[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RW9iz5Qo8f/springsettings.1029023.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2af4095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4119 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1029023/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452f0d20] using map "Zed 2.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zed 2.5", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452f0d20] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 777ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 935ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 168ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.3 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1029023/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 20 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 91 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 20, 111 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd97369c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ff802e43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=476824dd [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c140fec5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c5c088f5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5c088f5 file="cache/104dev-maintenance/paths/Zed 2.5.pe-c5c088f5.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (6 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 576 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 720 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 864 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1008 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1152 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1296 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1440 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1584 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1728 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1872 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2016 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2160 of 2304 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-c5c088f5" [f=-000001] [Path] [PathEstimator::WriteFile] hash=c5c088f5 file="cache/104dev-maintenance/paths/Zed 2.5.pe-c5c088f5.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-c5c088f5" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd97369c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ff802e43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=476824dd [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c140fec5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c5c08905 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5c08905 file="cache/104dev-maintenance/paths/Zed 2.5.pe2-c5c08905.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 36 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 108 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 180 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 216 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 288 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 324 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 360 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 396 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 432 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 468 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 504 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 540 of 576 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-c5c08905" [f=-000001] [Path] [PathEstimator::WriteFile] hash=c5c08905 file="cache/104dev-maintenance/paths/Zed 2.5.pe2-c5c08905.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-c5c08905" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5384ms, checksum 36a0e4c4)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11863,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1029023/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x62387bb0,0x6236ad80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7eeefd5f0be080e5bcc71c587b2b8cda [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stuart98 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fb2b92f0,00000001186edd60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0x7d2f3b70,0x55f7d900}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x96cf40e0,0xa7c3e100}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000c4100190,00000000f71015e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=74efc823566ef76d8f3e5102dab488c750db14a181d19a7f9675d100945428861444b3de3c5bbdf85b403afb0a3272668006f3a3f57d51ab880de573f8b5fab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c1b11ca1ac13955fb0874bf2610f13e269ad8918560a946dbf18aa04745792c4fd092678fa594a32ba327612a7843902b6e088cb5cc70211548c9495da4691d2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={00000000c6cbb680,00000000efb68f30}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3918,354.984741,1036]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2304,354.985474,4904]: 1 finished unit Strike Commander [f=0000000] [0] Godde, team: 0, elo:3372, userid: 86744 [f=0000000] [0] Stuart98, team: 1, elo:2468, userid: 260791 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2176,354.987976,4864]: 1 finished unit Tank Foundry [f=0000012] [12] Event [3928,354.980774,1240]: 0 finished unit Jumpbot Factory [f=0000240] [240] Event [4088,354.980774,1128]: 0 finished unit Metal Extractor [f=0000315] [315] Event [2392,354.980774,5032]: 1 finished unit Metal Extractor [f=0000480] [480] Event [3928,354.980774,808]: 0 finished unit Metal Extractor [f=0000534] [534] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0000571] [571] Event [2344,354.980774,5096]: 1 finished unit Solar Collector [f=0000677] [677] Event [3928,354.986511,1264]: 0 finished unit Puppy [f=0000720] [720] Event [3752,354.980774,1112]: 0 finished unit Metal Extractor [f=0000737] [737] Event [2176.04297,356.310364,4836]: 1 finished unit Kodachi [f=0000855] [855] Event [3832,354.980774,824]: 0 finished unit Wind/Tidal Generator [f=0000958] [958] Event [3832,354.980774,920]: 0 finished unit Wind/Tidal Generator [f=0000975] [975] Event [2056,354.980774,5016]: 1 finished unit Metal Extractor [f=0001047] [1047] Event [3816,354.980774,1016]: 0 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [3816,354.980774,1112]: 0 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [3992,354.980774,856]: 0 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [2152,354.980774,5064]: 1 finished unit Solar Collector [f=0001332] [1332] Event [4008,354.980774,952]: 0 finished unit Wind/Tidal Generator [f=0001361] [1361] Event [3101.96997,363.873932,3005.36792]: 0 lost unit Puppy [f=0001385] [1385] Event [2176.04297,356.310364,4836]: 1 finished unit Kodachi [f=0001422] [1422] Event [4024,354.980774,1048]: 0 finished unit Wind/Tidal Generator [f=0001512] [1512] Event [4040,354.980774,1144]: 0 finished unit Wind/Tidal Generator [f=0001601] [1601] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0001732] [1732] Event [3928,354.986511,1264]: 0 finished unit Puppy [f=0001952] [1952] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0001962] [1962] Event [2216,354.980774,5336]: 1 finished unit Metal Extractor [f=0002205] [2205] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0002290] [2290] Event [2280,354.980774,5288]: 1 finished unit Solar Collector [f=0002299] [2299] Event [2176.04297,356.310364,4836]: 1 finished unit Welder [f=0002469] [2469] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0002676] [2676] Event [4760.87207,354.990356,1705.87317]: 0 lost unit Constable [f=0002718] [2718] Event [4727.44385,355.010284,1842.11572]: 0 lost unit Puppy [f=0002748] [2748] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0002856] [2856] Event [2176.04297,356.310364,4836]: 1 finished unit Kodachi [f=0003112] [3112] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0003217] [3217] Event [2184,344.089233,1144]: 0 finished unit Metal Extractor [f=0003404] [3404] Event [2176.04297,356.310364,4836]: 1 finished unit Kodachi [f=0003516] [3516] Event [952,354.990356,4744]: 1 finished unit Metal Extractor [f=0003662] [3662] Event [3960,344.089233,5000]: 1 finished unit Metal Extractor [f=0003676] [3676] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0003860] [3860] Event [3200.84424,354.990356,1101.04517]: 1 lost unit Kodachi [f=0003884] [3884] Event [920,354.990356,4648]: 1 finished unit Solar Collector [f=0004097] [4097] Event [4056,340.330505,5000]: 1 finished unit Solar Collector [f=0004106] [4106] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0004193] [4193] Event [2176.04297,356.310364,4836]: 1 finished unit Welder [f=0004226] [4226] Event [1984,326.055176,1232]: 0 finished unit Lotus [f=0004238] [4238] Event [5192,354.990356,1400]: 0 finished unit Metal Extractor [f=0004418] [4418] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0004476] [4476] Event [4048,332.611206,4896]: 1 finished unit Lotus [f=0004937] [Anarchid (replay)] Allies: tanks are great here ... in teams [f=0004950] [4950] Event [3928,354.986511,1264]: 0 finished unit Pyro [f=0004970] [4970] Event [4184,309.309204,4808]: 1 finished unit Metal Extractor [f=0005100] [5100] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0005129] [5129] Event [896,354.990356,3344]: 1 finished unit Lotus [f=0005270] [5270] Event [4200,321.911926,4904]: 1 finished unit Solar Collector [f=0005290] [5290] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0005414] [5414] Event [904,354.980774,3512]: 1 finished unit Metal Extractor [f=0005462] [Anarchid (replay)] Allies: 1v1 withotu maneuver, jump just spams cloak mod + cloak pup and that's it [f=0005569] [5569] Event [867.64325,354.990356,3369.60596]: 1 finished unit Strike Commander [f=0005666] [5666] Event [5240,354.980774,2632]: 0 finished unit Metal Extractor [f=0005726] [5726] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0005759] [5759] Event [3896,354.990356,1384]: 0 finished unit Caretaker [f=0005769] [5769] Event [952,354.990356,3432]: 1 finished unit Solar Collector [f=0005910] [5910] Event [3928,354.986511,1264]: 0 finished unit Constable [f=0005940] [5940] Event [3432,354.990356,2536]: 0 finished unit Metal Extractor [f=0005970] [5970] Event [5416,354.980774,2872]: 0 finished unit Metal Extractor [f=0006000] [6000] Event [1960,309.318848,1336]: 0 finished unit Metal Extractor [f=0006015] [6015] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0006064] [6064] Event [5304,354.980774,2680]: 0 finished unit Wind/Tidal Generator [f=0006072] [6072] Event [728,354.980774,3272]: 1 finished unit Metal Extractor [f=0006243] [6243] Event [2104,338.715515,1176]: 0 finished unit Wind/Tidal Generator [f=0006258] [6258] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0006262] [6262] Event [5320,354.980774,2776]: 0 finished unit Wind/Tidal Generator [f=0006296] [6296] Event [824,354.990356,3256]: 1 finished unit Solar Collector [f=0006459] [6459] Event [5336,354.990356,2872]: 0 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [2088,332.71698,1240]: 0 finished unit Wind/Tidal Generator [f=0006569] [6569] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0006639] [6639] Event [2176.04297,356.310364,4836]: 1 finished unit Welder [f=0006693] [6693] Event [2024,320.777588,1304]: 0 finished unit Wind/Tidal Generator [f=0006839] [6839] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0006853] [6853] Event [4217.02637,308.407654,4824.55371]: 0 lost unit Pyro [f=0007058] [7058] Event [5112,354.990356,1416]: 0 finished unit Wind/Tidal Generator [f=0007124] [7124] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0007343] [7343] Event [5160,354.990356,1480]: 0 finished unit Wind/Tidal Generator [f=0007404] [7404] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0007488] [7488] Event [4184,307.684753,4808]: 1 finished unit Metal Extractor [f=0007511] [7511] Event [2280,354.980774,4856]: 1 finished unit Caretaker [f=0007597] [7597] Event [2088,348.299683,2760]: 1 finished unit Metal Extractor [f=0007603] [7603] Event [5144,354.980774,1336]: 0 finished unit Wind/Tidal Generator [f=0007609] [7609] Event [4768,354.990356,3376]: 0 finished unit Radar Tower [f=0007713] [7713] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0007823] [7823] Event [2056,354.990356,2872]: 1 finished unit Solar Collector [f=0007990] [7990] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0008273] [8273] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0008274] [8274] Event [2280,354.980774,4920]: 1 finished unit Caretaker [f=0008337] [8337] Event [2176.04297,356.310364,4836]: 1 finished unit Minotaur [f=0008557] [8557] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0008626] [8626] Event [2360.30371,354.990356,3153.125]: 1 lost unit Kodachi [f=0008648] [8648] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0008661] [8661] Event [2526.50806,354.990356,3085.17334]: 1 lost unit Kodachi [f=0008670] [8670] Event [2232,354.980774,5160]: 1 finished unit Solar Collector [f=0008758] [8758] Event [2590.63208,354.990356,3199.4187]: 1 lost unit Blitz [f=0008842] [8842] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0008856] [8856] Event [2864.25928,354.990356,3058.80151]: 1 lost unit Blitz [f=0008977] [8977] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0009012] [9012] Event [2456,354.980774,5176]: 1 finished unit Solar Collector [f=0009057] [9057] Event [2248,347.559509,1112]: 0 finished unit Wind/Tidal Generator [f=0009152] [9152] Event [2344,349.80896,1112]: 0 finished unit Wind/Tidal Generator [f=0009163] [9163] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0009216] [9216] Event [2176.04297,356.310364,4836]: 1 finished unit Welder [f=0009242] [9242] Event [2552,354.980774,5176]: 1 finished unit Solar Collector [f=0009267] [9267] Event [2440,351.481628,1112]: 0 finished unit Wind/Tidal Generator [f=0009268] [9268] Event [2088,348.299683,2760]: 1 lost unit Metal Extractor [f=0009377] [9377] Event [3784,354.990356,1336]: 0 finished unit Caretaker [f=0009392] [9392] Event [2536,352.72168,1112]: 0 finished unit Wind/Tidal Generator [f=0009480] [9480] Event [2056,354.990356,2872]: 1 lost unit Solar Collector [f=0009537] [9537] Event [2632,353.711853,1096]: 0 finished unit Wind/Tidal Generator [f=0009545] [9545] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0009550] [9550] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0009556] [9556] Event [2648,354.980774,5160]: 1 finished unit Solar Collector [f=0009575] [9575] Event [2712,354.990356,3608]: 0 finished unit Metal Extractor [f=0009662] [9662] Event [2728,354.250183,1096]: 0 finished unit Wind/Tidal Generator [f=0009692] [9692] Event [3816,354.980774,1192]: 0 finished unit Caretaker [f=0009763] [9763] Event [1704.81458,354.990356,4204.7666]: 1 lost unit Blitz [f=0009782] [9782] Event [2824,354.605835,1096]: 0 finished unit Wind/Tidal Generator [f=0009819] [9819] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0009873] [9873] Event [2744,354.980774,5160]: 1 finished unit Solar Collector [f=0009875] [9875] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0009878] [9878] Event [1715.09802,354.990356,3938.84863]: 1 lost unit Blitz [f=0009907] [9907] Event [2920,354.826965,1096]: 0 finished unit Wind/Tidal Generator [f=0009957] [9957] Event [1904.13477,354.990356,3792.5979]: 1 lost unit Blitz [f=0010022] [10022] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0010063] [10063] Event [3016,354.942322,1096]: 0 finished unit Wind/Tidal Generator [f=0010105] [10105] Event [2176.04297,356.310364,4836]: 1 finished unit Welder [f=0010207] [10207] Event [3112,354.990356,1096]: 0 finished unit Wind/Tidal Generator [f=0010217] [10217] Event [2840,354.980774,5160]: 1 finished unit Solar Collector [f=0010224] [10224] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0010308] [10308] Event [1719.05542,354.990356,3600.58569]: 1 lost unit Minotaur [f=0010353] [10353] Event [3208,354.301575,1096]: 0 finished unit Wind/Tidal Generator [f=0010415] [10415] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0010468] [10468] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0010478] [10478] Event [896,354.990356,3344]: 1 lost unit Lotus [f=0010505] [10505] Event [3304,354.980774,1096]: 0 finished unit Wind/Tidal Generator [f=0010546] [10546] Event [2936,354.990356,5144]: 1 finished unit Solar Collector [f=0010686] [10686] Event [3400,354.980774,1080]: 0 finished unit Wind/Tidal Generator [f=0010705] [10705] Event [5080,344.906311,1336]: 0 finished unit Wind/Tidal Generator [f=0010718] [10718] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0010765] [10765] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0010766] [10766] Event [3496,354.980774,1080]: 0 finished unit Wind/Tidal Generator [f=0010794] [10794] Event [728,354.980774,3272]: 1 lost unit Metal Extractor [f=0010845] [10845] Event [2088,346.753662,2760]: 0 finished unit Metal Extractor [f=0010895] [10895] Event [3592,354.980774,1080]: 0 finished unit Wind/Tidal Generator [f=0010924] [10924] Event [1960.36865,354.990356,4615.35156]: 1 lost unit Blitz [f=0010926] [10926] Event [904,354.980774,3512]: 1 lost unit Metal Extractor [f=0010941] [10941] Event [952,355.040405,3432]: 1 lost unit Solar Collector [f=0010943] [10943] Event [3032,354.990356,5144]: 1 finished unit Solar Collector [f=0010951] [10951] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0010958] [10958] Event [5016,292.438354,1240]: 0 finished unit Wind/Tidal Generator [f=0010977] [10977] Event [1964.87976,354.990356,4396.55322]: 1 lost unit Blitz [f=0010983] [10983] Event [3688,354.980774,1080]: 0 finished unit Wind/Tidal Generator [f=0011086] [11086] Event [1716.96082,354.990356,3796.66162]: 0 finished unit Engineer Commander [f=0011086] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011086] [11086] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011161] [11161] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0011167] uhm [f=0011179] [11179] Event [4952,309.703369,1144]: 0 finished unit Wind/Tidal Generator [f=0011194] [11194] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0011314] [11314] Event [2182.14282,354.990356,4553.89355]: 1 lost unit Blitz [f=0011315] [11315] Event [1574.3324,354.980774,4864.57227]: 1 lost unit Blitz [f=0011355] [11355] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0011358] [11358] Event [3128,354.951904,5144]: 1 finished unit Solar Collector [f=0011386] so how tf are tanks supposed to win this mu [f=0011508] [11508] Event [4904,354.605835,1048]: 0 finished unit Wind/Tidal Generator [f=0011550] [11550] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0011579] on this map? [f=0011599] [11599] Event [1914.22363,354.990356,4743.73828]: 1 lost unit Welder [f=0011614] [11614] Event [2176.04297,356.310364,4836]: 1 finished unit Blitz [f=0011615] [11615] Event [952,354.990356,4744]: 1 lost unit Metal Extractor [f=0011651] [11651] Event [920,355.073364,4648]: 1 lost unit Solar Collector [f=0011684] that is really hard [f=0011718] [11718] Event [3224,354.865417,5144]: 1 finished unit Solar Collector [f=0011742] [11742] Event [2166.56519,354.990356,4616.35596]: 1 lost unit Blitz [f=0011744] [11744] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0011780] [11780] Event [1334.23694,343.991394,4827.96338]: 1 lost unit Strike Commander [f=0011808] [11808] Event [4840,354.980774,1048]: 0 finished unit Wind/Tidal Generator [f=0011831] gg [f=0011892] gg [f=0011916] [11916] Event [824,354.990356,3256]: 1 lost unit Solar Collector [f=0011926] [11926] Event [undefined]: Stuart98 resigned [f=0011926] game_message: Stuart98 has been destroyed! [f=0011926] game_message: Godde wins! [f=0011926] Submitting stats [f=0011926] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011926] Part| Total Time|Time of the last 0.5s [f=0011926] Draw 10095.18ms 11.61% [f=0011926] Lua::Callins::Synced 6995.00ms 16.47% [f=0011926] Lua::Callins::Unsynced 13487.30ms 23.12% [f=0011926] Lua::CollectGarbage::Synced 253.18ms 0.00% [f=0011926] Lua::CollectGarbage::Unsynced 552.87ms 0.60% [f=0011926] Misc::Profiler::AddTime 42.91ms 0.00% [f=0011926] Sim 20379.31ms 79.27% [f=0011926] [11926] Received game_message: Stuart98 has been destroyed! [f=0011926] [11926] Received game_message: Godde wins! [f=0011927] [11927] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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27,5285,11995,5285,11995,319.534302,884.511047,319.534302,884.511047,0,0,0,0,0,0,0,0,231.141174,7.64959717,231.141174,7.64959717,1612.25916,6970.51123,1612.25916,6970.51123,90,90,90,90,39.3737106,101.206833,39.3737106,101.206833,1355,1560,1355,1560,28.2944603,60.1534576,28.2944603,60.1534576,480,5280,480,5280,405,4880,405,4880,3360,5065,3360,5065,5040,450,5040,450,801.899719,1862.01758,801.899719,1862.01758,7082.29004,1770.81299,7082.29004,1770.81299 [f=0011927] [11927] Game End Stats Values: 28,3630,12270,3630,12270,346.486908,939.156677,346.486908,939.156677,0,0,0,0,0,0,0,0,289.312531,26.8231506,289.312531,26.8231506,1612.25916,7796.06787,1612.25916,7796.06787,90,90,90,90,35.160347,62.3870888,35.160347,62.3870888,0,1560,0,1560,24.6592865,46.7338295,24.6592865,46.7338295,180,5520,180,5520,405,6605,405,6605,3360,5100,3360,5100,6765,450,6765,450,836.230957,1918.01855,836.230957,1918.01855,7932.68311,1770.81299,7932.68311,1770.81299 [f=0011938] [11938] Event [2176.04297,356.310364,4836]: 1 lost unit Blitz [f=0011939] [11939] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0011940] [11940] Event [1424.40552,332.454712,4989.48828]: 1 lost unit Welder [f=0012053] Spectator Stuart98 left the game: normal quit [f=0012053] [12053] Event [undefined]: Stuart98 quit [f=0012059] Spectator ATOSTIC left the game: normal quit [f=0012059] [12059] Event [undefined]: ATOSTIC quit [f=0012093] [12093] Event [4744,354.980774,1048]: 0 finished unit Wind/Tidal Generator [f=0012142] Player Godde left the game: normal quit [f=0012142] [12142] Event [undefined]: Godde quit [f=0012154] [12154] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0012162] No clients connected, shutting down server [f=0012162] Server shutdown [f=0012162] End of demo reached [f=0012264] [12264] Event [3704,354.980774,1208]: 0 finished unit Caretaker [f=0012265] [12265] Event [904,353.590698,3512]: 0 finished unit Metal Extractor [f=0012362] [12362] Event [4648,331.467285,1048]: 0 finished unit Wind/Tidal Generator [f=0012398] [12398] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0012494] [12494] Event [3640,354.980774,1288]: 0 finished unit Caretaker [f=0012602] [12602] Event [728,353.598328,3272]: 0 finished unit Metal Extractor [f=0012629] [12629] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0012632] [12632] Event [4552,317.201538,1048]: 0 finished unit Wind/Tidal Generator [f=0012809] [12809] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0012902] [12902] Event [4456,324.651611,1032]: 0 finished unit Wind/Tidal Generator [f=0012989] [12989] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0013168] [13168] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0013172] [13172] Event [4360,336.754456,1032]: 0 finished unit Wind/Tidal Generator [f=0013348] [13348] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0013390] [13390] Event [4264,354.980774,1032]: 0 finished unit Wind/Tidal Generator [f=0013531] [13531] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0013551] [13551] Event [4168,354.980774,1032]: 0 finished unit Wind/Tidal Generator [f=0013708] [13708] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0013727] [13727] Event [4072,354.980774,1032]: 0 finished unit Wind/Tidal Generator [f=0013888] [13888] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014069] [14069] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014249] [14249] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014429] [14429] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014609] [14609] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014789] [14789] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014968] [14968] Event [3928,354.986511,1264]: 0 finished unit Moderator [f=0014994] Autoquit sending quit command. [f=0014994] [QuitAction] user exited to system [f=0014994] [SpringApp::Kill][1] fromRun=1 [f=0014994] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014994] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014994] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014994] [ThreadPool::SetThreadCount][2] workers=0 [f=0014994] [SpringApp::Kill][2] [f=0014994] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014994] [Game::KillLua][3] dtor=0 luaUI=0x6218beb0 [f=0014994] Start widgetHandler:Shutdown [f=0014994] Shutdown - SaveOrderList Complete [f=0014994] Writing last game win data [f=0014994] Shutdown - SaveConfigData Complete [f=0014994] Shutdown Widget - Chili Highlight [f=0014994] Shutdown Widget - Save/Load API [f=0014994] Shutdown Widget - Draw After Chili [f=0014994] Shutdown Widget - EPIC Menu [f=0014994] Shutdown Widget - Chili Minimap [f=0014994] Shutdown Widget - Chili Widget Selector [f=0014994] Shutdown Widget - Local Team Colors [f=0014994] Shutdown Widget - Display Keys 2 [f=0014994] Shutdown Widget - Save Game Menu [f=0014994] Shutdown Widget - HealthBars [f=0014994] Shutdown Widget - Noises [f=0014994] Shutdown Widget - Unit Icons [f=0014994] Shutdown Widget - Win Counter [f=0014994] Shutdown Widget - BuildETA [f=0014994] Shutdown Widget - SpringRTS Replay Stats [f=0014994] Shutdown Widget - Modular Comm Info [f=0014994] Shutdown Widget - CameraShake [f=0014994] Shutdown Widget - Chili Economy Panel Default [f=0014994] Shutdown Widget - Chili EndGame Window [f=0014994] Shutdown Widget - Chili Nuke Warning [f=0014994] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014994] Shutdown Widget - Chili Spectator Panels [f=0014994] Shutdown Widget - Context Menu [f=0014994] Shutdown Widget - Darkening [f=0014994] Shutdown Widget - MetalFeatures (new) [f=0014994] Shutdown Widget - Defense Range Zero-K [f=0014994] Shutdown Widget - Grab Input [f=0014994] Input grabbing is disabled! [f=0014994] Shutdown Widget - Highlight Geos [f=0014994] Shutdown Widget - Local Widgets Config [f=0014994] Shutdown Widget - MinimapEvents [f=0014994] Shutdown Widget - Missile Silo Range [f=0014994] Shutdown Widget - Point Tracker [f=0014994] Shutdown Widget - Showeco and Grid Drawer [f=0014994] Shutdown Widget - Stereo3D [f=0014994] Shutdown Widget - Music Player v2 [f=0014994] Shutdown Widget - State Reverse and Latency [f=0014994] Shutdown Widget - Attack AoE [f=0014994] Shutdown Widget - Map Edge Extension [f=0014994] Shutdown Widget - Selection Send [f=0014994] Shutdown Widget - LupsManager [f=0014994] Shutdown Widget - Newton Firezone [f=0014994] Shutdown Widget - Chili Pro Console [f=0014994] Shutdown Widget - Lasso Terraform GUI [f=0014994] Shutdown Widget - Chili Framework [f=0014994] Shutdown Widget - Lups [f=0014994] Shutdown Widget - Mex Placement Handler [f=0014994] Shutdown Widget - Custom Markers [f=0014994] Shutdown Widget - Chili Core Selector [f=0014994] Shutdown Widget - Select Keys [f=0014994] Shutdown Widget - Pause Screen [f=0014994] Shutdown Widget - Layout Handler [f=0014994] Shutdown Widget - Persistent Build Height [f=0014994] Shutdown Widget - Text To Speech Control [f=0014994] End widgetHandler:Shutdown [f=0014994] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={842168,94208587} {int,ext,rec}Allocs={23780258,0,0} {chunk,block}Bytes={94208587,0} [f=0014994] [Game::KillLua][1] dtor=0 luaGaia=0x6236ad80 [f=0014994] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={774745,88674464} {int,ext,rec}Allocs={23780260,0,0} {chunk,block}Bytes={88674464,0} [f=0014994] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={774745,88674464} {int,ext,rec}Allocs={23780260,0,0} {chunk,block}Bytes={88674464,0} [f=0014994] [Game::KillLua][2] dtor=0 luaRules=0x62387bb0 [f=0014994] Start gadgetHandler:Shutdown [f=0014994] Shutdown - StartSetup [f=0014994] Shutdown - UnitMorph [f=0014994] Shutdown - Carrier Drones [f=0014994] Shutdown - LupsNanoSpray [f=0014994] Shutdown - Missile Silo Controller [f=0014994] Shutdown - Modular Comm Info [f=0014994] Shutdown - Terrain Texture Handler [f=0014994] Shutdown - UnitCloakShield [f=0014994] Shutdown - Starlight Handler [f=0014994] End gadgetHandler:Shutdown [f=0014994] Start gadgetHandler:Shutdown [f=0014994] Shutdown - Save/Load [f=0014994] Shutdown - Teleport Throw [f=0014994] Shutdown - UnitMorph [f=0014994] Shutdown - Modular Comm Info [f=0014994] Shutdown - Retreat Command [f=0014994] Shutdown - Shockwaves [f=0014994] Shutdown - we require more minerals v1.1 [f=0014994] Shutdown - UnitCloakShield [f=0014994] Shutdown - Lups Cloak FX [f=0014994] Shutdown - Lups [f=0014994] Shutdown - Lups Shield [f=0014994] End gadgetHandler:Shutdown [f=0014994] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23780293,0,0} {chunk,block}Bytes={0,0} [f=0014994] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23780293,0,0} {chunk,block}Bytes={0,0} [f=0014994] [Game::KillLua][4] dtor=0 [f=0014994] [Game::~CGame][1] [f=0014994] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014994] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014994] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014994] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014994] [Game::KillLua][4] dtor=1 [f=0014994] [Game::KillMisc][1] [f=0014994] [Game::KillMisc][2] [f=0014994] [Game::KillMisc][3] [f=0014994] [Game::KillRendering][1] [f=0014994] [3DOParser::Kill] allocated 137 pieces [f=0014994] [S3OParser::Kill] allocated 2700 pieces [f=0014994] [AssParser::Kill] allocated 232 pieces [f=0014994] [Game::KillInterface][1] [f=0014994] [Game::KillInterface][2] [f=0014994] [Game::KillSimulation][1] [f=0014994] [Game::KillSimulation][2] [f=0014994] [CCollisionHandler] dis-/continuous tests: 0/197339 [f=0014994] [Game::KillSimulation][3] [f=0014994] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014994] [~CPathCache(24x24)] cacheHits=183 hitPercentage=37% numHashColls=0 maxCacheSize=25 [f=0014994] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014994] [~CPathCache(48x48)] cacheHits=334 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014994] [LosHandler::Kill] raycast instance cache-{hits,misses}={6510,9020}; shared=3%; cached=39% [f=0014994] [Game::KillSimulation][4] [f=0014994] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014994] [Game::~CGame][2] [f=0014994] [Game::~CGame][3] [f=0014994] [SpringApp::Kill][3] [f=0014994] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159145 bytes sent 197619 bytes recv'd [f=0014994] [SpringApp::Kill][4] font=0x45218aa0 [f=0014994] [SpringApp::Kill][5] [f=0014994] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x43fbd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3837ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=57ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=39ms file="units/amphaa.lua" indx=6654 inflSize=4kb readTime=38ms file="scripts/bomberassault.lua" indx=5581 inflSize=3kb readTime=33ms file="objects3d/amphraider.s3o" indx=4842 inflSize=346kb readTime=30ms file="luaui/widgets/camera_cofc.lua" indx=3816 inflSize=94kb readTime=30ms file="luaui/widgets/gui_chili_facbar.lua" indx=4604 inflSize=19kb readTime=28ms file="anims/cursornormal_7.png" indx=96 inflSize=1kb readTime=28ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 65452004 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/zed_2.5.sd7 (0x45384f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4538d480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452886a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2af4091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]