] [2485] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0002497] [2497] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0002616] [2616] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0002905] [2905] Event [2287.88379,26.1159515,1791.95313]: 1 lost unit Duck [f=0002922] [2922] Event [824,26.1159515,952]: 0 finished unit Solar Collector [f=0002986] [2986] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0003021] [3021] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0003103] Playback paused [f=0003104] Playback continued [f=0003206] Playback paused [f=0003234] [3234] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0003240] Playback continued [f=0003297] [3297] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0003304] [3304] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0003335] [3335] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0003522] [3522] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0003549] [3549] Event [632,26.1159515,1016]: 0 finished unit Solar Collector [f=0003674] [3674] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0003785] [3785] Event [4920,26.1159515,2664]: 1 finished unit Solar Collector [f=0003875] [3875] Event [5816,19.1757813,776]: 1 finished unit Solar Collector [f=0003920] [3920] Event [520,26.1159515,904]: 0 finished unit Solar Collector [f=0004056] [4056] Event [1792,27.6903839,1168]: 0 finished unit Lotus [f=0004075] [4075] Event [6648,26.1159515,2552]: 1 finished unit Solar Collector [f=0004080] [4080] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0004184] [4184] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [488,26.1159515,984]: 0 finished unit Solar Collector [f=0004378] [4378] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0004434] [4434] Event [937.599976,26.1159515,712]: 0 finished unit Conjurer [f=0004440] [4440] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0004473] [4473] Event [6648,26.1159515,2648]: 1 finished unit Solar Collector [f=0004695] [4695] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0004787] [4787] Event [6648,26.1159515,2744]: 1 finished unit Solar Collector [f=0005205] [5205] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0005236] [5236] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0005290] [5290] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0005310] Playback paused [f=0005311] Playback continued [f=0005388] [5388] Event [4952,26.1159515,2520]: 1 finished unit Solar Collector [f=0005397] [5397] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0005475] [5475] Event [1160,26.1159515,1512]: 0 finished unit Solar Collector [f=0005567] [5567] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0005605] [5605] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0005627] [5627] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0005646] [5646] Event [6440,26.1159515,2712]: 1 finished unit Caretaker [f=0005816] [5816] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0005911] [5911] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0005968] [5968] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0005971] [5971] Event [1312,26.1159515,2624]: 0 finished unit Radar Tower [f=0006072] [6072] Event [6552,26.1159515,2824]: 1 finished unit Solar Collector [f=0006098] [6098] Event [2128,26.1159515,1808]: 0 finished unit Lotus [f=0006120] [6120] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0006140] Playback paused [f=0006144] Playback continued [f=0006278] [6278] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0006302] [6302] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0006442] [6442] Event [6456,26.1159515,2904]: 1 finished unit Solar Collector [f=0006466] [6466] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0006509] [6509] Event [6744,26.1159515,296]: 1 finished unit Solar Collector [f=0006525] [6525] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0006595] [6595] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0006600] [6600] Event [1400,26.1159515,1496]: 0 finished unit Solar Collector [f=0006752] [6752] Event [6360,26.1159515,2968]: 1 finished unit Solar Collector [f=0006881] [6881] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0006894] [6894] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0007035] [7035] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0007118] [7118] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0007167] [7167] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0007287] [7287] Event [4208,26.1159515,1616]: 1 finished unit Lotus [f=0007290] Playback paused [f=0007293] Playback continued [f=0007560] [7560] Event [880,26.1159515,2640]: 0 finished unit Lotus [f=0007561] [7561] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0007616] [7616] Event [4344,28.4414063,1512]: 1 finished unit Solar Collector [f=0007664] [7664] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0007794] Playback paused [f=0007795] Playback continued [f=0007818] [7818] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0008050] [8050] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0008318] [8318] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0008454] [8454] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0008490] [8490] Event [704,26.1159515,2720]: 0 finished unit Lotus [f=0008605] [8605] Event [6360,26.1159515,4488]: 1 finished unit Solar Collector [f=0008607] [8607] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0008625] [8625] Event [1656,26.1159515,1416]: 0 finished unit Solar Collector [f=0008646] [8646] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0008783] [8783] Event [6360,26.1159515,2776]: 1 finished unit Caretaker [f=0008817] [8817] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0008891] [8891] Event [488,26.1159515,2664]: 0 lost unit Metal Extractor [f=0008951] [8951] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0009015] [9015] Event [2400,26.1159515,2224]: 0 finished unit Lotus [f=0009044] [9044] Event [3081.86694,28.5240459,1459.50732]: 0 lost unit Glaive [f=0009083] [9083] Event [512.280396,26.1159515,2275.94189]: 0 lost unit Glaive [f=0009103] [9103] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0009112] [9112] Event [489.299316,26.1159515,2174.65771]: 0 lost unit Glaive [f=0009280] [9280] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0009388] [9388] Event [937.599976,26.1159515,712]: 0 finished unit Ronin [f=0009445] [9445] Event [543.458435,26.1159515,1239.24939]: 0 lost unit Ronin [f=0009531] [9531] Event [579.457275,26.1159515,1354.66479]: 1 lost unit Duck [f=0009598] [9598] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0009807] [9807] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0009871] [9871] Event [3240,26.7855377,1336]: 1 finished unit Wind/Tidal Generator [f=0009881] [9881] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0009931] [9931] Event [3089.0957,26.522953,1538.11523]: 0 lost unit Glaive [f=0009970] [9970] Event [3155.7749,26.1159515,1594.13745]: 0 lost unit Glaive [f=0010018] [10018] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0010048] [10048] Event [3276.53247,26.1159515,1624.07288]: 0 lost unit Glaive [f=0010228] [10228] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0010287] [10287] Event [6372,26.1159515,2616]: 1 finished unit Grizzly [f=0010320] [10320] Event [3232,26.1159515,1488]: 1 finished unit Picket [f=0010350] [10350] Event [3075.82666,28.2158089,1526.13623]: 0 lost unit Glaive [f=0010372] [10372] Event [3219.36646,26.1159515,1530.44922]: 0 lost unit Glaive [f=0010375] [10375] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0010428] Playback paused [f=0010430] Playback continued [f=0010438] [10438] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0010465] [10465] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0010532] [10532] Event [3232,26.1159515,1488]: 1 lost unit Picket [f=0010555] [10555] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0010559] [10559] Event [3025.42554,26.1159515,1599.25427]: 0 lost unit Ronin [f=0010648] [10648] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0010710] [10710] Event [5336,30.2239532,4008]: 1 finished unit Solar Collector [f=0010758] [10758] Event [1928,26.1159515,1608]: 0 finished unit Shieldbot Factory [f=0010765] [10765] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0010858] [10858] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0010920] [10920] Event [3296,26.1159515,1536]: 1 finished unit Picket [f=0011016] [11016] Event [3070.17798,26.2296448,1560.68079]: 0 lost unit Glaive [f=0011052] [11052] Event [3248,26.1159515,1536]: 1 lost unit Lotus [f=0011053] [11053] Event [3190.7356,26.1159515,1670.58923]: 0 lost unit Glaive [f=0011054] [11054] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0011071] [11071] Event [3166.3125,27.0589123,1465.79797]: 0 lost unit Glaive [f=0011106] [11106] Event [3136.21411,26.1838436,1612.51648]: 0 lost unit Glaive [f=0011220] [11220] Event [6280,26.1159515,2776]: 1 finished unit Caretaker [f=0011306] [11306] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0011404] [11404] Event [6232,26.1159515,2920]: 1 finished unit Solar Collector [f=0011577] [11577] Event [6372,26.1159515,2616]: 1 finished unit Lobster [f=0011624] [11624] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0011640] [11640] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0011667] [11667] Event [6136,26.1159515,2904]: 1 finished unit Solar Collector [f=0011724] [11724] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0011761] [11761] Event [4296,26.1159515,184]: 1 finished unit Solar Collector [f=0011792] [11792] Event [1880,26.1159515,1704]: 0 finished unit Solar Collector [f=0011793] [11793] Event [6040,26.1159515,2888]: 1 finished unit Solar Collector [f=0011833] [11833] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0011858] [11858] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0011876] [11876] Event [3912,26.1159515,3672]: 1 finished unit Wind/Tidal Generator [f=0011979] [11979] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0012099] [12099] Event [5944,26.1159515,2856]: 1 finished unit Solar Collector [f=0012102] [12102] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0012114] [12114] Event [4232,26.1159515,264]: 1 finished unit Solar Collector [f=0012194] [12194] Event [937.599976,26.1159515,712]: 0 finished unit Conjurer [f=0012268] [12268] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0012337] [12337] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0012344] [12344] Event [488,24.9555397,2664]: 0 finished unit Metal Extractor [f=0012389] Playback paused [f=0012390] Playback continued [f=0012404] [12404] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0012440] [12440] Event [3808,26.1159515,3600]: 1 finished unit Lotus [f=0012456] [12456] Event [5848,26.1159515,2840]: 1 finished unit Solar Collector [f=0012487] [12487] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0012527] Playback paused [f=0012528] Playback continued [f=0012540] [12540] Event [2888.00708,26.1159515,1648.17346]: 0 lost unit Glaive [f=0012569] [12569] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0012572] [12572] Event [3062.78955,26.1159515,1917.03491]: 0 lost unit Glaive [f=0012583] [12583] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0012602] [12602] Event [3244.22559,26.1159515,1768.33191]: 0 lost unit Glaive [f=0012645] [12645] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0012688] [12688] Event [3888,26.1159515,3600]: 1 finished unit Radar Tower [f=0012817] [12817] Event [1940,26.1159515,1608]: 0 finished unit Bandit [f=0012821] [12821] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0012867] [12867] Event [5752,26.1159515,2824]: 1 finished unit Solar Collector [f=0012968] [12968] Event [2492.66089,26.1159515,2063.38696]: 0 lost unit Glaive [f=0012973] [12973] Event [3344,26.1159515,1584]: 1 finished unit Picket [f=0013033] [13033] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0013145] [13145] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0013151] [13151] Event [2575.93604,26.1159515,1932.67383]: 0 lost unit Ronin [f=0013223] [13223] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0013249] [13249] Event [5656,26.1159515,2808]: 1 finished unit Solar Collector [f=0013290] [13290] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0013294] [13294] Event [2540.82227,26.115963,1971.17273]: 1 lost unit Duck [f=0013301] [13301] Event [2305.25562,26.1159515,1951.38586]: 0 lost unit Bandit [f=0013322] Playback paused [f=0013329] [13329] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0013331] [13331] Event [2475.64355,26.1159515,1896.59058]: 1 lost unit Duck [f=0013335] [13335] Event [2400,26.1159515,2224]: 0 lost unit Lotus [f=0013336] Playback continued [f=0013350] [13350] Event [2398.95142,26.2622738,2133.84961]: 0 lost unit Bandit [f=0013355] [13355] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0013358] [13358] Event [2314.79346,26.1159515,2065.17017]: 0 lost unit Bandit [f=0013372] [13372] Event [2379.21777,26.1571884,2149.44727]: 0 lost unit Bandit [f=0013387] [13387] Event [2545.41724,26.1785927,2004.3772]: 1 lost unit Duck [f=0013416] [13416] Event [2288.98462,26.1209736,2043.7085]: 0 lost unit Bandit [f=0013475] Playback paused [f=0013476] Playback continued [f=0013486] [13486] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0013512] [13512] Event [2219.97168,26.1159515,1645.02234]: 0 lost unit Bandit [f=0013516] [13516] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0013548] [13548] Event [2447.97217,26.1159515,2380.02637]: 0 lost unit Glaive [f=0013556] [13556] Event [2436.25757,26.2760162,2318.78687]: 0 lost unit Glaive [f=0013564] [13564] Event [2620.59424,26.1159515,2344.2063]: 1 lost unit Duck [f=0013584] [13584] Event [2128,26.1159515,1808]: 0 lost unit Lotus [f=0013602] [13602] Event [5560,26.1159515,2776]: 1 finished unit Solar Collector [f=0013634] [13634] Event [2620.5686,25.6144505,2337.78735]: 0 lost unit Glaive [f=0013638] [13638] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0013640] [13640] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0013666] [13666] Event [1940,26.1159515,1608]: 0 finished unit Outlaw [f=0013788] [13788] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0013788] Playback paused [f=0013789] Playback continued [f=0013827] [13827] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0013829] [13829] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0013836] [13836] Event [2396.35986,26.1159515,2366.18799]: 0 lost unit Glaive [f=0013845] [13845] Event [2205.1001,26.1938248,1779.27625]: 0 lost unit Outlaw [f=0013879] [13879] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0013938] [13938] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0013939] [13939] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0013969] Playback paused [f=0013971] Playback continued [f=0013987] [13987] Event [5464,26.1159515,2760]: 1 finished unit Solar Collector [f=0014017] [14017] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014041] [14041] Event [1940,26.1159515,1608]: 0 lost unit Outlaw [f=0014079] [14079] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014088] [14088] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014152] [14152] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014157] [14157] Event [1940,26.1148224,1608]: 0 lost unit Outlaw [f=0014194] [14194] Event [1917.21021,26.1159515,1802.3877]: 0 lost unit Conjurer [f=0014214] [14214] Event [1895.7522,26.1131992,1818.53943]: 0 lost unit Conjurer [f=0014221] [14221] Event [1940,26.1148224,1608]: 0 lost unit Outlaw [f=0014232] [14232] Event [1842.09998,26.1159515,1821.00732]: 0 lost unit Glaive [f=0014237] [14237] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014241] [14241] Event [2023.00208,26.2361832,1833.37659]: 1 lost unit Archer [f=0014249] [14249] Event [1967.64917,26.1159515,1771.78113]: 1 lost unit Duck [f=0014252] [14252] Event [1773.30383,26.1159515,2034.15112]: 0 lost unit Glaive [f=0014259] [14259] Event [1952.80994,26.1159515,1908.61646]: 1 lost unit Duck [f=0014262] [14262] Event [1956.97815,25.7863045,1763.18311]: 0 lost unit Glaive [f=0014265] [14265] Event [1869.77881,26.1798573,1841.35999]: 0 lost unit Glaive [f=0014268] [14268] Event [1940,26.1148224,1608]: 0 lost unit Outlaw [f=0014274] [14274] Event [1940,26.113266,1608]: 0 lost unit Outlaw [f=0014288] [14288] Event [1940,26.1106262,1608]: 0 lost unit Outlaw [f=0014299] [14299] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0014331] [14331] Event [1940,26.1106262,1608]: 0 lost unit Outlaw [f=0014331] [14331] Event [1928,26.1106262,1608]: 0 lost unit Shieldbot Factory [f=0014337] [14337] Event [5368,26.1159515,2744]: 1 finished unit Solar Collector [f=0014351] Playback paused [f=0014359] Playback continued [f=0014388] [14388] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014424] [14424] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0014480] [14480] Event [1792,27.6903839,1168]: 0 lost unit Lotus [f=0014537] [14537] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014595] [14595] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0014640] [14640] Event [1656,26.1159515,1416]: 0 lost unit Solar Collector [f=0014651] [14651] Event [1400,26.1159515,1496]: 0 lost unit Solar Collector [f=0014661] [14661] Event [1736,31.0216866,1064]: 0 lost unit Metal Extractor [f=0014706] [14706] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0014712] [14712] Event [5272,26.1159515,2728]: 1 finished unit Solar Collector [f=0014728] [14728] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014752] [14752] Event [1602.9397,26.1159515,1988.79297]: 0 lost unit Ronin [f=0014757] [14757] Event [1776.25293,26.1159515,2177.62305]: 0 lost unit Ronin [f=0014762] Playback paused [f=0014779] [14779] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014787] [14787] Event [1383.02307,25.8498707,1438.66992]: 0 lost unit Glaive [f=0014794] Playback continued [f=0014799] [14799] Event [1567.41553,26.1159515,1615.98193]: 1 lost unit Duck [f=0014826] [14826] Event [2944,99.3180084,1408]: 1 finished unit Radar Tower [f=0014828] [14828] Event [1484.07678,26.2092838,1569.30518]: 0 lost unit Glaive [f=0014835] [14835] Event [1582.27466,26.1159573,1535.54529]: 0 lost unit Glaive [f=0014837] [14837] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014839] [14839] Event [1491.24841,26.2313595,1436.84619]: 0 lost unit Glaive [f=0014842] [14842] Event [1472.53113,26.1227016,1599.88513]: 0 lost unit Glaive [f=0014848] [14848] Event [784,26.1159515,2504]: 0 finished unit Cloakbot Factory [f=0014893] Playback paused [f=0014896] [14896] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0014908] Playback continued [f=0014918] [14918] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0014954] [14954] Event [1896,29.5000763,1128]: 0 lost unit Metal Extractor [f=0015021] [15021] Event [1160,26.1159515,1512]: 0 lost unit Solar Collector [f=0015022] Playback paused [f=0015037] Playback continued [f=0015062] [15062] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0015076] [15076] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0015084] [15084] Event [5176,26.1159515,2696]: 1 finished unit Solar Collector [f=0015131] [15131] Event [1168.59766,26.0735931,1242.30835]: 0 lost unit Glaive [f=0015181] [15181] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0015201] [15201] Event [973.003357,26.1159515,1170.26672]: 0 lost unit Glaive [f=0015219] [15219] Event [1099.73962,26.1159515,1234.39807]: 0 lost unit Glaive [f=0015227] [15227] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0015240] Playback paused [f=0015244] Playback continued [f=0015357] [15357] Event [1091.17383,26.1159515,987.580688]: 0 lost unit Glaive [f=0015377] [15377] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0015386] [15386] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0015392] [15392] Event [1009.35376,26.1159515,814.309265]: 0 lost unit Conjurer [f=0015455] [15455] Event [956.774719,26.1159515,989.910706]: 0 lost unit Glaive [f=0015511] [15511] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0015542] [15542] Event [824,26.1159515,952]: 0 lost unit Solar Collector [f=0015556] [15556] Event [656.924255,23.8085938,2945.70898]: 1 lost unit Duck [f=0015567] [15567] Event [5080,26.1159515,2680]: 1 finished unit Solar Collector [f=0015573] [15573] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0015585] [15585] Event [937.599976,26.1159515,712]: 0 finished unit Glaive [f=0015620] [15620] Event [636.283203,23.849287,2925.25879]: 1 lost unit Duck [f=0015624] [15624] Event [928,26.1159515,712]: 0 lost unit Cloakbot Factory [f=0015626] [15626] Event [956.65387,26.0937061,842.841431]: 0 lost unit Glaive [f=0015635] [15635] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0015690] [15690] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0015692] [15692] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0015770] [15770] Event [664,26.1159515,664]: 0 lost unit Metal Extractor [f=0015818] Playback paused [f=0015819] Playback continued [f=0015844] [15844] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0015846] Playback paused [f=0015848] Playback continued [f=0015895] [15895] Event [634.766174,26.1159515,882.374084]: 1 lost unit Duck [f=0015896] [15896] Event [680,26.1168213,840]: 0 lost unit Solar Collector [f=0015905] Playback paused [f=0015906] Playback continued [f=0015910] [15910] Event [632,26.1159515,1016]: 0 lost unit Solar Collector [f=0015919] [15919] Event [856,26.1159515,552]: 0 lost unit Metal Extractor [f=0015929] Playback paused [f=0015930] Playback continued [f=0015960] [15960] Event [488,26.1159515,984]: 0 lost unit Solar Collector [f=0015975] [15975] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0015990] Playback paused [f=0015991] Playback continued [f=0016067] [16067] Event [520,26.1267281,904]: 0 lost unit Solar Collector [f=0016067] Playback paused [f=0016069] Playback continued [f=0016091] Playback paused [f=0016092] Playback continued [f=0016129] [16129] Event [921.048767,127.116043,1229.62256]: 0 lost unit Firefly [f=0016157] [16157] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0016173] [16173] Event [482.605865,26.1159515,1399.29553]: 0 lost unit Ronin [f=0016261] [16261] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0016264] Playback paused [f=0016267] Playback continued [f=0016299] [16299] Event [1079.72656,28.8031445,1697.25269]: 1 lost unit Buoy [f=0016300] [16300] Event [1312,26.1159515,2624]: 0 lost unit Radar Tower [f=0016302] [16302] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0016323] [16323] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0016333] [16333] Event [938.51532,28.377121,1589.60046]: 1 lost unit Duck [f=0016380] [16380] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0016397] [16397] Event [1597.85376,26.1159515,2076.47876]: 0 lost unit Ronin [f=0016438] [16438] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0016445] [16445] Event [793.599976,26.1159515,2504]: 0 finished unit Glaive [f=0016472] Playback paused [f=0016475] Playback continued [f=0016493] [16493] Event [962.036804,148.197723,1715.57031]: 0 lost unit Firefly [f=0016553] [16553] Event [962.111694,64.2271042,1708.7616]: 0 lost unit Guardian Commander [f=0016582] [16582] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0016604] Playback paused [f=0016608] Playback continued [f=0016660] Playback paused [f=0016661] Playback continued [f=0016709] [16709] Event [1189.14648,26.1159515,2453.49805]: 0 lost unit Glaive [f=0016715] [16715] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0016808] [16808] Event [793.599976,26.1159515,2504]: 0 finished unit Glaive [f=0016809] [16809] Event [882.251953,26.1159515,2400.53345]: 1 lost unit Duck [f=0016823] [16823] Event [840.887085,26.1159515,2476.91235]: 0 lost unit Glaive [f=0016879] [16879] Event [932.575867,26.1159515,2344.12036]: 1 lost unit Duck [f=0016892] [16892] Event [6372,26.1159515,2616]: 1 finished unit Buoy [f=0016904] [16904] Event [880,26.1159515,2640]: 0 lost unit Lotus [f=0016909] Playback paused [f=0016911] Playback continued [f=0016938] Playback paused [f=0016939] Playback continued [f=0016940] [16940] Event [793.599976,26.1252975,2504]: 0 lost unit Glaive [f=0016969] [16969] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0016986] [16986] Event [1008.35968,26.1159515,2445.44434]: 1 lost unit Archer [f=0016991] [16991] Event [6372,26.1159515,2616]: 1 finished unit Conch [f=0017041] [17041] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0017097] [17097] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0017099] [17099] Event [584,26.1159515,2456]: 0 lost unit Metal Extractor [f=0017138] [17138] Event [784,26.1252975,2504]: 0 lost unit Cloakbot Factory [f=0017145] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017146] [17146] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017155] [17155] Event [6372,26.1159515,2616]: 1 finished unit Duck [f=0017157] Playback paused [f=0017161] Playback continued [f=0017168] Playback paused [f=0017170] Playback continued [f=0017187] [17187] Event [797.840881,26.6641102,2706.43555]: 0 lost unit Conjurer [f=0017262] [17262] Event [704,26.1159515,2720]: 0 lost unit Lotus [f=0017295] [17295] Event [6372,26.1159515,2616]: 1 finished unit Scallop [f=0017307] game_message: lukaslukaslukis has been destroyed! [f=0017307] [17307] Event [undefined]: lukaslukaslukis resigned [f=0017307] game_message: xdacc wins! [f=0017307] Submitting stats [f=0017307] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017307] Part| Total Time|Time of the last 0.5s [f=0017307] Draw 61831.30ms 0.86% [f=0017307] Lua::Callins::Synced 113412.45ms 9.36% [f=0017307] Lua::Callins::Unsynced 99506.99ms 5.83% [f=0017307] Lua::CollectGarbage::Synced 66027.22ms 2.39% [f=0017307] Lua::CollectGarbage::Unsynced 80987.73ms 74.59% [f=0017307] Misc::Profiler::AddTime 156.28ms 0.00% [f=0017307] Sim 247624.75ms 21.30% [f=0017307] [17307] Event [488,24.9555397,2664]: 0 lost unit Metal Extractor [f=0017307] [17307] Received game_message: lukaslukaslukis has been destroyed! [f=0017307] [17307] Received game_message: xdacc wins! [f=0017307] Playback paused [f=0017308] [17308] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017308] [17308] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017308] [17308] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017308] [17308] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.73333311,5.5999999,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017308] [17308] Game End Stats Values: 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[f=0017308] [17308] Game End Stats Values: 21,5255,7025,7025,5255,0,257.860291,257.860291,0,0,0,0,0,0,0,0,0,675.148254,0,0,675.148254,143.333527,131.63942,131.63942,143.333527,360,90,90,360,23.4666672,35.5999985,35.5999985,23.4666672,1330,1275,1275,1330,21.7333336,34.5061836,34.5061836,21.7333336,1295,1520,1520,1295,80,90,90,80,2250,4140,4140,2250,90,80,80,90,0,0.00201001,0.00201001,0,174.315994,143.333527,143.333527,174.315994 [f=0017308] [17308] Game End Stats Values: 22,5240,6875,6875,5240,0,270.283356,270.283356,0,0,0,0,0,0,0,0,0,724.486877,0,0,724.486877,320.715088,376.654785,376.654785,320.715088,450,90,90,450,24,36,36,24,1330,1275,1275,1330,20,37.3615341,37.3615341,20,1190,1280,1280,1190,80,375,375,80,2250,4230,4230,2250,375,320,320,375,0,0.00201001,0.00201001,0,457.902802,378.475739,378.475739,457.902802 [f=0017308] [17308] Game End Stats Values: 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[f=0017308] [17308] Game End Stats Values: 39,1000,16965,16965,1000,0,1307.17969,1307.17969,0,0,0,0,0,0,0,0,0,1985.2937,0,0,1985.2937,2528.30688,9324.52832,9324.52832,2528.30688,90,380,380,90,2,69.863266,69.863266,2,0,1385,1385,0,6,52.430294,52.430294,6,0,8040,8040,0,1847.46667,8719.1377,8719.1377,1847.46667,910,7160,7160,910,8801.05078,3247.4668,3247.4668,8801.05078,36.0000076,493.639252,493.639252,36.0000076,9603.44531,4414.31836,4414.31836,9603.44531 [f=0017308] [17308] Game End Stats Values: 40,90,17305,17305,90,0,1346.25232,1346.25232,0,0,0,0,0,0,0,0,0,2010.28699,0,0,2010.28699,2599.6792,9647.88281,9647.88281,2599.6792,0,380,380,0,2,69.8632507,69.8632507,2,0,1385,1385,0,4.28571415,51.9032402,51.9032402,4.28571415,0,8380,8380,0,1847.46667,9629.1377,9629.1377,1847.46667,90,7160,7160,90,9724.20703,3247.4668,3247.4668,9724.20703,36.0000076,493.639252,493.639252,36.0000076,9926.7998,4485.67529,4485.67529,9926.7998 [f=0017308] Playback continued [f=0017314] Playback paused [f=0017316] Playback continued [f=0017404] [17404] Event [6372,26.1159515,2616]: 1 finished unit Archer [f=0017458] Player xdacc left the game: normal quit [f=0017458] [17458] Event [undefined]: xdacc quit [f=0017464] Spectator lukaslukaslukis left the game: normal quit [f=0017464] [17464] Event [undefined]: lukaslukaslukis quit [f=0017470] No clients connected, shutting down server [f=0017470] Server shutdown [f=0017541] Autoquit sending quit command. [f=0017541] [QuitAction] user exited to system [f=0017541] [SpringApp::Kill][1] fromRun=1 [f=0017541] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017541] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017541] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017541] [ThreadPool::SetThreadCount][2] workers=0 [f=0017541] [SpringApp::Kill][2] [f=0017541] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017541] [Game::KillLua][3] dtor=0 luaUI=0x52f69870 [f=0017541] Start widgetHandler:Shutdown [f=0017541] Shutdown - SaveOrderList Complete [f=0017541] Writing last game win data [f=0017541] Shutdown - SaveConfigData Complete [f=0017541] Shutdown Widget - Chili Highlight [f=0017541] Shutdown Widget - Save/Load API [f=0017541] Shutdown Widget - Draw After Chili [f=0017541] Shutdown Widget - EPIC Menu [f=0017541] Shutdown Widget - Chili Minimap [f=0017541] Shutdown Widget - Chili Widget Selector [f=0017541] Shutdown Widget - Local Team Colors [f=0017541] Shutdown Widget - Display Keys 2 [f=0017541] Shutdown Widget - Save Game Menu [f=0017541] Shutdown Widget - HealthBars [f=0017541] Shutdown Widget - Noises [f=0017541] Shutdown Widget - Unit Icons [f=0017541] Shutdown Widget - Win Counter [f=0017541] Shutdown Widget - BuildETA [f=0017541] Shutdown Widget - SpringRTS Replay Stats [f=0017541] Shutdown Widget - Modular Comm Info [f=0017541] Shutdown Widget - CameraShake [f=0017541] Shutdown Widget - Chili Economy Panel Default [f=0017541] Shutdown Widget - Chili EndGame Window [f=0017541] Shutdown Widget - Chili Nuke Warning [f=0017541] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017541] Shutdown Widget - Chili Spectator Panels [f=0017541] Shutdown Widget - Context Menu [f=0017541] Shutdown Widget - Darkening [f=0017541] Shutdown Widget - MetalFeatures (new) [f=0017541] Shutdown Widget - Defense Range Zero-K [f=0017541] Shutdown Widget - Grab Input [f=0017541] Input grabbing is disabled! [f=0017541] Shutdown Widget - Highlight Geos [f=0017541] Shutdown Widget - Local Widgets Config [f=0017541] Shutdown Widget - MinimapEvents [f=0017541] Shutdown Widget - Missile Silo Range [f=0017541] Shutdown Widget - Point Tracker [f=0017541] Shutdown Widget - Showeco and Grid Drawer [f=0017541] Shutdown Widget - Stereo3D [f=0017541] Shutdown Widget - Music Player v2 [f=0017541] Shutdown Widget - State Reverse and Latency [f=0017541] Shutdown Widget - Attack AoE [f=0017541] Shutdown Widget - Map Edge Extension [f=0017541] Shutdown Widget - Selection Send [f=0017541] Shutdown Widget - LupsManager [f=0017541] Shutdown Widget - Newton Firezone [f=0017541] Shutdown Widget - Chili Pro Console [f=0017541] Shutdown Widget - Lasso Terraform GUI [f=0017541] Shutdown Widget - Chili Framework [f=0017541] Shutdown Widget - Lups [f=0017541] Shutdown Widget - Mex Placement Handler [f=0017541] Shutdown Widget - Custom Markers [f=0017541] Shutdown Widget - Chili Core Selector [f=0017541] Shutdown Widget - Select Keys [f=0017541] Shutdown Widget - Pause Screen [f=0017541] Shutdown Widget - Layout Handler [f=0017541] Shutdown Widget - Persistent Build Height [f=0017541] Shutdown Widget - Text To Speech Control [f=0017541] End widgetHandler:Shutdown [f=0017541] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3714869,355454996} {int,ext,rec}Allocs={30017209,0,0} {chunk,block}Bytes={355454996,0} [f=0017541] [Game::KillLua][1] dtor=0 luaGaia=0x668e7fa0 [f=0017541] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3484308,341547495} {int,ext,rec}Allocs={30017210,0,0} {chunk,block}Bytes={341547495,0} [f=0017541] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3484308,341547495} {int,ext,rec}Allocs={30017210,0,0} {chunk,block}Bytes={341547495,0} [f=0017541] [Game::KillLua][2] dtor=0 luaRules=0x52f90950 [f=0017541] Start gadgetHandler:Shutdown [f=0017541] Shutdown - StartSetup [f=0017541] Shutdown - UnitMorph [f=0017541] Shutdown - Carrier Drones [f=0017541] Shutdown - LupsNanoSpray [f=0017541] Shutdown - Missile Silo Controller [f=0017541] Shutdown - Modular Comm Info [f=0017541] Shutdown - Terrain Texture Handler [f=0017541] Shutdown - UnitCloakShield [f=0017541] Shutdown - Starlight Handler [f=0017541] End gadgetHandler:Shutdown [f=0017541] Start gadgetHandler:Shutdown [f=0017541] Shutdown - Save/Load [f=0017541] Shutdown - Teleport Throw [f=0017541] Shutdown - UnitMorph [f=0017541] Shutdown - Modular Comm Info [f=0017541] Shutdown - Retreat Command [f=0017541] Shutdown - Shockwaves [f=0017541] Shutdown - UnitCloakShield [f=0017541] Shutdown - Lups Cloak FX [f=0017541] Shutdown - Lups [f=0017541] Shutdown - Lups Shield [f=0017541] End gadgetHandler:Shutdown [f=0017541] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30017241,0,0} {chunk,block}Bytes={0,0} [f=0017541] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30017241,0,0} {chunk,block}Bytes={0,0} [f=0017541] [Game::KillLua][4] dtor=0 [f=0017541] [Game::~CGame][1] [f=0017541] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017541] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017541] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017541] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017541] [Game::KillLua][4] dtor=1 [f=0017541] [Game::KillMisc][1] [f=0017541] [Game::KillMisc][2] [f=0017541] [Game::KillMisc][3] [f=0017541] [Game::KillRendering][1] [f=0017541] [3DOParser::Kill] allocated 137 pieces [f=0017541] [S3OParser::Kill] allocated 2797 pieces [f=0017541] [AssParser::Kill] allocated 222 pieces [f=0017541] [Game::KillInterface][1] [f=0017541] [Game::KillInterface][2] [f=0017541] [Game::KillSimulation][1] [f=0017541] [Game::KillSimulation][2] [f=0017541] [CCollisionHandler] dis-/continuous tests: 0/937963 [f=0017541] [Game::KillSimulation][3] [f=0017541] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017541] [~CPathCache(28x20)] cacheHits=36 hitPercentage=18% numHashColls=0 maxCacheSize=19 [f=0017541] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017541] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017541] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017541] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017541] [LosHandler::Kill] raycast instance cache-{hits,misses}={8223,19868}; shared=4%; cached=25% [f=0017541] [Game::KillSimulation][4] [f=0017541] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017541] [Game::~CGame][2] [f=0017541] [Game::~CGame][3] [f=0017541] [SpringApp::Kill][3] [f=0017541] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189930 bytes sent 169502 bytes recv'd [f=0017541] [SpringApp::Kill][4] font=0x451fbaa0 [f=0017541] [SpringApp::Kill][5] [f=0017541] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x43fa07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=12832ms file="icons/amphbomb.png" indx=936 inflSize=1kb readTime=1811ms file="objects3d/amphassault.s3o" indx=4834 inflSize=151kb readTime=358ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=281ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=279ms file="scripts/cloakassault.lua" indx=5642 inflSize=7kb readTime=214ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=197ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=177ms file="units/benzcom1.lua" indx=6669 inflSize=5kb readTime=151ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=136ms file="bitmaps/groundring.tga" indx=484 inflSize=51kb readTime=117ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53642305 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45348ca0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45378bd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4526c180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4ec092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]