[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uXhFzz3ogN/springsettings.1027397.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 357ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd110092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5623 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1027397/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 512ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cf8660] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cf8660] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1658ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 465ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 726ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] hungdonkey was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1027397/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6882ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1027397/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bf8b80,0x53043e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c6b1fa5f6a084943ad9e05614596f592 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000f23cc140,0000000064300f10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000e68308a0,00000000ed5da2f0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [6567,26.1279297,2452]: 0 finished unit Engineer Commander [f=-000001] [0] Event [534,26.1179199,2568]: 1 finished unit Strike Commander [f=0000000] [0] Thomas1, team: 0, elo:2673, userid: 436702 [f=0000000] [0] Notung, team: 1, elo:2370, userid: 426734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [632,26.1159515,2632]: 1 finished unit Amphbot Factory [f=0000094] [94] Event [6424,26.1159515,2360]: 0 finished unit Jumpbot Factory [f=0000285] [285] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000361] [361] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000488] [488] Event [668,26.1159515,2632]: 1 finished unit Conch [f=0000570] [570] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000600] [600] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000670] [670] Event [6400,26.1159515,2360]: 0 finished unit Constable [f=0000737] [737] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0000790] [790] Event [6552,26.1159515,2536]: 0 finished unit Solar Collector [f=0000811] [811] Event [440,26.1159515,2568]: 1 finished unit Solar Collector [f=0000970] [970] Event [6680,26.1159515,2456]: 0 finished unit Solar Collector [f=0001188] [1188] Event [6400,26.1159515,2360]: 0 finished unit Constable [f=0001208] [1208] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0001237] [1237] Event [488,26.1159515,2440]: 1 finished unit Solar Collector [f=0001474] [1474] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0001733] [1733] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0002027] [2027] Event [5768,26.1159515,2536]: 0 finished unit Solar Collector [f=0002059] [2059] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0002123] [2123] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0002312] [2312] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0002579] [2579] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0002640] [2640] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002673] [2673] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0002785] [2785] Event [668,26.1159515,2632]: 1 finished unit Conch [f=0002821] [2821] Event [4722.36279,26.1159515,3069.35449]: 1 lost unit Duck [f=0002959] [2959] Event [424,26.1159515,4856]: 1 finished unit Solar Collector [f=0003047] [3047] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0003083] [3083] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0003351] [3351] Event [536,23.8085938,4744]: 1 finished unit Solar Collector [f=0003365] [3365] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0003438] [3438] Event [2264,26.1159515,2408]: 1 finished unit Solar Collector [f=0003455] [3455] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003586] [3586] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0003719] [3719] Event [2400,26.1159515,2416]: 1 finished unit Lotus [f=0003821] [3821] Event [448,26.1159515,4768]: 1 finished unit Picket [f=0003868] [3868] Event [6744,26.1159515,280]: 0 finished unit Solar Collector [f=0004050] [4050] Event [2216,26.1159515,2520]: 1 finished unit Solar Collector [f=0004129] [4129] Event [4616,26.1159515,2376]: 0 finished unit Solar Collector [f=0004171] [4171] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [832,84.9942932,4832]: 1 finished unit Radar Tower [f=0004335] [4335] Event [2152,26.0526123,2632]: 1 finished unit Solar Collector [f=0004384] [4384] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0004459] [4459] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0004620] [4620] Event [2040,26.1159515,2552]: 1 finished unit Solar Collector [f=0004630] [4630] Event [4568,26.1159515,2232]: 0 finished unit Solar Collector [f=0004719] [4719] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0004752] [4752] Event [4192,229.986847,2256]: 0 finished unit Radar Tower [f=0004755] [4755] Event [5384,26.1159515,3912]: 0 finished unit Solar Collector [f=0004821] [4821] Event [6400,26.1159515,2360]: 0 finished unit Constable [f=0004951] [4951] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0005007] [5007] Event [6840,26.1159515,376]: 0 finished unit Solar Collector [f=0005084] [5084] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0005130] [5130] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0005139] [5139] Event [1184,16.7145996,4480]: 1 lost unit Picket [f=0005170] [5170] Event [4248,26.1159515,1784]: 0 finished unit Solar Collector [f=0005296] [5296] Event [5224,26.1159515,3800]: 0 finished unit Solar Collector [f=0005446] [5446] Event [448,26.1159515,4768]: 1 lost unit Picket [f=0005461] [5461] Event [529.212402,21.8295002,4655.69629]: 1 lost unit Duck [f=0005535] [5535] Event [816,26.1159515,736]: 1 finished unit Picket [f=0005595] [5595] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0005824] [Game::ClientReadNet] added new player rifqifajarzain with number 2 to team 0 [f=0005824] > SPRINGIE:User rifqifajarzain|turretmissile|4_3||False|||ID [f=0005832] [5832] Event [344,26.1159515,4872]: 1 lost unit Metal Extractor [f=0005850] [5850] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0005885] Connection attempt from rifqifajarzain [f=0005885] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005885] -> Connection established (given id 2) [f=0005906] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0005906] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005944] [5944] Event [896,26.1159515,720]: 1 finished unit Lotus [f=0006122] [6122] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0006199] [6199] Event [520,24.1252899,4840]: 1 lost unit Metal Extractor [f=0006210] [6210] Event [4096,26.1159515,1488]: 0 finished unit Lotus [f=0006296] [6296] Event [1344,16.8503265,4560]: 1 finished unit Picket [f=0006312] [6312] Event [424,26.1694908,4856]: 1 lost unit Solar Collector [f=0006316] [6316] Event [6400,26.1159515,2360]: 0 finished unit Constable [f=0006405] [6405] Event [1928,26.0888062,2488]: 1 finished unit Solar Collector [f=0006409] [6409] Event [832,84.9942932,4832]: 1 lost unit Radar Tower [f=0006452] [6452] Event [668,26.1159515,2632]: 1 finished unit Conch [f=0006571] [6571] Event [4816,157.354843,3664]: 0 finished unit Radar Tower [f=0006660] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0006680] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0006680] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={000000010daba980,0000000069d12200}]" [f=0006691] [6691] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0006750] [6750] Event [6400,26.1159515,2360]: 0 finished unit Constable [f=0006858] [6858] Event [536,23.8085938,4744]: 1 lost unit Solar Collector [f=0006865] [6865] Event [1616,36.585022,4368]: 1 finished unit Picket [f=0006893] [6893] Event [4096,26.1159515,1616]: 0 finished unit Lotus [f=0006903] [6903] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0007076] [7076] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0007275] [7275] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0007332] [7332] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0007343] [7343] Event [6216,26.1159515,2536]: 0 finished unit Caretaker [f=0007388] [7388] Event [776,26.1159515,2504]: 1 finished unit Caretaker [f=0007411] [7411] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0007482] [7482] Event [6648,26.1159515,2616]: 0 finished unit Solar Collector [f=0007535] [7535] Event [6152,26.1159515,2328]: 0 finished unit Caretaker [f=0007591] [7591] Event [5664,23.1932983,608]: 0 finished unit Lotus [f=0007662] [7662] Event [1858.03638,42.6707344,890.035217]: 1 lost unit Duck [f=0007663] [7663] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0007722] [7722] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0007740] [7740] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0007790] [7790] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0007936] [7936] Event [744,26.1159515,2792]: 1 finished unit Amphbot Plate [f=0007971] [7971] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0007984] [7984] Event [6568,26.1159515,2616]: 0 finished unit Solar Collector [f=0008232] [8232] Event [1648,26.1159515,1488]: 1 finished unit Radar Tower [f=0008241] [8241] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0008292] [8292] Event [6488,26.1159515,2616]: 0 finished unit Solar Collector [f=0008376] [8376] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0008415] [8415] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0008560] [8560] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0008627] [8627] Event [6408,26.1159515,2616]: 0 finished unit Solar Collector [f=0008669] [8669] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0008801] [8801] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0008882] [8882] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0008926] [8926] Event [1832,32.7484741,1080]: 1 finished unit Solar Collector [f=0008948] [8948] Event [6408,26.1159515,2696]: 0 finished unit Solar Collector [f=0009020] [9020] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0009138] [9138] Event [182.943588,55.5644646,568.192871]: 1 lost unit Duck [f=0009150] [9150] Event [1784,26.1159515,1208]: 1 finished unit Solar Collector [f=0009219] [9219] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0009276] [9276] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0009310] [9310] Event [4112,165.634186,3936]: 0 finished unit Radar Tower [f=0009347] [9347] Event [6488,26.1159515,2696]: 0 finished unit Solar Collector [f=0009352] [9352] Event [3008,125.992874,1216]: 0 finished unit Picket [f=0009435] [9435] Event [1720,26.1159515,1336]: 1 finished unit Solar Collector [f=0009465] [9465] Event [520,23.3105278,4840]: 1 finished unit Metal Extractor [f=0009499] [9499] Event [778,26.1159515,2792]: 1 finished unit Conch [f=0009673] [9673] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0009686] [9686] Event [2976,115.342834,1264]: 0 finished unit Picket [f=0009766] [9766] Event [6568,26.1159515,2696]: 0 finished unit Solar Collector [f=0009833] [9833] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0009854] [9854] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0009877] [9877] Event [778,26.1159515,2792]: 1 finished unit Conch [f=0009950] [Game::ClientReadNet] added new player hungdonkey with number 3 to team 0 [f=0009950] > SPRINGIE:User hungdonkey|factorygunship|5_6||False|LoBSTR|Dynasty|NZ [f=0009974] Connection attempt from hungdonkey [f=0009974] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009974] -> Connection established (given id 3) [f=0010003] [Game::ClientReadNet][LOGMSG] sender="hungdonkey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0010003] [Game::ClientReadNet][LOGMSG] sender="hungdonkey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010005] [10005] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0010024] [10024] Event [2944,94.3413544,1360]: 0 finished unit Picket [f=0010078] [10078] Event [2911.40723,26.1159515,1646.92932]: 1 lost unit Archer [f=0010101] [10101] Event [6648,26.1159515,2696]: 0 finished unit Solar Collector [f=0010170] [10170] Event [344,25.0292206,4872]: 1 finished unit Metal Extractor [f=0010271] [10271] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0010299] [10299] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0010305] [10305] Event [2896,50.5467987,1504]: 0 finished unit Lotus [f=0010468] [10468] Event [6648,26.1159515,2776]: 0 finished unit Solar Collector [f=0010682] [10682] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0010907] [10907] Event [6296,26.1159515,2664]: 0 finished unit Caretaker [f=0010967] [10967] Event [6184,26.1159515,2648]: 0 finished unit Caretaker [f=0010973] [10973] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0011065] [11065] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0011093] [11093] Event [2706.30225,28.1558228,3660.87476]: 1 lost unit Archer [f=0011106] [11106] Event [668,26.1159515,2632]: 1 finished unit Archer [f=0011200] [11200] Event [2792,28.0794678,3544]: 1 finished unit Metal Extractor [f=0011236] [11236] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0011291] [11291] Event [6568,26.1159515,2776]: 0 finished unit Solar Collector [f=0011313] [11313] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0011428] [11428] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0011493] [11493] Event [6488,26.1159515,2776]: 0 finished unit Solar Collector [f=0011513] [11513] Event [3196.90527,27.8653641,3575.92822]: 1 lost unit Conch [f=0011629] [11629] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0011710] [11710] Event [392,21.8812714,2712]: 1 finished unit Solar Collector [f=0011749] [11749] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0011752] [11752] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0011791] [11791] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0011849] [11849] Event [6408,26.1159515,2776]: 0 finished unit Solar Collector [f=0011995] [11995] Event [2792,28.0794678,3544]: 1 lost unit Metal Extractor [f=0012000] [12000] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0012003] [12003] Event [488,18.8862305,2872]: 1 finished unit Solar Collector [f=0012011] [12011] Event [6280,26.1159515,2760]: 0 finished unit Caretaker [f=0012016] [12016] Event [2908.76489,66.5903702,895.036804]: 0 finished unit Engineer Commander [f=0012016] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0012016] [12016] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0012065] [12065] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0012187] [12187] Event [778,26.1159515,2792]: 1 finished unit Buoy [f=0012217] [12217] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0012255] [12255] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0012357] [12357] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0012391] [12391] Event [632,23.166153,2952]: 1 finished unit Solar Collector [f=0012484] [12484] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0012510] [12510] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0012565] [12565] Event [1568,16.9227142,4576]: 1 finished unit Picket [f=0012612] [12612] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0012739] [12739] Event [6400,26.1159515,2360]: 0 finished unit Pyro [f=0012765] [12765] Event [668,26.1159515,2632]: 1 finished unit Duck [f=0012791] [12791] Event [2224,63.2508392,2832]: 1 finished unit Picket [f=0012845] [12845] Event [2919.84814,26.1159515,1761.62842]: 1 lost unit Duck [f=0012877] [12877] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0012922] [12922] Event [2896,50.5467987,1504]: 0 lost unit Lotus [f=0013000] [13000] Event [3000.98657,26.1159515,1661.51685]: 1 lost unit Archer [f=0013032] [13032] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0013036] [13036] Event [2944,94.3413544,1360]: 0 lost unit Picket [f=0013095] [13095] Event [2336,26.1159515,2752]: 1 finished unit Picket [f=0013147] [13147] Event [3208,26.1521454,1384]: 0 lost unit Metal Extractor [f=0013181] [13181] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0013190] [13190] Event [2976,115.342834,1264]: 0 lost unit Picket [f=0013243] [13243] Event [2897.90649,63.2430077,1416.25195]: 1 lost unit Duck [f=0013272] [13272] Event [3008,125.992874,1216]: 0 lost unit Picket [f=0013324] [13324] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0013420] [Game::ClientReadNet][LOGMSG] sender="hungdonkey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0013439] [13439] Event [778,26.1159515,2792]: 1 lost unit Archer [f=0013466] [Game::ClientReadNet][LOGMSG] sender="hungdonkey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0013466] [Game::ClientReadNet][LOGMSG] sender="hungdonkey" string="[Game::Load][lua{Rules,Gaia}={000000007ee19e70,000000007f2ce500}]" [f=0013492] [13492] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0013520] [13520] Event [744,26.0997391,2792]: 1 lost unit Amphbot Plate [f=0013571] [13571] Event [1707.14929,6.932652,4276.19678]: 1 lost unit Archer [f=0013590] gg [f=0013617] [13617] Event [1741.33777,4.27465057,4254.16797]: 1 lost unit Archer [f=0013645] [13645] Event [2108.83643,-8.6210938,4323.33984]: 0 lost unit Moderator [f=0013651] [13651] Event [undefined]: Notung resigned [f=0013651] game_message: Notung has been destroyed! [f=0013651] game_message: Thomas1 wins! [f=0013651] Submitting stats [f=0013651] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013651] Part| Total Time|Time of the last 0.5s [f=0013651] Draw 23115.74ms 7.03% [f=0013651] Lua::Callins::Synced 17950.62ms 8.57% [f=0013651] Lua::Callins::Unsynced 36144.91ms 10.10% [f=0013651] Lua::CollectGarbage::Synced 5755.64ms 22.99% [f=0013651] Lua::CollectGarbage::Unsynced 6839.25ms 11.99% [f=0013651] Misc::Profiler::AddTime 85.82ms 0.00% [f=0013651] Sim 63414.96ms 46.98% [f=0013651] [13651] Received game_message: Notung has been destroyed! [f=0013651] [13651] Received game_message: Thomas1 wins! [f=0013652] [13652] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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31,8810,14080,8810,14080,331.891693,333.65625,331.891693,333.65625,0,0,0,0,0,0,0,0,1110.00391,1176.78845,1110.00391,1176.78845,1106.65503,2695.82373,1106.65503,2695.82373,780,270,780,270,33.5999985,67.9837265,33.5999985,67.9837265,1330,1670,1330,1670,32.929966,43.5053711,32.929966,43.5053711,3080,6860,3080,6860,480,1989.1665,480,1989.1665,3620,5280,3620,5280,1989.1665,480,1989.1665,480,192,763.803101,192,763.803101,2729.41821,1192.6814,2729.41821,1192.6814 [f=0013652] [13652] Game End Stats Values: 32,8260,13840,8260,13840,353.075256,349.66568,353.075256,349.66568,0,0,0,0,0,0,0,0,1196.19458,1176.78845,1196.19458,1176.78845,1190.65503,3246.0354,1190.65503,3246.0354,780,270,780,270,32,59.9166832,32,59.9166832,1330,1670,1330,1670,33.5306015,42.3349571,33.5306015,42.3349571,2680,6620,2680,6620,720,2539.1665,720,2539.1665,3470,5280,3470,5280,2563.83301,720,2563.83301,720,192,772.245483,192,772.245483,3301.81152,1280.80042,3301.81152,1280.80042 [f=0013661] [13661] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0013668] [13668] Event [632,26.3119831,2632]: 1 lost unit Amphbot Factory [f=0013671] [13671] Event [668,25.4601364,2632]: 1 lost unit Buoy [f=0013673] [13673] Event [1736,30.9749756,1064]: 1 lost unit Metal Extractor [f=0013681] [13681] Event [1288,20.4516144,4392]: 1 lost unit Metal Extractor [f=0013684] [13684] Event [1463.61108,18.9727612,4584.02344]: 1 lost unit Conch [f=0013691] [13691] Event [1639.53772,26.2842674,1393.12598]: 1 lost unit Conch [f=0013694] [13694] Event [632,23.1690903,2952]: 1 lost unit Solar Collector [f=0013695] [13695] Event [776,26.6469383,2504]: 1 lost unit Caretaker [f=0013698] [13698] Event [2790.01147,27.2438011,1433.77905]: 1 lost unit Buoy [f=0013699] [13699] Event [575.218689,23.8818398,2871.30762]: 1 lost unit Conch [f=0013700] [13700] Event [1616,36.8003998,4368]: 1 lost unit Picket [f=0013770] Spectator Notung left the game: normal quit [f=0013770] [13770] Event [undefined]: Notung quit [f=0013831] [13831] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0013936] No clients connected, shutting down server [f=0013936] Server shutdown [f=0014010] [14010] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0014157] [14157] Event [6400,26.1159515,2360]: 0 finished unit Placeholder [f=0014322] [14322] Event [6400,26.1159515,2360]: 0 finished unit Moderator [f=0014348] Autoquit sending quit command. [f=0014348] [QuitAction] user exited to system [f=0014348] [SpringApp::Kill][1] fromRun=1 [f=0014348] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014348] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014348] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014348] [ThreadPool::SetThreadCount][2] workers=0 [f=0014348] [SpringApp::Kill][2] [f=0014348] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014348] [Game::KillLua][3] dtor=0 luaUI=0x6633c6e0 [f=0014348] Start widgetHandler:Shutdown [f=0014348] Shutdown - SaveOrderList Complete [f=0014348] Writing last game win data [f=0014348] Shutdown - SaveConfigData Complete [f=0014348] Shutdown Widget - Save/Load API [f=0014348] Shutdown Widget - Chili Highlight [f=0014348] Shutdown Widget - Draw After Chili [f=0014348] Shutdown Widget - EPIC Menu [f=0014348] Shutdown Widget - Chili Widget Selector [f=0014348] Shutdown Widget - Chili Minimap [f=0014348] Shutdown Widget - Local Team Colors [f=0014348] Shutdown Widget - Display Keys 2 [f=0014348] Shutdown Widget - Save Game Menu [f=0014348] Shutdown Widget - Unit Icons [f=0014348] Shutdown Widget - Noises [f=0014348] Shutdown Widget - HealthBars [f=0014348] Shutdown Widget - Win Counter [f=0014348] Shutdown Widget - SpringRTS Replay Stats [f=0014348] Shutdown Widget - BuildETA [f=0014348] Shutdown Widget - Modular Comm Info [f=0014348] Shutdown Widget - State Reverse and Latency [f=0014348] Shutdown Widget - Music Player v2 [f=0014348] Shutdown Widget - Stereo3D [f=0014348] Shutdown Widget - Showeco and Grid Drawer [f=0014348] Shutdown Widget - Point Tracker [f=0014348] Shutdown Widget - Missile Silo Range [f=0014348] Shutdown Widget - MinimapEvents [f=0014348] Shutdown Widget - Local Widgets Config [f=0014348] Shutdown Widget - Highlight Geos [f=0014348] Shutdown Widget - Grab Input [f=0014348] Input grabbing is disabled! [f=0014348] Shutdown Widget - Defense Range Zero-K [f=0014348] Shutdown Widget - MetalFeatures (new) [f=0014348] Shutdown Widget - Darkening [f=0014348] Shutdown Widget - Context Menu [f=0014348] Shutdown Widget - Chili Spectator Panels [f=0014348] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014348] Shutdown Widget - Chili Nuke Warning [f=0014348] Shutdown Widget - Chili EndGame Window [f=0014348] Shutdown Widget - Chili Economy Panel Default [f=0014348] Shutdown Widget - CameraShake [f=0014348] Shutdown Widget - Attack AoE [f=0014348] Shutdown Widget - UnitShapes [f=0014348] Shutdown Widget - Map Edge Extension [f=0014348] Shutdown Widget - Selection Send [f=0014348] Shutdown Widget - LupsManager [f=0014348] Shutdown Widget - Newton Firezone [f=0014348] Shutdown Widget - Chili Pro Console [f=0014348] Shutdown Widget - Lasso Terraform GUI [f=0014348] Shutdown Widget - Lups [f=0014348] Shutdown Widget - Chili Framework [f=0014348] Shutdown Widget - Chili Core Selector [f=0014348] Shutdown Widget - Custom Markers [f=0014348] Shutdown Widget - Mex Placement Handler [f=0014348] Shutdown Widget - Select Keys [f=0014348] Shutdown Widget - Pause Screen [f=0014348] Shutdown Widget - Text To Speech Control [f=0014348] Shutdown Widget - Persistent Build Height [f=0014348] Shutdown Widget - Layout Handler [f=0014348] End widgetHandler:Shutdown [f=0014348] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3119354,303907448} {int,ext,rec}Allocs={26036824,0,0} {chunk,block}Bytes={303907448,0} [f=0014348] [Game::KillLua][1] dtor=0 luaGaia=0x53043e60 [f=0014348] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2917559,291438883} {int,ext,rec}Allocs={26036825,0,0} {chunk,block}Bytes={291438883,0} [f=0014348] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2917559,291438883} {int,ext,rec}Allocs={26036825,0,0} {chunk,block}Bytes={291438883,0} [f=0014348] [Game::KillLua][2] dtor=0 luaRules=0x52bf8b80 [f=0014348] Start gadgetHandler:Shutdown [f=0014348] Shutdown - StartSetup [f=0014348] Shutdown - UnitMorph [f=0014348] Shutdown - Carrier Drones [f=0014348] Shutdown - LupsNanoSpray [f=0014348] Shutdown - Missile Silo Controller [f=0014348] Shutdown - Modular Comm Info [f=0014348] Shutdown - Terrain Texture Handler [f=0014348] Shutdown - UnitCloakShield [f=0014348] Shutdown - Starlight Handler [f=0014348] End gadgetHandler:Shutdown [f=0014348] Start gadgetHandler:Shutdown [f=0014348] Shutdown - Save/Load [f=0014348] Shutdown - Teleport Throw [f=0014348] Shutdown - UnitMorph [f=0014348] Shutdown - Modular Comm Info [f=0014348] Shutdown - Retreat Command [f=0014348] Shutdown - Shockwaves [f=0014348] Shutdown - UnitCloakShield [f=0014348] Shutdown - Lups Cloak FX [f=0014348] Shutdown - Lups [f=0014348] Shutdown - Lups Shield [f=0014348] End gadgetHandler:Shutdown [f=0014348] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26036856,0,0} {chunk,block}Bytes={0,0} [f=0014348] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26036856,0,0} {chunk,block}Bytes={0,0} [f=0014348] [Game::KillLua][4] dtor=0 [f=0014348] [Game::~CGame][1] [f=0014348] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014348] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014348] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014348] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014348] [Game::KillLua][4] dtor=1 [f=0014348] [Game::KillMisc][1] [f=0014348] [Game::KillMisc][2] [f=0014348] [Game::KillMisc][3] [f=0014348] [Game::KillRendering][1] [f=0014348] [3DOParser::Kill] allocated 137 pieces [f=0014348] [S3OParser::Kill] allocated 2775 pieces [f=0014348] [AssParser::Kill] allocated 220 pieces [f=0014348] [Game::KillInterface][1] [f=0014348] [Game::KillInterface][2] [f=0014348] [Game::KillSimulation][1] [f=0014348] [Game::KillSimulation][2] [f=0014348] [CCollisionHandler] dis-/continuous tests: 0/657549 [f=0014348] [Game::KillSimulation][3] [f=0014348] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014348] [~CPathCache(28x20)] cacheHits=14 hitPercentage=14% numHashColls=0 maxCacheSize=6 [f=0014348] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014348] [~CPathCache(56x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014348] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014348] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014348] [LosHandler::Kill] raycast instance cache-{hits,misses}={2980,10447}; shared=0%; cached=22% [f=0014348] [Game::KillSimulation][4] [f=0014348] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014348] [Game::~CGame][2] [f=0014348] [Game::~CGame][3] [f=0014348] [SpringApp::Kill][3] [f=0014348] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153243 bytes sent 143201 bytes recv'd [f=0014348] [SpringApp::Kill][4] font=0x44c34aa0 [f=0014348] [SpringApp::Kill][5] [f=0014348] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44cb3540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7658ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1230 inflSize=1kb readTime=1196ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=705ms file="luaui/widgets/gui_teamhighlight.lua" indx=4677 inflSize=0kb readTime=612ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=245ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=157ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=64ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=56ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=55ms file="objects3d/amphraider3.s3o" indx=4845 inflSize=62kb readTime=42ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 52427622 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44d8b850) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cb1f50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cb1c80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd110092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]