[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AIrO3IMq7K/springsettings.1024772.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 456ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa980092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5682 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1024772/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 670ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eab810] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eab810] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1967ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1083ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 24ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 52ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1024772/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1531ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1024772/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52536ac0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e3ccf55f7c93b04448fa8ceb4596f592 [f=-000001] Connection attempt from gandalf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x4a08b090,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={0000000159fdc2e0,0000000000000000}]" [f=-000001] Allies: I choose: Schild und Unsichtba! [f=-000001] Allies: I choose: MI6! [f=-000001] hi glhf [f=-000001] gl [f=-000001] [0] Event [547,170.403732,567]: 0 finished unit Strike Commander [f=-000001] [0] Event [4533,172.241211,4514]: 1 finished unit Strike Commander [f=0000000] [0] SausageandMash, team: 1, elo:1952, userid: 458416 [f=0000000] [0] gandalf, team: 0, elo:1745, userid: 362928 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4480,173.995728,4640]: 1 finished unit Rover Assembly [f=0000012] [12] Event [512,172.665375,688]: 0 finished unit Tank Foundry [f=0000344] [344] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000345] [345] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000464] [464] Event [696,173.931885,536]: 0 finished unit Wind/Tidal Generator [f=0000572] [572] Event [4456,177.458252,4344]: 1 finished unit Solar Collector [f=0000580] [580] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Mason [f=0000584] [584] Event [632,175.819244,488]: 0 finished unit Wind/Tidal Generator [f=0000699] [699] Event [512,173.48941,716]: 0 finished unit Welder [f=0000734] [734] Event [568,175.691528,440]: 0 finished unit Wind/Tidal Generator [f=0000923] [923] Event [504,175.819244,376]: 0 finished unit Wind/Tidal Generator [f=0000962] [962] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0001395] [1395] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001626] [1626] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001670] [1670] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0001727] [1727] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0001741] [1741] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0001850] [1850] Event [512,173.48941,716]: 0 finished unit Kodachi [f=0001883] [1883] Event [4920,166.772705,4008]: 1 finished unit Solar Collector [f=0002238] [2238] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0002335] [2335] Event [4760,172.172241,4776]: 1 finished unit Solar Collector [f=0002369] [2369] Event [352,175.812134,656]: 0 finished unit Lotus [f=0002492] [2492] Event [752,173.995728,400]: 0 finished unit Lotus [f=0002523] [2523] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002691] [2691] Event [512,173.48941,716]: 0 finished unit Kodachi [f=0003053] [3053] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0003152] [3152] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003254] [3254] Event [3968,179.161133,3184]: 1 finished unit Lotus [f=0003318] [3318] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003407] [3407] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003444] [3444] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0003461] [3461] Event [432,177.649841,1696]: 0 lost unit Lotus [f=0003514] [3514] Event [2991.79492,175.819244,3579.7168]: 1 lost unit Scorcher [f=0003571] [3571] Event [472,181.289734,1608]: 0 lost unit Metal Extractor [f=0003611] [3611] Event [576,177.642761,1568]: 0 lost unit Lotus [f=0003687] [3687] Event [512,173.48941,716]: 0 finished unit Welder [f=0003734] [3734] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0003872] [3872] Event [452.182678,181.377914,1569.97644]: 0 lost unit Welder [f=0003873] [3873] Event [429.056427,177.639236,1720.65576]: 1 lost unit Scorcher [f=0003938] [3938] Event [1328,173.995728,400]: 0 finished unit Lotus [f=0003976] [3976] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004021] [4021] Event [3608,168.709717,3320]: 1 finished unit Solar Collector [f=0004258] [4258] Event [568,183.048401,1688]: 0 finished unit Solar Collector [f=0004337] [4337] Event [3560,171.931,3448]: 1 finished unit Solar Collector [f=0004397] [4397] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0004409] [4409] Event [512,173.48941,716]: 0 finished unit Welder [f=0004429] [4429] Event [3304,170.107483,4840]: 1 finished unit Solar Collector [f=0004795] [4795] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0004877] [4877] Event [3400,168.525238,4840]: 1 finished unit Solar Collector [f=0004899] [4899] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004949] [4949] Event [3200,177.635651,3056]: 1 finished unit Lotus [f=0005128] [5128] Event [432,177.220215,1728]: 0 finished unit Lotus [f=0005175] [5175] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0005229] [5229] Event [744,177.642761,760]: 0 lost unit Caretaker [f=0005307] [5307] Event [619.472656,172.104309,582.280457]: 1 lost unit Scorcher [f=0005475] [5475] Event [3536,170.348755,4592]: 1 finished unit Lotus [f=0005576] [5576] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0005665] [5665] Event [1888,179.593964,704]: 0 finished unit Lotus [f=0005739] [5739] Event [792,174.066711,504]: 0 finished unit Wind/Tidal Generator [f=0005955] [5955] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0006048] [6048] Event [3816,179.53009,4824]: 1 finished unit Solar Collector [f=0006104] [6104] Event [608,177.642761,1584]: 0 finished unit Lotus [f=0006241] [6241] Event [1748.03296,181.343063,749.021973]: 0 finished unit Strike Commander [f=0006241] game_message: Morph complete: Schild und Unsichtba lvl 1 -> Schild und Unsichtba lvl 2 [f=0006241] [6241] Received game_message: Morph complete: Schild und Unsichtba lvl 1 -> Schild und Unsichtba lvl 2 [f=0006329] [6329] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0006338] [6338] Event [1824,174.123474,848]: 0 finished unit Lotus [f=0006345] [6345] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0006424] [6424] Event [512,173.48941,716]: 0 finished unit Blitz [f=0006543] [6543] Event [3928,181.282654,4856]: 1 finished unit Solar Collector [f=0006720] [6720] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Mason [f=0006800] [6800] Event [327.007507,177.280579,1842.19556]: 1 lost unit Scorcher [f=0006825] [6825] Event [432,177.220215,1728]: 0 lost unit Lotus [f=0006829] [6829] Event [1976,175.748291,808]: 0 finished unit Solar Collector [f=0006943] [6943] Event [2037.95178,181.278671,2671.75098]: 1 finished unit Strike Commander [f=0006992] [6992] Event [3848,181.282654,4936]: 1 finished unit Solar Collector [f=0007058] [7058] Event [472,180.621857,1608]: 0 finished unit Metal Extractor [f=0007059] [7059] Event [744,177.642761,776]: 0 finished unit Caretaker [f=0007059] [7059] Event [70.0978699,175.8414,1207.84363]: 1 lost unit Scorcher [f=0007121] [7121] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0007212] [7212] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0007213] [7213] Event [856,177.642761,472]: 0 finished unit Wind/Tidal Generator [f=0007225] [7225] Event [371.642273,175.831573,1069.01221]: 1 lost unit Scorcher [f=0007378] [7378] Event [512,173.48941,716]: 0 finished unit Blitz [f=0007391] [7391] Event [920,175.93988,440]: 0 finished unit Wind/Tidal Generator [f=0007606] [7606] Event [984,176.010803,408]: 0 finished unit Wind/Tidal Generator [f=0007646] [7646] Event [1760,179.395294,2576]: 1 finished unit Picket [f=0007713] [7713] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0007857] [7857] Event [1048,175.819244,376]: 0 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [1840,182.928772,2512]: 1 finished unit Picket [f=0008008] [8008] Event [512,173.48941,716]: 0 finished unit Blitz [f=0008114] [8114] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0008156] [8156] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0008168] [8168] Event [1112,175.819244,344]: 0 finished unit Wind/Tidal Generator [f=0008351] [8351] Event [1968,177.642761,2432]: 1 finished unit Picket [f=0008406] [8406] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0008476] [8476] Event [1176,175.819244,312]: 0 finished unit Wind/Tidal Generator [f=0008579] [8579] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0008725] [8725] Event [4376,181.289734,4840]: 1 finished unit Caretaker [f=0008757] [8757] Event [1272,174.009949,344]: 0 finished unit Wind/Tidal Generator [f=0008824] [8824] Event [512,173.48941,716]: 0 finished unit Blitz [f=0008840] [8840] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0008874] [8874] Event [1584,177.649841,2272]: 1 finished unit Picket [f=0008898] [8898] Event [2384,174.059601,1104]: 0 finished unit Lotus [f=0008943] [8943] Event [1208,173.995728,392]: 0 finished unit Wind/Tidal Generator [f=0009119] [9119] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0009219] [9219] Event [1616,179.466248,2192]: 1 finished unit Picket [f=0009237] [9237] Event [1144,175.819244,424]: 0 finished unit Wind/Tidal Generator [f=0009268] [9268] Event [4440,181.296844,4840]: 1 finished unit Caretaker [f=0009337] [9337] Event [1696,181.218811,2144]: 1 lost unit Picket [f=0009385] [9385] Event [2192,173.995728,1312]: 0 finished unit Lotus [f=0009395] [9395] Event [1668.5155,181.220398,2059.1377]: 0 lost unit Blitz [f=0009426] [9426] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0009454] [9454] Event [1616,179.466248,2192]: 1 lost unit Picket [f=0009466] [9466] Event [512,173.48941,716]: 0 finished unit Blitz [f=0009506] [9506] Event [1080,177.515015,472]: 0 finished unit Wind/Tidal Generator [f=0009648] [9648] Event [1254.90088,173.93338,2071.21045]: 0 lost unit Blitz [f=0009654] [9654] Event [1168,170.355835,2224]: 1 lost unit Picket [f=0009687] [9687] Event [1232,173.988647,2160]: 1 lost unit Picket [f=0009764] [9764] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0009797] [9797] Event [1152.68164,173.819717,2114.5686]: 0 lost unit Kodachi [f=0009827] [9827] Event [1296,172.250366,2064]: 1 lost unit Picket [f=0009848] [9848] Event [4488,183.113251,4840]: 1 finished unit Caretaker [f=0009861] [9861] Event [1016,175.94696,504]: 0 finished unit Wind/Tidal Generator [f=0009869] [9869] Event [2248,175.819244,1416]: 0 finished unit Solar Collector [f=0009955] [9955] Event [1070.48779,181.085541,2136.17578]: 0 lost unit Kodachi [f=0009969] [9969] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0010004] [10004] Event [512,173.48941,716]: 0 finished unit Welder [f=0010028] [10028] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0010032] [10032] Event [1112,182.921692,1928]: 0 lost unit Metal Extractor [f=0010075] [10075] Event [1264,177.62854,1856]: 0 lost unit Lotus [f=0010104] [10104] Event [1136,176.096344,2016]: 0 lost unit Lotus [f=0010127] [10127] Event [1393.3689,175.836746,2000.63892]: 1 lost unit Scorcher [f=0010149] [10149] Event [952,175.819244,552]: 0 finished unit Wind/Tidal Generator [f=0010153] [10153] Event [1297.90454,173.442245,2024.82068]: 1 lost unit Scorcher [f=0010169] [10169] Event [1272,174.179474,1976]: 0 lost unit Solar Collector [f=0010226] [10226] Event [1404.22827,172.592651,1969.07007]: 1 lost unit Scorcher [f=0010231] [10231] Event [1624,175.570923,4264]: 1 finished unit Solar Collector [f=0010298] [10298] Event [1539.47949,178.426743,2107.76978]: 1 lost unit Scorcher [f=0010330] [10330] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0010350] [10350] Event [1584,177.649841,2272]: 1 lost unit Picket [f=0010374] [10374] Event [2504,175.819244,1112]: 0 finished unit Solar Collector [f=0010462] [10462] Event [888,175.819244,584]: 0 finished unit Wind/Tidal Generator [f=0010478] [10478] Event [1295.27588,177.64093,2273.24731]: 0 lost unit Blitz [f=0010512] [10512] Event [1006.93182,177.630356,2296.88403]: 0 lost unit Blitz [f=0010631] [10631] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0010681] [10681] Event [1704,177.62854,4344]: 1 finished unit Solar Collector [f=0010842] [10842] Event [824,175.819244,632]: 0 finished unit Wind/Tidal Generator [f=0010961] [10961] Event [1104,176.03363,1824]: 0 finished unit Lotus [f=0010964] [10964] Event [1168,173.875122,2272]: 1 lost unit Picket [f=0011038] [11038] Event [1000,173.754517,2472]: 1 finished unit Caretaker [f=0011042] [11042] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0011178] [11178] Event [1784,175.755371,4424]: 1 finished unit Solar Collector [f=0011251] [11251] Event [512,173.48941,716]: 0 finished unit Ogre [f=0011302] [11302] Event [1112,182.244812,1928]: 0 lost unit Metal Extractor [f=0011345] [11345] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0011347] [11347] Event [1040,177.672119,2320]: 1 finished unit Picket [f=0011662] [11662] Event [1088,175.819244,2288]: 1 finished unit Picket [f=0011702] [11702] Event [1560,177.458252,4376]: 1 finished unit Solar Collector [f=0011764] [11764] Event [985.094788,174.998489,2370.45288]: 1 finished unit Strike Commander [f=0011772] [11772] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0011901] [11901] Event [1104,176.03363,1824]: 0 lost unit Lotus [f=0011930] [11930] Event [725.542542,174.628693,2257.86841]: 1 lost unit Fencer [f=0011990] [11990] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0012026] [Game::ClientReadNet] added new player Squire_Syn with number 2 to team 0 [f=0012026] > SPRINGIE:User Squire_Syn|hoverriot|1_2||False|||AU [f=0012050] Connection attempt from Squire_Syn [f=0012050] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012050] -> Connection established (given id 2) [f=0012066] [Game::ClientReadNet][LOGMSG] sender="Squire_Syn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0012066] [Game::ClientReadNet][LOGMSG] sender="Squire_Syn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012088] [12088] Event [832,174.002838,2320]: 1 finished unit Picket [f=0012095] [12095] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0012152] [12152] Event [1640,176.010803,4456]: 1 finished unit Solar Collector [f=0012306] [12306] Event [2424,173.988647,1304]: 0 finished unit Gauss [f=0012328] [12328] Event [808,179.154053,1704]: 0 lost unit Stinger [f=0012362] [12362] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0012387] [12387] Event [512,173.48941,716]: 0 finished unit Ogre [f=0012523] [12523] Event [736,174.026031,2176]: 1 finished unit Picket [f=0012599] [12599] Event [832,175.755371,2128]: 1 lost unit Picket [f=0012620] [12620] Event [4128,175.94696,2304]: 1 finished unit Lotus [f=0012665] [12665] Event [736,173.47641,2176]: 1 lost unit Picket [f=0012685] [12685] Event [782.677734,171.999634,1871.99377]: 0 lost unit Ogre [f=0012693] [12693] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0012701] [Game::ClientReadNet][LOGMSG] sender="Squire_Syn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0012721] [Game::ClientReadNet][LOGMSG] sender="Squire_Syn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0012721] [Game::ClientReadNet][LOGMSG] sender="Squire_Syn" string="[Game::Load][lua{Rules,Gaia}={0000000064b7d110,0000000000000000}]" [f=0012767] [12767] Event [1704,175.812134,4536]: 1 finished unit Solar Collector [f=0012905] [12905] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0013013] [13013] Event [568,183.048401,1688]: 0 lost unit Solar Collector [f=0013017] [13017] Event [976,181.474243,2064]: 1 finished unit Picket [f=0013242] [13242] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0013278] [13278] Event [808,172.236084,1640]: 0 finished unit Stinger [f=0013278] [13278] Event [768.012512,175.376678,2205.86499]: 1 lost unit Scorcher [f=0013290] [13290] Event [642.98407,175.823105,2000.19287]: 0 lost unit Ogre [f=0013325] [13325] Event [3776,175.634766,2576]: 1 finished unit Lotus [f=0013380] [13380] Event [512,173.48941,716]: 0 finished unit Blitz [f=0013392] [13392] Event [1056,177.722321,2016]: 1 finished unit Picket [f=0013434] [13434] Event [976,181.474243,2064]: 1 lost unit Picket [f=0013499] [13499] Event [1888,175.819244,3984]: 1 finished unit Lotus [f=0013512] [13512] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0013610] [13610] Event [727.168823,175.137833,1827.81689]: 0 lost unit Blitz [f=0013763] [13763] Event [808,172.236084,1640]: 0 lost unit Stinger [f=0013782] [13782] Event [1168,177.658447,2016]: 1 finished unit Picket [f=0013803] [13803] Event [963.936218,172.272125,1594.7616]: 0 lost unit Welder [f=0013841] [13841] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0013847] [13847] Event [512,173.48941,716]: 0 finished unit Blitz [f=0013851] [13851] Event [4168,179.466248,2456]: 1 finished unit Solar Collector [f=0014159] [14159] Event [1568,177.642761,4000]: 1 finished unit Lotus [f=0014230] [14230] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0014238] [14238] Event [608,177.642761,1584]: 0 lost unit Lotus [f=0014326] [14326] Event [512,173.48941,716]: 0 finished unit Blitz [f=0014332] [14332] Event [4264,179.707489,2552]: 1 finished unit Solar Collector [f=0014336] [14336] Event [1000,179.466248,2184]: 1 finished unit Caretaker [f=0014364] [Squire_Syn] Allies: Hello [f=0014513] [14513] Event [472,180.621857,1608]: 0 lost unit Metal Extractor [f=0014526] [14526] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0014792] [14792] Event [512,173.48941,716]: 0 finished unit Blitz [f=0014854] [14854] Event [4328,175.819244,2696]: 1 finished unit Solar Collector [f=0015079] [15079] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Mason [f=0015117] [15117] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0015183] [15183] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0015287] [15287] Event [512,173.48941,716]: 0 finished unit Blitz [f=0015317] [15317] Event [4232,179.466248,2760]: 1 finished unit Solar Collector [f=0015345] [15345] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0015458] [15458] Event [4552,172.172241,4424]: 1 finished unit Solar Collector [f=0015468] [15468] Event [3472,177.763367,1808]: 0 finished unit Lotus [f=0015577] [15577] Event [792,175.827744,2104]: 1 finished unit Stinger [f=0015632] [15632] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0015696] [15696] Event [4648,168.411713,4552]: 1 finished unit Solar Collector [f=0015752] [15752] Event [512,173.48941,716]: 0 finished unit Blitz [f=0015825] [15825] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0015907] [15907] Event [408,175.819244,648]: 0 finished unit Caretaker [f=0015934] [15934] Event [4728,166.88623,4632]: 1 finished unit Solar Collector [f=0015955] [15955] Event [696,179.388184,2344]: 1 finished unit Solar Collector [f=0016037] [16037] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Mason [f=0016085] [16085] Event [3474.77808,173.995728,2378.18188]: 1 lost unit Fencer [f=0016119] [16119] Event [644.679932,176.260132,2121.78198]: 1 finished unit Strike Commander [f=0016127] [16127] Event [4680,170.348755,4440]: 1 finished unit Solar Collector [f=0016199] [16199] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0016207] [16207] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0016262] [16262] Event [512,173.48941,716]: 0 finished unit Blitz [f=0016339] [16339] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0016463] [16463] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0016533] [16533] Event [408,175.819244,696]: 0 finished unit Caretaker [f=0016579] [16579] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Mason [f=0016650] [16650] Event [4760,177.394409,4360]: 1 finished unit Solar Collector [f=0016713] [16713] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0016729] [16729] Event [799.086853,171.255234,1599.36865]: 1 lost unit Scorcher [f=0016738] [16738] Event [824,175.819244,1992]: 1 finished unit Caretaker [f=0016789] [16789] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0016804] [16804] Event [482.187195,179.319977,1671.1217]: 1 lost unit Fencer [f=0016848] [16848] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0016880] [16880] Event [583.864319,179.042664,1631.45862]: 1 lost unit Scorcher [f=0016882] [16882] Event [576.290222,182.528137,1716.07019]: 1 lost unit Fencer [f=0016907] [16907] Event [239.386734,173.979187,1748.10669]: 1 lost unit Fencer [f=0016961] [16961] Event [305.570374,177.642792,1535.00256]: 1 lost unit Fencer [f=0016972] [16972] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Scorcher [f=0017086] [17086] Event [512,173.48941,716]: 0 finished unit Blitz [f=0017090] [17090] Event [611.29248,177.234055,1614.68201]: 0 lost unit Blitz [f=0017103] [17103] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0017103] [17103] Event [859.306946,173.353088,1602.6521]: 1 lost unit Scorcher [f=0017141] [17141] Event [743.4953,174.033051,1599.67749]: 0 lost unit Blitz [f=0017158] [17158] Event [4824,179.331421,4280]: 1 finished unit Solar Collector [f=0017174] [17174] Event [779.043274,177.412689,1724.40686]: 1 lost unit Fencer [f=0017199] [17199] Event [828.49115,176.87149,1691.17712]: 1 lost unit Fencer [f=0017221] [17221] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0017233] [17233] Event [724.037659,174.612167,1569.92529]: 0 lost unit Blitz [f=0017247] [17247] Event [1112,182.331482,1928]: 1 finished unit Metal Extractor [f=0017315] [17315] Event [865.449585,176.224533,1743.0791]: 0 lost unit Blitz [f=0017327] [17327] Event [902.537781,174.130646,1634.17102]: 1 lost unit Fencer [f=0017349] [17349] Event [833.744629,170.963486,1794.04187]: 0 lost unit Blitz [f=0017388] [17388] Event [814.22467,170.634918,1791.6521]: 0 lost unit Blitz [f=0017433] [17433] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0017469] [17469] Event [3474.21558,175.814102,2179.62695]: 1 lost unit Scorcher [f=0017509] [17509] Event [550.940491,177.998489,1597.77417]: 0 lost unit Blitz [f=0017568] [17568] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0017586] [17586] Event [512,173.48941,716]: 0 finished unit Blitz [f=0017593] Playback paused [f=0017594] Playback continued [f=0017644] [17644] Event [672.069275,175.554123,1573.33459]: 0 lost unit Blitz [f=0017667] [17667] Event [4904,175.819244,4200]: 1 finished unit Solar Collector [f=0017681] [17681] Event [3472,177.763367,1808]: 0 lost unit Lotus [f=0017778] [17778] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0017794] [17794] Event [3624,177.649841,1864]: 0 lost unit Gauss [f=0017951] [17951] Event [472,179.987396,1608]: 1 finished unit Metal Extractor [f=0017956] [17956] Event [4984,175.93277,4120]: 1 finished unit Solar Collector [f=0017996] [17996] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ravager [f=0018038] [18038] Event [512,173.48941,716]: 0 finished unit Blitz [f=0018109] [18109] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0018132] [18132] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0018259] [18259] Event [688,179.285492,1792]: 1 finished unit Picket [f=0018299] [18299] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0018318] [18318] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0018321] [18321] Event [3403.43457,172.172241,2247.19873]: 1 lost unit Fencer [f=0018402] [18402] Event [631.197021,181.272232,1721.42407]: 1 finished unit Strike Commander [f=0018487] [18487] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0018656] [18656] Event [728,175.231567,1656]: 1 finished unit Caretaker [f=0018767] [18767] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0018990] [18990] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ravager [f=0019133] [19133] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0019234] [19234] Event [512,173.48941,716]: 0 finished unit Minotaur [f=0019273] [19273] Event [2248,175.819244,1416]: 0 lost unit Solar Collector [f=0019343] [19343] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0019488] [19488] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0019576] [19576] Event [2061.80713,174.039474,1801.7406]: 1 lost unit Scorcher [f=0019654] [19654] Event [2211.54956,177.652969,1838.672]: 1 lost unit Scorcher [f=0019703] [19703] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0019732] [19732] Event [2412.4751,181.985397,1880.54688]: 1 lost unit Fencer [f=0019829] [19829] Event [3592,182.436371,1736]: 1 finished unit Metal Extractor [f=0019852] [19852] Event [4944,173.747406,4648]: 1 finished unit Fusion Reactor [f=0019873] [19873] Event [176,175.819244,1440]: 1 finished unit Picket [f=0019902] [19902] Event [2612.00928,175.761658,1884.43506]: 1 lost unit Fencer [f=0019959] [19959] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ravager [f=0020002] [20002] Event [2565.19971,175.720871,1875.88208]: 1 lost unit Fencer [f=0020013] [20013] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0020165] [20165] Event [4136,174.237,4856]: 1 finished unit Caretaker [f=0020188] [20188] Event [272,175.805054,1440]: 1 finished unit Picket [f=0020197] [20197] Event [4160,184.936768,4720]: 1 finished unit Rover Plate [f=0020225] [20225] Event [2499.91553,176.873016,1852.4469]: 0 lost unit Blitz [f=0020244] [20244] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0020349] [20349] Event [4200,172.179321,4856]: 1 finished unit Caretaker [f=0020382] [20382] Event [368,179.452057,1440]: 1 finished unit Picket [f=0020392] [20392] Event [368,179.452057,1440]: 1 lost unit Picket [f=0020394] [20394] Event [2515.54712,180.446411,2015.12866]: 0 lost unit Blitz [f=0020405] [20405] Event [272,175.805054,1440]: 1 lost unit Picket [f=0020518] [20518] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0020596] [20596] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0020653] [20653] Event [4264,174.187317,4856]: 1 finished unit Caretaker [f=0020665] [20665] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0020695] [20695] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0020709] [20709] Event [4142,184.936768,4720]: 1 finished unit Dominatrix [f=0020746] [20746] Event [2457.71143,176.025635,1751.43823]: 1 lost unit Ripper [f=0020766] [20766] Event [381.069122,175.595718,1011.07788]: 1 lost unit Scorcher [f=0020771] [20771] Event [464,177.458252,1440]: 1 finished unit Picket [f=0020782] [20782] Event [512,173.48941,716]: 0 finished unit Minotaur [f=0020810] [20810] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0020820] [20820] Event [408.233673,175.888702,1019.16235]: 1 lost unit Scorcher [f=0020838] [20838] Event [427.833496,175.91153,976.790405]: 1 lost unit Scorcher [f=0020930] [20930] Event [405.13147,175.838593,967.694885]: 1 lost unit Scorcher [f=0020950] [20950] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ravager [f=0020955] [20955] Event [3480,174.180237,2040]: 1 finished unit Caretaker [f=0021001] [21001] Event [322.641113,175.151321,999.245117]: 1 lost unit Fencer [f=0021041] [21041] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0021054] [21054] Event [560,175.819244,1440]: 1 finished unit Picket [f=0021054] [21054] Event [2192,173.995728,1312]: 0 lost unit Lotus [f=0021148] [21148] Event [560,175.819244,1440]: 1 lost unit Picket [f=0021160] [21160] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0021255] [21255] Event [464,177.458252,1440]: 1 lost unit Picket [f=0021293] [21293] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0021325] [21325] Event [656,174.180237,1424]: 1 finished unit Picket [f=0021372] [21372] Event [433.163635,175.772781,1181.75366]: 0 lost unit Minotaur [f=0021427] [21427] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0021473] [21473] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0021578] Spectator Squire_Syn left the game: normal quit [f=0021578] [21578] Event [undefined]: Squire_Syn quit [f=0021632] [21632] Event [656,174.180237,1424]: 1 lost unit Picket [f=0021714] [21714] Event [752,172.051636,1424]: 1 finished unit Picket [f=0021757] [21757] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ravager [f=0021914] [21914] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0021957] [21957] Event [undefined]: gandalf resigned [f=0021957] game_message: gandalf has been destroyed! [f=0021957] game_message: SausageandMash wins! [f=0021957] Submitting stats [f=0021957] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021957] Part| Total Time|Time of the last 0.5s [f=0021957] Draw 26025.88ms 17.97% [f=0021957] Lua::Callins::Synced 56492.36ms 25.52% [f=0021957] Lua::Callins::Unsynced 39687.76ms 22.34% [f=0021957] Lua::CollectGarbage::Synced 15897.09ms 5.56% [f=0021957] Lua::CollectGarbage::Unsynced 25679.86ms 17.33% [f=0021957] Misc::Profiler::AddTime 127.08ms 0.00% [f=0021957] Sim 95034.48ms 34.42% [f=0021957] [21957] Received game_message: gandalf has been destroyed! [f=0021957] [21957] Received game_message: SausageandMash wins! [f=0021958] [21958] Event [900.318176,175.819244,728.641052]: 0 lost unit Minotaur [f=0021958] [21958] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3215,3345,3345,3215,57.8293114,19.6436977,19.6436977,57.8293114,0,0,0,0,0,0,0,0,0,0,0,0,125.000008,278.278564,278.278564,125.000008,180,90,90,180,10.3637133,14,14,10.3637133,1275,1275,1275,1275,13.778367,15.9914808,15.9914808,13.778367,360,500,500,360,125,103.500008,103.500008,125,1400,1480,1480,1400,103.500008,125,125,103.500008,0,0,0,0,294.77243,125.000008,125.000008,294.77243 [f=0021958] [21958] Game End Stats Values: 10,3305,3470,3470,3305,59.0958595,20.8172531,20.8172531,59.0958595,0,0,0,0,0,0,0,0,0,0,0,0,250.000015,487.191864,487.191864,250.000015,270,90,90,270,10.4883852,14,14,10.4883852,1275,1275,1275,1275,14.2367229,17.4379768,17.4379768,14.2367229,360,375,375,360,250,327.750061,327.750061,250,1400,1730,1730,1400,327.750061,250,250,327.750061,0,0,0,0,503.68573,250.000015,250.000015,503.68573 [f=0021958] [21958] Game End Stats Values: 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13,3755,4020,4020,3755,74.5449829,49.5222397,49.5222397,74.5449829,0,0,0,0,0,0,0,0,0,0,0,0,374.998474,583.216064,583.216064,374.998474,360,180,180,360,17.4799156,22,22,17.4799156,1275,1275,1275,1275,16.4868412,21.1992893,21.1992893,16.4868412,360,625,625,360,375,390,390,375,1760,1940,1940,1760,390,375,375,390,3.75,0,0,3.75,603.346313,374.998474,374.998474,603.346313 [f=0021958] [21958] Game End Stats Values: 14,3880,4235,4235,3880,82.672821,78.8729553,78.8729553,82.672821,0,0,0,0,0,0,0,0,0,0,0,0,374.998474,583.216064,583.216064,374.998474,450,270,270,450,18.2024784,22,22,18.2024784,1275,1275,1275,1275,16.5651588,21.989336,21.989336,16.5651588,360,750,750,360,375,390,390,375,1795,1940,1940,1795,390,375,375,390,3.75,0,0,3.75,603.346313,374.998474,374.998474,603.346313 [f=0021958] [21958] Game End Stats Values: 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44,6970,16635,16635,6970,1051.61035,549.517517,549.517517,1051.61035,0,0,0,0,0,0,0,0,0,916.684692,916.684692,0,6231.59668,9136.61816,9136.61816,6231.59668,1030,1950,1950,1030,48.1433182,66,66,48.1433182,1505,3760,3760,1505,21.4659958,69.9734344,69.9734344,21.4659958,1450,4535,4535,1450,3690.6665,7553.5835,7553.5835,3690.6665,2985,6390,6390,2985,7562.25,4025.66724,4025.66724,7562.25,322.265625,2119.2041,2119.2041,322.265625,9272.15332,6575.82568,6575.82568,9272.15332 [f=0021958] [21958] Game End Stats Values: 45,6970,16625,16625,6970,1122.79639,589.458313,589.458313,1122.79639,0,0,0,0,0,0,0,0,0,934.821899,934.821899,0,6666.59668,9365.07715,9365.07715,6666.59668,1030,1950,1950,1030,52.6142502,66,66,52.6142502,1505,3760,3760,1505,22.7737026,65.3781586,65.3781586,22.7737026,1450,4525,4525,1450,4080.6665,7553.5835,7553.5835,4080.6665,2985,6390,6390,2985,7562.25,4415.66699,4415.66699,7562.25,322.265625,2369.80957,2369.80957,322.265625,9507.9834,7010.82568,7010.82568,9507.9834 [f=0021958] [21958] Game End Stats Values: 46,6760,18355,18355,6760,1193.97107,692.551941,692.551941,1193.97107,0,0,0,0,0,0,0,0,0,1071.99878,1071.99878,0,6939.47412,9726.56445,9726.56445,6939.47412,1030,2150,2150,1030,53.3421974,94,94,53.3421974,1505,3760,3760,1505,23.5748119,73.2590866,73.2590866,23.5748119,1150,4635,4635,1150,4220.6665,7853.5835,7853.5835,4220.6665,3075,7810,7810,3075,7862.25,4695.66699,4695.66699,7862.25,322.265625,2648.74146,2648.74146,322.265625,9874.3291,7290.82617,7290.82617,9874.3291 [f=0021958] [21958] Game End Stats Values: 47,6460,18995,18995,6460,1258.99207,769.992371,769.992371,1258.99207,0,0,0,0,0,0,0,0,0,1076.96997,1076.96997,0,7503.22021,10395.8311,10395.8311,7503.22021,1030,2050,2050,1030,49.3434715,101,101,49.3434715,1505,3760,3760,1505,24.6346264,63.9716911,63.9716911,24.6346264,850,5015,5015,850,4420.6665,8243.58398,8243.58398,4420.6665,3075,8170,8170,3075,8252.25,4895.66699,4895.66699,8252.25,322.265625,2800.37109,2800.37109,322.265625,10559.2197,7873.61523,7873.61523,10559.2197 [f=0021958] [21958] Game End Stats Values: 48,7220,19445,19445,7220,1317.70483,888.188538,888.188538,1317.70483,0,0,0,0,0,0,0,0,0,1076.96997,1076.96997,0,8394.44336,11027.1709,11027.1709,8394.44336,940,2150,2150,940,48.0695381,101,101,48.0695381,1505,3760,3760,1505,23.9468136,64.3998795,64.3998795,23.9468136,1700,5185,5185,1700,5400.6665,8333.58398,8333.58398,5400.6665,3075,8350,8350,3075,8342.25,5875.66699,5875.66699,8342.25,322.265625,2936.67114,2936.67114,322.265625,11213.7441,8784.56055,8784.56055,11213.7441 [f=0021958] [21958] Game End Stats Values: 49,6460,20065,20065,6460,1363.02246,1026.74927,1026.74927,1363.02246,0,0,0,0,0,0,0,0,0,1076.96997,1076.96997,0,9586.08594,11603.4453,11603.4453,9586.08594,940,2150,2150,940,38.2088356,101,101,38.2088356,1505,3760,3760,1505,23.5883846,58.6019211,58.6019211,23.5883846,850,5805,5805,850,5500.6665,9183.58398,9183.58398,5500.6665,3165,8350,8350,3165,9192.25,5975.66699,5975.66699,9192.25,322.265625,2937.33765,2937.33765,322.265625,11803.0186,10364.9766,10364.9766,11803.0186 [f=0021958] [21958] Game End Stats Values: 50,6460,20455,20455,6460,1392.48267,1146.10168,1146.10168,1392.48267,0,0,0,0,0,0,0,0,0,1076.96997,1076.96997,0,9827.26758,11999.5469,11999.5469,9827.26758,940,2150,2150,940,32.4999962,101,101,32.4999962,1505,3760,3760,1505,24.492342,58.0439034,58.0439034,24.492342,850,6195,6195,850,5600.6665,9183.58398,9183.58398,5600.6665,3165,8350,8350,3165,9192.25,6075.66699,6075.66699,9192.25,322.265625,2937.33765,2937.33765,322.265625,12199.1201,10610.9736,10610.9736,12199.1201 [f=0021964] [21964] Event [2712,172.307068,1112]: 0 lost unit Gauss [f=0021969] [21969] Event [2424,173.988647,1304]: 0 lost unit Gauss [f=0021979] [21979] Event [4271.90771,176.022766,858.557556]: 0 lost unit Welder [f=0022099] [22099] Event [848,172.427673,1424]: 1 finished unit Picket [f=0022178] [22178] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0022268] No clients connected, shutting down server [f=0022268] Server shutdown [f=0022268] End of demo reached [f=0022334] [22334] Event [3384,177.488159,1752]: 1 finished unit Stinger [f=0022351] [22351] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Fencer [f=0022488] [22488] Event [944,171.994873,1424]: 1 finished unit Picket [f=0022550] [22550] Event [4462.00781,174.640823,4640.02979]: 1 finished unit Ripper [f=0022795] Autoquit sending quit command. [f=0022795] [QuitAction] user exited to system [f=0022795] [SpringApp::Kill][1] fromRun=1 [f=0022795] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022795] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022795] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022795] [ThreadPool::SetThreadCount][2] workers=0 [f=0022795] [SpringApp::Kill][2] [f=0022795] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022795] [Game::KillLua][3] dtor=0 luaUI=0x5233ad10 [f=0022795] Start widgetHandler:Shutdown [f=0022795] Shutdown - SaveOrderList Complete [f=0022795] Writing last game win data [f=0022795] Shutdown - SaveConfigData Complete [f=0022795] Shutdown Widget - Save/Load API [f=0022795] Shutdown Widget - Chili Highlight [f=0022795] Shutdown Widget - Draw After Chili [f=0022795] Shutdown Widget - EPIC Menu [f=0022795] Shutdown Widget - Chili Widget Selector [f=0022795] Shutdown Widget - Chili Minimap [f=0022795] Shutdown Widget - Local Team Colors [f=0022795] Shutdown Widget - Display Keys 2 [f=0022795] Shutdown Widget - Save Game Menu [f=0022795] Shutdown Widget - Unit Icons [f=0022795] Shutdown Widget - Noises [f=0022795] Shutdown Widget - HealthBars [f=0022795] Shutdown Widget - Win Counter [f=0022795] Shutdown Widget - SpringRTS Replay Stats [f=0022795] Shutdown Widget - BuildETA [f=0022795] Shutdown Widget - Modular Comm Info [f=0022795] Shutdown Widget - State Reverse and Latency [f=0022795] Shutdown Widget - Music Player v2 [f=0022795] Shutdown Widget - Stereo3D [f=0022795] Shutdown Widget - Showeco and Grid Drawer [f=0022795] Shutdown Widget - Point Tracker [f=0022795] Shutdown Widget - Missile Silo Range [f=0022795] Shutdown Widget - MinimapEvents [f=0022795] Shutdown Widget - Local Widgets Config [f=0022795] Shutdown Widget - Highlight Geos [f=0022795] Shutdown Widget - Grab Input [f=0022795] Input grabbing is disabled! [f=0022795] Shutdown Widget - Defense Range Zero-K [f=0022795] Shutdown Widget - MetalFeatures (new) [f=0022795] Shutdown Widget - Darkening [f=0022795] Shutdown Widget - Context Menu [f=0022795] Shutdown Widget - Chili Spectator Panels [f=0022795] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022795] Shutdown Widget - Chili Nuke Warning [f=0022795] Shutdown Widget - Chili EndGame Window [f=0022795] Shutdown Widget - Chili Economy Panel Default [f=0022795] Shutdown Widget - CameraShake [f=0022795] Shutdown Widget - Attack AoE [f=0022795] Shutdown Widget - UnitShapes [f=0022795] Shutdown Widget - Map Edge Extension [f=0022795] Shutdown Widget - Selection Send [f=0022795] Shutdown Widget - LupsManager [f=0022795] Shutdown Widget - Newton Firezone [f=0022795] Shutdown Widget - Chili Pro Console [f=0022795] Shutdown Widget - Lasso Terraform GUI [f=0022795] Shutdown Widget - Lups [f=0022795] Shutdown Widget - Chili Framework [f=0022795] Shutdown Widget - Chili Core Selector [f=0022795] Shutdown Widget - Custom Markers [f=0022795] Shutdown Widget - Mex Placement Handler [f=0022795] Shutdown Widget - Select Keys [f=0022795] Shutdown Widget - Pause Screen [f=0022795] Shutdown Widget - Text To Speech Control [f=0022795] Shutdown Widget - Persistent Build Height [f=0022795] Shutdown Widget - Layout Handler [f=0022795] End widgetHandler:Shutdown [f=0022795] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3212713,348315038} {int,ext,rec}Allocs={28322185,0,0} {chunk,block}Bytes={348315038,0} [f=0022795] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022795] [Game::KillLua][2] dtor=0 luaRules=0x52536ac0 [f=0022795] Start gadgetHandler:Shutdown [f=0022795] Shutdown - StartSetup [f=0022795] Shutdown - UnitMorph [f=0022795] Shutdown - Carrier Drones [f=0022795] Shutdown - LupsNanoSpray [f=0022795] Shutdown - Missile Silo Controller [f=0022795] Shutdown - Modular Comm Info [f=0022795] Shutdown - Terrain Texture Handler [f=0022795] Shutdown - UnitCloakShield [f=0022795] Shutdown - Starlight Handler [f=0022795] End gadgetHandler:Shutdown [f=0022795] Start gadgetHandler:Shutdown [f=0022795] Shutdown - Save/Load [f=0022795] Shutdown - Teleport Throw [f=0022795] Shutdown - UnitMorph [f=0022795] Shutdown - Modular Comm Info [f=0022795] Shutdown - Retreat Command [f=0022795] Shutdown - Shockwaves [f=0022795] Shutdown - UnitCloakShield [f=0022795] Shutdown - Lups Cloak FX [f=0022795] Shutdown - Lups [f=0022795] Shutdown - Lups Shield [f=0022795] End gadgetHandler:Shutdown [f=0022795] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28322216,0,0} {chunk,block}Bytes={0,0} [f=0022795] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28322216,0,0} {chunk,block}Bytes={0,0} [f=0022795] [Game::KillLua][4] dtor=0 [f=0022795] [Game::~CGame][1] [f=0022795] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022795] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022795] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022795] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022795] [Game::KillLua][4] dtor=1 [f=0022795] [Game::KillMisc][1] [f=0022795] [Game::KillMisc][2] [f=0022795] [Game::KillMisc][3] [f=0022795] [Game::KillRendering][1] [f=0022795] [3DOParser::Kill] allocated 137 pieces [f=0022795] [S3OParser::Kill] allocated 2745 pieces [f=0022795] [AssParser::Kill] allocated 268 pieces [f=0022795] [Game::KillInterface][1] [f=0022795] [Game::KillInterface][2] [f=0022795] [Game::KillSimulation][1] [f=0022795] [Game::KillSimulation][2] [f=0022795] [CCollisionHandler] dis-/continuous tests: 0/162711 [f=0022795] [Game::KillSimulation][3] [f=0022795] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022795] [~CPathCache(20x20)] cacheHits=43 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0022795] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022795] [~CPathCache(40x40)] cacheHits=357 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022795] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022795] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022795] [LosHandler::Kill] raycast instance cache-{hits,misses}={7618,13546}; shared=2%; cached=34% [f=0022795] [Game::KillSimulation][4] [f=0022795] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022795] [Game::~CGame][2] [f=0022795] [Game::~CGame][3] [f=0022795] [SpringApp::Kill][3] [f=0022795] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 242132 bytes sent 193026 bytes recv'd [f=0022795] [SpringApp::Kill][4] font=0x45ddbaa0 [f=0022795] [SpringApp::Kill][5] [f=0022795] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45eb4610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7633ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=505ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=423ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=261ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=230ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=183ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=145ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=79ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=62ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=58ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=56ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 70797580 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45f3ea60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460c9ab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ea9a10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa980092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]