[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tyJ6aovtZ1/springsettings.1030235.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1364ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f051c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4779 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1030235/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 2904ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4507d720] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4507d720] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1670ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 6021ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 7100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1449ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 491ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 648ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 31ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 329ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 156ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1030235/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6974ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11661,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1030235/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515e15c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: ac810060d5fe9b9042aed17a4596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000734a5990,0000000000000000}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x608b8710,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Hi [f=-000001] gl hf [f=-000001] [0] Event [2425,191.205261,626]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1792,193.425812,3316]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2278, userid: 408628 [f=0000000] [0] WebFreaK, team: 0, elo:1836, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [2288,188.774689,576]: 0 finished unit Tank Foundry [f=0000005] Playback continued [f=0000106] u2 [f=0000240] [240] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000330] [330] Event [1656,207.404526,3304]: 1 finished unit Spider Factory [f=0000480] [480] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000505] [505] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0000593] [593] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0000599] [599] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000684] [684] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0000774] [774] Event [2260,184.398361,576]: 0 finished unit Welder [f=0000810] [810] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000946] [946] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000995] [995] Event [2600,223.062378,840]: 0 finished unit Wind/Tidal Generator [f=0001200] [1200] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0001206] [1206] Event [2600,217.440552,744]: 0 finished unit Wind/Tidal Generator [f=0001210] [1210] Event [1692,204.327225,3304]: 1 finished unit Weaver [f=0001364] [1364] Event [2600,212.830811,664]: 0 finished unit Wind/Tidal Generator [f=0001392] Playback paused [f=0001395] Playback continued [f=0001593] [1593] Event [1720,189.460205,3448]: 1 finished unit Solar Collector [f=0001605] Playback paused [f=0001609] Playback continued [f=0001777] [1777] Event [2592,198.762451,1072]: 0 finished unit Radar Tower [f=0001928] [1928] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0002083] [2083] Event [2424,186.65387,472]: 0 finished unit Wind/Tidal Generator [f=0002115] [2115] Event [1576,200.37262,3480]: 1 finished unit Solar Collector [f=0002202] [2202] Event [2472,189.478577,472]: 0 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0002292] [2292] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0002300] [2300] Event [2520,191.17157,472]: 0 finished unit Wind/Tidal Generator [f=0002437] [2437] Event [2520,192.588501,520]: 0 finished unit Wind/Tidal Generator [f=0002465] [2465] Event [1496,214.514648,3400]: 1 finished unit Solar Collector [f=0002477] [2477] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0002593] [2593] Event [2472,190.398682,520]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [1432,223.080811,3288]: 1 finished unit Solar Collector [f=0002764] [2764] Event [2424,188.319214,520]: 0 finished unit Wind/Tidal Generator [f=0002936] [2936] Event [2424,189.883423,568]: 0 finished unit Wind/Tidal Generator [f=0003066] [3066] Event [577.206787,139.602264,337.856201]: 1 lost unit Flea [f=0003119] [3119] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0003137] [3137] Event [2472,192.763367,568]: 0 finished unit Wind/Tidal Generator [f=0003226] [3226] Event [1904,162.179077,3296]: 1 finished unit Lotus [f=0003247] [3247] Event [2520,196.186157,568]: 0 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [1692,204.327225,3304]: 1 finished unit Weaver [f=0003351] [3351] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0003389] [3389] Event [2520,200.345032,616]: 0 finished unit Wind/Tidal Generator [f=0003603] [3603] Event [2472,195.486877,616]: 0 finished unit Wind/Tidal Generator [f=0003705] [3705] Event [168,41.8845215,328]: 0 finished unit Metal Extractor [f=0003772] [3772] Event [2424,190.959961,616]: 0 finished unit Wind/Tidal Generator [f=0003791] [3791] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0003794] [3794] Event [2912,28.4326172,3072]: 1 finished unit Lotus [f=0003797] Playback paused [f=0003800] Playback continued [f=0003867] [3867] Event [2424,192.064087,664]: 0 finished unit Wind/Tidal Generator [f=0003890] [3890] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0004047] [4047] Event [2472,197.593872,664]: 0 finished unit Wind/Tidal Generator [f=0004092] [4092] Event [2936,32.4994507,3272]: 1 finished unit Solar Collector [f=0004238] [4238] Event [2520,204.513062,664]: 0 finished unit Wind/Tidal Generator [f=0004332] [4332] Event [2520,214.680237,808]: 0 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [2260,184.398361,576]: 0 finished unit Welder [f=0004422] [4422] Event [2472,210.834229,808]: 0 finished unit Wind/Tidal Generator [f=0004512] [4512] Event [2424,207.788696,808]: 0 finished unit Wind/Tidal Generator [f=0004516] [4516] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0004602] [4602] Event [2424,212.536377,856]: 0 finished unit Wind/Tidal Generator [f=0004675] Playback paused [f=0004677] Playback continued [f=0004694] [4694] Event [2472,214.864258,856]: 0 finished unit Wind/Tidal Generator [f=0004842] [4842] Event [2520,217.026489,856]: 0 finished unit Wind/Tidal Generator [f=0004907] [4907] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0004958] [4958] Event [3648,62.6329041,1904]: 1 finished unit Lotus [f=0004966] [4966] Event [2520,220.4953,904]: 0 finished unit Wind/Tidal Generator [f=0005067] [5067] Event [2472,217.937439,904]: 0 finished unit Wind/Tidal Generator [f=0005103] [5103] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0005115] [5115] Event [1692,204.327225,3304]: 1 finished unit Weaver [f=0005157] [5157] Event [2424,214.376587,904]: 0 finished unit Wind/Tidal Generator [f=0005407] [5407] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0005469] [5469] Event [2752,208.938782,912]: 0 finished unit Picket [f=0005544] [5544] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0005627] [5627] Event [528,89.5551758,2320]: 1 lost unit Lotus [f=0005739] [5739] Event [2752,201.688354,944]: 0 finished unit Picket [f=0005805] [5805] Event [3672,44.6172485,3944]: 1 finished unit Solar Collector [f=0005866] Playback paused [f=0005867] Playback continued [f=0005883] [5883] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0005927] [5927] Event [547.606018,96.1664963,2441.29834]: 1 finished unit Engineer Commander [f=0005927] [5927] Event [547.606018,96.1664963,2441.29834]: 1 lost unit Engineer Commander [f=0006084] [6084] Event [2640,195.661682,1072]: 0 finished unit Picket [f=0006117] [6117] Event [508.93222,78.8410339,1941.87061]: 0 lost unit Blitz [f=0006155] [6155] Event [576,72.4136353,2352]: 1 finished unit Lotus [f=0006315] [6315] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0006338] [6338] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0006339] [6339] Event [2672,188.015625,1072]: 0 finished unit Picket [f=0006362] [6362] Event [3784,46.6138916,3928]: 1 finished unit Solar Collector [f=0006376] [6376] Event [3816,33.3091431,2088]: 1 finished unit Solar Collector [f=0006484] [6484] Event [352.739777,26.7220459,2003.94922]: 0 lost unit Blitz [f=0006517] [6517] Event [752,24.5405579,1664]: 0 finished unit Lotus [f=0006569] [6569] Event [406.25528,34.7391891,1954.22485]: 1 lost unit Venom [f=0006630] [6630] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0006744] [6744] Event [2304,190.435486,960]: 0 finished unit Picket [f=0006765] [6765] Event [544,83.6572876,1984]: 1 lost unit Lotus [f=0006817] [6817] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0006826] Playback paused [f=0006829] Playback continued [f=0006855] [6855] Event [160,34.9745483,1888]: 0 finished unit Lotus [f=0006855] [6855] Event [576,86.8868713,2112]: 1 lost unit Lotus [f=0006970] [6970] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0006999] [6999] Event [2336,199.36969,992]: 0 finished unit Picket [f=0007024] [7024] Event [358.988007,26.6351318,2111.23975]: 1 lost unit Venom [f=0007122] [7122] Event [2328,195.827271,760]: 0 finished unit Wind/Tidal Generator [f=0007178] [7178] Event [3848,46.4942627,3848]: 1 finished unit Solar Collector [f=0007221] [7221] Event [576,87.2457275,2128]: 1 finished unit Lotus [f=0007230] [7230] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0007315] [7315] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0007397] [7397] Event [717.904663,27.2464581,1970.28784]: 0 lost unit Blitz [f=0007416] Playback paused [f=0007418] Playback continued [f=0007625] [7625] Event [424,36.1522827,3000]: 1 finished unit Solar Collector [f=0007627] Playback paused [f=0007630] Playback continued [f=0007711] [7711] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0007773] [7773] Event [205.327438,34.2769508,1894.40393]: 0 lost unit Welder [f=0007865] [7865] Event [3416,31.1929321,2616]: 1 finished unit Metal Extractor [f=0007981] Playback paused [f=0007982] Playback continued [f=0007986] [7986] Event [536,37.5784302,3224]: 1 finished unit Solar Collector [f=0008040] [8040] Event [184,34.1924438,2056]: 0 lost unit Metal Extractor [f=0008145] [8145] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0008183] [8183] Event [680,26.8960266,1480]: 0 finished unit Metal Extractor [f=0008264] [8264] Event [2216,179.477051,488]: 0 finished unit Caretaker [f=0008303] [8303] Event [3432,39.3818359,4008]: 1 finished unit Solar Collector [f=0008337] [8337] Event [1692,204.327225,3304]: 1 finished unit Weaver [f=0008572] [8572] Event [504,91.9934692,2248]: 1 finished unit Stinger [f=0008619] [8619] Event [160,34.9745483,1888]: 0 lost unit Lotus [f=0008669] [8669] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0008677] [8677] Event [3304,38.0753174,4040]: 1 finished unit Solar Collector [f=0008716] [8716] Event [2264,185.660156,488]: 0 finished unit Caretaker [f=0008829] [8829] Event [528,89.8403931,2112]: 1 finished unit Picket [f=0008884] [8884] Event [560.369507,67.0714417,1928.01221]: 0 lost unit Blitz [f=0008922] [8922] Event [576,87.2457275,2128]: 1 lost unit Lotus [f=0008924] [8924] Event [624.195984,40.6886978,1924.51892]: 0 lost unit Blitz [f=0008993] Playback paused [f=0008994] Playback continued [f=0009008] [9008] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0009041] [9041] Event [3176,37.7808838,4056]: 1 finished unit Solar Collector [f=0009079] [9079] Event [3368,29.0122681,2488]: 1 finished unit Stardust [f=0009085] [9085] Event [1672,213.585327,3144]: 1 finished unit Caretaker [f=0009093] [9093] Event [2312,188.475647,488]: 0 finished unit Caretaker [f=0009205] [9205] Event [616,25.2030334,1672]: 0 lost unit Stinger [f=0009322] [9322] Event [464,70.0305481,2048]: 1 finished unit Picket [f=0009386] [9386] Event [3048,37.7808838,4056]: 1 finished unit Solar Collector [f=0009509] [9509] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0009591] [9591] Event [1692,204.327225,3304]: 1 finished unit Hermit [f=0009657] [9657] Event [752,24.5405579,1664]: 0 lost unit Lotus [f=0009709] [9709] Event [360,24.8296356,2104]: 1 finished unit Caretaker [f=0009734] [9734] Event [2936,38.2869263,3992]: 1 finished unit Solar Collector [f=0009858] [9858] Event [1692,204.327225,3304]: 1 finished unit Hermit [f=0009879] [9879] Event [592,73.675705,2016]: 1 finished unit Picket [f=0009893] [9893] Event [2260,184.398361,576]: 0 finished unit Blitz [f=0010035] [10035] Event [2920,37.9004822,3896]: 1 finished unit Solar Collector [f=0010129] [10129] Event [1692,204.327225,3304]: 1 finished unit Hermit [f=0010141] Playback paused [f=0010142] Playback continued [f=0010155] [10155] Event [792,20.6669312,1544]: 0 lost unit Stinger [f=0010186] Playback paused [f=0010187] Playback continued [f=0010260] [10260] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0010421] [10421] Event [2792,40.2467651,3880]: 1 finished unit Solar Collector [f=0010475] [10475] Event [1216,16.1032104,1440]: 0 finished unit Lotus [f=0010525] [10525] Event [184,30.1309834,2056]: 1 finished unit Metal Extractor [f=0010544] [10544] Event [1984,114.370422,3200]: 1 finished unit Faraday [f=0010546] Playback paused [f=0010548] Playback continued [f=0010594] [10594] Event [1692,204.327225,3304]: 1 finished unit Hermit [f=0010798] [10798] Event [3468.05542,38.1835022,2180.41943]: 1 lost unit Venom [f=0010826] [10826] Event [2664,38.5905762,3848]: 1 finished unit Solar Collector [f=0010830] [10830] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0010850] [10850] Event [1104,16.2780151,1344]: 0 finished unit Lotus [f=0010858] [10858] Event [3549.3689,73.0202637,2158.84229]: 1 lost unit Venom [f=0010864] [10864] Event [1692,204.327225,3304]: 1 finished unit Hermit [f=0010901] [10901] Event [3278.90283,25.2872086,2338.33569]: 0 lost unit Blitz [f=0010938] [10938] Event [3350.75171,25.1094666,2323.24365]: 0 lost unit Blitz [f=0011005] [11005] Event [3323.14111,24.4660778,2294.04126]: 0 lost unit Blitz [f=0011053] [11053] Event [680,26.8960266,1480]: 0 lost unit Metal Extractor [f=0011068] [11068] Event [3072,21.0993652,2512]: 1 finished unit Faraday [f=0011137] [11137] Event [3371.00537,24.297821,2265.48657]: 0 lost unit Blitz [f=0011186] [11186] Event [2536,37.6428528,3816]: 1 finished unit Solar Collector [f=0011263] [11263] Event [3470.22461,24.5213566,2318.16382]: 0 lost unit Blitz [f=0011314] [11314] Event [1692,204.327225,3304]: 1 finished unit Recluse [f=0011425] Playback paused [f=0011426] Playback continued [f=0011547] [11547] Event [2408,35.9866638,3800]: 1 finished unit Solar Collector [f=0011763] [11763] Event [1692,204.327225,3304]: 1 finished unit Recluse [f=0011799] [11799] Event [2260,184.398361,576]: 0 finished unit Ogre [f=0011928] [11928] Event [3601.61694,75.0634766,1393.21692]: 1 lost unit Flea [f=0011979] [11979] Event [440,25.543457,1752]: 1 finished unit Caretaker [f=0012001] [12001] Event [1592,220.05365,3160]: 1 finished unit Caretaker [f=0012026] Playback paused [f=0012027] Playback continued [f=0012183] [12183] Event [3608,99.8971558,1512]: 0 lost unit Stinger [f=0012307] [12307] Event [2808,37.9832764,3752]: 1 finished unit Solar Collector [f=0012317] [12317] Event [1768,199.645752,3176]: 1 finished unit Caretaker [f=0012320] [12320] Event [1692,204.327225,3304]: 1 finished unit Recluse [f=0012562] [12562] Event [1692,204.327225,3304]: 1 finished unit Recluse [f=0012655] [12655] Event [2840,36.1430664,3624]: 1 finished unit Solar Collector [f=0012671] [12671] Event [2260,184.398361,576]: 0 finished unit Minotaur [f=0012696] Playback paused [f=0012699] Playback continued [f=0012802] [12802] Event [1692,204.327225,3304]: 1 finished unit Recluse [f=0012942] [12942] Event [3147.08423,17.2691879,1667.39429]: 1 lost unit Venom [f=0012976] [12976] Event [856,22.9256859,1672]: 1 lost unit Stinger [f=0013000] [13000] Event [2872,35.977478,3496]: 1 finished unit Solar Collector [f=0013012] [13012] Event [1692,204.327225,3304]: 1 finished unit Redback [f=0013054] [13054] Event [3078.69434,18.9095764,1512.42407]: 0 lost unit Ogre [f=0013223] [13223] Event [1692,204.327225,3304]: 1 finished unit Redback [f=0013283] [13283] Event [3528,66.9849854,1368]: 0 finished unit Stinger [f=0013360] [13360] Event [2920,33.7875977,3368]: 1 finished unit Solar Collector [f=0013435] [13435] Event [1692,204.327225,3304]: 1 finished unit Redback [f=0013436] [13436] Event [3336.24097,24.8495464,1556.63977]: 1 lost unit Venom [f=0013583] [13583] Event [3217.9209,23.6529942,1824.11609]: 1 lost unit Recluse [f=0013613] [13613] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0013668] [13668] Event [3544,86.0035706,2072]: 1 finished unit Stinger [f=0013688] [13688] Event [3528,66.9849854,1368]: 0 lost unit Stinger [f=0013779] [13779] Event [2260,184.398361,576]: 0 finished unit Emissary [f=0013797] [13797] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0014016] [14016] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0014185] [14185] Event [3496,28.4509888,2424]: 1 finished unit Caretaker [f=0014205] [14205] Event [1692,204.327225,3304]: 1 finished unit Venom [f=0014234] [14234] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014276] [14276] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014320] [14320] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014365] [14365] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014410] [14410] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014455] [14455] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014463] [14463] Event [3572.0564,89.3478699,1454.27539]: 1 lost unit Hermit [f=0014480] [14480] Event [3699.91699,31.2293549,1312.49109]: 0 lost unit Engineer Commander [f=0014491] [14491] Event [3660.86206,35.0600967,1358.58093]: 1 lost unit Hermit [f=0014500] [14500] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014545] [14545] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014553] gg [f=0014590] [14590] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014623] [14623] Event [3768,36.713562,1128]: 0 lost unit Metal Extractor [f=0014635] [14635] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014638] [14638] Event [2881.71997,16.9654388,1615.41882]: 1 lost unit Flea [f=0014643] gg [f=0014652] [14652] Event [3496,35.8762512,3000]: 1 finished unit Energy Pylon [f=0014656] [14656] Event [undefined]: WebFreaK resigned [f=0014656] game_message: WebFreaK has been destroyed! [f=0014656] game_message: jmicz3d wins! [f=0014656] Submitting stats [f=0014656] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014656] Part| Total Time|Time of the last 0.5s [f=0014656] Draw 46388.57ms 7.15% [f=0014656] Lua::Callins::Synced 60715.04ms 4.39% [f=0014656] Lua::Callins::Unsynced 89941.16ms 18.33% [f=0014656] Lua::CollectGarbage::Synced 24899.42ms 48.48% [f=0014656] Lua::CollectGarbage::Unsynced 50888.67ms 17.98% [f=0014656] Misc::Profiler::AddTime 233.58ms 0.00% [f=0014656] Sim 121213.33ms 15.07% [f=0014656] [14656] Received game_message: WebFreaK has been destroyed! [f=0014656] [14656] Received game_message: jmicz3d wins! [f=0014657] [14657] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014657] [14657] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014657] [14657] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 3,2445,2140,2140,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10,7.19999981,7.19999981,10,0,75,75,0,0,0,0,0,1170,790,790,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 4,2515,2490,2490,2515,0.64698857,0,0,0.64698857,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68104076,8,8,9.68104076,1275,1275,1275,1275,12.0431328,10.1333332,10.1333332,12.0431328,0,75,75,0,0,0,0,0,1240,1140,1140,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 5,2605,2560,2560,2605,1.29556131,0.24778798,0.24778798,1.29556131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.4703646,8.66666698,8.66666698,14.4703646,1330,1275,1275,1330,12.0432377,12.0165205,12.0165205,12.0432377,0,75,75,0,0,0,0,0,1275,1210,1210,1275,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 6,3065,2630,2630,3065,2.24558806,0.86961389,0.86961389,2.24558806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6953411,10.3999996,10.3999996,15.6953411,1330,1275,1275,1330,13.2633352,12.0414553,12.0414553,13.2633352,300,75,75,300,0,0,0,0,1435,1280,1280,1435,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014657] [14657] Game End Stats Values: 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33,6890,12580,12580,6890,1297.07617,644.787781,644.787781,1297.07617,0,0,0,0,0,0,0,0,970.107178,393.83606,393.83606,970.107178,2548.65356,6052.88965,6052.88965,2548.65356,780,2220,2220,780,36.6801529,58,58,36.6801529,1330,1505,1505,1330,34.7832603,47.103981,47.103981,34.7832603,1550,3565,3565,1550,1797.80005,4896.50098,4896.50098,1797.80005,3230,5290,5290,3230,4896.50098,1797.80005,1797.80005,4896.50098,251.748276,1096.64246,1096.64246,251.748276,6093.95557,2579.7019,2579.7019,6093.95557 [f=0014657] [14657] Game End Stats Values: 34,5525,12585,12585,5525,1341.28479,727.687195,727.687195,1341.28479,0,0,0,0,0,0,0,0,1794.10132,393.83606,393.83606,1794.10132,2846.83179,6364.1665,6364.1665,2846.83179,780,2220,2220,780,38.9423637,58,58,38.9423637,55,1505,1505,55,40.1287384,54.7388458,54.7388458,40.1287384,1550,3370,3370,1550,2142.80005,6261.50098,6261.50098,2142.80005,3140,5490,5490,3140,6261.50098,2142.80005,2142.80005,6261.50098,251.748276,1198.06958,1198.06958,251.748276,6424.69727,2888.04053,2888.04053,6424.69727 [f=0014657] Playback paused [f=0014660] Playback continued [f=0014680] [14680] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014686] [14686] Event [3241.8689,24.6199074,1596.13159]: 0 lost unit Minotaur [f=0014693] [14693] Event [1441.32202,16.7308979,1346.15332]: 0 lost unit Welder [f=0014724] [14724] Event [1692,204.327225,3304]: 1 finished unit Flea [f=0014741] Autoquit sending quit command. [f=0014741] [QuitAction] user exited to system [f=0014741] [SpringApp::Kill][1] fromRun=1 [f=0014741] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014741] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014741] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014741] [ThreadPool::SetThreadCount][2] workers=0 [f=0014741] [SpringApp::Kill][2] [f=0014741] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014741] [Game::KillLua][3] dtor=0 luaUI=0x513e3ad0 [f=0014741] Start widgetHandler:Shutdown [f=0014741] Shutdown - SaveOrderList Complete [f=0014741] Writing last game win data [f=0014741] Shutdown - SaveConfigData Complete [f=0014741] Shutdown Widget - Save/Load API [f=0014741] Shutdown Widget - Chili Highlight [f=0014741] Shutdown Widget - Draw After Chili [f=0014741] Shutdown Widget - EPIC Menu [f=0014741] Shutdown Widget - Chili Widget Selector [f=0014741] Shutdown Widget - Chili Minimap [f=0014741] Shutdown Widget - Local Team Colors [f=0014741] Shutdown Widget - Display Keys 2 [f=0014741] Shutdown Widget - Save Game Menu [f=0014741] Shutdown Widget - Unit Icons [f=0014741] Shutdown Widget - Noises [f=0014741] Shutdown Widget - HealthBars [f=0014741] Shutdown Widget - Win Counter [f=0014741] Shutdown Widget - SpringRTS Replay Stats [f=0014741] Shutdown Widget - BuildETA [f=0014741] Shutdown Widget - Modular Comm Info [f=0014741] Shutdown Widget - State Reverse and Latency [f=0014741] Shutdown Widget - Music Player v2 [f=0014741] Shutdown Widget - Stereo3D [f=0014741] Shutdown Widget - Showeco and Grid Drawer [f=0014741] Shutdown Widget - Point Tracker [f=0014741] Shutdown Widget - Missile Silo Range [f=0014741] Shutdown Widget - MinimapEvents [f=0014741] Shutdown Widget - Local Widgets Config [f=0014741] Shutdown Widget - Highlight Geos [f=0014741] Shutdown Widget - Grab Input [f=0014741] Input grabbing is disabled! [f=0014741] Shutdown Widget - Defense Range Zero-K [f=0014741] Shutdown Widget - MetalFeatures (new) [f=0014741] Shutdown Widget - Darkening [f=0014741] Shutdown Widget - Context Menu [f=0014741] Shutdown Widget - Chili Spectator Panels [f=0014741] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014741] Shutdown Widget - Chili Nuke Warning [f=0014741] Shutdown Widget - Chili EndGame Window [f=0014741] Shutdown Widget - Chili Economy Panel Default [f=0014741] Shutdown Widget - CameraShake [f=0014741] Shutdown Widget - Attack AoE [f=0014741] Shutdown Widget - UnitShapes [f=0014741] Shutdown Widget - Map Edge Extension [f=0014741] Shutdown Widget - Selection Send [f=0014741] Shutdown Widget - LupsManager [f=0014741] Shutdown Widget - Newton Firezone [f=0014741] Shutdown Widget - Chili Pro Console [f=0014741] Shutdown Widget - Lasso Terraform GUI [f=0014741] Shutdown Widget - Lups [f=0014741] Shutdown Widget - Chili Framework [f=0014741] Shutdown Widget - Chili Core Selector [f=0014741] Shutdown Widget - Custom Markers [f=0014741] Shutdown Widget - Mex Placement Handler [f=0014741] Shutdown Widget - Select Keys [f=0014741] Shutdown Widget - Pause Screen [f=0014741] Shutdown Widget - Text To Speech Control [f=0014741] Shutdown Widget - Persistent Build Height [f=0014741] Shutdown Widget - Layout Handler [f=0014741] End widgetHandler:Shutdown [f=0014741] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3162488,313225380} {int,ext,rec}Allocs={26241524,0,0} {chunk,block}Bytes={313225380,0} [f=0014741] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014741] [Game::KillLua][2] dtor=0 luaRules=0x515e15c0 [f=0014741] Start gadgetHandler:Shutdown [f=0014741] Shutdown - StartSetup [f=0014741] Shutdown - UnitMorph [f=0014741] Shutdown - Carrier Drones [f=0014741] Shutdown - LupsNanoSpray [f=0014741] Shutdown - Missile Silo Controller [f=0014741] Shutdown - Modular Comm Info [f=0014741] Shutdown - Terrain Texture Handler [f=0014741] Shutdown - UnitCloakShield [f=0014741] Shutdown - Starlight Handler [f=0014741] End gadgetHandler:Shutdown [f=0014741] Start gadgetHandler:Shutdown [f=0014741] Shutdown - Save/Load [f=0014741] Shutdown - Teleport Throw [f=0014741] Shutdown - UnitMorph [f=0014741] Shutdown - Modular Comm Info [f=0014741] Shutdown - Retreat Command [f=0014741] Shutdown - Shockwaves [f=0014741] Shutdown - UnitCloakShield [f=0014741] Shutdown - Lups Cloak FX [f=0014741] Shutdown - Lups [f=0014741] Shutdown - Lups Shield [f=0014741] End gadgetHandler:Shutdown [f=0014741] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26241609,0,0} {chunk,block}Bytes={0,0} [f=0014741] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26241609,0,0} {chunk,block}Bytes={0,0} [f=0014741] [Game::KillLua][4] dtor=0 [f=0014741] [Game::~CGame][1] [f=0014741] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014741] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014741] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014741] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014741] [Game::KillLua][4] dtor=1 [f=0014741] [Game::KillMisc][1] [f=0014741] [Game::KillMisc][2] [f=0014741] [Game::KillMisc][3] [f=0014741] [Game::KillRendering][1] [f=0014741] [3DOParser::Kill] allocated 155 pieces [f=0014741] [S3OParser::Kill] allocated 2750 pieces [f=0014741] [AssParser::Kill] allocated 220 pieces [f=0014741] [Game::KillInterface][1] [f=0014741] [Game::KillInterface][2] [f=0014741] [Game::KillSimulation][1] [f=0014741] [Game::KillSimulation][2] [f=0014741] [CCollisionHandler] dis-/continuous tests: 0/69871 [f=0014741] [Game::KillSimulation][3] [f=0014741] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014741] [~CPathCache(16x16)] cacheHits=38 hitPercentage=34% numHashColls=0 maxCacheSize=8 [f=0014741] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014741] [~CPathCache(32x32)] cacheHits=435 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014741] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014741] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014741] [LosHandler::Kill] raycast instance cache-{hits,misses}={2705,6280}; shared=2%; cached=28% [f=0014741] [Game::KillSimulation][4] [f=0014741] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014741] [Game::~CGame][2] [f=0014741] [Game::~CGame][3] [f=0014741] [SpringApp::Kill][3] [f=0014741] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158862 bytes sent 120004 bytes recv'd [f=0014741] [SpringApp::Kill][4] font=0x44fb2aa0 [f=0014741] [SpringApp::Kill][5] [f=0014741] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4502e550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=18259ms file="effects/muzzle_cegs.lua" indx=770 inflSize=0kb readTime=1401ms file="effects/nanobomb.lua" indx=771 inflSize=1kb readTime=933ms file="objects3d/shieldfelon.s3o" indx=5399 inflSize=86kb readTime=864ms file="units/spidercon.lua" indx=6841 inflSize=2kb readTime=849ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=613ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=460ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=358ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=356ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=275ms file="luaui/widgets/chili_old/skins/evolved/skin.lua" indx=4376 inflSize=18kb readTime=207ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61235356 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x451072b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4529ca70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45027ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f051c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]