[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SyIqajOFiQ/springsettings.1024761.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 148ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f15e4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5678 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1024761/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 631ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f50630] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f50630] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 268ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2454ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 820ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 756ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1024761/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1981ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1024761/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5329d1d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7dc7f55feaf9b3825e91c95f4596f592 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000b6560730,0000000000000000}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x8c0db5f0,(nil)}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [313,211.796143,1684]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4669,211.792908,2416]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2139, userid: 503946 [f=0000000] [0] WebFreaK, team: 0, elo:1667, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [432,211.792023,1744]: 0 finished unit Tank Foundry [f=0000007] [7] Event [4568,211.792023,2456]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000268] [268] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000401] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=0000401] > SPRINGIE:User mad_kraft|raveparty|6_3||False|||CA [f=0000416] Connection attempt from mad_kraft [f=0000416] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000416] -> Connection established (given id 2) [f=0000420] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000420] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000480] [480] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000551] [551] Event [4840,211.792023,2504]: 1 finished unit Solar Collector [f=0000653] [653] Event [460,213.11203,1744]: 0 finished unit Kodachi [f=0000670] [670] Event [232,211.792023,1800]: 0 finished unit Solar Collector [f=0000822] [822] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0000871] [871] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000994] [994] Event [152,211.792023,1848]: 0 finished unit Solar Collector [f=0001201] [1201] Event [4904,211.792023,2344]: 1 finished unit Solar Collector [f=0001323] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0001340] [1340] Event [104,211.792023,1768]: 0 finished unit Solar Collector [f=0001351] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0001351] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000174609be0,0000000000000000}]" [f=0001415] [1415] Event [4544,211.792023,2456]: 1 finished unit Constable [f=0001717] [1717] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001726] [1726] Event [460,213.11203,1744]: 0 finished unit Kodachi [f=0001727] [1727] Event [184,211.792023,1720]: 0 finished unit Solar Collector [f=0001906] [1906] Event [4600,211.792023,1928]: 1 finished unit Solar Collector [f=0002101] [2101] Event [4728,211.792023,2072]: 1 finished unit Solar Collector [f=0002138] [2138] Event [424,211.792023,1608]: 0 finished unit Solar Collector [f=0002295] [2295] Event [4776,211.792023,2248]: 1 finished unit Solar Collector [f=0002320] [2320] Event [296,211.792023,1576]: 0 finished unit Solar Collector [f=0002599] [2599] Event [376,211.792023,1528]: 0 finished unit Solar Collector [f=0002668] [2668] Event [4544,211.792023,2456]: 1 finished unit Constable [f=0002913] [2913] Event [3288,211.792023,2200]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0002935] [2935] Event [460,213.11203,1744]: 0 finished unit Welder [f=0003360] [3360] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0003534] [3534] Event [460,213.11203,1744]: 0 lost unit Blitz [f=0003554] [3554] Event [4312,211.792023,3320]: 1 finished unit Solar Collector [f=0003614] [3614] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0003793] [3793] Event [4232,211.792023,3368]: 1 finished unit Solar Collector [f=0003971] [3971] Event [4184,211.792023,3288]: 1 finished unit Solar Collector [f=0004152] [4152] Event [4264,211.792023,3240]: 1 finished unit Solar Collector [f=0004163] [4163] Event [4374.37207,211.792023,3383.39258]: 0 lost unit Kodachi [f=0004349] [4349] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0004440] [4440] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0004493] [4493] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0004630] [4630] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0005099] [5099] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0005186] [5186] Event [4536,211.792023,1912]: 1 lost unit Metal Extractor [f=0005205] [5205] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0005221] [5221] Event [4672.04932,211.792023,1944.92712]: 0 lost unit Kodachi [f=0005240] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=0005240] > SPRINGIE:User TheWarning|roost|5_5||False|AtoSen||IN [f=0005281] Connection attempt from TheWarning [f=0005281] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005281] -> Connection established (given id 3) [f=0005294] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005295] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005296] [5296] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0005462] [5462] Event [4272,332.28421,1760]: 1 finished unit Picket [f=0005625] [5625] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0005712] [5712] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0005752] [5752] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0005808] [5808] Event [360,207.730591,1592]: 0 finished unit Metal Extractor [f=0005918] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0005937] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0005937] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000f0a2f840,0000000000000000}]" [f=0005971] [5971] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0006208] [6208] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0006319] [6319] Event [4536,207.730591,1912]: 1 finished unit Metal Extractor [f=0006515] [6515] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0006613] [6613] Event [352,211.792023,2000]: 0 finished unit Lotus [f=0006646] [6646] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0007064] [7064] Event [2072,393.151398,328]: 0 lost unit Metal Extractor [f=0007078] [7078] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0007161] [7161] Event [2258.78662,393.151398,428.517609]: 0 lost unit Welder [f=0007182] [7182] Event [888,211.792023,808]: 0 lost unit Metal Extractor [f=0007257] [7257] Event [2281.22168,393.151398,328.004364]: 1 lost unit Pyro [f=0007320] [7320] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0007619] [7619] Event [1581.71265,304.956085,438.973358]: 1 lost unit Pyro [f=0007980] [7980] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0007995] [7995] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0007998] [7998] Event [240,303.713898,1280]: 0 lost unit Lotus [f=0008072] [8072] Event [256,304.956085,1216]: 0 lost unit Radar Tower [f=0008264] [8264] Event [85.0499802,335.96933,1125.75427]: 1 lost unit Pyro [f=0008588] [8588] Event [240,304.956085,1264]: 0 finished unit Lotus [f=0008681] [8681] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0008732] [8732] Event [272,304.956085,1200]: 0 finished unit Radar Tower [f=0008906] [8906] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0008920] [8920] Event [4440,100,1352]: 1 lost unit Metal Extractor [f=0009265] [9265] Event [2376,304.956085,1992]: 1 finished unit Stardust [f=0009345] [9345] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0009557] [9557] Event [4560,231.667023,1632]: 1 finished unit Lotus [f=0009652] [9652] Event [460,213.11203,1744]: 0 finished unit Welder [f=0009675] [9675] Event [392,211.792023,1864]: 0 finished unit Caretaker [f=0009690] [9690] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0009779] [9779] Event [4544,211.792023,2456]: 1 finished unit Constable [f=0010126] [10126] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0010129] [10129] Event [495.989838,211.792023,1677.67004]: 0 finished unit Engineer Commander [f=0010129] game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0010129] [10129] Received game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0010199] [10199] Event [4544,211.792023,2456]: 1 finished unit Constable [f=0010290] [10290] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0010645] [10645] Event [888,207.730591,808]: 0 finished unit Metal Extractor [f=0010654] [10654] Event [4680,211.792023,2440]: 1 finished unit Caretaker [f=0010760] [10760] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0010769] [10769] Event [1281.7356,304.956085,1164.5426]: 0 lost unit Blitz [f=0010801] [10801] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0010861] [10861] Event [3288,211.792023,2200]: 1 lost unit Metal Extractor [f=0010922] [10922] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0010977] [10977] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0011017] [11017] Event [4680,211.792023,2344]: 1 finished unit Caretaker [f=0011157] [11157] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0011222] [11222] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0011274] [11274] Event [3824.64844,234.305542,2424.36035]: 0 lost unit Blitz [f=0011342] [11342] Event [1024,359.612335,2240]: 1 finished unit Picket [f=0011364] [11364] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0011387] [11387] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0011440] [11440] Event [4336,211.792023,2400]: 1 finished unit Lotus [f=0011451] [11451] Event [3802.88867,211.792023,2288.16895]: 0 lost unit Blitz [f=0011506] [11506] Event [1425.35144,304.956085,937.601318]: 1 lost unit Pyro [f=0011605] [11605] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0011652] [11652] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0011662] [11662] Event [1448.12085,305.153473,1051.30933]: 1 lost unit Pyro [f=0011822] [11822] Event [1012.92432,211.792023,720.282104]: 1 lost unit Pyro [f=0011882] [11882] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0011892] [11892] Event [888,208.062469,808]: 0 lost unit Metal Extractor [f=0012191] [12191] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0012245] [12245] Event [258.380157,211.792023,266.377258]: 0 lost unit Welder [f=0012277] [12277] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0012278] [12278] Event [3288,207.730591,2200]: 1 finished unit Metal Extractor [f=0012321] [12321] Event [232,211.792023,360]: 0 lost unit Metal Extractor [f=0012428] [12428] Event [152,211.792023,136]: 0 lost unit Metal Extractor [f=0012511] [12511] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0012688] [12688] Event [272,304.956085,1200]: 0 lost unit Radar Tower [f=0012716] [12716] Event [240.417099,304.958008,1020.83728]: 1 lost unit Pyro [f=0012729] [12729] Event [1848,211.792023,1928]: 1 lost unit Metal Extractor [f=0012812] [12812] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0012838] [12838] Event [222.107819,303.242065,1066.55896]: 1 lost unit Pyro [f=0012881] [12881] Event [1032,367.06546,2168]: 1 lost unit Stinger [f=0012942] [12942] Event [1024,359.612335,2240]: 1 lost unit Picket [f=0013117] [13117] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0013287] [13287] Event [1723.69507,211.792023,2187.25732]: 1 lost unit Constable [f=0013478] [13478] Event [944,268.932648,2016]: 0 finished unit Radar Tower [f=0013559] [13559] Event [2280,304.956085,1048]: 0 lost unit Metal Extractor [f=0013592] [13592] Event [1817.32251,211.792023,2331.79297]: 1 lost unit Pyro [f=0013627] [13627] Event [1832.56274,208.832687,2342.29956]: 1 lost unit Pyro [f=0013633] [13633] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0013840] [13840] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0013902] [13902] Event [1503.5813,305.399414,1173.55042]: 0 lost unit Blitz [f=0013929] [13929] Event [460,213.11203,1744]: 0 finished unit Emissary [f=0014141] [14141] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0014390] [14390] Event [3064,393.151398,3976]: 1 finished unit Geothermal Generator [f=0014472] [14472] Event [1483.04419,303.035706,1079.99915]: 0 lost unit Blitz [f=0014505] [14505] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0014655] [14655] Event [944,268.932648,2016]: 0 lost unit Radar Tower [f=0014661] [14661] Event [1103.08911,325.696838,1995.84338]: 1 lost unit Pyro [f=0014711] [14711] Event [460,213.11203,1744]: 0 finished unit Blitz [f=0014745] [14745] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0014779] [14779] Event [1080.3877,282.163971,2026.03796]: 1 lost unit Pyro [f=0014781] [14781] Event [1071.1731,296.425842,2033.43054]: 1 lost unit Pyro [f=0014794] [14794] Event [1087.31372,295.728699,2082.03906]: 1 lost unit Pyro [f=0014795] [14795] Event [1017.32666,288.847839,2019.41125]: 0 lost unit Engineer Commander [f=0014798] [14798] Event [1131.40955,280.950165,2070.11963]: 1 lost unit Pyro [f=0014821] [14821] Event [1217.62024,241.848526,2056.16235]: 1 lost unit Pyro [f=0014928] [TheWarning] Allies: bad decision [f=0014985] [14985] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0015226] [15226] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0015383] [15383] Event [undefined]: WebFreaK resigned [f=0015383] game_message: WebFreaK has been destroyed! [f=0015383] game_message: Chirbolg wins! [f=0015383] Submitting stats [f=0015383] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015383] Part| Total Time|Time of the last 0.5s [f=0015383] Draw 13672.62ms 29.17% [f=0015383] Lua::Callins::Synced 11510.54ms 7.39% [f=0015383] Lua::Callins::Unsynced 23799.06ms 39.56% [f=0015383] Lua::CollectGarbage::Synced 2728.32ms 0.50% [f=0015383] Lua::CollectGarbage::Unsynced 4179.68ms 2.90% [f=0015383] Misc::Profiler::AddTime 64.06ms 0.00% [f=0015383] Sim 28331.12ms 26.47% [f=0015383] [15383] Received game_message: WebFreaK has been destroyed! [f=0015383] [15383] Received game_message: Chirbolg wins! [f=0015384] [15384] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015384] [15384] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015384] [15384] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.34639931,6.22225046,6.22225046,6.34639931,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 3,2405,2445,2445,2405,0.080724,0.0005086,0.0005086,0.080724,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.33333302,9.33333302,8.80000019,1275,1275,1275,1275,9.48923111,7.86678505,7.86678505,9.48923111,180,220,220,180,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 4,2545,2515,2515,2545,0.70127285,1.87185717,1.87185717,0.70127285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,10.3999996,10.3999996,11.333333,1275,1275,1275,1275,9.77411938,9.73380756,9.73380756,9.77411938,180,220,220,180,0,0,0,0,1090,1020,1020,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 5,2795,2745,2745,2795,5.3983798,6.77317429,6.77317429,5.3983798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1275,1275,1275,1275,10.0458899,10.1846533,10.1846533,10.0458899,360,220,220,360,0,0,0,0,1160,1250,1250,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 6,2865,2885,2885,2865,17.9252033,11.9433041,11.9433041,17.9252033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2666664,13.7333336,13.7333336,16.2666664,1275,1275,1275,1275,10.567872,11.9441776,11.9441776,10.567872,360,220,220,360,0,0,0,0,1230,1390,1390,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015384] [15384] Game End Stats Values: 7,3005,3095,3095,3005,29.6288967,25.1154861,25.1154861,29.6288967,0,0,0,0,0,0,0,0,0,0,0,0,151.044754,127.961357,127.961357,151.044754,0,0,0,0,19.7333336,17.6000004,17.6000004,19.7333336,1275,1275,1275,1275,10.5129948,12.4776459,12.4776459,10.5129948,360,220,220,360,0,0,0,0,1370,1600,1600,1370,0,0,0,0,0,0,0,0,129.711349,151.044754,151.044754,129.711349 [f=0015384] [15384] Game End Stats Values: 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34,3240,7005,7005,3240,514.503357,666.573242,666.573242,514.503357,0,0,0,0,0,0,0,0,162.726257,1641.93628,1641.93628,162.726257,4158.64502,6871.31396,6871.31396,4158.64502,90,500,500,90,22,49.3333321,49.3333321,22,0,1275,1275,0,11.6091576,31.7551594,31.7551594,11.6091576,1600,1540,1540,1600,3946.83447,4768.46631,4768.46631,3946.83447,1550,3690,3690,1550,5458.46631,4166.83398,4166.83398,5458.46631,124.9617,300.333801,300.333801,124.9617,7646.85791,4736.68408,4736.68408,7646.85791 [f=0015384] [15384] Game End Stats Values: 35,3240,7445,7445,3240,537.699707,718.962646,718.962646,537.699707,0,0,0,0,0,0,0,0,171.545258,1727.5343,1727.5343,171.545258,4158.64502,6871.31396,6871.31396,4158.64502,90,500,500,90,16,51,51,16,0,1275,1275,0,7.27917528,33.0388756,33.0388756,7.27917528,1600,1980,1980,1600,3946.83447,4768.46631,4768.46631,3946.83447,1550,3690,3690,1550,5458.46631,4166.83398,4166.83398,5458.46631,124.9617,300.333801,300.333801,124.9617,7708.50586,4736.68408,4736.68408,7708.50586 [f=0015384] [15384] Game End Stats Values: 36,3240,7445,7445,3240,537.699707,728.480164,728.480164,537.699707,0,0,0,0,0,0,0,0,171.545258,1727.5343,1727.5343,171.545258,4158.64502,6871.31396,6871.31396,4158.64502,90,500,500,90,16,51,51,16,0,1275,1275,0,5.73274994,32.7187576,32.7187576,5.73274994,1600,1980,1980,1600,3946.83447,4768.46631,4768.46631,3946.83447,1550,3690,3690,1550,5458.46631,4166.83398,4166.83398,5458.46631,124.9617,300.333801,300.333801,124.9617,7708.50586,4736.68408,4736.68408,7708.50586 [f=0015389] [15389] Event [184,211.792023,1720]: 0 lost unit Solar Collector [f=0015424] [15424] Event [168,211.251404,1784]: 0 lost unit Metal Extractor [f=0015425] [15425] Event [104,211.874496,1768]: 0 lost unit Solar Collector [f=0015427] [15427] Event [232,212.631943,1800]: 0 lost unit Solar Collector [f=0015430] [15430] Event [152,211.558456,1848]: 0 lost unit Solar Collector [f=0015465] [15465] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0015501] Spectator WebFreaK left the game: normal quit [f=0015501] [15501] Event [undefined]: WebFreaK quit [f=0015510] [15510] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0015574] Player Chirbolg left the game: normal quit [f=0015574] [15574] Event [undefined]: Chirbolg quit [f=0015642] No clients connected, shutting down server [f=0015642] Server shutdown [f=0015642] End of demo reached [f=0015704] [15704] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0015944] [15944] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0015961] [15961] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0016184] [16184] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0016215] [16215] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0016424] [16424] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0016664] [16664] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0016904] [16904] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0016950] [16950] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0017144] [17144] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0017250] [17250] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0017384] [17384] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0017624] [17624] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0017864] [17864] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0018104] [18104] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0018343] [18343] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0018568] [18568] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0018793] [18793] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0019018] [19018] Event [4544,211.792023,2456]: 1 finished unit Pyro [f=0019228] Autoquit sending quit command. [f=0019228] [QuitAction] user exited to system [f=0019228] [SpringApp::Kill][1] fromRun=1 [f=0019228] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019228] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019228] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019228] [ThreadPool::SetThreadCount][2] workers=0 [f=0019228] [SpringApp::Kill][2] [f=0019228] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019228] [Game::KillLua][3] dtor=0 luaUI=0x631fbf90 [f=0019228] Start widgetHandler:Shutdown [f=0019228] Shutdown - SaveOrderList Complete [f=0019228] Writing last game win data [f=0019228] Shutdown - SaveConfigData Complete [f=0019228] Shutdown Widget - Chili Highlight [f=0019228] Shutdown Widget - Save/Load API [f=0019228] Shutdown Widget - Draw After Chili [f=0019228] Shutdown Widget - EPIC Menu [f=0019228] Shutdown Widget - Chili Minimap [f=0019228] Shutdown Widget - Chili Widget Selector [f=0019228] Shutdown Widget - Local Team Colors [f=0019228] Shutdown Widget - Display Keys 2 [f=0019228] Shutdown Widget - Save Game Menu [f=0019228] Shutdown Widget - HealthBars [f=0019228] Shutdown Widget - Noises [f=0019228] Shutdown Widget - Unit Icons [f=0019228] Shutdown Widget - Win Counter [f=0019228] Shutdown Widget - BuildETA [f=0019228] Shutdown Widget - SpringRTS Replay Stats [f=0019228] Shutdown Widget - Modular Comm Info [f=0019228] Shutdown Widget - CameraShake [f=0019228] Shutdown Widget - Chili Economy Panel Default [f=0019228] Shutdown Widget - Chili EndGame Window [f=0019228] Shutdown Widget - Chili Nuke Warning [f=0019228] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019228] Shutdown Widget - Chili Spectator Panels [f=0019228] Shutdown Widget - Context Menu [f=0019228] Shutdown Widget - Darkening [f=0019228] Shutdown Widget - MetalFeatures (new) [f=0019228] Shutdown Widget - Defense Range Zero-K [f=0019228] Shutdown Widget - Grab Input [f=0019228] Input grabbing is disabled! [f=0019228] Shutdown Widget - Highlight Geos [f=0019228] Shutdown Widget - Local Widgets Config [f=0019228] Shutdown Widget - MinimapEvents [f=0019228] Shutdown Widget - Missile Silo Range [f=0019228] Shutdown Widget - Point Tracker [f=0019228] Shutdown Widget - Showeco and Grid Drawer [f=0019228] Shutdown Widget - Stereo3D [f=0019228] Shutdown Widget - Music Player v2 [f=0019228] Shutdown Widget - State Reverse and Latency [f=0019228] Shutdown Widget - Attack AoE [f=0019228] Shutdown Widget - Map Edge Extension [f=0019228] Shutdown Widget - Selection Send [f=0019228] Shutdown Widget - LupsManager [f=0019228] Shutdown Widget - Newton Firezone [f=0019228] Shutdown Widget - Chili Pro Console [f=0019228] Shutdown Widget - Lasso Terraform GUI [f=0019228] Shutdown Widget - Chili Framework [f=0019228] Shutdown Widget - Lups [f=0019228] Shutdown Widget - Mex Placement Handler [f=0019228] Shutdown Widget - Custom Markers [f=0019228] Shutdown Widget - Chili Core Selector [f=0019228] Shutdown Widget - Select Keys [f=0019228] Shutdown Widget - Pause Screen [f=0019228] Shutdown Widget - Layout Handler [f=0019228] Shutdown Widget - Persistent Build Height [f=0019228] Shutdown Widget - Text To Speech Control [f=0019228] End widgetHandler:Shutdown [f=0019228] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1995390,213788578} {int,ext,rec}Allocs={22965993,0,0} {chunk,block}Bytes={213788578,0} [f=0019228] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019228] [Game::KillLua][2] dtor=0 luaRules=0x5329d1d0 [f=0019228] Start gadgetHandler:Shutdown [f=0019228] Shutdown - StartSetup [f=0019228] Shutdown - UnitMorph [f=0019228] Shutdown - Carrier Drones [f=0019228] Shutdown - LupsNanoSpray [f=0019228] Shutdown - Missile Silo Controller [f=0019228] Shutdown - Modular Comm Info [f=0019228] Shutdown - Terrain Texture Handler [f=0019228] Shutdown - UnitCloakShield [f=0019228] Shutdown - Starlight Handler [f=0019228] End gadgetHandler:Shutdown [f=0019228] Start gadgetHandler:Shutdown [f=0019228] Shutdown - Save/Load [f=0019228] Shutdown - Teleport Throw [f=0019228] Shutdown - UnitMorph [f=0019228] Shutdown - Modular Comm Info [f=0019228] Shutdown - Retreat Command [f=0019228] Shutdown - Shockwaves [f=0019228] Shutdown - UnitCloakShield [f=0019228] Shutdown - Lups Cloak FX [f=0019228] Shutdown - Lups [f=0019228] Shutdown - Lups Shield [f=0019228] End gadgetHandler:Shutdown [f=0019228] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22966024,0,0} {chunk,block}Bytes={0,0} [f=0019228] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22966024,0,0} {chunk,block}Bytes={0,0} [f=0019228] [Game::KillLua][4] dtor=0 [f=0019228] [Game::~CGame][1] [f=0019228] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019228] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019228] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019228] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019228] [Game::KillLua][4] dtor=1 [f=0019228] [Game::KillMisc][1] [f=0019228] [Game::KillMisc][2] [f=0019228] [Game::KillMisc][3] [f=0019228] [Game::KillRendering][1] [f=0019228] [3DOParser::Kill] allocated 137 pieces [f=0019228] [S3OParser::Kill] allocated 2742 pieces [f=0019228] [AssParser::Kill] allocated 223 pieces [f=0019228] [Game::KillInterface][1] [f=0019228] [Game::KillInterface][2] [f=0019228] [Game::KillSimulation][1] [f=0019228] [Game::KillSimulation][2] [f=0019228] [CCollisionHandler] dis-/continuous tests: 0/65990 [f=0019228] [Game::KillSimulation][3] [f=0019228] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019228] [~CPathCache(20x16)] cacheHits=32 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0019228] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019228] [~CPathCache(40x32)] cacheHits=396 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019228] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019228] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019228] [LosHandler::Kill] raycast instance cache-{hits,misses}={4124,7856}; shared=8%; cached=27% [f=0019228] [Game::KillSimulation][4] [f=0019228] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019228] [Game::~CGame][2] [f=0019228] [Game::~CGame][3] [f=0019228] [SpringApp::Kill][3] [f=0019228] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202008 bytes sent 186173 bytes recv'd [f=0019228] [SpringApp::Kill][4] font=0x45ed9aa0 [f=0019228] [SpringApp::Kill][5] [f=0019228] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45fb03d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7933ms file="unittextures/factorytank_2.png" indx=7161 inflSize=4103kb readTime=266ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=266ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=259ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=186ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=102ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=95ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=90ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=53ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62333581 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46042500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4602ee00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f560a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f15e4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]