[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4Gtmo5EFTb/springsettings.1028264.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 527ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2288092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1028264/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 507ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a2ad00] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a2ad00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 478ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2380ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 280ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 317ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1028264/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2688ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1028264/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5208caf0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a845fc5fa6a16adb600f7b5bdbab37ef [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000ed7c9e50,0000000000000000}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={0000000093e35ac0,0000000000000000}]" [f=-000001] Allies: I choose: Me! [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] [0] Event [981,267.450073,287]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4127,267.450439,4556]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:1922, userid: 458416 [f=0000000] [0] JackLander, team: 0, elo:1681, userid: 513030 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4008,267.441101,4568]: 1 finished unit Jumpbot Factory [f=0000075] [75] Event [1040,267.446533,480]: 0 finished unit Tank Foundry [f=0000211] gl hf [f=0000434] [434] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000540] [540] Event [4008.03687,265.980988,4544]: 1 finished unit Constable [f=0000631] [631] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000660] [660] Event [1032,267.446533,168]: 0 finished unit Solar Collector [f=0000689] [689] Event [998.306763,344.446533,290.613586]: 0 finished unit Firefly [f=0000810] [810] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0001025] [1025] Event [1032,267.932129,264]: 0 finished unit Solar Collector [f=0001096] [1096] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0001219] [1219] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0001352] [1352] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0001756] [1756] Event [232,310.317993,104]: 0 finished unit Wind/Tidal Generator [f=0001758] [1758] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001967] [1967] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0002074] [2074] Event [136,310.375977,168]: 0 finished unit Wind/Tidal Generator [f=0002215] [2215] Event [1040,268.766541,508]: 0 finished unit Welder [f=0002299] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=0002299] > SPRINGIE:User TheWarning|roost|5_5||False|AtoSen||IN [f=0002319] Connection attempt from TheWarning [f=0002319] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002319] -> Connection established (given id 2) [f=0002332] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0002332] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002641] [2641] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0002686] [2686] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002949] [2949] Event [3903.84814,199.396988,4163.74072]: 0 lost unit Kodachi [f=0002961] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=0002983] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=0002983] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000009f22c070,0000000000000000}]" [f=0003075] [3075] Event [4008.03687,265.980988,4544]: 1 finished unit Constable [f=0003192] [3192] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0003285] [3285] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003346] [3346] Event [4536.88525,308.295929,4469.12939]: 0 lost unit Kodachi [f=0003586] [3586] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0003658] [3658] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0003810] [3810] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0003952] [3952] Event [1992,267.446533,232]: 0 finished unit Solar Collector [f=0004085] [4085] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0004114] [4114] Event [4008.03687,265.980988,4544]: 1 finished unit Constable [f=0004152] [4152] Event [424,318.645874,568]: 0 finished unit Solar Collector [f=0004284] [4284] Event [4520,444.404602,3816]: 1 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0004505] [4505] Event [2113.08081,267.446533,216.764343]: 0 lost unit Welder [f=0004520] [4520] Event [4600,446.216583,3816]: 1 finished unit Wind/Tidal Generator [f=0004549] [4549] Event [424,318.095032,664]: 0 finished unit Solar Collector [f=0004604] [4604] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0004739] [4739] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0004866] [4866] Event [4680,438.062683,3816]: 1 finished unit Wind/Tidal Generator [f=0004930] [4930] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0005196] [5196] Event [4760,434.127045,3800]: 1 finished unit Wind/Tidal Generator [f=0005288] [5288] Event [1040,268.766541,508]: 0 finished unit Kodachi [f=0005444] [5444] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0005477] [5477] Event [4840,443.302917,3800]: 1 finished unit Wind/Tidal Generator [f=0005612] [5612] Event [4024,267.446533,4776]: 1 finished unit Caretaker [f=0005677] [5677] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0005743] [5743] Event [4920,444.404602,3800]: 1 finished unit Wind/Tidal Generator [f=0005880] [5880] Event [600,444.404602,1096]: 0 finished unit Solar Collector [f=0006070] [6070] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0006105] [6105] Event [504,444.404602,1192]: 0 finished unit Solar Collector [f=0006207] [6207] Event [1040,268.766541,508]: 0 finished unit Blitz [f=0006579] [6579] Event [5000,443.353638,3800]: 1 finished unit Wind/Tidal Generator [f=0006647] [6647] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0006701] [6701] Event [3200,97.9393005,3200]: 1 finished unit Lotus [f=0006997] [6997] Event [4536,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [4168,267.446533,4760]: 1 finished unit Caretaker [f=0007105] [7105] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0007120] [7120] Event [1040,268.766541,508]: 0 finished unit Blitz [f=0007293] [7293] Event [4616,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0007305] [7305] Event [4016,76.115799,3088]: 1 finished unit Lotus [f=0007589] [7589] Event [4696,444.25238,3896]: 1 finished unit Wind/Tidal Generator [f=0007628] [7628] Event [3776,267.446533,4848]: 1 finished unit Lotus [f=0007737] [7737] Event [1040,268.766541,508]: 0 finished unit Welder [f=0007812] [7812] Event [950.493713,202.251434,4035.83643]: 1 lost unit Pyro [f=0007873] [7873] Event [4776,444.092957,3896]: 1 finished unit Wind/Tidal Generator [f=0007966] [7966] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0008114] [8114] Event [688,444.404602,1264]: 0 finished unit Advanced Radar [f=0008162] [8162] Event [4856,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0008313] [8313] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0008447] [8447] Event [4936,444.404602,3896]: 1 finished unit Wind/Tidal Generator [f=0008523] [8523] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0008590] [8590] Event [2865.62012,258.103302,4860.0957]: 0 lost unit Kodachi [f=0008594] [8594] Event [2937.94922,267.446533,4850.02246]: 1 lost unit Moderator [f=0008650] [8650] Event [2921.84155,266.573456,4843.604]: 0 lost unit Kodachi [f=0008663] [8663] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0008666] [8666] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0008732] [8732] Event [4664,443.310181,4008]: 1 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [1040,268.766541,508]: 0 finished unit Welder [f=0008862] [8862] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0009008] [9008] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0009013] [9013] Event [1718.64941,97.9393005,1803.65503]: 1 lost unit Moderator [f=0009031] [9031] Event [4744,441.193787,4008]: 1 finished unit Wind/Tidal Generator [f=0009220] [9220] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0009312] [9312] Event [4824,439.1716,4008]: 1 finished unit Wind/Tidal Generator [f=0009315] [9315] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0009358] [9358] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0009575] [9575] Event [728,97.9393005,1800]: 0 finished unit Solar Collector [f=0009598] [9598] Event [4904,438.52655,4008]: 1 finished unit Wind/Tidal Generator [f=0009608] [9608] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0009747] [9747] Event [914.091125,54.2479744,2134.46484]: 1 lost unit Pyro [f=0009827] [9827] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0009873] [9873] Event [3096,97.9393005,3928]: 1 finished unit Caretaker [f=0009955] [9955] Event [616,97.511673,1864]: 0 finished unit Solar Collector [f=0010018] [10018] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0010027] [10027] Event [4984,436.924744,4008]: 1 finished unit Wind/Tidal Generator [f=0010396] [10396] Event [504,97.9393005,1928]: 0 finished unit Solar Collector [f=0010407] [10407] Event [1040,268.766541,508]: 0 finished unit Blitz [f=0010541] [10541] Event [4008.03687,265.980988,4544]: 1 finished unit Placeholder [f=0010813] [10813] Event [4936,421.769348,4088]: 1 finished unit Wind/Tidal Generator [f=0011019] [11019] Event [2088,263.384949,280]: 0 finished unit Metal Extractor [f=0011088] [11088] Event [856,97.9393005,1672]: 0 finished unit Solar Collector [f=0011119] [11119] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0011170] [11170] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0011219] [11219] Event [3016,97.9393005,3624]: 1 finished unit Stinger [f=0011275] [11275] Event [4936,409.288391,4168]: 1 finished unit Wind/Tidal Generator [f=0011310] [11310] Event [1040,268.766541,508]: 0 finished unit Blitz [f=0011477] [11477] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0011572] [11572] Event [4936,396.234894,4248]: 1 finished unit Wind/Tidal Generator [f=0011645] [11645] Event [4432,444.404602,3856]: 1 finished unit Radar Tower [f=0011783] [11783] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0011787] [11787] Event [4174.00391,202.251434,891.138123]: 0 lost unit Kodachi [f=0011896] [11896] Event [4326.66797,202.251434,688.21283]: 1 lost unit Moderator [f=0011910] [11910] Event [4952,377.607727,4328]: 1 finished unit Wind/Tidal Generator [f=0011969] [11969] Event [888,267.446533,456]: 0 finished unit Caretaker [f=0012004] [12004] Event [4491.45996,202.251434,679.603699]: 1 lost unit Moderator [f=0012117] [12117] Event [4008.03687,265.980988,4544]: 1 finished unit Pyro [f=0012276] [12276] Event [1576,106.267166,4632]: 1 finished unit Stardust [f=0012280] [12280] Event [4952,358.33551,4408]: 1 finished unit Wind/Tidal Generator [f=0012489] [12489] Event [4008.03687,265.980988,4544]: 1 finished unit Placeholder [f=0012588] [12588] Event [4952,343.999084,4488]: 1 finished unit Wind/Tidal Generator [f=0012840] [12840] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0012883] [12883] Event [4049.95728,202.251434,1265.49316]: 0 lost unit Kodachi [f=0012933] [12933] Event [4952,329.372803,4568]: 1 finished unit Wind/Tidal Generator [f=0013051] [13051] Event [undefined]: JackLander resigned [f=0013051] game_message: JackLander has been destroyed! [f=0013051] game_message: SausageandMash wins! [f=0013051] Submitting stats [f=0013051] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013051] Part| Total Time|Time of the last 0.5s [f=0013051] Draw 19184.79ms 2.87% [f=0013051] Lua::Callins::Synced 16111.14ms 14.74% [f=0013051] Lua::Callins::Unsynced 31025.78ms 8.21% [f=0013051] Lua::CollectGarbage::Synced 2583.86ms 2.57% [f=0013051] Lua::CollectGarbage::Unsynced 4009.38ms 4.55% [f=0013051] Misc::Profiler::AddTime 48.27ms 0.00% [f=0013051] Sim 35776.01ms 69.83% [f=0013051] [13051] Received game_message: JackLander has been destroyed! [f=0013051] [13051] Received game_message: SausageandMash wins! [f=0013052] [13052] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013052] [13052] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013052] [13052] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 3,2335,2205,2205,2335,0.00741505,0,0,0.00741505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,7.90561438,6.95255947,6.95255947,7.90561438,180,0,0,180,0,0,0,0,860,930,930,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 4,2405,2515,2515,2405,3.02329588,0,0,3.02329588,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,8,11.1999998,1275,1275,1275,1275,8.24225903,9.02903843,9.02903843,8.24225903,180,220,220,180,0,0,0,0,930,1020,1020,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 5,2620,2605,2605,2620,7.60816669,0,0,7.60816669,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.8000193,10.8000193,12,1275,1275,1275,1275,8.34685802,11.1802807,11.1802807,8.34685802,360,220,220,360,0,0,0,0,965,1110,1110,965,0,0,0,0,0,16.8212528,16.8212528,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 6,2855,2825,2825,2855,17.0461845,0,0,17.0461845,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6935768,11.6410217,11.6410217,13.6935768,1275,1275,1275,1275,8.67039967,13.2249699,13.2249699,8.67039967,360,440,440,360,0,0,0,0,1200,1110,1110,1200,0,0,0,0,0,32.2082024,32.2082024,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 7,2945,3045,3045,2945,28.7856064,0,0,28.7856064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5202637,11.4871769,11.4871769,14.5202637,1275,1275,1275,1275,8.82382679,13.3787651,13.3787651,8.82382679,360,660,660,360,0,0,0,0,1290,1110,1110,1290,0,0,0,0,0,49.9013138,49.9013138,0,0,0,0,0 [f=0013052] [13052] Game End Stats Values: 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10,3015,3365,3365,3015,68.5775833,0,0,68.5775833,0,0,0,0,0,0,0,0,0,0,0,0,511.904144,355.487,355.487,511.904144,0,0,0,0,18.8993416,11.6247711,11.6247711,18.8993416,1275,1275,1275,1275,15.5644073,16.0683346,16.0683346,15.5644073,180,660,660,180,0,360,360,0,1540,1430,1430,1540,360,0,0,360,20.1025448,80.0118408,80.0118408,20.1025448,360.000458,579.642029,579.642029,360.000458 [f=0013052] [13052] Game End Stats Values: 11,3265,3630,3630,3265,90.6278992,0,0,90.6278992,0,0,0,0,0,0,0,0,0,0,0,0,573.963379,581.269531,581.269531,573.963379,0,0,0,0,20.1465511,12.1644154,12.1644154,20.1465511,1275,1275,1275,1275,15.63482,17.8871384,17.8871384,15.63482,360,660,660,360,0,360,360,0,1610,1695,1695,1610,360,0,0,360,20.1025448,100.012955,100.012955,20.1025448,585.782959,641.701233,641.701233,585.782959 [f=0013052] [13052] Game End Stats Values: 12,3225,3920,3920,3225,127.780426,0,0,127.780426,0,0,0,0,0,0,0,0,0,0,0,0,576.918579,693.933899,693.933899,576.918579,0,0,0,0,21.3003273,13.2505331,13.2505331,21.3003273,1275,1275,1275,1275,15.2808332,18.3228664,18.3228664,15.2808332,540,880,880,540,0,650,650,0,1390,1765,1765,1390,650,0,0,650,20.1025448,100.013885,100.013885,20.1025448,701.706482,647.611633,647.611633,701.706482 [f=0013052] [13052] Game End Stats Values: 13,3405,3955,3955,3405,157.655869,0,0,157.655869,0,0,0,0,0,0,0,0,0,0,0,0,677.772034,812.08728,812.08728,677.772034,0,0,0,0,20.7499752,15.9677582,15.9677582,20.7499752,1275,1275,1275,1275,14.1152935,18.3227959,18.3227959,14.1152935,720,880,880,720,0,650,650,0,1390,1800,1800,1390,650,0,0,650,20.1025448,100.013885,100.013885,20.1025448,822.296936,748.465088,748.465088,822.296936 [f=0013052] [13052] Game End Stats Values: 14,3495,4425,4425,3495,188.332443,0,0,188.332443,0,0,0,0,0,0,0,0,0,0,0,0,677.772034,812.08728,812.08728,677.772034,0,0,0,0,25.3178196,21.180336,21.180336,25.3178196,1275,1275,1275,1275,17.1349964,18.5178127,18.5178127,17.1349964,720,1100,1100,720,0,650,650,0,1480,2050,2050,1480,650,0,0,650,40.2052116,104.426239,104.426239,40.2052116,822.296936,748.465088,748.465088,822.296936 [f=0013052] [13052] Game End Stats Values: 15,3935,4515,4515,3935,226.871918,0,0,226.871918,0,0,0,0,0,0,0,0,0,0,0,0,762.782043,907.72937,907.72937,762.782043,0,0,0,0,24.3855762,22.9188232,22.9188232,24.3855762,1275,1275,1275,1275,16.7340965,20.27775,20.27775,16.7340965,1020,1100,1100,1020,0,650,650,0,1620,2140,2140,1620,650,0,0,650,40.2052116,120.016815,120.016815,40.2052116,923.246338,833.475098,833.475098,923.246338 [f=0013052] [13052] Game End Stats Values: 16,3935,4880,4880,3935,282.604645,0,0,282.604645,0,0,0,0,0,0,0,0,0,0,0,0,762.782043,907.72937,907.72937,762.782043,0,90,90,0,25.7522907,20.2717686,20.2717686,25.7522907,1275,1275,1275,1275,17.8803158,20.3640022,20.3640022,17.8803158,1020,1340,1340,1020,0,650,650,0,1620,2175,2175,1620,650,0,0,650,40.2052116,120.016815,120.016815,40.2052116,923.246338,833.475098,833.475098,923.246338 [f=0013052] [13052] Game End Stats Values: 17,4235,5335,5335,4235,321.399384,0,0,321.399384,0,0,0,0,0,0,0,0,0,0,0,0,762.782043,907.72937,907.72937,762.782043,0,90,90,0,26.3930073,26.4543266,26.4543266,26.3930073,1275,1275,1275,1275,16.751112,20.3642044,20.3642044,16.751112,1320,1580,1580,1320,0,650,650,0,1620,2390,2390,1620,650,0,0,650,40.2052116,120.019608,120.019608,40.2052116,923.246338,833.475098,833.475098,923.246338 [f=0013052] [13052] Game End Stats Values: 18,4235,5585,5585,4235,360.507385,0,0,360.507385,0,0,0,0,0,0,0,0,0,61.3905334,61.3905334,0,762.782043,907.72937,907.72937,762.782043,0,270,270,0,26.7639484,31.9835548,31.9835548,26.7639484,1275,1275,1275,1275,16.7719955,21.4922905,21.4922905,16.7719955,1320,1580,1580,1320,0,650,650,0,1620,2460,2460,1620,650,0,0,650,40.2052116,138.534348,138.534348,40.2052116,923.246338,833.475098,833.475098,923.246338 [f=0013052] [13052] Game End Stats Values: 19,4435,5640,5640,4435,414.678955,0,0,414.678955,0,0,0,0,0,0,0,0,0,90.4764099,90.4764099,0,982.781921,1001.12585,1001.12585,982.781921,0,270,270,0,26.3672791,38.1698341,38.1698341,26.3672791,1275,1275,1275,1275,17.7762375,22.3266582,22.3266582,17.7762375,1320,1600,1600,1320,220,650,650,220,1820,2495,2495,1820,650,220,220,650,40.2052116,170.232071,170.232071,40.2052116,1026.84265,1053.47522,1053.47522,1026.84265 [f=0013052] [13052] Game End Stats Values: 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22,4955,6565,6565,4955,572.742004,0,0,572.742004,0,0,0,0,0,0,0,0,119.823059,90.4764099,90.4764099,119.823059,1493.47485,1347.20972,1347.20972,1493.47485,0,270,270,0,25.4765892,37.406517,37.406517,25.4765892,1775,1275,1275,1775,20.98419,30.1709614,30.1709614,20.98419,960,2080,2080,960,700,1010,1010,700,2200,2940,2940,2200,1010,700,700,1010,40.2052116,322.011749,322.011749,40.2052116,1415.15723,1640.03638,1640.03638,1415.15723 [f=0013052] [13052] Game End Stats Values: 23,5025,6890,6890,5025,625.124207,0,0,625.124207,0,0,0,0,0,0,0,0,237.083771,90.4764099,90.4764099,237.083771,1713.47485,1421.76892,1421.76892,1713.47485,0,270,270,0,26.8774014,41.7180748,41.7180748,26.8774014,1775,1275,1275,1775,21.7393417,27.4407749,27.4407749,21.7393417,960,2100,2100,960,920,1010,1010,920,2270,3245,3245,2270,1010,920,920,1010,40.2052116,332.778351,332.778351,40.2052116,1520.97412,1860.03638,1860.03638,1520.97412 [f=0013052] [13052] Game End Stats Values: 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26,5625,8200,8200,5625,805.405762,0,0,805.405762,0,0,0,0,0,0,0,0,531.485718,90.4764099,90.4764099,531.485718,1713.47485,1421.76892,1421.76892,1713.47485,0,690,690,0,31.7026711,37.5999832,37.5999832,31.7026711,1775,1275,1275,1775,22.86726,28.6648808,28.6648808,22.86726,1260,2830,2830,1260,920,1010,1010,920,2570,3405,3405,2570,1010,920,920,1010,80.2045593,352.881989,352.881989,80.2045593,1539.69336,1860.03638,1860.03638,1539.69336 [f=0013052] [13052] Game End Stats Values: 27,5925,8565,8565,5925,898.333557,16.2224369,16.2224369,898.333557,0,0,0,0,0,0,0,0,898.743713,90.4764099,90.4764099,898.743713,1713.47485,1642.61682,1642.61682,1713.47485,0,690,690,0,32.8994598,45.4253426,45.4253426,32.8994598,1775,1330,1330,1775,31.8169155,34.2019501,34.2019501,31.8169155,1560,3070,3070,1560,920,1010,1010,920,2570,3475,3475,2570,1010,920,920,1010,160.204559,393.089264,393.089264,160.204559,1760.54126,1860.03638,1860.03638,1760.54126 [f=0013052] [13052] Game End Stats Values: 28,5925,8560,8560,5925,993.991211,49.1970482,49.1970482,993.991211,0,0,0,0,0,0,0,0,1210.03857,90.4764099,90.4764099,1210.03857,2140.48291,1833.62048,1833.62048,2140.48291,0,690,690,0,35.8244667,57.1462975,57.1462975,35.8244667,1775,1330,1330,1775,27.3971996,34.2179031,34.2179031,27.3971996,1380,3030,3030,1380,1400,1190,1190,1400,2750,3510,3510,2750,1190,1400,1400,1190,174.154022,413.192902,413.192902,174.154022,1951.54492,2340.03638,2340.03638,1951.54492 [f=0013052] [13052] Game End Stats Values: 29,5925,9100,9100,5925,1086.52173,86.7084808,86.7084808,1086.52173,0,0,0,0,0,0,0,0,1491.58765,90.4764099,90.4764099,1491.58765,2140.48291,1833.62048,1833.62048,2140.48291,0,910,910,0,38.6548615,57.6089478,57.6089478,38.6548615,1775,1330,1330,1775,28.3921452,33.0707588,33.0707588,28.3921452,1380,3280,3280,1380,1400,1190,1190,1400,2750,3580,3580,2750,1190,1400,1400,1190,200.411835,413.192902,413.192902,200.411835,1951.54492,2340.03638,2340.03638,1951.54492 [f=0013052] [13052] Game End Stats Values: 30,5745,9375,9375,5745,1130.77771,114.477211,114.477211,1130.77771,0,0,0,0,0,0,0,0,1512.97144,90.4764099,90.4764099,1512.97144,2140.48291,2124.04443,2124.04443,2140.48291,0,910,910,0,33.0815277,47.767025,47.767025,33.0815277,1775,1330,1330,1775,23.2387924,32.4212418,32.4212418,23.2387924,1200,3520,3520,1200,1400,1370,1370,1400,2750,3615,3615,2750,1370,1400,1400,1370,200.411835,413.192902,413.192902,200.411835,2241.96899,2340.03638,2340.03638,2241.96899 [f=0013052] [13052] Game End Stats Values: 31,5745,9375,9375,5745,1132.82288,116.02607,116.02607,1132.82288,0,0,0,0,0,0,0,0,1512.97144,90.4764099,90.4764099,1512.97144,2140.48291,2124.04443,2124.04443,2140.48291,0,910,910,0,32.7945938,46.2457581,46.2457581,32.7945938,1775,1330,1330,1775,22.3335514,32.1188545,32.1188545,22.3335514,1200,3520,3520,1200,1400,1370,1370,1400,2750,3615,3615,2750,1370,1400,1400,1370,200.411835,413.192902,413.192902,200.411835,2241.96899,2340.03638,2340.03638,2241.96899 [f=0013053] [13053] Event [1992,267.446533,232]: 0 lost unit Solar Collector [f=0013059] [13059] Event [4008.03687,265.980988,4544]: 1 finished unit Constable [f=0013069] [13069] Event [3894.57544,202.182541,1231.47021]: 0 lost unit Blitz [f=0013156] Spectator JackLander left the game: normal quit [f=0013156] [13156] Event [undefined]: JackLander quit [f=0013158] [13158] Event [2280,100.483322,3688]: 1 finished unit Stinger [f=0013196] Spectator TheWarning left the game: normal quit [f=0013196] [13196] Event [undefined]: TheWarning quit [f=0013272] [13272] Event [4952,320.972443,4648]: 1 finished unit Wind/Tidal Generator [f=0013311] No clients connected, shutting down server [f=0013311] Server shutdown [f=0013384] [13384] Event [4008.03687,265.980988,4544]: 1 finished unit Moderator [f=0013534] [13534] Event [4968,310.55719,4728]: 1 finished unit Wind/Tidal Generator [f=0013593] Autoquit sending quit command. [f=0013593] [QuitAction] user exited to system [f=0013593] [SpringApp::Kill][1] fromRun=1 [f=0013593] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013593] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013593] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013593] [ThreadPool::SetThreadCount][2] workers=0 [f=0013593] [SpringApp::Kill][2] [f=0013593] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013593] [Game::KillLua][3] dtor=0 luaUI=0x62ea7420 [f=0013593] Start widgetHandler:Shutdown [f=0013593] Shutdown - SaveOrderList Complete [f=0013593] Writing last game win data [f=0013593] Shutdown - SaveConfigData Complete [f=0013593] Shutdown Widget - Chili Highlight [f=0013593] Shutdown Widget - Save/Load API [f=0013593] Shutdown Widget - Draw After Chili [f=0013593] Shutdown Widget - EPIC Menu [f=0013593] Shutdown Widget - Chili Minimap [f=0013593] Shutdown Widget - Chili Widget Selector [f=0013593] Shutdown Widget - Local Team Colors [f=0013593] Shutdown Widget - Display Keys 2 [f=0013593] Shutdown Widget - Save Game Menu [f=0013593] Shutdown Widget - HealthBars [f=0013593] Shutdown Widget - Noises [f=0013593] Shutdown Widget - Unit Icons [f=0013593] Shutdown Widget - Win Counter [f=0013593] Shutdown Widget - BuildETA [f=0013593] Shutdown Widget - SpringRTS Replay Stats [f=0013593] Shutdown Widget - Modular Comm Info [f=0013593] Shutdown Widget - CameraShake [f=0013593] Shutdown Widget - Chili Economy Panel Default [f=0013593] Shutdown Widget - Chili EndGame Window [f=0013593] Shutdown Widget - Chili Nuke Warning [f=0013593] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013593] Shutdown Widget - Chili Spectator Panels [f=0013593] Shutdown Widget - Context Menu [f=0013593] Shutdown Widget - Darkening [f=0013593] Shutdown Widget - MetalFeatures (new) [f=0013593] Shutdown Widget - Defense Range Zero-K [f=0013593] Shutdown Widget - Grab Input [f=0013593] Input grabbing is disabled! [f=0013593] Shutdown Widget - Highlight Geos [f=0013593] Shutdown Widget - Local Widgets Config [f=0013593] Shutdown Widget - MinimapEvents [f=0013593] Shutdown Widget - Missile Silo Range [f=0013593] Shutdown Widget - Point Tracker [f=0013593] Shutdown Widget - Showeco and Grid Drawer [f=0013593] Shutdown Widget - Stereo3D [f=0013593] Shutdown Widget - Music Player v2 [f=0013593] Shutdown Widget - State Reverse and Latency [f=0013593] Shutdown Widget - Attack AoE [f=0013593] Shutdown Widget - UnitShapes [f=0013593] Shutdown Widget - Map Edge Extension [f=0013593] Shutdown Widget - Selection Send [f=0013593] Shutdown Widget - LupsManager [f=0013593] Shutdown Widget - Newton Firezone [f=0013593] Shutdown Widget - Chili Pro Console [f=0013593] Shutdown Widget - Lasso Terraform GUI [f=0013593] Shutdown Widget - Chili Framework [f=0013593] Shutdown Widget - Lups [f=0013593] Shutdown Widget - Mex Placement Handler [f=0013593] Shutdown Widget - Custom Markers [f=0013593] Shutdown Widget - Chili Core Selector [f=0013593] Shutdown Widget - Select Keys [f=0013593] Shutdown Widget - Pause Screen [f=0013593] Shutdown Widget - Layout Handler [f=0013593] Shutdown Widget - Persistent Build Height [f=0013593] Shutdown Widget - Text To Speech Control [f=0013593] End widgetHandler:Shutdown [f=0013593] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1953659,278154575} {int,ext,rec}Allocs={21257300,0,0} {chunk,block}Bytes={278154575,0} [f=0013593] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013593] [Game::KillLua][2] dtor=0 luaRules=0x5208caf0 [f=0013593] Start gadgetHandler:Shutdown [f=0013593] Shutdown - StartSetup [f=0013593] Shutdown - UnitMorph [f=0013593] Shutdown - Carrier Drones [f=0013593] Shutdown - LupsNanoSpray [f=0013593] Shutdown - Missile Silo Controller [f=0013593] Shutdown - Modular Comm Info [f=0013593] Shutdown - Terrain Texture Handler [f=0013593] Shutdown - UnitCloakShield [f=0013593] Shutdown - Starlight Handler [f=0013593] End gadgetHandler:Shutdown [f=0013593] Start gadgetHandler:Shutdown [f=0013593] Shutdown - Save/Load [f=0013593] Shutdown - Teleport Throw [f=0013593] Shutdown - UnitMorph [f=0013593] Shutdown - Modular Comm Info [f=0013593] Shutdown - Retreat Command [f=0013593] Shutdown - Shockwaves [f=0013593] Shutdown - we require more minerals v1.1 [f=0013593] Shutdown - UnitCloakShield [f=0013593] Shutdown - Lups Cloak FX [f=0013593] Shutdown - Lups [f=0013593] Shutdown - Lups Shield [f=0013593] End gadgetHandler:Shutdown [f=0013593] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21257332,0,0} {chunk,block}Bytes={0,0} [f=0013593] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21257332,0,0} {chunk,block}Bytes={0,0} [f=0013593] [Game::KillLua][4] dtor=0 [f=0013593] [Game::~CGame][1] [f=0013593] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013593] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013593] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013593] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013593] [Game::KillLua][4] dtor=1 [f=0013593] [Game::KillMisc][1] [f=0013593] [Game::KillMisc][2] [f=0013593] [Game::KillMisc][3] [f=0013593] [Game::KillRendering][1] [f=0013593] [3DOParser::Kill] allocated 137 pieces [f=0013593] [S3OParser::Kill] allocated 2761 pieces [f=0013593] [AssParser::Kill] allocated 222 pieces [f=0013593] [Game::KillInterface][1] [f=0013593] [Game::KillInterface][2] [f=0013593] [Game::KillSimulation][1] [f=0013593] [Game::KillSimulation][2] [f=0013593] [CCollisionHandler] dis-/continuous tests: 0/1006528 [f=0013593] [Game::KillSimulation][3] [f=0013593] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013593] [~CPathCache(20x20)] cacheHits=18 hitPercentage=16% numHashColls=0 maxCacheSize=7 [f=0013593] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013593] [~CPathCache(40x40)] cacheHits=228 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013593] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013593] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013593] [LosHandler::Kill] raycast instance cache-{hits,misses}={2779,8183}; shared=0%; cached=25% [f=0013593] [Game::KillSimulation][4] [f=0013593] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013593] [Game::~CGame][2] [f=0013593] [Game::~CGame][3] [f=0013593] [SpringApp::Kill][3] [f=0013593] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144743 bytes sent 135233 bytes recv'd [f=0013593] [SpringApp::Kill][4] font=0x45960aa0 [f=0013593] [SpringApp::Kill][5] [f=0013593] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x459cdbd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6724ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=659ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=381ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=151ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=111ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=96ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=80ms file="objects3d/corcomalt4.s3o" indx=5029 inflSize=114kb readTime=64ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=61ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=60ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61881277 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45ab36f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c48a10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459ddf70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2288092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]