[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3PS53du9Dz/springsettings.1023946.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 646ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1c1c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5803 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1023946/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 839ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467dc920] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467dc920] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 241ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4718ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4880ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 810ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 107ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 58ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 351ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 489ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Notung was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1023946/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3999ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1023946/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5458fbd0,0x686b4120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 394af45fc09325f213d75e9d48b97af0 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Ontheheavens [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000cdabee60,00000000e509fc70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ontheheavens" string="[Game::Load][lua{Rules,Gaia}={00000000eabe0890,00000000ce0b4150}]" [f=-000001] Allies: I choose: Mentally Unstable! [f=-000001] gl hf [f=-000001] Allies: I choose: Bob! [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|5_5||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={000000010748e350,0000000075108d30}]" [f=-000001] [0] Event [6760,91.1751709,4725]: 0 finished unit Recon Commander [f=-000001] [0] Event [2131,11.7976074,1506]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 1, elo:2022, userid: 458416 [f=0000000] [0] Ontheheavens, team: 0, elo:1605, userid: 486178 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [2200,12.7890625,1632]: 1 finished unit Cloakbot Factory [f=0000008] [8] Event [6656,91.171875,4640]: 0 finished unit Rover Assembly [f=0000241] [241] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000352] [352] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0000549] [549] Event [2200,12.7890625,1641.59998]: 1 finished unit Conjurer [f=0000586] [586] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0000697] [697] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0000756] [756] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0000777] [777] Event [1944,13.3975525,1240]: 1 finished unit Solar Collector [f=0000879] [879] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Ripper [f=0001023] [1023] Event [2024,11.796875,1336]: 1 finished unit Solar Collector [f=0001039] [1039] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0001059] [1059] Event [6648,91.171875,4936]: 0 finished unit Solar Collector [f=0001362] [1362] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Mason [f=0001439] [1439] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0001442] [1442] Event [2040,11.971283,1112]: 1 finished unit Solar Collector [f=0001501] [1501] Event [6728,91.171875,4936]: 0 finished unit Solar Collector [f=0001903] [1903] Event [2168,11.796875,1224]: 1 finished unit Solar Collector [f=0001925] [1925] Event [6808,91.171875,4936]: 0 finished unit Solar Collector [f=0001941] [1941] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0002337] [2337] Event [2232,11.796875,1304]: 1 finished unit Solar Collector [f=0002478] [2478] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Ripper [f=0002507] [2507] Event [1360,11.796875,2336]: 1 finished unit Lotus [f=0002661] [2661] Event [6044.84131,91.593277,4713.94336]: 1 lost unit Glaive [f=0002708] [2708] Event [6157.95703,91.171875,4761.38232]: 1 lost unit Glaive [f=0002749] [2749] Event [2152,11.796875,1416]: 1 finished unit Solar Collector [f=0002833] [2833] Event [2200,12.7890625,1641.59998]: 1 finished unit Conjurer [f=0002901] [2901] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003060] [3060] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Mason [f=0003195] [3195] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0003229] [3229] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0003530] [3530] Event [6888,91.171875,4936]: 0 finished unit Solar Collector [f=0003561] [3561] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0003568] [3568] Event [2200,12.7890625,1641.59998]: 1 finished unit Sling [f=0003703] [3703] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0003969] [3969] Event [1080,11.796875,2040]: 1 finished unit Solar Collector [f=0003971] [3971] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0004164] [4164] Event [4944,11.796875,3728]: 0 finished unit Lotus [f=0004188] [4188] Event [3152,189.394562,1680]: 1 finished unit Radar Tower [f=0004286] [4286] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Badger [f=0004295] [4295] Event [1208,11.796875,2168]: 1 finished unit Solar Collector [f=0004307] [4307] Event [6752,91.171875,4704]: 0 finished unit Lotus [f=0004568] [4568] Event [1064,11.796875,2136]: 1 finished unit Solar Collector [f=0004832] [4832] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0004841] [4841] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004978] [4978] Event [2200,12.7890625,1641.59998]: 1 finished unit Reaver [f=0005011] [5011] Event [4944,11.796875,3952]: 0 finished unit Lotus [f=0005220] [5220] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0005249] [5249] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0005478] [5478] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0005490] [5490] Event [3536,26.0246887,1696]: 1 finished unit Lotus [f=0005571] [Game::ClientReadNet] added new player Sortale with number 3 to team 0 [f=0005572] > SPRINGIE:User Sortale|factorycloak|6_6|donator_2|False|RSN|Empire|AU [f=0005588] Connection attempt from Sortale [f=0005588] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005588] -> Connection established (given id 3) [f=0005599] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005599] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005610] [5610] Event [2200,12.7890625,1641.59998]: 1 finished unit Conjurer [f=0005727] [5727] Event [6808,91.171875,4648]: 0 finished unit Caretaker [f=0005751] [5751] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Ripper [f=0005906] [5906] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0005946] [5946] Event [5088,11.796875,3696]: 0 finished unit Lotus [f=0006040] [6040] Event [6000,11.796875,2992]: 0 finished unit Lotus [f=0006148] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0006164] [6164] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Scorcher [f=0006166] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0006166] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={0000000065ff2020,00000000da354870}]" [f=0006210] [6210] Event [2200,12.7890625,1641.59998]: 1 finished unit Sling [f=0006259] [6259] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Dart [f=0006276] [6276] Event [6984,91.171875,4808]: 0 finished unit Solar Collector [f=0006449] [6449] Event [4257.35303,13.78125,4503.81445]: 0 finished unit Claw [f=0006505] [6505] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0006534] [6534] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0006575] [6575] Event [4688,17.0756226,3248]: 0 finished unit Radar Tower [f=0006613] [6613] Event [4713.54395,19.0226498,4154.01855]: 0 finished unit Claw [f=0006623] [6623] Event [4553.54639,13.78125,3988.67236]: 1 lost unit Glaive [f=0006648] [6648] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Scorcher [f=0006694] [6694] Event [6984,91.171875,4728]: 0 finished unit Solar Collector [f=0006701] [6701] Event [4399.34766,16.7237873,3800.67505]: 1 lost unit Glaive [f=0006781] [6781] Event [4369.93896,15.7709446,3905.31616]: 0 finished unit Claw [f=0006887] [6887] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006915] [6915] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0006952] [6952] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Scorcher [f=0007025] [7025] Event [6984,91.171875,4648]: 0 finished unit Solar Collector [f=0007068] [7068] Event [3827.99536,20.48069,4090.29736]: 1 lost unit Ronin [f=0007076] [7076] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Dart [f=0007120] [7120] Event [3759.58618,18.4473915,4053.74829]: 1 lost unit Sling [f=0007170] [7170] Event [2200,12.7890625,1641.59998]: 1 finished unit Reaver [f=0007279] [7279] Event [2312,12.7890625,1576]: 1 finished unit Caretaker [f=0007307] [7307] Event [544,91.171875,608]: 1 finished unit Lotus [f=0007368] Spectator Sortale left the game: normal quit [f=0007368] [7368] Event [undefined]: Sortale quit [f=0007371] [7371] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Mason [f=0007466] [7466] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0007520] [7520] Event [6984,91.171875,4568]: 0 finished unit Solar Collector [f=0007582] [7582] Event [3680,18.5871582,3504]: 0 finished unit Radar Tower [f=0007636] Spectator TheWarning left the game: normal quit [f=0007636] [7636] Event [undefined]: TheWarning quit [f=0007645] [7645] Event [2392,13.78125,1576]: 1 finished unit Caretaker [f=0007681] [7681] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0007780] [7780] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0007796] [7796] Event [3225.91553,12.7890625,2741.33862]: 1 lost unit Ronin [f=0007856] [7856] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0007920] [7920] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Ripper [f=0007931] [7931] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0007947] [7947] Event [3081.96069,12.7890625,2635.66992]: 1 lost unit Sling [f=0008000] [8000] Event [3053.50317,12.7890625,2753.9563]: 0 lost unit Scorcher [f=0008006] [8006] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008047] [8047] Event [3029.71753,12.7890625,2613.00586]: 0 finished unit Claw [f=0008050] [8050] Event [3029.71753,12.7890625,2613.00586]: 0 lost unit Claw [f=0008081] [8081] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008156] [8156] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008178] [8178] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0008216] [8216] Event [3703.99097,11.796875,2915.16968]: 0 lost unit Badger [f=0008226] [8226] Event [3485.55591,11.8379755,2867.73999]: 0 finished unit Claw [f=0008231] [8231] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008306] [8306] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008395] [8395] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008456] [8456] Event [3706.60034,13.2477694,3101.77319]: 0 lost unit Ripper [f=0008485] [8485] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008509] [8509] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Badger [f=0008555] [8555] Event [3679.05859,19.0666828,3456.03833]: 0 lost unit Mason [f=0008559] [8559] Event [3680,18.5871582,3504]: 0 lost unit Radar Tower [f=0008575] [8575] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008702] [8702] Event [3768,18.1479988,3576]: 0 lost unit Metal Extractor [f=0008759] [8759] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0008775] [8775] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0008824] [8824] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008832] [8832] Event [3030.46973,20.3192348,2200.67627]: 1 lost unit Glaive [f=0008836] [8836] Event [3020.7854,20.0982876,2190.48511]: 1 lost unit Glaive [f=0008879] [8879] Event [3156.73999,15.5018816,2246.55688]: 1 lost unit Glaive [f=0008906] [8906] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0008913] [8913] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Badger [f=0008933] [8933] Event [3208.39087,13.340457,2264.30688]: 1 lost unit Glaive [f=0008934] [8934] Event [3402.79321,11.796875,2246.74268]: 0 lost unit Ripper [f=0008936] [8936] Event [3194.4834,13.1566906,2244.7124]: 1 lost unit Glaive [f=0008972] [8972] Event [3421.25537,11.6776791,2352.00073]: 1 lost unit Glaive [f=0009009] [9009] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009019] [9019] Event [3510.75122,11.9003048,2344.00464]: 1 lost unit Glaive [f=0009111] [9111] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009196] [9196] Event [4008.63965,13.7953129,2984.88257]: 0 lost unit Scorcher [f=0009214] [9214] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009315] [9315] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009331] [9331] Event [6655.99805,91.8169785,4622.00781]: 0 finished unit Badger [f=0009418] [9418] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009520] [9520] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009591] [9591] Event [1304,137.800812,1304]: 1 finished unit Geothermal Generator [f=0009620] [9620] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009700] [9700] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0009801] [9801] Event [6655.99805,91.171875,4622.00781]: 0 finished unit Badger [f=0009825] [9825] Event [2200,12.7890625,1641.59998]: 1 finished unit Sling [f=0009949] [9949] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0010015] [10015] Event [3976,12.7890625,4712]: 0 lost unit Metal Extractor [f=0010041] [10041] Event [4000,13.6417236,4592]: 0 lost unit Radar Tower [f=0010113] [10113] Event [undefined]: Ontheheavens resigned [f=0010113] game_message: Ontheheavens has been destroyed! [f=0010113] game_message: SausageandMash wins! [f=0010113] Submitting stats [f=0010113] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010113] Part| Total Time|Time of the last 0.5s [f=0010113] Draw 7879.42ms 19.10% [f=0010113] Lua::Callins::Synced 9655.06ms 20.20% [f=0010113] Lua::Callins::Unsynced 14475.44ms 27.70% [f=0010113] Lua::CollectGarbage::Synced 2516.40ms 0.20% [f=0010113] Lua::CollectGarbage::Unsynced 1390.04ms 1.10% [f=0010113] Misc::Profiler::AddTime 38.08ms 0.10% [f=0010113] Sim 18585.73ms 55.40% [f=0010113] [10113] Received game_message: Ontheheavens has been destroyed! [f=0010113] [10113] Received game_message: SausageandMash wins! [f=0010114] [10114] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010114] [10114] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010114] [10114] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 3,2395,2410,2410,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,8.66666698,9.19999981,9.19999981,8.66666698,240,65,65,240,0,0,0,0,880,1070,1070,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 4,2465,2545,2545,2465,0.12230204,0.98473907,0.98473907,0.12230204,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,11.1999998,11.1999998,9.0666666,1275,1275,1275,1275,10.008153,10.06565,10.06565,10.008153,240,130,130,240,0,0,0,0,950,1140,1140,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 5,2655,2680,2680,2655,0.45205158,5.7222023,5.7222023,0.45205158,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,13.333333,13.333333,11.0666666,1275,1275,1275,1275,10.0219831,10.3158312,10.3158312,10.0219831,240,195,195,240,0,0,0,0,1140,1210,1210,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 6,2725,2815,2815,2725,2.90361905,15.3930902,15.3930902,2.90361905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,15.333333,15.333333,13.1999998,1275,1275,1275,1275,10.1634388,10.6447258,10.6447258,10.1634388,240,260,260,240,0,0,0,0,1210,1280,1280,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010114] [10114] Game End Stats Values: 7,2965,2910,2910,2965,8.44086742,30.3007927,30.3007927,8.44086742,0,0,0,0,0,0,0,0,0,0,0,0,114.630737,4.94117641,4.94117641,114.630737,0,90,90,0,14,17.4666672,17.4666672,14,1275,1275,1275,1275,10.3691511,10.9938469,10.9938469,10.3691511,480,195,195,480,65,0,0,65,1210,1350,1350,1210,0,65,65,0,0,0,0,0,4.94117641,114.630737,114.630737,4.94117641 [f=0010114] [10114] Game End Stats Values: 8,3175,3035,3035,3175,14.8395672,50.4126053,50.4126053,14.8395672,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,0,90,90,0,14,19.6000004,19.6000004,14,1275,1275,1275,1275,11.3599138,11.3407879,11.3407879,11.3599138,480,130,130,480,130,0,0,130,1420,1540,1540,1420,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 9,3335,3315,3315,3335,19.7939892,70.4442215,70.4442215,19.7939892,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,0,90,90,0,14.1333332,20,20,14.1333332,1275,1275,1275,1275,12.3302937,12.935441,12.935441,12.3302937,480,320,320,480,130,0,0,130,1580,1630,1630,1580,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 10,3335,3565,3565,3335,25.4340553,90.5333481,90.5333481,25.4340553,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,0,90,90,0,16,20.1333332,20.1333332,16,1275,1275,1275,1275,14.3760042,14.6726103,14.6726103,14.3760042,480,410,410,480,130,0,0,130,1580,1790,1790,1580,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 11,3775,3690,3690,3775,31.1809311,117.62619,117.62619,31.1809311,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,180,90,90,180,16,22.666666,22.666666,16,1275,1330,1330,1275,14.3831263,15.8061886,15.8061886,14.3831263,740,410,410,740,130,0,0,130,1580,1860,1860,1580,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 12,3865,3850,3850,3865,37.367939,156.81601,156.81601,37.367939,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,180,90,90,180,16,25.4666672,25.4666672,16,1275,1330,1330,1275,14.6791334,16.879324,16.879324,14.6791334,740,410,410,740,130,0,0,130,1670,2020,2020,1670,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 13,3955,4250,4250,3955,38.1948166,190.837524,190.837524,38.1948166,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,270,90,90,270,16,26,26,16,1275,1330,1330,1275,16.0551243,18.9347668,18.9347668,16.0551243,740,720,720,740,130,0,0,130,1670,2110,2110,1670,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 14,4465,4460,4460,4465,39.1780663,235.955505,235.955505,39.1780663,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,270,180,180,270,16,26,26,16,1275,1330,1330,1275,17.5322189,21.0078659,21.0078659,17.5322189,980,720,720,980,130,0,0,130,1940,2230,2230,1940,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 15,4880,4650,4650,4880,40.0685844,286.562866,286.562866,40.0685844,0,0,0,0,0,0,0,0,0,0,0,0,130,14.8235302,14.8235302,130,450,180,180,450,16,26,26,16,1275,1330,1330,1275,18.0593662,21.3738194,21.3738194,18.0593662,1145,910,910,1145,130,0,0,130,2010,2230,2230,2010,0,130,130,0,0,0,0,0,17.2941189,130,130,17.2941189 [f=0010114] [10114] Game End Stats Values: 16,5130,4700,4700,5130,41.617218,318.277344,318.277344,41.617218,0,0,0,0,0,0,0,0,0,0,0,0,285.721344,51.223526,51.223526,285.721344,450,180,180,450,17.8666668,26,26,17.8666668,1330,1330,1330,1330,18.1032429,20.9143028,20.9143028,18.1032429,1270,870,870,1270,260,0,0,260,2080,2320,2320,2080,0,260,260,0,0,0,0,0,53.6941147,285.721344,285.721344,53.6941147 [f=0010114] [10114] Game End Stats Values: 17,5365,4910,4910,5365,47.0009995,332.966309,332.966309,47.0009995,0,0,0,0,0,0,0,0,0,0,0,0,447.521973,182.122971,182.122971,447.521973,450,180,180,450,20.5333328,26,26,20.5333328,1330,1330,1330,1330,18.3589191,23.2459297,23.2459297,18.3589191,1435,900,900,1435,450,0,0,450,2150,2500,2500,2150,0,450,450,0,0,0,0,0,186.553497,450.00061,450.00061,186.553497 [f=0010114] [10114] Game End Stats Values: 18,5610,5450,5450,5610,56.7140617,341.143127,341.143127,56.7140617,0,0,0,0,0,0,0,0,0,0,0,0,453.944794,182.122971,182.122971,453.944794,450,270,270,450,22.3999996,26,26,22.3999996,1385,1330,1330,1385,18.6475391,24.5451221,24.5451221,18.6475391,1435,990,990,1435,450,0,0,450,2340,2860,2860,2340,0,450,450,0,0,0,0,0,186.553497,456.423431,456.423431,186.553497 [f=0010114] [10114] Game End Stats Values: 19,5725,5675,5675,5725,68.3326874,350.531738,350.531738,68.3326874,0,0,0,0,0,0,0,0,0,0,0,0,647.147156,292.251831,292.251831,647.147156,450,270,270,450,24,26,26,24,1385,1330,1330,1385,21.7745724,24.6259079,24.6259079,21.7745724,1550,1215,1215,1550,640,125,125,640,2340,2860,2860,2340,190.666626,640,640,190.666626,0,0,0,0,296.682343,683.90033,683.90033,296.682343 [f=0010114] [10114] Game End Stats Values: 20,5575,6000,6000,5575,72.3001328,353.630035,353.630035,72.3001328,0,0,0,0,0,0,0,0,0,0,0,0,764.831299,863.851868,863.851868,764.831299,450,270,270,450,24,26,26,24,1385,1330,1330,1385,21.108942,24.2065544,24.2065544,21.108942,1310,1540,1540,1310,640,625,625,640,2430,2860,2860,2430,690.666626,640,640,690.666626,0,0,0,0,868.28241,900.4823,900.4823,868.28241 [f=0010114] [10114] Game End Stats Values: 21,5330,5895,5895,5330,84.7854614,360.563751,360.563751,84.7854614,0,0,0,0,0,0,0,0,0,0,0,0,1153.87341,1198.76929,1198.76929,1153.87341,450,270,270,450,24,26,26,24,1330,1330,1330,1330,19.7656879,25.8622456,25.8622456,19.7656879,1330,1345,1345,1330,1030,1185.8335,1185.8335,1030,2220,2950,2950,2220,1251.5,1030,1030,1251.5,0,0,0,0,1208.14111,1424.04382,1424.04382,1208.14111 [f=0010114] [10114] Game End Stats Values: 22,5465,6155,6155,5465,95.6613464,367.138733,367.138733,95.6613464,0,0,0,0,0,0,0,0,0,0,0,0,1200.24756,1438.19519,1438.19519,1200.24756,450,270,270,450,24,26,26,24,1330,1330,1330,1330,18.7250576,27.9383316,27.9383316,18.7250576,1465,1605,1605,1465,1095,1310.8335,1310.8335,1095,2220,2950,2950,2220,1376.5,1095,1095,1376.5,0,0,0,0,1456.02258,1522.15088,1522.15088,1456.02258 [f=0010114] [10114] Game End Stats Values: 23,5725,6950,6950,5725,108.596138,393.272308,393.272308,108.596138,0,0,0,0,0,0,0,0,0,0,0,0,1200.24756,1438.19519,1438.19519,1200.24756,450,270,270,450,24,41,41,24,1330,1330,1330,1330,18.8623219,29.242239,29.242239,18.8623219,1725,1900,1900,1725,1095,1310.8335,1310.8335,1095,2220,3450,3450,2220,1376.5,1095,1095,1376.5,0,0,0,0,1456.02258,1522.15088,1522.15088,1456.02258 [f=0010114] [10114] Game End Stats Values: 24,5725,7040,7040,5725,116.176674,416.01178,416.01178,116.176674,0,0,0,0,0,0,0,0,0,0,0,0,1200.24756,1528.03796,1528.03796,1200.24756,450,270,270,450,24,51,51,24,1330,1330,1330,1330,18.947567,30.342432,30.342432,18.947567,1725,1990,1990,1725,1095,1399.3335,1399.3335,1095,2220,3450,3450,2220,1465,1095,1095,1465,0,0,0,0,1545.86536,1522.15088,1522.15088,1545.86536 [f=0010148] [10148] Event [4138.6665,12.7890625,4677.75049]: 0 lost unit Mason [f=0010160] [10160] Event [5821.12744,14.7071552,2308.54272]: 0 lost unit Scorcher [f=0010212] [10212] Event [2200,12.7890625,1641.59998]: 1 finished unit Reaver [f=0010230] Player SausageandMash left the game: normal quit [f=0010230] [10230] Event [undefined]: SausageandMash quit [f=0010236] Spectator Ontheheavens left the game: normal quit [f=0010236] [10236] Event [undefined]: Ontheheavens quit [f=0010242] No clients connected, shutting down server [f=0010242] Server shutdown [f=0010333] [10333] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0010451] [10451] Event [1688,137.800812,1128]: 1 finished unit Energy Pylon [f=0010455] [10455] Event [2200,12.7890625,1641.59998]: 1 finished unit Ronin [f=0010539] [10539] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0010628] [10628] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0010717] [10717] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0010807] [10807] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0010897] [10897] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0010987] [10987] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011077] [11077] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011167] [11167] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011257] [11257] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011347] [11347] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011437] [11437] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011476] [11476] Event [968,137.800812,1528]: 1 finished unit Energy Pylon [f=0011527] [11527] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011618] [11618] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011708] [11708] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011797] [11797] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011842] [11842] Event [6816,87.1992493,336]: 1 finished unit Picket [f=0011886] [11886] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0011976] [11976] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0012036] [12036] Event [6624,87.1992493,528]: 1 finished unit Picket [f=0012067] [12067] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0012157] [12157] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0012247] [12247] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0012339] [12339] Event [2200,12.7890625,1641.59998]: 1 finished unit Glaive [f=0012361] Autoquit sending quit command. [f=0012361] [QuitAction] user exited to system [f=0012361] [SpringApp::Kill][1] fromRun=1 [f=0012361] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012361] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012361] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012361] [ThreadPool::SetThreadCount][2] workers=0 [f=0012361] [SpringApp::Kill][2] [f=0012361] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012361] [Game::KillLua][3] dtor=0 luaUI=0x540a7360 [f=0012361] Start widgetHandler:Shutdown [f=0012361] Shutdown - SaveOrderList Complete [f=0012361] Writing last game win data [f=0012361] Shutdown - SaveConfigData Complete [f=0012361] Shutdown Widget - Chili Highlight [f=0012361] Shutdown Widget - Save/Load API [f=0012361] Shutdown Widget - Draw After Chili [f=0012361] Shutdown Widget - EPIC Menu [f=0012361] Shutdown Widget - Chili Minimap [f=0012361] Shutdown Widget - Chili Widget Selector [f=0012361] Shutdown Widget - Local Team Colors [f=0012361] Shutdown Widget - Display Keys 2 [f=0012361] Shutdown Widget - Save Game Menu [f=0012361] Shutdown Widget - HealthBars [f=0012361] Shutdown Widget - Noises [f=0012361] Shutdown Widget - Unit Icons [f=0012361] Shutdown Widget - Win Counter [f=0012361] Shutdown Widget - BuildETA [f=0012361] Shutdown Widget - SpringRTS Replay Stats [f=0012361] Shutdown Widget - Modular Comm Info [f=0012361] Shutdown Widget - CameraShake [f=0012361] Shutdown Widget - Chili Economy Panel Default [f=0012361] Shutdown Widget - Chili EndGame Window [f=0012361] Shutdown Widget - Chili Nuke Warning [f=0012361] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012361] Shutdown Widget - Chili Spectator Panels [f=0012361] Shutdown Widget - Context Menu [f=0012361] Shutdown Widget - Darkening [f=0012361] Shutdown Widget - MetalFeatures (new) [f=0012361] Shutdown Widget - Defense Range Zero-K [f=0012361] Shutdown Widget - Grab Input [f=0012361] Input grabbing is disabled! [f=0012361] Shutdown Widget - Highlight Geos [f=0012361] Shutdown Widget - Local Widgets Config [f=0012361] Shutdown Widget - MinimapEvents [f=0012361] Shutdown Widget - Missile Silo Range [f=0012361] Shutdown Widget - Point Tracker [f=0012361] Shutdown Widget - Showeco and Grid Drawer [f=0012361] Shutdown Widget - Stereo3D [f=0012361] Shutdown Widget - Music Player v2 [f=0012361] Shutdown Widget - State Reverse and Latency [f=0012361] Shutdown Widget - Attack AoE [f=0012361] Shutdown Widget - UnitShapes [f=0012361] Shutdown Widget - Map Edge Extension [f=0012361] Shutdown Widget - Selection Send [f=0012361] Shutdown Widget - LupsManager [f=0012361] Shutdown Widget - Newton Firezone [f=0012361] Shutdown Widget - Chili Pro Console [f=0012361] Shutdown Widget - Lasso Terraform GUI [f=0012361] Shutdown Widget - Chili Framework [f=0012361] Shutdown Widget - Lups [f=0012361] Shutdown Widget - Mex Placement Handler [f=0012361] Shutdown Widget - Custom Markers [f=0012361] Shutdown Widget - Chili Core Selector [f=0012361] Shutdown Widget - Select Keys [f=0012361] Shutdown Widget - Pause Screen [f=0012361] Shutdown Widget - Layout Handler [f=0012361] Shutdown Widget - Persistent Build Height [f=0012361] Shutdown Widget - Text To Speech Control [f=0012361] End widgetHandler:Shutdown [f=0012361] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1518569,171264858} {int,ext,rec}Allocs={20590319,0,0} {chunk,block}Bytes={171264858,0} [f=0012361] [Game::KillLua][1] dtor=0 luaGaia=0x686b4120 [f=0012361] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1336910,159871283} {int,ext,rec}Allocs={20590320,0,0} {chunk,block}Bytes={159871283,0} [f=0012361] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1336910,159871283} {int,ext,rec}Allocs={20590320,0,0} {chunk,block}Bytes={159871283,0} [f=0012361] [Game::KillLua][2] dtor=0 luaRules=0x5458fbd0 [f=0012361] Start gadgetHandler:Shutdown [f=0012361] Shutdown - StartSetup [f=0012361] Shutdown - UnitMorph [f=0012361] Shutdown - Carrier Drones [f=0012361] Shutdown - LupsNanoSpray [f=0012361] Shutdown - Missile Silo Controller [f=0012361] Shutdown - Modular Comm Info [f=0012361] Shutdown - Terrain Texture Handler [f=0012361] Shutdown - UnitCloakShield [f=0012361] Shutdown - Starlight Handler [f=0012361] End gadgetHandler:Shutdown [f=0012361] Start gadgetHandler:Shutdown [f=0012361] Shutdown - Save/Load [f=0012361] Shutdown - Teleport Throw [f=0012361] Shutdown - UnitMorph [f=0012361] Shutdown - Modular Comm Info [f=0012361] Shutdown - Retreat Command [f=0012361] Shutdown - Shockwaves [f=0012361] Shutdown - UnitCloakShield [f=0012361] Shutdown - Lups Cloak FX [f=0012361] Shutdown - Lups [f=0012361] Shutdown - Lups Shield [f=0012361] End gadgetHandler:Shutdown [f=0012361] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20590369,0,0} {chunk,block}Bytes={0,0} [f=0012361] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20590369,0,0} {chunk,block}Bytes={0,0} [f=0012361] [Game::KillLua][4] dtor=0 [f=0012361] [Game::~CGame][1] [f=0012361] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012361] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012361] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012361] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012361] [Game::KillLua][4] dtor=1 [f=0012361] [Game::KillMisc][1] [f=0012361] [Game::KillMisc][2] [f=0012361] [Game::KillMisc][3] [f=0012361] [Game::KillRendering][1] [f=0012361] [3DOParser::Kill] allocated 137 pieces [f=0012361] [S3OParser::Kill] allocated 2783 pieces [f=0012361] [AssParser::Kill] allocated 248 pieces [f=0012361] [Game::KillInterface][1] [f=0012361] [Game::KillInterface][2] [f=0012361] [Game::KillSimulation][1] [f=0012361] [Game::KillSimulation][2] [f=0012361] [CCollisionHandler] dis-/continuous tests: 0/122739 [f=0012361] [Game::KillSimulation][3] [f=0012361] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012361] [~CPathCache(28x20)] cacheHits=69 hitPercentage=54% numHashColls=0 maxCacheSize=12 [f=0012361] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012361] [~CPathCache(56x40)] cacheHits=411 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012361] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012361] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012361] [LosHandler::Kill] raycast instance cache-{hits,misses}={5004,7593}; shared=11%; cached=29% [f=0012361] [Game::KillSimulation][4] [f=0012361] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012361] [Game::~CGame][2] [f=0012361] [Game::~CGame][3] [f=0012361] [SpringApp::Kill][3] [f=0012361] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131304 bytes sent 115038 bytes recv'd [f=0012361] [SpringApp::Kill][4] font=0x46761aa0 [f=0012361] [SpringApp::Kill][5] [f=0012361] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x467d8e70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=8535ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=178ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=166ms file="units/amphraid.lua" indx=6661 inflSize=5kb readTime=81ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=72ms file="luaui/headers/languages.lua" indx=2949 inflSize=1kb readTime=63ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/spherezeus.s3o" indx=5443 inflSize=118kb readTime=42ms file="objects3d/spherecloaker.s3o" indx=5435 inflSize=61kb readTime=42ms file="luaui/widgets/chili_old/core.lua" indx=4200 inflSize=1kb readTime=40ms file="luarules/gadgets/ai_testing_functions.lua" indx=1613 inflSize=7kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55343666 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x469031f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46aa5b20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467e3300) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1c1c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]