[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fOQEYZENwd/springsettings.1028307.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff648092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5549 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1028307/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 983ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a2de80] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a2de80] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 407ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5458ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5842ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 78ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 61ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 1492ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 1295ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1028307/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3783ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1028307/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d5f6f0,0x50cf6e70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 245bfc5f19e15dac716e55a84e5162e7 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000ed7c9e50,00000000dd8ab1a0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Me! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x48fa5fe0,0x8f926930}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [490,191.734375,688]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4685,187.599594,3871]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2190, userid: 503946 [f=0000000] [0] SausageandMash, team: 0, elo:1932, userid: 458416 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [600,192.908707,584]: 0 finished unit Shieldbot Factory [f=0000027] [27] Event [4680,192.637863,3736]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0000256] [256] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000342] [342] Event [376,192.6474,760]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [456,192.578735,824]: 0 finished unit Wind/Tidal Generator [f=0000446] [446] Event [4616,192.616882,3896]: 1 finished unit Solar Collector [f=0000468] [468] Event [612,192.937317,584]: 0 finished unit Convict [f=0000522] [522] Event [312,188.916626,808]: 0 finished unit Wind/Tidal Generator [f=0000676] [676] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000711] [711] Event [612,192.937317,584]: 0 finished unit Bandit [f=0000826] [826] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0000951] [951] Event [612,192.937317,584]: 0 finished unit Bandit [f=0000994] [994] Event [4856,192.937317,4072]: 1 finished unit Solar Collector [f=0001259] [1259] Event [612,192.937317,584]: 0 finished unit Bandit [f=0001538] [1538] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001627] [1627] Event [4680.03662,191.063538,3712]: 1 finished unit Constable [f=0001697] [1697] Event [4840,192.937317,4152]: 1 finished unit Wind/Tidal Generator [f=0001732] [1732] Event [612,192.937317,584]: 0 finished unit Convict [f=0001767] hi glhf [f=0001978] [1978] Event [4696,192.754211,4072]: 1 finished unit Solar Collector [f=0001992] [1992] Event [2814.02881,44.0022545,1358.33081]: 0 lost unit Bandit [f=0002011] [2011] Event [612,192.937317,584]: 0 finished unit Bandit [f=0002166] [2166] Event [2888.4978,52.1835213,1464.50037]: 0 lost unit Bandit [f=0002207] [2207] Event [4888,192.601624,3944]: 1 finished unit Solar Collector [f=0002258] [2258] Event [4680.03662,191.063538,3712]: 1 finished unit Constable [f=0002287] [2287] Event [612,192.937317,584]: 0 finished unit Bandit [f=0002455] [2455] Event [4808,192.937317,3992]: 1 finished unit Solar Collector [f=0002460] [2460] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0002672] [2672] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0002723] [2723] Event [904,192.929688,200]: 0 finished unit Wind/Tidal Generator [f=0002797] [2797] Event [612,192.937317,584]: 0 finished unit Bandit [f=0002856] [2856] Event [2233.71143,56.7932816,563.39624]: 0 lost unit Bandit [f=0002941] [2941] Event [840,189.404907,248]: 0 finished unit Wind/Tidal Generator [f=0002980] [2980] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0003039] [3039] Event [612,192.937317,584]: 0 finished unit Bandit [f=0003166] [3166] Event [840,192.441406,344]: 0 finished unit Wind/Tidal Generator [f=0003405] [3405] Event [612,192.937317,584]: 0 finished unit Convict [f=0003559] [3559] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0003646] [3646] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0003786] [3786] Event [612,192.937317,584]: 0 finished unit Bandit [f=0003863] [3863] Event [4792,187.711182,3864]: 1 finished unit Caretaker [f=0003932] [3932] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0004035] [4035] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004095] [4095] Event [3981.15625,41.3909302,2712.56274]: 0 lost unit Bandit [f=0004098] [4098] Event [3963.32935,41.226944,2705.19775]: 0 lost unit Bandit [f=0004121] [4121] Event [612,192.937317,584]: 0 finished unit Bandit [f=0004128] [4128] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0004183] [4183] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004230] [4230] Event [723.465332,163.969482,2001.79419]: 1 lost unit Pyro [f=0004383] [4383] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0004401] [4401] Event [612,192.937317,584]: 0 finished unit Bandit [f=0004471] [4471] Event [752,157.422485,1984]: 0 finished unit Lotus [f=0004550] [4550] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0004643] [4643] Event [612,192.937317,584]: 0 finished unit Bandit [f=0004776] [4776] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0004886] [4886] Event [612,192.937317,584]: 0 finished unit Bandit [f=0004960] [4960] Event [1312,191.579285,496]: 0 finished unit Lotus [f=0004990] [4990] Event [408,192.723694,2200]: 0 finished unit Solar Collector [f=0005034] [5034] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0005115] [5115] Event [612,192.937317,584]: 0 finished unit Bandit [f=0005175] [5175] Event [1240,192.39563,504]: 0 finished unit Wind/Tidal Generator [f=0005260] [5260] Event [248,192.876282,2072]: 0 finished unit Solar Collector [f=0005349] [5349] Event [3108.37427,77.2477951,1933.25427]: 0 lost unit Bandit [f=0005374] [5374] Event [612,192.937317,584]: 0 finished unit Bandit [f=0005421] [5421] Event [1310.49731,167.826447,782.614807]: 0 lost unit Bandit [f=0005423] [5423] Event [1160,193.089905,552]: 0 finished unit Wind/Tidal Generator [f=0005468] [5468] Event [360,192.365112,2088]: 0 finished unit Solar Collector [f=0005485] [5485] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0005511] [5511] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0005552] [5552] Event [928.734558,228.211563,653.941101]: 0 lost unit Bandit [f=0005568] [5568] Event [1286.33289,170.17894,788.195007]: 0 lost unit Bandit [f=0005621] [5621] Event [612,192.937317,584]: 0 finished unit Bandit [f=0005628] [5628] Event [840,192.441406,344]: 0 lost unit Wind/Tidal Generator [f=0005631] [5631] Event [634.5,192.937317,584]: 0 lost unit Bandit [f=0005640] [5640] Event [612,192.934875,584]: 0 lost unit Bandit [f=0005666] [5666] Event [612,192.934265,584]: 0 lost unit Bandit [f=0005683] [5683] Event [612,192.934265,584]: 0 lost unit Bandit [f=0005685] [5685] Event [1064,208.768311,600]: 0 finished unit Wind/Tidal Generator [f=0005695] [5695] Event [612,192.934265,584]: 0 lost unit Bandit [f=0005719] [5719] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005735] [5735] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005748] [5748] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005760] [5760] Event [726.146423,192.92485,530.921021]: 0 lost unit Bandit [f=0005762] [5762] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005775] [5775] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005785] [5785] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0005792] [5792] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005805] [5805] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005820] [5820] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005835] [5835] Event [612,192.937317,584]: 0 lost unit Bandit [f=0005839] [5839] Event [600,192.937317,584]: 0 lost unit Shieldbot Factory [f=0005880] [5880] Event [1064,208.768311,600]: 0 lost unit Wind/Tidal Generator [f=0005881] [5881] Event [376,192.6474,760]: 0 lost unit Wind/Tidal Generator [f=0005895] [5895] Event [508.161072,190.702271,523.117615]: 0 lost unit Bandit [f=0005915] [5915] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0005923] [5923] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0005931] [5931] Event [312,188.976135,808]: 0 lost unit Wind/Tidal Generator [f=0005947] [5947] Event [456,192.648315,824]: 0 lost unit Wind/Tidal Generator [f=0006027] pyros are just ridiculous [f=0006128] [6128] Event [undefined]: SausageandMash resigned [f=0006128] game_message: SausageandMash has been destroyed! [f=0006128] game_message: Chirbolg wins! [f=0006128] Submitting stats [f=0006128] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006128] Part| Total Time|Time of the last 0.5s [f=0006128] Draw 7611.37ms 30.40% [f=0006128] Lua::Callins::Synced 11996.97ms 10.20% [f=0006128] Lua::Callins::Unsynced 15621.00ms 41.50% [f=0006128] Lua::CollectGarbage::Synced 3011.95ms 1.50% [f=0006128] Lua::CollectGarbage::Unsynced 1738.80ms 0.50% [f=0006128] Misc::Profiler::AddTime 25.24ms 0.00% [f=0006128] Sim 16114.85ms 44.50% [f=0006128] [6128] Received game_message: SausageandMash has been destroyed! [f=0006128] [6128] Received game_message: Chirbolg wins! [f=0006129] [6129] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006129] [6129] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006129] [6129] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006129] [6129] Game End Stats Values: 2,2135,2135,2135,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.58278799,7.4666667,7.4666667,7.58278799,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,0,0,0,0,0,0,0,860,860,860,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006129] [6129] Game End Stats Values: 3,2365,2445,2445,2365,0.5703153,0.00018911,0.00018911,0.5703153,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3163567,9.86666679,9.86666679,10.3163567,1275,1275,1275,1275,8.03802109,8.80001259,8.80001259,8.03802109,75,220,220,75,0,0,0,0,1015,950,950,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006129] [6129] Game End Stats Values: 4,2515,2515,2515,2515,2.8355217,3.018574,3.018574,2.8355217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6072264,11.333333,11.333333,10.6072264,1275,1275,1275,1275,8.70656967,10.2012262,10.2012262,8.70656967,225,220,220,225,0,0,0,0,1015,1020,1020,1015,8.33333111,0,0,8.33333111,0,0,0,0,0,0,0,0 [f=0006129] [6129] Game End Stats Values: 5,2635,2780,2780,2635,7.39507103,6.91276264,6.91276264,7.39507103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6108084,12.0582561,12.0582561,10.6108084,1275,1275,1275,1275,8.30397034,11.1929464,11.1929464,8.30397034,225,220,220,225,0,0,0,0,1135,1285,1285,1135,8.33333111,0,0,8.33333111,0,0,0,0,0,0,0,0 [f=0006129] [6129] Game End Stats Values: 6,2560,2920,2920,2560,12.7878284,8.011549,8.011549,12.7878284,0,0,0,0,0,0,0,0,0,0,0,0,58.8746376,150.000153,150.000153,58.8746376,0,0,0,0,10.9387331,14.049572,14.049572,10.9387331,1275,1275,1275,1275,8.3595171,15.4065733,15.4065733,8.3595171,150,220,220,150,0,150,150,0,1135,1425,1425,1135,158.333328,0,0,158.333328,0,70.2332916,70.2332916,0,150.000153,58.8746376,58.8746376,150.000153 [f=0006129] [6129] Game End Stats Values: 7,2815,3130,3130,2815,17.646471,17.2487011,17.2487011,17.646471,0,0,0,0,0,0,0,0,0,0,0,0,104.368629,201.984024,201.984024,104.368629,0,0,0,0,11.7038889,18.1707325,18.1707325,11.7038889,1275,1275,1275,1275,11.5016794,15.9491291,15.9491291,11.5016794,225,220,220,225,0,150,150,0,1315,1635,1635,1315,158.333328,0,0,158.333328,53.9000435,120.399193,120.399193,53.9000435,201.984024,104.368629,104.368629,201.984024 [f=0006129] [6129] Game End Stats Values: 8,2960,3350,3350,2960,19.3603783,39.1045609,39.1045609,19.3603783,0,0,0,0,0,0,0,0,0,0,0,0,160.567093,274.577271,274.577271,160.567093,0,0,0,0,12.713872,19.1577377,19.1577377,12.713872,1275,1275,1275,1275,16.347578,17.2459297,17.2459297,16.347578,300,440,440,300,0,225,225,0,1385,1635,1635,1385,233.333328,0,0,233.333328,96.8173676,157.148712,157.148712,96.8173676,274.577271,163.24321,163.24321,274.577271 [f=0006129] [6129] Game End Stats Values: 9,3205,3350,3350,3205,21.4826145,57.8653831,57.8653831,21.4826145,0,0,0,0,0,0,0,0,0,0,0,0,160.567093,344.123291,344.123291,160.567093,0,0,0,0,12.725152,18.8191757,18.8191757,12.725152,1275,1275,1275,1275,14.6414757,16.1284866,16.1284866,14.6414757,300,440,440,300,0,225,225,0,1630,1635,1635,1630,233.333328,0,0,233.333328,141.41713,195.649887,195.649887,141.41713,344.123291,163.24321,163.24321,344.123291 [f=0006129] [6129] Game End Stats Values: 10,3460,3750,3750,3460,22.6267643,57.8653831,57.8653831,22.6267643,0,0,0,0,0,0,0,0,0,0,0,0,160.567093,344.123291,344.123291,160.567093,0,0,0,0,13.7663565,18.9640274,18.9640274,13.7663565,1275,1275,1275,1275,18.8207035,15.3333197,15.3333197,18.8207035,375,660,660,375,0,225,225,0,1810,1815,1815,1810,233.333328,0,0,233.333328,238.551407,245.818085,245.818085,238.551407,344.123291,163.24321,163.24321,344.123291 [f=0006129] [6129] Game End Stats Values: 11,3640,3860,3860,3640,25.1582546,63.4066925,63.4066925,25.1582546,0,0,0,0,0,0,0,0,0,0,0,0,284.22644,424.797394,424.797394,284.22644,90,0,0,90,21.4505386,20.2422543,20.2422543,21.4505386,1275,1275,1275,1275,21.5020828,17.2138481,17.2138481,21.5020828,375,680,680,375,220,375,375,220,1900,1905,1905,1900,383.333313,220,220,383.333313,297.466431,284.20285,284.20285,297.466431,509.256683,289.578674,289.578674,509.256683 [f=0006129] [6129] Game End Stats Values: 12,3790,4170,4170,3790,30.5464325,73.2577515,73.2577515,30.5464325,0,0,0,0,0,0,0,0,0,0,0,0,332.396545,541.557861,541.557861,332.396545,90,0,0,90,21.952776,20.3257999,20.3257999,21.952776,1275,1275,1275,1275,23.870306,18.523386,18.523386,23.870306,525,900,900,525,220,375,375,220,1900,1995,1995,1900,383.333313,220,220,383.333313,335.633453,345.887756,345.887756,335.633453,670.71521,337.748779,337.748779,670.71521 [f=0006129] [6129] Game End Stats Values: 13,4130,4410,4410,4130,32.7555237,76.6709442,76.6709442,32.7555237,0,0,0,0,0,0,0,0,0,0,0,0,343.101013,655.876282,655.876282,343.101013,180,0,0,180,22.2718697,19.9421597,19.9421597,22.2718697,1275,1275,1275,1275,23.4805889,21.0608578,21.0608578,23.4805889,600,1140,1140,600,220,450,450,220,2075,1995,1995,2075,458.333313,220,220,458.333313,360.719849,398.221619,398.221619,360.719849,785.03363,348.453247,348.453247,785.03363 [f=0006129] [6129] Game End Stats Values: 14,3325,4720,4720,3325,50.5617104,79.8879623,79.8879623,50.5617104,0,0,0,0,0,0,0,0,0,0,0,0,473.064941,1785.89209,1785.89209,473.064941,180,0,0,180,27.6741199,19.8704243,19.8704243,27.6741199,1275,1275,1275,1275,25.6648369,21.181118,21.181118,25.6648369,300,1360,1360,300,220,1585.6665,1585.6665,220,1570,2085,2085,1570,1593.99988,220,220,1593.99988,415.635071,450.885071,450.885071,415.635071,1920.91553,483.769409,483.769409,1920.91553 [f=0006129] [6129] Game End Stats Values: 15,3110,4830,4830,3110,82.5298691,80.6095047,80.6095047,82.5298691,0,0,0,0,0,0,0,0,92.3656311,0,0,92.3656311,499.826111,2004.57373,2004.57373,499.826111,180,0,0,180,21.2841091,19.2778625,19.2778625,21.2841091,1275,1275,1275,1275,30.1801262,21.3054752,21.3054752,30.1801262,225,1380,1380,225,220,1800.6665,1800.6665,220,1430,2175,2175,1430,1808.99988,440,440,1808.99988,441.720551,466.550781,466.550781,441.720551,2220.43091,543.684448,543.684448,2220.43091 [f=0006146] [6146] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0006177] [6177] Event [648,192.937317,1384]: 0 lost unit Metal Extractor [f=0006260] [6260] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0006264] Player Chirbolg left the game: normal quit [f=0006264] [6264] Event [undefined]: Chirbolg quit [f=0006414] No clients connected, shutting down server [f=0006414] Server shutdown [f=0006633] [6633] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0006992] [6992] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0007368] [7368] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0007727] [7727] Event [4680.03662,191.063538,3712]: 1 finished unit Pyro [f=0008102] [8102] Event [4680.03662,191.063538,3712]: 1 finished unit Moderator [f=0008197] Autoquit sending quit command. [f=0008197] [QuitAction] user exited to system [f=0008197] [SpringApp::Kill][1] fromRun=1 [f=0008197] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008197] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008197] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008197] [ThreadPool::SetThreadCount][2] workers=0 [f=0008197] [SpringApp::Kill][2] [f=0008197] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008197] [Game::KillLua][3] dtor=0 luaUI=0x6288a290 [f=0008197] Start widgetHandler:Shutdown [f=0008197] Shutdown - SaveOrderList Complete [f=0008197] Writing last game win data [f=0008197] Shutdown - SaveConfigData Complete [f=0008197] Shutdown Widget - Chili Highlight [f=0008197] Shutdown Widget - Save/Load API [f=0008197] Shutdown Widget - Draw After Chili [f=0008197] Shutdown Widget - EPIC Menu [f=0008197] Shutdown Widget - Chili Minimap [f=0008197] Shutdown Widget - Chili Widget Selector [f=0008197] Shutdown Widget - Local Team Colors [f=0008197] Shutdown Widget - Display Keys 2 [f=0008197] Shutdown Widget - Save Game Menu [f=0008197] Shutdown Widget - HealthBars [f=0008197] Shutdown Widget - Noises [f=0008197] Shutdown Widget - Unit Icons [f=0008197] Shutdown Widget - Win Counter [f=0008197] Shutdown Widget - BuildETA [f=0008197] Shutdown Widget - SpringRTS Replay Stats [f=0008197] Shutdown Widget - Modular Comm Info [f=0008197] Shutdown Widget - CameraShake [f=0008197] Shutdown Widget - Chili Economy Panel Default [f=0008197] Shutdown Widget - Chili EndGame Window [f=0008197] Shutdown Widget - Chili Nuke Warning [f=0008197] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008197] Shutdown Widget - Chili Spectator Panels [f=0008197] Shutdown Widget - Context Menu [f=0008197] Shutdown Widget - Darkening [f=0008197] Shutdown Widget - MetalFeatures (new) [f=0008197] Shutdown Widget - Defense Range Zero-K [f=0008197] Shutdown Widget - Grab Input [f=0008197] Input grabbing is disabled! [f=0008197] Shutdown Widget - Highlight Geos [f=0008197] Shutdown Widget - Local Widgets Config [f=0008197] Shutdown Widget - MinimapEvents [f=0008197] Shutdown Widget - Missile Silo Range [f=0008197] Shutdown Widget - Point Tracker [f=0008197] Shutdown Widget - Showeco and Grid Drawer [f=0008197] Shutdown Widget - Stereo3D [f=0008197] Shutdown Widget - Music Player v2 [f=0008197] Shutdown Widget - State Reverse and Latency [f=0008197] Shutdown Widget - Attack AoE [f=0008197] Shutdown Widget - UnitShapes [f=0008197] Shutdown Widget - Map Edge Extension [f=0008197] Shutdown Widget - Selection Send [f=0008197] Shutdown Widget - LupsManager [f=0008197] Shutdown Widget - Newton Firezone [f=0008197] Shutdown Widget - Chili Pro Console [f=0008197] Shutdown Widget - Lasso Terraform GUI [f=0008197] Shutdown Widget - Chili Framework [f=0008197] Shutdown Widget - Lups [f=0008197] Shutdown Widget - Mex Placement Handler [f=0008197] Shutdown Widget - Custom Markers [f=0008197] Shutdown Widget - Chili Core Selector [f=0008197] Shutdown Widget - Select Keys [f=0008197] Shutdown Widget - Pause Screen [f=0008197] Shutdown Widget - Layout Handler [f=0008197] Shutdown Widget - Persistent Build Height [f=0008197] Shutdown Widget - Text To Speech Control [f=0008197] End widgetHandler:Shutdown [f=0008197] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1262900,139484893} {int,ext,rec}Allocs={20078437,0,0} {chunk,block}Bytes={139484893,0} [f=0008197] [Game::KillLua][1] dtor=0 luaGaia=0x50cf6e70 [f=0008197] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1118992,129945148} {int,ext,rec}Allocs={20078438,0,0} {chunk,block}Bytes={129945148,0} [f=0008197] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1118992,129945148} {int,ext,rec}Allocs={20078438,0,0} {chunk,block}Bytes={129945148,0} [f=0008197] [Game::KillLua][2] dtor=0 luaRules=0x50d5f6f0 [f=0008197] Start gadgetHandler:Shutdown [f=0008197] Shutdown - StartSetup [f=0008197] Shutdown - UnitMorph [f=0008197] Shutdown - Carrier Drones [f=0008197] Shutdown - LupsNanoSpray [f=0008197] Shutdown - Missile Silo Controller [f=0008197] Shutdown - Modular Comm Info [f=0008197] Shutdown - Terrain Texture Handler [f=0008197] Shutdown - UnitCloakShield [f=0008197] Shutdown - Starlight Handler [f=0008197] End gadgetHandler:Shutdown [f=0008197] Start gadgetHandler:Shutdown [f=0008197] Shutdown - Save/Load [f=0008197] Shutdown - Teleport Throw [f=0008197] Shutdown - UnitMorph [f=0008197] Shutdown - Modular Comm Info [f=0008197] Shutdown - Retreat Command [f=0008197] Shutdown - Shockwaves [f=0008197] Shutdown - UnitCloakShield [f=0008197] Shutdown - Lups Cloak FX [f=0008197] Shutdown - Lups [f=0008197] Shutdown - Lups Shield [f=0008197] End gadgetHandler:Shutdown [f=0008197] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20078469,0,0} {chunk,block}Bytes={0,0} [f=0008197] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20078469,0,0} {chunk,block}Bytes={0,0} [f=0008197] [Game::KillLua][4] dtor=0 [f=0008197] [Game::~CGame][1] [f=0008197] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008197] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008197] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008197] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008197] [Game::KillLua][4] dtor=1 [f=0008197] [Game::KillMisc][1] [f=0008197] [Game::KillMisc][2] [f=0008197] [Game::KillMisc][3] [f=0008197] [Game::KillRendering][1] [f=0008197] [3DOParser::Kill] allocated 137 pieces [f=0008197] [S3OParser::Kill] allocated 2720 pieces [f=0008197] [AssParser::Kill] allocated 222 pieces [f=0008197] [Game::KillInterface][1] [f=0008197] [Game::KillInterface][2] [f=0008197] [Game::KillSimulation][1] [f=0008197] [Game::KillSimulation][2] [f=0008197] [CCollisionHandler] dis-/continuous tests: 0/399657 [f=0008197] [Game::KillSimulation][3] [f=0008197] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008197] [~CPathCache(20x20)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=3 [f=0008197] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008197] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008197] [LosHandler::Kill] raycast instance cache-{hits,misses}={1115,2990}; shared=4%; cached=23% [f=0008197] [Game::KillSimulation][4] [f=0008197] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008197] [Game::~CGame][2] [f=0008197] [Game::~CGame][3] [f=0008197] [SpringApp::Kill][3] [f=0008197] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 87404 bytes sent 88444 bytes recv'd [f=0008197] [SpringApp::Kill][4] font=0x449b7aa0 [f=0008197] [SpringApp::Kill][5] [f=0008197] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44a25ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=10318ms file="gamedata/modularcomms/weapons/heavy_disruptor.lua" indx=883 inflSize=1kb readTime=985ms file="objects3d/chicken_digger.s3o" indx=4946 inflSize=26kb readTime=120ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=116ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=113ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=105ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=75ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=74ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=57ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=55ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 51771235 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44b5bd70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b4b9d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a340f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff648092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]