[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q1b7K3v9v4/springsettings.1025655.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 783ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4958092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5654 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1025655/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 433ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45266a60] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45266a60] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 397ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5116ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6503ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 984ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 907ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 23ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 70ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 957ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1025655/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2753ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1025655/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523c25f0,0x64432870}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3a8bf75f7a3bdde376c1111348b97af0 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000ba891330,00000000df471e60}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[Game::Load][lua{Rules,Gaia}={0000000099ecaee0,000000008778edc0}]" [f=-000001] <[tre]PAK> Allies: I choose: Strike! [f=-000001] [0] Event [262,4.0213623,2231]: 0 finished unit Strike Commander [f=-000001] [0] Event [5853,4.13677979,2960]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 1, elo:1660, userid: 493412 [f=0000000] [0] [tre]PAK, team: 0, elo:1591, userid: 210646 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [5712,7.75447845,2928]: 1 finished unit Tank Foundry [f=0000045] [45] Event [136,4.01947021,2152]: 0 finished unit Gunship Plant [f=0000241] [241] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000419] [419] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000671] [671] Event [6008,4.01947021,2936]: 1 finished unit Solar Collector [f=0000689] [689] Event [56,4.01947021,2328]: 0 finished unit Wind/Tidal Generator [f=0000809] [809] Event [168,4.01947021,2376]: 0 finished unit Wind/Tidal Generator [f=0000851] [851] Event [5896,4.02999878,3064]: 1 finished unit Solar Collector [f=0000909] [909] Event [5684,11.6524038,2928]: 1 finished unit Kodachi [f=0001146] [1146] Event [6008,4.01947021,2712]: 1 finished unit Solar Collector [f=0001172] [1172] Event [312,90.6063843,1896]: 0 finished unit Wind/Tidal Generator [f=0001324] [1324] Event [360,110.508881,1880]: 0 finished unit Wind/Tidal Generator [f=0001358] [1358] Event [6024,0,2584]: 1 finished unit Wind/Tidal Generator [f=0001546] [1546] Event [6024,0,2488]: 1 finished unit Wind/Tidal Generator [f=0001552] [1552] Event [5684,11.6524038,2928]: 1 finished unit Kodachi [f=0001616] [1616] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0001722] [1722] Event [6040,1.79092407,2392]: 1 finished unit Wind/Tidal Generator [f=0001847] [1847] Event [136,4.01947021,1992]: 0 finished unit Solar Collector [f=0001887] [1887] Event [6040,20.735321,2296]: 1 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [6056,46.0494995,2200]: 1 finished unit Wind/Tidal Generator [f=0002072] [2072] Event [166.097595,4.01947021,2043.01099]: 0 finished unit Strike Commander [f=0002072] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002072] [2072] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002185] [2185] Event [40,4.01947021,2040]: 0 finished unit Solar Collector [f=0002232] [2232] Event [6056,54.3916321,2104]: 1 finished unit Wind/Tidal Generator [f=0002610] [2610] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0002765] [2765] Event [5684,11.6524038,2928]: 1 finished unit Welder [f=0002899] [2899] Event [5944,52.7246094,1992]: 1 finished unit Wind/Tidal Generator [f=0002997] [2997] Event [5848,52.7246094,1928]: 1 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [5752,52.7246094,1880]: 1 finished unit Wind/Tidal Generator [f=0003264] [3264] Event [136,25.0194702,2152]: 0 finished unit Hercules [f=0003327] [3327] Event [5656,52.7246094,1816]: 1 finished unit Wind/Tidal Generator [f=0003381] [3381] Event [5456,13.6004639,3008]: 1 finished unit Lotus [f=0003507] [3507] Event [5560,57.9327393,1752]: 1 finished unit Wind/Tidal Generator [f=0003687] [3687] Event [5464,93.1929016,1688]: 1 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [168,4.01947021,2376]: 0 lost unit Wind/Tidal Generator [f=0003760] [3760] Event [56,4.04298782,2328]: 0 lost unit Wind/Tidal Generator [f=0003867] [3867] Event [5368,106.146545,1640]: 1 finished unit Wind/Tidal Generator [f=0003888] [3888] Event [136,4.258461,2296]: 0 lost unit Metal Extractor [f=0004043] [4043] Event [5472,53.6721802,2304]: 1 finished unit Lotus [f=0004077] [4077] Event [5272,103.405609,1576]: 1 finished unit Wind/Tidal Generator [f=0004272] [4272] Event [5176,103.233643,1512]: 1 finished unit Wind/Tidal Generator [f=0004282] [4282] Event [180.568878,3.42187953,2305.01587]: 0 finished unit Strike Commander [f=0004282] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0004282] [4282] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0004424] [4424] Event [360,110.508881,1880]: 0 lost unit Wind/Tidal Generator [f=0004581] [4581] Event [312,90.6063843,1896]: 0 lost unit Wind/Tidal Generator [f=0004683] [4683] Event [360,4.01596069,2056]: 0 lost unit Metal Extractor [f=0005001] [5001] Event [5720,4.01947021,2808]: 1 finished unit Caretaker [f=0005064] [5064] Event [5684,11.6524038,2928]: 1 finished unit Blitz [f=0005236] [5236] Event [136,4.01947021,1992]: 0 lost unit Solar Collector [f=0005530] [5530] Event [5684,11.6524038,2928]: 1 finished unit Blitz [f=0005547] [5547] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0005556] [5556] Event [40,4.01947021,2040]: 0 lost unit Solar Collector [f=0005925] [5925] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0006003] [6003] Event [5684,11.6524038,2928]: 1 finished unit Blitz [f=0006010] [6010] Event [5843.66357,4.21189499,2962.01733]: 1 lost unit Blitz [f=0006125] [6125] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0006171] [6171] Event [5720,4.01947021,2808]: 1 lost unit Caretaker [f=0006285] [6285] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0006560] [6560] Event [5456,13.6004639,3008]: 1 lost unit Lotus [f=0006714] [6714] Event [5808,0.83984375,2672]: 0 finished unit Lotus [f=0006728] [6728] Event [5684,11.6524038,2928]: 1 lost unit Blitz [f=0006728] [6728] Event [5712,10.3324041,2928]: 1 lost unit Tank Foundry [f=0006765] [6765] Event [5627.49219,11.6016207,2947.53003]: 1 lost unit Blitz [f=0006799] [6799] Event [6024,0,2584]: 1 lost unit Wind/Tidal Generator [f=0006869] [6869] Event [5864.99121,3.89606762,2710.99585]: 1 lost unit Blitz [f=0006905] [6905] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0006919] [6919] Event [5784,4.15283203,3064]: 1 lost unit Metal Extractor [f=0006928] [6928] Event [6008,4.01947021,2824]: 1 lost unit Metal Extractor [f=0006944] [6944] Event [6024,0,2488]: 1 lost unit Wind/Tidal Generator [f=0007015] [7015] Event [6040,20.735321,2296]: 1 lost unit Wind/Tidal Generator [f=0007043] [7043] Event [6040,2.12278867,2392]: 1 lost unit Wind/Tidal Generator [f=0007058] [7058] Event [136,4.08305168,2152]: 0 lost unit Gunship Plant [f=0007146] [7146] Event [6008,4.08368587,2936]: 1 lost unit Solar Collector [f=0007335] [7335] Event [6008,4.01947021,2712]: 1 lost unit Solar Collector [f=0007554] [7554] Event [5408,53.9143372,2320]: 1 finished unit Picket [f=0007607] [7607] Event [5896,4.02999878,3064]: 1 lost unit Solar Collector [f=0007663] [7663] Event [5520,55.7041931,2352]: 1 lost unit Picket [f=0007829] [7829] Event [5408,53.9143372,2320]: 1 lost unit Picket [f=0007866] [7866] Event [5632,42.5715637,2384]: 1 lost unit Picket [f=0007868] [7868] Event [5472,53.6721802,2304]: 1 lost unit Lotus [f=0007901] [7901] Event [5424,38.3285522,2448]: 1 lost unit Picket [f=0008117] [8117] Event [5112,157.350464,4376]: 1 finished unit Caretaker [f=0008191] [8191] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0008360] [8360] Event [5169.82666,80.4564972,1994.40088]: 1 lost unit Engineer Commander [f=0008372] [8372] Event [5173.61426,50.9060287,2081.82129]: 0 lost unit Strike Commander [f=0008494] [8494] Event [5160,157.353973,4376]: 1 finished unit Caretaker [f=0008686] [8686] Event [5944,52.7246094,1992]: 1 lost unit Wind/Tidal Generator [f=0008743] [8743] Event [5752,52.7246094,1880]: 1 lost unit Wind/Tidal Generator [f=0008799] [8799] Event [5848,52.8497696,1928]: 1 lost unit Wind/Tidal Generator [f=0009091] [9091] Event [6040,52.742157,2024]: 1 lost unit Metal Extractor [f=0009143] [9143] Event [6056,54.465332,2104]: 1 lost unit Wind/Tidal Generator [f=0009195] [9195] Event [6056,46.2223816,2200]: 1 lost unit Wind/Tidal Generator [f=0009484] [9484] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0009623] [9623] Event [4920,103.237152,1624]: 1 lost unit Metal Extractor [f=0009813] [9813] Event [5048,158.357697,4552]: 1 finished unit Storage [f=0009867] [9867] Event [5096,103.233643,1288]: 1 lost unit Metal Extractor [f=0009945] [9945] Event [5176,103.233643,1512]: 1 lost unit Wind/Tidal Generator [f=0010101] [10101] Event [5144,102.923889,1560]: 1 lost unit Metal Extractor [f=0010195] [10195] Event [5272,103.474045,1576]: 1 lost unit Wind/Tidal Generator [f=0010288] [10288] Event [5368,106.146545,1640]: 1 lost unit Wind/Tidal Generator [f=0010301] [10301] Event [4720,166.369934,3888]: 1 finished unit Radar Tower [f=0010344] [10344] Event [5464,93.3181,1688]: 1 lost unit Wind/Tidal Generator [f=0010443] [10443] Event [5560,57.9988098,1752]: 1 lost unit Wind/Tidal Generator [f=0010590] [10590] Event [5656,52.7246094,1816]: 1 lost unit Wind/Tidal Generator [f=0010686] [10686] Event [4624,159.663239,4016]: 1 finished unit Lotus [f=0011089] [11089] Event [4899.59814,179.574127,3974.53564]: 0 lost unit Hercules [f=0011243] [11243] Event [undefined]: [tre]PAK resigned [f=0011243] game_message: [tre]PAK has been destroyed! [f=0011243] game_message: WebFreaK wins! [f=0011243] Submitting stats [f=0011243] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011243] Part| Total Time|Time of the last 0.5s [f=0011243] Draw 17334.44ms 11.78% [f=0011243] Lua::Callins::Synced 45592.64ms 8.44% [f=0011243] Lua::Callins::Unsynced 25676.29ms 15.70% [f=0011243] Lua::CollectGarbage::Synced 3886.40ms 16.98% [f=0011243] Lua::CollectGarbage::Unsynced 3197.64ms 19.73% [f=0011243] Misc::Profiler::AddTime 59.80ms 0.00% [f=0011243] Sim 58117.75ms 23.26% [f=0011243] [11243] Received game_message: [tre]PAK has been destroyed! [f=0011243] [11243] Received game_message: WebFreaK wins! [f=0011244] [11244] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3070,3720,3720,3070,35.3751602,285.219177,285.219177,35.3751602,0,0,0,0,0,0,0,0,0,202.589844,202.589844,0,99.4029922,408.526917,408.526917,99.4029922,0,180,180,0,12.766839,17.7396965,17.7396965,12.766839,2805,1275,1275,2805,14.1222324,16.8024006,16.8024006,14.1222324,0,360,360,0,0,195,195,0,265,1905,1905,265,195,0,0,195,7.33333445,0,0,7.33333445,425.665375,109.14048,109.14048,425.665375 [f=0011244] [11244] Game End Stats Values: 12,2945,3720,3720,2945,35.3751602,292.971954,292.971954,35.3751602,0,0,0,0,0,0,0,0,0,202.589844,202.589844,0,99.4029922,511.257385,511.257385,99.4029922,0,180,180,0,6.07012844,17.5689812,17.5689812,6.07012844,2805,1275,1275,2805,3.86666656,15.5168505,15.5168505,3.86666656,0,360,360,0,0,320,320,0,140,1905,1905,140,320,0,0,320,7.33333445,0,0,7.33333445,528.395691,136.840164,136.840164,528.395691 [f=0011244] [11244] Game End Stats Values: 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19,2895,2760,2760,2895,35.3751602,599.969971,599.969971,35.3751602,0,0,0,0,0,0,0,0,0,616.654907,616.654907,0,3319.85352,3365.80762,3365.80762,3319.85352,90,0,0,90,8,17.9134293,17.9134293,8,2805,1275,1275,2805,6,19.4173183,19.4173183,6,0,360,360,0,2663.2002,893.005005,893.005005,2663.2002,0,1125,1125,0,893.005005,2897.53223,2897.53223,893.005005,7.33333445,0.00101,0.00101,7.33333445,3665.27808,3546.43286,3546.43286,3665.27808 [f=0011244] [11244] Game End Stats Values: 20,840,1935,1935,840,35.3751602,617.874268,617.874268,35.3751602,0,0,0,0,0,0,0,0,445.607788,1184.89526,1184.89526,445.607788,3916.78052,4020.45996,4020.45996,3916.78052,90,0,0,90,6.4000001,18.9286232,18.9286232,6.4000001,750,0,0,750,33.747448,19.1936245,19.1936245,33.747448,0,360,360,0,3938.2002,2948.00488,2948.00488,3938.2002,0,1575,1575,0,2948.00488,4172.53223,4172.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4143.36084,4143.36084,4319.94727 [f=0011244] [11244] Game End Stats Values: 21,840,1830,1830,840,35.3751602,619.735596,619.735596,35.3751602,0,0,0,0,0,0,0,0,475.607788,1237.92334,1237.92334,475.607788,4068.18311,4020.45996,4020.45996,4068.18311,90,0,0,90,2,12.029953,12.029953,2,750,0,0,750,2,16.1240902,16.1240902,2,0,360,360,0,4043.2002,2948.00488,2948.00488,4043.2002,0,1470,1470,0,2948.00488,4277.53223,4277.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4295.83057,4295.83057,4319.94727 [f=0011244] [11244] Game End Stats Values: 22,840,1670,1670,840,35.3751602,619.735596,619.735596,35.3751602,0,0,0,0,0,0,0,0,505.607788,1347.34021,1347.34021,505.607788,4195.06689,4020.45996,4020.45996,4195.06689,90,0,0,90,2,7.37007761,7.37007761,2,750,0,0,750,2,14.666667,14.666667,2,0,360,360,0,4203.2002,2948.00488,2948.00488,4203.2002,0,1310,1310,0,2948.00488,4437.53223,4437.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4429.40479,4429.40479,4319.94727 [f=0011244] [11244] Game End Stats Values: 23,840,1680,1680,840,35.3751602,619.883728,619.883728,35.3751602,0,0,0,0,0,0,0,0,535.607788,1447.59033,1447.59033,535.607788,4379.28564,4020.45996,4020.45996,4379.28564,90,0,0,90,2,7.01673365,7.01673365,2,750,0,0,750,2,14.54321,14.54321,2,0,360,360,0,4383.2002,2948.00488,2948.00488,4383.2002,0,1320,1320,0,2948.00488,4617.53223,4617.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4613.62354,4613.62354,4319.94727 [f=0011244] [11244] Game End Stats Values: 24,840,1505,1505,840,35.3751602,620.762878,620.762878,35.3751602,0,0,0,0,0,0,0,0,565.607788,1447.59033,1447.59033,565.607788,4577.57861,4020.45996,4020.45996,4577.57861,90,0,0,90,2,6.83731031,6.83731031,2,750,55,55,750,2,11.1252728,11.1252728,2,0,360,360,0,4613.2002,2948.00488,2948.00488,4613.2002,0,1090,1090,0,2948.00488,4847.53223,4847.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4818.38232,4818.38232,4319.94727 [f=0011244] [11244] Game End Stats Values: 25,840,1525,1525,840,35.3751602,620.762878,620.762878,35.3751602,0,0,0,0,0,0,0,0,595.607788,1447.59033,1447.59033,595.607788,4647.5835,4020.45996,4020.45996,4647.5835,90,90,90,90,2,2.9549284,2.9549284,2,750,55,55,750,2,10,10,2,0,360,360,0,4683.2002,2948.00488,2948.00488,4683.2002,0,1020,1020,0,2948.00488,4917.53223,4917.53223,2948.00488,7.33333445,0.00101,0.00101,7.33333445,4319.94727,4888.38721,4888.38721,4319.94727 [f=0011244] [11244] Game End Stats Values: 26,90,1525,1525,90,35.3751602,620.762878,620.762878,35.3751602,0,0,0,0,0,0,0,0,625.607788,1447.59033,1447.59033,625.607788,4721.45215,4217.82422,4217.82422,4721.45215,90,90,90,90,2,2,2,2,0,55,55,0,2,10,10,2,0,360,360,0,4683.2002,2948.00488,2948.00488,4683.2002,0,1020,1020,0,3698.00488,4917.53223,4917.53223,3698.00488,7.33333445,0.00101,0.00101,7.33333445,4517.29395,4962.25586,4962.25586,4517.29395 [f=0011370] Spectator [tre]PAK left the game: normal quit [f=0011370] [11370] Event [undefined]: [tre]PAK quit [f=0011407] Player WebFreaK left the game: normal quit [f=0011407] [11407] Event [undefined]: WebFreaK quit [f=0011413] No clients connected, shutting down server [f=0011413] Server shutdown [f=0012396] [12396] Event [5056,163.067474,3936]: 1 finished unit Lotus [f=0014140] [14140] Event [4688,157.350464,4496]: 1 finished unit Lotus [f=0014476] Autoquit sending quit command. [f=0014476] [QuitAction] user exited to system [f=0014476] [SpringApp::Kill][1] fromRun=1 [f=0014476] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014476] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014476] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014476] [ThreadPool::SetThreadCount][2] workers=0 [f=0014476] [SpringApp::Kill][2] [f=0014476] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014476] [Game::KillLua][3] dtor=0 luaUI=0x52836810 [f=0014476] Start widgetHandler:Shutdown [f=0014476] Shutdown - SaveOrderList Complete [f=0014476] Writing last game win data [f=0014476] Shutdown - SaveConfigData Complete [f=0014476] Shutdown Widget - Chili Highlight [f=0014476] Shutdown Widget - Save/Load API [f=0014476] Shutdown Widget - Draw After Chili [f=0014476] Shutdown Widget - EPIC Menu [f=0014476] Shutdown Widget - Chili Minimap [f=0014476] Shutdown Widget - Chili Widget Selector [f=0014476] Shutdown Widget - Local Team Colors [f=0014476] Shutdown Widget - Display Keys 2 [f=0014476] Shutdown Widget - Save Game Menu [f=0014476] Shutdown Widget - HealthBars [f=0014476] Shutdown Widget - Noises [f=0014476] Shutdown Widget - Unit Icons [f=0014476] Shutdown Widget - Win Counter [f=0014476] Shutdown Widget - BuildETA [f=0014476] Shutdown Widget - SpringRTS Replay Stats [f=0014476] Shutdown Widget - Modular Comm Info [f=0014476] Shutdown Widget - CameraShake [f=0014476] Shutdown Widget - Chili Economy Panel Default [f=0014476] Shutdown Widget - Chili EndGame Window [f=0014476] Shutdown Widget - Chili Nuke Warning [f=0014476] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014476] Shutdown Widget - Chili Spectator Panels [f=0014476] Shutdown Widget - Context Menu [f=0014476] Shutdown Widget - Darkening [f=0014476] Shutdown Widget - MetalFeatures (new) [f=0014476] Shutdown Widget - Defense Range Zero-K [f=0014476] Shutdown Widget - Grab Input [f=0014476] Input grabbing is disabled! [f=0014476] Shutdown Widget - Highlight Geos [f=0014476] Shutdown Widget - Local Widgets Config [f=0014476] Shutdown Widget - MinimapEvents [f=0014476] Shutdown Widget - Missile Silo Range [f=0014476] Shutdown Widget - Point Tracker [f=0014476] Shutdown Widget - Showeco and Grid Drawer [f=0014476] Shutdown Widget - Stereo3D [f=0014476] Shutdown Widget - Music Player v2 [f=0014476] Shutdown Widget - State Reverse and Latency [f=0014476] Shutdown Widget - Attack AoE [f=0014476] Shutdown Widget - UnitShapes [f=0014476] Shutdown Widget - Map Edge Extension [f=0014476] Shutdown Widget - Selection Send [f=0014476] Shutdown Widget - LupsManager [f=0014476] Shutdown Widget - Newton Firezone [f=0014476] Shutdown Widget - Chili Pro Console [f=0014476] Shutdown Widget - Lasso Terraform GUI [f=0014476] Shutdown Widget - Chili Framework [f=0014476] Shutdown Widget - Lups [f=0014476] Shutdown Widget - Mex Placement Handler [f=0014476] Shutdown Widget - Custom Markers [f=0014476] Shutdown Widget - Chili Core Selector [f=0014476] Shutdown Widget - Select Keys [f=0014476] Shutdown Widget - Pause Screen [f=0014476] Shutdown Widget - Layout Handler [f=0014476] Shutdown Widget - Persistent Build Height [f=0014476] Shutdown Widget - Text To Speech Control [f=0014476] End widgetHandler:Shutdown [f=0014476] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1397519,153441225} {int,ext,rec}Allocs={22310385,0,0} {chunk,block}Bytes={153441225,0} [f=0014476] [Game::KillLua][1] dtor=0 luaGaia=0x64432870 [f=0014476] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1197552,141127468} {int,ext,rec}Allocs={22310386,0,0} {chunk,block}Bytes={141127468,0} [f=0014476] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1197552,141127468} {int,ext,rec}Allocs={22310386,0,0} {chunk,block}Bytes={141127468,0} [f=0014476] [Game::KillLua][2] dtor=0 luaRules=0x523c25f0 [f=0014476] Start gadgetHandler:Shutdown [f=0014476] Shutdown - StartSetup [f=0014476] Shutdown - UnitMorph [f=0014476] Shutdown - Carrier Drones [f=0014476] Shutdown - LupsNanoSpray [f=0014476] Shutdown - Missile Silo Controller [f=0014476] Shutdown - Modular Comm Info [f=0014476] Shutdown - Terrain Texture Handler [f=0014476] Shutdown - UnitCloakShield [f=0014476] Shutdown - Starlight Handler [f=0014476] End gadgetHandler:Shutdown [f=0014476] Start gadgetHandler:Shutdown [f=0014476] Shutdown - Save/Load [f=0014476] Shutdown - Teleport Throw [f=0014476] Shutdown - UnitMorph [f=0014476] Shutdown - Modular Comm Info [f=0014476] Shutdown - Retreat Command [f=0014476] Shutdown - Shockwaves [f=0014476] Shutdown - UnitCloakShield [f=0014476] Shutdown - Lups Cloak FX [f=0014476] Shutdown - Lups [f=0014476] Shutdown - Lups Shield [f=0014476] End gadgetHandler:Shutdown [f=0014476] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22310417,0,0} {chunk,block}Bytes={0,0} [f=0014476] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22310417,0,0} {chunk,block}Bytes={0,0} [f=0014476] [Game::KillLua][4] dtor=0 [f=0014476] [Game::~CGame][1] [f=0014476] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014476] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014476] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014476] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014476] [Game::KillLua][4] dtor=1 [f=0014476] [Game::KillMisc][1] [f=0014476] [Game::KillMisc][2] [f=0014476] [Game::KillMisc][3] [f=0014476] [Game::KillRendering][1] [f=0014476] [3DOParser::Kill] allocated 137 pieces [f=0014476] [S3OParser::Kill] allocated 2784 pieces [f=0014476] [AssParser::Kill] allocated 224 pieces [f=0014476] [Game::KillInterface][1] [f=0014476] [Game::KillInterface][2] [f=0014476] [Game::KillSimulation][1] [f=0014476] [Game::KillSimulation][2] [f=0014476] [CCollisionHandler] dis-/continuous tests: 0/187323 [f=0014476] [Game::KillSimulation][3] [f=0014476] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014476] [~CPathCache(24x20)] cacheHits=3 hitPercentage=16% numHashColls=0 maxCacheSize=4 [f=0014476] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014476] [~CPathCache(48x40)] cacheHits=111 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014476] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014476] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014476] [LosHandler::Kill] raycast instance cache-{hits,misses}={422,3322}; shared=0%; cached=11% [f=0014476] [Game::KillSimulation][4] [f=0014476] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014476] [Game::~CGame][2] [f=0014476] [Game::~CGame][3] [f=0014476] [SpringApp::Kill][3] [f=0014476] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153397 bytes sent 109830 bytes recv'd [f=0014476] [SpringApp::Kill][4] font=0x45184aa0 [f=0014476] [SpringApp::Kill][5] [f=0014476] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x451f94e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=12570ms file="weapons/noweapon.tdf" indx=7806 inflSize=0kb readTime=1748ms file="effects/beam.lua" indx=625 inflSize=34kb readTime=1409ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=444ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=306ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=271ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=266ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=200ms file="luaui/widgets/gui_transporting.lua" indx=4678 inflSize=9kb readTime=169ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=90ms file="units/cloakbomb.lua" indx=6707 inflSize=2kb readTime=63ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64250612 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45326da0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45336780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452011c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4958092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]