[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Qbd94NM2ZA/springsettings.1018711.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 174ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2f0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6105 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1018711/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 456ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a1c130] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a1c130] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 146ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2096ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2406ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1034ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 14ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 458ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] X_Peri_MENTAL was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1018711/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2915ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1018711/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d24a70,0x5fbffd40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 069feb5f7da74f5b6b669a85b27b7080 [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000010ce418a0,00000000ea0237e0}]" [f=-000001] one sec [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000692a1470,0000000097596140}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Builder! [f=-000001] > Game will be force started in 40 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player [I]amNot[null]Bla1 with number 3 to team 0 [f=-000001] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|5_5||False|XON|Empire|DE [f=-000001] Connection attempt from [I]amNot[null]Bla1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x4a0a6750,0x93a528a0}]" [f=-000001] [0] Event [3851,195.766602,5311]: 0 finished unit Engineer Commander [f=-000001] [0] Event [302,195.774414,874]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2917, userid: 395449 [f=0000000] [0] SentinelComanche, team: 1, elo:2507, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3760,195.761719,5200]: 0 finished unit Tank Foundry [f=0000025] [25] Event [416,195.761719,992]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000256] [256] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000278] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0000301] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0000301] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x45ed8980,0x92dc6560}]" [f=0000373] [373] Event [416,195.761719,960]: 1 finished unit Dagger [f=0000480] [480] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000496] [496] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000619] [619] Event [416,195.761719,960]: 1 finished unit Dagger [f=0000620] [620] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0000670] [670] Event [3992,195.761719,5176]: 0 finished unit Solar Collector [f=0000686] [686] Event [168,195.761719,936]: 1 finished unit Solar Collector [f=0000967] [967] Event [3912,195.761719,5288]: 0 finished unit Solar Collector [f=0000974] [974] Event [328,195.761719,696]: 1 finished unit Solar Collector [f=0000994] [994] Event [416,195.761719,960]: 1 finished unit Dagger [f=0001293] [1293] Event [216,195.761719,760]: 1 finished unit Solar Collector [f=0001300] [1300] Event [3832,195.761719,5400]: 0 finished unit Solar Collector [f=0001409] [1409] Event [416,195.761719,960]: 1 finished unit Dagger [f=0001669] [1669] Event [3768,195.761719,5512]: 0 finished unit Solar Collector [f=0001773] [1773] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0001787] [1787] Event [416,195.761719,960]: 1 finished unit Dagger [f=0001929] [1929] Event [384,195.761719,800]: 1 finished unit Lotus [f=0002277] [2277] Event [416,195.761719,960]: 1 finished unit Quill [f=0002280] [2280] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002332] [2332] Event [3776,195.761719,5296]: 0 finished unit Lotus [f=0002730] [2730] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002796] [2796] Event [3901.32544,195.761719,5341.2998]: 1 lost unit Dagger [f=0002832] [2832] Event [384,195.761719,800]: 1 lost unit Lotus [f=0002994] [2994] Event [408,195.863037,696]: 1 lost unit Metal Extractor [f=0003103] [3103] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0003240] [3240] Event [3696,195.761719,4544]: 0 finished unit Lotus [f=0003262] [3262] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0003739] [3739] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0003742] [3742] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0003780] [3780] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003830] [3830] Event [408,194.96048,696]: 1 finished unit Metal Extractor [f=0004096] [4096] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0004118] [4118] Event [2768,195.761719,6048]: 0 finished unit Lotus [f=0004167] [4167] Event [3160,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0004220] [4220] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0004257] [4257] Event [3224,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0004298] [4298] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0004369] [4369] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0004405] [4405] Event [2680,195.761719,5896]: 0 finished unit Solar Collector [f=0004472] [4472] Event [3088,338.818359,4624]: 0 finished unit Radar Tower [f=0004572] [4572] Event [3128,338.818359,4584]: 0 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [3192,338.724609,4584]: 0 finished unit Wind/Tidal Generator [f=0004750] [4750] Event [416,195.761719,960]: 1 finished unit Quill [f=0004802] [4802] Event [2792,195.761719,5928]: 0 finished unit Solar Collector [f=0004885] SentinelComanche added point: [f=0004917] [4917] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0004967] [4967] Event [480,195.881348,736]: 1 finished unit Lotus [f=0005016] [5016] Event [848,195.761719,3264]: 1 finished unit Lotus [f=0005188] [5188] Event [2904,195.761719,5976]: 0 finished unit Solar Collector [f=0005262] [5262] Event [416,195.761719,960]: 1 finished unit Quill [f=0005295] [5295] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0005562] [5562] Event [3016,195.761719,6008]: 0 finished unit Solar Collector [f=0005655] [5655] Event [3848,195.761719,5048]: 0 finished unit Caretaker [f=0005733] [5733] Event [960,195.761719,3056]: 1 finished unit Picket [f=0005736] [5736] Event [720,195.761719,1056]: 1 finished unit Picket [f=0005850] [5850] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005937] [5937] Event [3112,195.761719,5944]: 0 finished unit Solar Collector [f=0006047] [6047] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0006095] [6095] Event [544,195.761719,1088]: 1 finished unit Lotus [f=0006152] Spectator [I]amNot[null]Bla1 left the game: timeout [f=0006152] [6152] Event [undefined]: [I]amNot[null]Bla1 timed out [f=0006229] [6229] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0006288] [6288] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0006322] [6322] Event [3224,195.761719,5864]: 0 finished unit Solar Collector [f=0006667] [6667] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006672] [6672] Event [3560,195.761719,5352]: 0 finished unit Caretaker [f=0006705] [6705] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0006716] [6716] Event [3336,195.761719,5768]: 0 finished unit Solar Collector [f=0006728] [6728] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006729] [6729] Event [360,195.761719,1880]: 1 finished unit Solar Collector [f=0006770] [6770] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0006859] [6859] Event [1280,195.761719,2464]: 1 finished unit Picket [f=0006981] [6981] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0007011] [7011] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0007035] [7035] Event [3448,195.761719,5688]: 0 finished unit Solar Collector [f=0007072] [7072] Event [416,195.761719,960]: 1 finished unit Quill [f=0007179] [7179] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007209] [7209] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0007252] [7252] Event [1904,195.761719,3472]: 0 finished unit Lotus [f=0007302] [7302] Event [216,195.761719,2616]: 1 finished unit Solar Collector [f=0007305] [7305] Event [888,195.761719,1224]: 1 finished unit Solar Collector [f=0007350] [7350] Event [3560,195.761719,5608]: 0 finished unit Solar Collector [f=0007436] SentinelComanche added point: [f=0007555] [7555] Event [616,195.761719,1288]: 1 finished unit Solar Collector [f=0007567] [7567] Event [368,195.767578,2000]: 1 finished unit Lotus [f=0007568] [7568] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0007609] [7609] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0007642] [7642] Event [2064,195.761719,3280]: 0 finished unit Lotus [f=0007697] [7697] Event [3672,195.761719,5512]: 0 finished unit Solar Collector [f=0007915] [7915] Event [3920,195.761719,3312]: 0 finished unit Lotus [f=0007952] [7952] Event [3760.04297,197.081726,5172]: 0 finished unit Kodachi [f=0008091] [8091] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0008167] [8167] Event [2304,195.761719,3136]: 0 finished unit Lotus [f=0008215] [8215] Event [968,195.761719,2424]: 1 finished unit Solar Collector [f=0008221] [8221] Event [1040,195.761719,2576]: 1 finished unit Lotus [f=0008304] [8304] Event [992,338.818359,1536]: 1 finished unit Picket [f=0008327] [8327] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0008372] [8372] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0008393] [8393] Event [3976,195.761719,5016]: 0 finished unit Solar Collector [f=0008533] [8533] Event [1104,195.761719,2320]: 1 finished unit Lotus [f=0008666] [8666] Event [3680,195.761719,3296]: 0 finished unit Lotus [f=0008825] [8825] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008889] [8889] Event [3960,195.761719,4904]: 0 finished unit Solar Collector [f=0009043] [9043] Event [704,195.761719,784]: 1 finished unit Lotus [f=0009058] [9058] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0009199] [9199] Event [3760.04297,197.081726,5172]: 0 finished unit Ogre [f=0009255] [9255] Event [3944,195.761719,4792]: 0 finished unit Solar Collector [f=0009329] [9329] Event [280,195.761719,920]: 1 finished unit Caretaker [f=0009349] [9349] Event [1856,195.761719,4928]: 0 finished unit Lotus [f=0009531] [9531] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0009751] [9751] Event [3944,195.761719,4680]: 0 finished unit Solar Collector [f=0009832] [9832] Event [2120,195.761719,3224]: 0 finished unit Stinger [f=0009913] [9913] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0009979] [9979] Event [3760.04297,197.081726,5172]: 0 finished unit Ogre [f=0010020] [10020] Event [1696,195.761719,4784]: 0 finished unit Lotus [f=0010059] [10059] Event [3928,195.761719,4568]: 0 finished unit Solar Collector [f=0010135] SentinelComanche added point: [f=0010161] [10161] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0010270] [10270] Event [3176,195.761719,2968]: 0 lost unit Metal Extractor [f=0010391] [10391] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0010435] [10435] Event [2944,195.761719,2864]: 0 lost unit Lotus [f=0010497] [10497] Event [1657.19556,195.766861,1078.70959]: 0 lost unit Kodachi [f=0010523] [10523] Event [3264,195.761719,2720]: 0 lost unit Lotus [f=0010527] [10527] Event [2576,195.761719,3008]: 0 finished unit Lotus [f=0010534] [10534] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0010538] [10538] Event [1400.00232,195.761719,1155.09827]: 1 lost unit Scalpel [f=0010543] [10543] Event [3912,195.761719,4456]: 0 finished unit Solar Collector [f=0010601] [10601] Event [3175.7583,195.761719,2656.87695]: 1 lost unit Dagger [f=0010630] [10630] Event [1160,195.761719,2392]: 1 finished unit Stinger [f=0010661] [10661] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010674] [10674] Event [1696.26318,195.761719,1802.82129]: 1 lost unit Scalpel [f=0010698] [10698] Event [3207.21558,200.691345,2450.44482]: 1 lost unit Dagger [f=0010699] [10699] Event [1944.47131,195.857193,1655.50366]: 0 lost unit Kodachi [f=0010717] [10717] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0010850] [10850] Event [416,195.761719,960]: 1 finished unit Quill [f=0010868] [10868] Event [3240.73975,195.776794,2361.53101]: 0 lost unit Welder [f=0010879] [10879] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0010898] [10898] Event [3896,195.761719,4344]: 0 finished unit Solar Collector [f=0010909] [10909] Event [3760.04297,197.081726,5172]: 0 finished unit Emissary [f=0010954] [10954] Event [3400,195.761719,2312]: 0 lost unit Metal Extractor [f=0011124] [11124] Event [112,75.2929688,4976]: 1 lost unit Lotus [f=0011178] [11178] Event [1680,195.761719,4224]: 0 finished unit Lotus [f=0011276] [11276] Event [3912,195.761719,4216]: 0 finished unit Solar Collector [f=0011282] [11282] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0011349] [11349] Event [216,75.3632813,4952]: 1 lost unit Metal Extractor [f=0011407] [11407] Event [3310.56982,195.761719,2133.72974]: 1 lost unit Dagger [f=0011416] [11416] Event [1423.39038,195.761719,637.235718]: 1 lost unit Scalpel [f=0011425] [11425] Event [184,75.2929688,5192]: 1 lost unit Metal Extractor [f=0011466] [11466] Event [3251.71948,194.62796,2034.33948]: 1 lost unit Dagger [f=0011597] [11597] Event [368,77.1445313,5024]: 0 finished unit Lotus [f=0011603] [11603] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0011640] [11640] Event [3760.04297,197.081726,5172]: 0 finished unit Emissary [f=0011827] [11827] Event [1128,195.761719,200]: 1 finished unit Solar Collector [f=0012065] [12065] Event [1240,195.761719,104]: 1 finished unit Solar Collector [f=0012276] [12276] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0012350] [12350] Event [1200,195.761719,2720]: 1 finished unit Radar Tower [f=0012372] [12372] Event [3760.04297,197.081726,5172]: 0 finished unit Emissary [f=0012485] [12485] Event [1312,195.761719,208]: 1 finished unit Lotus [f=0012591] [12591] Event [160,195.761719,3472]: 1 finished unit Radar Tower [f=0012607] [12607] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0012615] [12615] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0012711] [12711] Event [1264,195.761719,4272]: 0 finished unit Lotus [f=0012717] [12717] Event [840,195.826111,3176]: 1 lost unit Solar Collector [f=0012751] [12751] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0012800] [12800] Event [416,195.761719,960]: 1 finished unit Lance [f=0012800] [12800] Event [920,193.830109,3176]: 1 lost unit Metal Extractor [f=0012829] [12829] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0012833] [12833] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0012838] [12838] Event [848,194.763489,3264]: 1 lost unit Lotus [f=0012855] [12855] Event [2032,195.761719,2736]: 0 finished unit Lotus [f=0012867] [12867] Event [960,195.019836,3056]: 1 lost unit Picket [f=0012906] [12906] Event [232,195.761719,1000]: 1 finished unit Caretaker [f=0012982] [12982] Event [832,195.761719,2832]: 1 finished unit Lotus [f=0013020] [13020] Event [3424,195.761719,5120]: 0 finished unit Radar Tower [f=0013066] [13066] Event [3512,195.761719,5192]: 0 finished unit Caretaker [f=0013085] [13085] Event [1104,195.761719,4256]: 0 finished unit Lotus [f=0013125] [13125] Event [2048,195.761719,2688]: 0 finished unit Lotus [f=0013143] [13143] Event [832,194.865494,2832]: 1 lost unit Lotus [f=0013197] [13197] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0013276] [13276] Event [2912,195.761719,2784]: 0 finished unit Lotus [f=0013289] [13289] Event [3512,195.761719,5080]: 0 finished unit Caretaker [f=0013316] [13316] Event [1200,195.761871,2720]: 1 lost unit Radar Tower [f=0013330] [13330] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0013356] [13356] Event [1448,194.859161,152]: 1 finished unit Metal Extractor [f=0013406] [13406] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0013413] [13413] Event [328,195.49942,808]: 1 finished unit Solar Collector [f=0013530] [13530] Event [944,195.761719,4224]: 0 finished unit Lotus [f=0013582] [13582] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0013630] [13630] Event [3280,195.761719,2800]: 0 finished unit Radar Tower [f=0013664] [13664] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0013757] [13757] Event [1632,195.761719,1920]: 1 finished unit Picket [f=0013758] [13758] Event [2240,195.761719,2224]: 0 finished unit Lotus [f=0013795] [13795] Event [416,195.761719,960]: 1 finished unit Dagger [f=0013873] [13873] Event [1040,195.761719,2576]: 1 lost unit Lotus [f=0013892] [13892] Event [2240,195.761719,2224]: 0 lost unit Lotus [f=0013900] [13900] Event [416,195.761719,960]: 1 finished unit Dagger [f=0013971] [13971] Event [784,195.761719,4208]: 0 finished unit Lotus [f=0014011] [14011] Event [3200,195.761719,2656]: 0 finished unit Lotus [f=0014012] [14012] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014144] [14144] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014173] [14173] Event [1712,195.761719,896]: 1 finished unit Lotus [f=0014260] [14260] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014274] [14274] Event [1512,195.761719,1864]: 1 finished unit Solar Collector [f=0014288] > SPRINGIE:User [I]amNot[null]Bla1|spiderscout|5_5||False|XON|Empire|DE [f=0014298] [14298] Event [1206.91309,192.951431,2461.79199]: 1 lost unit Dagger [f=0014303] Connection attempt from [I]amNot[null]Bla1 [f=0014303] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0014303] -> Connection established (given id 3) [f=0014310] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0014310] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014313] [14313] Event [2416,195.761719,2192]: 0 finished unit Lotus [f=0014365] [14365] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014408] [14408] Event [2048,195.761719,2688]: 0 lost unit Lotus [f=0014434] [14434] Event [624,195.761719,4192]: 0 finished unit Lotus [f=0014470] [14470] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014559] [14559] Event [3424,195.761719,5120]: 0 finished unit Sparrow [f=0014559] game_message: Morph complete: Radar Tower -> Sparrow [f=0014559] [14559] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0014575] [14575] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014586] [14586] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0014611] [14611] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0014680] [14680] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014703] [14703] Event [1280,195.761719,2464]: 1 lost unit Picket [f=0014760] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0014760] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0014760] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x55e209e0,0x86d31400}]" [f=0014767] [14767] Event [440,195.678253,840]: 1 finished unit Solar Collector [f=0014796] [14796] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0014829] [14829] Event [416,195.761719,960]: 1 finished unit Dagger [f=0014835] [14835] Event [2464,195.761719,1920]: 0 finished unit Lotus [f=0014884] [14884] Event [464,195.123047,4160]: 0 finished unit Lotus [f=0015005] [15005] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0015062] [15062] Event [1218.6991,195.761719,3150.85815]: 1 lost unit Scalpel [f=0015074] [15074] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0015100] [15100] Event [1384,195.885773,232]: 1 finished unit Solar Collector [f=0015116] [15116] Event [1716.39868,195.761719,3454.99805]: 0 lost unit Ogre [f=0015125] [15125] Event [1720.5249,195.7659,3502.21606]: 0 lost unit Ogre [f=0015215] [15215] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0015270] [15270] Event [2480,195.761719,1648]: 0 finished unit Lotus [f=0015315] [15315] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0015334] [15334] Event [304,190.5,4144]: 0 finished unit Lotus [f=0015366] [15366] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0015425] [15425] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0015450] [15450] Event [1000.13385,195.761719,3819.24756]: 1 lost unit Scalpel [f=0015484] [15484] Event [924.64209,195.761719,3505.48047]: 1 lost unit Scalpel [f=0015520] [15520] Event [944,195.761719,4224]: 0 lost unit Lotus [f=0015548] [15548] Event [928.667542,195.790054,3826.16797]: 1 lost unit Scalpel [f=0015591] [15591] Event [874.706482,196.030106,3833.28052]: 1 lost unit Scalpel [f=0015630] [15630] Event [2512,195.761719,1488]: 0 finished unit Lotus [f=0015635] [15635] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0015703] [15703] Event [920,192.295074,3176]: 1 finished unit Metal Extractor [f=0015708] [15708] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0015781] [15781] Event [990.661804,195.402756,3083.23535]: 1 lost unit Quill [f=0015811] [15811] Event [144,185.460938,4128]: 0 finished unit Lotus [f=0015878] [15878] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0015929] [15929] Event [216,74.4607239,4952]: 0 finished unit Metal Extractor [f=0015934] [15934] Event [856,195.897339,3160]: 1 lost unit Solar Collector [f=0016030] [16030] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0016086] [16086] Event [920,192.295074,3176]: 1 lost unit Metal Extractor [f=0016134] [16134] Event [2544,195.761719,1248]: 0 finished unit Lotus [f=0016139] [16139] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0016143] [16143] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0016282] [16282] Event [2149.38452,195.761719,421.749847]: 1 lost unit Scalpel [f=0016329] [16329] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0016341] [16341] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0016352] [16352] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0016397] [16397] Event [248,195.761719,2440]: 1 finished unit Solar Collector [f=0016431] [16431] Event [1384,195.761719,440]: 1 finished unit Stinger [f=0016548] [16548] Event [1160,195.761871,2392]: 1 lost unit Stinger [f=0016549] [16549] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0016574] [16574] Event [1048,195.761719,2424]: 1 lost unit Metal Extractor [f=0016599] [16599] Event [416,195.761719,960]: 1 finished unit Scalpel [f=0016620] [16620] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0016714] i sux at this game [f=0016759] [16759] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0016770] [16770] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0016790] [16790] Event [1104,196.100098,2320]: 1 lost unit Lotus [f=0016969] [16969] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0017042] [17042] Event [1141.57056,195.761719,3350.47949]: 0 lost unit Emissary [f=0017054] [17054] Event [1016.9035,196.099792,2354.97363]: 1 lost unit Quill [f=0017054] [17054] Event [1006.5766,195.841385,2377.27539]: 1 lost unit Quill [f=0017172] [17172] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0017264] [17264] Event [1264.8667,195.761719,3419.97144]: 1 lost unit Dagger [f=0017291] [17291] Event [1177.02258,195.761719,3474.42969]: 1 lost unit Dagger [f=0017338] [17338] Event [1061.80823,195.761719,3393.06396]: 1 lost unit Dagger [f=0017352] [17352] Event [1136.34412,195.811279,3317.83276]: 1 lost unit Dagger [f=0017359] [17359] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0017374] [17374] Event [1099.89868,195.761719,3309.41333]: 1 lost unit Dagger [f=0017379] [17379] Event [1197.53125,195.761719,3293.17236]: 1 lost unit Dagger [f=0017411] [17411] Event [1079.13342,195.761719,3150.44751]: 1 lost unit Dagger [f=0017415] [17415] Event [1043.30676,195.761719,3254.68921]: 1 lost unit Dagger [f=0017457] [17457] Event [1000.2088,196.057846,3197.14111]: 1 lost unit Dagger [f=0017469] [17469] Event [899.216309,195.776428,3051.18335]: 1 lost unit Lance [f=0017570] [17570] Event [3760.04297,197.081726,5172]: 0 finished unit Blitz [f=0017624] [17624] Event [416,195.761719,960]: 1 finished unit Lance [f=0017668] [17668] Event [undefined]: SentinelComanche resigned [f=0017668] game_message: SentinelComanche has been destroyed! [f=0017668] game_message: ATOSTIC wins! [f=0017668] Submitting stats [f=0017668] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017668] Part| Total Time|Time of the last 0.5s [f=0017668] Draw 14262.88ms 8.98% [f=0017668] Lua::Callins::Synced 11382.70ms 13.94% [f=0017668] Lua::Callins::Unsynced 21488.28ms 14.20% [f=0017668] Lua::CollectGarbage::Synced 1158.61ms 0.17% [f=0017668] Lua::CollectGarbage::Unsynced 1726.87ms 2.82% [f=0017668] Misc::Profiler::AddTime 68.50ms 0.00% [f=0017668] Sim 32707.44ms 80.67% [f=0017668] [17668] Received game_message: SentinelComanche has been destroyed! [f=0017668] [17668] Received game_message: ATOSTIC wins! [f=0017669] [17669] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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41,8180,18670,8180,18670,302.782501,1118.33557,302.782501,1118.33557,0,0,0,0,0,0,0,0,9.0302124,645.288269,9.0302124,645.288269,4256.61279,6786.61035,4256.61279,6786.61035,1260,2940,1260,2940,38,61.7252502,38,61.7252502,1330,1385,1330,1385,35.0552483,73.3582458,35.0552483,73.3582458,2320,7215,2320,7215,2609,6154.66699,2609,6154.66699,3270,7130,3270,7130,6324.66699,2609,6324.66699,2609,384.162018,449.679871,384.162018,449.679871,6893.39893,4631.45459,6893.39893,4631.45459 [f=0017670] [17670] Event [328,195.761719,696]: 1 lost unit Solar Collector [f=0017693] [17693] Event [1095.56018,195.294327,2458.58984]: 1 lost unit Quill [f=0017708] [17708] Event [416,195.761719,992]: 1 lost unit Hovercraft Platform [f=0017716] [17716] Event [1065.80432,195.947052,2519.43604]: 1 lost unit Quill [f=0017717] [17717] Event [1632,195.761856,1920]: 1 lost unit Picket [f=0017783] Spectator SentinelComanche left the game: normal quit [f=0017783] [17783] Event [undefined]: SentinelComanche quit [f=0017795] Spectator [I]amNot[null]Bla1 left the game: normal quit [f=0017795] [17795] Event [undefined]: [I]amNot[null]Bla1 quit [f=0017869] [17869] Event [3760.04297,197.081726,5172]: 0 finished unit Welder [f=0017929] No clients connected, shutting down server [f=0017929] Server shutdown [f=0019150] [19150] Event [312,75.2929688,5752]: 0 finished unit Geothermal Generator [f=0021226] Autoquit sending quit command. [f=0021226] [QuitAction] user exited to system [f=0021226] [SpringApp::Kill][1] fromRun=1 [f=0021226] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021226] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021226] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021226] [ThreadPool::SetThreadCount][2] workers=0 [f=0021226] [SpringApp::Kill][2] [f=0021226] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021226] [Game::KillLua][3] dtor=0 luaUI=0x600df8f0 [f=0021226] Start widgetHandler:Shutdown [f=0021226] Shutdown - SaveOrderList Complete [f=0021226] Writing last game win data [f=0021226] Shutdown - SaveConfigData Complete [f=0021226] Shutdown Widget - Save/Load API [f=0021226] Shutdown Widget - Chili Highlight [f=0021226] Shutdown Widget - Draw After Chili [f=0021226] Shutdown Widget - EPIC Menu [f=0021226] Shutdown Widget - Chili Widget Selector [f=0021226] Shutdown Widget - Chili Minimap [f=0021226] Shutdown Widget - Local Team Colors [f=0021226] Shutdown Widget - Display Keys 2 [f=0021226] Shutdown Widget - Save Game Menu [f=0021226] Shutdown Widget - Unit Icons [f=0021226] Shutdown Widget - Noises [f=0021226] Shutdown Widget - HealthBars [f=0021226] Shutdown Widget - Win Counter [f=0021226] Shutdown Widget - SpringRTS Replay Stats [f=0021226] Shutdown Widget - BuildETA [f=0021226] Shutdown Widget - Modular Comm Info [f=0021226] Shutdown Widget - State Reverse and Latency [f=0021226] Shutdown Widget - Music Player v2 [f=0021226] Shutdown Widget - Stereo3D [f=0021226] Shutdown Widget - Showeco and Grid Drawer [f=0021226] Shutdown Widget - Point Tracker [f=0021226] Shutdown Widget - Missile Silo Range [f=0021226] Shutdown Widget - MinimapEvents [f=0021226] Shutdown Widget - Local Widgets Config [f=0021226] Shutdown Widget - Highlight Geos [f=0021226] Shutdown Widget - Grab Input [f=0021226] Input grabbing is disabled! [f=0021226] Shutdown Widget - Defense Range Zero-K [f=0021226] Shutdown Widget - MetalFeatures (new) [f=0021226] Shutdown Widget - Darkening [f=0021226] Shutdown Widget - Context Menu [f=0021226] Shutdown Widget - Chili Spectator Panels [f=0021226] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021226] Shutdown Widget - Chili Nuke Warning [f=0021226] Shutdown Widget - Chili EndGame Window [f=0021226] Shutdown Widget - Chili Economy Panel Default [f=0021226] Shutdown Widget - CameraShake [f=0021226] Shutdown Widget - Attack AoE [f=0021226] Shutdown Widget - Map Edge Extension [f=0021226] Shutdown Widget - Selection Send [f=0021226] Shutdown Widget - LupsManager [f=0021226] Shutdown Widget - Newton Firezone [f=0021226] Shutdown Widget - Chili Pro Console [f=0021226] Shutdown Widget - Lasso Terraform GUI [f=0021226] Shutdown Widget - Lups [f=0021226] Shutdown Widget - Chili Framework [f=0021226] Shutdown Widget - Chili Core Selector [f=0021226] Shutdown Widget - Custom Markers [f=0021226] Shutdown Widget - Mex Placement Handler [f=0021226] Shutdown Widget - Select Keys [f=0021226] Shutdown Widget - Pause Screen [f=0021226] Shutdown Widget - Text To Speech Control [f=0021226] Shutdown Widget - Persistent Build Height [f=0021226] Shutdown Widget - Layout Handler [f=0021226] End widgetHandler:Shutdown [f=0021226] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582976,68042520} {int,ext,rec}Allocs={25473229,0,0} {chunk,block}Bytes={68042520,0} [f=0021226] [Game::KillLua][1] dtor=0 luaGaia=0x5fbffd40 [f=0021226] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321463,52621109} {int,ext,rec}Allocs={25473230,0,0} {chunk,block}Bytes={52621109,0} [f=0021226] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={321463,52621109} {int,ext,rec}Allocs={25473230,0,0} {chunk,block}Bytes={52621109,0} [f=0021226] [Game::KillLua][2] dtor=0 luaRules=0x50d24a70 [f=0021226] Start gadgetHandler:Shutdown [f=0021226] Shutdown - StartSetup [f=0021226] Shutdown - UnitMorph [f=0021226] Shutdown - Carrier Drones [f=0021226] Shutdown - LupsNanoSpray [f=0021226] Shutdown - Missile Silo Controller [f=0021226] Shutdown - Modular Comm Info [f=0021226] Shutdown - Terrain Texture Handler [f=0021226] Shutdown - UnitCloakShield [f=0021226] Shutdown - Starlight Handler [f=0021226] End gadgetHandler:Shutdown [f=0021226] Start gadgetHandler:Shutdown [f=0021226] Shutdown - Save/Load [f=0021226] Shutdown - Teleport Throw [f=0021226] Shutdown - UnitMorph [f=0021226] Shutdown - Modular Comm Info [f=0021226] Shutdown - Retreat Command [f=0021226] Shutdown - Shockwaves [f=0021226] Shutdown - UnitCloakShield [f=0021226] Shutdown - Lups Cloak FX [f=0021226] Shutdown - Lups [f=0021226] Shutdown - Lups Shield [f=0021226] End gadgetHandler:Shutdown [f=0021226] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25473262,0,0} {chunk,block}Bytes={0,0} [f=0021226] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25473262,0,0} {chunk,block}Bytes={0,0} [f=0021226] [Game::KillLua][4] dtor=0 [f=0021226] [Game::~CGame][1] [f=0021226] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021226] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021226] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021226] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021226] [Game::KillLua][4] dtor=1 [f=0021226] [Game::KillMisc][1] [f=0021226] [Game::KillMisc][2] [f=0021226] [Game::KillMisc][3] [f=0021226] [Game::KillRendering][1] [f=0021226] [3DOParser::Kill] allocated 137 pieces [f=0021226] [S3OParser::Kill] allocated 2830 pieces [f=0021226] [AssParser::Kill] allocated 225 pieces [f=0021226] [Game::KillInterface][1] [f=0021226] [Game::KillInterface][2] [f=0021226] [Game::KillSimulation][1] [f=0021226] [Game::KillSimulation][2] [f=0021226] [CCollisionHandler] dis-/continuous tests: 0/174876 [f=0021226] [Game::KillSimulation][3] [f=0021226] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021226] [~CPathCache(16x24)] cacheHits=80 hitPercentage=27% numHashColls=0 maxCacheSize=22 [f=0021226] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021226] [~CPathCache(32x48)] cacheHits=217 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021226] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021226] [LosHandler::Kill] raycast instance cache-{hits,misses}={9397,18766}; shared=2%; cached=31% [f=0021226] [Game::KillSimulation][4] [f=0021226] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021226] [Game::~CGame][2] [f=0021226] [Game::~CGame][3] [f=0021226] [SpringApp::Kill][3] [f=0021226] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 223728 bytes sent 283651 bytes recv'd [f=0021226] [SpringApp::Kill][4] font=0x44939aa0 [f=0021226] [SpringApp::Kill][5] [f=0021226] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44a034d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5855ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=379ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=278ms file="objects3d/corcomalt3.s3o" indx=5028 inflSize=114kb readTime=48ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=45ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=45ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=44ms file="objects3d/hermit.s3o" indx=5185 inflSize=105kb readTime=42ms file="luarules/configs/dynamic_comm_skins.lua" indx=1248 inflSize=1kb readTime=41ms file="anims/cursorramp.txt" indx=123 inflSize=0kb readTime=40ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62880496 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44a926a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a8f8f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449b0950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2f0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]