[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cxPVIaPUr2/springsettings.1021666.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85b0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5868 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1021666/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 536ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c21090] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c21090] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 135ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3082ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3414ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Stuart98 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1021666/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2303ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1021666/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b59fe0,0x528a1130}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 047bf05f97adcb76898b20db5fc8eb57 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001005d8f20,00000000564f6da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d4e2d920,00000000b9618f40}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [628,26.1286621,2606]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6519,26.1192627,2420]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2972, userid: 352411 [f=0000000] [0] Masper, team: 0, elo:2099, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6336,26.1159515,2424]: 1 finished unit Cloakbot Factory [f=0000192] [192] Event [736,26.1159515,2624]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000311] [311] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0000481] [481] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000493] [493] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000654] [654] Event [704,26.1159515,2624]: 0 finished unit Quill [f=0000677] [677] Event [6326.3999,26.1159515,2424]: 1 finished unit Conjurer [f=0000720] [720] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000925] [925] Event [520,26.1159515,2440]: 0 finished unit Solar Collector [f=0000937] [937] Event [6552,26.1159515,2312]: 1 finished unit Solar Collector [f=0001088] [1088] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0001105] [1105] Event [424,24.0529022,2664]: 0 finished unit Solar Collector [f=0001109] [1109] Event [704,26.1159515,2624]: 0 finished unit Dagger [f=0001120] [1120] Event [6616,26.1159515,2456]: 1 finished unit Solar Collector [f=0001300] [1300] Event [6536,26.1159515,2568]: 1 finished unit Solar Collector [f=0001320] [1320] Event [488,23.871933,2744]: 0 finished unit Solar Collector [f=0001407] [1407] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0001455] [1455] Event [704,26.1159515,2624]: 0 finished unit Dagger [f=0001515] [1515] Event [520,26.1159515,2520]: 0 finished unit Wind/Tidal Generator [f=0001612] [1612] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0001748] [1748] Event [600,26.1159515,2520]: 0 finished unit Wind/Tidal Generator [f=0001825] [1825] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0001970] [1970] Event [472,26.1159515,2504]: 0 finished unit Wind/Tidal Generator [f=0001981] [1981] Event [1322.04712,26.1159515,2249.12109]: 1 lost unit Glaive [f=0002109] [2109] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0002305] [2305] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0002394] [2394] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0002521] [2521] Event [608,24.6410522,2848]: 0 finished unit Lotus [f=0002629] [2629] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0002742] [2742] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0002787] [2787] Event [704,26.1159515,2624]: 0 finished unit Bolas [f=0002889] [2889] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0002914] [2914] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0003043] [3043] Event [576,26.1159515,2400]: 0 finished unit Lotus [f=0003200] [3200] Event [6326.3999,26.1159515,2424]: 1 finished unit Conjurer [f=0003334] [3334] Event [704,26.1159515,2624]: 0 finished unit Quill [f=0003511] [3511] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0003544] [3544] Event [6326.3999,26.1159515,2424]: 1 finished unit Conjurer [f=0003641] [3641] Event [880,26.1159515,2912]: 0 finished unit Lotus [f=0003730] [3730] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0003756] [3756] Event [5168,37.055542,3968]: 1 finished unit Lotus [f=0003880] [3880] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0003973] [3973] Event [1120,26.1159515,2816]: 0 finished unit Lotus [f=0004049] [4049] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0004257] [4257] Event [6653.34277,14.4164114,2161.85913]: 0 lost unit Dagger [f=0004267] [4267] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0004482] [4482] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0004518] [4518] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0004709] [4709] Event [664,26.1159515,664]: 0 lost unit Metal Extractor [f=0004735] [4735] Event [856,26.1159515,552]: 0 lost unit Metal Extractor [f=0004872] [4872] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0004948] [4948] Event [704,26.1159515,2624]: 0 finished unit Mace [f=0005000] [5000] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0005002] [5002] Event [6520,26.1159515,2488]: 1 finished unit Solar Collector [f=0005037] [5037] Event [1708.99426,114.268852,211.759628]: 0 lost unit Quill [f=0005199] [5199] Event [6436.12695,26.1159515,2708.08179]: 0 lost unit Dagger [f=0005210] [Game::ClientReadNet] added new player HiEnergy with number 2 to team 0 [f=0005210] > SPRINGIE:User HiEnergy|seismic|4_1||False|||DE [f=0005221] [5221] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0005224] Connection attempt from HiEnergy [f=0005224] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005224] -> Connection established (given id 2) [f=0005231] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0005231] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005581] [5581] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0005703] [5703] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0005748] [5748] Event [541.461426,26.1159515,2226.96167]: 1 lost unit Glaive [f=0005767] [5767] Event [576,26.1159515,2400]: 0 lost unit Lotus [f=0005799] [5799] Event [6408,26.1159515,2584]: 1 finished unit Solar Collector [f=0005802] [5802] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0005809] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0005850] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0005850] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={00000000d4e2b570,00000000d528b890}]" [f=0005891] [5891] Event [472,26.1159515,2504]: 0 lost unit Wind/Tidal Generator [f=0005915] [5915] Event [520,25.6513977,2520]: 0 lost unit Wind/Tidal Generator [f=0005962] [5962] Event [346.34848,17.1116009,2751.60278]: 1 lost unit Glaive [f=0005989] [5989] Event [417.143585,18.3719292,2808.38477]: 1 lost unit Glaive [f=0006002] [6002] Event [5680,19.1757813,704]: 1 finished unit Lotus [f=0006036] [6036] Event [490.225494,16.1329784,2907.60352]: 1 lost unit Glaive [f=0006092] [6092] Event [531.394653,17.8337059,2933.70459]: 1 lost unit Glaive [f=0006110] [6110] Event [608,24.6410522,2848]: 0 lost unit Lotus [f=0006116] [6116] Event [488,26.1159515,2664]: 0 lost unit Metal Extractor [f=0006150] [6150] Event [6192,26.1159515,4432]: 1 finished unit Lotus [f=0006178] [6178] Event [704,26.1159515,2624]: 0 finished unit Mace [f=0006180] [6180] Event [2008,26.1521454,2520]: 0 finished unit Stardust [f=0006193] [6193] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0006197] [6197] Event [6376,26.1159515,2680]: 1 finished unit Solar Collector [f=0006383] [6383] Event [584,26.1159515,2456]: 0 lost unit Metal Extractor [f=0006395] [6395] Event [600,25.9614754,2520]: 0 lost unit Wind/Tidal Generator [f=0006405] [6405] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0006597] [6597] Event [4768,26.1159515,2608]: 1 finished unit Lotus [f=0006614] [6614] Event [6326.3999,26.1159515,2424]: 1 finished unit Glaive [f=0006662] [6662] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0006896] [6896] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0006900] [6900] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0007010] [7010] Event [704,26.1159515,2624]: 0 finished unit Quill [f=0007048] [7048] Event [6504,26.1159515,2744]: 1 finished unit Solar Collector [f=0007181] [7181] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0007264] [7264] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0007451] [7451] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0007468] [7468] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0007504] [7504] Event [4656,26.1159515,2768]: 1 finished unit Lotus [f=0007601] [7601] Event [488,24.9555397,2664]: 0 finished unit Metal Extractor [f=0007666] [7666] Event [2255.31396,26.1159515,1784.00244]: 1 lost unit Glaive [f=0007718] [7718] Event [2120,26.1159515,2424]: 0 finished unit Solar Collector [f=0007737] [7737] Event [6712,26.1159515,2520]: 1 finished unit Solar Collector [f=0007750] [7750] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008036] [8036] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008047] [8047] Event [704,26.1159515,2624]: 0 finished unit Dagger [f=0008088] [8088] Event [4608,26.1159515,2672]: 1 finished unit Lotus [f=0008145] [8145] Event [2200,26.1159515,2472]: 0 finished unit Solar Collector [f=0008196] [8196] Event [6616,26.1159515,2536]: 1 finished unit Caretaker [f=0008317] [8317] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008400] [8400] Event [4696,462.604706,4712]: 1 finished unit Wind/Tidal Generator [f=0008420] [8420] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0008517] [8517] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008531] [8531] Event [704,26.1159515,2624]: 0 finished unit Dagger [f=0008622] [8622] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008655] [8655] Event [4744,476.132141,4712]: 1 finished unit Wind/Tidal Generator [f=0008767] [8767] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008880] [8880] Event [4744,501.730225,4760]: 1 finished unit Wind/Tidal Generator [f=0008882] [8882] Event [584,24.8171425,2456]: 0 finished unit Metal Extractor [f=0008918] [8918] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0008942] [8942] Event [849.275757,26.1159515,3042.54932]: 1 lost unit Glaive [f=0008976] [8976] Event [880,26.1159515,2912]: 0 lost unit Lotus [f=0009049] [9049] Event [1120,26.1159515,2816]: 0 lost unit Lotus [f=0009065] [9065] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0009071] [9071] Event [704,26.1159515,2624]: 0 finished unit Dagger [f=0009105] [9105] Event [4696,486.709839,4760]: 1 finished unit Wind/Tidal Generator [f=0009113] Player Masper left the game: normal quit [f=0009113] [9113] Event [undefined]: Masper quit [f=0009132] [9132] Event [941.359131,26.1159515,2637.95142]: 0 lost unit Dagger [f=0009141] [9141] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0009201] [9201] Event [6146.76465,26.1159515,2471.91235]: 1 lost unit Ronin [f=0009224] [9224] Event [710.827393,26.2104378,2509.23364]: 0 lost unit Quill [f=0009240] [9240] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0009264] [9264] Event [608,25.0793457,2400]: 0 lost unit Lotus [f=0009300] izirayd has forced a win due to dropped opposition. [f=0009300] game_message: Masper has been destroyed! [f=0009300] [9300] Event [undefined]: Masper resigned [f=0009300] game_message: izirayd wins! [f=0009300] Submitting stats [f=0009300] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009300] Part| Total Time|Time of the last 0.5s [f=0009300] Draw 16095.84ms 16.60% [f=0009300] Lua::Callins::Synced 9047.46ms 20.68% [f=0009300] Lua::Callins::Unsynced 21349.85ms 20.19% [f=0009300] Lua::CollectGarbage::Synced 3225.66ms 2.72% [f=0009300] Lua::CollectGarbage::Unsynced 11927.82ms 4.27% [f=0009300] Misc::Profiler::AddTime 59.46ms 0.00% [f=0009300] Sim 32861.61ms 65.44% [f=0009300] [9300] Received game_message: Masper has been destroyed! [f=0009300] [9300] Received game_message: izirayd wins! [f=0009301] [9301] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009301] [9301] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009301] [9301] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009301] [9301] Game End Stats Values: 2,1975,2130,2130,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,65,65,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009301] [9301] Game End Stats Values: 3,2285,2340,2340,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.26666641,9.60000038,9.60000038,8.26666641,0,65,65,0,0,0,0,0,1010,1000,1000,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009301] [9301] Game End Stats Values: 4,2575,2615,2615,2575,0.23650235,0,0,0.23650235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,10.3999996,10.3999996,10.666667,1275,1275,1275,1275,10.0157661,10,10,10.0157661,80,130,130,80,0,0,0,0,1220,1210,1210,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009301] [9301] Game End Stats Values: 5,2725,2745,2745,2725,7.42672062,5.33373356,5.33373356,7.42672062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5919151,14,14,14.5919151,1275,1275,1275,1275,10.4793491,10.3555822,10.3555822,10.4793491,160,260,260,160,0,0,0,0,1290,1210,1210,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009301] [9301] Game End Stats Values: 6,2760,2810,2810,2760,20.9988155,11.7166557,11.7166557,20.9988155,0,0,0,0,0,0,0,0,0,0,0,0,65,75.5999985,75.5999985,65,0,0,0,0,17.6357841,14,14,17.6357841,1275,1275,1275,1275,10.9048061,10.4255276,10.4255276,10.9048061,160,325,325,160,65,0,0,65,1325,1210,1210,1325,0,65,65,0,0,0,0,0,78.4000015,65,65,78.4000015 [f=0009301] [9301] Game End Stats Values: 7,2850,3030,3030,2850,40.2941589,18.3500481,18.3500481,40.2941589,0,0,0,0,0,0,0,0,0,0,0,0,65,75.5999985,75.5999985,65,90,0,0,90,19.8482342,14,14,19.8482342,1275,1275,1275,1275,11.286356,12.0422258,12.0422258,11.286356,160,455,455,160,65,0,0,65,1325,1300,1300,1325,0,65,65,0,0,0,0,0,78.4000015,65,65,78.4000015 [f=0009301] [9301] Game End Stats Values: 8,3220,3185,3185,3220,60.8548203,23.0894947,23.0894947,60.8548203,0,0,0,0,0,0,0,0,0,0,0,0,65,75.5999985,75.5999985,65,180,0,0,180,19.601469,14,14,19.601469,1275,1275,1275,1275,12.9707117,13.115963,13.115963,12.9707117,350,520,520,350,65,0,0,65,1415,1390,1390,1415,0,65,65,0,0,0,0,0,78.4000015,65,65,78.4000015 [f=0009301] [9301] Game End Stats Values: 9,3440,3425,3425,3440,79.3986053,26.3130817,26.3130817,79.3986053,0,0,0,0,0,0,0,0,0,0,0,0,65,75.5999985,75.5999985,65,180,0,0,180,18.552721,14,14,18.552721,1275,1275,1275,1275,13.369586,14.2149057,14.2149057,13.369586,350,520,520,350,65,0,0,65,1635,1630,1630,1635,0,65,65,0,0,0,0,0,78.4000015,65,65,78.4000015 [f=0009301] [9301] Game End Stats Values: 10,3620,3710,3710,3620,102.742561,29.5209255,29.5209255,102.742561,0,0,0,0,0,0,0,0,0,0,0,0,65,75.5999985,75.5999985,65,360,90,90,360,18.2402782,14,14,18.2402782,1275,1275,1275,1275,15.556263,14.2138557,14.2138557,15.556263,350,715,715,350,65,0,0,65,1635,1630,1630,1635,0,65,65,0,0,0,0,0,78.4000015,65,65,78.4000015 [f=0009301] [9301] Game End Stats Values: 11,3540,3840,3840,3540,125.016235,31.8900814,31.8900814,125.016235,0,0,0,0,0,0,0,0,0,0,0,0,121.255615,167.199951,167.199951,121.255615,360,90,90,360,15.8569021,14,14,15.8569021,1275,1275,1275,1275,15.4849119,14.1579437,14.1579437,15.4849119,270,845,845,270,65,80,80,65,1635,1630,1630,1635,80,65,65,80,0,0,0,0,169.999939,121.95874,121.95874,169.999939 [f=0009301] [9301] Game End Stats Values: 12,3760,3995,3995,3760,137.994324,31.8900814,31.8900814,137.994324,0,0,0,0,0,0,0,0,0,0,0,0,149.320923,435.356201,435.356201,149.320923,360,90,90,360,15.8031025,13.333333,13.333333,15.8031025,1275,1275,1275,1275,13.1318731,15.7333336,15.7333336,13.1318731,670,910,910,670,65,260,260,65,1455,1720,1720,1455,260,65,65,260,0,0,0,0,438.156189,183.618179,183.618179,438.156189 [f=0009301] [9301] Game End Stats Values: 13,3550,4220,4220,3550,168.231934,32.7512665,32.7512665,168.231934,0,0,0,0,0,0,0,0,0,0,0,0,191.512634,498.533447,498.533447,191.512634,360,90,90,360,18.6089401,15.6000004,15.6000004,18.6089401,1275,1275,1275,1275,12.0158396,17.6574116,17.6574116,12.0158396,590,975,975,590,65,470,470,65,1325,1880,1880,1325,470,65,65,470,0,0,0,0,501.333435,225.809891,225.809891,501.333435 [f=0009301] [9301] Game End Stats Values: 14,3460,4470,4470,3460,180.244736,33.0074692,33.0074692,180.244736,0,0,0,0,0,0,0,0,0,0,0,0,265.697845,598.407166,598.407166,265.697845,270,90,90,270,18.937479,16,16,18.937479,1275,1275,1275,1275,10.8008537,18.9504128,18.9504128,10.8008537,590,975,975,590,130,560,560,130,1325,2130,2130,1325,560,130,130,560,0,0,0,0,617.210754,373.194214,373.194214,617.210754 [f=0009301] [9301] Game End Stats Values: 15,3830,4525,4525,3830,183.022217,33.5770721,33.5770721,183.022217,0,0,0,0,0,0,0,0,0,0,0,0,446.70639,939.853149,939.853149,446.70639,400,270,270,400,11.4365788,18.2666664,18.2666664,11.4365788,1275,1275,1275,1275,9.51849842,22.0379715,22.0379715,9.51849842,990,780,780,990,390,810,810,390,1165,2200,2200,1165,810,390,390,810,0,0,0,0,994.59198,637.462708,637.462708,994.59198 [f=0009301] [9301] Game End Stats Values: 16,3705,4835,4835,3705,184.852356,35.3739052,35.3739052,184.852356,0,0,0,0,0,0,0,0,0,0,0,0,452.298248,984.548767,984.548767,452.298248,400,360,360,400,12.012454,20,20,12.012454,1275,1275,1275,1275,10.6775656,22.2531204,22.2531204,10.6775656,990,910,910,990,390,900,900,390,1040,2290,2290,1040,935,390,390,935,65.3335037,0,0,65.3335037,1055.09424,643.054626,643.054626,1055.09424 [f=0009301] [9301] Game End Stats Values: 17,3925,5085,5085,3925,184.852356,39.4935074,39.4935074,184.852356,0,0,0,0,0,0,0,0,0,0,0,0,452.298248,984.548767,984.548767,452.298248,400,360,360,400,14,20.5333328,20.5333328,14,1275,1275,1275,1275,7.97778416,24.2746391,24.2746391,7.97778416,990,1090,1090,990,390,900,900,390,1260,2360,2360,1260,935,390,390,935,72.3333969,0,0,72.3333969,1055.09424,643.054626,643.054626,1055.09424 [f=0009301] [9301] Game End Stats Values: 18,4105,5355,5355,4105,184.852356,48.5016937,48.5016937,184.852356,0,0,0,0,0,0,0,0,0,0,0,0,471.869751,984.548767,984.548767,471.869751,400,450,450,400,14,22,22,14,1275,1275,1275,1275,10.5444431,26.0672112,26.0672112,10.5444431,990,1180,1180,990,390,900,900,390,1440,2450,2450,1440,935,390,390,935,105.332893,0,0,105.332893,1055.09424,662.626343,662.626343,1055.09424 [f=0009301] [9301] Game End Stats Values: 19,4255,5630,5630,4255,198.385818,48.933651,48.933651,198.385818,0,0,0,0,0,0,0,0,0,0,0,0,517.297974,984.548767,984.548767,517.297974,400,540,540,400,15.4666662,23.4666672,23.4666672,15.4666662,1275,1275,1275,1275,13.4244604,26.0287971,26.0287971,13.4244604,1070,1295,1295,1070,455,900,900,455,1510,2520,2520,1510,935,455,455,935,108.499512,0,0,108.499512,1055.09424,708.054993,708.054993,1055.09424 [f=0009301] [9301] Game End Stats Values: 20,4405,6115,6115,4405,221.172699,51.414753,51.414753,221.172699,0,0,0,0,0,0,0,0,0,0,0,0,517.297974,1235.45044,1235.45044,517.297974,400,540,540,400,17.6000004,24.4099121,24.4099121,17.6000004,1275,1275,1275,1275,13.5191288,28.6987381,28.6987381,13.5191288,1150,1475,1475,1150,455,900,900,455,1580,2825,2825,1580,935,455,455,935,108.499512,32.0000229,32.0000229,108.499512,1305.99597,708.054993,708.054993,1305.99597 [f=0009301] [9301] Game End Stats Values: 21,4405,6390,6390,4405,245.529434,52.4337616,52.4337616,245.529434,0,0,0,0,0,0,0,0,0,0,0,0,643.769165,1378.19324,1378.19324,643.769165,310,540,540,310,18,26.8578491,26.8578491,18,1275,1275,1275,1275,14.0571165,30.2012672,30.2012672,14.0571165,1150,1680,1680,1150,520,990,990,520,1670,2895,2895,1670,1025,520,520,1025,110.999474,63.9999008,63.9999008,110.999474,1449.94263,872.297241,872.297241,1449.94263 [f=0009301] [9301] Game End Stats Values: 22,4185,6605,6605,4185,261.649139,54.3293953,54.3293953,261.649139,0,0,0,0,0,0,0,0,0,6.66290283,6.66290283,0,893.403442,2026.48926,2026.48926,893.403442,220,540,540,220,18.0385017,27.9795361,27.9795361,18.0385017,1275,1275,1275,1275,15.4536076,29.1358395,29.1358395,15.4536076,1150,1770,1770,1150,610,1315.66675,1315.66675,610,1540,3020,3020,1540,1350.66675,610,610,1350.66675,110.999474,63.9999008,63.9999008,110.999474,2098.23584,1214.36694,1214.36694,2098.23584 [f=0009302] [9302] Event [424,24.0529022,2664]: 0 lost unit Solar Collector [f=0009311] [9311] Event [6091.27148,26.1159515,2246.32178]: 0 lost unit Bolas [f=0009321] [9321] Event [2684.56982,26.1314125,3068.58252]: 0 lost unit Mace [f=0009345] [9345] Event [736,26.1159515,2624]: 0 lost unit Hovercraft Platform [f=0009345] [9345] Event [584,24.6804237,2456]: 0 lost unit Metal Extractor [f=0009393] [9393] Event [4648,453.836731,4760]: 1 finished unit Wind/Tidal Generator [f=0009436] Player izirayd left the game: normal quit [f=0009436] [9436] Event [undefined]: izirayd quit [f=0009439] [9439] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0009442] Spectator HiEnergy left the game: normal quit [f=0009442] [9442] Event [undefined]: HiEnergy quit [f=0009448] No clients connected, shutting down server [f=0009448] Server shutdown [f=0009647] [9647] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0009667] [9667] Event [4648,446.661316,4712]: 1 finished unit Wind/Tidal Generator [f=0009692] [9692] Event [6688,24.1976776,416]: 1 finished unit Lotus [f=0009798] [9798] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0009962] [9962] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0010018] [10018] Event [4648,424.990234,4664]: 1 finished unit Wind/Tidal Generator [f=0010113] [10113] Event [6326.3999,26.1159515,2424]: 1 finished unit Ronin [f=0010229] [10229] Event [4696,438.5177,4664]: 1 finished unit Wind/Tidal Generator [f=0010236] Autoquit sending quit command. [f=0010236] [QuitAction] user exited to system [f=0010236] [SpringApp::Kill][1] fromRun=1 [f=0010236] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010236] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010236] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010236] [ThreadPool::SetThreadCount][2] workers=0 [f=0010236] [SpringApp::Kill][2] [f=0010236] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010236] [Game::KillLua][3] dtor=0 luaUI=0x664f4b90 [f=0010236] Start widgetHandler:Shutdown [f=0010236] Shutdown - SaveOrderList Complete [f=0010236] Writing last game win data [f=0010236] Shutdown - SaveConfigData Complete [f=0010236] Shutdown Widget - Chili Highlight [f=0010236] Shutdown Widget - Save/Load API [f=0010236] Shutdown Widget - Draw After Chili [f=0010236] Shutdown Widget - EPIC Menu [f=0010236] Shutdown Widget - Chili Minimap [f=0010236] Shutdown Widget - Chili Widget Selector [f=0010236] Shutdown Widget - Local Team Colors [f=0010236] Shutdown Widget - Display Keys 2 [f=0010236] Shutdown Widget - Save Game Menu [f=0010236] Shutdown Widget - HealthBars [f=0010236] Shutdown Widget - Noises [f=0010236] Shutdown Widget - Unit Icons [f=0010236] Shutdown Widget - Win Counter [f=0010236] Shutdown Widget - BuildETA [f=0010236] Shutdown Widget - SpringRTS Replay Stats [f=0010236] Shutdown Widget - Modular Comm Info [f=0010236] Shutdown Widget - CameraShake [f=0010236] Shutdown Widget - Chili Economy Panel Default [f=0010236] Shutdown Widget - Chili EndGame Window [f=0010236] Shutdown Widget - Chili Nuke Warning [f=0010236] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010236] Shutdown Widget - Chili Spectator Panels [f=0010236] Shutdown Widget - Context Menu [f=0010236] Shutdown Widget - Darkening [f=0010236] Shutdown Widget - MetalFeatures (new) [f=0010236] Shutdown Widget - Defense Range Zero-K [f=0010236] Shutdown Widget - Grab Input [f=0010236] Input grabbing is disabled! [f=0010236] Shutdown Widget - Highlight Geos [f=0010236] Shutdown Widget - Local Widgets Config [f=0010236] Shutdown Widget - MinimapEvents [f=0010236] Shutdown Widget - Missile Silo Range [f=0010236] Shutdown Widget - Point Tracker [f=0010236] Shutdown Widget - Showeco and Grid Drawer [f=0010236] Shutdown Widget - Stereo3D [f=0010236] Shutdown Widget - Music Player v2 [f=0010236] Shutdown Widget - State Reverse and Latency [f=0010236] Shutdown Widget - Attack AoE [f=0010236] Shutdown Widget - UnitShapes [f=0010236] Shutdown Widget - Map Edge Extension [f=0010236] Shutdown Widget - Selection Send [f=0010236] Shutdown Widget - LupsManager [f=0010236] Shutdown Widget - Newton Firezone [f=0010236] Shutdown Widget - Chili Pro Console [f=0010236] Shutdown Widget - Lasso Terraform GUI [f=0010236] Shutdown Widget - Chili Framework [f=0010236] Shutdown Widget - Lups [f=0010236] Shutdown Widget - Mex Placement Handler [f=0010236] Shutdown Widget - Custom Markers [f=0010236] Shutdown Widget - Chili Core Selector [f=0010236] Shutdown Widget - Select Keys [f=0010236] Shutdown Widget - Pause Screen [f=0010236] Shutdown Widget - Layout Handler [f=0010236] Shutdown Widget - Persistent Build Height [f=0010236] Shutdown Widget - Text To Speech Control [f=0010236] End widgetHandler:Shutdown [f=0010236] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1634060,168518649} {int,ext,rec}Allocs={24004257,0,0} {chunk,block}Bytes={168518649,0} [f=0010236] [Game::KillLua][1] dtor=0 luaGaia=0x528a1130 [f=0010236] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1469596,157942972} {int,ext,rec}Allocs={24004258,0,0} {chunk,block}Bytes={157942972,0} [f=0010236] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1469596,157942972} {int,ext,rec}Allocs={24004258,0,0} {chunk,block}Bytes={157942972,0} [f=0010236] [Game::KillLua][2] dtor=0 luaRules=0x52b59fe0 [f=0010236] Start gadgetHandler:Shutdown [f=0010236] Shutdown - StartSetup [f=0010236] Shutdown - UnitMorph [f=0010236] Shutdown - Carrier Drones [f=0010236] Shutdown - LupsNanoSpray [f=0010236] Shutdown - Missile Silo Controller [f=0010236] Shutdown - Modular Comm Info [f=0010236] Shutdown - Terrain Texture Handler [f=0010236] Shutdown - UnitCloakShield [f=0010236] Shutdown - Starlight Handler [f=0010236] End gadgetHandler:Shutdown [f=0010236] Start gadgetHandler:Shutdown [f=0010236] Shutdown - Save/Load [f=0010236] Shutdown - Teleport Throw [f=0010236] Shutdown - UnitMorph [f=0010236] Shutdown - Modular Comm Info [f=0010236] Shutdown - Retreat Command [f=0010236] Shutdown - Shockwaves [f=0010236] Shutdown - UnitCloakShield [f=0010236] Shutdown - Lups Cloak FX [f=0010236] Shutdown - Lups [f=0010236] Shutdown - Lups Shield [f=0010236] End gadgetHandler:Shutdown [f=0010236] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24004308,0,0} {chunk,block}Bytes={0,0} [f=0010236] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24004308,0,0} {chunk,block}Bytes={0,0} [f=0010236] [Game::KillLua][4] dtor=0 [f=0010236] [Game::~CGame][1] [f=0010236] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010236] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010236] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010236] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010236] [Game::KillLua][4] dtor=1 [f=0010236] [Game::KillMisc][1] [f=0010236] [Game::KillMisc][2] [f=0010236] [Game::KillMisc][3] [f=0010236] [Game::KillRendering][1] [f=0010236] [3DOParser::Kill] allocated 137 pieces [f=0010236] [S3OParser::Kill] allocated 2781 pieces [f=0010236] [AssParser::Kill] allocated 222 pieces [f=0010236] [Game::KillInterface][1] [f=0010236] [Game::KillInterface][2] [f=0010236] [Game::KillSimulation][1] [f=0010236] [Game::KillSimulation][2] [f=0010236] [CCollisionHandler] dis-/continuous tests: 0/633466 [f=0010236] [Game::KillSimulation][3] [f=0010236] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010236] [~CPathCache(28x20)] cacheHits=19 hitPercentage=11% numHashColls=0 maxCacheSize=10 [f=0010236] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010236] [~CPathCache(56x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010236] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010236] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010236] [LosHandler::Kill] raycast instance cache-{hits,misses}={6244,9613}; shared=6%; cached=34% [f=0010236] [Game::KillSimulation][4] [f=0010236] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010236] [Game::~CGame][2] [f=0010236] [Game::~CGame][3] [f=0010236] [SpringApp::Kill][3] [f=0010236] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109383 bytes sent 129682 bytes recv'd [f=0010236] [SpringApp::Kill][4] font=0x44b55aa0 [f=0010236] [SpringApp::Kill][5] [f=0010236] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44bc31c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6187ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=527ms file="objects3d/recluse.s3o" indx=5378 inflSize=134kb readTime=309ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=207ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=72ms file="objects3d/corcomalt5.s3o" indx=5030 inflSize=114kb readTime=61ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1634 inflSize=13kb readTime=51ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=50ms file="objects3d/vehscout.s3o" indx=5508 inflSize=115kb readTime=43ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=42ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54158047 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44cea440) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d1a1f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bce000) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85b0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]