[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7HNkAi1LU7/springsettings.1022388.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1164092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5924 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1022388/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 532ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dac950] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dac950] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 392ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2527ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2913ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 779ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 204ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 439ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1022388/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2370ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1022388/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51298470,0x50f3f6e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 555ff15f41fef0ca604d379bcaeeb2b3 [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000be3e04b0,00000000e1613990}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: GuardOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={00000000e79124f0,00000000d71de680}]" [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [4838,46.5501709,3365]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1340,47.3833008,436]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:1682, userid: 493412 [f=0000000] [0] R0B0L0VER, team: 1, elo:1260, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4768,46.3260803,3264]: 0 finished unit Tank Foundry [f=0000131] [131] Event [1216,46.361557,552]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000440] [440] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0000584] [584] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000584] [584] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4825.02344,123.381302,3378.29517]: 0 finished unit Firefly [f=0000756] [756] Event [4768.04297,47.64608,3236]: 0 finished unit Welder [f=0000810] [810] Event [4808,46.8984375,3512]: 0 finished unit Solar Collector [f=0000816] [816] Event [1225.59998,46.3260803,552]: 1 finished unit Conjurer [f=0000916] [916] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001185] [1185] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001211] [1211] Event [4728,46.4585266,3560]: 0 finished unit Solar Collector [f=0001587] [1587] Event [4680,46.3497314,3480]: 0 finished unit Solar Collector [f=0001832] [1832] Event [1288,46.5815125,696]: 1 finished unit Solar Collector [f=0001872] [1872] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0001918] [1918] Event [4760,46.5484009,3432]: 0 finished unit Solar Collector [f=0002133] [2133] Event [5000,47.5464783,3368]: 0 finished unit Solar Collector [f=0002256] [2256] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0002272] [2272] Event [4768.04297,47.64608,3236]: 0 finished unit Welder [f=0002291] [2291] Event [1128,47.5464783,696]: 1 finished unit Solar Collector [f=0002357] [2357] Event [4920,47.2626648,3416]: 0 finished unit Solar Collector [f=0002583] [2583] Event [4872,47.1585999,3336]: 0 finished unit Solar Collector [f=0002681] [2681] Event [1128,46.4017639,424]: 1 finished unit Solar Collector [f=0002754] [2754] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002833] [2833] Event [1225.59998,46.3260803,552]: 1 finished unit Conjurer [f=0003057] [3057] Event [5160,46.3308105,3592]: 0 finished unit Solar Collector [f=0003130] [3130] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0003254] [3254] Event [1400,46.4348755,472]: 1 finished unit Solar Collector [f=0003317] [3317] Event [5080,46.3260803,3640]: 0 finished unit Solar Collector [f=0003425] [3425] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003627] [3627] Event [5032,46.340271,3560]: 0 finished unit Solar Collector [f=0003825] [3825] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0004008] [4008] Event [5112,46.3308105,3512]: 0 finished unit Solar Collector [f=0004052] [4052] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0004138] [4138] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0004223] [4223] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0004484] [4484] Event [1384,82.3260803,728]: 1 finished unit Stardust [f=0004570] [4570] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0004730] [4730] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0004848] [4848] Event [1225.59998,46.3260803,552]: 1 finished unit Conjurer [f=0004906] [4906] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0005053] [5053] Event [4872,46.3260803,3240]: 0 finished unit Caretaker [f=0005419] [5419] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0005619] [5619] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0005625] [5625] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0005680] [5680] Event [4872,46.3260803,3192]: 0 finished unit Caretaker [f=0005690] [5690] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0005702] [5702] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0005876] [5876] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0006058] [6058] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0006223] [6223] Event [4872,46.5247498,3144]: 0 finished unit Caretaker [f=0006454] [6454] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0006561] [6561] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0006594] [6594] Event [1225.59998,46.3260803,552]: 1 finished unit Conjurer [f=0006798] [6798] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0006881] [6881] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0006908] [6908] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006919] [6919] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0007037] [7037] Event [3475.33789,74.286438,622.154785]: 1 lost unit Conjurer [f=0007118] [7118] Event [4768.04297,47.64608,3236]: 0 finished unit Welder [f=0007395] [7395] Event [4336,68.9649353,2432]: 0 finished unit Radar Tower [f=0007406] [7406] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0007456] [7456] Event [1112,47.4234924,616]: 1 finished unit Stinger [f=0007501] [7501] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0007673] [7673] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0007704] [7704] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0007710] [7710] Event [4272,66.6707764,2480]: 0 finished unit Picket [f=0007772] [7772] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0007886] [7886] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0007969] [7969] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0008041] [8041] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0008055] [8055] Event [4240,66.6565857,2512]: 0 finished unit Picket [f=0008159] [8159] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0008228] [8228] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0008389] [8389] Event [4768.04297,47.64608,3236]: 0 finished unit Kodachi [f=0008506] [8506] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0008535] [8535] Event [4032,62.3710022,2624]: 0 finished unit Picket [f=0008554] [8554] Event [4768.04297,47.64608,3236]: 0 finished unit Kodachi [f=0008764] [8764] Event [4768.04297,47.64608,3236]: 0 finished unit Kodachi [f=0008853] [8853] Event [888,75.5683289,3464]: 0 finished unit Solar Collector [f=0008931] [8931] Event [1440,46.4272346,784]: 1 finished unit Faraday [f=0008980] [8980] Event [4768.04297,47.64608,3236]: 0 finished unit Kodachi [f=0009136] [9136] Event [1272,47.5180969,408]: 1 finished unit Solar Collector [f=0009136] [9136] Event [4302.12354,75.5021057,2914.45972]: 1 lost unit Scythe [f=0009213] [9213] Event [4768.04297,47.64608,3236]: 0 finished unit Kodachi [f=0009257] [9257] Event [808,75.5304871,3512]: 0 finished unit Solar Collector [f=0009425] [9425] Event [5784,17.8501282,1928]: 0 finished unit Solar Collector [f=0009483] [9483] Event [3992,75.3128967,3240]: 0 finished unit Solar Collector [f=0009517] [9517] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0009550] [9550] Event [760,75.5021057,3432]: 0 finished unit Solar Collector [f=0009600] [9600] Event [5184,69.6650085,2192]: 0 finished unit Picket [f=0009801] [9801] Event [1321.66895,46.3260803,903.300842]: 1 finished unit Engineer Commander [f=0009814] [9814] Event [3912,75.5021057,3288]: 0 finished unit Solar Collector [f=0009824] [9824] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0009858] [9858] Event [5704,17.1547852,1976]: 0 finished unit Solar Collector [f=0009866] [9866] Event [1488.26062,74.2802963,1190.36621]: 1 lost unit Glaive [f=0009880] [9880] Event [840,75.5021057,3384]: 0 finished unit Solar Collector [f=0009915] [9915] Event [5184,71.3489685,2224]: 0 finished unit Picket [f=0009944] [9944] Event [1392.44934,75.4798508,1357.27185]: 1 lost unit Glaive [f=0010094] [10094] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0010128] [10128] Event [3864,75.5021057,3208]: 0 finished unit Solar Collector [f=0010165] [10165] Event [696,75.5021057,3624]: 0 finished unit Solar Collector [f=0010245] [10245] Event [5656,16.7054138,1896]: 0 finished unit Solar Collector [f=0010265] [10265] Event [1313.57336,74.4335022,1275.95117]: 1 lost unit Glaive [f=0010288] [10288] Event [1459.40906,74.3022537,1274.83032]: 1 lost unit Glaive [f=0010413] [10413] Event [3944,75.5021057,3160]: 0 finished unit Solar Collector [f=0010444] [10444] Event [1306.31128,74.286438,1767.48083]: 1 lost unit Glaive [f=0010495] [10495] Event [616,75.6203613,3672]: 0 finished unit Solar Collector [f=0010630] [10630] Event [5736,17.1500549,1848]: 0 finished unit Solar Collector [f=0010655] [10655] Event [1160,47.3478088,632]: 1 finished unit Caretaker [f=0010709] [10709] Event [1267.38013,76.6636505,1495.41943]: 1 lost unit Scythe [f=0010780] [10780] Event [568,75.6440125,3592]: 0 finished unit Solar Collector [f=0010877] [10877] Event [3640,74.286438,3192]: 0 finished unit Solar Collector [f=0010935] [10935] Event [1133.80823,75.5021057,1538.32983]: 1 lost unit Scythe [f=0010976] [10976] Event [5944,17.1642456,2088]: 0 finished unit Solar Collector [f=0011010] [11010] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0011065] [11065] Event [648,75.5021057,3544]: 0 finished unit Solar Collector [f=0011117] [11117] Event [1207.52271,76.180275,1502.69849]: 1 lost unit Scythe [f=0011158] [11158] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0011199] [11199] Event [1113.33289,74.2152557,1183.31433]: 0 lost unit Blitz [f=0011207] [11207] Event [3560,74.6743164,3240]: 0 finished unit Solar Collector [f=0011269] [11269] Event [4768.04297,47.64608,3236]: 0 finished unit Ogre [f=0011291] [11291] Event [5864,17.1595154,2136]: 0 finished unit Solar Collector [f=0011361] [11361] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0011479] [11479] Event [1352.75525,71.1892853,1145.41357]: 0 lost unit Blitz [f=0011522] [11522] Event [3512,74.286438,3160]: 0 finished unit Solar Collector [f=0011576] [11576] Event [5816,18.0724487,2056]: 0 finished unit Solar Collector [f=0011732] [11732] Event [1505.05029,46.3260803,659.59729]: 1 lost unit Glaive [f=0011769] [11769] Event [1535.16699,46.3260803,533.673157]: 1 lost unit Glaive [f=0011807] [11807] Event [3592,74.286438,3112]: 0 finished unit Solar Collector [f=0011829] [11829] Event [1622.34521,46.4109764,642.27063]: 0 lost unit Blitz [f=0011930] [11930] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0011945] [11945] Event [4768.04297,47.64608,3236]: 0 finished unit Minotaur [f=0011960] [11960] Event [5896,18.1954346,2008]: 0 finished unit Solar Collector [f=0011987] [11987] Event [1740.14685,56.8121185,693.274475]: 0 lost unit Blitz [f=0012013] [12013] Event [1688.31763,48.2594414,728.416382]: 0 lost unit Blitz [f=0012105] [12105] Event [1822.11145,73.1141129,595.286072]: 0 lost unit Blitz [f=0012108] [12108] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0012282] [12282] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0012490] [12490] Event [864,75.9824905,3520]: 0 finished unit Picket [f=0012511] [12511] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0012616] [12616] Event [2712,74.286438,3608]: 0 finished unit Solar Collector [f=0012806] [12806] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0012895] [12895] Event [896,76.2620926,3520]: 0 finished unit Picket [f=0012946] [12946] Event [2632,74.286438,3656]: 0 finished unit Solar Collector [f=0012952] [12952] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0013171] [13171] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0013260] [13260] Event [2584,74.286438,3576]: 0 finished unit Solar Collector [f=0013300] [13300] Event [928,76.0634232,3520]: 0 finished unit Picket [f=0013321] [13321] Event [4956.54053,65.1909332,2999.92651]: 0 finished unit Guardian Commander [f=0013321] game_message: Morph complete: GuardOne lvl 1 -> GuardOne lvl 2 [f=0013321] [13321] Received game_message: Morph complete: GuardOne lvl 1 -> GuardOne lvl 2 [f=0013545] [13545] Event [2664,74.286438,3528]: 0 finished unit Solar Collector [f=0013600] [13600] Event [4872,49.0648804,3096]: 0 finished unit Caretaker [f=0013837] [13837] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0013960] [13960] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0014002] [14002] Event [2520,74.2769775,3272]: 0 finished unit Solar Collector [f=0014047] [14047] Event [4768.04297,47.64608,3236]: 0 finished unit Tremor [f=0014062] [14062] Event [4920,49.0979919,3096]: 0 finished unit Caretaker [f=0014107] [14107] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0014184] [14184] Event [5720,17.2162781,2216]: 0 finished unit Solar Collector [f=0014193] [14193] Event [4920,46.5484009,3144]: 0 finished unit Caretaker [f=0014263] [14263] Event [1208,46.7092285,632]: 1 finished unit Caretaker [f=0014346] [14346] Event [4920,46.3260803,3192]: 0 finished unit Caretaker [f=0014427] [14427] Event [2440,74.182373,3320]: 0 finished unit Solar Collector [f=0014475] [14475] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0014616] [14616] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0014675] [14675] Event [1248.8269,74.5751724,1680.80005]: 0 lost unit Kodachi [f=0014679] [14679] Event [5672,16.246582,2136]: 0 finished unit Solar Collector [f=0014705] [14705] Event [4768.04297,47.64608,3236]: 0 finished unit Ogre [f=0014761] [14761] Event [1249.28235,74.065834,1663.79077]: 1 lost unit Scythe [f=0014772] [14772] Event [1225.34143,74.7032547,1668.23254]: 1 lost unit Scythe [f=0014776] [14776] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0014803] [14803] Event [1233.61304,74.3541183,1721.2981]: 1 lost unit Scythe [f=0014806] [14806] Event [4920,46.3308105,3240]: 0 finished unit Caretaker [f=0014812] [14812] Event [1242.30432,74.286438,1785.41174]: 1 lost unit Scythe [f=0014820] [14820] Event [1237.99426,73.761055,1780.94299]: 1 lost unit Scythe [f=0015004] [15004] Event [1244.68982,72.7350769,1687.43909]: 1 lost unit Scythe [f=0015040] [15040] Event [2392,68.5770569,3240]: 0 finished unit Solar Collector [f=0015205] [15205] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0015212] [15212] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0015313] [15313] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0015408] [15408] Event [4768.04297,47.64608,3236]: 0 finished unit Minotaur [f=0015466] [15466] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0015639] [15639] Event [2472,71.4908752,3192]: 0 finished unit Solar Collector [f=0015819] [15819] Event [5416,74.286438,3016]: 0 finished unit Energy Pylon [f=0015857] [15857] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0015887] [15887] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0015936] [15936] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0016001] [16001] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0016145] [16145] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0016174] [16174] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0016263] [16263] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0016377] [16377] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0016775] [16775] Event [1408,46.4272346,784]: 1 finished unit Picket [f=0016822] [16822] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0016873] [16873] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0016883] [16883] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0017018] [17018] Event [5208,73.5674438,2296]: 0 finished unit Energy Pylon [f=0017180] [17180] Event [1440,46.4272346,736]: 1 finished unit Picket [f=0017233] [17233] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0017252] [17252] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0017271] [17271] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0017448] [17448] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0017590] [17590] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0017638] [17638] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0017796] [17796] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0017808] [17808] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0017930] [17930] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0018035] [18035] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0018080] [18080] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0018190] [18190] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0018252] [18252] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0018397] [18397] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0018422] [18422] Event [1784,15.9343872,2264]: 0 finished unit Solar Collector [f=0018438] [18438] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0018647] [18647] Event [4200,74.286438,3336]: 0 finished unit Energy Pylon [f=0018781] [18781] Event [1704,16.6817627,2312]: 0 finished unit Solar Collector [f=0018879] [18879] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0019049] [19049] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0019076] [19076] Event [1656,17.0791016,2232]: 0 finished unit Solar Collector [f=0019362] [19362] Event [1736,16.8236694,2184]: 0 finished unit Solar Collector [f=0019440] [19440] Event [1856.30603,75.2352448,1433.49316]: 0 lost unit Emissary [f=0019475] [19475] Event [1656.67126,75.1711349,1667.44153]: 0 lost unit Emissary [f=0019495] [19495] Event [1256,46.3639221,632]: 1 finished unit Caretaker [f=0019545] [19545] Event [1901.99646,65.3700409,1599.64966]: 1 lost unit Glaive [f=0019549] [19549] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0019568] [19568] Event [1904.64783,58.9192657,1612.2301]: 1 lost unit Glaive [f=0019568] [19568] Event [1892.01453,62.0072212,1593.95398]: 1 lost unit Glaive [f=0019572] [19572] Event [1938.5686,59.1976128,1611.60364]: 1 lost unit Glaive [f=0019579] [19579] Event [1990.5647,30.1113834,1780.36597]: 0 lost unit Emissary [f=0019591] [19591] Event [2416,74.286438,3504]: 0 finished unit Radar Tower [f=0019604] [19604] Event [1916.86584,55.1049042,1682.62573]: 1 lost unit Glaive [f=0019609] [19609] Event [1886.68005,60.5801125,1674.66553]: 1 lost unit Glaive [f=0019610] [19610] Event [1980.25891,54.9787636,1623.91699]: 1 lost unit Glaive [f=0019625] [19625] Event [4768.04297,47.64608,3236]: 0 finished unit Cyclops [f=0019626] [19626] Event [1998.32666,49.4415588,1617.64502]: 1 lost unit Glaive [f=0019631] [19631] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0019656] [19656] Event [2081.04956,41.7336655,1634.80847]: 1 lost unit Scythe [f=0019710] [19710] Event [1729.66724,74.456749,1580.37439]: 1 lost unit Ronin [f=0019718] [19718] Event [2002.16687,65.0274353,1525.61523]: 1 lost unit Ronin [f=0019724] [19724] Event [2099.65723,30.5216846,1700.98108]: 1 lost unit Scythe [f=0019753] [19753] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0019758] [19758] Event [2120,14.9031982,2104]: 0 finished unit Solar Collector [f=0019834] [19834] Event [1933.40161,20.3207684,1894.56885]: 0 lost unit Emissary [f=0019846] [19846] Event [1897.98132,20.245142,1899.27686]: 1 lost unit Scythe [f=0019935] [19935] Event [1515.0968,77.0145416,1587.87195]: 1 lost unit Ronin [f=0019944] [19944] Event [1821.88684,75.2674026,1430.53003]: 0 lost unit Kodachi [f=0019967] [19967] Event [1633.30298,65.100441,1018.92993]: 1 lost unit Ronin [f=0020002] [20002] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0020044] [20044] Event [1725.7793,74.2966461,1116.6051]: 0 lost unit Kodachi [f=0020051] [20051] Event [2040,15.9060059,2152]: 0 finished unit Solar Collector [f=0020058] [20058] Event [1387.88794,76.8343048,1462.17261]: 1 lost unit Ronin [f=0020128] [20128] Event [1345.40955,74.286438,1233.67639]: 1 lost unit Ronin [f=0020176] [20176] Event [1635.45178,72.5160751,1126.16016]: 1 lost unit Engineer Commander [f=0020181] [20181] Event [2984,74.286438,3416]: 0 finished unit Energy Pylon [f=0020185] [20185] Event [1460.00378,75.5414276,1388.74109]: 0 lost unit Kodachi [f=0020322] [20322] Event [1382.13745,46.3260803,826.681091]: 1 lost unit Ronin [f=0020342] [20342] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0020382] [20382] Event [1225.59998,46.3260803,552]: 1 finished unit Scythe [f=0020431] [20431] Event [1440,46.4272346,784]: 1 lost unit Faraday [f=0020437] [20437] Event [1992,15.9674988,2072]: 0 finished unit Solar Collector [f=0020438] [20438] Event [1408,46.4272346,784]: 1 lost unit Picket [f=0020452] [20452] Event [1427.66162,48.0654373,968.534119]: 0 lost unit Blitz [f=0020480] [20480] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0020485] [20485] Event [1400.04272,48.1086655,981.761536]: 0 lost unit Kodachi [f=0020486] [20486] Event [1440,41.4930382,736]: 1 lost unit Picket [f=0020611] [20611] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0020613] [20613] Event [1225.59998,46.3260803,552]: 1 finished unit Glaive [f=0020638] [20638] Event [1384,80.1213379,728]: 1 lost unit Stardust [f=0020730] [20730] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0020756] [20756] Event [1401.49683,60.1810646,1066.73975]: 1 lost unit Glaive [f=0020781] [20781] Event [1256,47.62323,632]: 1 lost unit Caretaker [f=0020788] [20788] Event [1208,48.0346527,632]: 1 lost unit Caretaker [f=0020829] [20829] Event [1510.802,62.1708794,1113.38232]: 1 lost unit Scythe [f=0020849] [20849] Event [1561.97302,62.4095688,1148.34119]: 1 lost unit Glaive [f=0020870] [20870] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0020883] [20883] Event [1538.97656,51.7111855,910.1073]: 1 lost unit Ronin [f=0020883] [20883] Event [1563.84082,52.4796295,906.162048]: 1 lost unit Ronin [f=0020889] [20889] Event [1518.99438,50.7819748,896.331665]: 1 lost unit Ronin [f=0020931] [20931] Event [1446.35364,64.8956223,1101.38953]: 0 lost unit Blitz [f=0020950] [20950] Event [2072,15.9343872,2024]: 0 finished unit Solar Collector [f=0020955] [20955] Event [1383.47864,52.4317589,1019.25311]: 1 lost unit Ronin [f=0020989] [20989] Event [1160,46.1096344,632]: 1 lost unit Caretaker [f=0021003] [21003] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0021065] [21065] Event [1225.59998,46.3260803,552]: 1 finished unit Ronin [f=0021141] [21141] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0021171] [21171] Event [1225.59998,46.3260803,552]: 1 lost unit Scythe [f=0021205] [21205] Event [1225.59998,46.3260803,552]: 1 lost unit Scythe [f=0021206] gg [f=0021228] [21228] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0021238] [21238] Event [1288,46.7259369,696]: 1 lost unit Solar Collector [f=0021301] gg [f=0021332] [21332] Event [1128,47.5464783,696]: 1 lost unit Solar Collector [f=0021334] [21334] Event [1225.59998,46.3321533,552]: 1 lost unit Scythe [f=0021343] [21343] Event [2257.56445,72.4577484,904.201294]: 1 lost unit Scythe [f=0021366] [21366] Event [1225.59998,46.3564453,552]: 1 lost unit Scythe [f=0021492] [21492] Event [1915.31653,74.286438,883.341064]: 1 lost unit Ronin [f=0021594] [21594] Event [1880,72.0206604,3576]: 0 finished unit Energy Pylon [f=0021713] [21713] Event [1328.00281,46.5253639,739.210754]: 0 lost unit Blitz [f=0021729] [21729] Event [1216.58057,46.3260803,576.914978]: 1 lost unit Conjurer [f=0021735] [21735] Event [1225.59998,46.2113342,552]: 1 lost unit Scythe [f=0021780] [21780] Event [1400,46.4348755,472]: 1 lost unit Solar Collector [f=0021818] [21818] Event [1225.59998,45.7215958,552]: 1 lost unit Scythe [f=0021845] [21845] Event [1225.59998,43.1941605,552]: 1 lost unit Scythe [f=0021905] [21905] Event [1112,40.3067169,616]: 1 lost unit Stinger [f=0021929] [21929] Event [1216,46.5945969,552]: 1 lost unit Cloakbot Factory [f=0021929] [21929] Event [1201.32043,46.2136726,545.024658]: 1 lost unit Conjurer [f=0021944] [21944] Event [488,16.7385254,2200]: 0 finished unit Solar Collector [f=0021960] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0021961] [21961] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0022006] [22006] Event [1126.89026,40.0912361,501.287323]: 1 lost unit Conjurer [f=0022009] [22009] Event [4768.04297,47.64608,3236]: 0 finished unit Cyclops [f=0022054] [22054] Event [1048,48.3637314,520]: 1 lost unit Metal Extractor [f=0022108] [22108] Event [1272,46.6370926,408]: 1 lost unit Solar Collector [f=0022180] [22180] Event [2477.30127,73.6102219,374.724213]: 1 lost unit Scythe [f=0022272] game_message: R0B0L0VER has been destroyed! [f=0022272] [22272] Event [undefined]: R0B0L0VER resigned [f=0022272] game_message: WebFreaK wins! [f=0022272] Submitting stats [f=0022272] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022272] Part| Total Time|Time of the last 0.5s [f=0022272] Draw 33709.66ms 6.07% [f=0022272] Lua::Callins::Synced 17718.27ms 8.36% [f=0022272] Lua::Callins::Unsynced 48216.89ms 11.54% [f=0022272] Lua::CollectGarbage::Synced 9279.67ms 0.30% [f=0022272] Lua::CollectGarbage::Unsynced 16156.20ms 26.57% [f=0022272] Misc::Profiler::AddTime 133.66ms 0.00% [f=0022272] Sim 97126.80ms 55.42% [f=0022272] [22272] Event [1128,46.4017639,424]: 1 lost unit Solar Collector [f=0022272] [22272] Received game_message: R0B0L0VER has been destroyed! [f=0022272] [22272] Received game_message: WebFreaK wins! [f=0022273] [22273] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 50,480,26005,480,26005,383.543793,4086.67139,383.543793,4086.67139,0,0,0,0,0,0,0,0,76.0183716,1809.45825,76.0183716,1809.45825,7353.98828,10553.2822,7353.98828,10553.2822,0,800,0,800,6.66666651,112.26667,6.66666651,112.26667,0,1615,0,1615,4.23643064,73.8855515,4.23643064,73.8855515,250,13600,250,13600,4700,10680.334,4700,10680.334,230,9970,230,9970,11058.001,6400,11058.001,6400,667.20459,0.00100833,667.20459,0.00100833,11964.1572,8255.39941,11964.1572,8255.39941 [f=0022273] [22273] Game End Stats Values: 51,70,26005,70,26005,383.543793,4180.41895,383.543793,4180.41895,0,0,0,0,0,0,0,0,96.0183716,1809.45825,96.0183716,1809.45825,7353.98828,10890.4463,7353.98828,10890.4463,0,800,0,800,2,114,2,114,0,1615,0,1615,2.5,73.7184067,2.5,73.7184067,0,13600,0,13600,4700,11090.334,4700,11090.334,70,9970,70,9970,11468.001,6400,11468.001,6400,667.20459,0.00100833,667.20459,0.00100833,12301.3223,8269.30762,12301.3223,8269.30762 [f=0022285] [22285] Event [408,17.1169434,2248]: 0 finished unit Solar Collector [f=0022323] [22323] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0022386] Player WebFreaK left the game: normal quit [f=0022386] [22386] Event [undefined]: WebFreaK quit [f=0022397] Spectator R0B0L0VER left the game: normal quit [f=0022397] [22397] Event [undefined]: R0B0L0VER quit [f=0022403] No clients connected, shutting down server [f=0022403] Server shutdown [f=0022647] [22647] Event [360,17.8501282,2168]: 0 finished unit Solar Collector [f=0022685] [22685] Event [4768.04297,47.64608,3236]: 0 finished unit Emissary [f=0022846] [22846] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0022892] [22892] Event [1048,75.5021057,3112]: 0 finished unit Energy Pylon [f=0022932] [22932] Event [440,17.1595154,2120]: 0 finished unit Solar Collector [f=0022985] [22985] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0023118] [23118] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0023245] [23245] Event [328,18.0251465,2040]: 0 finished unit Solar Collector [f=0023250] [23250] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0023374] [23374] Event [4768.04297,47.64608,3236]: 0 finished unit Blitz [f=0023606] [23606] Event [248,18.1907043,2088]: 0 finished unit Solar Collector [f=0023638] Autoquit sending quit command. [f=0023638] [QuitAction] user exited to system [f=0023638] [SpringApp::Kill][1] fromRun=1 [f=0023638] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023638] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023638] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023638] [ThreadPool::SetThreadCount][2] workers=0 [f=0023638] [SpringApp::Kill][2] [f=0023638] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023638] [Game::KillLua][3] dtor=0 luaUI=0x50f08180 [f=0023638] Start widgetHandler:Shutdown [f=0023638] Shutdown - SaveOrderList Complete [f=0023638] Writing last game win data [f=0023638] Shutdown - SaveConfigData Complete [f=0023638] Shutdown Widget - Save/Load API [f=0023638] Shutdown Widget - Chili Highlight [f=0023638] Shutdown Widget - Draw After Chili [f=0023638] Shutdown Widget - EPIC Menu [f=0023638] Shutdown Widget - Chili Widget Selector [f=0023638] Shutdown Widget - Chili Minimap [f=0023638] Shutdown Widget - Local Team Colors [f=0023638] Shutdown Widget - Display Keys 2 [f=0023638] Shutdown Widget - Save Game Menu [f=0023638] Shutdown Widget - Unit Icons [f=0023638] Shutdown Widget - Noises [f=0023638] Shutdown Widget - HealthBars [f=0023638] Shutdown Widget - Win Counter [f=0023638] Shutdown Widget - SpringRTS Replay Stats [f=0023638] Shutdown Widget - BuildETA [f=0023638] Shutdown Widget - Modular Comm Info [f=0023638] Shutdown Widget - State Reverse and Latency [f=0023638] Shutdown Widget - Music Player v2 [f=0023638] Shutdown Widget - Stereo3D [f=0023638] Shutdown Widget - Showeco and Grid Drawer [f=0023638] Shutdown Widget - Point Tracker [f=0023638] Shutdown Widget - Missile Silo Range [f=0023638] Shutdown Widget - MinimapEvents [f=0023638] Shutdown Widget - Local Widgets Config [f=0023638] Shutdown Widget - Highlight Geos [f=0023638] Shutdown Widget - Grab Input [f=0023638] Input grabbing is disabled! [f=0023638] Shutdown Widget - Defense Range Zero-K [f=0023638] Shutdown Widget - MetalFeatures (new) [f=0023638] Shutdown Widget - Darkening [f=0023638] Shutdown Widget - Context Menu [f=0023638] Shutdown Widget - Chili Spectator Panels [f=0023638] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023638] Shutdown Widget - Chili Nuke Warning [f=0023638] Shutdown Widget - Chili EndGame Window [f=0023638] Shutdown Widget - Chili Economy Panel Default [f=0023638] Shutdown Widget - CameraShake [f=0023638] Shutdown Widget - Attack AoE [f=0023638] Shutdown Widget - UnitShapes [f=0023638] Shutdown Widget - Map Edge Extension [f=0023638] Shutdown Widget - Selection Send [f=0023638] Shutdown Widget - LupsManager [f=0023638] Shutdown Widget - Newton Firezone [f=0023638] Shutdown Widget - Chili Pro Console [f=0023638] Shutdown Widget - Lasso Terraform GUI [f=0023638] Shutdown Widget - Lups [f=0023638] Shutdown Widget - Chili Framework [f=0023638] Shutdown Widget - Chili Core Selector [f=0023638] Shutdown Widget - Custom Markers [f=0023638] Shutdown Widget - Mex Placement Handler [f=0023638] Shutdown Widget - Select Keys [f=0023638] Shutdown Widget - Pause Screen [f=0023638] Shutdown Widget - Text To Speech Control [f=0023638] Shutdown Widget - Persistent Build Height [f=0023638] Shutdown Widget - Layout Handler [f=0023638] End widgetHandler:Shutdown [f=0023638] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2355843,197867633} {int,ext,rec}Allocs={32336737,0,0} {chunk,block}Bytes={197867633,0} [f=0023638] [Game::KillLua][1] dtor=0 luaGaia=0x50f3f6e0 [f=0023638] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2116427,183562062} {int,ext,rec}Allocs={32336738,0,0} {chunk,block}Bytes={183562062,0} [f=0023638] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2116427,183562062} {int,ext,rec}Allocs={32336738,0,0} {chunk,block}Bytes={183562062,0} [f=0023638] [Game::KillLua][2] dtor=0 luaRules=0x51298470 [f=0023638] Start gadgetHandler:Shutdown [f=0023638] Shutdown - StartSetup [f=0023638] Shutdown - UnitMorph [f=0023638] Shutdown - Carrier Drones [f=0023638] Shutdown - LupsNanoSpray [f=0023638] Shutdown - Missile Silo Controller [f=0023638] Shutdown - Modular Comm Info [f=0023638] Shutdown - Terrain Texture Handler [f=0023638] Shutdown - UnitCloakShield [f=0023638] Shutdown - Starlight Handler [f=0023638] End gadgetHandler:Shutdown [f=0023638] Start gadgetHandler:Shutdown [f=0023638] Shutdown - Save/Load [f=0023638] Shutdown - Teleport Throw [f=0023638] Shutdown - UnitMorph [f=0023638] Shutdown - Modular Comm Info [f=0023638] Shutdown - Retreat Command [f=0023638] Shutdown - Shockwaves [f=0023638] Shutdown - UnitCloakShield [f=0023638] Shutdown - Lups Cloak FX [f=0023638] Shutdown - Lups [f=0023638] Shutdown - Lups Shield [f=0023638] End gadgetHandler:Shutdown [f=0023638] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32336776,0,0} {chunk,block}Bytes={0,0} [f=0023638] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32336776,0,0} {chunk,block}Bytes={0,0} [f=0023638] [Game::KillLua][4] dtor=0 [f=0023638] [Game::~CGame][1] [f=0023638] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023638] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023638] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023638] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023638] [Game::KillLua][4] dtor=1 [f=0023638] [Game::KillMisc][1] [f=0023638] [Game::KillMisc][2] [f=0023638] [Game::KillMisc][3] [f=0023638] [Game::KillRendering][1] [f=0023638] [3DOParser::Kill] allocated 155 pieces [f=0023638] [S3OParser::Kill] allocated 2769 pieces [f=0023638] [AssParser::Kill] allocated 224 pieces [f=0023638] [Game::KillInterface][1] [f=0023638] [Game::KillInterface][2] [f=0023638] [Game::KillSimulation][1] [f=0023638] [Game::KillSimulation][2] [f=0023638] [CCollisionHandler] dis-/continuous tests: 0/1484879 [f=0023638] [Game::KillSimulation][3] [f=0023638] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023638] [~CPathCache(24x16)] cacheHits=52 hitPercentage=23% numHashColls=0 maxCacheSize=11 [f=0023638] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023638] [~CPathCache(48x32)] cacheHits=37 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023638] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023638] [LosHandler::Kill] raycast instance cache-{hits,misses}={8892,16688}; shared=2%; cached=32% [f=0023638] [Game::KillSimulation][4] [f=0023638] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023638] [Game::~CGame][2] [f=0023638] [Game::~CGame][3] [f=0023638] [SpringApp::Kill][3] [f=0023638] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 252114 bytes sent 197912 bytes recv'd [f=0023638] [SpringApp::Kill][4] font=0x44ce7aa0 [f=0023638] [SpringApp::Kill][5] [f=0023638] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44d55750) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6050ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=292ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=171ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=128ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=70ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=63ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=56ms file="objects3d/corgol_512.s3o" indx=5038 inflSize=68kb readTime=46ms file="luaui/widgets/cofctools/interpolate.lua" indx=4536 inflSize=11kb readTime=44ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61785620 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44e48ea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fe0060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d61d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1164092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]