[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xtPbCW2HNC/springsettings.1028782.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 415ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f75a0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5486 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1028782/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 964ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451f6410] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451f6410] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 364ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3645ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3934ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1028ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 147ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 301ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 875ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AngelkilleR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1028782/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4557ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1028782/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51832210,0x513444f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: e069fd5f51bbbe880dc935ac939337a8 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from teddmcfred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x74d16ee0,0x4e812250}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[Game::Load][lua{Rules,Gaia}={000000006e01f2d0,00000000e93263b0}]" [f=-000001] Allies: I choose: Bill Gates! [f=-000001] [0] Event [4512,188.679688,235]: 0 finished unit Strike Commander [f=-000001] [0] Event [429,188.674927,4689]: 1 finished unit Engineer Commander [f=0000000] [0] teddmcfred, team: 1, elo:2260, userid: 493729 [f=0000000] [0] kaboom1984, team: 0, elo:1539, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [4440,188.671875,336]: 0 finished unit Cloakbot Factory [f=0000028] [28] Event [336,188.671875,4480]: 1 finished unit Tank Foundry [f=0000124] Playback continued [f=0000319] [319] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000434] [434] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000556] [556] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000622] [622] Event [4440,188.671875,345.600006]: 0 finished unit Conjurer [f=0000702] [702] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0000746] [746] Event [360,188.671875,4776]: 1 finished unit Solar Collector [f=0000824] [824] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000826] [826] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0001021] [1021] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0001050] [1050] Event [4792,188.609619,232]: 0 finished unit Solar Collector [f=0001244] [1244] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0001475] [1475] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001482] [1482] Event [364,189.991882,4480]: 1 finished unit Welder [f=0001664] [1664] Event [4760,188.671875,312]: 0 finished unit Solar Collector [f=0001711] [1711] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0001801] [1801] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001841] [1841] Event [1008,186.741943,4256]: 1 finished unit Radar Tower [f=0002022] [2022] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0002049] [2049] Event [904,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0002137] [2137] Event [4744,188.671875,392]: 0 finished unit Solar Collector [f=0002257] [2257] Event [824,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0002288] [2288] Event [4051.57422,182.863449,609.452759]: 0 lost unit Conjurer [f=0002412] [2412] Event [3918.57324,127.182961,491.00943]: 0 lost unit Glaive [f=0002441] [2441] Event [744,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0002516] [2516] Event [3911.18921,119.598404,352.835968]: 0 lost unit Glaive [f=0002553] [2553] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0002623] [2623] Event [664,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0002718] [2718] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002743] [2743] Event [4440,188.671875,345.600006]: 0 finished unit Reaver [f=0002748] [2748] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0002788] [2788] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0002792] [2792] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0002802] [2802] Event [584,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0002814] [2814] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0002982] [2982] Event [504,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0003125] [3125] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003476] [3476] Event [1008.48694,167.39975,4784.99463]: 0 lost unit Glaive [f=0003481] [3481] Event [4440,188.671875,345.600006]: 0 finished unit Reaver [f=0003524] [3524] Event [1030.04834,161.008804,4748.01807]: 0 lost unit Glaive [f=0003572] [3572] Event [997.812256,171.310074,4829.2124]: 0 lost unit Glaive [f=0003824] [3824] Event [364,189.991882,4480]: 1 finished unit Welder [f=0003871] [3871] Event [4440,188.671875,345.600006]: 0 finished unit Conjurer [f=0004024] Playback paused [f=0004026] Playback continued [f=0004089] [4089] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0004149] [4149] Event [600,77.104187,3256]: 1 finished unit Solar Collector [f=0004289] [4289] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0004438] [4438] Event [520,77.104187,3288]: 1 finished unit Solar Collector [f=0004484] [4484] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0004798] [4798] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0004826] [4826] Event [440,77.104187,3320]: 1 finished unit Solar Collector [f=0004994] [4994] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0005057] [5057] Event [1136,178.887329,4480]: 1 finished unit Picket [f=0005124] [5124] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005189] [5189] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0005199] [5199] Event [360,77.104187,3336]: 1 finished unit Solar Collector [f=0005276] [5276] Event [4453.4248,187.553925,901.987061]: 0 lost unit Glaive [f=0005354] [5354] Event [4705.59766,188.671875,794.907471]: 0 lost unit Glaive [f=0005356] [5356] Event [4080,188.671875,688]: 0 finished unit Radar Tower [f=0005384] [5384] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0005411] [5411] Event [364,189.991882,4480]: 1 finished unit Welder [f=0005507] [5507] Event [4228.54932,188.671875,725.708984]: 1 lost unit Kodachi [f=0005529] [5529] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005544] [5544] Event [768,184.386597,4112]: 1 finished unit Picket [f=0005579] [5579] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0005837] [5837] Event [832,82.3440552,3168]: 1 finished unit Lotus [f=0005954] [5954] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0006015] [6015] Event [2056,77.104187,4600]: 1 finished unit Solar Collector [f=0006147] [6147] Event [440,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0006212] [6212] Event [768,83.4854126,3104]: 1 finished unit Lotus [f=0006237] [6237] Event [520,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0006240] [6240] Event [4440,188.671875,345.600006]: 0 finished unit Reaver [f=0006385] [6385] Event [2056,77.104187,4680]: 1 finished unit Solar Collector [f=0006441] [6441] Event [600,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0006546] [6546] Event [4296.72949,78.4634705,1780.00439]: 0 lost unit Glaive [f=0006601] [6601] Event [4126.82373,55.2699318,1892.58228]: 0 lost unit Glaive [f=0006614] [6614] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006713] [6713] Event [680,188.671875,4680]: 1 finished unit Wind/Tidal Generator [f=0006730] [6730] Event [734.28949,188.671875,4625.64551]: 1 finished unit Engineer Commander [f=0006835] [6835] Event [2040,77.104187,4760]: 1 finished unit Solar Collector [f=0006919] [6919] Event [760,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0006927] [6927] Event [4440,188.671875,345.600006]: 0 finished unit Reaver [f=0006944] [6944] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0007060] [7060] Event [3060.24927,77.104187,572.410095]: 1 lost unit Kodachi [f=0007072] [7072] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0007129] [7129] Event [840,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0007200] [7200] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0007230] [7230] Event [4440,188.671875,345.600006]: 0 finished unit Sling [f=0007249] [7249] Event [2040,77.104187,4840]: 1 finished unit Solar Collector [f=0007325] [7325] Event [920,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0007402] [7402] Event [4120,170.835571,312]: 0 finished unit Caretaker [f=0007406] [7406] Event [2984,77.104187,456]: 0 finished unit Solar Collector [f=0007512] [7512] Event [1000,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0007557] [7557] Event [4440,188.671875,345.600006]: 0 finished unit Sling [f=0007740] [7740] Event [3064,77.104187,472]: 0 finished unit Solar Collector [f=0007765] [7765] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0007835] [7835] Event [2064,98.8574219,4320]: 1 finished unit Lotus [f=0007841] [7841] Event [4136,174.124756,376]: 0 finished unit Caretaker [f=0007933] [7933] Event [4440,188.671875,345.600006]: 0 finished unit Sling [f=0008028] [8028] Event [424,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0008117] [8117] Event [2861.21216,27.3270626,4092.10156]: 0 lost unit Glaive [f=0008122] [8122] Event [2884.63477,38.2609444,3748.26685]: 0 lost unit Glaive [f=0008146] [8146] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [2877.98315,27.963562,4062.16553]: 0 lost unit Glaive [f=0008209] [8209] Event [2144,114.577026,4368]: 1 finished unit Lotus [f=0008322] [8322] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0008355] [8355] Event [3144,77.104187,488]: 0 finished unit Solar Collector [f=0008408] [8408] Event [4184,184.604492,344]: 0 finished unit Caretaker [f=0008454] [8454] Event [2791.41821,22.651062,4165.14209]: 0 lost unit Glaive [f=0008581] [8581] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0008782] [8782] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0008875] [8875] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0008959] [8959] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0009115] [9115] Event [2904.25464,82.745575,534.094299]: 1 lost unit Kodachi [f=0009431] [9431] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0009578] [9578] Event [4440,188.671875,345.600006]: 0 finished unit Phantom [f=0009978] [9978] Event [296,188.671875,4568]: 1 finished unit Caretaker [f=0009986] [9986] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0010082] [10082] Event [1768,42.0281982,3720]: 1 finished unit Solar Collector [f=0010209] [10209] Event [360,188.671875,4568]: 1 finished unit Caretaker [f=0010322] [10322] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0010384] [10384] Event [1784,49.9554443,3816]: 1 finished unit Solar Collector [f=0010446] [10446] Event [248,188.671875,4568]: 1 finished unit Caretaker [f=0010473] [10473] Event [3046.39063,27.7692661,2072.63525]: 1 lost unit Kodachi [f=0010561] [10561] Event [3128.85156,22.5384521,1920.83423]: 1 lost unit Kodachi [f=0010569] [10569] Event [3205.03955,22.0146046,1783.33594]: 0 lost unit Reaver [f=0010609] [10609] Event [520,24.9026489,264]: 1 finished unit Solar Collector [f=0010617] [10617] Event [248,188.671875,4504]: 1 finished unit Caretaker [f=0010668] [10668] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0010680] [10680] Event [3490.53296,40.0022583,1524.89319]: 1 lost unit Kodachi [f=0010714] [10714] Event [3384.32397,47.1080856,1354.6521]: 0 lost unit Sling [f=0010758] [10758] Event [3648.46436,41.0044785,1650.65576]: 1 lost unit Kodachi [f=0010788] [10788] Event [3543.63989,51.3211632,1402.54199]: 0 lost unit Sling [f=0010851] [10851] Event [3809.69165,66.479187,1456.70435]: 1 lost unit Kodachi [f=0010860] [10860] Event [3489.82813,53.0283051,1317.91846]: 0 lost unit Sling [f=0010861] [10861] Event [1728,55.4305,3856]: 1 finished unit Lotus [f=0010889] [10889] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0010959] [10959] Event [4440,188.671875,345.600006]: 0 finished unit Phantom [f=0011117] [11117] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0011204] [11204] Event [440,27.7612305,328]: 1 finished unit Solar Collector [f=0011336] [11336] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0011502] [11502] Event [1648,54.3807983,3840]: 1 finished unit Lotus [f=0011512] [11512] Event [3917.22192,64.8237839,1101.21997]: 1 lost unit Kodachi [f=0011557] [11557] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0011752] [11752] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0011764] [11764] Event [360,24.9804688,392]: 1 finished unit Solar Collector [f=0011950] [11950] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0012165] [12165] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0012421] [12421] Event [352,26.3552856,320]: 1 finished unit Lotus [f=0013134] [13134] Event [4440,188.671875,345.600006]: 0 finished unit Phantom [f=0013303] [13303] Event [4952,188.671875,536]: 0 finished unit Solar Collector [f=0013311] [13311] Event [400,23.8183594,224]: 1 finished unit Lotus [f=0013362] [13362] Event [2968,75.9437561,536]: 0 finished unit Metal Extractor [f=0013362] [13362] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0013469] [13469] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0013489] [13489] Event [432,188.671875,4664]: 1 finished unit Fusion Reactor [f=0013524] [13524] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0013637] [13637] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0013722] [13722] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0013737] [13737] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0013797] [13797] Event [512,188.671875,4416]: 1 finished unit Lotus [f=0013918] [13918] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0014005] [14005] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0014009] [14009] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0014112] [14112] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0014125] [14125] Event [448,22.2723389,128]: 1 finished unit Lotus [f=0014151] [14151] Event [704,188.671875,4784]: 1 finished unit Lotus [f=0014244] [14244] Event [4539.08203,185.159698,910.227661]: 0 lost unit Glaive [f=0014247] [14247] Event [4507.09814,183.754303,924.100647]: 0 lost unit Glaive [f=0014248] [14248] Event [4518.87402,185.449158,907.182434]: 0 lost unit Glaive [f=0014258] [14258] Event [4499.73975,183.761002,923.25885]: 0 lost unit Glaive [f=0014274] [14274] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0014304] [14304] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0014349] [14349] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0014357] [14357] Event [4944,188.671875,704]: 0 lost unit Picket [f=0014365] [14365] Event [256,188.671875,4688]: 1 finished unit Lotus [f=0014382] [14382] Event [4940.83398,188.671875,628.682434]: 0 lost unit Conjurer [f=0014480] [14480] Event [4315.85938,188.671875,541.728882]: 0 lost unit Glaive [f=0014486] [14486] Event [2984,75.9437561,360]: 0 finished unit Metal Extractor [f=0014488] [14488] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0014489] [14489] Event [4506.01563,188.671875,319.008698]: 0 lost unit Glaive [f=0014500] [14500] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014505] [14505] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0014506] [14506] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014522] [14522] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014528] [14528] Event [4416.00488,188.671875,469.915649]: 0 lost unit Glaive [f=0014536] [14536] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014548] [14548] Event [4080,188.671875,688]: 0 lost unit Radar Tower [f=0014571] [14571] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0014594] [14594] Event [4136,174.124756,376]: 0 lost unit Caretaker [f=0014602] [14602] Event [4184,184.604492,344]: 0 lost unit Caretaker [f=0014642] [14642] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0014661] [14661] Event [4389.54688,188.671875,598.641602]: 1 lost unit Kodachi [f=0014664] [14664] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014672] [14672] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014686] [14686] Event [4440,188.672333,345.600006]: 0 lost unit Glaive [f=0014702] [14702] Event [4440,188.671875,345.600006]: 0 lost unit Glaive [f=0014716] [14716] Event [4440,188.671875,345.600006]: 0 lost unit Glaive [f=0014732] [14732] Event [4440,188.668274,345.600006]: 0 lost unit Glaive [f=0014762] [14762] Event [4440,188.665314,345.600006]: 0 lost unit Glaive [f=0014776] [14776] Event [4440,188.665924,345.600006]: 0 lost unit Glaive [f=0014784] [14784] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0014792] [14792] Event [4440,188.665924,345.600006]: 0 lost unit Glaive [f=0014808] [14808] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0014846] [14846] Event [4440,188.665924,345.600006]: 0 lost unit Glaive [f=0014852] [14852] Event [4440,188.665924,345.600006]: 0 lost unit Glaive [f=0014866] [14866] Event [4440,188.665924,345.600006]: 0 lost unit Glaive [f=0014916] [14916] Event [4856,188.671875,312]: 0 lost unit Metal Extractor [f=0014919] [14919] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015022] [15022] Event [4872,188.671875,568]: 0 lost unit Solar Collector [f=0015054] [15054] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015074] [15074] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0015128] [15128] Event [4744,188.671875,392]: 0 lost unit Solar Collector [f=0015128] [15128] Event [4952,188.671875,536]: 0 lost unit Solar Collector [f=0015188] [15188] Event [4661.32568,188.671875,513.367554]: 0 lost unit Glaive [f=0015189] [15189] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015209] [15209] Event [4760,188.662567,312]: 0 lost unit Solar Collector [f=0015252] [15252] Event [4792,188.619232,232]: 0 lost unit Solar Collector [f=0015269] [15269] Event [4440,188.671875,345.600006]: 0 finished unit Glaive [f=0015324] [15324] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015349] [15349] Event [4616.25146,188.671875,488.171631]: 0 lost unit Glaive [f=0015378] [15378] Event [4472.01025,188.671875,717.212524]: 1 lost unit Kodachi [f=0015417] [15417] Event [4399.03809,188.671875,690.093689]: 1 lost unit Kodachi [f=0015459] [15459] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015475] [15475] Event [4356.93945,188.671875,852.146423]: 1 lost unit Kodachi [f=0015488] [15488] Event [4349.5249,188.211121,857.613281]: 1 lost unit Kodachi [f=0015588] [15588] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0015628] [15628] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015647] [15647] Event [4086.70044,187.568268,699.898499]: 1 lost unit Kodachi [f=0015660] [15660] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0015787] [15787] Event [4440,188.671875,345.600006]: 0 finished unit Conjurer [f=0015787] [15787] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0015955] [15955] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016130] [16130] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016184] [16184] Event [4440,188.671875,345.600006]: 0 finished unit Conjurer [f=0016226] [16226] Event [4664,23.5745239,4696]: 1 finished unit Solar Collector [f=0016310] [16310] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016502] [16502] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016592] [16592] Event [4552,188.671875,152]: 0 finished unit Solar Collector [f=0016695] [16695] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016725] [16725] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0016757] [16757] Event [4744,25.328064,4632]: 1 finished unit Solar Collector [f=0016801] [16801] Event [1336,66.479187,4056]: 1 finished unit Geothermal Generator [f=0016870] [16870] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0016935] [16935] Event [1208,0,4168]: 1 finished unit Wind/Tidal Generator [f=0016994] [16994] Event [4472,188.671875,152]: 0 finished unit Solar Collector [f=0017041] [17041] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017105] [17105] Event [4440,188.671875,345.600006]: 0 finished unit Reaver [f=0017105] [17105] Event [3048,22.651062,4632]: 1 finished unit Solar Collector [f=0017118] [17118] Event [936,27.963562,1960]: 1 finished unit Solar Collector [f=0017185] [17185] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017218] [17218] Event [4824,22.651062,4568]: 1 finished unit Solar Collector [f=0017350] [17350] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017493] [17493] Event [3173.63721,48.04496,1051.13379]: 1 lost unit Kodachi [f=0017494] [17494] Event [4392,188.609619,152]: 0 finished unit Solar Collector [f=0017532] [17532] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017578] [17578] Event [2968,22.7807617,4664]: 1 finished unit Solar Collector [f=0017591] [17591] Event [1016,27.2631836,2008]: 1 finished unit Solar Collector [f=0017630] [17630] Event [3278.89087,77.104187,605.070679]: 1 lost unit Kodachi [f=0017680] [17680] Event [3190.3479,77.104187,542.706299]: 0 lost unit Reaver [f=0017697] [17697] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017794] [17794] Event [2968,75.9437561,536]: 0 lost unit Metal Extractor [f=0017820] [17820] Event [2984,75.9437561,360]: 0 lost unit Metal Extractor [f=0017878] [17878] Event [3064,77.1933441,472]: 0 lost unit Solar Collector [f=0017879] [17879] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0017894] [17894] Event [3144,77.0381927,488]: 0 lost unit Solar Collector [f=0017938] [17938] Event [4720,25.4110718,4800]: 1 finished unit Lotus [f=0017952] [17952] Event [2984,77.1276855,456]: 0 lost unit Solar Collector [f=0018061] [18061] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018072] [18072] Event [2888,24.9026489,4696]: 1 finished unit Solar Collector [f=0018076] [18076] Event [3640.69214,86.1394501,366.385101]: 1 lost unit Kodachi [f=0018117] [18117] Event [1096,24.0621948,2056]: 1 finished unit Solar Collector [f=0018138] [18138] Event [3881.63989,118.32196,347.882996]: 1 lost unit Kodachi [f=0018158] [18158] Event [3860.80127,117.590103,407.101868]: 1 lost unit Kodachi [f=0018196] [18196] Event [4066.04248,155.235168,425.157532]: 0 lost unit Reaver [f=0018235] [18235] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018236] [18236] Event [4065.35571,152.392731,389.909088]: 1 lost unit Kodachi [f=0018251] [18251] Event [4063.6416,156.403564,456.030334]: 1 lost unit Kodachi [f=0018276] [18276] Event [4149.52441,182.49971,454.362732]: 0 lost unit Reaver [f=0018308] [18308] Event [4270.14111,188.671875,572.789001]: 1 lost unit Kodachi [f=0018311] [18311] Event [1186.54944,66.4078979,3951.32837]: 1 finished unit Engineer Commander [f=0018384] [18384] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018392] [18392] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018400] [18400] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018406] [18406] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018422] [18422] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018427] [18427] Event [4309.85889,188.649658,431.759857]: 1 lost unit Kodachi [f=0018435] [18435] Event [4816,25.3903198,4720]: 1 finished unit Lotus [f=0018436] [18436] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018452] [18452] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018498] [18498] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018534] [18534] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018538] [18538] Event [2808,21.4526367,4728]: 1 finished unit Solar Collector [f=0018550] [18550] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018559] [18559] Event [4226.79346,185.725922,324.71167]: 1 lost unit Kodachi [f=0018570] [18570] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018578] [18578] Event [864,33.276062,2080]: 1 finished unit Lotus [f=0018630] [18630] Event [4440,188.671875,345.600006]: 0 lost unit Reaver [f=0018645] [18645] Event [4440,188.671875,336]: 0 lost unit Cloakbot Factory [f=0018688] [18688] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018693] [18693] Event [4856,187.843933,312]: 0 finished unit Metal Extractor [f=0018780] [18780] Event [4772.88672,187.282791,354.609222]: 0 lost unit Conjurer [f=0018788] [18788] Event [4755.97119,187.827347,331.922546]: 0 lost unit Conjurer [f=0018836] [18836] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018850] [18850] Event [4912,26.0699463,4640]: 1 finished unit Lotus [f=0018861] [18861] Event [4739.45215,187.875595,420.247375]: 1 lost unit Kodachi [f=0018870] [18870] Event [4856,187.843933,312]: 0 lost unit Metal Extractor [f=0018917] [18917] Event [4757.2915,188.770157,475.072327]: 1 lost unit Kodachi [f=0018969] [18969] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0018980] [18980] Event [960,29.291687,2128]: 1 finished unit Lotus [f=0019008] [19008] Event [2784,25.5926514,4608]: 1 finished unit Lotus [f=0019049] [19049] Event [4625.31689,188.671875,868.910095]: 1 lost unit Kodachi [f=0019102] [19102] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019237] [19237] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019260] [19260] Event [4159.77832,66.479187,1375.23584]: 1 lost unit Kodachi [f=0019350] [19350] Event [4076.67065,66.479187,1501.48193]: 0 lost unit Phantom [f=0019350] [19350] Event [1056,27.1490479,2176]: 1 finished unit Lotus [f=0019372] [19372] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019382] [19382] Event [2880,21.7327881,4560]: 1 finished unit Lotus [f=0019439] [19439] Event [3813.48975,61.1177444,1581.72583]: 1 lost unit Kodachi [f=0019440] [19440] Event [3939.03857,66.479187,1594.58521]: 0 lost unit Phantom [f=0019507] [19507] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019642] [19642] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019757] [19757] Event [2976,22.651062,4512]: 1 finished unit Lotus [f=0019777] [19777] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0019912] [19912] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020046] [20046] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020159] so many phantoms [f=0020183] [20183] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020263] [20263] Event [3184,158.602295,4480]: 1 finished unit Lotus [f=0020338] [20338] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020483] [20483] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020630] [20630] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020779] [20779] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020928] [20928] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0020966] [20966] Event [4696,188.671875,664]: 0 lost unit Shieldbot Factory [f=0021066] [21066] Event [4472.52148,187.464401,434.697266]: 1 lost unit Kodachi [f=0021072] [21072] Event [undefined]: kaboom1984 resigned [f=0021072] game_message: kaboom1984 has been destroyed! [f=0021072] game_message: teddmcfred wins! [f=0021072] Submitting stats [f=0021072] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021072] Part| Total Time|Time of the last 0.5s [f=0021072] Draw 35980.52ms 5.05% [f=0021072] Lua::Callins::Synced 39644.31ms 57.14% [f=0021072] Lua::Callins::Unsynced 56370.63ms 8.84% [f=0021072] Lua::CollectGarbage::Synced 21439.34ms 7.29% [f=0021072] Lua::CollectGarbage::Unsynced 21567.28ms 8.16% [f=0021072] Misc::Profiler::AddTime 132.74ms 0.00% [f=0021072] Sim 120525.45ms 73.08% [f=0021072] [21072] Received game_message: kaboom1984 has been destroyed! [f=0021072] [21072] Received game_message: teddmcfred wins! [f=0021073] [21073] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 44,3205,13860,13860,3205,209.641647,4132.10352,4132.10352,209.641647,0,0,0,0,0,0,0,0,154.333374,1106.17603,1106.17603,154.333374,4287.60156,7109.74023,7109.74023,4287.60156,0,1820,1820,0,14,147.745926,147.745926,14,1275,1960,1960,1275,8.02222443,55.8411751,55.8411751,8.02222443,1720,2880,2880,1720,5040,6239.99951,6239.99951,5040,210,7200,7200,210,6600.33301,6840,6840,6600.33301,541.990112,0,0,541.990112,7759.86084,7888.25391,7888.25391,7759.86084 [f=0021073] [21073] Game End Stats Values: 45,2455,14670,14670,2455,209.641647,4392.10938,4392.10938,209.641647,0,0,0,0,0,0,0,0,348.333221,1106.17603,1106.17603,348.333221,4467.60156,7610.94873,7610.94873,4467.60156,0,2090,2090,0,14,136.99852,136.99852,14,1275,1960,1960,1275,12.9333277,55.3337517,55.3337517,12.9333277,970,3420,3420,970,5220,6989.99951,6989.99951,5220,210,7200,7200,210,7350.33301,7020,7020,7350.33301,644.983826,0,0,644.983826,8267.82715,8147.00391,8147.00391,8267.82715 [f=0021073] [21073] Game End Stats Values: 46,2455,15210,15210,2455,209.641647,4631.88379,4631.88379,209.641647,0,0,0,0,0,0,0,0,365.666534,1106.17603,1106.17603,365.666534,4467.60156,7610.94873,7610.94873,4467.60156,0,2090,2090,0,14,135.127472,135.127472,14,1275,1960,1960,1275,6.2888875,53.9850044,53.9850044,6.2888875,970,3960,3960,970,5220,6989.99951,6989.99951,5220,210,7200,7200,210,7350.33301,7020,7020,7350.33301,644.983826,0,0,644.983826,8267.82715,8225.75391,8225.75391,8267.82715 [f=0021073] [21073] Game End Stats Values: 47,2455,15840,15840,2455,209.641647,4879.45654,4879.45654,209.641647,0,0,0,0,0,0,0,0,365.666534,1106.17603,1106.17603,365.666534,4467.60156,7610.94873,7610.94873,4467.60156,0,2180,2180,0,14,131.045197,131.045197,14,1275,1960,1960,1275,6,54.5048866,54.5048866,6,970,4500,4500,970,5220,6989.99951,6989.99951,5220,210,7200,7200,210,7350.33301,7020,7020,7350.33301,644.983826,0,0,644.983826,8267.82715,8304.50391,8304.50391,8267.82715 [f=0021073] [21073] Game End Stats Values: 48,2455,16020,16020,2455,209.641647,5090.61426,5090.61426,209.641647,0,0,0,0,0,0,0,0,365.666534,1106.17603,1106.17603,365.666534,4661.03125,8650.08594,8650.08594,4661.03125,0,2180,2180,0,14,129.744644,129.744644,14,1275,1960,1960,1275,6,54.2429276,54.2429276,6,970,4680,4680,970,5400,7182,7182,5400,210,7200,7200,210,7542.3335,7200,7200,7542.3335,644.983826,0,0,644.983826,9307.67969,8608.00977,8608.00977,9307.67969 [f=0021077] [21077] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0021087] [21087] Event [4582.18506,188.671875,649.407227]: 0 lost unit Strike Commander [f=0021098] [21098] Event [4472,188.671875,152]: 0 lost unit Solar Collector [f=0021098] [21098] Event [4664,188.910828,376]: 0 lost unit Caretaker [f=0021100] [21100] Event [4392,188.60672,152]: 0 lost unit Solar Collector [f=0021100] [21100] Event [4264,188.694916,152]: 0 lost unit Solar Collector [f=0021227] [21227] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0021298] Player teddmcfred left the game: normal quit [f=0021298] [21298] Event [undefined]: teddmcfred quit [f=0021323] Spectator kaboom1984 left the game: normal quit [f=0021323] [21323] Event [undefined]: kaboom1984 quit [f=0021329] No clients connected, shutting down server [f=0021329] Server shutdown [f=0021377] [21377] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0021528] [21528] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0021531] [21531] Event [1186.54944,66.4078979,3951.32837]: 1 finished unit Engineer Commander [f=0021666] [21666] Event [364,189.991882,4480]: 1 finished unit Kodachi [f=0021696] Autoquit sending quit command. [f=0021696] [QuitAction] user exited to system [f=0021696] [SpringApp::Kill][1] fromRun=1 [f=0021696] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021696] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021696] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021696] [ThreadPool::SetThreadCount][2] workers=0 [f=0021696] [SpringApp::Kill][2] [f=0021696] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021696] [Game::KillLua][3] dtor=0 luaUI=0x513441d0 [f=0021696] Start widgetHandler:Shutdown [f=0021696] Shutdown - SaveOrderList Complete [f=0021696] Writing last game win data [f=0021696] Shutdown - SaveConfigData Complete [f=0021696] Shutdown Widget - Chili Highlight [f=0021696] Shutdown Widget - Save/Load API [f=0021696] Shutdown Widget - Draw After Chili [f=0021696] Shutdown Widget - EPIC Menu [f=0021696] Shutdown Widget - Chili Minimap [f=0021696] Shutdown Widget - Chili Widget Selector [f=0021696] Shutdown Widget - Local Team Colors [f=0021696] Shutdown Widget - Display Keys 2 [f=0021696] Shutdown Widget - Save Game Menu [f=0021696] Shutdown Widget - HealthBars [f=0021696] Shutdown Widget - Noises [f=0021696] Shutdown Widget - Unit Icons [f=0021696] Shutdown Widget - Win Counter [f=0021696] Shutdown Widget - BuildETA [f=0021696] Shutdown Widget - SpringRTS Replay Stats [f=0021696] Shutdown Widget - Modular Comm Info [f=0021696] Shutdown Widget - CameraShake [f=0021696] Shutdown Widget - Chili Economy Panel Default [f=0021696] Shutdown Widget - Chili EndGame Window [f=0021696] Shutdown Widget - Chili Nuke Warning [f=0021696] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021696] Shutdown Widget - Chili Spectator Panels [f=0021696] Shutdown Widget - Context Menu [f=0021696] Shutdown Widget - Darkening [f=0021696] Shutdown Widget - MetalFeatures (new) [f=0021696] Shutdown Widget - Defense Range Zero-K [f=0021696] Shutdown Widget - Grab Input [f=0021696] Input grabbing is disabled! [f=0021696] Shutdown Widget - Highlight Geos [f=0021696] Shutdown Widget - Local Widgets Config [f=0021696] Shutdown Widget - MinimapEvents [f=0021696] Shutdown Widget - Missile Silo Range [f=0021696] Shutdown Widget - Point Tracker [f=0021696] Shutdown Widget - Showeco and Grid Drawer [f=0021696] Shutdown Widget - Stereo3D [f=0021696] Shutdown Widget - Music Player v2 [f=0021696] Shutdown Widget - State Reverse and Latency [f=0021696] Shutdown Widget - Attack AoE [f=0021696] Shutdown Widget - Map Edge Extension [f=0021696] Shutdown Widget - Selection Send [f=0021696] Shutdown Widget - LupsManager [f=0021696] Shutdown Widget - Newton Firezone [f=0021696] Shutdown Widget - Chili Pro Console [f=0021696] Shutdown Widget - Lasso Terraform GUI [f=0021696] Shutdown Widget - Chili Framework [f=0021696] Shutdown Widget - Lups [f=0021696] Shutdown Widget - Mex Placement Handler [f=0021696] Shutdown Widget - Custom Markers [f=0021696] Shutdown Widget - Chili Core Selector [f=0021696] Shutdown Widget - Select Keys [f=0021696] Shutdown Widget - Pause Screen [f=0021696] Shutdown Widget - Layout Handler [f=0021696] Shutdown Widget - Persistent Build Height [f=0021696] Shutdown Widget - Text To Speech Control [f=0021696] End widgetHandler:Shutdown [f=0021696] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3422049,345527051} {int,ext,rec}Allocs={28872483,0,0} {chunk,block}Bytes={345527051,0} [f=0021696] [Game::KillLua][1] dtor=0 luaGaia=0x513444f0 [f=0021696] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3156646,329915194} {int,ext,rec}Allocs={28872484,0,0} {chunk,block}Bytes={329915194,0} [f=0021696] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3156646,329915194} {int,ext,rec}Allocs={28872484,0,0} {chunk,block}Bytes={329915194,0} [f=0021696] [Game::KillLua][2] dtor=0 luaRules=0x51832210 [f=0021696] Start gadgetHandler:Shutdown [f=0021696] Shutdown - StartSetup [f=0021696] Shutdown - UnitMorph [f=0021696] Shutdown - Carrier Drones [f=0021696] Shutdown - LupsNanoSpray [f=0021696] Shutdown - Missile Silo Controller [f=0021696] Shutdown - Modular Comm Info [f=0021696] Shutdown - Terrain Texture Handler [f=0021696] Shutdown - UnitCloakShield [f=0021696] Shutdown - Starlight Handler [f=0021696] End gadgetHandler:Shutdown [f=0021696] Start gadgetHandler:Shutdown [f=0021696] Shutdown - Save/Load [f=0021696] Shutdown - Teleport Throw [f=0021696] Shutdown - UnitMorph [f=0021696] Shutdown - Modular Comm Info [f=0021696] Shutdown - Retreat Command [f=0021696] Shutdown - Shockwaves [f=0021696] Shutdown - UnitCloakShield [f=0021696] Shutdown - Lups Cloak FX [f=0021696] Shutdown - Lups [f=0021696] Shutdown - Lups Shield [f=0021696] End gadgetHandler:Shutdown [f=0021696] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28872515,0,0} {chunk,block}Bytes={0,0} [f=0021696] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28872515,0,0} {chunk,block}Bytes={0,0} [f=0021696] [Game::KillLua][4] dtor=0 [f=0021696] [Game::~CGame][1] [f=0021696] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021696] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021696] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021696] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021696] [Game::KillLua][4] dtor=1 [f=0021696] [Game::KillMisc][1] [f=0021696] [Game::KillMisc][2] [f=0021696] [Game::KillMisc][3] [f=0021696] [Game::KillRendering][1] [f=0021696] [3DOParser::Kill] allocated 137 pieces [f=0021696] [S3OParser::Kill] allocated 2739 pieces [f=0021696] [AssParser::Kill] allocated 233 pieces [f=0021696] [Game::KillInterface][1] [f=0021696] [Game::KillInterface][2] [f=0021696] [Game::KillSimulation][1] [f=0021696] [Game::KillSimulation][2] [f=0021696] [CCollisionHandler] dis-/continuous tests: 0/28626 [f=0021696] [Game::KillSimulation][3] [f=0021696] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021696] [~CPathCache(20x20)] cacheHits=136 hitPercentage=39% numHashColls=0 maxCacheSize=12 [f=0021696] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021696] [~CPathCache(40x40)] cacheHits=58 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021696] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021696] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021696] [LosHandler::Kill] raycast instance cache-{hits,misses}={14156,12959}; shared=2%; cached=50% [f=0021696] [Game::KillSimulation][4] [f=0021696] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021696] [Game::~CGame][2] [f=0021696] [Game::~CGame][3] [f=0021696] [SpringApp::Kill][3] [f=0021696] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228950 bytes sent 210471 bytes recv'd [f=0021696] [SpringApp::Kill][4] font=0x4512eaa0 [f=0021696] [SpringApp::Kill][5] [f=0021696] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x451f3620) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=10113ms file="luaui/widgets/api_preselection.lua" indx=3808 inflSize=6kb readTime=1881ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=524ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=324ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=216ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=156ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=113ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=108ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=89ms file="luaui/widgets/gui_chili_share.lua" indx=4620 inflSize=49kb readTime=60ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=60ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62617296 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x452809c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45421a00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451f3460) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f75a0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]