[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LF2h5nafs1/springsettings.1018710.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 267ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe218092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6106 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1018710/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 846ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c4c810] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c4c810] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1700ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2404ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 75ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 519ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1018710/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4634ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1018710/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x500f5420,0x50c4a920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 5c9feb5ffaa4b6be5084d8c92c9ceb70 [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from X_Peri_MENTAL [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x7ff8fc30,0x7bf6f2f0}]" [f=-000001] Allies: I choose: Boum! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="X_Peri_MENTAL" string="[Game::Load][lua{Rules,Gaia}={000000006638a1d0,0000000100b4ff40}]" [f=-000001] Allies: I choose: X-Plore! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [2715,124.380127,5993]: 0 finished unit Recon Commander [f=-000001] [0] Event [5435,124.376953,1114]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 1, elo:2150, userid: 503946 [f=0000000] [0] X_Peri_MENTAL, team: 0, elo:1822, userid: 418371 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5368,124.375,1224]: 1 finished unit Jumpbot Factory [f=0000044] [44] Event [2808,124.375,5976]: 0 finished unit Shieldbot Factory [f=0000241] [241] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0000382] [382] Event [2648,124.375,6040]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5544,124.375,1064]: 1 finished unit Solar Collector [f=0000498] [498] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0000683] [683] Event [2648,124.375,6136]: 0 finished unit Solar Collector [f=0000716] [716] Event [5544,124.375,808]: 1 finished unit Solar Collector [f=0000741] [741] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0000833] [833] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0000985] [985] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0001011] [1011] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0001217] [1217] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0001237] [1237] Event [2648,124.375,6424]: 0 finished unit Metal Extractor [f=0001371] [1371] Event [5432,124.375,936]: 1 finished unit Solar Collector [f=0001574] [1574] Event [5272,124.375,952]: 1 finished unit Solar Collector [f=0001616] [1616] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0001682] [1682] Event [2648,124.375,6328]: 0 finished unit Solar Collector [f=0001838] [1838] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0002134] [2134] Event [2744,124.375,6232]: 0 finished unit Solar Collector [f=0002149] [2149] Event [5368,124.375,1248]: 1 finished unit Constable [f=0002211] [2211] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0002592] [2592] Event [3746.5249,124.375,5356.38721]: 1 lost unit Pyro [f=0002594] [2594] Event [5368,124.375,1248]: 1 finished unit Constable [f=0002741] [2741] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0002753] [2753] Event [2968,124.375,6200]: 0 finished unit Metal Extractor [f=0003130] [3130] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0003174] [3174] Event [2872,124.375,6216]: 0 finished unit Solar Collector [f=0003313] [3313] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0003371] [3371] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0003572] [3572] Event [3928,124.375,2216]: 1 finished unit Metal Extractor [f=0003604] [3604] Event [2984,124.375,6104]: 0 finished unit Solar Collector [f=0003635] [3635] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0003889] [3889] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0004019] [4019] Event [2984,124.375,5992]: 0 finished unit Solar Collector [f=0004083] [4083] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0004154] [4154] Event [5432,124.375,1080]: 1 finished unit Caretaker [f=0004155] [4155] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0004464] [4464] Event [3704,124.375,2152]: 1 finished unit Metal Extractor [f=0004482] [4482] Event [4043.22266,6.73271179,3682.6333]: 0 lost unit Bandit [f=0004499] [4499] Event [3080,124.375,6024]: 0 finished unit Solar Collector [f=0004545] [4545] Event [3730.05615,24.3688965,4002.10938]: 0 lost unit Bandit [f=0004662] [4662] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0004752] [4752] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0004798] [4798] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0004835] [4835] Event [3040,124.375,5840]: 0 finished unit Radar Tower [f=0005020] [5020] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0005045] [5045] Event [3454.77148,124.375,4651.67578]: 0 lost unit Rogue [f=0005104] [5104] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0005251] [5251] Event [3637.76685,124.375,4661.87598]: 1 lost unit Pyro [f=0005311] [5311] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0005415] [5415] Event [3656,124.375,1944]: 1 finished unit Metal Extractor [f=0005485] [5485] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0005704] [5704] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0005716] [5716] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0005737] [5737] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0005748] [5748] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0005956] [5956] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0005981] [5981] Event [6621.30615,67.0114441,1527.40198]: 0 lost unit Bandit [f=0006148] [6148] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0006196] [6196] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0006309] [6309] Event [7004.1499,124.375,994.817322]: 0 lost unit Bandit [f=0006408] [6408] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0006410] [6410] Event [3688,24.3688965,1048]: 1 finished unit Metal Extractor [f=0006436] [6436] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0006467] [6467] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0006559] [6559] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0006727] [6727] Event [3312,124.375,4368]: 0 finished unit Picket [f=0007030] [7030] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0007231] [7231] Event [2808.01831,124.375,5964]: 0 finished unit Outlaw [f=0007365] [7365] Event [3560,24.3688965,808]: 1 finished unit Metal Extractor [f=0007464] [7464] Event [3792,124.375,4448]: 0 finished unit Picket [f=0007546] [7546] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0007592] [7592] Event [6920,124.375,968]: 1 finished unit Solar Collector [f=0007600] [7600] Event [4539.71045,-10.931261,3702.25171]: 0 lost unit Bandit [f=0007615] [7615] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0007832] [7832] Event [4129.39355,24.3688965,3871.20215]: 0 lost unit Bandit [f=0007909] [7909] Event [4089.13208,20.4034843,3759.42627]: 0 lost unit Bandit [f=0007980] [7980] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0008047] [8047] Event [4216.81201,8.35195255,3476.52783]: 0 lost unit Bandit [f=0008052] [8052] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0008084] [8084] Event [4110.38135,21.5415993,3395.89258]: 0 lost unit Bandit [f=0008220] [8220] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0008222] [8222] Event [3432,24.3688965,1048]: 1 finished unit Metal Extractor [f=0008260] [8260] Event [3998.41553,15.1419783,3712.64453]: 0 lost unit Bandit [f=0008287] [8287] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0008297] [8297] Event [7048,124.375,1064]: 1 finished unit Solar Collector [f=0008448] [8448] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0008506] [8506] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0008646] [8646] Event [3966.01123,24.3688965,4189.89648]: 0 lost unit Rogue [f=0008677] [8677] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0008746] [8746] Event [3085.25903,6.53605986,3637.06494]: 1 lost unit Pyro [f=0008783] [8783] Event [3792,124.375,4448]: 0 lost unit Picket [f=0008820] [8820] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0008866] [8866] Event [6968,124.375,1192]: 1 finished unit Solar Collector [f=0008952] [8952] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0008991] [8991] Event [3691.31323,124.30983,4435.94922]: 0 lost unit Convict [f=0009027] [9027] Event [3687.39111,124.370529,4462.63086]: 1 lost unit Pyro [f=0009082] [9082] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0009115] [9115] Event [3793.35522,24.3688965,3827.75659]: 0 lost unit Rogue [f=0009207] [9207] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0009325] [9325] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0009435] [9435] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0009490] [9490] Event [2168,24.3688965,680]: 1 finished unit Metal Extractor [f=0009675] [9675] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0009680] [9680] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0009685] [9685] Event [2904,124.375,5912]: 0 finished unit Caretaker [f=0009808] [9808] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0009928] [9928] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0010053] [10053] Event [3312,124.375,4368]: 0 lost unit Picket [f=0010099] [10099] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0010175] [10175] Event [1976,24.3688965,760]: 1 finished unit Metal Extractor [f=0010326] [10326] Event [2808.01831,124.375,5964]: 0 finished unit Outlaw [f=0010482] [10482] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0010504] [10504] Event [2952,124.375,5800]: 0 finished unit Caretaker [f=0010530] [10530] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0010626] [10626] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0010707] [10707] Event [3208,124.375,6024]: 0 finished unit Solar Collector [f=0010815] [10815] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0010831] [10831] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0010834] [10834] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0010893] [10893] Event [3304,124.375,5944]: 0 finished unit Solar Collector [f=0010980] [10980] Event [4696,24.3688965,6312]: 0 finished unit Solar Collector [f=0010996] [10996] Event [2808.01831,124.375,5964]: 0 finished unit Rogue [f=0011082] [11082] Event [3400,124.375,5864]: 0 finished unit Solar Collector [f=0011141] [11141] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0011197] [11197] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0011241] [11241] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0011273] [11273] Event [4776,24.3688965,6200]: 0 finished unit Solar Collector [f=0011345] [11345] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0011492] [11492] Event [3273.34546,124.375,4842.04639]: 0 lost unit Outlaw [f=0011535] [11535] Event [2808.01831,124.375,5964]: 0 finished unit Thug [f=0011551] [11551] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0011587] [11587] Event [3496,124.375,5784]: 0 finished unit Solar Collector [f=0011598] [11598] Event [3657.35034,124.400948,4868.47119]: 1 lost unit Moderator [f=0011618] [11618] Event [3367.69067,124.375,5071.65381]: 0 lost unit Rogue [f=0011637] [11637] Event [3366.20654,123.95137,5061.18555]: 0 lost unit Rogue [f=0011700] [11700] Event [4488,24.3688965,6120]: 0 lost unit Metal Extractor [f=0011705] [11705] Event [3192.85596,124.375,4602.75098]: 0 lost unit Bandit [f=0011745] [11745] Event [2808.01831,124.375,5964]: 0 finished unit Thug [f=0011751] [11751] Event [3255.27075,124.375,4572.18262]: 0 lost unit Bandit [f=0011790] [11790] Event [3364.25562,124.375,4384.60986]: 1 lost unit Pyro [f=0011791] [11791] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0011793] [11793] Event [3238.16504,124.397072,4587.12842]: 0 lost unit Bandit [f=0011793] [11793] Event [3250.02026,124.325516,4562.43604]: 0 lost unit Bandit [f=0011802] [11802] Event [3266.23608,124.379326,4538.14404]: 0 lost unit Bandit [f=0011819] [11819] Event [4616,24.3688965,6360]: 0 lost unit Metal Extractor [f=0011854] [11854] Event [2808.01831,124.375,5964]: 0 finished unit Bandit [f=0011885] [11885] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0011892] [11892] Event [4480.04736,24.3688965,6324.96484]: 1 lost unit Pyro [f=0011895] [11895] Event [3415.63867,124.259895,4463.33887]: 0 lost unit Bandit [f=0011900] [11900] Event [3401.97192,124.154686,4458.03711]: 0 lost unit Bandit [f=0011904] [11904] Event [3441.96118,124.715881,4487.63721]: 0 lost unit Bandit [f=0011918] [11918] Event [3462.93677,124.221016,4489.47754]: 0 lost unit Bandit [f=0011922] [11922] Event [3518.68604,124.502174,4468.80469]: 0 lost unit Bandit [f=0011935] [11935] Event [3277.25903,124.375,4898.82715]: 0 lost unit Bandit [f=0012007] [12007] Event [4397.64746,24.4339142,6241.37695]: 1 lost unit Pyro [f=0012032] [12032] Event [3691.91089,124.153938,4692.53516]: 1 lost unit Pyro [f=0012106] [12106] Event [3592,124.375,5720]: 0 finished unit Solar Collector [f=0012215] [12215] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0012218] [12218] Event [3941.90234,124.375,4557.75586]: 0 lost unit Outlaw [f=0012239] [12239] Event [3665.42114,123.226212,4637.52002]: 0 lost unit Rogue [f=0012283] [12283] Event [2808.01831,124.375,5964]: 0 finished unit Racketeer [f=0012520] [12520] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0012701] [12701] Event [3196.79956,124.375,5370.13623]: 1 lost unit Moderator [f=0012760] [12760] Event [3688,124.375,5640]: 0 lost unit Solar Collector [f=0012825] [12825] Event [3016.91089,124.375,5339.19824]: 1 lost unit Moderator [f=0012846] [12846] Event [3040,124.375,5840]: 0 lost unit Radar Tower [f=0012856] [12856] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0012976] [12976] Event [2952,124.375,5800]: 0 lost unit Caretaker [f=0013060] [13060] Event [3679.88843,123.463974,5612.95361]: 0 lost unit Convict [f=0013103] [13103] Event [2904,124.375,5912]: 0 lost unit Caretaker [f=0013179] [13179] Event [3996.97534,124.375,5376.6167]: 1 lost unit Moderator [f=0013262] [13262] Event [2968,124.375,6200]: 0 lost unit Metal Extractor [f=0013425] [13425] Event [2808.01831,124.375,5964]: 0 finished unit Felon [f=0013432] [13432] Event [1224,22.1166992,4904]: 0 finished unit Metal Extractor [f=0013470] [13470] Event [2728.47046,124.375,5974.72656]: 1 lost unit Pyro [f=0013472] [13472] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0013482] [13482] Event [2088,24.3688965,744]: 1 finished unit Solar Collector [f=0013852] [13852] Event [4616,23.3380508,6360]: 0 finished unit Metal Extractor [f=0013922] [13922] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0014100] [14100] Event [984,17.7587891,4920]: 0 finished unit Metal Extractor [f=0014181] [14181] Event [3784,124.385605,5560]: 0 lost unit Solar Collector [f=0014280] [14280] Event [2808.01831,124.375,5964]: 0 finished unit Outlaw [f=0014281] [14281] Event [3592,124.375,5720]: 0 lost unit Solar Collector [f=0014326] [14326] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0014407] [14407] Event [4488,23.310833,6120]: 0 finished unit Metal Extractor [f=0014446] [14446] Event [4952,124.375,1720]: 1 finished unit Geothermal Generator [f=0014500] [14500] Event [3208,124.375,6024]: 0 lost unit Solar Collector [f=0014555] [14555] Event [2968,123.214569,6200]: 0 finished unit Metal Extractor [f=0014579] [14579] Event [2968,123.214569,6200]: 0 lost unit Metal Extractor [f=0014667] [14667] Event [2808.01831,124.375,5964]: 0 finished unit Convict [f=0014668] [14668] Event [1128,21.0302734,5032]: 0 lost unit Stardust [f=0014711] [14711] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0014728] [14728] Event [2648,124.375,6424]: 0 lost unit Metal Extractor [f=0014779] [14779] Event [2744,124.375,6232]: 0 lost unit Solar Collector [f=0014840] [14840] Event [2648,124.375,6040]: 0 lost unit Metal Extractor [f=0014859] [14859] Event [2648,124.45549,6328]: 0 lost unit Solar Collector [f=0014874] [14874] Event [undefined]: X_Peri_MENTAL resigned [f=0014874] game_message: X_Peri_MENTAL has been destroyed! [f=0014874] game_message: Chirbolg wins! [f=0014874] Submitting stats [f=0014874] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014874] Part| Total Time|Time of the last 0.5s [f=0014874] Draw 27421.15ms 7.93% [f=0014874] Lua::Callins::Synced 15346.85ms 32.11% [f=0014874] Lua::Callins::Unsynced 32729.62ms 12.78% [f=0014874] Lua::CollectGarbage::Synced 3524.56ms 1.59% [f=0014874] Lua::CollectGarbage::Unsynced 4905.93ms 2.87% [f=0014874] Misc::Profiler::AddTime 79.05ms 0.00% [f=0014874] Sim 66510.46ms 77.40% [f=0014874] [14874] Received game_message: X_Peri_MENTAL has been destroyed! [f=0014874] [14874] Received game_message: Chirbolg wins! [f=0014875] [14875] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014875] [14875] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014875] [14875] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.26666689,6.26666689,5.73333311,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 3,2330,2425,2425,2330,0.97505319,0.31602585,0.31602585,0.97505319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10.5333338,10.5333338,8.80000019,1275,1275,1275,1275,8.0650034,8.02106857,8.02106857,8.0650034,75,220,220,75,0,0,0,0,980,930,930,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 4,2570,2515,2515,2570,0.9753207,5.54610682,5.54610682,0.9753207,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8111019,12,12,12.8111019,1275,1275,1275,1275,8.26668453,9.68200588,9.68200588,8.26668453,225,220,220,225,0,0,0,0,1070,1020,1020,1070,0,0,0,0,0.00047,0,0,0.00047,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 5,2715,2655,2655,2715,2.46820879,14.4784784,14.4784784,2.46820879,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1222372,14.5333338,14.5333338,14.1222372,1275,1275,1275,1275,10.0995264,10.5954924,10.5954924,10.0995264,300,220,220,300,0,0,0,0,1140,1160,1160,1140,0,0,0,0,0.00100166,0,0,0.00100166,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 6,2905,2885,2885,2905,11.7302494,27.2883396,27.2883396,11.7302494,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.4110966,16,16,16.4110966,1275,1275,1275,1275,10.6174707,12.4539909,12.4539909,10.6174707,300,220,220,300,0,0,0,0,1330,1390,1390,1330,0,0,0,0,0.00167168,0,0,0.00167168,0,0,0,0 [f=0014875] [14875] Game End Stats Values: 7,2905,2805,2805,2905,23.1574402,40.6126099,40.6126099,23.1574402,0,0,0,0,0,0,0,0,0,0,0,0,219.999817,59.5760345,59.5760345,219.999817,0,0,0,0,17.2851887,16,16,17.2851887,1275,1275,1275,1275,11.1432867,12.8882856,12.8882856,11.1432867,300,0,0,300,220,0,0,220,1330,1530,1530,1330,0,220,220,0,0.00215002,0,0,0.00215002,110.259209,219.999817,219.999817,110.259209 [f=0014875] [14875] Game End Stats Values: 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[14875] Game End Stats Values: 34,5720,8335,8335,5720,741.94989,170.088486,170.088486,741.94989,0,0,0,0,0,0,0,0,515.026733,2984.50317,2984.50317,515.026733,3143.14917,5919.88818,5919.88818,3143.14917,0,0,0,0,22.2666664,48.5833702,48.5833702,22.2666664,1275,1275,1275,1275,27.4407444,41.5140114,41.5140114,27.4407444,1775,3400,3400,1775,2940,4353.3335,4353.3335,2940,2670,3660,3660,2670,4860.3335,2940,2940,4860.3335,183.258682,50.0868187,50.0868187,183.258682,6652.07178,3453.60352,3453.60352,6652.07178 [f=0014875] [14875] Game End Stats Values: 35,5650,8335,8335,5650,743.364075,175.659302,175.659302,743.364075,0,0,0,0,0,0,0,0,526.334839,3008.0752,3008.0752,526.334839,3143.14917,5987.70947,5987.70947,3143.14917,0,0,0,0,14,54.0000381,54.0000381,14,1275,1275,1275,1275,25.4142132,43.5708084,43.5708084,25.4142132,1775,3400,3400,1775,2940,4423.3335,4423.3335,2940,2600,3660,3660,2600,4930.3335,2940,2940,4930.3335,183.258682,50.0869141,50.0869141,183.258682,6720.79541,3461.68628,3461.68628,6720.79541 [f=0014877] [14877] Event [2808.01831,124.381104,5964]: 0 lost unit Convict [f=0014884] [14884] Event [2808,124.381126,5976]: 0 lost unit Shieldbot Factory [f=0014884] [14884] Event [3304,124.375,5944]: 0 lost unit Solar Collector [f=0014891] [14891] Event [2648,124.543907,6136]: 0 lost unit Solar Collector [f=0014900] [14900] Event [1224,22.1166992,4904]: 0 lost unit Metal Extractor [f=0014904] [14904] Event [984,17.7587891,4920]: 0 lost unit Metal Extractor [f=0014909] [14909] Event [3080,124.420166,6024]: 0 lost unit Solar Collector [f=0014920] [14920] Event [3400,124.418335,5864]: 0 lost unit Solar Collector [f=0014920] [14920] Event [2872,124.509277,6216]: 0 lost unit Solar Collector [f=0014920] [14920] Event [1082.65503,22.9699192,4935.67236]: 0 lost unit Convict [f=0014923] [14923] Event [2984,124.759125,6104]: 0 lost unit Solar Collector [f=0014923] [14923] Event [3496,124.388,5784]: 0 lost unit Solar Collector [f=0015018] Player Chirbolg left the game: normal quit [f=0015018] [15018] Event [undefined]: Chirbolg quit [f=0015046] [15046] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0015163] No clients connected, shutting down server [f=0015163] Server shutdown [f=0015163] End of demo reached [f=0015391] [15391] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0015765] [15765] Event [5368,124.375,1248]: 1 finished unit Moderator [f=0016124] [16124] Event [5368,124.375,1248]: 1 finished unit Pyro [f=0016216] Autoquit sending quit command. [f=0016216] [QuitAction] user exited to system [f=0016216] [SpringApp::Kill][1] fromRun=1 [f=0016216] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016216] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016216] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016216] [ThreadPool::SetThreadCount][2] workers=0 [f=0016216] [SpringApp::Kill][2] [f=0016216] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016216] [Game::KillLua][3] dtor=0 luaUI=0x51919140 [f=0016216] Start widgetHandler:Shutdown [f=0016216] Shutdown - SaveOrderList Complete [f=0016216] Writing last game win data [f=0016216] Shutdown - SaveConfigData Complete [f=0016216] Shutdown Widget - Chili Highlight [f=0016216] Shutdown Widget - Save/Load API [f=0016216] Shutdown Widget - Draw After Chili [f=0016216] Shutdown Widget - EPIC Menu [f=0016216] Shutdown Widget - Chili Minimap [f=0016216] Shutdown Widget - Chili Widget Selector [f=0016216] Shutdown Widget - Local Team Colors [f=0016216] Shutdown Widget - Display Keys 2 [f=0016216] Shutdown Widget - Save Game Menu [f=0016216] Shutdown Widget - HealthBars [f=0016216] Shutdown Widget - Noises [f=0016216] Shutdown Widget - Unit Icons [f=0016216] Shutdown Widget - Win Counter [f=0016216] Shutdown Widget - BuildETA [f=0016216] Shutdown Widget - SpringRTS Replay Stats [f=0016216] Shutdown Widget - Modular Comm Info [f=0016216] Shutdown Widget - CameraShake [f=0016216] Shutdown Widget - Chili Economy Panel Default [f=0016216] Shutdown Widget - Chili EndGame Window [f=0016216] Shutdown Widget - Chili Nuke Warning [f=0016216] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016216] Shutdown Widget - Chili Spectator Panels [f=0016216] Shutdown Widget - Context Menu [f=0016216] Shutdown Widget - Darkening [f=0016216] Shutdown Widget - MetalFeatures (new) [f=0016216] Shutdown Widget - Defense Range Zero-K [f=0016216] Shutdown Widget - Grab Input [f=0016216] Input grabbing is disabled! [f=0016216] Shutdown Widget - Highlight Geos [f=0016216] Shutdown Widget - Local Widgets Config [f=0016216] Shutdown Widget - MinimapEvents [f=0016216] Shutdown Widget - Missile Silo Range [f=0016216] Shutdown Widget - Point Tracker [f=0016216] Shutdown Widget - Showeco and Grid Drawer [f=0016216] Shutdown Widget - Stereo3D [f=0016216] Shutdown Widget - Music Player v2 [f=0016216] Shutdown Widget - State Reverse and Latency [f=0016216] Shutdown Widget - Attack AoE [f=0016216] Shutdown Widget - Map Edge Extension [f=0016216] Shutdown Widget - Selection Send [f=0016216] Shutdown Widget - LupsManager [f=0016216] Shutdown Widget - Newton Firezone [f=0016216] Shutdown Widget - Chili Pro Console [f=0016216] Shutdown Widget - Lasso Terraform GUI [f=0016216] Shutdown Widget - Chili Framework [f=0016216] Shutdown Widget - Lups [f=0016216] Shutdown Widget - Mex Placement Handler [f=0016216] Shutdown Widget - Custom Markers [f=0016216] Shutdown Widget - Chili Core Selector [f=0016216] Shutdown Widget - Select Keys [f=0016216] Shutdown Widget - Pause Screen [f=0016216] Shutdown Widget - Layout Handler [f=0016216] Shutdown Widget - Persistent Build Height [f=0016216] Shutdown Widget - Text To Speech Control [f=0016216] End widgetHandler:Shutdown [f=0016216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1797841,195845819} {int,ext,rec}Allocs={28385531,0,0} {chunk,block}Bytes={195845819,0} [f=0016216] [Game::KillLua][1] dtor=0 luaGaia=0x50c4a920 [f=0016216] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1580949,182639308} {int,ext,rec}Allocs={28385532,0,0} {chunk,block}Bytes={182639308,0} [f=0016216] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1580949,182639308} {int,ext,rec}Allocs={28385532,0,0} {chunk,block}Bytes={182639308,0} [f=0016216] [Game::KillLua][2] dtor=0 luaRules=0x500f5420 [f=0016216] Start gadgetHandler:Shutdown [f=0016216] Shutdown - StartSetup [f=0016216] Shutdown - UnitMorph [f=0016216] Shutdown - Carrier Drones [f=0016216] Shutdown - LupsNanoSpray [f=0016216] Shutdown - Missile Silo Controller [f=0016216] Shutdown - Modular Comm Info [f=0016216] Shutdown - Terrain Texture Handler [f=0016216] Shutdown - UnitCloakShield [f=0016216] Shutdown - Starlight Handler [f=0016216] End gadgetHandler:Shutdown [f=0016216] Start gadgetHandler:Shutdown [f=0016216] Shutdown - Save/Load [f=0016216] Shutdown - Teleport Throw [f=0016216] Shutdown - UnitMorph [f=0016216] Shutdown - Modular Comm Info [f=0016216] Shutdown - Retreat Command [f=0016216] Shutdown - Shockwaves [f=0016216] Shutdown - UnitCloakShield [f=0016216] Shutdown - Lups Cloak FX [f=0016216] Shutdown - Lups [f=0016216] Shutdown - Lups Shield [f=0016216] End gadgetHandler:Shutdown [f=0016216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28385563,0,0} {chunk,block}Bytes={0,0} [f=0016216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28385563,0,0} {chunk,block}Bytes={0,0} [f=0016216] [Game::KillLua][4] dtor=0 [f=0016216] [Game::~CGame][1] [f=0016216] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016216] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016216] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016216] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016216] [Game::KillLua][4] dtor=1 [f=0016216] [Game::KillMisc][1] [f=0016216] [Game::KillMisc][2] [f=0016216] [Game::KillMisc][3] [f=0016216] [Game::KillRendering][1] [f=0016216] [3DOParser::Kill] allocated 137 pieces [f=0016216] [S3OParser::Kill] allocated 2763 pieces [f=0016216] [AssParser::Kill] allocated 223 pieces [f=0016216] [Game::KillInterface][1] [f=0016216] [Game::KillInterface][2] [f=0016216] [Game::KillSimulation][1] [f=0016216] [Game::KillSimulation][2] [f=0016216] [CCollisionHandler] dis-/continuous tests: 0/206398 [f=0016216] [Game::KillSimulation][3] [f=0016216] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016216] [~CPathCache(32x28)] cacheHits=52 hitPercentage=39% numHashColls=0 maxCacheSize=8 [f=0016216] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016216] [~CPathCache(64x56)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016216] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016216] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016216] [LosHandler::Kill] raycast instance cache-{hits,misses}={4375,10552}; shared=4%; cached=25% [f=0016216] [Game::KillSimulation][4] [f=0016216] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016216] [Game::~CGame][2] [f=0016216] [Game::~CGame][3] [f=0016216] [SpringApp::Kill][3] [f=0016216] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172451 bytes sent 165677 bytes recv'd [f=0016216] [SpringApp::Kill][4] font=0x44b7faa0 [f=0016216] [SpringApp::Kill][5] [f=0016216] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44bee4b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6634ms file="luaui/widgets/chili_old/handlers/skinhandler.lua" indx=4203 inflSize=4kb readTime=804ms file="anims/cursormex.txt" indx=58 inflSize=0kb readTime=205ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=115ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=80ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=72ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=68ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=61ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=48ms file="objects3d/commrecon2.s3o" indx=4988 inflSize=114kb readTime=43ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53422793 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x44ce6b50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cefc80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bfc030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe218092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]