[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ktHTEUXIi3/springsettings.1018017.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe480092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6158 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1018017/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 283ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b94d10] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b94d10] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 276ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1302ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 759ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 467ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 371ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1018017/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1287ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1018017/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51464030,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: dd53ea5fb53f0d69c0a1cf7a52e76435 [f=-000001] Connection attempt from SErh0 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SErh0" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SErh0" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SErh0" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SErh0" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SErh0" string="[Game::Load][lua{Rules,Gaia}={0000000116252140,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000cf908810,0000000000000000}]" [f=-000001] Allies: I choose: MAX! [f=-000001] glhf! [f=-000001] Allies: I choose: Recon! [f=-000001] u2 [f=-000001] [0] Event [676,261.998779,725]: 0 finished unit Recon Commander [f=-000001] [0] Event [4399,262.001953,4228]: 1 finished unit Guardian Commander [f=0000000] [0] SErh0, team: 1, elo:2447, userid: 523478 [f=0000000] [0] Codmo, team: 0, elo:2109, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4504,261.995605,4168]: 1 finished unit Shieldbot Factory [f=0000006] [6] Event [608,261.995605,632]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000352] [352] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000366] [366] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0000405] [405] Event [4424,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0000426] [426] Event [4504.01855,259.540771,4156]: 1 finished unit Convict [f=0000525] [525] Event [4392,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0000572] [572] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0000662] [662] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0000689] [689] Event [4226.5957,338.604797,4136.97656]: 1 finished unit Firefly [f=0000906] [906] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0000922] [922] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000933] [933] Event [617.599976,261.995605,632]: 0 finished unit Conjurer [f=0000990] [990] Event [3968,253.804688,3968]: 1 finished unit Radar Tower [f=0001145] [1145] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0001358] [1358] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0001507] [1507] Event [4176,261.995605,4176]: 1 finished unit Lotus [f=0001596] [1596] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001769] [1769] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0001818] [1818] Event [4776,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0001991] [1991] Event [4286.98877,176.985657,3022.13525]: 1 lost unit Firefly [f=0002013] [2013] Event [928,261.556152,992]: 0 finished unit Lotus [f=0002059] [2059] Event [4840,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0002112] [2112] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002224] [2224] Event [617.599976,261.995605,632]: 0 finished unit Conjurer [f=0002271] [2271] Event [4504.01855,259.540771,4156]: 1 finished unit Convict [f=0002309] [2309] Event [4432.04688,136.417938,3076.36768]: 1 finished unit Firefly [f=0002593] [2593] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0002675] [2675] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0003037] [3037] Event [824,261.995605,280]: 0 finished unit Solar Collector [f=0003046] [3046] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0003082] [3082] Event [4288,54.0366211,2912]: 1 finished unit Lotus [f=0003129] [3129] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0003148] [3148] Event [3968,253.804688,3968]: 1 lost unit Radar Tower [f=0003217] [3217] Event [136,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0003304] [3304] Event [4776,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0003336] [3336] Event [4440,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0003441] [3441] Event [4504.01855,259.540771,4156]: 1 finished unit Convict [f=0003512] [3512] Event [3691.51831,159.058395,3353.44458]: 1 lost unit Firefly [f=0003527] [3527] Event [4840,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0003678] [3678] Event [4440,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0003695] [3695] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0003705] [3705] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0003759] [3759] Event [136,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0003839] [3839] Event [4264.99707,131.105515,2836.67993]: 1 finished unit Firefly [f=0003977] [3977] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0003984] [3984] Event [3647.32349,57.7634163,3562.04199]: 0 lost unit Glaive [f=0004003] [4003] Event [617.599976,261.995605,632]: 0 finished unit Conjurer [f=0004097] [4097] Event [744,261.995605,328]: 0 finished unit Solar Collector [f=0004104] [4104] Event [4440,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [136,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0004260] [4260] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0004276] [4276] Event [784,54.0305176,2256]: 0 finished unit Lotus [f=0004282] [4282] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0004399] [4399] Event [136,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0004468] [4468] Event [4424,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0004501] [4501] Event [4440,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0004510] [4510] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0004617] [4617] Event [696,261.995605,248]: 0 finished unit Solar Collector [f=0004669] [4669] Event [120,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0004727] [4727] Event [4424,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0004746] [4746] Event [4424,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0004792] [4792] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0004924] [4924] Event [120,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0004988] [4988] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0005070] [5070] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0005074] [5074] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0005124] [5124] Event [3348.40332,55.1654472,1867.38489]: 1 finished unit Guardian Commander [f=0005181] [5181] Event [3803.44824,158.76889,2767.45093]: 1 lost unit Firefly [f=0005208] [5208] Event [120,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005218] [5218] Event [4424,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0005222] [5222] Event [776,261.995605,200]: 0 finished unit Solar Collector [f=0005279] [5279] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0005434] [5434] Event [3200,55.2207031,1792]: 1 finished unit Lotus [f=0005463] [5463] Event [120,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0005474] [5474] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0005489] [5489] Event [3307.29443,132.274231,1846.37549]: 1 finished unit Firefly [f=0005492] [5492] Event [4504.01855,259.540771,4156]: 1 finished unit Convict [f=0005502] [5502] Event [328,261.995605,280]: 0 finished unit Solar Collector [f=0005510] [5510] Event [4112,259.688477,4464]: 1 finished unit Lotus [f=0005617] [5617] Event [4488,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005669] [5669] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0005715] [5715] Event [3328,55.1169434,1712]: 1 finished unit Lotus [f=0005732] [5732] Event [168,261.995605,120]: 0 finished unit Wind/Tidal Generator [f=0005744] [5744] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0005864] [5864] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0005876] [5876] Event [4552,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005904] [5904] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0005947] [5947] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0005972] [5972] Event [248,261.995605,120]: 0 finished unit Wind/Tidal Generator [f=0005986] [5986] Event [840,261.995605,776]: 0 finished unit Solar Collector [f=0006012] [6012] Event [248,261.995605,328]: 0 finished unit Solar Collector [f=0006041] [6041] Event [4117.51172,261.995605,4767.19971]: 0 lost unit Glaive [f=0006085] [6085] Event [4211.28271,261.995605,4862.50879]: 0 lost unit Glaive [f=0006111] [6111] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0006191] [6191] Event [4616,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [328,261.995605,120]: 0 finished unit Wind/Tidal Generator [f=0006255] [6255] Event [4776,261.995605,4872]: 1 lost unit Wind/Tidal Generator [f=0006334] [6334] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0006394] [6394] Event [4840,261.995605,4920]: 1 lost unit Wind/Tidal Generator [f=0006395] [6395] Event [4624,259.944824,4112]: 1 finished unit Lotus [f=0006436] [6436] Event [760,261.995605,824]: 0 finished unit Solar Collector [f=0006442] [6442] Event [4872,261.791138,4856]: 1 lost unit Metal Extractor [f=0006490] [6490] Event [4922.81543,261.995605,4514.10596]: 0 lost unit Glaive [f=0006496] [6496] Event [408,261.995605,120]: 0 finished unit Wind/Tidal Generator [f=0006517] [6517] Event [4680,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0006525] [6525] Event [200,261.995605,248]: 0 finished unit Solar Collector [f=0006530] [6530] Event [4919.31055,261.995605,4400.9248]: 0 lost unit Glaive [f=0006547] [6547] Event [4840,261.995605,4408]: 1 lost unit Wind/Tidal Generator [f=0006585] [6585] Event [4891.61328,261.995605,4254.78809]: 0 lost unit Glaive [f=0006623] [6623] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0006684] [6684] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0006766] [6766] Event [488,261.995605,120]: 0 finished unit Wind/Tidal Generator [f=0006787] [6787] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0006871] [6871] Event [712,261.995605,744]: 0 finished unit Solar Collector [f=0006915] [6915] Event [4744,262.463135,4936]: 1 finished unit Wind/Tidal Generator [f=0007021] [7021] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0007036] [7036] Event [568,261.995605,136]: 0 finished unit Wind/Tidal Generator [f=0007037] [7037] Event [4000,250.699982,3984]: 1 finished unit Radar Tower [f=0007047] [7047] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0007047] [7047] Event [280,261.995605,200]: 0 finished unit Solar Collector [f=0007060] [7060] Event [2432,55.5380859,2544]: 1 finished unit Lotus [f=0007222] [7222] Event [4224,254.20752,1280]: 1 lost unit Lotus [f=0007252] [7252] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0007268] [7268] Event [4792,262.138123,4808]: 1 finished unit Wind/Tidal Generator [f=0007291] [7291] Event [648,261.995605,136]: 0 finished unit Wind/Tidal Generator [f=0007338] [7338] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0007343] [7343] Event [2560,55.5380859,2432]: 1 finished unit Lotus [f=0007402] [7402] Event [1504,253.77417,4672]: 0 finished unit Lotus [f=0007454] [7454] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0007527] [7527] Event [4078.50586,225.505753,1711.42651]: 0 lost unit Glaive [f=0007562] [7562] Event [4808,262.006592,4744]: 1 finished unit Wind/Tidal Generator [f=0007576] [7576] Event [728,261.995605,136]: 0 finished unit Wind/Tidal Generator [f=0007595] [7595] Event [3984,253.761658,4048]: 1 finished unit Lotus [f=0007617] [7617] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0007621] [7621] Event [792,261.995605,696]: 0 finished unit Solar Collector [f=0007659] [7659] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0007786] [7786] Event [4537.27539,254.151047,1300.92285]: 0 lost unit Glaive [f=0007792] [7792] Event [1520,254.115967,4416]: 0 finished unit Lotus [f=0007861] [7861] Event [4824,261.995605,4680]: 1 finished unit Wind/Tidal Generator [f=0007864] [7864] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0007876] [7876] Event [808,261.995605,136]: 0 finished unit Wind/Tidal Generator [f=0007898] [7898] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0007971] [7971] Event [4872,257.368835,4856]: 1 finished unit Metal Extractor [f=0008069] [8069] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0008146] [8146] Event [888,261.995605,136]: 0 finished unit Wind/Tidal Generator [f=0008152] [8152] Event [4064,254.159607,3968]: 1 finished unit Lotus [f=0008236] [8236] Event [4840,261.995605,4616]: 1 finished unit Wind/Tidal Generator [f=0008274] [8274] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0008282] [8282] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0008354] [8354] Event [4872,262.222351,4776]: 1 finished unit Wind/Tidal Generator [f=0008356] [8356] Event [1482.49585,328.984589,3900.625]: 1 lost unit Firefly [f=0008365] [8365] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0008407] [8407] Event [1536,253.761963,4032]: 0 finished unit Lotus [f=0008416] [8416] Event [328,261.995605,760]: 0 finished unit Solar Collector [f=0008479] [8479] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0008597] [8597] Event [416,260.005859,1008]: 0 finished unit Lotus [f=0008669] [8669] Event [1855.14099,132.217422,3238.48608]: 1 finished unit Firefly [f=0008671] [8671] Event [1712,55.1535645,3232]: 1 finished unit Lotus [f=0008673] [8673] Event [4856,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0008684] [8684] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0008736] [8736] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0008752] [8752] Event [4160,254.164795,1328]: 1 finished unit Lotus [f=0008828] [8828] Event [4872,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0008889] [8889] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0008915] [8915] Event [1855.14099,55.2174263,3238.48608]: 1 finished unit Guardian Commander [f=0008941] [8941] Event [248,261.995605,808]: 0 finished unit Solar Collector [f=0009050] [9050] Event [4888,262.647156,4488]: 1 finished unit Wind/Tidal Generator [f=0009072] [9072] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0009094] [9094] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0009157] [9157] Event [3028.23267,55.1094666,2029.23682]: 0 lost unit Glaive [f=0009187] [9187] Event [3051.05005,54.7778244,2077.24976]: 0 lost unit Glaive [f=0009212] [9212] Event [576,257.912354,1024]: 0 finished unit Lotus [f=0009216] [9216] Event [3168.69214,55.1509285,2170.42114]: 0 lost unit Glaive [f=0009239] [9239] Event [2013.41553,135.095535,2909.50024]: 1 finished unit Firefly [f=0009299] [9299] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0009313] [9313] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0009315] [9315] Event [4904,261.39502,4424]: 1 finished unit Wind/Tidal Generator [f=0009444] [9444] Event [4192,254.305176,1136]: 1 finished unit Lotus [f=0009480] [9480] Event [200,261.995605,728]: 0 finished unit Solar Collector [f=0009504] [9504] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0009540] [9540] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0009600] [9600] Event [4696,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0009709] [9709] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0009780] [9780] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0009840] [9840] Event [4632,261.995605,4328]: 1 finished unit Wind/Tidal Generator [f=0009841] [9841] Event [1883.20959,55.1678734,3285.78638]: 0 lost unit Glaive [f=0009914] [9914] Event [617.599976,261.995605,632]: 0 finished unit Glaive [f=0009991] [9991] Event [1040,255.574707,928]: 0 finished unit Lotus [f=0010020] [10020] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0010090] [10090] Event [1056,253.291992,736]: 0 lost unit Lotus [f=0010095] [10095] Event [4568,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0010106] [10106] Event [1251.00708,214.856766,711.015198]: 1 lost unit Bandit [f=0010110] [10110] Event [280,261.995605,680]: 0 finished unit Solar Collector [f=0010173] [10173] Event [1010.70721,258.88559,675.584106]: 0 lost unit Conjurer [f=0010181] [10181] Event [1124.64893,240.760452,584.182556]: 1 lost unit Bandit [f=0010201] [10201] Event [3696,254.231934,960]: 1 finished unit Lotus [f=0010237] [10237] Event [946.337585,261.990265,588.253845]: 1 lost unit Bandit [f=0010260] [10260] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0010365] [10365] Event [4504,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0010441] [10441] Event [1528,254.140381,4200]: 0 finished unit Stardust [f=0010484] [10484] Event [638.093811,261.995605,526.424072]: 1 lost unit Bandit [f=0010500] [10500] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0010554] [10554] Event [608,261.995605,632]: 0 lost unit Cloakbot Factory [f=0010560] [10560] Event [1884.3363,305.568542,4157.62158]: 1 lost unit Firefly [f=0010583] [10583] Event [549.671265,263.756683,439.751984]: 1 lost unit Bandit [f=0010592] [10592] Event [477.429382,262.062073,429.248596]: 1 lost unit Bandit [f=0010619] [10619] Event [2107.58521,248.050385,4198.91748]: 1 lost unit Firefly [f=0010620] [10620] Event [4440,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0010646] [10646] Event [488,261.995605,120]: 0 lost unit Wind/Tidal Generator [f=0010663] [10663] Event [408,262.222351,120]: 0 lost unit Wind/Tidal Generator [f=0010678] [10678] Event [2526.15625,55.1802788,4056.62158]: 0 lost unit Glaive [f=0010683] [10683] Event [568,262.282166,136]: 0 lost unit Wind/Tidal Generator [f=0010684] [10684] Event [2527.90454,53.4607048,4080.37231]: 0 lost unit Glaive [f=0010690] [10690] Event [2530.375,53.9970856,4015.0127]: 0 lost unit Glaive [f=0010713] [10713] Event [2648.64111,134.030396,4162.65918]: 1 lost unit Firefly [f=0010725] [10725] Event [2628.39014,54.0172386,4114.9834]: 0 lost unit Glaive [f=0010727] [10727] Event [2654.06812,53.7827263,4131.04443]: 0 lost unit Glaive [f=0010728] [10728] Event [2617.77319,53.3485565,4101.63232]: 0 lost unit Glaive [f=0010734] [10734] Event [2681.28174,54.2879906,4171.95898]: 0 lost unit Glaive [f=0010737] [10737] Event [2628.22998,49.8530998,4102.63916]: 0 lost unit Glaive [f=0010737] [10737] Event [648,262.222351,136]: 0 lost unit Wind/Tidal Generator [f=0010740] [10740] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0010740] [10740] Event [328,262.222351,120]: 0 lost unit Wind/Tidal Generator [f=0010774] [10774] Event [2669.98975,54.0208473,4283.23242]: 0 lost unit Glaive [f=0010774] [10774] Event [2650.98267,54.0267525,4273.94824]: 0 lost unit Glaive [f=0010825] [10825] Event [2778.13599,54.0484428,4155.59863]: 0 lost unit Glaive [f=0010845] [10845] Event [3680,254.219727,752]: 1 finished unit Lotus [f=0010878] [10878] Event [728,262.222351,136]: 0 lost unit Wind/Tidal Generator [f=0010924] gg [f=0010944] [10944] Event [760,261.997131,264]: 0 lost unit Metal Extractor [f=0010965] [10965] Event [677.148499,262.52887,296.061981]: 1 lost unit Bandit [f=0010980] [10980] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0010996] gg [f=0011013] [11013] Event [808,262.108978,136]: 0 lost unit Wind/Tidal Generator [f=0011073] [11073] Event [888,262.222351,136]: 0 lost unit Wind/Tidal Generator [f=0011139] [11139] Event [801.09314,260.641113,93.9235687]: 0 lost unit Conjurer [f=0011164] [11164] Event [undefined]: Codmo resigned [f=0011164] game_message: Codmo has been destroyed! [f=0011164] game_message: SErh0 wins! [f=0011164] Submitting stats [f=0011164] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011164] Part| Total Time|Time of the last 0.5s [f=0011164] Draw 10516.32ms 11.08% [f=0011164] Lua::Callins::Synced 7918.79ms 33.83% [f=0011164] Lua::Callins::Unsynced 16263.02ms 18.20% [f=0011164] Lua::CollectGarbage::Synced 576.88ms 2.67% [f=0011164] Lua::CollectGarbage::Unsynced 764.31ms 0.79% [f=0011164] Misc::Profiler::AddTime 43.56ms 0.00% [f=0011164] Sim 20721.81ms 77.25% [f=0011164] [11164] Received game_message: Codmo has been destroyed! [f=0011164] [11164] Received game_message: SErh0 wins! [f=0011165] [11165] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011165] [11165] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011165] [11165] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011165] [11165] Game End Stats Values: 2,2130,2220,2220,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.87200022,6.14400005,6.14400005,5.87200022,65,0,0,65,0,0,0,0,790,945,945,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011165] [11165] Game End Stats Values: 3,2195,2350,2350,2195,0,0.52603304,0.52603304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.85109234,8.85109234,8,1275,1275,1275,1275,8.03999996,8.07506943,8.07506943,8.03999996,130,75,75,130,0,0,0,0,790,980,980,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011165] [11165] Game End Stats Values: 4,2470,2480,2480,2470,0,1.62143683,1.62143683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.25611305,9.25611305,8,1275,1330,1330,1275,9.80800056,8.11302757,8.11302757,9.80800056,195,150,150,195,0,0,0,0,1000,980,980,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011165] [11165] Game End Stats Values: 5,2535,2735,2735,2535,0,3.14124751,3.14124751,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,9.50751305,9.50751305,8,1275,1330,1330,1275,10.0800009,8.82132053,8.82132053,10.0800009,260,225,225,260,0,0,0,0,1000,1070,1070,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011165] [11165] Game End Stats Values: 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[f=0011165] [11165] Game End Stats Values: 26,4540,7385,7385,4540,1046.2439,932.509827,932.509827,1046.2439,0,0,0,0,0,0,0,0,1057.59644,452.842621,452.842621,1057.59644,1605.58545,3348.46924,3348.46924,1605.58545,940,1350,1350,940,53.234066,61.7529945,61.7529945,53.234066,1275,1510,1510,1275,25.3982563,28.9271336,28.9271336,25.3982563,195,1575,1575,195,600.500061,2771.5,2771.5,600.500061,2130,2950,2950,2130,2963.1665,935.500061,935.500061,2963.1665,0,188.001038,188.001038,0,3568.55933,2099.85425,2099.85425,3568.55933 [f=0011167] [11167] Event [696,261.995605,248]: 0 lost unit Solar Collector [f=0011185] [11185] Event [824,262.180542,280]: 0 lost unit Solar Collector [f=0011205] [11205] Event [475.789001,261.238739,659.107117]: 0 lost unit Conjurer [f=0011207] [11207] Event [776,262.270264,200]: 0 lost unit Solar Collector [f=0011208] [11208] Event [744,262.179565,328]: 0 lost unit Solar Collector [f=0011211] [11211] Event [264,261.695313,264]: 0 lost unit Metal Extractor [f=0011212] [11212] Event [328,262.063477,280]: 0 lost unit Solar Collector [f=0011213] [11213] Event [248,261.995605,120]: 0 lost unit Wind/Tidal Generator [f=0011214] [11214] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0011220] [11220] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0011279] [11279] Event [2825.23804,134.703964,4451.92822]: 1 finished unit Firefly [f=0011288] Spectator Codmo left the game: normal quit [f=0011288] [11288] Event [undefined]: Codmo quit [f=0011308] Player SErh0 left the game: normal quit [f=0011308] [11308] Event [undefined]: SErh0 quit [f=0011314] No clients connected, shutting down server [f=0011314] Server shutdown [f=0011415] [11415] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0011460] [11460] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0011544] [11544] Event [2752,54.0305176,4560]: 1 finished unit Lotus [f=0011669] [11669] Event [2809.13037,135.454666,4449.70459]: 1 finished unit Firefly [f=0011700] [11700] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0011843] [11843] Event [2736,54.0126648,4336]: 1 finished unit Lotus [f=0011940] [11940] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0012180] [12180] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0012420] [12420] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0012660] [12660] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0012900] [12900] Event [4504.01855,259.540771,4156]: 1 finished unit Bandit [f=0012922] Autoquit sending quit command. [f=0012922] [QuitAction] user exited to system [f=0012922] [SpringApp::Kill][1] fromRun=1 [f=0012922] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012922] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012922] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012922] [ThreadPool::SetThreadCount][2] workers=0 [f=0012922] [SpringApp::Kill][2] [f=0012922] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012922] [Game::KillLua][3] dtor=0 luaUI=0x51269f00 [f=0012922] Start widgetHandler:Shutdown [f=0012922] Shutdown - SaveOrderList Complete [f=0012922] Writing last game win data [f=0012922] Shutdown - SaveConfigData Complete [f=0012922] Shutdown Widget - Chili Highlight [f=0012922] Shutdown Widget - Save/Load API [f=0012922] Shutdown Widget - Draw After Chili [f=0012922] Shutdown Widget - EPIC Menu [f=0012922] Shutdown Widget - Chili Minimap [f=0012922] Shutdown Widget - Chili Widget Selector [f=0012922] Shutdown Widget - Local Team Colors [f=0012922] Shutdown Widget - Display Keys 2 [f=0012922] Shutdown Widget - Save Game Menu [f=0012922] Shutdown Widget - HealthBars [f=0012922] Shutdown Widget - Noises [f=0012922] Shutdown Widget - Unit Icons [f=0012922] Shutdown Widget - Win Counter [f=0012922] Shutdown Widget - BuildETA [f=0012922] Shutdown Widget - SpringRTS Replay Stats [f=0012922] Shutdown Widget - Modular Comm Info [f=0012922] Shutdown Widget - CameraShake [f=0012922] Shutdown Widget - Chili Economy Panel Default [f=0012922] Shutdown Widget - Chili EndGame Window [f=0012922] Shutdown Widget - Chili Nuke Warning [f=0012922] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012922] Shutdown Widget - Chili Spectator Panels [f=0012922] Shutdown Widget - Context Menu [f=0012922] Shutdown Widget - Darkening [f=0012922] Shutdown Widget - MetalFeatures (new) [f=0012922] Shutdown Widget - Defense Range Zero-K [f=0012922] Shutdown Widget - Grab Input [f=0012922] Input grabbing is disabled! [f=0012922] Shutdown Widget - Highlight Geos [f=0012922] Shutdown Widget - Local Widgets Config [f=0012922] Shutdown Widget - MinimapEvents [f=0012922] Shutdown Widget - Missile Silo Range [f=0012922] Shutdown Widget - Point Tracker [f=0012922] Shutdown Widget - Showeco and Grid Drawer [f=0012922] Shutdown Widget - Stereo3D [f=0012922] Shutdown Widget - Music Player v2 [f=0012922] Shutdown Widget - State Reverse and Latency [f=0012922] Shutdown Widget - Attack AoE [f=0012922] Shutdown Widget - Map Edge Extension [f=0012922] Shutdown Widget - Selection Send [f=0012922] Shutdown Widget - LupsManager [f=0012922] Shutdown Widget - Newton Firezone [f=0012922] Shutdown Widget - Chili Pro Console [f=0012922] Shutdown Widget - Lasso Terraform GUI [f=0012922] Shutdown Widget - Chili Framework [f=0012922] Shutdown Widget - Lups [f=0012922] Shutdown Widget - Mex Placement Handler [f=0012922] Shutdown Widget - Custom Markers [f=0012922] Shutdown Widget - Chili Core Selector [f=0012922] Shutdown Widget - Select Keys [f=0012922] Shutdown Widget - Pause Screen [f=0012922] Shutdown Widget - Layout Handler [f=0012922] Shutdown Widget - Persistent Build Height [f=0012922] Shutdown Widget - Text To Speech Control [f=0012922] End widgetHandler:Shutdown [f=0012922] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={812587,87792962} {int,ext,rec}Allocs={22584827,0,0} {chunk,block}Bytes={87792962,0} [f=0012922] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012922] [Game::KillLua][2] dtor=0 luaRules=0x51464030 [f=0012922] Start gadgetHandler:Shutdown [f=0012922] Shutdown - StartSetup [f=0012922] Shutdown - UnitMorph [f=0012922] Shutdown - Carrier Drones [f=0012922] Shutdown - LupsNanoSpray [f=0012922] Shutdown - Missile Silo Controller [f=0012922] Shutdown - Modular Comm Info [f=0012922] Shutdown - Terrain Texture Handler [f=0012922] Shutdown - UnitCloakShield [f=0012922] Shutdown - Starlight Handler [f=0012922] End gadgetHandler:Shutdown [f=0012922] Start gadgetHandler:Shutdown [f=0012922] Shutdown - Save/Load [f=0012922] Shutdown - Teleport Throw [f=0012922] Shutdown - UnitMorph [f=0012922] Shutdown - Modular Comm Info [f=0012922] Shutdown - Retreat Command [f=0012922] Shutdown - Shockwaves [f=0012922] Shutdown - UnitCloakShield [f=0012922] Shutdown - Lups Cloak FX [f=0012922] Shutdown - Lups [f=0012922] Shutdown - Lups Shield [f=0012922] End gadgetHandler:Shutdown [f=0012922] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22584871,0,0} {chunk,block}Bytes={0,0} [f=0012922] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22584871,0,0} {chunk,block}Bytes={0,0} [f=0012922] [Game::KillLua][4] dtor=0 [f=0012922] [Game::~CGame][1] [f=0012922] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012922] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012922] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012922] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012922] [Game::KillLua][4] dtor=1 [f=0012922] [Game::KillMisc][1] [f=0012922] [Game::KillMisc][2] [f=0012922] [Game::KillMisc][3] [f=0012922] [Game::KillRendering][1] [f=0012922] [3DOParser::Kill] allocated 155 pieces [f=0012922] [S3OParser::Kill] allocated 2695 pieces [f=0012922] [AssParser::Kill] allocated 220 pieces [f=0012922] [Game::KillInterface][1] [f=0012922] [Game::KillInterface][2] [f=0012922] [Game::KillSimulation][1] [f=0012922] [Game::KillSimulation][2] [f=0012922] [CCollisionHandler] dis-/continuous tests: 0/414346 [f=0012922] [Game::KillSimulation][3] [f=0012922] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012922] [~CPathCache(20x20)] cacheHits=42 hitPercentage=31% numHashColls=0 maxCacheSize=5 [f=0012922] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012922] [~CPathCache(40x40)] cacheHits=442 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012922] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012922] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012922] [LosHandler::Kill] raycast instance cache-{hits,misses}={9522,12744}; shared=6%; cached=37% [f=0012922] [Game::KillSimulation][4] [f=0012922] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012922] [Game::~CGame][2] [f=0012922] [Game::~CGame][3] [f=0012922] [SpringApp::Kill][3] [f=0012922] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137000 bytes sent 133547 bytes recv'd [f=0012922] [SpringApp::Kill][4] font=0x44ac9aa0 [f=0012922] [SpringApp::Kill][5] [f=0012922] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44b44100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4569ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=420ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=269ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=219ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=137ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=64ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=64ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=50ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=47ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=39ms file="luaui/configs/lang/pw_units.en.json" indx=2881 inflSize=4kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54082376 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44c5e360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c6b9f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b3f4e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe480092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]