[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.I54TSqr7n7/springsettings.1019856.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 83ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21d4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6019 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1019856/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 277ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4682cd30] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4682cd30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 160ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1885ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2000ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1010ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 217ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1019856/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2637ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1019856/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a65350,0x5398bcb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 845eed5fc8c5a39c5758bc2d5ad7d57b [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000f9f905d0,00000000df60eb60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={0000000060089850,00000000c104b3e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: .! [f=-000001] !predict [f=-000001] > Team Pootis has a 68.2% chance to win [f=-000001] > Team StStephenHawking has a 31.8% chance to win [f=-000001] gl hf [f=-000001] you too [f=-000001] [0] Event [4654,188.676086,421]: 0 finished unit Engineer Commander [f=-000001] [0] Event [323,188.673828,4708]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 0, elo:2318, userid: 419050 [f=0000000] [0] StStephenHawking, team: 1, elo:2186, userid: 405793 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [328,188.671875,4520]: 1 finished unit Shieldbot Factory [f=0000011] [11] Event [4472,188.671875,536]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000290] [290] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0000351] [351] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000586] [586] Event [4744,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000592] [592] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0000666] [666] Event [4460,188.671875,536]: 0 finished unit Convict [f=0000687] [687] Event [4776,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0000836] [836] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0000867] [867] Event [392,188.588867,4952]: 1 finished unit Wind/Tidal Generator [f=0000957] [957] Event [344,188.552551,4920]: 1 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [296,188.588867,4872]: 1 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [248,187.987061,4840]: 1 finished unit Wind/Tidal Generator [f=0001250] [1250] Event [200,187.276306,4808]: 1 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [152,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001446] [1446] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0001757] [1757] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0001823] [1823] Event [340,188.671875,4520]: 1 finished unit Convict [f=0001996] [1996] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0002070] [2070] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [4240,71.9577026,1472]: 0 finished unit Radar Tower [f=0002236] [2236] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0002297] [2297] Event [960,188.267212,4224]: 1 finished unit Radar Tower [f=0002561] [2561] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0002595] [2595] Event [1088,178.804321,4512]: 1 finished unit Lotus [f=0002910] [2910] Event [704,186.996155,4192]: 1 finished unit Lotus [f=0003267] [3267] Event [808,188.671875,4184]: 1 finished unit Wind/Tidal Generator [f=0003357] [3357] Event [856,188.671875,4216]: 1 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [3768,66.479187,1080]: 0 finished unit Geothermal Generator [f=0003447] [3447] Event [904,188.671875,4264]: 1 finished unit Wind/Tidal Generator [f=0003537] [3537] Event [952,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0003627] [3627] Event [1000,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0003717] [3717] Event [1048,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0003863] [3863] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003952] [3952] Event [376,188.671875,4376]: 1 finished unit Caretaker [f=0004155] [4155] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0004195] [4195] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0004342] [4342] Event [4460,188.671875,536]: 0 finished unit Thug [f=0004486] [4486] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0004493] [4493] Event [340,188.671875,4520]: 1 finished unit Thug [f=0004575] [4575] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004751] [4751] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0004765] [4765] Event [3064,77.104187,472]: 0 finished unit Solar Collector [f=0004884] [4884] Event [4460,188.671875,536]: 0 finished unit Thug [f=0004922] [4922] Event [4648,77.104187,1816]: 0 finished unit Solar Collector [f=0004945] [4945] Event [3080,77.104187,648]: 0 finished unit Solar Collector [f=0004984] [4984] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0005064] [5064] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0005350] [5350] Event [340,188.671875,4520]: 1 finished unit Convict [f=0005447] [5447] Event [4456,77.104187,1832]: 0 finished unit Solar Collector [f=0005614] [5614] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005635] [5635] Event [3288,67.2418213,856]: 0 finished unit Stardust [f=0005682] [5682] Event [4460,188.671875,536]: 0 finished unit Outlaw [f=0005703] [5703] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0006060] [6060] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0006071] [6071] Event [4460,188.671875,536]: 0 finished unit Rogue [f=0006201] [6201] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0006300] [6300] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006330] [6330] Event [2000,78.1210327,4352]: 1 finished unit Lotus [f=0006353] [6353] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0006369] [6369] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0006447] [6447] Event [4460,188.671875,536]: 0 finished unit Rogue [f=0006622] [6622] Event [864,79.5840454,3216]: 1 finished unit Lotus [f=0006805] [6805] Event [4901.07617,188.671875,720.194519]: 1 lost unit Bandit [f=0006823] [6823] Event [4460,188.671875,536]: 0 finished unit Convict [f=0006854] [6854] Event [4911.7749,188.874924,676.479309]: 1 lost unit Bandit [f=0006931] [6931] Event [424,188.671875,4600]: 1 finished unit Caretaker [f=0006963] [6963] Event [1760,58.3859253,3904]: 1 finished unit Lotus [f=0007007] [7007] Event [4056,66.479187,1656]: 0 finished unit Stardust [f=0007038] [7038] Event [4744,188.671875,264]: 0 lost unit Wind/Tidal Generator [f=0007097] [7097] Event [4776,188.362122,312]: 0 lost unit Wind/Tidal Generator [f=0007138] [7138] Event [340,188.671875,4520]: 1 finished unit Thug [f=0007166] [7166] Event [248,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0007233] [7233] Event [960,60.1031494,3248]: 1 finished unit Lotus [f=0007305] [7305] Event [4338.81348,188.671875,151.729492]: 1 lost unit Bandit [f=0007396] [7396] Event [296,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0007496] [7496] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0007542] [7542] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0007569] [7569] Event [344,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0007593] [7593] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0007829] [7829] Event [392,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0007856] [7856] Event [340,188.671875,4520]: 1 finished unit Snitch [f=0007900] [7900] Event [3368,48.3056641,1336]: 0 finished unit Solar Collector [f=0007938] [7938] Event [440,188.671875,4840]: 1 finished unit Wind/Tidal Generator [f=0008171] [8171] Event [4360,188.671875,712]: 0 finished unit Caretaker [f=0008172] [8172] Event [3544,47.4859619,1464]: 0 finished unit Solar Collector [f=0008186] [8186] Event [340,188.671875,4520]: 1 finished unit Snitch [f=0008186] [8186] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0008197] [8197] Event [488,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0008400] [8400] Event [3424,42.2409058,1440]: 0 finished unit Lotus [f=0008445] [8445] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [f=0008453] [8453] Event [536,188.671875,4920]: 1 finished unit Wind/Tidal Generator [f=0008507] [8507] Event [340,188.671875,4520]: 1 finished unit Snitch [f=0008522] [8522] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0008660] [8660] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0008832] [8832] Event [340,188.671875,4520]: 1 finished unit Convict [f=0009139] [9139] Event [4460,188.671875,536]: 0 finished unit Felon [f=0009167] [9167] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0009182] [9182] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0009204] [9204] Event [4472,188.671875,728]: 0 finished unit Caretaker [f=0009307] [9307] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0009315] [9315] Event [4728,75.9437561,1912]: 0 finished unit Metal Extractor [f=0009373] [9373] Event [4460,188.671875,536]: 0 finished unit Thug [f=0009425] [9425] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0009534] [9534] Event [340,188.671875,4520]: 1 finished unit Thug [f=0009596] [9596] Event [4460,188.671875,536]: 0 finished unit Thug [f=0009678] [9678] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0009756] [9756] Event [4460,188.671875,536]: 0 finished unit Rogue [f=0009814] [9814] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0009949] [9949] Event [340,188.671875,4520]: 1 finished unit Convict [f=0010081] [10081] Event [1072,24.8403931,1984]: 1 finished unit Lotus [f=0010208] [10208] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0010223] [10223] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0010252] [10252] Event [4776,187.236633,312]: 0 finished unit Wind/Tidal Generator [f=0010275] [10275] Event [2821.05884,66.479187,2872.18652]: 1 lost unit Rogue [f=0010310] [10310] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0010369] [10369] Event [4808,188.621674,376]: 0 finished unit Wind/Tidal Generator [f=0010385] [10385] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0010422] [10422] Event [340,188.671875,4520]: 1 finished unit Thug [f=0010425] [10425] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0010477] [10477] Event [4075.49829,27.1080723,3063.90747]: 1 lost unit Snitch [f=0010477] [10477] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0010477] [10477] Event [4110.78516,27.963562,3038.91406]: 0 lost unit Convict [f=0010484] [10484] Event [4696,188.435822,296]: 0 finished unit Wind/Tidal Generator [f=0010536] [10536] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0010577] [10577] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0010626] [10626] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0010705] [10705] Event [1984,43.2473755,3952]: 1 finished unit Lotus [f=0010713] [10713] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0010750] [10750] Event [4040,18.2831573,3064]: 0 finished unit Metal Extractor [f=0010848] [10848] Event [340,188.671875,4520]: 1 finished unit Convict [f=0011010] [11010] Event [4200,28.1753159,3176]: 0 finished unit Metal Extractor [f=0011053] [11053] Event [1335.32727,30.626606,1888.89294]: 0 lost unit Bandit [f=0011060] [11060] Event [2713.02808,22.3419304,1094.14844]: 1 lost unit Thug [f=0011123] [11123] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0011143] [11143] Event [2734.7439,22.6510658,1142.69128]: 1 lost unit Outlaw [f=0011187] [11187] Event [1074.92175,25.1595211,2081.61816]: 0 lost unit Bandit [f=0011190] [11190] Event [1072,24.8403931,1984]: 1 lost unit Lotus [f=0011201] [11201] Event [4200,27.9227448,3096]: 0 finished unit Solar Collector [f=0011233] [11233] Event [2631.37524,21.5971222,1094.01062]: 1 lost unit Bandit [f=0011261] [11261] Event [4460,188.671875,536]: 0 finished unit Felon [f=0011322] [11322] Event [340,188.671875,4520]: 1 finished unit Thug [f=0011322] [11322] Event [995.248413,43.8063507,2951.57471]: 0 lost unit Bandit [f=0011381] [11381] Event [4120,24.7720909,3000]: 0 finished unit Solar Collector [f=0011405] [11405] Event [2486.41382,27.963562,1255.68274]: 1 lost unit Outlaw [f=0011462] [11462] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0011474] [11474] Event [4460,188.671875,536]: 0 finished unit Thug [f=0011501] [11501] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0011598] [11598] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0011603] [11603] Event [2414.27954,34.7915993,1433.64087]: 0 lost unit Bandit [f=0011619] [11619] Event [1182.08887,24.0616798,1958.49805]: 1 lost unit Convict [f=0011669] [11669] Event [4460,188.671875,536]: 0 finished unit Thug [f=0011720] [11720] Event [4088,22.9734039,3192]: 0 finished unit Solar Collector [f=0011722] [11722] Event [1048,26.9674683,2120]: 1 lost unit Metal Extractor [f=0011733] [11733] Event [340,188.671875,4520]: 1 finished unit Convict [f=0011817] [11817] Event [1917.17517,64.4670105,1583.61584]: 1 lost unit Snitch [f=0011817] [11817] Event [1987.29443,65.463768,1708.78601]: 0 lost unit Bandit [f=0011865] [11865] Event [4460,188.671875,536]: 0 finished unit Thug [f=0011955] [11955] Event [3968,22.8506279,3136]: 0 finished unit Lotus [f=0012002] [12002] Event [1551.99719,43.4395676,1871.55652]: 0 lost unit Bandit [f=0012008] [12008] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0012009] [12009] Event [1579.37732,62.4136658,1580.44116]: 1 lost unit Rogue [f=0012195] [12195] Event [4128,23.941473,3136]: 0 finished unit Lotus [f=0012206] [12206] Event [340,188.671875,4520]: 1 finished unit Thug [f=0012347] [12347] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0012355] [12355] Event [1655.77881,21.322937,2760.83765]: 1 lost unit Rogue [f=0012400] [12400] Event [1610.72266,21.322937,2643.90527]: 0 lost unit Bandit [f=0012482] [12482] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0012632] [12632] Event [340,188.671875,4520]: 1 finished unit Convict [f=0012907] [12907] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0012949] [12949] Event [3360,28.7728882,3952]: 1 finished unit Radar Tower [f=0013046] [13046] Event [4460,188.671875,536]: 0 finished unit Felon [f=0013185] [13185] Event [3408,53.8827515,3952]: 1 finished unit Lotus [f=0013239] [13239] Event [340,188.671875,4520]: 1 finished unit Thug [f=0013290] [13290] Event [960,188.267212,4224]: 1 finished unit Sparrow [f=0013401] [13401] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0013412] [13412] Event [4494.82227,48.0166473,4248.15918]: 0 finished unit Engineer Commander [f=0013412] game_message: Morph complete: . lvl 1 -> . lvl 2 [f=0013412] [13412] Received game_message: Morph complete: . lvl 1 -> . lvl 2 [f=0013438] [13438] Event [3446.35669,64.5868301,3757.39722]: 0 lost unit Bandit [f=0013488] [13488] Event [3444.76147,64.2112198,3770.37891]: 0 lost unit Bandit [f=0013580] [13580] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0013683] [13683] Event [4460,188.671875,536]: 0 finished unit Aspis [f=0013788] [13788] Event [4472,188.671875,872]: 0 finished unit Caretaker [f=0013813] [13813] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0013814] [13814] Event [340,188.671875,4520]: 1 finished unit Convict [f=0013867] [13867] Event [2464,66.479187,2528]: 1 lost unit Radar Tower [f=0013900] [13900] Event [4460,188.671875,536]: 0 finished unit Thug [f=0014039] [14039] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0014073] [14073] Event [4460,188.671875,536]: 0 finished unit Thug [f=0014193] [14193] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0014237] [14237] Event [4460,188.671875,536]: 0 finished unit Thug [f=0014258] [14258] Event [2192.20825,36.3326569,2920.48218]: 1 lost unit Convict [f=0014304] [14304] Event [2222.59473,65.7589493,2315.2478]: 1 lost unit Thug [f=0014401] [14401] Event [4460,188.671875,536]: 0 finished unit Thug [f=0014433] [14433] Event [340,188.671875,4520]: 1 finished unit Thug [f=0014499] [14499] Event [2456.7605,66.479187,2355.87402]: 1 lost unit Outlaw [f=0014566] [14566] Event [4460,188.671875,536]: 0 finished unit Thug [f=0014578] [14578] Event [2648.8042,61.7692604,2403.64063]: 1 lost unit Outlaw [f=0014604] [14604] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0014690] [14690] Event [4460,188.671875,536]: 0 finished unit Rogue [f=0014722] [14722] Event [2719.43457,62.784008,2506.01904]: 1 lost unit Thug [f=0014774] [14774] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0014788] [14788] Event [2623.47778,66.6823654,2599.92676]: 1 lost unit Thug [f=0014801] [14801] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0014804] [14804] Event [2564.86035,66.4903488,2562.71167]: 1 lost unit Outlaw [f=0014810] [14810] Event [4460,188.671875,536]: 0 finished unit Rogue [f=0014816] [14816] Event [3968,22.8506279,3136]: 0 lost unit Lotus [f=0014903] [14903] Event [2512.02686,66.4535446,2559.11548]: 0 lost unit Outlaw [f=0014935] [14935] Event [340,188.671875,4520]: 1 finished unit Convict [f=0014996] [14996] Event [2398.59985,56.2862091,2734.80688]: 1 lost unit Thug [f=0014998] [14998] Event [4040,18.1361771,3064]: 0 lost unit Metal Extractor [f=0015005] [15005] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [f=0015016] [15016] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015027] [15027] Event [2466.79297,63.792141,2667.25952]: 0 lost unit Thug [f=0015091] [15091] Event [4088,22.9681892,3192]: 0 lost unit Solar Collector [f=0015092] [15092] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015102] [15102] Event [2539.8396,55.859375,2926.75732]: 1 lost unit Outlaw [f=0015167] [15167] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015242] [15242] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015244] [15244] Event [2443.69287,60.0083084,2721.14551]: 0 lost unit Thug [f=0015245] [15245] Event [2605.98926,56.7467537,2938.354]: 1 lost unit Thug [f=0015259] [15259] Event [4128,23.8626041,3136]: 0 lost unit Lotus [f=0015317] [15317] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015327] [15327] Event [922.917786,28.0651436,1935.25012]: 1 lost unit Convict [f=0015374] [15374] Event [4200,28.1428604,3176]: 0 lost unit Metal Extractor [f=0015377] [15377] Event [2557.78491,56.8847542,2878.40039]: 0 lost unit Thug [f=0015392] [15392] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015455] [15455] Event [1048,25.8070564,2120]: 1 finished unit Metal Extractor [f=0015467] [15467] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015494] [15494] Event [4512,163.790283,4560]: 0 finished unit Radar Tower [f=0015534] [15534] Event [4792,24.9234009,4648]: 0 finished unit Solar Collector [f=0015539] [15539] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0015542] [15542] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015576] [15576] Event [3032,26.635437,4232]: 1 finished unit Stinger [f=0015603] [15603] Event [2926.33667,27.5107841,4735.79883]: 0 lost unit Bandit [f=0015607] [15607] Event [2911.92334,27.9737263,4755.1499]: 0 lost unit Bandit [f=0015615] [15615] Event [2279.53198,32.4597664,3233.47559]: 1 lost unit Convict [f=0015617] [15617] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015653] [15653] Event [4664,24.5758057,4664]: 0 finished unit Solar Collector [f=0015705] [15705] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0015715] [15715] Event [2426.60425,42.535099,3181.55688]: 1 lost unit Outlaw [f=0015802] [15802] Event [2987.64307,25.5644035,2536.24951]: 1 lost unit Thug [f=0015827] [15827] Event [4460,188.671875,536]: 0 finished unit Convict [f=0015846] [15846] Event [340,188.671875,4520]: 1 finished unit Thug [f=0015898] [15898] Event [3028.09814,25.1632271,2534.00854]: 1 lost unit Outlaw [f=0015954] [15954] Event [4460,188.671875,536]: 0 finished unit Convict [f=0016045] [16045] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0016083] [16083] Event [2195.50391,50.852375,2404.10889]: 1 lost unit Rogue [f=0016086] [16086] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0016086] [16086] Event [2244.35156,22.0195065,533.169617]: 0 lost unit Convict [f=0016092] [16092] Event [4460,188.671875,536]: 0 finished unit Convict [f=0016101] [16101] Event [888,29.1792488,2040]: 1 finished unit Metal Extractor [f=0016169] [16169] Event [2113.41235,19.5624199,2319.32813]: 1 lost unit Rogue [f=0016209] [16209] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0016233] [16233] Event [2894.82202,56.6564827,2664.69336]: 0 lost unit Thug [f=0016311] [16311] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0016359] [16359] Event [340,188.671875,4520]: 1 finished unit Convict [f=0016381] [16381] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0016396] [16396] Event [2113.57935,31.00284,2879.92749]: 1 lost unit Rogue [f=0016454] [16454] Event [1496,23.6523438,2328]: 1 finished unit Stinger [f=0016456] [16456] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0016528] [16528] Event [2344.5918,46.190258,2965.04077]: 0 lost unit Bandit [f=0016531] [16531] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0016606] [16606] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0016620] [16620] Event [2449.9458,43.6893196,3182.59644]: 1 lost unit Thug [f=0016642] [16642] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0016840] [16840] Event [340,188.671875,4520]: 1 finished unit Thug [f=0016970] [16970] Event [3019.88745,66.479187,3094.82959]: 1 lost unit Rogue [f=0016980] [16980] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0017039] [17039] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017112] [17112] Event [2750.88794,45.9542694,3446.28296]: 1 lost unit Rogue [f=0017115] [17115] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017116] [17116] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0017188] [17188] Event [2257.33423,22.651062,3738.2124]: 1 lost unit Rogue [f=0017190] [17190] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017242] [17242] Event [1952.23682,-22.502895,2236.00854]: 1 lost unit Convict [f=0017265] [17265] Event [340,188.671875,4520]: 1 finished unit Convict [f=0017265] [17265] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017269] [17269] Event [2297.28687,395.232697,2559.75342]: 1 lost unit Sparrow [f=0017270] [17270] Event [2624.34912,29.2800674,3757.97266]: 1 lost unit Rogue [f=0017289] [17289] Event [4200,26.1418037,3176]: 0 finished unit Metal Extractor [f=0017335] [17335] Event [2696.18481,30.9140873,3739.83569]: 0 lost unit Bandit [f=0017340] [17340] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017361] [17361] Event [2718.64185,29.291687,3817.18115]: 0 lost unit Bandit [f=0017374] [17374] Event [2687.70605,30.0747509,3783.7561]: 0 lost unit Bandit [f=0017379] [17379] Event [2544.43066,25.2725811,3949.83862]: 1 lost unit Rogue [f=0017415] [17415] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017490] [17490] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017528] [17528] Event [4040,17.2195435,3064]: 0 finished unit Metal Extractor [f=0017565] [17565] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017600] [17600] Event [1496,23.6523438,2328]: 1 lost unit Stinger [f=0017603] [17603] Event [340,188.671875,4520]: 1 finished unit Outlaw [f=0017640] [17640] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017692] [17692] Event [2824,21.106739,4664]: 1 finished unit Metal Extractor [f=0017715] [17715] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0017733] [17733] Event [1304,146.052551,2216]: 1 lost unit Stinger [f=0017781] [17781] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0017830] [17830] Event [2296,18.6219788,456]: 0 finished unit Metal Extractor [f=0017934] [17934] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0017980] [17980] Event [2984,21.4906502,4584]: 1 finished unit Metal Extractor [f=0018014] [18014] Event [1200.95679,22.3074799,2197.65967]: 1 lost unit Convict [f=0018045] [18045] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018049] [18049] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018070] [18070] Event [1048,25.2351761,2120]: 1 lost unit Metal Extractor [f=0018120] [18120] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018136] [18136] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018195] [18195] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018206] [18206] Event [888,29.1792488,2040]: 1 lost unit Metal Extractor [f=0018223] [18223] Event [4016,64.3417358,3616]: 0 finished unit Lotus [f=0018226] [18226] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018270] [18270] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018327] [18327] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018345] [18345] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018385] [18385] Event [2136,20.0882149,536]: 0 finished unit Metal Extractor [f=0018420] [18420] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018424] [18424] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018495] [18495] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018515] [18515] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018570] [18570] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018601] [18601] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018645] [18645] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018646] [18646] Event [1648.17957,23.4030476,3204.32764]: 1 lost unit Bandit [f=0018712] [18712] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018720] [18720] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018836] [18836] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018912] [18912] Event [1656.00061,23.7772923,3220.33423]: 1 lost unit Outlaw [f=0018913] [18913] Event [4460,188.671875,536]: 0 finished unit Bandit [f=0018923] [18923] Event [3224.76392,22.6638794,2205.42529]: 0 lost unit Bandit [f=0018931] [18931] Event [3172.43823,24.7635632,2208.66968]: 0 lost unit Bandit [f=0018956] [18956] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0018973] [18973] Event [3125.54053,25.5578899,2260.10205]: 0 lost unit Bandit [f=0018973] [18973] Event [3086.6582,29.3690643,2236.43481]: 0 lost unit Bandit [f=0019014] [19014] Event [3041.24268,29.6507683,2311.59351]: 1 lost unit Outlaw [f=0019037] [19037] Event [2310.97974,66.3596802,2451.23535]: 1 lost unit Thug [f=0019074] [19074] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019080] [19080] Event [3002.09351,32.9929581,2336.4082]: 0 lost unit Bandit [f=0019080] [19080] Event [2979.89575,34.8874474,2337.95337]: 0 lost unit Bandit [f=0019082] [19082] Event [2987.54175,33.8294029,2314.68066]: 0 lost unit Bandit [f=0019160] [19160] Event [3046.35107,29.5283756,2338.12842]: 0 lost unit Bandit [f=0019174] [19174] Event [2965.70654,34.577198,2294.47461]: 0 lost unit Bandit [f=0019176] [19176] Event [2992.58716,33.0195465,2319.06567]: 0 lost unit Bandit [f=0019178] [19178] Event [3019.29468,29.8356552,2368.11108]: 0 lost unit Bandit [f=0019192] [19192] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019251] [19251] Event [2355.75366,36.7501564,3243.49414]: 1 lost unit Convict [f=0019311] [19311] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019318] [19318] Event [2378.32422,36.6455956,3268.87891]: 1 lost unit Convict [f=0019335] [19335] Event [2873.79614,42.9438858,2442.41357]: 1 lost unit Thug [f=0019397] [19397] Event [2773.48291,66.7189178,2627.99121]: 1 lost unit Bandit [f=0019398] [19398] Event [4460,188.671875,536]: 0 finished unit Felon [f=0019428] [19428] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019472] [19472] Event [4016,64.3417358,3616]: 0 lost unit Lotus [f=0019490] [19490] Event [3778.20947,53.1050377,3598.15039]: 1 lost unit Rogue [f=0019529] [19529] Event [3501.90869,22.593586,4826.125]: 1 finished unit Engineer Commander [f=0019545] [19545] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019567] [19567] Event [2889.05444,66.479187,3031.83862]: 1 lost unit Rogue [f=0019643] [19643] Event [2837.76367,64.4825821,3155.40625]: 1 lost unit Rogue [f=0019646] [19646] Event [340,188.671875,4520]: 1 finished unit Bandit [f=0019692] [19692] Event [2869.0686,63.8828468,3242.82178]: 1 lost unit Rogue [f=0019749] [19749] Event [2854.30981,56.1234169,3361.51685]: 1 lost unit Rogue [f=0019759] [19759] Event [2531.5603,41.9247932,1731.56128]: 1 lost unit Outlaw [f=0019806] [19806] Event [2874.63257,52.1854401,3465.74951]: 1 lost unit Rogue [f=0019834] [19834] Event [2815.4668,45.7648544,3514.6543]: 1 lost unit Rogue [f=0019845] [19845] Event [2216,17.4436378,472]: 0 finished unit Solar Collector [f=0019878] [19878] Event [340,188.671875,4520]: 1 finished unit Thug [f=0019891] [19891] Event [3251.35425,21.3711414,4823.03564]: 1 lost unit Engineer Commander [f=0019893] [19893] Event [4460,188.671875,536]: 0 finished unit Felon [f=0019941] [19941] Event [3361.19629,20.5930347,4789.93115]: 1 lost unit Convict [f=0019969] [19969] Event [2754.27148,30.212534,3792.95313]: 1 lost unit Rogue [f=0020054] [20054] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020074] [20074] Event [undefined]: StStephenHawking resigned [f=0020074] game_message: StStephenHawking has been destroyed! [f=0020074] game_message: Pootis wins! [f=0020074] Submitting stats [f=0020074] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020074] Part| Total Time|Time of the last 0.5s [f=0020074] Draw 36359.43ms 29.70% [f=0020074] Lua::Callins::Synced 22966.81ms 17.90% [f=0020074] Lua::Callins::Unsynced 48236.24ms 35.80% [f=0020074] Lua::CollectGarbage::Synced 1874.17ms 2.40% [f=0020074] Lua::CollectGarbage::Unsynced 3234.26ms 1.20% [f=0020074] Misc::Profiler::AddTime 132.23ms 0.00% [f=0020074] Sim 89550.76ms 51.20% [f=0020074] [20074] Received game_message: StStephenHawking has been destroyed! [f=0020074] [20074] Received game_message: Pootis wins! [f=0020075] [20075] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020075] [20075] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020075] [20075] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020075] [20075] Game End Stats Values: 2,2140,2140,2140,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,75,75,75,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020075] [20075] Game End Stats Values: 3,2415,2420,2415,2420,0,3.84122944,0,3.84122944,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6666584,8.85561275,14.6666584,8.85561275,1275,1275,1275,1275,9.60000038,9.98941517,9.60000038,9.98941517,225,75,225,75,0,0,0,0,915,1070,915,1070,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0020075] [20075] Game End Stats Values: 4,2555,2420,2555,2420,1.44929886,14.7336521,1.44929886,14.7336521,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.83716869,15.6115589,9.83716869,15.6115589,1275,1275,1275,1275,10.0966196,10.726162,10.0966196,10.726162,225,75,225,75,0,0,0,0,1055,1070,1055,1070,0,0,0,0,0.001,0.001,0.001,0.001,0,0,0,0 [f=0020075] [20075] Game End Stats Values: 5,2665,2585,2665,2585,8.81571007,20.5998783,8.81571007,20.5998783,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1490879,9.71537495,11.1490879,9.71537495,1275,1275,1275,1275,10.4910946,12.1244144,10.4910946,12.1244144,300,150,300,150,0,0,0,0,1090,1160,1090,1160,0,0,0,0,0.001,0.001,0.001,0.001,0,0,0,0 [f=0020075] [20075] Game End Stats Values: 6,2875,2790,2875,2790,17.3308582,21.3331566,17.3308582,21.3331566,0,0,0,0,0,0,0,0,0,0,0,0,14.818182,5.55681801,14.818182,5.55681801,0,0,0,0,12.2578716,9.42093277,12.2578716,9.42093277,1275,1330,1275,1330,11.2343435,12.0488853,11.2343435,12.0488853,300,300,300,300,0,0,0,0,1300,1160,1300,1160,0,0,0,0,0.001,0.001,0.001,0.001,5.55681801,14.818182,5.55681801,14.818182 [f=0020075] [20075] Game End Stats Values: 7,3020,2865,3020,2865,31.3706169,21.4238815,31.3706169,21.4238815,0,0,0,0,0,0,0,0,0,0,0,0,53.7158966,59.2727127,53.7158966,59.2727127,90,0,90,0,14.6777496,10.2271881,14.6777496,10.2271881,1330,1330,1330,1330,12.9359856,12.0060482,12.9359856,12.0060482,300,375,300,375,0,0,0,0,1300,1160,1300,1160,0,0,0,0,0.001,0.001,0.001,0.001,59.2727127,53.7158966,59.2727127,53.7158966 [f=0020075] [20075] Game End Stats Values: 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10,3500,3455,3500,3455,82.8200226,43.7355995,82.8200226,43.7355995,0,0,0,0,0,0,0,0,0,0,0,0,53.7158966,59.2727127,53.7158966,59.2727127,180,0,180,0,23.5358372,35.7169151,23.5358372,35.7169151,1330,1330,1330,1330,13.6346226,13.8306789,13.6346226,13.8306789,300,375,300,375,0,0,0,0,1690,1750,1690,1750,0,0,0,0,0.002,0.001,0.002,0.001,59.2727127,53.7158966,59.2727127,53.7158966 [f=0020075] [20075] Game End Stats Values: 11,3935,3810,3935,3810,125.09848,65.4063339,125.09848,65.4063339,0,0,0,0,0,0,0,0,0,0,0,0,77.795433,70.3863449,77.795433,70.3863449,180,0,180,0,33.0633278,37.1774139,33.0633278,37.1774139,1330,1330,1330,1330,14.8185625,16.7780476,14.8185625,16.7780476,735,550,735,550,0,0,0,0,1690,1930,1690,1930,0,0,0,0,0.002,0.001,0.002,0.001,70.3863449,77.795433,70.3863449,77.795433 [f=0020075] [20075] Game End Stats Values: 12,4055,4285,4055,4285,170.00119,92.3306122,170.00119,92.3306122,0,0,0,0,0,0,0,0,0,0,0,0,77.795433,70.3863449,77.795433,70.3863449,180,0,180,0,33.6356697,37.9394493,33.6356697,37.9394493,1330,1330,1330,1330,14.993515,21.1282825,14.993515,21.1282825,855,725,855,725,0,0,0,0,1690,2230,1690,2230,0,0,0,0,0.002,0.001,0.002,0.001,70.3863449,77.795433,70.3863449,77.795433 [f=0020075] [20075] Game End Stats Values: 13,4385,4285,4385,4285,215.40033,147.892166,215.40033,147.892166,0,0,0,0,0,0,0,0,0,0,0,0,78.9247894,70.3863449,78.9247894,70.3863449,180,0,180,0,30.9941158,42.5659523,30.9941158,42.5659523,1330,1330,1330,1330,16.6266098,23.7041035,16.6266098,23.7041035,975,725,975,725,0,0,0,0,1900,2230,1900,2230,0,0,0,0,0.002,0.001,0.002,0.001,70.3863449,78.9247894,70.3863449,78.9247894 [f=0020075] [20075] Game End Stats Values: 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43,8655,13185,8655,13185,914.725647,1922.96301,914.725647,1922.96301,0,0,0,0,0,0,0,0,0,798.9776,0,798.9776,5131.99463,8993.57715,5131.99463,8993.57715,1140,620,1140,620,32.2739754,56.8305817,32.2739754,56.8305817,1330,1615,1330,1615,31.0182133,39.9810677,31.0182133,39.9810677,2960,6785,2960,6785,3084.8335,7603.99951,3084.8335,7603.99951,3225,4165,3225,4165,7883.99951,3372.16724,7883.99951,3372.16724,519.468628,222.037048,519.468628,222.037048,9458.9082,5829.16016,9458.9082,5829.16016 [f=0020075] [20075] Game End Stats Values: 44,7845,12360,7845,12360,929.823914,1979.42712,929.823914,1979.42712,0,0,0,0,0,0,0,0,0,826.691284,0,826.691284,6247.74854,9950.96094,6247.74854,9950.96094,1140,620,1140,620,32.3098297,56.8362503,32.3098297,56.8362503,1330,1615,1330,1615,31.3732224,37.7642632,31.3732224,37.7642632,2390,5960,2390,5960,3909.8335,8714,3909.8335,8714,2985,4165,2985,4165,8994,4272.16699,8994,4272.16699,587.476929,222.037048,587.476929,222.037048,10430.998,7021.76318,10430.998,7021.76318 [f=0020075] [20075] Game End Stats Values: 45,7365,12815,7365,12815,951.016357,2004.3894,951.016357,2004.3894,0,0,0,0,0,0,0,0,0,851.238159,0,851.238159,6479.13135,10923.2773,6479.13135,10923.2773,1140,530,1140,530,36.0737305,57.4308853,36.0737305,57.4308853,1560,1615,1560,1615,29.3128357,39.7863884,29.3128357,39.7863884,1680,6505,1680,6505,3999.8335,9649,3999.8335,9649,2985,4165,2985,4165,9929,4437.16699,9929,4437.16699,611.146484,284.203033,611.146484,284.203033,11426.0742,7275.76465,11426.0742,7275.76465 [f=0020075] [20075] Game End Stats Values: 46,5555,13680,5555,13680,972.659058,2027.36572,972.659058,2027.36572,0,0,0,0,0,0,0,0,48.2455101,851.238159,48.2455101,851.238159,6728.64404,11450.3428,6728.64404,11450.3428,1140,530,1140,530,33.7163467,58.9324112,33.7163467,58.9324112,55,1615,55,1615,26.1642647,41.5143242,26.1642647,41.5143242,1495,7300,1495,7300,3999.8335,11634,3999.8335,11634,2865,4235,2865,4235,11914,4437.16699,11914,4437.16699,611.146484,336.366516,611.146484,336.366516,12034.9229,7585.1001,12034.9229,7585.1001 [f=0020082] [20082] Event [340,188.671875,4520]: 1 finished unit Rogue [f=0020112] [20112] Event [2518.1958,22.0988426,4026.29834]: 1 lost unit Bandit [f=0020116] [20116] Event [2661.69043,27.963562,3875.44702]: 1 lost unit Convict [f=0020122] [StStephenHawking (replay)] gg [f=0020123] [20123] Event [3008.01025,45.0015945,3737.18457]: 1 lost unit Bandit [f=0020171] gg [f=0020205] [20205] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020235] Player Pootis left the game: normal quit [f=0020235] [20235] Event [undefined]: Pootis quit [f=0020241] Spectator StStephenHawking left the game: normal quit [f=0020241] [20241] Event [undefined]: StStephenHawking quit [f=0020247] No clients connected, shutting down server [f=0020247] Server shutdown [f=0020247] End of demo reached [f=0020368] [20368] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020393] [20393] Event [2192,24.863987,400]: 0 finished unit Lotus [f=0020418] [20418] Event [3128,25.9141731,4888]: 0 finished unit Stardust [f=0020518] [20518] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020668] [20668] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020818] [20818] Event [4460,188.671875,536]: 0 finished unit Thug [f=0020968] [20968] Event [4460,188.671875,536]: 0 finished unit Thug [f=0021118] [21118] Event [4460,188.671875,536]: 0 finished unit Thug [f=0021457] Autoquit sending quit command. [f=0021457] [QuitAction] user exited to system [f=0021457] [SpringApp::Kill][1] fromRun=1 [f=0021457] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021457] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021457] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021457] [ThreadPool::SetThreadCount][2] workers=0 [f=0021457] [SpringApp::Kill][2] [f=0021457] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021457] [Game::KillLua][3] dtor=0 luaUI=0x64c29e00 [f=0021457] Start widgetHandler:Shutdown [f=0021457] Shutdown - SaveOrderList Complete [f=0021457] Writing last game win data [f=0021457] Shutdown - SaveConfigData Complete [f=0021457] Shutdown Widget - Save/Load API [f=0021457] Shutdown Widget - Chili Highlight [f=0021457] Shutdown Widget - Draw After Chili [f=0021457] Shutdown Widget - EPIC Menu [f=0021457] Shutdown Widget - Chili Widget Selector [f=0021457] Shutdown Widget - Chili Minimap [f=0021457] Shutdown Widget - Local Team Colors [f=0021457] Shutdown Widget - Display Keys 2 [f=0021457] Shutdown Widget - Save Game Menu [f=0021457] Shutdown Widget - Unit Icons [f=0021457] Shutdown Widget - Noises [f=0021457] Shutdown Widget - HealthBars [f=0021457] Shutdown Widget - Win Counter [f=0021457] Shutdown Widget - SpringRTS Replay Stats [f=0021457] Shutdown Widget - BuildETA [f=0021457] Shutdown Widget - Modular Comm Info [f=0021457] Shutdown Widget - State Reverse and Latency [f=0021457] Shutdown Widget - Music Player v2 [f=0021457] Shutdown Widget - Stereo3D [f=0021457] Shutdown Widget - Showeco and Grid Drawer [f=0021457] Shutdown Widget - Point Tracker [f=0021457] Shutdown Widget - Missile Silo Range [f=0021457] Shutdown Widget - MinimapEvents [f=0021457] Shutdown Widget - Local Widgets Config [f=0021457] Shutdown Widget - Highlight Geos [f=0021457] Shutdown Widget - Grab Input [f=0021457] Input grabbing is disabled! [f=0021457] Shutdown Widget - Defense Range Zero-K [f=0021457] Shutdown Widget - MetalFeatures (new) [f=0021457] Shutdown Widget - Darkening [f=0021457] Shutdown Widget - Context Menu [f=0021457] Shutdown Widget - Chili Spectator Panels [f=0021457] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021457] Shutdown Widget - Chili Nuke Warning [f=0021457] Shutdown Widget - Chili EndGame Window [f=0021457] Shutdown Widget - Chili Economy Panel Default [f=0021457] Shutdown Widget - CameraShake [f=0021457] Shutdown Widget - Attack AoE [f=0021457] Shutdown Widget - Map Edge Extension [f=0021457] Shutdown Widget - Selection Send [f=0021457] Shutdown Widget - LupsManager [f=0021457] Shutdown Widget - Newton Firezone [f=0021457] Shutdown Widget - Chili Pro Console [f=0021457] Shutdown Widget - Lasso Terraform GUI [f=0021457] Shutdown Widget - Lups [f=0021457] Shutdown Widget - Chili Framework [f=0021457] Shutdown Widget - Chili Core Selector [f=0021457] Shutdown Widget - Custom Markers [f=0021457] Shutdown Widget - Mex Placement Handler [f=0021457] Shutdown Widget - Select Keys [f=0021457] Shutdown Widget - Pause Screen [f=0021457] Shutdown Widget - Text To Speech Control [f=0021457] Shutdown Widget - Persistent Build Height [f=0021457] Shutdown Widget - Layout Handler [f=0021457] End widgetHandler:Shutdown [f=0021457] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786425,83306867} {int,ext,rec}Allocs={36653506,0,0} {chunk,block}Bytes={83306867,0} [f=0021457] [Game::KillLua][1] dtor=0 luaGaia=0x5398bcb0 [f=0021457] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={547115,69008581} {int,ext,rec}Allocs={36653507,0,0} {chunk,block}Bytes={69008581,0} [f=0021457] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={547115,69008581} {int,ext,rec}Allocs={36653507,0,0} {chunk,block}Bytes={69008581,0} [f=0021457] [Game::KillLua][2] dtor=0 luaRules=0x53a65350 [f=0021457] Start gadgetHandler:Shutdown [f=0021457] Shutdown - StartSetup [f=0021457] Shutdown - UnitMorph [f=0021457] Shutdown - Carrier Drones [f=0021457] Shutdown - LupsNanoSpray [f=0021457] Shutdown - Missile Silo Controller [f=0021457] Shutdown - Modular Comm Info [f=0021457] Shutdown - Terrain Texture Handler [f=0021457] Shutdown - UnitCloakShield [f=0021457] Shutdown - Starlight Handler [f=0021457] End gadgetHandler:Shutdown [f=0021457] Start gadgetHandler:Shutdown [f=0021457] Shutdown - Save/Load [f=0021457] Shutdown - Teleport Throw [f=0021457] Shutdown - UnitMorph [f=0021457] Shutdown - Modular Comm Info [f=0021457] Shutdown - Retreat Command [f=0021457] Shutdown - Shockwaves [f=0021457] Shutdown - UnitCloakShield [f=0021457] Shutdown - Lups Cloak FX [f=0021457] Shutdown - Lups [f=0021457] Shutdown - Lups Shield [f=0021457] End gadgetHandler:Shutdown [f=0021457] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36653539,0,0} {chunk,block}Bytes={0,0} [f=0021457] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={36653539,0,0} {chunk,block}Bytes={0,0} [f=0021457] [Game::KillLua][4] dtor=0 [f=0021457] [Game::~CGame][1] [f=0021457] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021457] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021457] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021457] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021457] [Game::KillLua][4] dtor=1 [f=0021457] [Game::KillMisc][1] [f=0021457] [Game::KillMisc][2] [f=0021457] [Game::KillMisc][3] [f=0021457] [Game::KillRendering][1] [f=0021457] [3DOParser::Kill] allocated 137 pieces [f=0021457] [S3OParser::Kill] allocated 2710 pieces [f=0021457] [AssParser::Kill] allocated 233 pieces [f=0021457] [Game::KillInterface][1] [f=0021457] [Game::KillInterface][2] [f=0021457] [Game::KillSimulation][1] [f=0021457] [Game::KillSimulation][2] [f=0021457] [CCollisionHandler] dis-/continuous tests: 0/575604 [f=0021457] [Game::KillSimulation][3] [f=0021457] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021457] [~CPathCache(20x20)] cacheHits=225 hitPercentage=34% numHashColls=0 maxCacheSize=29 [f=0021457] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021457] [~CPathCache(40x40)] cacheHits=239 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021457] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021457] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021457] [LosHandler::Kill] raycast instance cache-{hits,misses}={21299,31619}; shared=7%; cached=33% [f=0021457] [Game::KillSimulation][4] [f=0021457] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021457] [Game::~CGame][2] [f=0021457] [Game::~CGame][3] [f=0021457] [SpringApp::Kill][3] [f=0021457] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228054 bytes sent 828217 bytes recv'd [f=0021457] [SpringApp::Kill][4] font=0x46760aa0 [f=0021457] [SpringApp::Kill][5] [f=0021457] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4682cbf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5565ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=173ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=171ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=66ms file="objects3d/corcomalt4.s3o" indx=5029 inflSize=114kb readTime=61ms file="objects3d/commsupport5.s3o" indx=5004 inflSize=100kb readTime=61ms file="objects3d/corcv.s3o" indx=5031 inflSize=92kb readTime=56ms file="objects3d/storm.s3o" indx=5466 inflSize=85kb readTime=52ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=52ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=50ms file="objects3d/corleveler_512.s3o" indx=5042 inflSize=83kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55037370 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x468c4500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46beab70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467dd260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21d4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]