[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CYCB7y3LTm/springsettings.1028985.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 316ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8e90092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5438 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1028985/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 337ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465c21f0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465c21f0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 192ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3114ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3377ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1185ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 90ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 336ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1043ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1028985/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (14498ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1028985/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cd00c0,0x64c77f90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a3ddfd5f3c483209ab26b0bc48b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000e332e670,0000000169277000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000bfaf0e90,00000000d4567210}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [0] Event [283,-60.00145,4799]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4788,-61.420746,221]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2313, userid: 518109 [f=0000000] [0] WebFreaK, team: 1, elo:1765, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4688,0,352]: 1 finished unit Shipyard [f=0000006] [6] Event [416,0,4688]: 0 finished unit Shipyard [f=0000240] [240] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000255] [255] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000346] [346] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0000480] [480] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000582] [582] Event [168,0,5000]: 0 finished unit Wind/Tidal Generator [f=0000666] [666] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0000672] [672] Event [104,0,4936]: 0 finished unit Wind/Tidal Generator [f=0000684] [684] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000792] [792] Event [5032,0,264]: 1 finished unit Wind/Tidal Generator [f=0000820] [820] Event [200,0,4936]: 0 finished unit Wind/Tidal Generator [f=0000896] [896] Event [4696,0,352]: 1 finished unit Mariner [f=0000897] [897] Event [5032,0,312]: 1 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4984,0,312]: 1 finished unit Wind/Tidal Generator [f=0000994] [994] Event [200,0,4824]: 0 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [4936,0,312]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [264,0,4904]: 0 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [4936,0,264]: 1 finished unit Wind/Tidal Generator [f=0001252] [1252] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0001270] [1270] Event [4936,0,216]: 1 finished unit Wind/Tidal Generator [f=0001347] [1347] Event [360,0,4952]: 0 finished unit Wind/Tidal Generator [f=0001372] [1372] Event [4984,0,216]: 1 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [5032,0,216]: 1 finished unit Wind/Tidal Generator [f=0001579] [1579] Event [4888,0,136]: 1 finished unit Wind/Tidal Generator [f=0001683] [1683] Event [4888,0,184]: 1 finished unit Wind/Tidal Generator [f=0001750] [1750] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0001786] [1786] Event [4840,0,184]: 1 finished unit Wind/Tidal Generator [f=0001970] [1970] Event [4792,0,184]: 1 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [4696,0,352]: 1 finished unit Hunter [f=0002065] [2065] Event [664,-1,4808]: 0 finished unit Urchin [f=0002318] [2318] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0002326] [2326] Event [4792,0,136]: 1 finished unit Wind/Tidal Generator [f=0002411] Playback paused [f=0002412] Playback continued [f=0002421] [2421] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0002488] [2488] Event [4792,0,88]: 1 finished unit Wind/Tidal Generator [f=0002537] [2537] Event [408.000031,0,4687.98779]: 0 finished unit Mariner [f=0002540] [2540] Event [3504.21899,0,481.550018]: 0 lost unit Hunter [f=0002571] [2571] Event [3693.32788,0,355.162842]: 1 lost unit Hunter [f=0002627] [2627] Event [4840,0,88]: 1 finished unit Wind/Tidal Generator [f=0002719] [2719] Event [4696,0,352]: 1 finished unit Hunter [f=0002764] [2764] Event [4888,0,88]: 1 finished unit Wind/Tidal Generator [f=0002837] [2837] Event [896,169.620361,4304]: 0 finished unit Radar Tower [f=0002903] [2903] Event [4712,0,88]: 1 finished unit Wind/Tidal Generator [f=0002952] [2952] Event [616,0,4296]: 0 finished unit Wind/Tidal Generator [f=0002963] [2963] Event [4054.59839,0,481.05304]: 1 lost unit Hunter [f=0003022] [3022] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0003077] [3077] Event [4616,0,88]: 1 finished unit Wind/Tidal Generator [f=0003117] [3117] Event [536,0,4232]: 0 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [4696,0,352]: 1 finished unit Hunter [f=0003252] [3252] Event [4520,0,88]: 1 finished unit Wind/Tidal Generator [f=0003310] [3310] Event [3720,-1,104]: 1 lost unit Metal Extractor [f=0003424] [3424] Event [456,0,4168]: 0 finished unit Wind/Tidal Generator [f=0003425] [3425] Event [4424,0,88]: 1 finished unit Wind/Tidal Generator [f=0003512] [3512] Event [4696,0,352]: 1 finished unit Hunter [f=0003513] [3513] Event [3892.11719,0,512.943481]: 0 lost unit Hunter [f=0003515] [3515] Event [4013.11841,0,483.166779]: 1 lost unit Hunter [f=0003559] [3559] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0003611] [3611] Event [4328,0,88]: 1 finished unit Wind/Tidal Generator [f=0003723] [3723] Event [4429.21289,0,985.74292]: 0 lost unit Hunter [f=0003746] [3746] Event [376,0,4088]: 0 finished unit Wind/Tidal Generator [f=0003860] [3860] Event [4232,0,88]: 1 finished unit Wind/Tidal Generator [f=0003888] [3888] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0003984] [3984] Event [4830.84375,0,556.052551]: 1 lost unit Hunter [f=0004077] [4077] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0004091] [4091] Event [4696,0,352]: 1 finished unit Hunter [f=0004135] [4135] Event [4802.98828,0,399.835968]: 0 lost unit Hunter [f=0004139] [4139] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0004211] [4211] Event [4136,0,72]: 1 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0004519] [4519] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0004528] [4528] Event [4040,0,72]: 1 finished unit Wind/Tidal Generator [f=0004533] [4533] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0004677] [4677] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0004698] [4698] Event [4696,0,352]: 1 finished unit Hunter [f=0004742] [4742] Event [3944,0,72]: 1 finished unit Wind/Tidal Generator [f=0004942] [4942] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0004973] [4973] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0005001] [5001] Event [3848,0,72]: 1 finished unit Wind/Tidal Generator [f=0005060] [5060] Event [4520,-1,1496]: 1 finished unit Urchin [f=0005203] [5203] Event [3768,0,88]: 1 finished unit Wind/Tidal Generator [f=0005203] [5203] Event [4696,0,352]: 1 finished unit Hunter [f=0005238] [5238] Event [4723.79834,0,1410.20789]: 1 lost unit Mariner [f=0005272] [5272] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0005321] [5321] Event [4399.00732,0,1584.07849]: 0 lost unit Hunter [f=0005323] [5323] Event [4424.4502,0,1620.099]: 0 lost unit Hunter [f=0005340] [5340] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0005536] [5536] Event [4696,0,352]: 1 finished unit Hunter [f=0005542] [5542] Event [4399.33203,0,1532.37427]: 0 lost unit Hunter [f=0005550] [5550] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0005592] [5592] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0005834] [5834] Event [4368.84033,0,1761.70215]: 0 lost unit Hunter [f=0005862] [5862] Event [4696,0,352]: 1 finished unit Hunter [f=0005907] [5907] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0005955] [5955] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0006090] [6090] Event [344,28.0340576,2568]: 0 finished unit Metal Extractor [f=0006223] [6223] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0006355] [6355] Event [3843.11719,0,2832.52612]: 0 lost unit Hunter [f=0006385] [6385] Event [3827.6084,0,2761.28906]: 1 lost unit Hunter [f=0006390] [6390] Event [504,26.8914795,2504]: 0 finished unit Metal Extractor [f=0006447] [6447] Event [3672.96582,0,3011.60376]: 0 lost unit Hunter [f=0006478] [6478] Event [4696,0,352]: 1 finished unit Mariner [f=0006539] [6539] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0006808] [6808] Event [4696,0,352]: 1 finished unit Hunter [f=0006854] [6854] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0007112] [7112] Event [944,152.086182,2464]: 0 finished unit Radar Tower [f=0007118] [7118] Event [3592.77417,0,3664.69897]: 1 lost unit Hunter [f=0007124] [7124] Event [4696,0,352]: 1 finished unit Hunter [f=0007167] [7167] Event [3508.12695,0,3792.58179]: 0 lost unit Hunter [f=0007301] [7301] Event [3675.99878,0,3282.3064]: 1 lost unit Hunter [f=0007305] [7305] Event [3688,-1,584]: 1 finished unit Urchin [f=0007317] [7317] Event [4552,0,328]: 1 finished unit Caretaker [f=0007452] [7452] Event [4696,0,352]: 1 finished unit Hunter [f=0007482] [7482] Event [408.000031,0,4687.98779]: 0 finished unit Mariner [f=0007526] [7526] Event [2600,33.840332,4248]: 0 finished unit Geothermal Generator [f=0007639] [7639] Event [4552,0,376]: 1 finished unit Caretaker [f=0007686] [7686] Event [4696,0,352]: 1 finished unit Hunter [f=0007816] [7816] Event [4696,0,352]: 1 finished unit Hunter [f=0007860] [7860] Event [3336,-1,536]: 1 finished unit Urchin [f=0007952] [7952] Event [4696,0,352]: 1 finished unit Hunter [f=0008059] [8059] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0008111] [8111] Event [408.000031,0,4687.98779]: 0 finished unit Mariner [f=0008122] [8122] Event [4696,0,352]: 1 finished unit Hunter [f=0008252] [8252] Event [4696,0,352]: 1 finished unit Hunter [f=0008282] [8282] Event [5000,0,360]: 1 finished unit Wind/Tidal Generator [f=0008320] [8320] Event [184,0,4616]: 0 finished unit Caretaker [f=0008387] [8387] Event [4696,0,352]: 1 finished unit Hunter [f=0008408] [8408] Event [5000,0,456]: 1 finished unit Wind/Tidal Generator [f=0008579] [8579] Event [4984,0,552]: 1 finished unit Wind/Tidal Generator [f=0008584] [8584] Event [3384,-1,5016]: 0 finished unit Metal Extractor [f=0008654] [8654] Event [408.000031,0,4687.98779]: 0 finished unit Corsair [f=0008744] [8744] Event [4984,0,648]: 1 finished unit Wind/Tidal Generator [f=0008858] [8858] Event [200,0,4712]: 0 finished unit Caretaker [f=0008970] [8970] Event [1160,16.6906738,1576]: 0 finished unit Metal Extractor [f=0009018] [9018] Event [4968,0,744]: 1 finished unit Wind/Tidal Generator [f=0009078] [9078] Event [2328,-1,104]: 1 finished unit Metal Extractor [f=0009255] [9255] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0009300] [9300] Event [4968,0,840]: 1 finished unit Wind/Tidal Generator [f=0009438] [9438] Event [1288,15.4876709,1480]: 0 finished unit Metal Extractor [f=0009547] [9547] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0009550] [9550] Event [4968,0,936]: 1 finished unit Wind/Tidal Generator [f=0009580] [9580] Event [4696,0,352]: 1 finished unit Envoy [f=0009599] [9599] Event [4632,-1,4792]: 0 finished unit Metal Extractor [f=0009632] [9632] Event [168,0,4424]: 0 finished unit Caretaker [f=0009837] [9837] Event [4952,0,1032]: 1 finished unit Wind/Tidal Generator [f=0010038] Playback paused [f=0010044] [10044] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0010048] [10048] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0010078] Playback continued [f=0010126] [10126] Event [4952,0,1128]: 1 finished unit Wind/Tidal Generator [f=0010184] [10184] Event [1173.71021,19.9415035,1519.84888]: 0 finished unit Engineer Commander [f=0010184] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010184] [10184] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010212] [10212] Event [1288,11.3568115,1384]: 0 finished unit Stardust [f=0010237] [10237] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0010244] [10244] Event [296,0,4024]: 0 finished unit Wind/Tidal Generator [f=0010290] [10290] Event [2046.25427,0,1969.63257]: 0 lost unit Hunter [f=0010290] [10290] Event [2029.13416,0,1946.50708]: 1 lost unit Hunter [f=0010296] [10296] Event [2011.46277,0,1918.19788]: 1 lost unit Hunter [f=0010296] [10296] Event [2050.04956,0,1939.28772]: 1 lost unit Hunter [f=0010315] [10315] Event [2050.7334,0,1937.21277]: 1 lost unit Hunter [f=0010323] [10323] Event [2026.87134,0,1955.07092]: 0 lost unit Hunter [f=0010324] [10324] Event [2072.16162,0,1932.54077]: 1 lost unit Hunter [f=0010364] [10364] Event [2189.49463,0,2095.74512]: 1 lost unit Hunter [f=0010399] [10399] Event [4936,0,1224]: 1 finished unit Wind/Tidal Generator [f=0010399] [10399] Event [2247.37817,0,2154.94165]: 0 lost unit Hunter [f=0010422] [10422] Event [2260.28296,0,2220.37939]: 1 lost unit Hunter [f=0010430] [10430] Event [1400,-1,1432]: 0 finished unit Urchin [f=0010454] [10454] Event [616,0,4600]: 0 finished unit Caretaker [f=0010537] [10537] Event [4824,-1,4696]: 0 finished unit Metal Extractor [f=0010577] [10577] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0010640] [10640] Event [4696,0,352]: 1 finished unit Siren [f=0010680] [10680] Event [1976,-1,728]: 1 finished unit Metal Extractor [f=0010693] [10693] Event [4936,0,1320]: 1 finished unit Wind/Tidal Generator [f=0010878] [10878] Event [1064,17.1960449,1368]: 0 finished unit Caretaker [f=0010903] [10903] Event [4936,0,1416]: 1 finished unit Wind/Tidal Generator [f=0010922] [10922] Event [616,0,4760]: 0 finished unit Caretaker [f=0010959] [10959] Event [4696,0,352]: 1 finished unit Corsair [f=0011034] [11034] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0011097] [11097] Event [4920,0,1512]: 1 finished unit Wind/Tidal Generator [f=0011099] [11099] Event [4696,0,352]: 1 finished unit Hunter [f=0011235] [11235] Event [4696,0,352]: 1 finished unit Hunter [f=0011268] [Game::ClientReadNet] added new player Whatthe with number 2 to team 0 [f=0011268] > SPRINGIE:User Whatthe|staticheavyradar|1_1||False|||RU [f=0011286] Connection attempt from Whatthe [f=0011286] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011286] -> Connection established (given id 2) [f=0011292] [11292] Event [4920,0,1608]: 1 finished unit Wind/Tidal Generator [f=0011298] [Game::ClientReadNet][LOGMSG] sender="Whatthe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0011298] [Game::ClientReadNet][LOGMSG] sender="Whatthe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011358] [11358] Event [1736,-1,104]: 1 lost unit Metal Extractor [f=0011370] [11370] Event [4696,0,352]: 1 finished unit Hunter [f=0011381] [11381] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0011489] [11489] Event [4696,0,352]: 1 finished unit Hunter [f=0011585] [11585] Event [1976,-1,728]: 1 lost unit Metal Extractor [f=0011624] [11624] Event [4696,0,352]: 1 finished unit Hunter [f=0011673] [11673] Event [2328,-1,104]: 1 lost unit Metal Extractor [f=0011689] [11689] Event [2233.23267,0,78.0695572]: 0 lost unit Hunter [f=0011716] [11716] Event [1211.95837,18.3329506,1465.19482]: 0 finished unit Engineer Commander [f=0011716] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011716] [11716] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0011764] [11764] Event [4696,0,352]: 1 finished unit Hunter [f=0011837] [11837] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0011857] [11857] Event [2776,-1,1976]: 0 finished unit Urchin [f=0011868] [11868] Event [2208,229.155273,928]: 1 finished unit Picket [f=0011888] [11888] Event [1828.53894,0,464.001129]: 1 lost unit Hunter [f=0011948] [11948] Event [4696,0,352]: 1 finished unit Hunter [f=0012132] [12132] Event [4696,0,352]: 1 finished unit Hunter [f=0012221] [12221] Event [1854.31116,0,546.155518]: 1 lost unit Hunter [f=0012335] [12335] Event [1748.82617,0,263.348083]: 0 lost unit Corsair [f=0012391] [12391] Event [1797.57556,0,285.540833]: 1 lost unit Hunter [f=0012403] [12403] Event [1546.01331,-4,226.400589]: 0 lost unit Mistral [f=0012406] [12406] Event [4696,-4,352]: 1 finished unit Mistral [f=0012461] [12461] Event [2424,-1,3544]: 0 lost unit Metal Extractor [f=0012492] [12492] Event [1565.32361,0,175.594543]: 1 lost unit Corsair [f=0012502] [12502] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0012539] [12539] Event [4696,0,352]: 1 finished unit Hunter [f=0012543] [12543] Event [1593.06873,0,379.27124]: 1 lost unit Hunter [f=0012568] [12568] Event [248,0,4488]: 0 finished unit Caretaker [f=0012675] [12675] Event [4696,0,352]: 1 finished unit Hunter [f=0012739] [Game::ClientReadNet][LOGMSG] sender="Whatthe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=0012760] [Game::ClientReadNet][LOGMSG] sender="Whatthe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=0012760] [Game::ClientReadNet][LOGMSG] sender="Whatthe" string="[Game::Load][lua{Rules,Gaia}={000000005cb27f20,00000000cd739020}]" [f=0012767] [12767] Event [2240,209.335938,864]: 1 finished unit Picket [f=0012829] [Game::ClientReadNet] added new player LordSwan3x with number 3 to team 0 [f=0012829] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0012847] Connection attempt from LordSwan3x [f=0012847] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012847] -> Connection established (given id 3) [f=0012879] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0012879] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012892] [12892] Event [2088,-1,3448]: 0 lost unit Metal Extractor [f=0012943] [12943] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0013086] [13086] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0013090] [13090] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0013319] [13319] Event [712,-1,360]: 0 finished unit Urchin [f=0013497] [13497] Event [4696,0,352]: 1 finished unit Hunter [f=0013575] [13575] Event [2208,229.155273,928]: 1 lost unit Picket [f=0013619] [13619] Event [4696,0,352]: 1 finished unit Hunter [f=0013626] [13626] Event [712,-1.0236878,360]: 0 lost unit Urchin [f=0013708] [13708] Event [741.074707,0,667.998169]: 1 lost unit Hunter [f=0013713] [13713] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0013842] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=0013868] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=0013868] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a7d640f0,000000009c975330}]" [f=0013894] [13894] Event [4696,0,352]: 1 finished unit Corsair [f=0013926] [13926] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0013982] [13982] Event [2430.29639,0,3724.99658]: 1 lost unit Hunter [f=0014023] [14023] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0014098] [14098] Event [3816,-1,3144]: 0 finished unit Urchin [f=0014109] [14109] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0014133] [14133] Event [712.984619,0,1112.34265]: 1 lost unit Hunter [f=0014135] [14135] Event [638.866089,-48.60989,1129.53894]: 0 lost unit Engineer Commander [f=0014140] [14140] Event [797.388794,0,1113.66309]: 1 lost unit Hunter [f=0014144] [14144] Event [4696,-4,352]: 1 finished unit Mistral [f=0014149] [14149] Event [760.767761,0,1135.22363]: 1 lost unit Hunter [f=0014294] [14294] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0014399] [14399] Event [4696,-4,352]: 1 finished unit Mistral [f=0014451] [14451] Event [1288,11.0963917,1384]: 0 lost unit Stardust [f=0014523] [14523] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0014563] [14563] Event [569.16333,0,1210.00195]: 0 lost unit Siren [f=0014654] [14654] Event [4696,-4,352]: 1 finished unit Mistral [f=0014696] [14696] Event [750.089966,-4,1464.91675]: 0 lost unit Mistral [f=0014719] [14719] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0014751] [14751] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0014776] [14776] Event [1064,17.3809624,1368]: 0 lost unit Caretaker [f=0014789] [14789] Event [4696,0,352]: 1 finished unit Hunter [f=0014909] [14909] Event [4696,0,352]: 1 finished unit Hunter [f=0014948] [14948] Event [2354.01367,0,3811.90601]: 1 lost unit Hunter [f=0014986] [14986] Event [1400,-1,1432]: 0 lost unit Urchin [f=0015029] [15029] Event [4696,0,352]: 1 finished unit Hunter [f=0015058] [15058] Event [88,-59.082031,4472]: 0 finished unit Storage [f=0015117] [15117] Event [928,18.0761623,1384]: 0 lost unit Fusion Reactor [f=0015149] [15149] Event [4696,0,352]: 1 finished unit Hunter [f=0015269] [15269] Event [4696,0,352]: 1 finished unit Hunter [f=0015270] [15270] Event [488,-1,328]: 0 lost unit Metal Extractor [f=0015372] [15372] Event [904,1.91869497,1160]: 1 lost unit Caretaker [f=0015396] [15396] Event [952,4.0869031,1160]: 1 lost unit Caretaker [f=0015404] [15404] Event [4696,0,352]: 1 finished unit Hunter [f=0015437] [15437] Event [296,-1,424]: 0 lost unit Metal Extractor [f=0015510] [15510] Event [3032,-1,1672]: 0 lost unit Metal Extractor [f=0015524] [15524] Event [4696,0,352]: 1 finished unit Hunter [f=0015542] [15542] Event [1160,16.6906738,1576]: 0 lost unit Metal Extractor [f=0015543] [15543] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0015602] [15602] Event [1288,15.4876709,1480]: 0 lost unit Metal Extractor [f=0015659] [15659] Event [4696,0,352]: 1 finished unit Hunter [f=0015698] [15698] Event [2696,-1,1576]: 0 lost unit Metal Extractor [f=0015794] [15794] Event [4696,0,352]: 1 finished unit Hunter [f=0015842] [15842] Event [2809.70068,0,1802.01721]: 1 lost unit Hunter [f=0015863] [15863] Event [2696.16211,0,1858.28381]: 0 lost unit Mariner [f=0015929] [15929] Event [4696,0,352]: 1 finished unit Hunter [f=0015940] [15940] Event [2776,-1,1976]: 0 lost unit Urchin [f=0015998] [15998] Event [2568,-1,1960]: 0 lost unit Urchin [f=0016064] [16064] Event [4696,0,352]: 1 finished unit Hunter [f=0016088] [16088] Event [408.000031,0,4687.98779]: 0 finished unit Siren [f=0016184] [16184] Event [4696,0,352]: 1 finished unit Hunter [f=0016234] Playback paused [f=0016270] Playback continued [f=0016304] [16304] Event [4696,0,352]: 1 finished unit Hunter [f=0016317] [16317] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0016354] [16354] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0016500] [16500] Event [1610.66089,-4,2457.05688]: 0 lost unit Mistral [f=0016527] [16527] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0016556] [16556] Event [1513.45801,-4,2273.41162]: 0 lost unit Mistral [f=0016559] [16559] Event [4696,-4,352]: 1 finished unit Mistral [f=0016627] [16627] Event [3935.97607,0,2542.37061]: 1 lost unit Hunter [f=0016637] [16637] Event [1371.84033,-4,2344.52344]: 0 lost unit Mistral [f=0016686] [16686] Event [3939.5752,0,2842.77271]: 1 lost unit Hunter [f=0016713] [16713] Event [3924.08496,0,3015.91333]: 1 lost unit Hunter [f=0016736] [16736] Event [1391.95874,0,2562.36743]: 1 lost unit Hunter [f=0016743] [16743] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0016747] [16747] Event [1337.34985,-0.0007294,2531.37012]: 1 lost unit Hunter [f=0016750] [16750] Event [3845.01855,0,2971.31055]: 1 lost unit Hunter [f=0016754] [16754] Event [1288.48474,-4,2746.16064]: 0 lost unit Mistral [f=0016764] [16764] Event [3816,-1,3144]: 0 lost unit Urchin [f=0016785] [16785] Event [1376.79297,0,2631.15771]: 1 lost unit Hunter [f=0016791] [16791] Event [3853.07788,0,3111.49463]: 1 lost unit Hunter [f=0016813] [16813] Event [4696,-4,352]: 1 finished unit Mistral [f=0016822] [16822] Event [3900.50342,0,3141.47339]: 1 lost unit Hunter [f=0016831] [16831] Event [1544.10339,0,2534.45337]: 1 lost unit Corsair [f=0016882] [16882] Event [3937.47168,0,2950.15869]: 1 lost unit Hunter [f=0016884] [16884] Event [1353.02002,0,2609.72632]: 1 lost unit Hunter [f=0016904] [16904] Event [944,152.086182,2464]: 0 lost unit Radar Tower [f=0016920] Playback paused [f=0016924] Playback continued [f=0016934] [16934] Event [1320.28723,0,2688.31934]: 1 lost unit Hunter [f=0016958] [16958] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017069] [17069] Event [4696,-4,352]: 1 finished unit Mistral [f=0017099] [17099] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0017159] [17159] Event [984,8.20373535,1192]: 1 finished unit Caretaker [f=0017161] [17161] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017342] [17342] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017410] [17410] Event [4696,-4,352]: 1 finished unit Mistral [f=0017517] [17517] Event [1672.8916,-4,2894.19873]: 0 lost unit Mistral [f=0017521] [17521] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017633] [17633] Event [4424,-1,1352]: 1 finished unit Urchin [f=0017664] [17664] Event [1595.66406,-4,2361.92163]: 1 lost unit Mistral [f=0017702] [17702] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017714] [17714] Event [4520,-1,1496]: 1 lost unit Urchin [f=0017816] [17816] Event [4696,-4,352]: 1 finished unit Mistral [f=0017858] [17858] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0017869] Playback paused [f=0017870] Playback continued [f=0017933] [17933] Event [4776,-1,1672]: 1 lost unit Metal Extractor [f=0017948] [17948] Event [1529.18726,-4,2366.71191]: 0 lost unit Mistral [f=0017965] [17965] Event [4730.12939,-4,1462.78455]: 0 lost unit Mistral [f=0018053] [18053] Event [408.000031,-4,4687.98779]: 0 finished unit Mistral [f=0018104] [18104] Event [4936,0,1224]: 1 lost unit Wind/Tidal Generator [f=0018120] [18120] Event [4696,-4,352]: 1 finished unit Mistral [f=0018132] [18132] Event [4424,-1,1352]: 1 lost unit Urchin [f=0018145] [18145] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018185] [18185] Event [4707.59277,0,1241.6051]: 1 lost unit Mariner [f=0018186] [18186] Event [1415.77905,0,1610.56494]: 0 lost unit Siren [f=0018237] [18237] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018237] [18237] Event [4952,-1,1656]: 1 lost unit Metal Extractor [f=0018237] [18237] Event [1453.26538,0,1565.15112]: 1 lost unit Envoy [f=0018262] [18262] Event [1304,11.3047314,1592]: 1 lost unit Gauss [f=0018312] [18312] Event [1256,15.5344009,1608]: 1 lost unit Gauss [f=0018325] [18325] Event [4920,0,1512]: 1 lost unit Wind/Tidal Generator [f=0018331] [18331] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018358] [18358] Event [1336,8.96814346,1528]: 1 lost unit Gauss [f=0018392] [18392] Event [1787.35266,0,1808.6864]: 1 lost unit Hunter [f=0018426] [18426] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018475] [18475] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0018515] [18515] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018526] [18526] Event [4696,-4,352]: 1 finished unit Mistral [f=0018549] [18549] Event [1408.92688,-4,1299.63843]: 0 lost unit Mistral [f=0018554] [18554] Event [4552,0,376]: 1 lost unit Caretaker [f=0018558] [18558] Event [4552,0,328]: 1 lost unit Caretaker [f=0018593] [18593] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018599] [18599] Event [1402.53113,0,1236.04712]: 1 lost unit Hunter [f=0018657] [18657] Event [4697.2998,-4,548.024109]: 1 lost unit Mistral [f=0018666] [18666] Event [1336.67358,0,1068.58728]: 0 lost unit Siren [f=0018667] [18667] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018701] [18701] Event [4520,0,88]: 1 lost unit Wind/Tidal Generator [f=0018718] [18718] Event [4696,-4,352]: 1 lost unit Mistral [f=0018730] [18730] Event [4616,0,88]: 1 lost unit Wind/Tidal Generator [f=0018739] [18739] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018746] [18746] Event [4696,-4,352]: 1 lost unit Mistral [f=0018771] [18771] Event [4840,0,184]: 1 lost unit Wind/Tidal Generator [f=0018775] [18775] Event [4696,-4,352]: 1 lost unit Mistral [f=0018777] [18777] Event [4840,-1,136]: 1 lost unit Metal Extractor [f=0018815] [18815] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018825] [18825] Event [4696,-4,352]: 1 lost unit Mistral [f=0018877] [18877] Event [4696,-4,352]: 1 lost unit Mistral [f=0018895] [18895] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018903] [18903] Event [4424,0,88]: 1 lost unit Wind/Tidal Generator [f=0018918] [18918] Event [4792,0,184]: 1 lost unit Wind/Tidal Generator [f=0018921] [18921] Event [4696,-4,352]: 1 lost unit Mistral [f=0018972] [18972] Event [4696,-4,352]: 1 lost unit Mistral [f=0018982] [18982] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0018988] [18988] Event [4792,0,136]: 1 lost unit Wind/Tidal Generator [f=0019020] [19020] Event [4696,-4,352]: 1 lost unit Mistral [f=0019038] [19038] Event [4792,0,88]: 1 lost unit Wind/Tidal Generator [f=0019049] [19049] Event [4840,0,88]: 1 lost unit Wind/Tidal Generator [f=0019054] [19054] Event [4984,0,312]: 1 lost unit Wind/Tidal Generator [f=0019055] [19055] Event [4936,0,264]: 1 lost unit Wind/Tidal Generator [f=0019058] [19058] Event [4936,0,312]: 1 lost unit Wind/Tidal Generator [f=0019062] [19062] Event [4696,-4,352]: 1 lost unit Mistral [f=0019071] [19071] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019073] [19073] Event [2110.18042,0,1997.13501]: 0 lost unit Hunter [f=0019083] [19083] Event [4712,0,88]: 1 lost unit Wind/Tidal Generator [f=0019098] [19098] Event [4984,-1,264]: 1 lost unit Metal Extractor [f=0019110] [19110] Event [5032,0,264]: 1 lost unit Wind/Tidal Generator [f=0019111] [19111] Event [4984,0,216]: 1 lost unit Wind/Tidal Generator [f=0019113] [19113] Event [5032,0,312]: 1 lost unit Wind/Tidal Generator [f=0019113] [19113] Event [4696,-4,352]: 1 lost unit Mistral [f=0019119] [19119] Event [4936,0,216]: 1 lost unit Wind/Tidal Generator [f=0019141] [19141] Event [4888,0,136]: 1 lost unit Wind/Tidal Generator [f=0019141] [19141] Event [4740.26563,0,239.049728]: 0 lost unit Siren [f=0019147] [19147] Event [5000,0,360]: 1 lost unit Wind/Tidal Generator [f=0019160] [19160] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019170] [19170] Event [4696,-4,352]: 1 lost unit Mistral [f=0019199] [19199] Event [4696,-4,352]: 1 lost unit Mistral [f=0019249] [19249] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019249] [19249] Event [4696,-4,352]: 1 lost unit Mistral [f=0019255] Playback paused [f=0019256] Playback continued [f=0019260] [19260] Event [880.119202,0,1692.86365]: 0 lost unit Hunter [f=0019266] [19266] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0019281] [19281] Event [4984,0,552]: 1 lost unit Wind/Tidal Generator [f=0019305] [19305] Event [4696,-4,352]: 1 lost unit Mistral [f=0019331] [19331] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019339] [19339] Event [5000,0,456]: 1 lost unit Wind/Tidal Generator [f=0019360] [19360] Event [2178.05811,0,1916.64404]: 0 lost unit Hunter [f=0019371] [19371] Event [932.766174,0,1669.29846]: 0 lost unit Hunter [f=0019378] [19378] Event [961.055603,-4,1675.0376]: 0 lost unit Mistral [f=0019379] [19379] Event [943.036865,0,1710.83862]: 0 lost unit Hunter [f=0019390] [19390] Event [965.009705,-4,1704.35986]: 0 lost unit Mistral [f=0019392] [19392] Event [4688,0,352]: 1 lost unit Shipyard [f=0019402] [19402] Event [1304,11.3047314,1592]: 1 lost unit Gauss [f=0019433] [19433] Event [4984,0,648]: 1 lost unit Wind/Tidal Generator [f=0019475] [19475] Event [4888,0,184]: 1 lost unit Wind/Tidal Generator [f=0019525] [19525] Event [5032,0,216]: 1 lost unit Wind/Tidal Generator [f=0019576] [19576] Event [4888,0,88]: 1 lost unit Wind/Tidal Generator [f=0019607] [19607] Event [4968,0,744]: 1 lost unit Wind/Tidal Generator [f=0019618] [19618] Event [842.627136,0,1548.91235]: 1 lost unit Siren [f=0019663] [19663] Event [4968,0,840]: 1 lost unit Wind/Tidal Generator [f=0019704] [19704] Event [4952,0,1032]: 1 lost unit Wind/Tidal Generator [f=0019709] [19709] Event [4968,0,936]: 1 lost unit Wind/Tidal Generator [f=0019728] [19728] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019755] [19755] Event [5015.9917,0,933.365356]: 0 lost unit Siren [f=0019758] [19758] Event [5021.25244,0,332.996124]: 0 lost unit Siren [f=0019803] [19803] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019878] [19878] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019892] [19892] Event [1292.328,-4,1926.03577]: 0 lost unit Mistral [f=0019953] [19953] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0019980] [19980] Event [2287.75098,-1.5935221,1808.88818]: 1 lost unit Mistral [f=0019999] Spectator LordSwan3x left the game: normal quit [f=0019999] [19999] Event [undefined]: LordSwan3x quit [f=0020028] [20028] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020056] [20056] Event [1763.5564,0,2007.8949]: 0 lost unit Hunter [f=0020063] [20063] Event [1256,11.1281872,1624]: 1 lost unit Stinger [f=0020090] [20090] Event [1400.38135,-4,1571.10864]: 1 lost unit Mistral [f=0020103] [20103] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020111] [20111] Event [1285.23547,0,2117.74072]: 0 lost unit Hunter [f=0020178] [20178] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020253] [20253] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020266] [20266] Event [1497.33496,-4,1721.69531]: 1 lost unit Mistral [f=0020328] [20328] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020330] [20330] Event [2800.13599,-4,2697.62158]: 1 lost unit Mistral [f=0020403] [20403] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020414] [20414] Event [984,8.20373535,1192]: 1 lost unit Caretaker [f=0020467] gg [f=0020478] [20478] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020531] [20531] Event [undefined]: WebFreaK resigned [f=0020531] game_message: WebFreaK has been destroyed! [f=0020531] game_message: Masper wins! [f=0020531] Submitting stats [f=0020531] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020531] Part| Total Time|Time of the last 0.5s [f=0020531] Draw 42144.04ms 18.17% [f=0020531] Lua::Callins::Synced 34474.32ms 13.32% [f=0020531] Lua::Callins::Unsynced 69971.34ms 29.40% [f=0020531] Lua::CollectGarbage::Synced 17471.58ms 11.04% [f=0020531] Lua::CollectGarbage::Unsynced 27860.00ms 9.32% [f=0020531] Misc::Profiler::AddTime 139.35ms 0.00% [f=0020531] Sim 124340.05ms 45.96% [f=0020531] [20531] Received game_message: WebFreaK has been destroyed! [f=0020531] [20531] Received game_message: Masper wins! [f=0020532] [20532] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020532] [20532] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020532] [20532] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020532] [20532] Game End Stats Values: 2,2065,2165,2065,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,100,0,100,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020532] [20532] Game End Stats Values: 3,2425,2460,2425,2460,0,0.25934196,0,0.25934196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15999985,9.28000069,8.15999985,9.28000069,1275,1275,1275,1275,8.80000019,9.7506237,8.80000019,9.7506237,0,200,0,200,0,0,0,0,1150,985,1150,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020532] [20532] Game End Stats Values: 4,2565,2665,2565,2665,1.22044349,2.83828688,1.22044349,2.83828688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3200006,12.8000011,12.3200006,12.8000011,1275,1275,1275,1275,10.0813627,10.1719313,10.0813627,10.1719313,0,300,0,300,0,0,0,0,1290,1090,1290,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020532] [20532] Game End Stats Values: 5,2740,2765,2740,2765,10.5699492,11.2433882,10.5699492,11.2433882,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6000004,15.119998,17.6000004,15.119998,1275,1275,1275,1275,10.6232996,10.5603399,10.6232996,10.5603399,0,400,0,400,0,0,0,0,1465,1090,1465,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020532] [20532] Game End Stats Values: 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37,8840,9185,8840,9185,1998.62549,462.252686,1998.62549,462.252686,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,6498.92725,5072.61719,6498.92725,5072.61719,460,240,460,240,57.200016,40.2000084,57.200016,40.2000084,1275,110,1275,110,23.7080441,32.2154503,23.7080441,32.2154503,3870,4320,3870,4320,6508.00049,2917.84985,6508.00049,2917.84985,3235,4515,3235,4515,3857.84985,6968.00049,3857.84985,6968.00049,320.377899,60.2313766,320.377899,60.2313766,5780.19922,7136.73779,5780.19922,7136.73779 [f=0020532] [20532] Game End Stats Values: 38,9060,9055,9060,9055,2083.45459,471.369446,2083.45459,471.369446,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,7233.42334,5382.36963,7233.42334,5382.36963,460,240,460,240,57.200016,40.2000122,57.200016,40.2000122,1275,110,1275,110,23.6552982,33.6744499,23.6552982,33.6744499,4090,4100,4090,4100,7168.00049,3017.84985,7168.00049,3017.84985,3235,4605,3235,4605,3957.84985,7628.00049,3957.84985,7628.00049,320.377899,60.2313766,320.377899,60.2313766,6089.95166,7871.23389,6089.95166,7871.23389 [f=0020532] [20532] Game End Stats Values: 39,8160,9190,8160,9190,2151.1416,480.645142,2151.1416,480.645142,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,7592.28711,6340.99854,7592.28711,6340.99854,460,120,460,120,57.200016,40.2000084,57.200016,40.2000084,1275,55,1275,55,22.512495,34.6183815,22.512495,34.6183815,3190,4320,3190,4320,7223.00049,4357.84961,7223.00049,4357.84961,3235,4695,3235,4695,5297.84961,8023.00049,5297.84961,8023.00049,320.377899,60.2313766,320.377899,60.2313766,7080.86084,8419.17383,7080.86084,8419.17383 [f=0020532] [20532] Game End Stats Values: 40,8340,9630,8340,9630,2210.59204,490.621094,2210.59204,490.621094,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,7908.04688,6340.99854,7908.04688,6340.99854,460,120,460,120,57.200016,40.2000084,57.200016,40.2000084,1275,55,1275,55,21.9633713,36.5317345,21.9633713,36.5317345,3190,4760,3190,4760,7443.00049,4357.84961,7443.00049,4357.84961,3415,4695,3415,4695,5517.84961,8243,5517.84961,8243,320.377899,60.2313766,320.377899,60.2313766,7300.86084,8851.60645,7300.86084,8851.60645 [f=0020532] [20532] Game End Stats Values: 41,8250,9630,8250,9630,2283.05127,498.84317,2283.05127,498.84317,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,8677.48633,6942.28223,8677.48633,6942.28223,460,120,460,120,57.200016,40.2000122,57.200016,40.2000122,1275,55,1275,55,22.6972771,38.9481316,22.6972771,38.9481316,3190,4760,3190,4760,7883.00049,4787.84961,7883.00049,4787.84961,3325,4695,3325,4695,5947.84961,8683,5947.84961,8683,320.377899,96.4813766,320.377899,96.4813766,7902.14453,9621.04492,7902.14453,9621.04492 [f=0020532] [20532] Game End Stats Values: 42,7040,9650,7040,9650,2354.36621,512.004272,2354.36621,512.004272,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,9542.32324,8356.11426,9542.32324,8356.11426,340,120,340,120,56.1600189,40.2000122,56.1600189,40.2000122,1275,55,1275,55,19.9543266,36.8774033,19.9543266,36.8774033,2460,4780,2460,4780,8483,6058.25,8483,6058.25,2965,4695,2965,4695,7418.25,9283,7418.25,9283,320.377899,96.4813766,320.377899,96.4813766,9680.07129,10612.832,9680.07129,10612.832 [f=0020532] [20532] Game End Stats Values: 43,6385,9300,6385,9300,2430.19238,522.808655,2430.19238,522.808655,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,10405.0693,9882.79004,10405.0693,9882.79004,340,120,340,120,53.8400192,40.2000084,53.8400192,40.2000084,1275,55,1275,55,18.6550598,40.8536339,18.6550598,40.8536339,2360,4340,2360,4340,9303,6852.25,9303,6852.25,2410,4785,2410,4785,8392.24902,10323,8392.24902,10323,320.377899,132.731384,320.377899,132.731384,11385.3652,11937.2207,11385.3652,11937.2207 [f=0020532] [20532] Game End Stats Values: 44,5700,9090,5700,9090,2461.9231,533.845459,2461.9231,533.845459,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,11202.4893,11491.8389,11202.4893,11491.8389,340,120,340,120,41.4400101,40.2000084,41.4400101,40.2000084,1275,55,1275,55,13.1820707,38.8691216,13.1820707,38.8691216,2360,4040,2360,4040,10103,7580.58398,10103,7580.58398,1725,4875,1725,4875,9190.58105,11123,9190.58105,11123,320.377899,132.731384,320.377899,132.731384,13147.6533,12747.6113,13147.6533,12747.6113 [f=0020532] [20532] Game End Stats Values: 45,4120,7250,4120,7250,2479.40283,556.116089,2479.40283,556.116089,0,0,0,0,0,0,0,0,207.049316,922.410828,207.049316,922.410828,12289.7363,12176.5986,12289.7363,12176.5986,340,120,340,120,27.2000027,40.2000084,27.2000027,40.2000084,1275,55,1275,55,11.165266,41.4847298,11.165266,41.4847298,1760,2200,1760,2200,12043,9375.38281,12043,9375.38281,745,4875,745,4875,11000.0469,13063,11000.0469,13063,320.377899,132.731384,320.377899,132.731384,13860.04,13859.2637,13860.04,13859.2637 [f=0020532] [20532] Game End Stats Values: 46,3680,7430,3680,7430,2497.14966,567.500122,2497.14966,567.500122,0,0,0,0,0,0,0,0,207.049316,939.198547,207.049316,939.198547,12417.8408,12874.8535,12417.8408,12874.8535,340,120,340,120,21.2000008,40.2000084,21.2000008,40.2000084,1275,55,1275,55,11.183073,41.6922798,11.183073,41.6922798,1320,2380,1320,2380,12363,9983.7832,12363,9983.7832,745,4875,745,4875,11608.4473,13483,11608.4473,13483,320.377899,153.981384,320.377899,153.981384,14558.2949,14112.752,14558.2949,14112.752 [f=0020532] [20532] Game End Stats Values: 47,3060,7830,3060,7830,2504.82959,575.089478,2504.82959,575.089478,0,0,0,0,0,0,0,0,207.049316,998.296265,207.049316,998.296265,12525.5547,13559.4717,12525.5547,13559.4717,340,120,340,120,21.1999969,40.2000084,21.1999969,40.2000084,1275,55,1275,55,10.7679987,45.9089813,10.7679987,45.9089813,880,2780,880,2780,12363,10603.7832,12363,10603.7832,565,4875,565,4875,12344.4473,13483,12344.4473,13483,320.377899,201.231384,320.377899,201.231384,15358.9492,14220.4658,15358.9492,14220.4658 [f=0020532] Playback paused [f=0020539] Playback continued [f=0020553] [20553] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020567] [20567] Event [1116.88428,-0.4336395,1161.38171]: 1 lost unit Engineer Commander [f=0020567] g [f=0020602] g [f=0020627] [20627] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020647] Spectator Whatthe left the game: normal quit [f=0020647] [20647] Event [undefined]: Whatthe quit [f=0020653] Spectator WebFreaK left the game: normal quit [f=0020653] [20653] Event [undefined]: WebFreaK quit [f=0020668] Player Masper left the game: normal quit [f=0020668] [20668] Event [undefined]: Masper quit [f=0020674] No clients connected, shutting down server [f=0020674] Server shutdown [f=0020702] [20702] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020777] [20777] Event [408.000031,0,4687.98779]: 0 finished unit Hunter [f=0020858] Autoquit sending quit command. [f=0020858] [QuitAction] user exited to system [f=0020858] [SpringApp::Kill][1] fromRun=1 [f=0020858] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020858] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020858] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020858] [ThreadPool::SetThreadCount][2] workers=0 [f=0020858] [SpringApp::Kill][2] [f=0020858] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020858] [Game::KillLua][3] dtor=0 luaUI=0x527e8130 [f=0020858] Start widgetHandler:Shutdown [f=0020858] Shutdown - SaveOrderList Complete [f=0020858] Writing last game win data [f=0020858] Shutdown - SaveConfigData Complete [f=0020858] Shutdown Widget - Chili Highlight [f=0020858] Shutdown Widget - Save/Load API [f=0020858] Shutdown Widget - Draw After Chili [f=0020858] Shutdown Widget - EPIC Menu [f=0020858] Shutdown Widget - Chili Minimap [f=0020858] Shutdown Widget - Chili Widget Selector [f=0020858] Shutdown Widget - Local Team Colors [f=0020858] Shutdown Widget - Display Keys 2 [f=0020858] Shutdown Widget - Save Game Menu [f=0020858] Shutdown Widget - HealthBars [f=0020858] Shutdown Widget - Noises [f=0020858] Shutdown Widget - Unit Icons [f=0020858] Shutdown Widget - Win Counter [f=0020858] Shutdown Widget - BuildETA [f=0020858] Shutdown Widget - SpringRTS Replay Stats [f=0020858] Shutdown Widget - Modular Comm Info [f=0020858] Shutdown Widget - CameraShake [f=0020858] Shutdown Widget - Chili Economy Panel Default [f=0020858] Shutdown Widget - Chili EndGame Window [f=0020858] Shutdown Widget - Chili Nuke Warning [f=0020858] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020858] Shutdown Widget - Chili Spectator Panels [f=0020858] Shutdown Widget - Context Menu [f=0020858] Shutdown Widget - Darkening [f=0020858] Shutdown Widget - MetalFeatures (new) [f=0020858] Shutdown Widget - Defense Range Zero-K [f=0020858] Shutdown Widget - Grab Input [f=0020858] Input grabbing is disabled! [f=0020858] Shutdown Widget - Highlight Geos [f=0020858] Shutdown Widget - Local Widgets Config [f=0020858] Shutdown Widget - MinimapEvents [f=0020858] Shutdown Widget - Missile Silo Range [f=0020858] Shutdown Widget - Point Tracker [f=0020858] Shutdown Widget - Showeco and Grid Drawer [f=0020858] Shutdown Widget - Stereo3D [f=0020858] Shutdown Widget - Music Player v2 [f=0020858] Shutdown Widget - State Reverse and Latency [f=0020858] Shutdown Widget - Attack AoE [f=0020858] Shutdown Widget - Selection Send [f=0020858] Shutdown Widget - LupsManager [f=0020858] Shutdown Widget - Newton Firezone [f=0020858] Shutdown Widget - Chili Pro Console [f=0020858] Shutdown Widget - Lasso Terraform GUI [f=0020858] Shutdown Widget - Chili Framework [f=0020858] Shutdown Widget - Lups [f=0020858] Shutdown Widget - Mex Placement Handler [f=0020858] Shutdown Widget - Custom Markers [f=0020858] Shutdown Widget - Chili Core Selector [f=0020858] Shutdown Widget - Select Keys [f=0020858] Shutdown Widget - Pause Screen [f=0020858] Shutdown Widget - Layout Handler [f=0020858] Shutdown Widget - Persistent Build Height [f=0020858] Shutdown Widget - Text To Speech Control [f=0020858] End widgetHandler:Shutdown [f=0020858] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3399795,335228532} {int,ext,rec}Allocs={27401298,0,0} {chunk,block}Bytes={335228532,0} [f=0020858] [Game::KillLua][1] dtor=0 luaGaia=0x64c77f90 [f=0020858] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3140888,319938601} {int,ext,rec}Allocs={27401299,0,0} {chunk,block}Bytes={319938601,0} [f=0020858] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3140888,319938601} {int,ext,rec}Allocs={27401299,0,0} {chunk,block}Bytes={319938601,0} [f=0020858] [Game::KillLua][2] dtor=0 luaRules=0x52cd00c0 [f=0020858] Start gadgetHandler:Shutdown [f=0020858] Shutdown - StartSetup [f=0020858] Shutdown - UnitMorph [f=0020858] Shutdown - Carrier Drones [f=0020858] Shutdown - LupsNanoSpray [f=0020858] Shutdown - Missile Silo Controller [f=0020858] Shutdown - Modular Comm Info [f=0020858] Shutdown - Terrain Texture Handler [f=0020858] Shutdown - UnitCloakShield [f=0020858] Shutdown - Starlight Handler [f=0020858] End gadgetHandler:Shutdown [f=0020858] Start gadgetHandler:Shutdown [f=0020858] Shutdown - Save/Load [f=0020858] Shutdown - Teleport Throw [f=0020858] Shutdown - UnitMorph [f=0020858] Shutdown - Modular Comm Info [f=0020858] Shutdown - Retreat Command [f=0020858] Shutdown - Shockwaves [f=0020858] Shutdown - we require more minerals v1.1 [f=0020858] Shutdown - UnitCloakShield [f=0020858] Shutdown - Lups Cloak FX [f=0020858] Shutdown - Lups [f=0020858] Shutdown - Lups Shield [f=0020858] End gadgetHandler:Shutdown [f=0020858] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27401331,0,0} {chunk,block}Bytes={0,0} [f=0020858] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27401331,0,0} {chunk,block}Bytes={0,0} [f=0020858] [Game::KillLua][4] dtor=0 [f=0020858] [Game::~CGame][1] [f=0020858] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020858] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020858] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020858] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020858] [Game::KillLua][4] dtor=1 [f=0020858] [Game::KillMisc][1] [f=0020858] [Game::KillMisc][2] [f=0020858] [Game::KillMisc][3] [f=0020858] [Game::KillRendering][1] [f=0020858] [3DOParser::Kill] allocated 137 pieces [f=0020858] [S3OParser::Kill] allocated 2835 pieces [f=0020858] [AssParser::Kill] allocated 266 pieces [f=0020858] [Game::KillInterface][1] [f=0020858] [Game::KillInterface][2] [f=0020858] [Game::KillSimulation][1] [f=0020858] [Game::KillSimulation][2] [f=0020858] [CCollisionHandler] dis-/continuous tests: 0/565780 [f=0020858] [Game::KillSimulation][3] [f=0020858] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020858] [~CPathCache(20x20)] cacheHits=273 hitPercentage=43% numHashColls=0 maxCacheSize=31 [f=0020858] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020858] [~CPathCache(40x40)] cacheHits=113 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020858] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020858] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020858] [LosHandler::Kill] raycast instance cache-{hits,misses}={12099,15545}; shared=0%; cached=44% [f=0020858] [Game::KillSimulation][4] [f=0020858] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020858] [Game::~CGame][2] [f=0020858] [Game::~CGame][3] [f=0020858] [SpringApp::Kill][3] [f=0020858] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222695 bytes sent 276750 bytes recv'd [f=0020858] [SpringApp::Kill][4] font=0x464f1aa0 [f=0020858] [SpringApp::Kill][5] [f=0020858] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x452967c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=10189ms file="unittextures/tatex/arm32lt.tga" indx=7451 inflSize=16kb readTime=925ms file="objects3d/amphbomb.s3o" indx=4836 inflSize=40kb readTime=816ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=609ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=376ms file="unittextures/gauss3_tex1.png" indx=7179 inflSize=1103kb readTime=191ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=175ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=126ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=120ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=109ms file="objects3d/torpedo launcher_dead.s3o" indx=5500 inflSize=43kb readTime=60ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 58957625 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x46653180) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466525f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465c1cf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8e90092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]