[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bHG1EC37iG/springsettings.1024052.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67a4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5778 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1024052/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 419ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d9be80] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d9be80] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 176ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1581ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 814ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1024052/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2405ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1024052/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a7fe10,0x533e1530}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 6e8ff45f19e15dac381447554596f592 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000e6994000,00000000d7dbf1c0}]" [f=-000001] Allies: I choose: Me! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x4ad280a0,0x8e0350c0}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [6130,47.0715332,2555]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1142,47.0732422,4081]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2093, userid: 503946 [f=0000000] [0] SausageandMash, team: 0, elo:2033, userid: 458416 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6152,47.0703125,2440]: 0 finished unit Amphbot Factory [f=0000008] [8] Event [1264,47.0703125,4088]: 1 finished unit Cloakbot Factory [f=0000028] hi [f=0000255] [255] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000257] [257] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000446] [446] Event [1128,47.0703125,4200]: 1 finished unit Solar Collector [f=0000510] [510] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000523] [523] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0000540] [540] Event [6116,46.444416,2440]: 0 finished unit Conch [f=0000626] [626] Event [1000,47.0703125,4072]: 1 finished unit Solar Collector [f=0000722] [722] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0000745] [745] Event [6392,47.0703125,2440]: 0 finished unit Solar Collector [f=0000856] [856] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0000939] [939] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0000954] [954] Event [6392,47.0703125,2664]: 0 finished unit Solar Collector [f=0001182] [1182] Event [6392,47.0703125,2552]: 0 finished unit Solar Collector [f=0001306] [1306] Event [1273.59998,47.0703125,4088]: 1 finished unit Conjurer [f=0001333] [1333] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0001384] [1384] Event [6312,47.0703125,2568]: 0 finished unit Solar Collector [f=0001623] [1623] Event [6128,47.0703125,2608]: 0 finished unit Lotus [f=0001688] [1688] Event [1273.59998,47.0703125,4088]: 1 finished unit Conjurer [f=0001837] [1837] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0001899] [1899] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0002095] [2095] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0002110] [2110] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0002242] [2242] Event [5562.64014,27.9296875,2924.94165]: 1 lost unit Glaive [f=0002308] [2308] Event [5907.25586,27.9296875,2822.50391]: 0 lost unit Duck [f=0002321] [2321] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0002372] [2372] Event [5681.85205,27.9296875,2983.81836]: 1 lost unit Glaive [f=0002388] [2388] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0002603] [2603] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0002724] [2724] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0002901] [2901] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0002963] [2963] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0003014] [3014] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0003027] [3027] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0003099] [3099] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0003163] [3163] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0003347] [3347] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0003537] [3537] Event [6008,47.0703125,4184]: 0 finished unit Solar Collector [f=0003588] [3588] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003600] [3600] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0003660] [3660] Event [4464,100.390625,1952]: 0 finished unit Radar Tower [f=0003792] [3792] Event [4808,47.0703125,2136]: 0 lost unit Metal Extractor [f=0003825] [3825] Event [4758.76514,47.0703125,1877.67004]: 0 lost unit Duck [f=0003826] [3826] Event [6040,47.0703125,4056]: 0 finished unit Solar Collector [f=0003861] [3861] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0003870] [3870] Event [4635.31445,47.0703125,1952.88928]: 0 lost unit Duck [f=0003919] [3919] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0003996] [3996] Event [4696,47.0735931,1992]: 0 lost unit Solar Collector [f=0004009] [4009] Event [4600,47.0703125,1944]: 0 lost unit Metal Extractor [f=0004012] [4012] Event [4574.81738,46.9215965,1970.82153]: 0 lost unit Conch [f=0004045] [4045] Event [4464,100.390625,1952]: 0 lost unit Radar Tower [f=0004052] [4052] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0004085] [4085] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0004149] [4149] Event [5928,47.0703125,4120]: 0 finished unit Solar Collector [f=0004224] [4224] Event [6116,46.444416,2440]: 0 finished unit Conch [f=0004293] [4293] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0004382] [4382] Event [5776,47.0703125,4048]: 0 finished unit Lotus [f=0004550] [4550] Event [824,47.0703125,2616]: 1 finished unit Solar Collector [f=0004590] [4590] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0004619] [4619] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0004652] [4652] Event [2568,47.0703125,3096]: 1 finished unit Solar Collector [f=0004750] [4750] Event [6202.8584,12.4021292,1568.67212]: 1 lost unit Glaive [f=0004770] [4770] Event [6000.22412,37.4560013,1505.36218]: 0 lost unit Duck [f=0004809] [4809] Event [3696,82.6171875,3824]: 1 finished unit Picket [f=0004809] [4809] Event [5961.15869,37.2924309,1501.60522]: 1 lost unit Glaive [f=0004830] [4830] Event [5991.36084,27.9296875,1680.59094]: 0 lost unit Duck [f=0004933] [4933] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0004972] [4972] Event [6169.92627,47.0703125,1259.85657]: 0 lost unit Conch [f=0004982] [4982] Event [2408,47.0703125,2952]: 1 finished unit Solar Collector [f=0005069] [5069] Event [6116,46.444416,2440]: 0 finished unit Conch [f=0005229] [5229] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0005246] [5246] Event [2488,47.0703125,3144]: 1 finished unit Solar Collector [f=0005310] [5310] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0005321] [5321] Event [824,47.0703125,2520]: 1 finished unit Solar Collector [f=0005350] [5350] Event [5635.5,27.9296875,1382.91003]: 0 lost unit Duck [f=0005445] [5445] Event [2360,47.0703125,3032]: 1 finished unit Solar Collector [f=0005466] [5466] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0005565] [5565] Event [6116,46.444416,2440]: 0 finished unit Duck [f=0005603] [5603] Event [5964.88184,27.9296875,2511.979]: 1 lost unit Glaive [f=0005613] [5613] Event [6037.18799,29.3464794,2511.73779]: 0 lost unit Duck [f=0005669] [5669] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0005675] [5675] Event [6077.57568,39.9267044,2609.15698]: 1 lost unit Glaive [f=0005700] [5700] Event [6128,47.0703125,2608]: 0 lost unit Lotus [f=0005725] [5725] Event [5955.50439,27.9296875,2405.44043]: 0 lost unit Duck [f=0005755] [5755] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005772] [5772] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005773] [5773] Event [6016,27.9296875,2144]: 0 lost unit Lotus [f=0005774] [5774] Event [5979.1626,27.9296875,2240.81396]: 0 lost unit Conch [f=0005775] [5775] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005808] [5808] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005846] [5846] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005850] [5850] Event [6116,46.4456749,2440]: 0 lost unit Duck [f=0005864] [5864] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0005920] [5920] Event [6328,47.0703125,2456]: 0 lost unit Metal Extractor [f=0005936] amazing [f=0006011] [6011] Event [undefined]: SausageandMash resigned [f=0006011] game_message: SausageandMash has been destroyed! [f=0006011] game_message: Chirbolg wins! [f=0006011] Submitting stats [f=0006011] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006011] Part| Total Time|Time of the last 0.5s [f=0006011] Draw 7594.75ms 13.86% [f=0006011] Lua::Callins::Synced 6243.73ms 24.93% [f=0006011] Lua::Callins::Unsynced 12433.43ms 21.64% [f=0006011] Lua::CollectGarbage::Synced 2179.09ms 1.50% [f=0006011] Lua::CollectGarbage::Unsynced 1031.34ms 1.50% [f=0006011] Misc::Profiler::AddTime 27.49ms 0.00% [f=0006011] Sim 19262.83ms 69.49% [f=0006011] [6011] Received game_message: SausageandMash has been destroyed! [f=0006011] [6011] Received game_message: Chirbolg wins! [f=0006012] [6012] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006012] [6012] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006012] [6012] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006012] [6012] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0999999,6.0999999,6.0999999,6.0999999,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006012] [6012] Game End Stats Values: 3,2375,2425,2425,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,10.9333334,10.9333334,8.53333378,1275,1275,1275,1275,8.69999981,7.5,7.5,8.69999981,0,130,130,0,0,0,0,0,1100,1020,1020,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006012] [6012] Game End Stats Values: 4,2595,2610,2610,2595,3.32338142,4.88207388,4.88207388,3.32338142,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.4916668,12,12,12.4916668,1275,1275,1275,1275,9.5798912,9.32547188,9.32547188,9.5798912,80,195,195,80,0,0,0,0,1240,1140,1140,1240,0,0,0,0,12.0000038,0,0,12.0000038,0,0,0,0 [f=0006012] [6012] Game End Stats Values: 5,2755,2730,2730,2755,9.84471703,11.4093513,11.4093513,9.84471703,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,19.3500004,12,12,19.3500004,1275,1275,1275,1275,13.1847553,9.4351511,9.4351511,13.1847553,80,195,195,80,0,0,0,0,1310,1260,1260,1310,0,0,0,0,86.9998398,0,0,86.9998398,0,0,0,0 [f=0006012] [6012] Game End Stats Values: 6,2915,2795,2795,2915,21.2800922,18.1644325,18.1644325,21.2800922,0,0,0,0,0,0,0,0,0,0,0,0,65,25.6666679,25.6666679,65,90,0,0,90,16.8916664,16.2133141,16.2133141,16.8916664,1275,1275,1275,1275,10.6540251,13.6636515,13.6636515,10.6540251,240,260,260,240,65,0,0,65,1310,1260,1260,1310,0,65,65,0,100.166306,92.0003204,92.0003204,100.166306,32.6666679,65,65,32.6666679 [f=0006012] [6012] Game End Stats Values: 7,2925,2860,2860,2925,33.0526695,21.1390781,21.1390781,33.0526695,0,0,0,0,0,0,0,0,0,0,0,0,166.742111,103.333359,103.333359,166.742111,90,0,0,90,16,12.7866764,12.7866764,16,1275,1275,1275,1275,10.9848385,9.98498344,9.98498344,10.9848385,160,325,325,160,130,80,80,130,1400,1260,1260,1400,80,130,130,80,100.166306,100.267097,100.267097,100.166306,113.273117,166.742111,166.742111,113.273117 [f=0006012] [6012] Game End Stats Values: 8,3185,3105,3105,3185,41.0785027,27.8886604,27.8886604,41.0785027,0,0,0,0,0,0,0,0,0,0,0,0,166.742111,103.333359,103.333359,166.742111,90,0,0,90,16,12,12,16,1275,1275,1275,1275,12.6350555,10.4166393,10.4166393,12.6350555,240,390,390,240,130,80,80,130,1580,1440,1440,1580,80,130,130,80,100.166306,100.267097,100.267097,100.166306,113.273117,166.742111,166.742111,113.273117 [f=0006012] [6012] Game End Stats Values: 9,3425,3195,3195,3425,45.9653931,28.3166885,28.3166885,45.9653931,0,0,0,0,0,0,0,0,0,0,0,0,166.742111,103.333359,103.333359,166.742111,90,0,0,90,16.1333332,12,12,16.1333332,1275,1275,1275,1275,15.5257931,12.5285349,12.5285349,15.5257931,320,390,390,320,130,80,80,130,1740,1530,1530,1740,80,130,130,80,100.166306,100.267097,100.267097,100.166306,113.273117,166.742111,166.742111,113.273117 [f=0006012] [6012] Game End Stats Values: 10,3005,3415,3415,3005,55.0973511,29.5151691,29.5151691,55.0973511,0,0,0,0,0,0,0,0,0,0,0,0,287.033142,640.381226,640.381226,287.033142,90,0,0,90,18.7999992,12,12,18.7999992,1275,1275,1275,1275,15.6754637,14.9465656,14.9465656,15.6754637,160,520,520,160,130,509.249969,509.249969,130,1480,1620,1620,1480,659.25,130,130,659.25,100.166306,100.267097,100.267097,100.166306,659.263916,340.33847,340.33847,659.263916 [f=0006012] [6012] Game End Stats Values: 11,3315,3635,3635,3315,79.6970062,29.5151691,29.5151691,79.6970062,0,0,0,0,0,0,0,0,0,0,0,0,287.033142,640.381226,640.381226,287.033142,180,0,0,180,21.333334,12,12,21.333334,1275,1275,1275,1275,13.6399775,18.2999992,18.2999992,13.6399775,160,650,650,160,130,509.249969,509.249969,130,1700,1710,1710,1700,659.25,130,130,659.25,100.166306,100.267097,100.267097,100.166306,659.263916,340.33847,340.33847,659.263916 [f=0006012] [6012] Game End Stats Values: 12,3235,3875,3875,3235,112.099411,29.9236183,29.9236183,112.099411,0,0,0,0,0,0,0,0,0,0,0,0,417.033142,927.521729,927.521729,417.033142,180,100,100,180,22,14.666667,14.666667,22,1275,1275,1275,1275,14.1601601,18.5272293,18.5272293,14.1601601,80,650,650,80,260,669.25,669.25,260,1700,1850,1850,1700,819.25,260,260,819.25,100.166306,100.267097,100.267097,100.166306,954.529114,513.015198,513.015198,954.529114 [f=0006012] [6012] Game End Stats Values: 13,3235,4150,4150,3235,147.070786,31.1833801,31.1833801,147.070786,0,0,0,0,0,0,0,0,0,0,0,0,457.061249,1022.25653,1022.25653,457.061249,180,100,100,180,23.2133274,18.2666664,18.2666664,23.2133274,1275,1275,1275,1275,15.5447512,18.5839844,18.5839844,15.5447512,80,715,715,80,260,899.25,899.25,260,1700,2060,2060,1700,1049.25,260,260,1049.25,132.166611,100.267097,100.267097,132.166611,1049.26453,570.847717,570.847717,1049.26453 [f=0006012] [6012] Game End Stats Values: 14,2915,4220,4220,2915,180.998795,51.1714554,51.1714554,180.998795,0,0,0,0,0,0,0,0,0,0,0,0,627.195007,1636.57849,1636.57849,627.195007,90,100,100,90,25.7866611,23.6000004,23.6000004,25.7866611,1275,1275,1275,1275,18.0485306,19.8325386,19.8325386,18.0485306,0,715,715,0,390,1416.41687,1416.41687,390,1550,2130,2130,1550,1566.41687,390,390,1566.41687,200.432236,100.267097,100.267097,200.432236,1663.58643,769.356201,769.356201,1663.58643 [f=0006012] [6012] Game End Stats Values: 15,2825,4285,4285,2825,195.325226,65.4520187,65.4520187,195.325226,0,0,0,0,0,0,0,0,0,0,0,0,627.195007,1963.31079,1963.31079,627.195007,90,100,100,90,20.333334,24,24,20.333334,1275,1275,1275,1275,13.8877363,20.8800945,20.8800945,13.8877363,0,780,780,0,390,1506.75024,1506.75024,390,1460,2130,2130,1460,1656.75024,390,390,1656.75024,200.432236,100.267097,100.267097,200.432236,2000.33887,793.095459,793.095459,2000.33887 [f=0006013] [6013] Event [6328,47.0703125,2680]: 0 lost unit Metal Extractor [f=0006021] [6021] Event [6152,46.444416,2440]: 0 lost unit Amphbot Factory [f=0006024] [6024] Event [6116,45.4509773,2440]: 0 lost unit Duck [f=0006031] [6031] Event [6392,47.1092606,2552]: 0 lost unit Solar Collector [f=0006041] [6041] Event [6392,46.9286346,2664]: 0 lost unit Solar Collector [f=0006058] [6058] Event [6312,47.5104904,2568]: 0 lost unit Solar Collector [f=0006059] [6059] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0006210] Player Chirbolg left the game: normal quit [f=0006210] [6210] Event [undefined]: Chirbolg quit [f=0006254] [6254] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0006272] Spectator SausageandMash left the game: normal quit [f=0006272] [6272] Event [undefined]: SausageandMash quit [f=0006278] No clients connected, shutting down server [f=0006278] Server shutdown [f=0006449] [6449] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0006644] [6644] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0006839] [6839] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007034] [7034] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007229] [7229] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007424] [7424] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007619] [7619] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007814] [7814] Event [1273.59998,47.0703125,4088]: 1 finished unit Glaive [f=0007979] Autoquit sending quit command. [f=0007979] [QuitAction] user exited to system [f=0007979] [SpringApp::Kill][1] fromRun=1 [f=0007979] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007979] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007979] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007979] [ThreadPool::SetThreadCount][2] workers=0 [f=0007979] [SpringApp::Kill][2] [f=0007979] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007979] [Game::KillLua][3] dtor=0 luaUI=0x66bdbe20 [f=0007979] Start widgetHandler:Shutdown [f=0007979] Shutdown - SaveOrderList Complete [f=0007979] Writing last game win data [f=0007979] Shutdown - SaveConfigData Complete [f=0007979] Shutdown Widget - Chili Highlight [f=0007979] Shutdown Widget - Save/Load API [f=0007979] Shutdown Widget - Draw After Chili [f=0007979] Shutdown Widget - EPIC Menu [f=0007979] Shutdown Widget - Chili Minimap [f=0007979] Shutdown Widget - Chili Widget Selector [f=0007979] Shutdown Widget - Local Team Colors [f=0007979] Shutdown Widget - Display Keys 2 [f=0007979] Shutdown Widget - Save Game Menu [f=0007979] Shutdown Widget - HealthBars [f=0007979] Shutdown Widget - Noises [f=0007979] Shutdown Widget - Unit Icons [f=0007979] Shutdown Widget - Win Counter [f=0007979] Shutdown Widget - BuildETA [f=0007979] Shutdown Widget - SpringRTS Replay Stats [f=0007979] Shutdown Widget - Modular Comm Info [f=0007979] Shutdown Widget - CameraShake [f=0007979] Shutdown Widget - Chili Economy Panel Default [f=0007979] Shutdown Widget - Chili EndGame Window [f=0007979] Shutdown Widget - Chili Nuke Warning [f=0007979] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007979] Shutdown Widget - Chili Spectator Panels [f=0007979] Shutdown Widget - Context Menu [f=0007979] Shutdown Widget - Darkening [f=0007979] Shutdown Widget - MetalFeatures (new) [f=0007979] Shutdown Widget - Defense Range Zero-K [f=0007979] Shutdown Widget - Grab Input [f=0007979] Input grabbing is disabled! [f=0007979] Shutdown Widget - Highlight Geos [f=0007979] Shutdown Widget - Local Widgets Config [f=0007979] Shutdown Widget - MinimapEvents [f=0007979] Shutdown Widget - Missile Silo Range [f=0007979] Shutdown Widget - Point Tracker [f=0007979] Shutdown Widget - Showeco and Grid Drawer [f=0007979] Shutdown Widget - Stereo3D [f=0007979] Shutdown Widget - Music Player v2 [f=0007979] Shutdown Widget - State Reverse and Latency [f=0007979] Shutdown Widget - Attack AoE [f=0007979] Shutdown Widget - UnitShapes [f=0007979] Shutdown Widget - Map Edge Extension [f=0007979] Shutdown Widget - Selection Send [f=0007979] Shutdown Widget - LupsManager [f=0007979] Shutdown Widget - Newton Firezone [f=0007979] Shutdown Widget - Chili Pro Console [f=0007979] Shutdown Widget - Lasso Terraform GUI [f=0007979] Shutdown Widget - Chili Framework [f=0007979] Shutdown Widget - Lups [f=0007979] Shutdown Widget - Mex Placement Handler [f=0007979] Shutdown Widget - Custom Markers [f=0007979] Shutdown Widget - Chili Core Selector [f=0007979] Shutdown Widget - Select Keys [f=0007979] Shutdown Widget - Pause Screen [f=0007979] Shutdown Widget - Layout Handler [f=0007979] Shutdown Widget - Persistent Build Height [f=0007979] Shutdown Widget - Text To Speech Control [f=0007979] End widgetHandler:Shutdown [f=0007979] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1186262,143194645} {int,ext,rec}Allocs={20234728,0,0} {chunk,block}Bytes={143194645,0} [f=0007979] [Game::KillLua][1] dtor=0 luaGaia=0x533e1530 [f=0007979] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1045151,133885118} {int,ext,rec}Allocs={20234729,0,0} {chunk,block}Bytes={133885118,0} [f=0007979] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1045151,133885118} {int,ext,rec}Allocs={20234729,0,0} {chunk,block}Bytes={133885118,0} [f=0007979] [Game::KillLua][2] dtor=0 luaRules=0x52a7fe10 [f=0007979] Start gadgetHandler:Shutdown [f=0007979] Shutdown - StartSetup [f=0007979] Shutdown - UnitMorph [f=0007979] Shutdown - Carrier Drones [f=0007979] Shutdown - LupsNanoSpray [f=0007979] Shutdown - Missile Silo Controller [f=0007979] Shutdown - Modular Comm Info [f=0007979] Shutdown - Terrain Texture Handler [f=0007979] Shutdown - UnitCloakShield [f=0007979] Shutdown - Starlight Handler [f=0007979] End gadgetHandler:Shutdown [f=0007979] Start gadgetHandler:Shutdown [f=0007979] Shutdown - Save/Load [f=0007979] Shutdown - Teleport Throw [f=0007979] Shutdown - UnitMorph [f=0007979] Shutdown - Modular Comm Info [f=0007979] Shutdown - Retreat Command [f=0007979] Shutdown - Shockwaves [f=0007979] Shutdown - UnitCloakShield [f=0007979] Shutdown - Lups Cloak FX [f=0007979] Shutdown - Lups [f=0007979] Shutdown - Lups Shield [f=0007979] End gadgetHandler:Shutdown [f=0007979] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20234772,0,0} {chunk,block}Bytes={0,0} [f=0007979] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20234772,0,0} {chunk,block}Bytes={0,0} [f=0007979] [Game::KillLua][4] dtor=0 [f=0007979] [Game::~CGame][1] [f=0007979] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007979] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007979] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007979] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007979] [Game::KillLua][4] dtor=1 [f=0007979] [Game::KillMisc][1] [f=0007979] [Game::KillMisc][2] [f=0007979] [Game::KillMisc][3] [f=0007979] [Game::KillRendering][1] [f=0007979] [3DOParser::Kill] allocated 137 pieces [f=0007979] [S3OParser::Kill] allocated 2700 pieces [f=0007979] [AssParser::Kill] allocated 220 pieces [f=0007979] [Game::KillInterface][1] [f=0007979] [Game::KillInterface][2] [f=0007979] [Game::KillSimulation][1] [f=0007979] [Game::KillSimulation][2] [f=0007979] [CCollisionHandler] dis-/continuous tests: 0/195478 [f=0007979] [Game::KillSimulation][3] [f=0007979] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007979] [~CPathCache(28x20)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=3 [f=0007979] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007979] [~CPathCache(56x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007979] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007979] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007979] [LosHandler::Kill] raycast instance cache-{hits,misses}={1651,3355}; shared=5%; cached=28% [f=0007979] [Game::KillSimulation][4] [f=0007979] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0007979] [Game::~CGame][2] [f=0007979] [Game::~CGame][3] [f=0007979] [SpringApp::Kill][3] [f=0007979] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 85165 bytes sent 70964 bytes recv'd [f=0007979] [SpringApp::Kill][4] font=0x44d25aa0 [f=0007979] [SpringApp::Kill][5] [f=0007979] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44d93ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7498ms file="icons/amphtransport.png" indx=945 inflSize=0kb readTime=770ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=283ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=158ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=92ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=76ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=69ms file="objects3d/cremcom5.s3o" indx=5085 inflSize=200kb readTime=52ms file="luaui/images/commands/states/auto_call_on.png" indx=3162 inflSize=1kb readTime=51ms file="objects3d/dante.s3o" indx=5092 inflSize=112kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53344739 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x44ec9d50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ec0bf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44da20f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f67a4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]