[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CagLI3hCuI/springsettings.1029551.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1218ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd900092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5357 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1029551/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 671ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e76e30] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e76e30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 569ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5093ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1209ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 14ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 115ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 530ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1259ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1029551/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6965ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1029551/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b3e440,0x52469770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 05f3fe5f487d3b450d0ee6444596f592 [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player JxG with number 2 to team 0 [f=-000001] > SPRINGIE:User JxG|spidercon|5_5|donator_0|False|LS|Federation|DE [f=-000001] Connection attempt from JxG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JxG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JxG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000ca12f160,00000000dcb3b600}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JxG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JxG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JxG" string="[Game::Load][lua{Rules,Gaia}={00000000ecd065f0,00000000ead71090}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={000000005d99f990,00000000d18142e0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [1278,11.796875,2032]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4979,11.7971191,3928]: 1 finished unit Strike Commander [f=0000000] [0] Stuart98, team: 1, elo:2444, userid: 260791 [f=0000000] [0] WebFreaK, team: 0, elo:1756, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] [3] Event [1424,11.796875,2128]: 0 finished unit Tank Foundry [f=0000004] Playback continued [f=0000006] [6] Event [4856,11.796875,3880]: 1 finished unit Amphbot Factory [f=0000240] [240] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000318] [318] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0000480] [480] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000511] [511] Event [5048,11.796875,3880]: 1 finished unit Solar Collector [f=0000576] [576] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0000670] [670] Event [1224,11.796875,2072]: 0 finished unit Solar Collector [f=0000834] [834] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0000851] [851] Event [1096,14.7269287,1928]: 0 finished unit Solar Collector [f=0000870] [870] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001002] [1002] Event [1080,26.4820251,1848]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [1048,137.800812,1784]: 0 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [1424,13.1168747,2156]: 0 finished unit Welder [f=0001272] [1272] Event [1016,137.800812,1720]: 0 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [5096,11.796875,3960]: 1 finished unit Solar Collector [f=0001480] [1480] Event [4820,11.796875,3880]: 1 finished unit Conch [f=0001901] [1901] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0002006] [2006] Event [5136,11.796875,3856]: 1 finished unit Lotus [f=0002075] [2075] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0002210] [2210] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0002262] [2262] Event [984,137.800812,1656]: 0 finished unit Wind/Tidal Generator [f=0002529] [2529] Event [4820,11.796875,3880]: 1 finished unit Duck [f=0002585] [2585] Event [1200,137.800812,1712]: 0 finished unit Radar Tower [f=0002585] Playback paused [f=0002596] Playback continued [f=0002877] [2877] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0003023] [3023] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003216] [3216] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0003267] [3267] Event [4820,11.796875,3880]: 1 finished unit Conch [f=0003447] [3447] Event [5976,11.796875,2984]: 1 finished unit Solar Collector [f=0003518] [3518] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0003687] [3687] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0003705] Spectator JxG left the game: normal quit [f=0003705] [3705] Event [undefined]: JxG quit [f=0003764] [3764] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0003818] [3818] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0004001] [4001] Event [2314.11328,12.7890625,1380.71045]: 1 lost unit Duck [f=0004139] [4139] Event [5856,11.796875,3072]: 1 finished unit Lotus [f=0004169] [4169] Event [3880,9.26989746,4760]: 1 finished unit Solar Collector [f=0004277] [4277] Event [1288,10.3463554,2136]: 0 finished unit Metal Extractor [f=0004327] [4327] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0004682] Playback paused [f=0004727] Playback continued [f=0004736] [4736] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004790] [4790] Event [3818.89478,42.4875298,3857.55933]: 1 finished unit Strike Commander [f=0004790] Playback paused [f=0004820] Playback continued [f=0004850] [4850] Event [1144,10.4044914,2008]: 0 finished unit Metal Extractor [f=0005036] [5036] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0005049] [5049] Event [1232,137.800812,1680]: 0 finished unit Picket [f=0005072] [5072] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0005314] [5314] Event [5928,11.796875,3112]: 1 finished unit Solar Collector [f=0005344] [5344] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0005404] [5404] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0005605] [5605] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0005644] [5644] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0005685] [5685] Event [3688,16.374115,3592]: 1 finished unit Solar Collector [f=0005875] [5875] Event [4820,11.796875,3880]: 1 finished unit Conch [f=0005975] [5975] Event [7000,12.7890625,2152]: 1 finished unit Solar Collector [f=0005996] [5996] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0006017] [6017] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0006042] [6042] Event [1064,137.800812,1592]: 0 finished unit Wind/Tidal Generator [f=0006107] [6107] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0006132] [6132] Event [1160,137.800812,1544]: 0 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [3530.53369,18.5302258,1919.53894]: 1 lost unit Duck [f=0006164] [6164] Event [3369.26758,12.7906075,1837.65222]: 0 lost unit Blitz [f=0006200] [6200] Event [260.280182,100.847031,1293.82861]: 1 lost unit Duck [f=0006222] [6222] Event [1256,137.800812,1480]: 0 finished unit Wind/Tidal Generator [f=0006279] [6279] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0006327] [6327] Event [1352,137.800812,1432]: 0 finished unit Wind/Tidal Generator [f=0006358] [6358] Event [3736,16.2074585,3416]: 1 finished unit Solar Collector [f=0006453] [6453] Event [3350.63818,21.7905655,1603.87805]: 0 lost unit Welder [f=0006507] [6507] Event [1448,137.800812,1368]: 0 finished unit Wind/Tidal Generator [f=0006625] [6625] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0006672] [6672] Event [1544,137.800812,1320]: 0 finished unit Wind/Tidal Generator [f=0006692] [6692] Event [3712,16.3728237,3472]: 1 finished unit Lotus [f=0006701] [6701] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0006852] [6852] Event [1640,137.800812,1256]: 0 finished unit Wind/Tidal Generator [f=0006911] [6911] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0007074] [7074] Event [4820,11.796875,3880]: 1 finished unit Conch [f=0007171] [7171] Event [1832,28.5400391,1240]: 0 finished unit Solar Collector [f=0007235] [7235] Event [6240,87.1992493,720]: 1 finished unit Lotus [f=0007275] [7275] Event [1752,55.6469116,1224]: 0 finished unit Wind/Tidal Generator [f=0007387] [7387] Event [4824,11.796875,3784]: 1 finished unit Caretaker [f=0007630] [7630] Event [2008,11.796875,1288]: 0 finished unit Solar Collector [f=0007653] [7653] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0007746] [7746] Event [4820,11.796875,3880]: 1 finished unit Buoy [f=0007810] [7810] Event [5000,11.796875,3736]: 1 finished unit Solar Collector [f=0008062] [8062] Event [6392,87.1992493,808]: 1 finished unit Solar Collector [f=0008109] [8109] Event [5016,11.796875,3640]: 1 finished unit Solar Collector [f=0008197] [8197] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0008250] [8250] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0008354] [8354] Event [5016,11.796875,3544]: 1 finished unit Solar Collector [f=0008459] [8459] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0008731] [8731] Event [4888,11.796875,3784]: 1 finished unit Caretaker [f=0008804] [8804] Event [5032,11.796875,3448]: 1 finished unit Solar Collector [f=0008844] [8844] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0008877] [8877] Event [1424,13.1168747,2156]: 0 finished unit Welder [f=0008894] [8894] Event [2520,212.331146,3832]: 1 finished unit Solar Collector [f=0008962] [8962] Event [6928,87.1992493,224]: 1 finished unit Lotus [f=0009081] [9081] Event [4820,11.796875,3880]: 1 finished unit Conch [f=0009167] [9167] Event [3168,189.367432,1648]: 0 finished unit Radar Tower [f=0009344] [9344] Event [2576,214.09848,3744]: 1 finished unit Radar Tower [f=0009344] [9344] Event [4648,12.7890625,3976]: 1 finished unit Amphbot Plate [f=0009371] [9371] Event [5048,11.796875,3352]: 1 finished unit Solar Collector [f=0009429] [9429] Event [3152,189.394562,1696]: 0 finished unit Picket [f=0009492] [9492] Event [1424,13.1168747,2156]: 0 finished unit Welder [f=0009608] [9608] Event [3337.07813,12.7890625,2008.14319]: 1 lost unit Archer [f=0009652] [9652] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0009736] [9736] Event [1560,11.796875,2120]: 0 finished unit Caretaker [f=0009777] [9777] Event [3143.33374,12.7890625,2118.91089]: 1 lost unit Archer [f=0009777] Playback paused [f=0009780] Playback continued [f=0009820] [9820] Event [3365.19971,12.854064,1989.21899]: 1 lost unit Archer [f=0009890] [9890] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0009914] [9914] Event [3031.81958,20.8853931,2215.76099]: 1 lost unit Archer [f=0010006] [10006] Event [4760,22.1295776,3976]: 1 finished unit Caretaker [f=0010032] [10032] Event [2424,209.556122,3864]: 1 finished unit Solar Collector [f=0010054] [10054] Event [1560,11.796875,2168]: 0 finished unit Caretaker [f=0010177] [10177] Event [5064,11.796875,3256]: 1 finished unit Solar Collector [f=0010181] [10181] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0010277] [10277] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0010428] [10428] Event [3904.95923,12.7518272,2331.33545]: 1 lost unit Buoy [f=0010502] [10502] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0010542] [10542] Event [6736,91.171875,4720]: 1 finished unit Lotus [f=0010655] [10655] Event [7000,87.1992493,136]: 1 finished unit Solar Collector [f=0010744] [10744] Event [2416,216.245636,3680]: 1 finished unit Lotus [f=0010858] [10858] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0010928] [10928] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0010937] [10937] Event [5064,12.7580566,3160]: 1 finished unit Solar Collector [f=0011079] [11079] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0011270] [11270] Event [4820,11.796875,3880]: 1 finished unit Scallop [f=0011337] [11337] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0011456] [11456] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0011590] [11590] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0011601] [11601] Event [5160,11.796875,3096]: 1 finished unit Solar Collector [f=0011652] [11652] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0011736] [11736] Event [3400,15.6096001,1544]: 0 finished unit Metal Extractor [f=0011887] [11887] Event [6856,91.171875,4792]: 1 finished unit Solar Collector [f=0011936] [11936] Event [3136,187.053619,1744]: 0 finished unit Picket [f=0011989] [11989] Event [7032,87.1992493,344]: 1 finished unit Solar Collector [f=0012098] [12098] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0012182] [12182] Event [5256,11.796875,3080]: 1 finished unit Solar Collector [f=0012337] [12337] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0012475] [12475] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0012584] [12584] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0012648] [12648] Event [5352,11.796875,3048]: 1 finished unit Solar Collector [f=0012757] [12757] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0012956] [12956] Event [6648,91.171875,4824]: 1 finished unit Solar Collector [f=0013011] [13011] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0013103] [13103] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0013170] [13170] Event [5448,11.796875,3032]: 1 finished unit Solar Collector [f=0013245] [13245] Event [4614,12.7890625,3976]: 1 finished unit Grizzly [f=0013253] [13253] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0013323] [13323] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0013339] [13339] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0013401] [13401] Event [872,87.1992493,4360]: 1 finished unit Solar Collector [f=0013435] [13435] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0013538] [13538] Event [4820,11.796875,3880]: 1 finished unit Bulkhead [f=0013568] [13568] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0013570] [13570] Event [5544,11.796875,3000]: 1 finished unit Solar Collector [f=0013751] [13751] Event [4820,11.796875,3880]: 1 finished unit Bulkhead [f=0013778] [13778] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0013876] [13876] Event [560,91.171875,384]: 0 finished unit Lotus [f=0013955] [13955] Event [5640,11.796875,2984]: 1 finished unit Solar Collector [f=0013961] [13961] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0013978] [13978] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0013995] [13995] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0014074] [14074] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0014114] [14114] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0014140] [14140] Event [655.448669,87.1992493,4206.80322]: 1 lost unit Duck [f=0014252] [14252] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0014289] [14289] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0014354] [14354] Event [5736,11.796875,2952]: 1 finished unit Solar Collector [f=0014382] [14382] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0014395] [14395] Event [462.354919,87.1992493,4582.86035]: 1 lost unit Duck [f=0014461] [14461] Event [4776,215.644897,1368]: 1 finished unit Solar Collector [f=0014483] [14483] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0014627] [14627] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0014650] [14650] Event [168,87.1992493,4904]: 1 finished unit Solar Collector [f=0014661] [14661] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0014674] [14674] Event [384,91.171875,544]: 0 finished unit Lotus [f=0014677] [14677] Event [3208,21.0017395,1880]: 0 finished unit Caretaker [f=0014790] [14790] Event [5832,11.796875,2936]: 1 finished unit Solar Collector [f=0014934] [14934] Event [872,87.1992493,4360]: 1 lost unit Solar Collector [f=0015013] [15013] Event [4664,217.028534,1416]: 1 finished unit Solar Collector [f=0015087] [15087] Event [6648,91.171875,4728]: 1 finished unit Solar Collector [f=0015125] [15125] Event [3374.93188,12.9533825,1792.79626]: 0 finished unit Engineer Commander [f=0015125] game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0015125] [15125] Received game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0015170] [15170] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0015257] [15257] Event [5928,11.796875,2904]: 1 finished unit Solar Collector [f=0015319] [15319] Event [4592,214.203125,1344]: 1 finished unit Radar Tower [f=0015342] [15342] Event [3336,12.7890625,1896]: 0 finished unit Caretaker [f=0015384] [15384] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0015454] [15454] Event [4820,11.796875,3880]: 1 finished unit Bulkhead [f=0015460] [15460] Event [6568,91.171875,4632]: 1 finished unit Solar Collector [f=0015463] [15463] Event [3436.38135,11.796875,2254.16724]: 0 lost unit Blitz [f=0015559] [15559] Event [264,87.1992493,4936]: 1 finished unit Solar Collector [f=0015582] [15582] Event [3688.47461,11.796875,2491.03345]: 1 lost unit Archer [f=0015593] [15593] Event [96,210.858368,544]: 0 finished unit Picket [f=0015626] [15626] Event [976,129.723785,4352]: 0 finished unit Picket [f=0015631] [15631] Event [3478.12476,11.796875,2590.60132]: 0 lost unit Blitz [f=0015656] [15656] Event [3602.72705,11.796875,2629.40625]: 1 lost unit Duck [f=0015702] [15702] Event [3528.01514,11.796875,2624.97119]: 1 lost unit Duck [f=0015709] [15709] Event [3510.71558,11.7417593,2643.56909]: 1 lost unit Duck [f=0015715] [15715] Event [3536.89014,11.9237003,2583.13501]: 1 lost unit Duck [f=0015738] Playback paused [f=0015739] Playback continued [f=0015749] [15749] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0015763] [15763] Event [3275.47046,12.7890625,2479.97754]: 0 lost unit Blitz [f=0015767] [15767] Event [3456.6709,11.8638115,2613.09546]: 1 lost unit Duck [f=0015768] [15768] Event [3374.97534,11.796875,2445.94873]: 0 lost unit Blitz [f=0015790] [15790] Event [3450.03857,11.9306087,2571.4707]: 1 lost unit Duck [f=0015801] [15801] Event [3415.08789,11.796875,2504.35498]: 0 lost unit Blitz [f=0015816] [15816] Event [3528.26416,11.796875,2405.7395]: 0 lost unit Blitz [f=0015837] [15837] Event [6488,91.171875,4536]: 1 finished unit Solar Collector [f=0015859] [15859] Event [3516.25537,11.7970428,2537.00317]: 0 lost unit Blitz [f=0015865] [15865] Event [3551.22827,11.42694,2577.5083]: 1 lost unit Archer [f=0015872] [15872] Event [3382.04907,11.796875,2684.62183]: 1 lost unit Archer [f=0015885] [15885] Event [3410.19482,11.844368,2575.72266]: 0 lost unit Blitz [f=0016006] [16006] Event [96,211.226563,512]: 0 finished unit Picket [f=0016037] [16037] Event [976,132.600372,4320]: 0 finished unit Picket [f=0016069] [16069] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0016097] [16097] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0016195] [16195] Event [6408,91.171875,4440]: 1 finished unit Solar Collector [f=0016227] [16227] Event [3135.37451,35.8641434,1901.0011]: 0 lost unit Blitz [f=0016228] [16228] Event [3424,13.1533813,1856]: 0 lost unit Lotus [f=0016242] [16242] Event [3214.89624,12.7890625,2117.98682]: 1 lost unit Archer [f=0016250] [16250] Event [4614,12.7890625,3976]: 1 finished unit Grizzly [f=0016293] [16293] Event [3061.90479,17.458828,2060.0354]: 0 lost unit Blitz [f=0016348] [16348] Event [4888,11.796875,3640]: 1 finished unit Solar Collector [f=0016354] [16354] Event [3336,12.7890625,1896]: 0 lost unit Caretaker [f=0016376] [16376] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0016387] [16387] Event [3208,21.0017395,1880]: 0 lost unit Caretaker [f=0016413] [16413] Event [3536,25.1526489,1792]: 0 lost unit Lotus [f=0016460] [16460] Event [4792,12.1534424,3656]: 1 finished unit Solar Collector [f=0016463] [16463] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0016480] [16480] Event [551.985962,87.1992493,4505.12158]: 0 lost unit Blitz [f=0016483] [16483] Event [3170.09912,14.6459732,2204.69263]: 1 lost unit Archer [f=0016515] [16515] Event [3306.55859,12.760005,2086.77368]: 1 lost unit Scallop [f=0016527] [16527] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0016555] [16555] Event [6328,91.171875,4344]: 1 finished unit Solar Collector [f=0016561] [16561] Event [3201.21948,12.8400211,2156.15283]: 1 lost unit Archer [f=0016580] [16580] Event [976,132.522247,4288]: 0 finished unit Picket [f=0016626] [16626] Event [4820,11.796875,3880]: 1 finished unit Bulkhead [f=0016674] [16674] Event [2980.91895,17.0213032,2359.96606]: 1 lost unit Archer [f=0016681] [16681] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0016687] [16687] Event [4696,12.7890625,3672]: 1 finished unit Solar Collector [f=0016790] [16790] Event [528,211.226563,112]: 0 finished unit Picket [f=0016820] [16820] Event [3633.92798,11.796875,2249.67749]: 0 lost unit Blitz [f=0016833] [16833] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0016859] [16859] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0016933] [16933] Event [6264,95.4971924,4248]: 1 finished unit Solar Collector [f=0016964] [16964] Event [3508.21655,11.796875,2196.42261]: 0 lost unit Blitz [f=0017009] [17009] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0017058] [17058] Event [4820,11.796875,3880]: 1 finished unit Scallop [f=0017078] [17078] Event [4600,12.8161926,3704]: 1 finished unit Solar Collector [f=0017087] [17087] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0017142] [17142] Event [3781.66089,14.8455153,2215.90845]: 0 lost unit Blitz [f=0017163] [17163] Event [2540.87988,12.7890625,2555.49365]: 0 lost unit Blitz [f=0017211] [17211] Event [976,132.50119,4256]: 0 finished unit Picket [f=0017263] [17263] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0017352] [17352] Event [6184,112.034943,4152]: 1 finished unit Solar Collector [f=0017366] [17366] Event [192,87.1992493,4640]: 1 finished unit Lotus [f=0017382] [17382] Event [3509.80176,11.8664246,2228.64648]: 0 lost unit Blitz [f=0017420] [17420] Event [496,211.226563,112]: 0 finished unit Picket [f=0017433] [17433] Event [3400,15.6096001,1544]: 0 lost unit Metal Extractor [f=0017479] [17479] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0017523] [17523] Event [4614,12.7890625,3976]: 1 finished unit Scallop [f=0017542] [17542] Event [4504,13.8742676,3720]: 1 finished unit Solar Collector [f=0017648] [17648] Event [288,87.1992493,4688]: 1 finished unit Lotus [f=0017693] [17693] Event [3494.60425,14.9611235,1949.66479]: 1 lost unit Duck [f=0017723] [17723] Event [4820,11.796875,3880]: 1 finished unit Bulkhead [f=0017725] [17725] Event [568,210.858368,24]: 0 finished unit Wind/Tidal Generator [f=0017765] [17765] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0017779] [17779] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0017824] [17824] Event [864,120.804886,4160]: 0 finished unit Picket [f=0017833] [17833] Event [6104,129.657898,4056]: 1 finished unit Solar Collector [f=0017959] [17959] Event [4820,11.796875,3880]: 1 finished unit Archer [f=0017972] [17972] Event [520,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0017982] [17982] Event [4408,17.6841125,3736]: 1 finished unit Solar Collector [f=0017991] [17991] Event [3136,187.053619,1744]: 0 lost unit Picket [f=0017992] [17992] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0017997] [17997] Event [4614,12.7890625,3976]: 1 finished unit Duck [f=0018022] [18022] Event [3168,189.367432,1648]: 0 lost unit Radar Tower [f=0018031] [18031] Event [2701.22363,12.7890625,2595.33032]: 1 lost unit Archer [f=0018049] [18049] Event [3152,188.81366,1696]: 0 lost unit Picket [f=0018054] gg [f=0018114] [18114] Event [3032,147.466888,1864]: 0 lost unit Stinger [f=0018155] gg [f=0018227] [18227] Event [4820,11.796875,3880]: 1 finished unit Scallop [f=0018230] [18230] Event [472,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0018248] [18248] Event [6024,137.800812,3960]: 1 finished unit Solar Collector [f=0018264] [18264] Event [2520.46069,13.8229713,2408.17114]: 1 lost unit Archer [f=0018265] [18265] Event [2751.87866,18.1491146,2043.17834]: 1 lost unit Duck [f=0018284] [18284] Event [3533.20386,20.7121811,791.67981]: 0 lost unit Blitz [f=0018401] [18401] Event [3684.6333,25.7943993,796.176331]: 0 lost unit Blitz [f=0018494] [18494] Event [2622.81445,14.5630569,2434.26025]: 0 lost unit Blitz [f=0018506] [18506] Event [1424,13.1168747,2156]: 0 finished unit Blitz [f=0018506] [18506] Event [896,120.775742,4160]: 0 finished unit Picket [f=0018514] [18514] Event [4376,15.7617493,3896]: 1 finished unit Solar Collector [f=0018521] [18521] Event [2807.46899,41.3993187,1949.16235]: 1 lost unit Archer [f=0018527] [18527] Event [undefined]: WebFreaK resigned [f=0018527] game_message: WebFreaK has been destroyed! [f=0018527] game_message: Stuart98 wins! [f=0018527] Submitting stats [f=0018527] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018527] Part| Total Time|Time of the last 0.5s [f=0018527] Draw 38925.41ms 6.25% [f=0018527] Lua::Callins::Synced 48362.20ms 13.45% [f=0018527] Lua::Callins::Unsynced 77527.43ms 13.84% [f=0018527] Lua::CollectGarbage::Synced 14192.31ms 4.14% [f=0018527] Lua::CollectGarbage::Unsynced 22489.92ms 38.39% [f=0018527] Misc::Profiler::AddTime 120.60ms 0.00% [f=0018527] Sim 106526.18ms 44.57% [f=0018527] [18527] Received game_message: WebFreaK has been destroyed! [f=0018527] [18527] Received game_message: Stuart98 wins! [f=0018528] [18528] Game End Stats Header: 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[f=0018528] [18528] Game End Stats Values: 43,6725,16765,16765,6725,1085.98853,2667.11475,2667.11475,1085.98853,0,0,0,0,0,0,0,0,345.5755,0,0,345.5755,5662.15674,10509.124,10509.124,5662.15674,1280,810,810,1280,32.2821503,108,108,32.2821503,1560,1465,1465,1560,24.4275608,58.5587273,58.5587273,24.4275608,900,7250,7250,900,4340,7054.56641,7054.56641,4340,2985,7240,7240,2985,7654.56689,4620,4620,7654.56689,450.004517,643.631226,643.631226,450.004517,10718.1826,5854.36133,5854.36133,10718.1826 [f=0018565] [18565] Event [2839.49365,17.0431099,2360.10205]: 0 lost unit Blitz [f=0018666] Player Stuart98 left the game: normal quit [f=0018666] [18666] Event [undefined]: Stuart98 quit [f=0018670] [18670] Event [44.017849,87.1992493,4356.02344]: 1 finished unit Strike Commander [f=0018811] No clients connected, shutting down server [f=0018811] Server shutdown [f=0018822] Autoquit sending quit command. [f=0018822] [QuitAction] user exited to system [f=0018822] [SpringApp::Kill][1] fromRun=1 [f=0018822] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018822] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018822] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018822] [ThreadPool::SetThreadCount][2] workers=0 [f=0018822] [SpringApp::Kill][2] [f=0018822] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018822] [Game::KillLua][3] dtor=0 luaUI=0x67227830 [f=0018822] Start widgetHandler:Shutdown [f=0018822] Shutdown - SaveOrderList Complete [f=0018822] Writing last game win data [f=0018822] Shutdown - SaveConfigData Complete [f=0018822] Shutdown Widget - Chili Highlight [f=0018822] Shutdown Widget - Save/Load API [f=0018822] Shutdown Widget - Draw After Chili [f=0018822] Shutdown Widget - EPIC Menu [f=0018822] Shutdown Widget - Chili Minimap [f=0018822] Shutdown Widget - Chili Widget Selector [f=0018822] Shutdown Widget - Local Team Colors [f=0018822] Shutdown Widget - Display Keys 2 [f=0018822] Shutdown Widget - Save Game Menu [f=0018822] Shutdown Widget - HealthBars [f=0018822] Shutdown Widget - Noises [f=0018822] Shutdown Widget - Unit Icons [f=0018822] Shutdown Widget - Win Counter [f=0018822] Shutdown Widget - BuildETA [f=0018822] Shutdown Widget - SpringRTS Replay Stats [f=0018822] Shutdown Widget - Modular Comm Info [f=0018822] Shutdown Widget - CameraShake [f=0018822] Shutdown Widget - Chili Economy Panel Default [f=0018822] Shutdown Widget - Chili EndGame Window [f=0018822] Shutdown Widget - Chili Nuke Warning [f=0018822] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018822] Shutdown Widget - Chili Spectator Panels [f=0018822] Shutdown Widget - Context Menu [f=0018822] Shutdown Widget - Darkening [f=0018822] Shutdown Widget - MetalFeatures (new) [f=0018822] Shutdown Widget - Defense Range Zero-K [f=0018822] Shutdown Widget - Grab Input [f=0018822] Input grabbing is disabled! [f=0018822] Shutdown Widget - Highlight Geos [f=0018822] Shutdown Widget - Local Widgets Config [f=0018822] Shutdown Widget - MinimapEvents [f=0018822] Shutdown Widget - Missile Silo Range [f=0018822] Shutdown Widget - Point Tracker [f=0018822] Shutdown Widget - Showeco and Grid Drawer [f=0018822] Shutdown Widget - Stereo3D [f=0018822] Shutdown Widget - Music Player v2 [f=0018822] Shutdown Widget - State Reverse and Latency [f=0018822] Shutdown Widget - Attack AoE [f=0018822] Shutdown Widget - Map Edge Extension [f=0018822] Shutdown Widget - Selection Send [f=0018822] Shutdown Widget - LupsManager [f=0018822] Shutdown Widget - Newton Firezone [f=0018822] Shutdown Widget - Chili Pro Console [f=0018822] Shutdown Widget - Lasso Terraform GUI [f=0018822] Shutdown Widget - Chili Framework [f=0018822] Shutdown Widget - Lups [f=0018822] Shutdown Widget - Mex Placement Handler [f=0018822] Shutdown Widget - Custom Markers [f=0018822] Shutdown Widget - Chili Core Selector [f=0018822] Shutdown Widget - Select Keys [f=0018822] Shutdown Widget - Pause Screen [f=0018822] Shutdown Widget - Layout Handler [f=0018822] Shutdown Widget - Persistent Build Height [f=0018822] Shutdown Widget - Text To Speech Control [f=0018822] End widgetHandler:Shutdown [f=0018822] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={4190454,441832980} {int,ext,rec}Allocs={27121414,0,0} {chunk,block}Bytes={441832980,0} [f=0018822] [Game::KillLua][1] dtor=0 luaGaia=0x52469770 [f=0018822] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3949856,427452641} {int,ext,rec}Allocs={27121415,0,0} {chunk,block}Bytes={427452641,0} [f=0018822] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3949856,427452641} {int,ext,rec}Allocs={27121415,0,0} {chunk,block}Bytes={427452641,0} [f=0018822] [Game::KillLua][2] dtor=0 luaRules=0x52b3e440 [f=0018822] Start gadgetHandler:Shutdown [f=0018822] Shutdown - StartSetup [f=0018822] Shutdown - UnitMorph [f=0018822] Shutdown - Carrier Drones [f=0018822] Shutdown - LupsNanoSpray [f=0018822] Shutdown - Missile Silo Controller [f=0018822] Shutdown - Modular Comm Info [f=0018822] Shutdown - Terrain Texture Handler [f=0018822] Shutdown - UnitCloakShield [f=0018822] Shutdown - Starlight Handler [f=0018822] End gadgetHandler:Shutdown [f=0018822] Start gadgetHandler:Shutdown [f=0018822] Shutdown - Save/Load [f=0018822] Shutdown - Teleport Throw [f=0018822] Shutdown - UnitMorph [f=0018822] Shutdown - Modular Comm Info [f=0018822] Shutdown - Retreat Command [f=0018822] Shutdown - Shockwaves [f=0018822] Shutdown - UnitCloakShield [f=0018822] Shutdown - Lups Cloak FX [f=0018822] Shutdown - Lups [f=0018822] Shutdown - Lups Shield [f=0018822] End gadgetHandler:Shutdown [f=0018822] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27121446,0,0} {chunk,block}Bytes={0,0} [f=0018822] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27121446,0,0} {chunk,block}Bytes={0,0} [f=0018822] [Game::KillLua][4] dtor=0 [f=0018822] [Game::~CGame][1] [f=0018822] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018822] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018822] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018822] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018822] [Game::KillLua][4] dtor=1 [f=0018822] [Game::KillMisc][1] [f=0018822] [Game::KillMisc][2] [f=0018822] [Game::KillMisc][3] [f=0018822] [Game::KillRendering][1] [f=0018822] [3DOParser::Kill] allocated 137 pieces [f=0018822] [S3OParser::Kill] allocated 2762 pieces [f=0018822] [AssParser::Kill] allocated 223 pieces [f=0018822] [Game::KillInterface][1] [f=0018822] [Game::KillInterface][2] [f=0018822] [Game::KillSimulation][1] [f=0018822] [Game::KillSimulation][2] [f=0018822] [CCollisionHandler] dis-/continuous tests: 0/372471 [f=0018822] [Game::KillSimulation][3] [f=0018822] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018822] [~CPathCache(28x20)] cacheHits=18 hitPercentage=9% numHashColls=0 maxCacheSize=13 [f=0018822] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018822] [~CPathCache(56x40)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018822] [LosHandler::Kill] raycast instance cache-{hits,misses}={5821,12322}; shared=1%; cached=31% [f=0018822] [Game::KillSimulation][4] [f=0018822] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018822] [Game::~CGame][2] [f=0018822] [Game::~CGame][3] [f=0018822] [SpringApp::Kill][3] [f=0018822] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200572 bytes sent 184827 bytes recv'd [f=0018822] [SpringApp::Kill][4] font=0x44e00aa0 [f=0018822] [SpringApp::Kill][5] [f=0018822] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44e6ea40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=9678ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=704ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=300ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=274ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=155ms file="units/chickenblobber.lua" indx=6693 inflSize=3kb readTime=153ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=89ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=81ms file="objects3d/benzcom5.s3o" indx=4925 inflSize=326kb readTime=80ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=77ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=69ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62719150 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44f5b540) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450fd6c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e7d0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd900092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]