[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0HTG6dUwTz/springsettings.1018746.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 183ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1d6c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6107 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1018746/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 425ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46623c10] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46623c10] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 243ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1383ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1543ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 460ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 58ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 195ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 439ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1018746/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2823ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1018746/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53089580,0x539ec0b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 53adeb5fa304824502f625c8572f8789 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Killingtime [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Killingtime" string="[Game::Load][lua{Rules,Gaia}={000000010a7d92e0,00000001198c84e0}]" [f=-000001] Allies: I choose: SuperEcon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0xe6d31500,0xd0567810}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [4434,189.260742,3833]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1301,192.026978,505]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2158, userid: 503946 [f=0000000] [0] Killingtime, team: 0, elo:1680, userid: 496638 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1384,192.937317,552]: 1 finished unit Jumpbot Factory [f=0000010] [10] Event [4544,189.685287,3752]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000312] [312] Event [4534.3999,189.549866,3752]: 0 finished unit Glaive [f=0000432] [432] Event [1224,192.616882,504]: 1 finished unit Solar Collector [f=0000590] [590] Event [4534.3999,189.549866,3752]: 0 finished unit Ronin [f=0000657] [657] Event [1128,189.504089,312]: 1 finished unit Solar Collector [f=0000870] [870] Event [4704,192.357483,3744]: 0 finished unit Lotus [f=0000908] [908] Event [4534.3999,189.549866,3752]: 0 finished unit Sling [f=0000941] [941] Event [984,192.929688,296]: 1 finished unit Solar Collector [f=0000963] [963] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0001079] [1079] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0001336] [1336] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001411] [1411] Event [4534.3999,189.549866,3752]: 0 finished unit Glaive [f=0001445] [1445] Event [4856,192.937317,4104]: 0 finished unit Solar Collector [f=0001470] [1470] Event [1857.89185,77.2528076,949.316467]: 0 lost unit Glaive [f=0001814] [1814] Event [4534.3999,189.549866,3752]: 0 finished unit Glaive [f=0001827] [1827] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001981] [1981] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0002013] [2013] Event [1048,192.5177,456]: 1 finished unit Solar Collector [f=0002144] [2144] Event [1384,192.937317,576]: 1 finished unit Constable [f=0002250] [2250] Event [3278.73511,51.2129364,2721.35425]: 0 lost unit Glaive [f=0002341] [2341] Event [4534.3999,189.549866,3752]: 0 finished unit Ronin [f=0002370] [2370] Event [2959.94458,59.544281,2878.52197]: 0 lost unit Glaive [f=0002410] [2410] Event [4792,187.451782,4296]: 0 finished unit Solar Collector [f=0002495] [2495] Event [1336,191.075745,424]: 1 finished unit Caretaker [f=0002638] [2638] Event [3220.55444,55.6845093,2520.01367]: 0 lost unit Ronin [f=0002698] [2698] Event [4534.3999,189.549866,3752]: 0 finished unit Sling [f=0002723] [2723] Event [1384,192.937317,576]: 1 finished unit Constable [f=0002894] [2894] Event [3736.45215,142.650162,2428.80835]: 1 lost unit Pyro [f=0002920] [2920] Event [4534.3999,189.549866,3752]: 0 finished unit Glaive [f=0003130] [3130] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0003163] [3163] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003215] [3215] Event [4534.3999,189.549866,3752]: 0 finished unit Glaive [f=0003369] [3369] Event [1384,192.937317,576]: 1 finished unit Constable [f=0003495] [3495] Event [4534.3999,189.549866,3752]: 0 finished unit Ronin [f=0003848] [3848] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003896] [3896] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003926] [3926] Event [4534.3999,189.549866,3752]: 0 finished unit Sling [f=0003926] [3926] Event [1384,192.937317,576]: 1 finished unit Constable [f=0004438] [4438] Event [2756.01929,190.968124,287.501495]: 1 lost unit Constable [f=0004471] [4471] Event [3440,189.046326,4400]: 0 finished unit Lotus [f=0004644] [4644] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0004654] [4654] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004742] [4742] Event [4534.3999,189.549866,3752]: 0 finished unit Reaver [f=0004894] [4894] Event [3440,189.046326,4400]: 0 lost unit Lotus [f=0004928] [4928] Event [3682.02612,211.462646,4503.13818]: 1 lost unit Pyro [f=0005072] [5072] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0005135] [5135] Event [4048,190.495911,4496]: 0 finished unit Lotus [f=0005151] [5151] Event [4534.3999,189.549866,3752]: 0 finished unit Ronin [f=0005250] [5250] Event [1928.86877,77.2239838,883.548645]: 0 lost unit Ronin [f=0005406] [5406] Event [1416,114.415588,888]: 1 finished unit Stardust [f=0005433] [5433] Event [2261.64795,85.4903717,276.34314]: 0 lost unit Sling [f=0005469] [5469] Event [2127.78491,93.884819,222.057663]: 0 lost unit Ronin [f=0005593] [5593] Event [4534.3999,189.549866,3752]: 0 finished unit Sling [f=0005631] [5631] Event [3504,189.182892,4400]: 0 finished unit Lotus [f=0005665] [5665] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0005865] [5865] Event [985.542786,191.436966,209.047226]: 0 lost unit Glaive [f=0005881] [5881] Event [974.179382,191.88443,207.150253]: 0 lost unit Glaive [f=0006009] [6009] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006202] [6202] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0006343] [6343] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006351] [6351] Event [4534.3999,189.549866,3752]: 0 finished unit Reaver [f=0006628] [6628] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0006836] [6836] Event [2909.13745,45.9238358,1237.24268]: 0 lost unit Sling [f=0006887] [6887] Event [4534.3999,189.549866,3752]: 0 finished unit Conjurer [f=0006908] [6908] Event [2710.79688,50.0878372,1157.65894]: 0 lost unit Sling [f=0007027] [7027] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0007037] [7037] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0007242] [7242] Event [3382.54639,79.0364456,358.922668]: 0 lost unit Ronin [f=0007328] [7328] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0007500] [7500] Event [2695.67017,55.6839638,976.572571]: 0 lost unit Reaver [f=0007561] [7561] Event [4534.3999,189.549866,3752]: 0 finished unit Conjurer [f=0007621] [7621] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0007624] [7624] Event [2732.1333,51.7956467,1132.1969]: 0 lost unit Sling [f=0007730] [7730] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0007948] [7948] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0008121] [8121] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0008177] [8177] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0008298] [8298] Event [3128,192.89917,4536]: 0 lost unit Stinger [f=0008421] [8421] Event [3258.81445,322.285645,4504.24902]: 1 lost unit Pyro [f=0008433] [8433] Event [3422.81665,188.211227,4529.70264]: 0 finished unit Engineer Commander [f=0008433] [8433] Event [3422.81665,188.211227,4529.70264]: 0 lost unit Engineer Commander [f=0008433] game_message: Morph complete: SuperEcon lvl 1 -> SuperEcon lvl 2 [f=0008433] [8433] Received game_message: Morph complete: SuperEcon lvl 1 -> SuperEcon lvl 2 [f=0008517] [8517] Event [3490.25391,191.835236,4510.73291]: 1 lost unit Pyro [f=0008655] [8655] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0008762] [8762] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0009002] [9002] Event [4712,185.498657,3864]: 0 finished unit Caretaker [f=0009100] [9100] Event [4534.3999,189.549866,3752]: 0 finished unit Reaver [f=0009171] [9171] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0009384] [9384] Event [4840,192.929688,4200]: 0 lost unit Metal Extractor [f=0009432] [9432] Event [1936,77.1688843,1088]: 1 finished unit Picket [f=0009493] [9493] Event [4733.39209,188.584244,4272.02588]: 1 lost unit Pyro [f=0009643] [9643] Event [1976.16321,76.8614502,935.57196]: 0 lost unit Conjurer [f=0009653] [9653] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0009814] [9814] Event [4704,192.357483,3744]: 0 lost unit Lotus [f=0010008] [10008] Event [4534.3999,189.549866,3752]: 0 lost unit Knight [f=0010008] [10008] Event [4544,189.549866,3752]: 0 lost unit Cloakbot Factory [f=0010055] [10055] Event [4712,185.932007,3864]: 0 lost unit Caretaker [f=0010067] [10067] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0010134] [10134] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0010134] [10134] Event [undefined]: Killingtime resigned [f=0010134] game_message: Killingtime has been destroyed! [f=0010134] game_message: Chirbolg wins! [f=0010134] Submitting stats [f=0010134] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010134] Part| Total Time|Time of the last 0.5s [f=0010134] Draw 8090.76ms 12.10% [f=0010134] Lua::Callins::Synced 8125.30ms 21.73% [f=0010134] Lua::Callins::Unsynced 11733.57ms 15.67% [f=0010134] Lua::CollectGarbage::Synced 930.96ms 0.10% [f=0010134] Lua::CollectGarbage::Unsynced 1025.16ms 0.40% [f=0010134] Misc::Profiler::AddTime 36.10ms 0.10% [f=0010134] Sim 16380.21ms 75.60% [f=0010134] [10134] Received game_message: Killingtime has been destroyed! [f=0010134] [10134] Received game_message: Chirbolg wins! [f=0010135] [10135] Game End Stats Header: 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20,3375,5115,5115,3375,29.5416451,74.966156,74.966156,29.5416451,0,0,0,0,0,0,0,0,566.634766,0,0,566.634766,1665.15552,1852.22705,1852.22705,1665.15552,270,220,220,270,12,16,16,12,1355,1275,1275,1355,22.3036098,22.033865,22.033865,22.3036098,220,1320,1320,220,1020,1639.3999,1639.3999,1020,1530,2300,2300,1530,1781.06653,1020,1020,1781.06653,7.00000048,402.636566,402.636566,7.00000048,2074.10156,1732.88745,1732.88745,2074.10156 [f=0010135] [10135] Game End Stats Values: 21,3375,5425,5425,3375,29.5416451,75.4886169,75.4886169,29.5416451,0,0,0,0,0,0,0,0,787.037537,85.9928894,85.9928894,787.037537,1740.68042,1857.2334,1857.2334,1740.68042,270,220,220,270,12,16,16,12,1355,1275,1275,1355,26.6933365,22.701498,22.701498,26.6933365,220,1540,1540,220,1020,1639.3999,1639.3999,1020,1530,2390,2390,1530,1781.06653,1020,1020,1781.06653,160.999619,402.636566,402.636566,160.999619,2221.73145,1808.41235,1808.41235,2221.73145 [f=0010135] [10135] Game End Stats Values: 22,3685,5745,5745,3685,29.8286362,75.8408127,75.8408127,29.8286362,0,0,0,0,0,0,0,0,851.821838,191.350006,191.350006,851.821838,1740.68042,1980.39465,1980.39465,1740.68042,270,320,320,270,12,16,16,12,1355,1275,1275,1355,15.8857994,23.0234776,23.0234776,15.8857994,440,1760,1760,440,1020,1729.3999,1729.3999,1020,1620,2390,2390,1620,1871.06653,1020,1020,1871.06653,160.999619,402.636566,402.636566,160.999619,2350.50903,1808.41235,1808.41235,2350.50903 [f=0010135] [10135] Game End Stats Values: 23,3475,5745,5745,3475,29.9873161,75.8953171,75.8953171,29.9873161,0,0,0,0,0,0,0,0,921.979614,296.577911,296.577911,921.979614,1861.53052,2656.5293,2656.5293,1861.53052,180,320,320,180,9.33333302,16,16,9.33333302,1355,1275,1275,1355,14.0105782,23.0036335,23.0036335,14.0105782,440,1760,1760,440,1240,1939.3999,1939.3999,1240,1500,2390,2390,1500,2081.06641,1240,1240,2081.06641,160.999619,402.636566,402.636566,160.999619,3049.83569,1932.18298,1932.18298,3049.83569 [f=0010135] [10135] Game End Stats Values: 24,2505,5965,5965,2505,30.9353504,76.0956802,76.0956802,30.9353504,0,0,0,0,0,0,0,0,989.260559,363.782501,363.782501,989.260559,1861.53052,3319.39478,3319.39478,1861.53052,180,320,320,180,10,16,16,10,1355,1275,1275,1355,14.1185036,23.0250435,23.0250435,14.1185036,440,1980,1980,440,1240,2909.3999,2909.3999,1240,530,2390,2390,530,3243.40039,1240,1240,3243.40039,160.999619,413.469818,413.469818,160.999619,3882.40161,2024.21082,2024.21082,3882.40161 [f=0010159] [10159] Event [4552,191.603088,3880]: 0 lost unit Metal Extractor [f=0010178] [10178] Event [4456.24707,187.409515,3793.43799]: 0 lost unit Reaver [f=0010179] [10179] Event [4856,193.05304,4104]: 0 lost unit Solar Collector [f=0010181] [Killingtime (replay)] Allies: wp [f=0010360] Spectator Killingtime left the game: normal quit [f=0010360] [10360] Event [undefined]: Killingtime quit [f=0010422] No clients connected, shutting down server [f=0010422] Server shutdown [f=0010422] End of demo reached [f=0010481] [10481] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0010895] [10895] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0011304] [11304] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0011718] [11718] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0012132] [12132] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0012546] [12546] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0012954] [12954] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0013368] [13368] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0013782] [13782] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0014196] [14196] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0014605] [14605] Event [1384,192.937317,576]: 1 finished unit Pyro [f=0014668] Autoquit sending quit command. [f=0014668] [QuitAction] user exited to system [f=0014668] [SpringApp::Kill][1] fromRun=1 [f=0014668] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014668] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014668] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014668] [ThreadPool::SetThreadCount][2] workers=0 [f=0014668] [SpringApp::Kill][2] [f=0014668] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014668] [Game::KillLua][3] dtor=0 luaUI=0x5338d290 [f=0014668] Start widgetHandler:Shutdown [f=0014668] Shutdown - SaveOrderList Complete [f=0014668] Writing last game win data [f=0014668] Shutdown - SaveConfigData Complete [f=0014668] Shutdown Widget - Save/Load API [f=0014668] Shutdown Widget - Chili Highlight [f=0014668] Shutdown Widget - Draw After Chili [f=0014668] Shutdown Widget - EPIC Menu [f=0014668] Shutdown Widget - Chili Widget Selector [f=0014668] Shutdown Widget - Chili Minimap [f=0014668] Shutdown Widget - Local Team Colors [f=0014668] Shutdown Widget - Display Keys 2 [f=0014668] Shutdown Widget - Save Game Menu [f=0014668] Shutdown Widget - Unit Icons [f=0014668] Shutdown Widget - Noises [f=0014668] Shutdown Widget - HealthBars [f=0014668] Shutdown Widget - Win Counter [f=0014668] Shutdown Widget - SpringRTS Replay Stats [f=0014668] Shutdown Widget - BuildETA [f=0014668] Shutdown Widget - Modular Comm Info [f=0014668] Shutdown Widget - State Reverse and Latency [f=0014668] Shutdown Widget - Music Player v2 [f=0014668] Shutdown Widget - Stereo3D [f=0014668] Shutdown Widget - Showeco and Grid Drawer [f=0014668] Shutdown Widget - Point Tracker [f=0014668] Shutdown Widget - Missile Silo Range [f=0014668] Shutdown Widget - MinimapEvents [f=0014668] Shutdown Widget - Local Widgets Config [f=0014668] Shutdown Widget - Highlight Geos [f=0014668] Shutdown Widget - Grab Input [f=0014668] Input grabbing is disabled! [f=0014668] Shutdown Widget - Defense Range Zero-K [f=0014668] Shutdown Widget - MetalFeatures (new) [f=0014668] Shutdown Widget - Darkening [f=0014668] Shutdown Widget - Context Menu [f=0014668] Shutdown Widget - Chili Spectator Panels [f=0014668] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014668] Shutdown Widget - Chili Nuke Warning [f=0014668] Shutdown Widget - Chili EndGame Window [f=0014668] Shutdown Widget - Chili Economy Panel Default [f=0014668] Shutdown Widget - CameraShake [f=0014668] Shutdown Widget - Attack AoE [f=0014668] Shutdown Widget - Map Edge Extension [f=0014668] Shutdown Widget - Selection Send [f=0014668] Shutdown Widget - LupsManager [f=0014668] Shutdown Widget - Newton Firezone [f=0014668] Shutdown Widget - Chili Pro Console [f=0014668] Shutdown Widget - Lasso Terraform GUI [f=0014668] Shutdown Widget - Lups [f=0014668] Shutdown Widget - Chili Framework [f=0014668] Shutdown Widget - Chili Core Selector [f=0014668] Shutdown Widget - Custom Markers [f=0014668] Shutdown Widget - Mex Placement Handler [f=0014668] Shutdown Widget - Select Keys [f=0014668] Shutdown Widget - Pause Screen [f=0014668] Shutdown Widget - Text To Speech Control [f=0014668] Shutdown Widget - Persistent Build Height [f=0014668] Shutdown Widget - Layout Handler [f=0014668] End widgetHandler:Shutdown [f=0014668] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683324,75043605} {int,ext,rec}Allocs={21751845,0,0} {chunk,block}Bytes={75043605,0} [f=0014668] [Game::KillLua][1] dtor=0 luaGaia=0x539ec0b0 [f=0014668] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481088,62555768} {int,ext,rec}Allocs={21751846,0,0} {chunk,block}Bytes={62555768,0} [f=0014668] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481088,62555768} {int,ext,rec}Allocs={21751846,0,0} {chunk,block}Bytes={62555768,0} [f=0014668] [Game::KillLua][2] dtor=0 luaRules=0x53089580 [f=0014668] Start gadgetHandler:Shutdown [f=0014668] Shutdown - StartSetup [f=0014668] Shutdown - UnitMorph [f=0014668] Shutdown - Carrier Drones [f=0014668] Shutdown - LupsNanoSpray [f=0014668] Shutdown - Missile Silo Controller [f=0014668] Shutdown - Modular Comm Info [f=0014668] Shutdown - Terrain Texture Handler [f=0014668] Shutdown - UnitCloakShield [f=0014668] Shutdown - Starlight Handler [f=0014668] End gadgetHandler:Shutdown [f=0014668] Start gadgetHandler:Shutdown [f=0014668] Shutdown - Save/Load [f=0014668] Shutdown - Teleport Throw [f=0014668] Shutdown - UnitMorph [f=0014668] Shutdown - Modular Comm Info [f=0014668] Shutdown - Retreat Command [f=0014668] Shutdown - Shockwaves [f=0014668] Shutdown - UnitCloakShield [f=0014668] Shutdown - Lups Cloak FX [f=0014668] Shutdown - Lups [f=0014668] Shutdown - Lups Shield [f=0014668] End gadgetHandler:Shutdown [f=0014668] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21751878,0,0} {chunk,block}Bytes={0,0} [f=0014668] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21751878,0,0} {chunk,block}Bytes={0,0} [f=0014668] [Game::KillLua][4] dtor=0 [f=0014668] [Game::~CGame][1] [f=0014668] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014668] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014668] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014668] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014668] [Game::KillLua][4] dtor=1 [f=0014668] [Game::KillMisc][1] [f=0014668] [Game::KillMisc][2] [f=0014668] [Game::KillMisc][3] [f=0014668] [Game::KillRendering][1] [f=0014668] [3DOParser::Kill] allocated 137 pieces [f=0014668] [S3OParser::Kill] allocated 2784 pieces [f=0014668] [AssParser::Kill] allocated 224 pieces [f=0014668] [Game::KillInterface][1] [f=0014668] [Game::KillInterface][2] [f=0014668] [Game::KillSimulation][1] [f=0014668] [Game::KillSimulation][2] [f=0014668] [CCollisionHandler] dis-/continuous tests: 0/645753 [f=0014668] [Game::KillSimulation][3] [f=0014668] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014668] [~CPathCache(20x20)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=12 [f=0014668] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014668] [~CPathCache(40x40)] cacheHits=89 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014668] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014668] [LosHandler::Kill] raycast instance cache-{hits,misses}={1942,6645}; shared=2%; cached=21% [f=0014668] [Game::KillSimulation][4] [f=0014668] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014668] [Game::~CGame][2] [f=0014668] [Game::~CGame][3] [f=0014668] [SpringApp::Kill][3] [f=0014668] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154338 bytes sent 104396 bytes recv'd [f=0014668] [SpringApp::Kill][4] font=0x465abaa0 [f=0014668] [SpringApp::Kill][5] [f=0014668] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4662ad20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6499ms file="objects3d/m-8.s3o" indx=5231 inflSize=86kb readTime=913ms file="objects3d/storm.s3o" indx=5466 inflSize=85kb readTime=104ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=86ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=81ms file="objects3d/amphassault.s3o" indx=4834 inflSize=151kb readTime=64ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=61ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=56ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=50ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=49ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54989913 bytes cached in 2898 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x46746920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46755700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46676a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1d6c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]