[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lZOcWJyHor/springsettings.1022650.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 455ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7faf60092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5895 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1022650/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 643ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b0d400] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b0d400] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 303ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2382ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2509ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 291ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 15ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 467ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1022650/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5081ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1022650/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ebc540,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b1e8f15f4f314eec0940087a4596f592 [f=-000001] Connection attempt from rustymilk [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rustymilk changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustymilk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustymilk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: sdfasdf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustymilk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustymilk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustymilk" string="[Game::Load][lua{Rules,Gaia}={0000000178694300,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x7b360430,(nil)}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4154,341.374695,946]: 0 finished unit Guardian Commander [f=-000001] [0] Event [785,343.180359,4279]: 1 finished unit Guardian Commander [f=0000000] [0] sdfasdf, team: 0, elo:1679, userid: 519686 [f=0000000] [0] rustymilk, team: 1, elo:1360, userid: 501669 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [880,342.812164,4320]: 1 finished unit Tank Foundry [f=0000098] [98] Event [4064,342.093445,928]: 0 finished unit Rover Assembly [f=0000495] [495] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000509] [509] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000548] [548] Event [4064.02954,342.120483,945.99231]: 0 finished unit Mason [f=0000689] [689] Event [4304.80078,418.108551,1127.74146]: 0 finished unit Firefly [f=0000689] [689] Event [658.83667,419.007935,4115.99609]: 1 finished unit Firefly [f=0000816] [816] Event [908,344.021362,4320]: 1 finished unit Welder [f=0000899] [899] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000934] [934] Event [4064.02954,342.120483,945.99231]: 0 finished unit Mason [f=0000960] [960] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000963] [963] Event [4184,341.916138,824]: 0 finished unit Wind/Tidal Generator [f=0001201] [1201] Event [4248,341.162567,792]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0001424] [1424] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001456] [1456] Event [4392,340.820618,808]: 0 finished unit Wind/Tidal Generator [f=0001508] [1508] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0001684] [1684] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0001741] [1741] Event [4504,341.238556,824]: 0 finished unit Wind/Tidal Generator [f=0001826] [1826] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0001957] [1957] Event [648,341.865479,4088]: 1 finished unit Solar Collector [f=0002140] [2140] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002206] [2206] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0002434] [2434] Event [4392,341.111908,888]: 0 finished unit Wind/Tidal Generator [f=0002461] [2461] Event [3822.68896,341.970947,784.000549]: 0 finished unit Guardian Commander [f=0002461] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002461] [2461] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0002483] [2483] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0002493] [2493] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002549] [2549] Event [3744,341.428528,912]: 0 finished unit Lotus [f=0002631] [2631] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0002655] [2655] Event [664,342.05542,4168]: 1 finished unit Solar Collector [f=0002711] [2711] Event [4200,341.441193,888]: 0 finished unit Wind/Tidal Generator [f=0002770] [2770] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0002772] [2772] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0002972] [2972] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0003225] [3225] Event [664,341.916138,4248]: 1 finished unit Solar Collector [f=0003238] [3238] Event [4328,341.035919,920]: 0 finished unit Wind/Tidal Generator [f=0003243] [3243] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0003283] [3283] Event [904,341.726135,4520]: 1 finished unit Solar Collector [f=0003321] [3321] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003430] [3430] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0003545] [3545] Event [4216,341.200562,936]: 0 finished unit Wind/Tidal Generator [f=0003550] [3550] Event [3213.95239,234.741638,881.718689]: 0 lost unit Dart [f=0003606] [3606] Event [4064.02954,342.120483,945.99231]: 0 finished unit Dart [f=0003612] [3612] Event [3315.50854,234.779785,837.641602]: 0 lost unit Dart [f=0003664] [3664] Event [824,342.612671,4520]: 1 finished unit Solar Collector [f=0003701] [3701] Event [3137.37427,335.807587,908.759583]: 0 lost unit Firefly [f=0003729] [3729] Event [680,342.903992,4328]: 1 finished unit Solar Collector [f=0003731] [3731] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0003741] [3741] Event [3056,227.236389,496]: 0 finished unit Lotus [f=0003883] [3883] Event [3068.73608,226.068802,649.736145]: 1 lost unit Kodachi [f=0003934] [3934] Event [744,342.460693,4456]: 1 finished unit Solar Collector [f=0003974] [3974] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0004009] [4009] Event [4264,341.225891,952]: 0 finished unit Wind/Tidal Generator [f=0004019] [4019] Event [3130.44604,305.525208,464.055573]: 0 finished unit Firefly [f=0004139] [4139] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0004215] [4215] Event [664,342.562012,4408]: 1 finished unit Solar Collector [f=0004274] [4274] Event [4392,341.662842,952]: 0 finished unit Wind/Tidal Generator [f=0004279] [4279] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0004438] [4438] Event [2232.98535,235.172501,4108.03125]: 0 lost unit Dart [f=0004440] [4440] Event [2214.2063,235.01387,4069.30322]: 0 lost unit Dart [f=0004440] [4440] Event [2229.30273,235.094635,4088.44458]: 0 lost unit Dart [f=0004477] [4477] Event [2147.86035,234.968384,4134.54834]: 0 lost unit Dart [f=0004480] [4480] Event [2134.66016,235.126602,4093.55054]: 0 lost unit Dart [f=0004480] [4480] Event [2152.32568,235.135712,4110.1499]: 0 lost unit Dart [f=0004488] [4488] Event [2128.60889,235.303207,4076.48389]: 0 lost unit Dart [f=0004523] [4523] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0004567] [4567] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0004570] [4570] Event [4360,341.403198,1000]: 0 finished unit Wind/Tidal Generator [f=0004814] [4814] Event [4248,341.688171,1016]: 0 finished unit Wind/Tidal Generator [f=0004841] [4841] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0004961] [4961] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0005054] [5054] Event [4200,341.441193,1016]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [728,342.258057,4040]: 1 finished unit Solar Collector [f=0005309] [5309] Event [4344,341.238556,1080]: 0 finished unit Wind/Tidal Generator [f=0005324] [5324] Event [1648,135.600281,1056]: 0 finished unit Lotus [f=0005352] [5352] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0005520] [5520] Event [808,342.587341,4040]: 1 finished unit Solar Collector [f=0005521] [5521] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005549] [5549] Event [4280,341.086578,1112]: 0 finished unit Wind/Tidal Generator [f=0005645] [5645] Event [908,344.021362,4320]: 1 finished unit Welder [f=0005743] [5743] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0005805] [5805] Event [888,343.074951,4024]: 1 finished unit Solar Collector [f=0005944] [5944] Event [4248,341.390533,1192]: 0 finished unit Wind/Tidal Generator [f=0005979] [5979] Event [2962.93506,226.726166,1773.15637]: 1 lost unit Kodachi [f=0006034] [6034] Event [3015.54883,226.553665,1841.43225]: 1 lost unit Kodachi [f=0006041] [6041] Event [3058.32178,225.400421,1881.95227]: 1 lost unit Kodachi [f=0006060] [6060] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0006322] [6322] Event [4200,341.928772,1192]: 0 finished unit Wind/Tidal Generator [f=0006380] [6380] Event [4064.02954,342.120483,945.99231]: 0 finished unit Scorcher [f=0006551] [6551] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0006573] [6573] Event [3260.50708,229.261551,2254.12549]: 0 finished unit Guardian Commander [f=0006573] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006573] [6573] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0006600] [6600] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006706] [6706] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0006899] [6899] Event [3221.90625,314.520691,2170.58838]: 0 finished unit Firefly [f=0006914] [6914] Event [1528,235.297546,4536]: 1 finished unit Energy Pylon [f=0007159] [7159] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0007174] [7174] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0007243] [7243] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0007357] [7357] Event [4064.02954,342.120483,945.99231]: 0 finished unit Ravager [f=0007708] [7708] Event [760,342.713989,4216]: 1 finished unit Caretaker [f=0007737] [7737] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0007965] [7965] Event [3264,228.832153,2272]: 0 finished unit Lotus [f=0007985] [7985] Event [824,342.828003,4216]: 1 finished unit Caretaker [f=0008087] [8087] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0008126] [8126] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0008247] [8247] Event [888,342.998962,4232]: 1 finished unit Caretaker [f=0008352] [8352] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0008425] [8425] Event [4064.02954,342.120483,945.99231]: 0 finished unit Ravager [f=0008498] [8498] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0008590] [8590] Event [3256.73755,234.964218,2417.09229]: 0 finished unit Guardian Commander [f=0008590] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0008590] [8590] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0008784] [8784] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0008790] [8790] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0008854] [8854] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0009083] [9083] Event [952,343.049622,4200]: 1 finished unit Caretaker [f=0009243] [9243] Event [4064.02954,342.120483,945.99231]: 0 finished unit Ravager [f=0009357] [9357] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0009488] [9488] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0009522] [9522] Event [4216,341.023254,1080]: 0 finished unit Energy Pylon [f=0009586] [9586] Event [1656,135.536957,1096]: 0 finished unit Stardust [f=0009598] [9598] Event [3479.79126,317.769379,3039.50415]: 0 finished unit Viper [f=0009635] [9635] Event [3658.60132,136.489548,4043.21484]: 1 lost unit Welder [f=0009662] [9662] Event [3736,136.334839,3928]: 1 lost unit Metal Extractor [f=0009702] [9702] Event [3659.79028,136.529114,4084.69165]: 0 lost unit Scorcher [f=0009734] [9734] Event [908,344.021362,4320]: 1 finished unit Kodachi [f=0009784] [9784] Event [3541.76929,135.984436,4046.81226]: 1 lost unit Welder [f=0009807] [9807] Event [936,343.277588,4136]: 1 finished unit Caretaker [f=0009837] [9837] Event [3656,136.144867,4232]: 1 lost unit Metal Extractor [f=0009935] [9935] Event [3384,135.65094,4376]: 1 lost unit Metal Extractor [f=0009962] [9962] Event [3583.98047,175.37468,3458.99609]: 0 finished unit Guardian Commander [f=0009962] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0009962] [9962] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0010052] [10052] Event [3174.71973,237.076263,4220.00488]: 0 lost unit Firefly [f=0010130] [10130] Event [4064.02954,342.120483,945.99231]: 0 finished unit Ravager [f=0010153] [10153] Event [3487.27368,134.859924,3977.01221]: 1 lost unit Kodachi [f=0010160] [10160] Event [3400.49487,239.605438,4008.52539]: 0 lost unit Firefly [f=0010172] [10172] Event [3426.80884,240.69017,3828.36499]: 0 lost unit Viper [f=0010191] [10191] Event [3479.67139,136.031067,3772.81372]: 1 lost unit Kodachi [f=0010224] [10224] Event [3496.56177,135.972565,3801.63623]: 1 lost unit Kodachi [f=0010239] [10239] Event [3437.57617,134.371109,3774.34766]: 1 lost unit Kodachi [f=0010289] [10289] Event [3551.68481,219.410294,3642.17969]: 0 finished unit Firefly [f=0010292] [10292] Event [3524.93555,134.637192,3707.53247]: 1 lost unit Kodachi [f=0010307] [10307] Event [3534.01855,218.880951,3654.90918]: 0 lost unit Viper [f=0010334] [10334] Event [3469.2771,133.299454,3780.69629]: 1 lost unit Kodachi [f=0010679] [10679] Event [3468.43872,220.402466,4041.83105]: 0 finished unit Firefly [f=0010777] [10777] Event [4104,342.410034,776]: 0 finished unit Caretaker [f=0010819] [10819] Event [908,344.021362,4320]: 1 finished unit Ogre [f=0010842] [10842] Event [4064.02954,342.120483,945.99231]: 0 finished unit Ravager [f=0011218] [11218] Event [3562.07373,220.171005,4146.40674]: 0 finished unit Viper [f=0011274] [11274] Event [4056,342.194763,760]: 0 finished unit Caretaker [f=0011297] [11297] Event [3656,134.791107,4232]: 0 finished unit Metal Extractor [f=0011315] [11315] Event [908,344.021362,4320]: 1 finished unit Ogre [f=0011328] [11328] Event [3577.04102,136.220123,4133.88477]: 0 finished unit Guardian Commander [f=0011328] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0011328] [11328] Received game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0011518] [11518] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Firefly [f=0011547] [11547] Event [3222.91406,135.979187,4238.6665]: 1 lost unit Kodachi [f=0011566] [11566] Event [3413.78174,135.733139,4220.59766]: 1 lost unit Kodachi [f=0011799] [11799] Event [2456,235.284882,4568]: 1 lost unit Metal Extractor [f=0011967] [11967] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Viper [f=0011979] [11979] Event [2327.95361,332.63208,4237.31396]: 0 lost unit Viper [f=0012045] [12045] Event [1000,343.100281,4040]: 1 finished unit Solar Collector [f=0012157] [12157] Event [908,344.021362,4320]: 1 finished unit Ogre [f=0012166] [12166] Event [4064.02954,342.120483,945.99231]: 0 finished unit Impaler [f=0012170] [12170] Event [3528,136.28418,4136]: 0 finished unit Caretaker [f=0012375] [12375] Event [3992,341.390533,1080]: 0 finished unit Caretaker [f=0012448] [12448] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Viper [f=0012501] [12501] Event [3088.96826,243.466537,4259.97998]: 0 lost unit Viper [f=0012525] [12525] Event [3011.35449,313.816101,4320.08301]: 0 lost unit Firefly [f=0012541] [12541] Event [3568,136.226425,4192]: 0 finished unit Lotus [f=0012554] [12554] Event [2977.7168,256.333862,4216.76172]: 0 lost unit Firefly [f=0012562] [12562] Event [3124.03882,136.089981,4208.88916]: 1 lost unit Kodachi [f=0012598] [12598] Event [2921.10376,278.150391,4259.96875]: 0 lost unit Firefly [f=0012678] [12678] Event [3241.05249,239.081482,4063.34692]: 0 lost unit Viper [f=0012754] [12754] Event [3147.66797,135.684937,4310.63184]: 1 lost unit Ogre [f=0012817] [12817] Event [2926.25342,163.940521,4204.16357]: 1 lost unit Ogre [f=0012839] [12839] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Firefly [f=0012860] [Game::ClientReadNet] added new player rifqifajarzain with number 2 to team 0 [f=0012860] > SPRINGIE:User rifqifajarzain|turretmissile|3_3||False|||ID [f=0012892] Connection attempt from rifqifajarzain [f=0012892] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012892] -> Connection established (given id 2) [f=0012906] [12906] Event [908,344.021362,4320]: 1 finished unit Ogre [f=0012906] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0012906] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012948] [12948] Event [2831.8291,313.548462,4277.34717]: 1 lost unit Firefly [f=0013012] [13012] Event [undefined]: rustymilk resigned [f=0013012] game_message: rustymilk has been destroyed! [f=0013012] game_message: sdfasdf wins! [f=0013012] Submitting stats [f=0013012] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013012] Part| Total Time|Time of the last 0.5s [f=0013012] Draw 16016.76ms 11.48% [f=0013012] Lua::Callins::Synced 9466.72ms 16.17% [f=0013012] Lua::Callins::Unsynced 22230.74ms 16.97% [f=0013012] Lua::CollectGarbage::Synced 2787.94ms 0.70% [f=0013012] Lua::CollectGarbage::Unsynced 2523.92ms 0.70% [f=0013012] Misc::Profiler::AddTime 56.47ms 0.00% [f=0013012] Sim 24246.65ms 77.45% [f=0013012] [13012] Received game_message: rustymilk has been destroyed! [f=0013012] [13012] Received game_message: sdfasdf wins! [f=0013013] [13013] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013013] [13013] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013013] [13013] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 3,2285,2295,2285,2295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.46879911,7.46879911,7.46879911,7.46879911,0,0,0,0,0,0,0,0,990,1000,990,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 4,2375,2485,2375,2485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.82587719,8,9.82587719,1275,1275,1275,1275,9.30479908,9.54959965,9.30479908,9.54959965,0,0,0,0,0,0,0,0,1080,1190,1080,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 5,2645,2685,2645,2685,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.3639174,8,13.3639174,1275,1275,1275,1275,11.1407995,11.0184002,11.1407995,11.0184002,180,40,180,40,0,0,0,0,1170,1350,1170,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 6,2715,2855,2715,2855,0.22867972,3.66903424,0.22867972,3.66903424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,14.7071857,9.0666666,14.7071857,1275,1275,1275,1275,11.5232449,11.9974031,11.5232449,11.9974031,180,120,180,120,0,0,0,0,1240,1440,1240,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 7,2875,3140,2875,3140,0.48599219,4.65406418,0.48599219,4.65406418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10,11.4645786,10,11.4645786,1275,1355,1275,1355,12.1371546,13.409668,12.1371546,13.409668,180,200,180,200,0,0,0,0,1400,1475,1400,1475,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 8,3055,3255,3055,3255,0.89815569,7.15204191,0.89815569,7.15204191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,13.8685551,12,13.8685551,1275,1355,1275,1355,13.3714781,13.5105314,13.3714781,13.5105314,360,280,360,280,0,0,0,0,1400,1510,1400,1510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013013] [13013] Game End Stats Values: 9,3195,3455,3195,3455,1.6032964,15.01334,1.6032964,15.01334,0,0,0,0,0,0,0,0,0,0,0,0,78.1866913,20.0149269,78.1866913,20.0149269,0,90,0,90,14.666667,20.8744373,14.666667,20.8744373,1275,1355,1275,1355,13.3910093,14.8472862,13.3910093,14.8472862,360,320,360,320,40,0,40,0,1540,1670,1540,1670,0,40,0,40,0,0,0,0,20.0149269,78.1866913,20.0149269,78.1866913 [f=0013013] [13013] Game End Stats Values: 10,3405,3670,3405,3670,3.77243638,26.4631443,3.77243638,26.4631443,0,0,0,0,0,0,0,0,0,0,0,0,122.923874,179.999786,122.923874,179.999786,0,180,0,180,18.9333324,23.3167896,18.9333324,23.3167896,1275,1355,1275,1355,13.4886084,16.0657196,13.4886084,16.0657196,360,320,360,320,100,180,100,180,1750,1795,1750,1795,180,100,180,100,0,0,0,0,179.999786,139.004044,179.999786,139.004044 [f=0013013] [13013] Game End Stats Values: 11,3655,3550,3655,3550,18.0089607,35.4173889,18.0089607,35.4173889,0,0,0,0,0,0,0,0,0,0,0,0,397.986206,227.014709,397.986206,227.014709,0,180,0,180,23.0666676,22.8117924,23.0666676,22.8117924,1275,1355,1275,1355,14.2931023,17.6129532,14.2931023,17.6129532,540,165,540,165,340,180,340,180,1820,1830,1820,1830,180,380,180,380,0,0,0,0,227.014709,419.003967,227.014709,419.003967 [f=0013013] [13013] Game End Stats Values: 12,3835,3835,3835,3835,48.7384415,51.7118034,48.7384415,51.7118034,0,0,0,0,0,0,0,0,0,0,0,0,397.986206,227.014709,397.986206,227.014709,0,180,0,180,24,25.2188683,24,25.2188683,1275,1355,1275,1355,15.3926325,19.6934929,15.3926325,19.6934929,720,290,720,290,340,180,340,180,1820,1990,1820,1990,180,380,180,380,0,0,0,0,227.014709,419.003967,227.014709,419.003967 [f=0013013] [13013] Game End Stats Values: 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25,5035,8300,5035,8300,537.05957,376.067047,537.05957,376.067047,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,1339.8479,2423.24512,1339.8479,2423.24512,0,580,0,580,30,37.1121941,30,37.1121941,1275,3055,1275,3055,21.7404175,33.2632599,21.7404175,33.2632599,540,1540,540,1540,416.477783,2385.5,416.477783,2385.5,3200,3085,3200,3085,2385.5,706.477783,2385.5,706.477783,112,0,112,0,2432.53955,1778.3429,2432.53955,1778.3429 [f=0013013] [13013] Game End Stats Values: 26,5535,8585,5535,8585,551.490479,385.515381,551.490479,385.515381,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,1339.8479,2423.24512,1339.8479,2423.24512,0,580,0,580,30,48.0022774,30,48.0022774,1275,3055,1275,3055,19.8140602,32.8978958,19.8140602,32.8978958,1040,1790,1040,1790,416.477783,2385.5,416.477783,2385.5,3200,3085,3200,3085,2385.5,706.477783,2385.5,706.477783,112,36.0000076,112,36.0000076,2432.53955,1778.3429,2432.53955,1778.3429 [f=0013013] [13013] Game End Stats Values: 27,5675,9325,5675,9325,581.692383,424.098938,581.692383,424.098938,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,1383.90283,2803.56226,1383.90283,2803.56226,0,580,0,580,30,47.5111465,30,47.5111465,1275,3505,1275,3505,20.8654556,33.9090385,20.8654556,33.9090385,1180,1790,1180,1790,416.477783,2745.5,416.477783,2745.5,3200,3355,3200,3355,2745.5,706.477783,2745.5,706.477783,112,36.0000076,112,36.0000076,2820.66797,1902.05969,2820.66797,1902.05969 [f=0013013] [13013] Game End Stats Values: 28,5655,9325,5655,9325,619.673157,438.306152,619.673157,438.306152,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,1415.08813,2972.90015,1415.08813,2972.90015,0,580,0,580,30.2666664,34.7317085,30.2666664,34.7317085,1275,3505,1275,3505,19.9179897,32.6511497,19.9179897,32.6511497,1180,1790,1180,1790,451.477783,2835.5,451.477783,2835.5,3180,3355,3180,3355,2835.5,741.477783,2835.5,741.477783,112,36.0000076,112,36.0000076,2990.00586,1933.245,2990.00586,1933.245 [f=0013013] [13013] Game End Stats Values: 29,5975,10415,5975,10415,662.886414,445.958099,662.886414,445.958099,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,1507.53894,3063.96387,1507.53894,3063.96387,0,670,0,670,32,33.1894531,32,33.1894531,1275,3505,1275,3505,19.8968868,32.2141304,19.8968868,32.2141304,1500,2490,1500,2490,546.477783,3015.5,546.477783,3015.5,3180,3715,3180,3715,3015.5,836.477783,3015.5,836.477783,112,36.0000076,112,36.0000076,3087.66577,2028.24622,3087.66577,2028.24622 [f=0013013] [13013] Game End Stats Values: 30,5455,10400,5455,10400,707.872314,446.607208,707.872314,446.607208,0,0,0,0,0,0,0,0,301.193939,0,301.193939,0,2206.35303,4068.73022,2206.35303,4068.73022,0,670,0,670,32,32.8490829,32,32.8490829,1275,3505,1275,3505,20.2292767,37.7027359,20.2292767,37.7027359,1000,2490,1000,2490,581.477783,4035.5,581.477783,4035.5,3180,3715,3180,3715,4035.5,871.477783,4035.5,871.477783,112,127.000381,112,127.000381,4092.43213,2739.9231,4092.43213,2739.9231 [f=0013054] [13054] Event [2485.49072,235.158066,4445.62598]: 0 lost unit Scorcher [f=0013061] [13061] Event [2348.69629,227.079895,4528.31689]: 1 lost unit Guardian Commander [f=0013214] Player sdfasdf left the game: normal quit [f=0013214] [13214] Event [undefined]: sdfasdf quit [f=0013288] [13288] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Viper [f=0013306] No clients connected, shutting down server [f=0013306] Server shutdown [f=0013447] [13447] Event [3586.34521,136.249786,4130.04883]: 0 finished unit Guardian Commander [f=0013447] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0013447] [13447] Received game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0013487] [13487] Event [4064.02954,342.120483,945.99231]: 0 finished unit Impaler [f=0013560] [13560] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Firefly [f=0013577] [13577] Event [3896,341.339874,1048]: 0 finished unit Caretaker [f=0013877] [13877] Event [1880,135.378647,1144]: 0 finished unit Geothermal Generator [f=0013880] [13880] Event [3704,341.035919,952]: 0 finished unit Stardust [f=0014158] [14158] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Viper [f=0014458] [14458] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Firefly [f=0014474] [14474] Event [1824,135.498962,1248]: 0 finished unit Lotus [f=0014758] [14758] Event [3586.34521,221.749786,4130.04883]: 0 finished unit Firefly [f=0017210] Autoquit sending quit command. [f=0017210] [QuitAction] user exited to system [f=0017210] [SpringApp::Kill][1] fromRun=1 [f=0017210] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017210] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017210] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017210] [ThreadPool::SetThreadCount][2] workers=0 [f=0017210] [SpringApp::Kill][2] [f=0017210] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017210] [Game::KillLua][3] dtor=0 luaUI=0x520d8d70 [f=0017210] Start widgetHandler:Shutdown [f=0017210] Shutdown - SaveOrderList Complete [f=0017210] Writing last game win data [f=0017210] Shutdown - SaveConfigData Complete [f=0017210] Shutdown Widget - Chili Highlight [f=0017210] Shutdown Widget - Save/Load API [f=0017210] Shutdown Widget - Draw After Chili [f=0017210] Shutdown Widget - EPIC Menu [f=0017210] Shutdown Widget - Chili Minimap [f=0017210] Shutdown Widget - Chili Widget Selector [f=0017210] Shutdown Widget - Local Team Colors [f=0017210] Shutdown Widget - Display Keys 2 [f=0017210] Shutdown Widget - Save Game Menu [f=0017210] Shutdown Widget - HealthBars [f=0017210] Shutdown Widget - Noises [f=0017210] Shutdown Widget - Unit Icons [f=0017210] Shutdown Widget - Win Counter [f=0017210] Shutdown Widget - BuildETA [f=0017210] Shutdown Widget - SpringRTS Replay Stats [f=0017210] Shutdown Widget - Modular Comm Info [f=0017210] Shutdown Widget - CameraShake [f=0017210] Shutdown Widget - Chili Economy Panel Default [f=0017210] Shutdown Widget - Chili EndGame Window [f=0017210] Shutdown Widget - Chili Nuke Warning [f=0017210] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017210] Shutdown Widget - Chili Spectator Panels [f=0017210] Shutdown Widget - Context Menu [f=0017210] Shutdown Widget - Darkening [f=0017210] Shutdown Widget - MetalFeatures (new) [f=0017210] Shutdown Widget - Defense Range Zero-K [f=0017210] Shutdown Widget - Grab Input [f=0017210] Input grabbing is disabled! [f=0017210] Shutdown Widget - Highlight Geos [f=0017210] Shutdown Widget - Local Widgets Config [f=0017210] Shutdown Widget - MinimapEvents [f=0017210] Shutdown Widget - Missile Silo Range [f=0017210] Shutdown Widget - Point Tracker [f=0017210] Shutdown Widget - Showeco and Grid Drawer [f=0017210] Shutdown Widget - Stereo3D [f=0017210] Shutdown Widget - Music Player v2 [f=0017210] Shutdown Widget - State Reverse and Latency [f=0017210] Shutdown Widget - Attack AoE [f=0017210] Shutdown Widget - UnitShapes [f=0017210] Shutdown Widget - Map Edge Extension [f=0017210] Shutdown Widget - Selection Send [f=0017210] Shutdown Widget - LupsManager [f=0017210] Shutdown Widget - Newton Firezone [f=0017210] Shutdown Widget - Chili Pro Console [f=0017210] Shutdown Widget - Lasso Terraform GUI [f=0017210] Shutdown Widget - Chili Framework [f=0017210] Shutdown Widget - Lups [f=0017210] Shutdown Widget - Mex Placement Handler [f=0017210] Shutdown Widget - Custom Markers [f=0017210] Shutdown Widget - Chili Core Selector [f=0017210] Shutdown Widget - Select Keys [f=0017210] Shutdown Widget - Pause Screen [f=0017210] Shutdown Widget - Layout Handler [f=0017210] Shutdown Widget - Persistent Build Height [f=0017210] Shutdown Widget - Text To Speech Control [f=0017210] End widgetHandler:Shutdown [f=0017210] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1985434,220672469} {int,ext,rec}Allocs={22431031,0,0} {chunk,block}Bytes={220672469,0} [f=0017210] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017210] [Game::KillLua][2] dtor=0 luaRules=0x51ebc540 [f=0017210] Start gadgetHandler:Shutdown [f=0017210] Shutdown - StartSetup [f=0017210] Shutdown - UnitMorph [f=0017210] Shutdown - Carrier Drones [f=0017210] Shutdown - LupsNanoSpray [f=0017210] Shutdown - Missile Silo Controller [f=0017210] Shutdown - Modular Comm Info [f=0017210] Shutdown - Terrain Texture Handler [f=0017210] Shutdown - UnitCloakShield [f=0017210] Shutdown - Starlight Handler [f=0017210] End gadgetHandler:Shutdown [f=0017210] Start gadgetHandler:Shutdown [f=0017210] Shutdown - Save/Load [f=0017210] Shutdown - Teleport Throw [f=0017210] Shutdown - UnitMorph [f=0017210] Shutdown - Modular Comm Info [f=0017210] Shutdown - Retreat Command [f=0017210] Shutdown - Shockwaves [f=0017210] Shutdown - UnitCloakShield [f=0017210] Shutdown - Lups Cloak FX [f=0017210] Shutdown - Lups [f=0017210] Shutdown - Lups Shield [f=0017210] End gadgetHandler:Shutdown [f=0017210] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22431104,0,0} {chunk,block}Bytes={0,0} [f=0017210] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22431104,0,0} {chunk,block}Bytes={0,0} [f=0017210] [Game::KillLua][4] dtor=0 [f=0017210] [Game::~CGame][1] [f=0017210] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017210] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017210] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017210] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017210] [Game::KillLua][4] dtor=1 [f=0017210] [Game::KillMisc][1] [f=0017210] [Game::KillMisc][2] [f=0017210] [Game::KillMisc][3] [f=0017210] [Game::KillRendering][1] [f=0017210] [3DOParser::Kill] allocated 137 pieces [f=0017210] [S3OParser::Kill] allocated 2732 pieces [f=0017210] [AssParser::Kill] allocated 244 pieces [f=0017210] [Game::KillInterface][1] [f=0017210] [Game::KillInterface][2] [f=0017210] [Game::KillSimulation][1] [f=0017210] [Game::KillSimulation][2] [f=0017210] [CCollisionHandler] dis-/continuous tests: 0/942761 [f=0017210] [Game::KillSimulation][3] [f=0017210] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017210] [~CPathCache(20x20)] cacheHits=130 hitPercentage=52% numHashColls=0 maxCacheSize=6 [f=0017210] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017210] [~CPathCache(40x40)] cacheHits=291 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017210] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017210] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017210] [LosHandler::Kill] raycast instance cache-{hits,misses}={8354,8046}; shared=7%; cached=44% [f=0017210] [Game::KillSimulation][4] [f=0017210] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017210] [Game::~CGame][2] [f=0017210] [Game::~CGame][3] [f=0017210] [SpringApp::Kill][3] [f=0017210] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181237 bytes sent 174397 bytes recv'd [f=0017210] [SpringApp::Kill][4] font=0x45a47aa0 [f=0017210] [SpringApp::Kill][5] [f=0017210] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x447ec7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5375ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=168ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=164ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=86ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=78ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=66ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=60ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=57ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=55ms file="objects3d/weaver.s3o" indx=5514 inflSize=128kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63133431 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45b95be0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ba4b30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b09650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7faf60092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]