[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X9O7NBylik/springsettings.1026772.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0cd4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1026772/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 546ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a18120] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a18120] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3364ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 279ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1026772/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1260ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1026772/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ee8780,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 49c1f95f745a44e1661c4bfa4596f592 [f=-000001] Connection attempt from ReiFar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ReiFar changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from neamtuluca73 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: neamtuluca73 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="neamtuluca73" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="neamtuluca73" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReiFar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReiFar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReiFar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReiFar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReiFar" string="[Game::Load][lua{Rules,Gaia}={00000000b37b0830,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="neamtuluca73" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="neamtuluca73" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="neamtuluca73" string="[Game::Load][lua{Rules,Gaia}={000000009a42c840,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1635,195.370697,3453]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2509,212.129639,773]: 1 finished unit Guardian Commander [f=0000000] [0] neamtuluca73, team: 1, elo:1500, userid: 525776 [f=0000000] [0] ReiFar, team: 0, elo:1500, userid: 525957 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000076] [76] Event [2440,191.972076,632]: 1 finished unit Jumpbot Factory [f=0000542] [542] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000658] [658] Event [1560,206.583313,3432]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [2482.99097,284.665192,756.471802]: 1 finished unit Firefly [f=0000947] [947] Event [1560,197.4375,3528]: 0 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [1496,197.814697,3576]: 0 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0001243] [1243] Event [1416,206.252075,3528]: 0 finished unit Wind/Tidal Generator [f=0001462] [1462] Event [1448,214.947083,3416]: 0 finished unit Wind/Tidal Generator [f=0001591] [1591] Event [2440,194.485779,656]: 1 finished unit Constable [f=0001710] [1710] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0001835] [1835] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0001981] [1981] Event [1640,192.634521,3512]: 0 finished unit Wind/Tidal Generator [f=0002091] [2091] Event [1688,190.260681,3480]: 0 finished unit Wind/Tidal Generator [f=0002213] [2213] Event [1736,189.340576,3432]: 0 finished unit Wind/Tidal Generator [f=0002340] [2340] Event [2328,189.901855,600]: 1 finished unit Solar Collector [f=0002436] [2436] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0002538] [2538] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0002693] [2693] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0002844] [2844] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0002896] [2896] Event [1688,182.053345,3704]: 0 finished unit Storage [f=0002995] [2995] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0002999] [2999] Event [1640,184.592834,3704]: 0 finished unit Storage [f=0003146] [3146] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0003240] [3240] Event [2344,189.165771,520]: 1 finished unit Solar Collector [f=0003297] [3297] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0003313] [3313] Event [1736,184.988464,3656]: 0 finished unit Storage [f=0003443] [3443] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0003594] [3594] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0003705] [3705] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0004085] [4085] Event [2536,206.63855,664]: 1 finished unit Energy Pylon [f=0004130] [4130] Event [1496,218.406677,3336]: 0 finished unit Solar Collector [f=0004246] [4246] Event [2424,188.319214,520]: 1 finished unit Solar Collector [f=0004731] [4731] Event [1640,201.154724,3368]: 0 finished unit Solar Collector [f=0004846] [4846] Event [2504,191.935242,520]: 1 finished unit Solar Collector [f=0005385] [5385] Event [2000,123.24942,3264]: 0 finished unit Lotus [f=0005463] [5463] Event [2520,197.474304,584]: 1 finished unit Energy Pylon [f=0005632] [5632] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0005673] [5673] Event [1984,137.428223,3312]: 0 finished unit Lotus [f=0005787] [5787] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0005922] [5922] Event [1968,148.855957,3344]: 0 finished unit Lotus [f=0005938] [5938] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0006085] [6085] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0006235] [6235] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0006237] [6237] Event [1792,189.625793,3152]: 0 finished unit Lotus [f=0006491] [6491] Event [1744,201.835571,3120]: 0 finished unit Lotus [f=0006725] [6725] Event [1680,209.785278,3088]: 0 finished unit Lotus [f=0006930] [6930] Event [2368,189.631607,656]: 1 finished unit Aegis [f=0007020] [7020] Event [1600,210.41095,3056]: 0 finished unit Lotus [f=0007431] Playback paused [f=0007436] Playback continued [f=0007515] [7515] Event [1608,213.226501,3272]: 0 finished unit Caretaker [f=0008070] [8070] Event [1824,186.350235,3608]: 0 finished unit Airplane Plant [f=0009061] [9061] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0009089] [9089] Event [2584,200.381836,568]: 1 finished unit Storage [f=0009209] [9209] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0009355] [9355] Event [1786.00012,188.508163,3628.5]: 0 finished unit Raven [f=0009358] [9358] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0009505] [9505] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0009581] [9581] Event [1624,190.297485,3592]: 0 finished unit Solar Collector [f=0009840] [9840] Event [2624,218.314697,736]: 1 finished unit Rover Assembly [f=0009904] [9904] Event [1786.00012,188.508163,3628.5]: 0 finished unit Phoenix [f=0009912] [9912] Event [2221.1958,527.001953,958.599304]: 0 lost unit Raven [f=0010099] [10099] Event [2568,193.996277,504]: 1 finished unit Storage [f=0010361] [10361] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0010457] [10457] Event [1786.00012,188.508163,3628.5]: 0 finished unit Phoenix [f=0010511] [10511] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0010661] [10661] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0010779] [10779] Event [2624.02954,222.958542,753.99231]: 1 finished unit Fencer [f=0010811] [10811] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0010962] [10962] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0011012] [11012] Event [1786.00012,188.508163,3628.5]: 0 finished unit Phoenix [f=0011112] [11112] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0011216] [11216] Event [2624.02954,222.958542,753.99231]: 1 finished unit Fencer [f=0011243] Player neamtuluca73 left the game: normal quit [f=0011243] [11243] Event [undefined]: neamtuluca73 quit [f=0011262] [11262] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0011413] [11413] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0011563] [11563] Event [2440,194.485779,656]: 1 finished unit Puppy [f=0011567] [11567] Event [1786.00012,188.508163,3628.5]: 0 finished unit Phoenix [f=0011665] [11665] Event [2624.02954,222.958542,753.99231]: 1 finished unit Fencer [f=0012114] [12114] Event [2624.02954,222.958542,753.99231]: 1 finished unit Fencer [f=0012792] [12792] Event [2624.02954,222.958542,753.99231]: 1 finished unit Crasher [f=0013002] [13002] Event [2504,24.8165894,3320]: 0 finished unit Spider Factory [f=0013467] [13467] Event [2624.02954,222.958542,753.99231]: 1 finished unit Crasher [f=0013529] [13529] Event [2520,33.9900513,3448]: 0 finished unit Caretaker [f=0013599] [13599] Event [2504,24.8165894,3356]: 0 finished unit Weaver [f=0013880] [13880] Event [2504,24.8165894,3356]: 0 finished unit Weaver [f=0014080] [14080] Event [1816,187.454346,3480]: 0 finished unit Solar Collector [f=0014561] [14561] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0014912] [14912] Event [2208,58.3544312,3184]: 0 finished unit Picket [f=0015020] [15020] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0015090] [15090] Event [2240,48.8681335,3168]: 0 finished unit Picket [f=0015305] [15305] Event [2272,39.1426392,3152]: 0 finished unit Picket [f=0015500] [15500] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0015526] [15526] Event [2304,32.3982544,3136]: 0 finished unit Picket [f=0015766] [15766] Event [2336,29.5367432,3120]: 0 finished unit Picket [f=0015964] [15964] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0016099] [16099] Event [2368,26.8960266,3104]: 0 finished unit Picket [f=0016126] [16126] Event [2400,23.3536377,3088]: 0 finished unit Picket [f=0016473] [16473] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0016553] [16553] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0016953] [16953] Event [2440,32.1038208,3656]: 0 finished unit Solar Collector [f=0017150] [17150] Event [2520,34.3948975,3656]: 0 finished unit Solar Collector [f=0017264] [17264] Event [2360,29.2791138,3656]: 0 finished unit Solar Collector [f=0017430] [17430] Event [2600,35.6462402,3640]: 0 finished unit Solar Collector [f=0017533] [17533] Event [2600,32.0394287,3560]: 0 finished unit Solar Collector [f=0017641] [17641] Event [2520,28.6166382,3560]: 0 finished unit Solar Collector [f=0018069] [18069] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0018228] [18228] Event [2680,31.4689331,3480]: 0 finished unit Solar Collector [f=0018330] [18330] Event [2760,33.0791321,3416]: 0 finished unit Solar Collector [f=0018472] [18472] Event [2840,32.9871216,3352]: 0 finished unit Solar Collector [f=0018509] [18509] Event [2808,31.1101074,3272]: 0 finished unit Solar Collector [f=0019609] [19609] Event [2080,102.602264,3280]: 0 finished unit Radar Tower [f=0020430] [20430] Event [1560,219.924866,3128]: 0 finished unit Stinger [f=0020602] [20602] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0020715] Playback paused [f=0020720] Playback continued [f=0020892] ReiFar has forced a win due to dropped opposition. [f=0020892] game_message: neamtuluca73 has been destroyed! [f=0020892] [20892] Event [undefined]: neamtuluca73 resigned [f=0020892] game_message: ReiFar wins! [f=0020892] Submitting stats [f=0020892] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020892] Part| Total Time|Time of the last 0.5s [f=0020892] Draw 14680.20ms 4.82% [f=0020892] Lua::Callins::Synced 11574.40ms 7.67% [f=0020892] Lua::Callins::Unsynced 24238.90ms 10.52% [f=0020892] Lua::CollectGarbage::Synced 3366.22ms 0.32% [f=0020892] Lua::CollectGarbage::Unsynced 6968.08ms 58.34% [f=0020892] Misc::Profiler::AddTime 67.95ms 0.05% [f=0020892] Sim 25226.00ms 22.19% [f=0020892] [20892] Received game_message: neamtuluca73 has been destroyed! [f=0020892] [20892] Received game_message: ReiFar wins! [f=0020893] [20893] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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26,4925,5690,5690,4925,718.44751,224.131378,224.131378,718.44751,0,0,0,0,0,0,0,0,244.49942,591.145752,591.145752,244.49942,0,300.000031,300.000031,0,630,525,525,630,25.0728149,16,16,25.0728149,1275,1275,1275,1275,13.9505901,12.0957947,12.0957947,13.9505901,1080,1180,1180,1080,0,300,300,0,1940,2690,2690,1940,300,135,135,300,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 27,5285,5965,5965,5285,728.469666,227.155975,227.155975,728.469666,0,0,0,0,0,0,0,0,244.49942,591.145752,591.145752,244.49942,0,300.000031,300.000031,0,630,525,525,630,24.6220207,16,16,24.6220207,1275,1275,1275,1275,12.668148,12.2016392,12.2016392,12.668148,1440,1455,1455,1440,0,300,300,0,1940,2690,2690,1940,300,135,135,300,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 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30,5985,6325,6325,5985,848.830017,270.258392,270.258392,848.830017,0,0,0,0,0,0,0,0,244.49942,591.145752,591.145752,244.49942,0,300.000031,300.000031,0,630,525,525,630,28.9544983,16,16,28.9544983,1275,1275,1275,1275,15.3737974,13.0739727,13.0739727,15.3737974,1440,1815,1815,1440,0,300,300,0,2640,2690,2690,2640,300,135,135,300,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 31,5985,6545,6545,5985,893.777832,287.390137,287.390137,893.777832,0,0,0,0,0,0,0,0,244.49942,591.145752,591.145752,244.49942,0,300.000031,300.000031,0,630,525,525,630,31.0671444,16,16,31.0671444,1275,1275,1275,1275,14.9965229,13.1421156,13.1421156,14.9965229,1440,2035,2035,1440,0,300,300,0,2640,2690,2690,2640,300,135,135,300,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 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38,8765,6545,6545,8765,1000.48517,536.970276,536.970276,1000.48517,0,0,0,0,0,0,0,0,244.49942,945.897339,945.897339,244.49942,0,300.000031,300.000031,0,1330,525,525,1330,29.2422543,16,16,29.2422543,1275,1275,1275,1275,14.292614,14.4494925,14.4494925,14.292614,2840,2035,2035,2840,0,300,300,0,3320,2690,2690,3320,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 39,8835,6545,6545,8835,1062.23596,573.712219,573.712219,1062.23596,0,0,0,0,0,0,0,0,244.49942,1162.63928,1162.63928,244.49942,0,300.000031,300.000031,0,1330,525,525,1330,33.5233803,16,16,33.5233803,1275,1275,1275,1275,18.116724,14.4494925,14.4494925,18.116724,2840,2035,2035,2840,0,300,300,0,3390,2690,2690,3390,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 40,9115,6545,6545,9115,1124.76282,610.454163,610.454163,1124.76282,0,0,0,0,0,0,0,0,244.49942,1379.38123,1379.38123,244.49942,0,300.000031,300.000031,0,1330,525,525,1330,38.2447739,16,16,38.2447739,1275,1275,1275,1275,18.1684361,14.4494925,14.4494925,18.1684361,2840,2035,2035,2840,0,300,300,0,3670,2690,2690,3670,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 41,9185,6545,6545,9185,1207.2738,647.196106,647.196106,1207.2738,0,0,0,0,0,0,0,0,244.49942,1596.12317,1596.12317,244.49942,0,300.000031,300.000031,0,1330,525,525,1330,44.6107063,16,16,44.6107063,1275,1275,1275,1275,19.5007076,14.4494925,14.4494925,19.5007076,2840,2035,2035,2840,0,300,300,0,3740,2690,2690,3740,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 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46,9610,6545,6545,9610,1644.4563,830.905823,830.905823,1644.4563,0,0,0,0,0,0,0,0,244.49942,2679.83276,2679.83276,244.49942,0,300.000031,300.000031,0,1330,525,525,1330,42.7086563,16,16,42.7086563,1330,1275,1275,1330,20.7199802,14.4494925,14.4494925,20.7199802,2840,2035,2035,2840,0,300,300,0,4110,2690,2690,4110,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 47,10310,6545,6545,10310,1687.78247,867.647766,867.647766,1687.78247,0,0,0,0,0,0,0,0,244.49942,2896.57471,2896.57471,244.49942,0,300.000031,300.000031,0,1750,525,525,1750,49.8086205,16,16,49.8086205,1330,1275,1275,1330,18.8883953,14.4494925,14.4494925,18.8883953,3120,2035,2035,3120,0,300,300,0,4110,2690,2690,4110,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0020893] [20893] Game End Stats Values: 48,10310,6545,6545,10310,1717.20886,884.794006,884.794006,1717.20886,0,0,0,0,0,0,0,0,244.49942,2997.72095,2997.72095,244.49942,0,300.000031,300.000031,0,1750,525,525,1750,52.0705605,16,16,52.0705605,1330,1275,1275,1330,20.2037296,14.4494915,14.4494915,20.2037296,3120,2035,2035,3120,0,300,300,0,4110,2690,2690,4110,367,135,135,367,0,0,0,0,300.000031,84.375,84.375,300.000031 [f=0021031] [21031] Event [2048,100.900085,3248]: 0 finished unit Advanced Radar [f=0021063] [21063] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0021209] No clients connected, shutting down server [f=0021209] Server shutdown [f=0021526] [21526] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0021991] [21991] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0022456] [22456] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0022921] [22921] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0023386] [23386] Event [2504,24.8165894,3356]: 0 finished unit Recluse [f=0023712] Autoquit sending quit command. [f=0023712] [QuitAction] user exited to system [f=0023712] [SpringApp::Kill][1] fromRun=1 [f=0023712] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023712] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023712] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023712] [ThreadPool::SetThreadCount][2] workers=0 [f=0023712] [SpringApp::Kill][2] [f=0023712] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023712] [Game::KillLua][3] dtor=0 luaUI=0x50a04bb0 [f=0023712] Start widgetHandler:Shutdown [f=0023712] Shutdown - SaveOrderList Complete [f=0023712] Writing last game win data [f=0023712] Shutdown - SaveConfigData Complete [f=0023712] Shutdown Widget - Save/Load API [f=0023712] Shutdown Widget - Chili Highlight [f=0023712] Shutdown Widget - Draw After Chili [f=0023712] Shutdown Widget - EPIC Menu [f=0023712] Shutdown Widget - Chili Widget Selector [f=0023712] Shutdown Widget - Chili Minimap [f=0023712] Shutdown Widget - Local Team Colors [f=0023712] Shutdown Widget - Display Keys 2 [f=0023712] Shutdown Widget - Save Game Menu [f=0023712] Shutdown Widget - Unit Icons [f=0023712] Shutdown Widget - Noises [f=0023712] Shutdown Widget - HealthBars [f=0023712] Shutdown Widget - Win Counter [f=0023712] Shutdown Widget - SpringRTS Replay Stats [f=0023712] Shutdown Widget - BuildETA [f=0023712] Shutdown Widget - Modular Comm Info [f=0023712] Shutdown Widget - State Reverse and Latency [f=0023712] Shutdown Widget - Music Player v2 [f=0023712] Shutdown Widget - Stereo3D [f=0023712] Shutdown Widget - Showeco and Grid Drawer [f=0023712] Shutdown Widget - Point Tracker [f=0023712] Shutdown Widget - Missile Silo Range [f=0023712] Shutdown Widget - MinimapEvents [f=0023712] Shutdown Widget - Local Widgets Config [f=0023712] Shutdown Widget - Highlight Geos [f=0023712] Shutdown Widget - Grab Input [f=0023712] Input grabbing is disabled! [f=0023712] Shutdown Widget - Defense Range Zero-K [f=0023712] Shutdown Widget - MetalFeatures (new) [f=0023712] Shutdown Widget - Darkening [f=0023712] Shutdown Widget - Context Menu [f=0023712] Shutdown Widget - Chili Spectator Panels [f=0023712] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023712] Shutdown Widget - Chili Nuke Warning [f=0023712] Shutdown Widget - Chili EndGame Window [f=0023712] Shutdown Widget - Chili Economy Panel Default [f=0023712] Shutdown Widget - CameraShake [f=0023712] Shutdown Widget - Attack AoE [f=0023712] Shutdown Widget - UnitShapes [f=0023712] Shutdown Widget - Map Edge Extension [f=0023712] Shutdown Widget - Selection Send [f=0023712] Shutdown Widget - LupsManager [f=0023712] Shutdown Widget - Newton Firezone [f=0023712] Shutdown Widget - Chili Pro Console [f=0023712] Shutdown Widget - Lasso Terraform GUI [f=0023712] Shutdown Widget - Lups [f=0023712] Shutdown Widget - Chili Framework [f=0023712] Shutdown Widget - Chili Core Selector [f=0023712] Shutdown Widget - Custom Markers [f=0023712] Shutdown Widget - Mex Placement Handler [f=0023712] Shutdown Widget - Select Keys [f=0023712] Shutdown Widget - Pause Screen [f=0023712] Shutdown Widget - Text To Speech Control [f=0023712] Shutdown Widget - Persistent Build Height [f=0023712] Shutdown Widget - Layout Handler [f=0023712] End widgetHandler:Shutdown [f=0023712] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1689342,177526767} {int,ext,rec}Allocs={21657857,0,0} {chunk,block}Bytes={177526767,0} [f=0023712] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023712] [Game::KillLua][2] dtor=0 luaRules=0x50ee8780 [f=0023712] Start gadgetHandler:Shutdown [f=0023712] Shutdown - StartSetup [f=0023712] Shutdown - UnitMorph [f=0023712] Shutdown - Carrier Drones [f=0023712] Shutdown - LupsNanoSpray [f=0023712] Shutdown - Missile Silo Controller [f=0023712] Shutdown - Modular Comm Info [f=0023712] Shutdown - Terrain Texture Handler [f=0023712] Shutdown - UnitCloakShield [f=0023712] Shutdown - Starlight Handler [f=0023712] End gadgetHandler:Shutdown [f=0023712] Start gadgetHandler:Shutdown [f=0023712] Shutdown - Save/Load [f=0023712] Shutdown - Teleport Throw [f=0023712] Shutdown - UnitMorph [f=0023712] Shutdown - Modular Comm Info [f=0023712] Shutdown - Retreat Command [f=0023712] Shutdown - Shockwaves [f=0023712] Shutdown - UnitCloakShield [f=0023712] Shutdown - Lups Cloak FX [f=0023712] Shutdown - Lups [f=0023712] Shutdown - Lups Shield [f=0023712] End gadgetHandler:Shutdown [f=0023712] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21657888,0,0} {chunk,block}Bytes={0,0} [f=0023712] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21657888,0,0} {chunk,block}Bytes={0,0} [f=0023712] [Game::KillLua][4] dtor=0 [f=0023712] [Game::~CGame][1] [f=0023712] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023712] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023712] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023712] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023712] [Game::KillLua][4] dtor=1 [f=0023712] [Game::KillMisc][1] [f=0023712] [Game::KillMisc][2] [f=0023712] [Game::KillMisc][3] [f=0023712] [Game::KillRendering][1] [f=0023712] [3DOParser::Kill] allocated 137 pieces [f=0023712] [S3OParser::Kill] allocated 2770 pieces [f=0023712] [AssParser::Kill] allocated 241 pieces [f=0023712] [Game::KillInterface][1] [f=0023712] [Game::KillInterface][2] [f=0023712] [Game::KillSimulation][1] [f=0023712] [Game::KillSimulation][2] [f=0023712] [CCollisionHandler] dis-/continuous tests: 0/96262 [f=0023712] [Game::KillSimulation][3] [f=0023712] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023712] [~CPathCache(16x16)] cacheHits=86 hitPercentage=42% numHashColls=0 maxCacheSize=2 [f=0023712] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023712] [~CPathCache(32x32)] cacheHits=381 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023712] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023712] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023712] [LosHandler::Kill] raycast instance cache-{hits,misses}={12478,8937}; shared=1%; cached=57% [f=0023712] [Game::KillSimulation][4] [f=0023712] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023712] [Game::~CGame][2] [f=0023712] [Game::~CGame][3] [f=0023712] [SpringApp::Kill][3] [f=0023712] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247492 bytes sent 109950 bytes recv'd [f=0023712] [SpringApp::Kill][4] font=0x44952aa0 [f=0023712] [SpringApp::Kill][5] [f=0023712] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44a17d40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=10654ms file="unittextures/tatex/32xgouraud.tga" indx=7436 inflSize=14kb readTime=1055ms file="luarules/gadgets/unit_factory_flatten.lua" indx=1736 inflSize=2kb readTime=566ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=369ms file="luarules/gadgets/unit_starlight_handler.lua" indx=1793 inflSize=3kb readTime=308ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=231ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=130ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=84ms file="objects3d/cremcom2.s3o" indx=5079 inflSize=200kb readTime=72ms file="effects/missiletrail.lua" indx=769 inflSize=52kb readTime=64ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=61ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54085974 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x44a9fdf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a9f680) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449c0600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0cd4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]