[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wobMO38DvB/springsettings.1022080.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 317ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6bd8092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5941 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1022080/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467a0d00] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467a0d00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1755ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2296ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 466ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 486ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1022080/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972aa file="cache/104dev-maintenance/paths/Prestige v1.00.pe-ad4972aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ad4972ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=ad4972ba file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-ad4972ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5361ms, checksum 4314b7cc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1022080/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543ed7c0,0x53d18d30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 76fef05f210b632e12f0d29f5fdaa0bf [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from teddmcfred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0c7f739d532aea35af84f0352b2507d25ec0abcdbd5ecdc56e1e5c89be51bf6078b1b8f0429e8a7475f388e7b8a89eba7451ccb89f7b1a608c5d6c39e23ff9a1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[Game::Load][lua{Rules,Gaia}={00000000eaa36e70,0000000072e787c0}]" [f=-000001] Allies: I choose: Bill Gates! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3695442f0e1ff90321db4c4cc4c558017e6ef293cb1a3794c6f2b45615fe1e7f91cf428961fee02b07767f97b9fa4aa2ab9eac78051223921647d0716c034c24]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000cd4fcc70,000000006343e480}]" [f=-000001] Allies: I choose: 1v1! [f=-000001] gl hf [f=-000001] [0] Event [6258,47.0738525,2673]: 0 finished unit Strike Commander [f=-000001] [0] Event [1253,47.0703735,4040]: 1 finished unit Engineer Commander [f=0000000] [0] teddmcfred, team: 1, elo:1858, userid: 493729 [f=0000000] [0] Jack500, team: 0, elo:1753, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6136,47.0703125,2616]: 0 finished unit Shieldbot Factory [f=0000011] [11] Event [1440,47.0703125,4016]: 1 finished unit Tank Foundry [f=0000241] [241] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000312] [312] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0000526] [526] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0000605] [605] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0000643] [643] Event [984,47.0703125,4072]: 1 finished unit Wind/Tidal Generator [f=0000659] [659] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000712] [712] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0000733] [733] Event [1064,47.0703125,4152]: 1 finished unit Wind/Tidal Generator [f=0000908] [908] Event [1144,47.0703125,4232]: 1 finished unit Wind/Tidal Generator [f=0000955] [955] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0001239] [1239] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0001324] [1324] Event [1112,47.0703125,4056]: 1 finished unit Solar Collector [f=0001743] [1743] Event [1192,47.0703125,4136]: 1 finished unit Solar Collector [f=0001812] [1812] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0001844] [1844] Event [1468,48.3903122,4016]: 1 finished unit Welder [f=0001921] [1921] Event [6024,28.0097961,2472]: 0 finished unit Stardust [f=0002010] [2010] Event [5712.51123,27.9296875,2968.34961]: 0 lost unit Bandit [f=0002014] [2014] Event [1048,47.0703125,3944]: 1 finished unit Solar Collector [f=0002046] [2046] Event [5568.60205,27.9296875,2940.33252]: 0 lost unit Bandit [f=0002057] [2057] Event [5315.98193,27.9296875,2954.44946]: 1 lost unit Kodachi [f=0002262] [2262] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0002279] [2279] Event [1256,47.0703125,4232]: 1 finished unit Solar Collector [f=0002554] [2554] Event [6376,47.0703125,2600]: 0 finished unit Solar Collector [f=0002767] [2767] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0002812] [2812] Event [1468,47.0703125,4016]: 1 finished unit Kodachi [f=0002976] [2976] Event [6408,47.0703125,2504]: 0 finished unit Solar Collector [f=0003112] [3112] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0003302] [3302] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0003440] [3440] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0003661] [3661] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0003855] [3855] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0003934] [3934] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0003998] [3998] Event [760,47.0703125,2680]: 1 finished unit Wind/Tidal Generator [f=0004148] [4148] Event [760,47.0703125,2600]: 1 finished unit Wind/Tidal Generator [f=0004298] [4298] Event [760,47.0703125,2520]: 1 finished unit Wind/Tidal Generator [f=0004350] [4350] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0004429] [4429] Event [6124,40.1456947,2616]: 0 finished unit Bandit [f=0004448] [4448] Event [760,47.0703125,2440]: 1 finished unit Wind/Tidal Generator [f=0004598] [4598] Event [696,47.0703125,2680]: 1 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0004778] [4778] Event [760,47.0703125,2440]: 1 lost unit Wind/Tidal Generator [f=0004800] [4800] Event [760,47.1286011,2520]: 1 lost unit Wind/Tidal Generator [f=0004824] [4824] Event [760,47.1286011,2600]: 1 lost unit Wind/Tidal Generator [f=0004874] [4874] Event [760,47.1286011,2680]: 1 lost unit Wind/Tidal Generator [f=0004884] [4884] Event [616,47.0703125,2680]: 1 lost unit Wind/Tidal Generator [f=0004885] [4885] Event [808,47.0703125,2456]: 1 lost unit Metal Extractor [f=0004906] [4906] Event [696,47.0383453,2680]: 1 lost unit Wind/Tidal Generator [f=0005044] [5044] Event [808,46.8225861,2680]: 1 lost unit Metal Extractor [f=0005390] [5390] Event [6350.37061,47.0703125,2782.17285]: 1 lost unit Kodachi [f=0005392] [5392] Event [820.521912,47.0703125,3024.10327]: 0 lost unit Bandit [f=0005398] [5398] Event [802.057922,47.0703125,3004.98218]: 0 lost unit Bandit [f=0005420] [5420] Event [845.119446,47.0737762,3010.16821]: 0 lost unit Bandit [f=0005554] [5554] Event [6124,40.1456947,2616]: 0 finished unit Thug [f=0005651] [5651] Event [6056,33.8150024,2760]: 0 finished unit Stinger [f=0005676] [5676] Event [576.009644,162.889587,3151.18945]: 0 lost unit Bandit [f=0005783] [5783] Event [872,298.632813,4040]: 1 finished unit Wind/Tidal Generator [f=0005948] [5948] Event [872,298.632813,4088]: 1 finished unit Wind/Tidal Generator [f=0005966] [5966] Event [2424,47.0703125,2984]: 1 finished unit Wind/Tidal Generator [f=0006057] [6057] Event [2504,47.0703125,3048]: 1 finished unit Wind/Tidal Generator [f=0006128] [6128] Event [952,298.632813,4168]: 1 finished unit Wind/Tidal Generator [f=0006147] [6147] Event [2584,47.0703125,3112]: 1 finished unit Wind/Tidal Generator [f=0006156] [6156] Event [6124,40.1456947,2616]: 0 finished unit Thug [f=0006392] [6392] Event [2608,100.390625,2944]: 1 finished unit Radar Tower [f=0006503] [6503] Event [6448,47.0703125,2704]: 0 finished unit Lotus [f=0006750] [6750] Event [2208,99.621582,2816]: 1 finished unit Lotus [f=0006800] [6800] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0006968] [6968] Event [1032,298.632813,4248]: 1 finished unit Wind/Tidal Generator [f=0007055] [7055] Event [6124,40.1456947,2616]: 0 finished unit Thug [f=0007081] [7081] Event [6400,47.0703125,2848]: 0 finished unit Lotus [f=0007096] [7096] Event [1944.60059,27.9296875,4305.93799]: 0 lost unit Bandit [f=0007116] [7116] Event [1916.1803,27.9296875,4292.46484]: 0 lost unit Bandit [f=0007118] [7118] Event [1080,298.632813,4312]: 1 finished unit Wind/Tidal Generator [f=0007146] [7146] Event [1858.61792,27.7724247,4287.91846]: 0 lost unit Bandit [f=0007168] [7168] Event [1618.28931,47.0703125,4404.8584]: 1 lost unit Kodachi [f=0007170] [7170] Event [1783.83423,20.9272556,4310.40576]: 0 lost unit Bandit [f=0007245] [7245] Event [2704,99.5414734,3312]: 1 finished unit Lotus [f=0007267] [7267] Event [1160,298.632813,4360]: 1 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0007408] [7408] Event [1285.26416,47.0703125,3944.07056]: 0 lost unit Bandit [f=0007418] [7418] Event [1240,298.61145,4376]: 1 finished unit Wind/Tidal Generator [f=0007567] [7567] Event [1288,298.632813,4376]: 1 finished unit Wind/Tidal Generator [f=0007762] [7762] Event [1336,298.632813,4408]: 1 finished unit Wind/Tidal Generator [f=0007957] [7957] Event [1384,298.632813,4456]: 1 finished unit Wind/Tidal Generator [f=0008137] [8137] Event [1432,298.547363,4488]: 1 finished unit Wind/Tidal Generator [f=0008161] sorry i have to go cya later [f=0008190] [8190] Event [1468,48.3903122,4016]: 1 finished unit Welder [f=0008302] [8302] Event [1432,298.547363,4536]: 1 finished unit Wind/Tidal Generator [f=0008699] [8699] Event [6124,40.1456947,2616]: 0 finished unit Outlaw [f=0008753] gg rematch next time [f=0008816] [8816] Event [1468,48.3903122,4016]: 1 finished unit Welder [f=0008842] [8842] Event [840,298.632813,3992]: 1 finished unit Wind/Tidal Generator [f=0008921] [8921] Event [undefined]: Jack500 resigned [f=0008921] game_message: Jack500 has been destroyed! [f=0008921] game_message: teddmcfred wins! [f=0008921] Submitting stats [f=0008921] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008921] Part| Total Time|Time of the last 0.5s [f=0008921] Draw 8863.03ms 15.70% [f=0008921] Lua::Callins::Synced 4811.84ms 8.46% [f=0008921] Lua::Callins::Unsynced 13248.27ms 24.87% [f=0008921] Lua::CollectGarbage::Synced 2035.83ms 0.92% [f=0008921] Lua::CollectGarbage::Unsynced 1135.33ms 0.61% [f=0008921] Misc::Profiler::AddTime 46.25ms 1.22% [f=0008921] Sim 21379.19ms 67.58% [f=0008921] [8921] Received game_message: Jack500 has been destroyed! [f=0008921] [8921] Received game_message: teddmcfred wins! [f=0008922] [8922] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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8,2965,2920,2920,2965,0.82568425,44.5253143,44.5253143,0.82568425,0,0,0,0,0,0,0,0,0,0,0,0,175.620682,222.925842,222.925842,175.620682,220,0,0,220,10.5333338,18.085165,18.085165,10.5333338,1275,1275,1275,1275,9.04713058,10.0212746,10.0212746,9.04713058,450,180,180,450,180,150,150,180,1020,1465,1465,1020,150,180,180,150,0,0,0,0,248.464096,179.999771,179.999771,248.464096 [f=0008922] [8922] Game End Stats Values: 9,3040,3010,3010,3040,1.7046535,61.4264221,61.4264221,1.7046535,0,0,0,0,0,0,0,0,0,0,0,0,175.620682,222.925842,222.925842,175.620682,220,0,0,220,12,18.9685764,18.9685764,12,1275,1275,1275,1275,9.05859661,10.9267406,10.9267406,9.05859661,525,180,180,525,180,150,150,180,1020,1555,1555,1020,150,180,180,150,0,0,0,0,248.464096,179.999771,179.999771,248.464096 [f=0008922] [8922] Game End Stats Values: 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14,3485,3135,3135,3485,31.3892727,203.655426,203.655426,31.3892727,0,0,0,0,0,0,0,0,0,128.657562,128.657562,0,791.294312,467.866364,467.866364,791.294312,640,0,0,640,12,21.6361122,21.6361122,12,1275,1275,1275,1275,9.50244522,14.9583435,14.9583435,9.50244522,550,180,180,550,729.25,450,450,729.25,1020,1680,1680,1020,450,729.25,729.25,450,9.66666603,0,0,9.66666603,593.830627,849.69751,849.69751,593.830627 [f=0008922] [8922] Game End Stats Values: 15,3660,3310,3310,3660,36.9361954,229.29483,229.29483,36.9361954,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,791.294312,467.866364,467.866364,791.294312,640,0,0,640,12,21.8961182,21.8961182,12,1275,1275,1275,1275,14.1697998,14.7092943,14.7092943,14.1697998,725,180,180,725,729.25,450,450,729.25,1020,1855,1855,1020,450,729.25,729.25,450,72.3332977,0,0,72.3332977,593.830627,849.69751,849.69751,593.830627 [f=0008922] [8922] Game End Stats Values: 16,3750,3365,3365,3750,41.3918076,249.901474,249.901474,41.3918076,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,791.294312,467.866364,467.866364,791.294312,730,0,0,730,12,22.9553318,22.9553318,12,1275,1330,1330,1275,9.29704189,14.3737783,14.3737783,9.29704189,725,180,180,725,729.25,450,450,729.25,1020,1855,1855,1020,450,729.25,729.25,450,72.3332977,0,0,72.3332977,593.830627,849.69751,849.69751,593.830627 [f=0008922] [8922] Game End Stats Values: 17,3715,3525,3525,3715,48.5837784,269.656738,269.656738,48.5837784,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,960.348267,826.317017,826.317017,960.348267,820,90,90,820,12,22.7583981,22.7583981,12,1275,1330,1330,1275,9.47946548,14.3170176,14.3170176,9.47946548,600,180,180,600,909.25,750,750,909.25,1020,1925,1925,1020,750,909.25,909.25,750,72.3332977,0,0,72.3332977,964.411072,1029.69934,1029.69934,964.411072 [f=0008922] [8922] Game End Stats Values: 18,3640,3900,3900,3640,56.5295372,293.805328,293.805328,56.5295372,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,1059.54211,828.69165,828.69165,1059.54211,820,180,180,820,12,25.1203899,25.1203899,12,1275,1330,1330,1275,9.52971745,19.3654709,19.3654709,9.52971745,525,360,360,525,909.25,825,825,909.25,1020,2030,2030,1020,825,980.583435,980.583435,825,72.3332977,0,0,72.3332977,968.831177,1144.2301,1144.2301,968.831177 [f=0008922] [8922] Game End Stats Values: 19,3640,3970,3970,3640,64.8269806,339.588013,339.588013,64.8269806,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,1059.54211,828.69165,828.69165,1059.54211,820,180,180,820,12,33.1444321,33.1444321,12,1275,1330,1330,1275,9.55316257,16.0521812,16.0521812,9.55316257,525,360,360,525,909.25,825,825,909.25,1020,2100,2100,1020,825,980.583435,980.583435,825,72.3332977,0,0,72.3332977,968.831177,1144.2301,1144.2301,968.831177 [f=0008922] [8922] Game End Stats Values: 20,3640,4240,4240,3640,73.4072571,398.970612,398.970612,73.4072571,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,1059.54211,828.69165,828.69165,1059.54211,820,180,180,820,12,42.1343651,42.1343651,12,1275,1330,1330,1275,9.57201862,16.9588394,16.9588394,9.57201862,525,360,360,525,909.25,825,825,909.25,1020,2370,2370,1020,825,980.583435,980.583435,825,72.3332977,0,0,72.3332977,968.831177,1144.2301,1144.2301,968.831177 [f=0008922] [8922] Game End Stats Values: 21,3900,4475,4475,3900,80.8135071,450.430695,450.430695,80.8135071,0,0,0,0,0,0,0,0,0,167.814941,167.814941,0,1059.54211,828.69165,828.69165,1059.54211,820,180,180,820,12,45.8718338,45.8718338,12,1275,1330,1330,1275,9.56971169,16.9584675,16.9584675,9.56971169,785,360,360,785,909.25,825,825,909.25,1020,2605,2605,1020,825,980.583435,980.583435,825,72.3332977,0,0,72.3332977,968.831177,1144.2301,1144.2301,968.831177 [f=0009007] [9007] Event [776,298.632813,3944]: 1 finished unit Wind/Tidal Generator [f=0009093] Spectator Jack500 left the game: normal quit [f=0009093] [9093] Event [undefined]: Jack500 quit [f=0009105] [9105] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0009165] Player teddmcfred left the game: normal quit [f=0009165] [9165] Event [undefined]: teddmcfred quit [f=0009171] No clients connected, shutting down server [f=0009171] Server shutdown [f=0009362] [9362] Event [3358.12305,60.2127686,3992.00171]: 1 finished unit Engineer Commander [f=0009371] [9371] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0009460] [9460] Event [808,45.6902313,2680]: 1 finished unit Metal Extractor [f=0009926] [9926] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0010074] [10074] Event [808,45.9098816,2456]: 1 finished unit Metal Extractor [f=0010482] [10482] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0011038] [11038] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0011590] [11590] Event [1468,48.3903122,4016]: 1 finished unit Kodachi [f=0011710] Autoquit sending quit command. [f=0011710] [QuitAction] user exited to system [f=0011710] [SpringApp::Kill][1] fromRun=1 [f=0011710] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011710] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011710] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011710] [ThreadPool::SetThreadCount][2] workers=0 [f=0011710] [SpringApp::Kill][2] [f=0011710] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011710] [Game::KillLua][3] dtor=0 luaUI=0x682c4530 [f=0011710] Start widgetHandler:Shutdown [f=0011710] Shutdown - SaveOrderList Complete [f=0011710] Writing last game win data [f=0011710] Shutdown - SaveConfigData Complete [f=0011710] Shutdown Widget - Save/Load API [f=0011710] Shutdown Widget - Chili Highlight [f=0011710] Shutdown Widget - Draw After Chili [f=0011710] Shutdown Widget - EPIC Menu [f=0011710] Shutdown Widget - Chili Widget Selector [f=0011710] Shutdown Widget - Chili Minimap [f=0011710] Shutdown Widget - Local Team Colors [f=0011710] Shutdown Widget - Display Keys 2 [f=0011710] Shutdown Widget - Save Game Menu [f=0011710] Shutdown Widget - Unit Icons [f=0011710] Shutdown Widget - Noises [f=0011710] Shutdown Widget - HealthBars [f=0011710] Shutdown Widget - Win Counter [f=0011710] Shutdown Widget - SpringRTS Replay Stats [f=0011710] Shutdown Widget - BuildETA [f=0011710] Shutdown Widget - Modular Comm Info [f=0011710] Shutdown Widget - State Reverse and Latency [f=0011710] Shutdown Widget - Music Player v2 [f=0011710] Shutdown Widget - Stereo3D [f=0011710] Shutdown Widget - Showeco and Grid Drawer [f=0011710] Shutdown Widget - Point Tracker [f=0011710] Shutdown Widget - Missile Silo Range [f=0011710] Shutdown Widget - MinimapEvents [f=0011710] Shutdown Widget - Local Widgets Config [f=0011710] Shutdown Widget - Highlight Geos [f=0011710] Shutdown Widget - Grab Input [f=0011710] Input grabbing is disabled! [f=0011710] Shutdown Widget - Defense Range Zero-K [f=0011710] Shutdown Widget - MetalFeatures (new) [f=0011710] Shutdown Widget - Darkening [f=0011710] Shutdown Widget - Context Menu [f=0011710] Shutdown Widget - Chili Spectator Panels [f=0011710] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011710] Shutdown Widget - Chili Nuke Warning [f=0011710] Shutdown Widget - Chili EndGame Window [f=0011710] Shutdown Widget - Chili Economy Panel Default [f=0011710] Shutdown Widget - CameraShake [f=0011710] Shutdown Widget - Attack AoE [f=0011710] Shutdown Widget - UnitShapes [f=0011710] Shutdown Widget - Map Edge Extension [f=0011710] Shutdown Widget - Selection Send [f=0011710] Shutdown Widget - LupsManager [f=0011710] Shutdown Widget - Newton Firezone [f=0011710] Shutdown Widget - Chili Pro Console [f=0011710] Shutdown Widget - Lasso Terraform GUI [f=0011710] Shutdown Widget - Lups [f=0011710] Shutdown Widget - Chili Framework [f=0011710] Shutdown Widget - Chili Core Selector [f=0011710] Shutdown Widget - Custom Markers [f=0011710] Shutdown Widget - Mex Placement Handler [f=0011710] Shutdown Widget - Select Keys [f=0011710] Shutdown Widget - Pause Screen [f=0011710] Shutdown Widget - Text To Speech Control [f=0011710] Shutdown Widget - Persistent Build Height [f=0011710] Shutdown Widget - Layout Handler [f=0011710] End widgetHandler:Shutdown [f=0011710] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1543578,158658892} {int,ext,rec}Allocs={20897721,0,0} {chunk,block}Bytes={158658892,0} [f=0011710] [Game::KillLua][1] dtor=0 luaGaia=0x53d18d30 [f=0011710] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1368927,147649141} {int,ext,rec}Allocs={20897722,0,0} {chunk,block}Bytes={147649141,0} [f=0011710] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1368927,147649141} {int,ext,rec}Allocs={20897722,0,0} {chunk,block}Bytes={147649141,0} [f=0011710] [Game::KillLua][2] dtor=0 luaRules=0x543ed7c0 [f=0011710] Start gadgetHandler:Shutdown [f=0011710] Shutdown - StartSetup [f=0011710] Shutdown - UnitMorph [f=0011710] Shutdown - Carrier Drones [f=0011710] Shutdown - LupsNanoSpray [f=0011710] Shutdown - Missile Silo Controller [f=0011710] Shutdown - Modular Comm Info [f=0011710] Shutdown - Terrain Texture Handler [f=0011710] Shutdown - UnitCloakShield [f=0011710] Shutdown - Starlight Handler [f=0011710] End gadgetHandler:Shutdown [f=0011710] Start gadgetHandler:Shutdown [f=0011710] Shutdown - Save/Load [f=0011710] Shutdown - Teleport Throw [f=0011710] Shutdown - UnitMorph [f=0011710] Shutdown - Modular Comm Info [f=0011710] Shutdown - Retreat Command [f=0011710] Shutdown - Shockwaves [f=0011710] Shutdown - UnitCloakShield [f=0011710] Shutdown - Lups Cloak FX [f=0011710] Shutdown - Lups [f=0011710] Shutdown - Lups Shield [f=0011710] End gadgetHandler:Shutdown [f=0011710] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20897753,0,0} {chunk,block}Bytes={0,0} [f=0011710] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20897753,0,0} {chunk,block}Bytes={0,0} [f=0011710] [Game::KillLua][4] dtor=0 [f=0011710] [Game::~CGame][1] [f=0011710] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011710] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011710] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011710] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011710] [Game::KillLua][4] dtor=1 [f=0011710] [Game::KillMisc][1] [f=0011710] [Game::KillMisc][2] [f=0011710] [Game::KillMisc][3] [f=0011710] [Game::KillRendering][1] [f=0011710] [3DOParser::Kill] allocated 137 pieces [f=0011710] [S3OParser::Kill] allocated 2696 pieces [f=0011710] [AssParser::Kill] allocated 220 pieces [f=0011710] [Game::KillInterface][1] [f=0011710] [Game::KillInterface][2] [f=0011710] [Game::KillSimulation][1] [f=0011710] [Game::KillSimulation][2] [f=0011710] [CCollisionHandler] dis-/continuous tests: 0/180828 [f=0011710] [Game::KillSimulation][3] [f=0011710] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011710] [~CPathCache(28x20)] cacheHits=19 hitPercentage=42% numHashColls=0 maxCacheSize=4 [f=0011710] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011710] [~CPathCache(56x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011710] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011710] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011710] [LosHandler::Kill] raycast instance cache-{hits,misses}={1771,3381}; shared=13%; cached=22% [f=0011710] [Game::KillSimulation][4] [f=0011710] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011710] [Game::~CGame][2] [f=0011710] [Game::~CGame][3] [f=0011710] [SpringApp::Kill][3] [f=0011710] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123481 bytes sent 89063 bytes recv'd [f=0011710] [SpringApp::Kill][4] font=0x466d8aa0 [f=0011710] [SpringApp::Kill][5] [f=0011710] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x46746a60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=8051ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=445ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=429ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4206 inflSize=0kb readTime=415ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=238ms file="objects3d/corseal.s3o" indx=5054 inflSize=105kb readTime=224ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=191ms file="objects3d/strikecom.dae" indx=5470 inflSize=999kb readTime=158ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=73ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=68ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=67ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 60574735 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x468709c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4686a360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4674bb10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6bd8092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]