[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Mx8H10GIjK/springsettings.1017974.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 141ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8078092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6162 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017974/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 517ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45074110] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45074110] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 360ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2474ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 433ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 197ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017974/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1205ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017974/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516d9010,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 9149ea5fd70ed2a43b513a1e48b97af0 [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000de66c860,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={0000000062f2abf0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] U2 [f=-000001] [0] Event [883,267.448792,343]: 0 finished unit Recon Commander [f=-000001] [0] Event [4281,267.775146,4797]: 1 finished unit Recon Commander [f=0000000] [0] Codmo, team: 0, elo:2087, userid: 330147 [f=0000000] [0] andrej, team: 1, elo:1839, userid: 502975 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [776,268.870728,272]: 0 finished unit Cloakbot Factory [f=0000008] [8] Event [4360,269.311035,4904]: 1 finished unit Shieldbot Factory [f=0000412] [412] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000428] [428] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000428] [428] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0000460] [460] Event [4360.01855,268.245239,4892]: 1 finished unit Convict [f=0000631] [631] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0000828] [828] Event [4360.01855,268.245239,4892]: 1 finished unit Convict [f=0000992] [992] Event [776,269.244019,281.600006]: 0 finished unit Conjurer [f=0001052] [1052] Event [4288,268.432251,4880]: 1 finished unit Lotus [f=0001102] [1102] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001144] [1144] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0001204] [1204] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0001258] [1258] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001416] [1416] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0001565] [1565] Event [1016,267.446533,184]: 0 finished unit Solar Collector [f=0001628] [1628] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0001654] [1654] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0001958] [1958] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0001995] [1995] Event [3832.57129,160.733429,3996.01563]: 0 lost unit Glaive [f=0002044] [2044] Event [4216,267.446533,4872]: 1 finished unit Solar Collector [f=0002196] [2196] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0002353] [2353] Event [936,267.446533,232]: 0 finished unit Solar Collector [f=0002406] [2406] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0002463] [2463] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0002475] [2475] Event [4112.71533,47.8412247,2933.57129]: 0 lost unit Glaive [f=0002566] [2566] Event [4235.98486,269.130585,4958.53174]: 0 lost unit Glaive [f=0002678] [2678] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002740] [2740] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0002872] [2872] Event [776,269.244019,281.600006]: 0 finished unit Conjurer [f=0002961] [2961] Event [888,269.468689,152]: 0 finished unit Solar Collector [f=0003006] [3006] Event [4264,267.446533,4776]: 1 finished unit Solar Collector [f=0003093] [3093] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0003156] [3156] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003177] [3177] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0003328] [Game::ClientReadNet] added new player bambam_x99 with number 2 to team 0 [f=0003328] > SPRINGIE:User bambam_x99|subtacmissile|3_2|donator_1|False|||AT [f=0003343] Connection attempt from bambam_x99 [f=0003343] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003343] -> Connection established (given id 2) [f=0003355] [Game::ClientReadNet][LOGMSG] sender="bambam_x99" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0003355] [Game::ClientReadNet][LOGMSG] sender="bambam_x99" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003514] [3514] Event [776,269.244019,281.600006]: 0 finished unit Conjurer [f=0003643] [3643] Event [968,267.446533,104]: 0 finished unit Solar Collector [f=0003723] [3723] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0003739] [3739] Event [912,245.101166,848]: 0 finished unit Lotus [f=0003835] [Game::ClientReadNet][LOGMSG] sender="bambam_x99" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=0003855] [Game::ClientReadNet][LOGMSG] sender="bambam_x99" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=0003855] [Game::ClientReadNet][LOGMSG] sender="bambam_x99" string="[Game::Load][lua{Rules,Gaia}={00000000dee3f980,0000000000000000}]" [f=0003944] [3944] Event [4632,431.735229,3688]: 1 finished unit Wind/Tidal Generator [f=0004030] [4030] Event [4616,309.281555,4472]: 1 finished unit Solar Collector [f=0004142] [4142] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0004189] [4189] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0004191] [4191] Event [1232,224.65477,832]: 0 finished unit Lotus [f=0004207] [4207] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004274] [4274] Event [4712,431.039429,3688]: 1 finished unit Wind/Tidal Generator [f=0004445] [4445] Event [568,308.411804,600]: 0 finished unit Solar Collector [f=0004459] [4459] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0004535] [4535] Event [4792,431.126404,3688]: 1 finished unit Wind/Tidal Generator [f=0004674] [4674] Event [4576,308.42627,4544]: 1 finished unit Lotus [f=0004681] [4681] Event [680,444.404602,1192]: 0 finished unit Solar Collector [f=0004699] [4699] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0004785] [4785] Event [4872,430.234924,3688]: 1 finished unit Wind/Tidal Generator [f=0004787] [4787] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004935] [4935] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0004960] [4960] Event [1296,267.446533,272]: 0 finished unit Lotus [f=0005102] [5102] Event [488,310.354248,648]: 0 finished unit Solar Collector [f=0005145] [5145] Event [4552,443.774048,3736]: 1 finished unit Wind/Tidal Generator [f=0005175] [5175] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0005180] [5180] Event [600,444.404602,1240]: 0 finished unit Solar Collector [f=0005370] [5370] Event [4272,267.572174,4832]: 1 finished unit Lotus [f=0005386] [5386] Event [4149.86182,267.446533,4938.53076]: 1 lost unit Bandit [f=0005415] [5415] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0005433] [5433] Event [2224,266.489807,224]: 0 finished unit Lotus [f=0005438] [5438] Event [4169.90576,267.555328,4943.5918]: 0 lost unit Glaive [f=0005443] [5443] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0005460] [5460] Event [4424,434.946045,3784]: 1 finished unit Wind/Tidal Generator [f=0005500] [5500] Event [4389.8457,277.705353,4997.94775]: 0 lost unit Glaive [f=0005562] [5562] Event [4424.68848,268.829834,4945.70996]: 0 lost unit Glaive [f=0005577] [5577] Event [4444.76514,277.722412,4982.48877]: 0 lost unit Glaive [f=0005663] [5663] Event [440,317.239746,568]: 0 finished unit Solar Collector [f=0005669] [5669] Event [552,444.404602,1160]: 0 finished unit Solar Collector [f=0005730] [5730] Event [4376,444.382874,3848]: 1 finished unit Wind/Tidal Generator [f=0005790] [5790] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0005975] [5975] Event [2176,267.446533,352]: 0 finished unit Lotus [f=0006030] [6030] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0006082] [6082] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0006195] [6195] Event [520,308.469788,520]: 0 finished unit Solar Collector [f=0006232] [6232] Event [632,444.404602,1112]: 0 finished unit Solar Collector [f=0006270] [6270] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0006375] [6375] Event [4360,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0006510] [6510] Event [776,269.244019,281.600006]: 0 finished unit Reaver [f=0006510] [6510] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0006589] [6589] Event [2320,250.602356,208]: 0 finished unit Lotus [f=0006645] [6645] Event [4344,444.404602,4008]: 1 finished unit Wind/Tidal Generator [f=0006648] [6648] Event [472,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0006751] [6751] Event [280,310.339722,216]: 0 finished unit Solar Collector [f=0006826] [6826] Event [4360,269.113525,4792]: 1 finished unit Caretaker [f=0006859] [6859] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0006873] [6873] Event [456,442.795563,1096]: 0 finished unit Wind/Tidal Generator [f=0006959] [6959] Event [1280,161.931229,1120]: 0 finished unit Lotus [f=0007075] [7075] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0007166] [7166] Event [440,434.076294,1016]: 0 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0007263] [7263] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0007303] [7303] Event [776,269.244019,281.600006]: 0 finished unit Reaver [f=0007306] [7306] Event [200,310.289001,264]: 0 finished unit Solar Collector [f=0007381] [7381] Event [2510.98169,166.427429,451.001526]: 1 lost unit Bandit [f=0007392] [7392] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0007409] [7409] Event [1104,153.820801,1152]: 0 finished unit Lotus [f=0007454] [7454] Event [424,399.974823,936]: 0 finished unit Wind/Tidal Generator [f=0007522] [7522] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0007631] [7631] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0007710] [7710] Event [2320,250.602356,208]: 0 lost unit Lotus [f=0007772] [7772] Event [424,333.01123,856]: 0 finished unit Wind/Tidal Generator [f=0007804] [7804] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0007848] [7848] Event [152,310.289001,184]: 0 finished unit Solar Collector [f=0007976] [7976] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0007980] [7980] Event [776,269.244019,281.600006]: 0 finished unit Reaver [f=0008042] [8042] Event [408,327.379608,776]: 0 finished unit Wind/Tidal Generator [f=0008129] [8129] Event [1928,97.9393005,1272]: 1 lost unit Metal Extractor [f=0008147] [8147] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0008200] [8200] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0008312] [8312] Event [392,324.444214,696]: 0 finished unit Wind/Tidal Generator [f=0008381] [8381] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0008393] [8393] Event [232,310.361481,136]: 0 finished unit Solar Collector [f=0008403] [8403] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0008529] [8529] Event [2394.62573,222.576553,423.374207]: 1 lost unit Bandit [f=0008568] [8568] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0008582] [8582] Event [376,325.473389,616]: 0 finished unit Wind/Tidal Generator [f=0008609] [8609] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0008662] [8662] Event [2128.23389,97.9393005,1547.68835]: 1 lost unit Bandit [f=0008693] [8693] Event [2109.76416,97.9393005,1507.89124]: 1 lost unit Bandit [f=0008696] [8696] Event [2080.39429,97.9393005,1544.39404]: 1 lost unit Bandit [f=0008708] [8708] Event [2166.26221,97.9393005,1536.33154]: 1 lost unit Bandit [f=0008718] [8718] Event [2209.27417,97.9393005,1495.13721]: 1 lost unit Bandit [f=0008745] [8745] Event [2216.88257,98.6058426,1296.77161]: 0 lost unit Reaver [f=0008750] [8750] Event [2191.66382,97.9393005,1461.89648]: 1 lost unit Bandit [f=0008780] [8780] Event [1930.21924,97.9393005,1509.92651]: 1 lost unit Bandit [f=0008783] [8783] Event [2071.521,97.9393005,1446.39746]: 1 lost unit Bandit [f=0008806] [8806] Event [2094.04785,97.9393005,1348.61243]: 1 lost unit Bandit [f=0008807] [8807] Event [328,327.031708,600]: 0 finished unit Wind/Tidal Generator [f=0008809] [8809] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0008812] [8812] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0008858] [8858] Event [2224,266.489807,224]: 0 lost unit Lotus [f=0008860] [8860] Event [2167.72754,97.9393005,1492.52393]: 1 lost unit Bandit [f=0008893] [8893] Event [1893.40259,97.9393005,1534.29736]: 1 lost unit Bandit [f=0009015] [9015] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0009026] [9026] Event [2467.38232,179.169724,450.5177]: 1 lost unit Rogue [f=0009039] [9039] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0009087] [9087] Event [2533.60352,185.558151,344.246216]: 1 lost unit Bandit [f=0009106] [9106] Event [264,316.290283,520]: 0 finished unit Wind/Tidal Generator [f=0009116] [9116] Event [2376,97.9393005,1320]: 1 lost unit Metal Extractor [f=0009221] [9221] Event [4200,263.616882,4984]: 1 finished unit Metal Extractor [f=0009221] [9221] Event [2306.12891,97.6910248,1309.41907]: 0 lost unit Reaver [f=0009224] [9224] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0009257] [9257] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0009376] [9376] Event [200,315.050903,440]: 0 finished unit Wind/Tidal Generator [f=0009427] [9427] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0009566] [9566] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0009630] [9630] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0009661] [9661] Event [136,310.289001,360]: 0 finished unit Wind/Tidal Generator [f=0009772] [9772] Event [2376,93.8778687,1320]: 1 finished unit Metal Extractor [f=0009805] [9805] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0009839] [9839] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0009909] [9909] Event [4120,266.667419,4952]: 1 finished unit Solar Collector [f=0010042] [10042] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0010052] [10052] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0010078] [10078] Event [3291.91138,170.560303,1627.75244]: 1 lost unit Bandit [f=0010132] [10132] Event [1456,97.9393005,1376]: 0 finished unit Lotus [f=0010160] [10160] Event [4152,268.032776,5064]: 1 finished unit Solar Collector [f=0010196] [10196] Event [3560,202.251434,1704]: 1 lost unit Metal Extractor [f=0010225] [10225] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0010244] [10244] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0010336] [10336] Event [72,310.680389,280]: 0 finished unit Wind/Tidal Generator [f=0010447] [10447] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0010467] [10467] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0010567] [10567] Event [1248,97.9393005,1616]: 0 finished unit Lotus [f=0010650] [10650] Event [2320,96.9783783,1328]: 1 finished unit Picket [f=0010650] [10650] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0010787] [10787] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0010859] [10859] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0010920] [10920] Event [4295.49121,97.9393005,3399.03613]: 0 lost unit Glaive [f=0011025] [11025] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0011067] [11067] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0011107] [11107] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0011132] [11132] Event [4418.21582,51.3937149,2959.35547]: 0 lost unit Glaive [f=0011277] [11277] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0011350] [11350] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0011377] [11377] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0011389] [11389] Event [1456,97.9393005,1376]: 0 lost unit Lotus [f=0011484] [11484] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0011488] [11488] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0011519] [11519] Event [1869.42065,98.7326584,1645.71484]: 1 lost unit Bandit [f=0011563] [11563] Event [1870.8208,97.9908218,1531.49084]: 0 lost unit Glaive [f=0011578] [11578] Event [1913.11182,97.9393005,1550.91284]: 0 lost unit Glaive [f=0011581] [11581] Event [1910.02856,97.9053802,1600.05994]: 0 lost unit Glaive [f=0011584] [11584] Event [2071.27344,97.9579849,1601.94604]: 1 lost unit Bandit [f=0011619] [11619] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0011668] [11668] Event [1960.80908,97.9662476,1552.38159]: 0 lost unit Glaive [f=0011698] [11698] Event [776,269.244019,281.600006]: 0 finished unit Glaive [f=0011698] [11698] Event [2099.20435,98.0253372,1363.93091]: 1 lost unit Bandit [f=0011702] [11702] Event [2008.25354,92.7093201,1516.427]: 0 lost unit Glaive [f=0011757] [11757] Event [2066.39551,97.2789993,1444.66101]: 0 lost unit Glaive [f=0011780] [11780] Event [1897.13171,98.8839951,1486.01575]: 0 lost unit Glaive [f=0011822] [11822] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0011852] [11852] Event [2054.15186,97.9393005,1353.02722]: 0 lost unit Glaive [f=0011878] [11878] Event [1968,97.9462433,1328]: 1 finished unit Lotus [f=0011950] [11950] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0011974] [11974] Event [1795.18176,97.9393005,1317.46069]: 0 lost unit Glaive [f=0011987] [11987] Event [2268.4978,69.6235199,1893.27209]: 0 lost unit Glaive [f=0012106] [12106] Event [632,269.309235,312]: 0 finished unit Caretaker [f=0012151] [12151] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0012186] [12186] Event [2503.70679,2.94075012,2098.65063]: 1 lost unit Bandit [f=0012224] [12224] Event [4568,93.7836456,3192]: 1 finished unit Metal Extractor [f=0012280] [12280] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0012414] [12414] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0012440] [12440] Event [776,269.244019,281.600006]: 0 finished unit Knight [f=0012481] [12481] Event [1541.11792,97.9411316,1478.76318]: 1 lost unit Bandit [f=0012504] [12504] Event [2571.30371,2.94075012,2194.64038]: 1 lost unit Rogue [f=0012528] [12528] Event [1248,97.9393005,1616]: 0 lost unit Lotus [f=0012533] [12533] Event [1535.20459,97.9393005,1533.78259]: 1 lost unit Bandit [f=0012541] [12541] Event [2500.04346,2.94075012,2367.67822]: 0 lost unit Glaive [f=0012565] [12565] Event [1472,265.58075,1264]: 0 finished unit Picket [f=0012578] [12578] Event [2454.47583,2.94075012,2403.94434]: 0 lost unit Glaive [f=0012603] [12603] Event [2433.45581,2.94075012,2232.43848]: 0 lost unit Glaive [f=0012617] [12617] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0012698] [12698] Event [648,269.309235,216]: 0 finished unit Caretaker [f=0012712] [12712] Event [1663.74158,97.9393005,1432.03271]: 0 lost unit Glaive [f=0012718] [12718] Event [1707.73364,98.0478973,1398.31067]: 0 lost unit Glaive [f=0012745] [12745] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0012946] [12946] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0012972] [12972] Event [776,269.244019,281.600006]: 0 finished unit Knight [f=0013075] [13075] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0013164] [13164] Event [760,279.166412,120]: 0 finished unit Caretaker [f=0013193] [13193] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0013209] [13209] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0013392] [13392] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0013412] [13412] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0013452] [13452] Event [1172.16321,98.283699,1535.00659]: 1 lost unit Bandit [f=0013494] [13494] Event [1136.20715,98.1836243,1590.43677]: 1 lost unit Bandit [f=0013500] [13500] Event [1520,266.794189,1216]: 0 finished unit Picket [f=0013540] [13540] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0013561] [13561] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0013565] [13565] Event [1104,153.820801,1152]: 0 lost unit Lotus [f=0013649] [13649] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0013715] [13715] Event [1568,97.9393005,1616]: 1 lost unit Picket [f=0013742] [13742] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0013762] [13762] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0013774] [13774] Event [2376,93.8778687,1320]: 1 lost unit Metal Extractor [f=0013796] [13796] Event [1050.99316,97.9393005,1502.68201]: 0 lost unit Ronin [f=0013805] [13805] Event [2320,95.901413,1328]: 1 lost unit Picket [f=0013870] [13870] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0013924] [13924] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0013944] [13944] Event [1448.16406,97.9393005,1535.19592]: 0 lost unit Knight [f=0013965] [13965] Event [1360.00134,98.2074966,1596.02747]: 1 lost unit Bandit [f=0014004] [14004] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0014046] [14046] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014095] [14095] Event [2209.25464,97.9432602,1208.00208]: 0 lost unit Reaver [f=0014141] [14141] Event [1460.67566,97.9393005,1751.43994]: 1 lost unit Bandit [f=0014166] [14166] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014207] [14207] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0014265] [14265] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014335] [14335] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0014355] [14355] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014369] [14369] Event [1622.85681,97.9393005,1787.97778]: 0 lost unit Knight [f=0014445] [14445] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014537] [14537] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0014632] [14632] Event [776,269.244019,281.600006]: 0 finished unit Reaver [f=0014665] [14665] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0014669] [14669] Event [1386.81519,97.238327,1490.27783]: 1 lost unit Bandit [f=0014684] [14684] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0014728] [14728] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014799] [14799] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0014804] [14804] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014813] [14813] Event [1495.40027,93.1524582,1373.50256]: 1 lost unit Bandit [f=0014879] [14879] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0014954] [14954] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015001] [15001] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0015029] [15029] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015032] [15032] Event [1193.19897,141.532791,1202.08459]: 0 lost unit Ronin [f=0015041] [15041] Event [1542.297,94.8629379,1413.13989]: 1 lost unit Rogue [f=0015104] [15104] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015130] [15130] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0015179] [15179] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015227] [15227] Event [1244.30872,110.152527,1332.02295]: 0 lost unit Ronin [f=0015237] [15237] Event [1960,97.9393005,1928]: 1 finished unit Caretaker [f=0015254] [15254] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015284] [15284] Event [2048,97.9393005,4624]: 1 finished unit Lotus [f=0015329] [15329] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015373] [15373] Event [1658.36084,98.0127869,1586.21594]: 1 lost unit Rogue [f=0015414] [15414] Event [4360.01855,268.245239,4892]: 1 finished unit Thug [f=0015414] [15414] Event [4496,96.2256622,3232]: 1 finished unit Lotus [f=0015444] [15444] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015477] [15477] Event [1713.81995,97.491394,1709.1731]: 1 lost unit Rogue [f=0015532] [15532] Event [1222.59912,97.0598602,1657.23413]: 1 lost unit Bandit [f=0015546] [15546] Event [1253.97229,94.8829193,1491.47058]: 1 lost unit Bandit [f=0015566] [15566] Event [1274.37769,98.4355545,1532.98816]: 1 lost unit Bandit [f=0015583] [15583] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015617] [15617] Event [4360.01855,268.245239,4892]: 1 finished unit Rogue [f=0015717] ggwp [f=0015719] [15719] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015725] [15725] Event [943.741272,91.5192337,1593.65442]: 0 lost unit Reaver [f=0015733] [15733] Event [1026.85144,96.8966064,1484.21594]: 0 lost unit Ronin [f=0015745] [15745] Event [4360.01855,268.245239,4892]: 1 finished unit Bandit [f=0015766] [15766] Event [1182.80139,98.6507416,1781.61499]: 1 lost unit Bandit [f=0015824] [15824] Event [1402.22754,95.7689209,1579.38696]: 1 lost unit Rogue [f=0015835] [15835] Event [undefined]: andrej resigned [f=0015835] game_message: andrej has been destroyed! [f=0015835] game_message: Codmo wins! [f=0015835] Submitting stats [f=0015835] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015835] Part| Total Time|Time of the last 0.5s [f=0015835] Draw 17980.03ms 15.48% [f=0015835] Lua::Callins::Synced 13241.58ms 19.48% [f=0015835] Lua::Callins::Unsynced 20782.71ms 18.58% [f=0015835] Lua::CollectGarbage::Synced 1011.28ms 1.80% [f=0015835] Lua::CollectGarbage::Unsynced 1267.10ms 0.20% [f=0015835] Misc::Profiler::AddTime 62.59ms 0.00% [f=0015835] Sim 37935.37ms 73.93% [f=0015835] [15835] Received game_message: andrej has been destroyed! [f=0015835] [15835] Received game_message: Codmo wins! [f=0015836] [15836] Game End Stats Header: 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26,5755,6145,5755,6145,226.031876,1029.29773,226.031876,1029.29773,0,0,0,0,0,0,0,0,663.997498,558.436646,663.997498,558.436646,2336.92749,2810.60571,2336.92749,2810.60571,370,720,370,720,42.7802582,70.9088669,42.7802582,70.9088669,1275,1275,1275,1275,24.4032917,25.4324913,24.4032917,25.4324913,1785,1065,1785,1065,1205,1670.33325,1205,1670.33325,2325,3085,2325,3085,1745.33325,1270,1745.33325,1270,503.464294,79.6708374,503.464294,79.6708374,2848.31177,2566.85352,2848.31177,2566.85352 [f=0015836] [15836] Game End Stats Values: 27,5890,5990,5890,5990,259.179779,1140.66614,259.179779,1140.66614,0,0,0,0,0,0,0,0,725.193726,750.734497,725.193726,750.734497,2741.2168,3024.00146,2741.2168,3024.00146,370,630,370,630,38.7083092,68.7849197,38.7083092,68.7849197,1275,1275,1275,1275,24.5394306,27.1306229,24.5394306,27.1306229,1830,1000,1830,1000,1555,1820.33325,1555,1820.33325,2415,3085,2415,3085,1970.33325,1620,1970.33325,1620,543.326965,132.171158,543.326965,132.171158,3094.77905,2973.44604,3094.77905,2973.44604 [f=0015836] [15836] Game End Stats Values: 28,6175,5780,6175,5780,287.539063,1249.36279,287.539063,1249.36279,0,0,0,0,0,0,0,0,725.193726,939.025391,725.193726,939.025391,3017.25293,3226.69116,3017.25293,3226.69116,460,630,460,630,36.2578392,65.804718,36.2578392,65.804718,1275,1275,1275,1275,22.3101768,27.1635723,22.3101768,27.1635723,2025,610,2025,610,1880,1820.33325,1880,1820.33325,2415,3265,2415,3265,1970.33325,2010,1970.33325,2010,543.326965,183.839417,543.326965,183.839417,3485.34619,3251.729,3485.34619,3251.729 [f=0015836] [15836] Game End Stats Values: 29,6190,6010,6190,6010,320.816193,1340.2782,320.816193,1340.2782,0,0,0,0,0,0,0,0,740.697021,939.025391,740.697021,939.025391,3451.51172,3610.69727,3451.51172,3610.69727,460,640,460,640,35.9673576,68.8529282,35.9673576,68.8529282,1275,1275,1275,1275,24.0793495,23.60042,24.0793495,23.60042,1950,830,1950,830,2100,2165.33325,2100,2165.33325,2505,3265,2505,3265,2315.33325,2230,2315.33325,2230,543.326965,203.175354,543.326965,203.175354,3888.15967,3712.0293,3888.15967,3712.0293 [f=0015836] [15836] Game End Stats Values: 30,6505,6345,6505,6345,354.093323,1421.55505,354.093323,1421.55505,0,0,0,0,0,0,0,0,845.392456,939.025391,845.392456,939.025391,3565.91479,3741.25317,3565.91479,3741.25317,460,640,460,640,31.4225197,60.378437,31.4225197,60.378437,1275,1275,1275,1275,24.6236763,21.7750854,24.6236763,21.7750854,2265,985,2265,985,2295,2165.33325,2295,2165.33325,2505,3445,2505,3445,2315.33325,2425,2315.33325,2425,543.326965,206.921005,543.326965,206.921005,4028.65381,3826.43237,4028.65381,3826.43237 [f=0015836] [15836] Game End Stats Values: 31,6625,6705,6625,6705,382.797363,1502.06091,382.797363,1502.06091,0,0,0,0,0,0,0,0,890.385376,939.025391,890.385376,939.025391,3565.91479,3858.68384,3565.91479,3858.68384,460,640,460,640,30.3531475,66.4650116,30.3531475,66.4650116,1275,1275,1275,1275,24.3187904,25.7714138,24.3187904,25.7714138,2385,1165,2385,1165,2295,2315.33325,2295,2315.33325,2505,3625,2505,3625,2465.33325,2425,2465.33325,2425,543.326965,274.567902,543.326965,274.567902,4147.11621,3826.43237,4147.11621,3826.43237 [f=0015836] [15836] Game End Stats Values: 32,6795,6545,6795,6545,407.780548,1600.43384,407.780548,1600.43384,0,0,0,0,0,0,0,0,932.709839,939.025391,932.709839,939.025391,4306.62695,4444.14551,4306.62695,4444.14551,360,650,360,650,31.1010113,72.3305206,31.1010113,72.3305206,1275,1275,1275,1275,24.4844723,28.0532913,24.4844723,28.0532913,2655,995,2655,995,2825,2539.73315,2825,2539.73315,2505,3625,2505,3625,2689.73315,2955,2689.73315,2955,543.326965,349.857361,543.326965,349.857361,4762.70801,4568.86133,4762.70801,4568.86133 [f=0015836] [15836] Game End Stats Values: 33,6690,6335,6690,6335,439.884613,1688.29553,439.884613,1688.29553,0,0,0,0,0,0,0,0,999.22937,939.025391,999.22937,939.025391,4678.23145,4772.67725,4678.23145,4772.67725,360,650,360,650,31.5929565,64.3889771,31.5929565,64.3889771,1275,1275,1275,1275,24.278801,24.4258671,24.278801,24.4258671,2550,785,2550,785,3395,2614.73315,3395,2614.73315,2505,3625,2505,3625,3064.73315,3525,3064.73315,3525,543.326965,383.906708,543.326965,383.906708,5280.67871,4945.21973,5280.67871,4945.21973 [f=0015836] [15836] Game End Stats Values: 34,6900,6825,6900,6825,469.630219,1774.19507,469.630219,1774.19507,0,0,0,0,0,0,0,0,1005.10956,939.025391,1005.10956,939.025391,4959.11426,4905.79199,4959.11426,4905.79199,360,650,360,650,35.6869698,65.5704117,35.6869698,65.5704117,1275,1275,1275,1275,24.9325581,21.9326992,24.9325581,21.9326992,2670,1275,2670,1275,3395,2764.73315,3395,2764.73315,2595,3625,2595,3625,3214.73315,3525,3214.73315,3525,543.326965,383.908173,543.326965,383.908173,5413.79346,5264.67383,5413.79346,5264.67383 [f=0015836] [15836] Game End Stats Values: 35,7245,7185,7245,7185,486.228699,1862.40137,486.228699,1862.40137,0,0,0,0,0,0,0,0,1005.10956,939.025391,1005.10956,939.025391,5259.15332,5247.37549,5259.15332,5247.37549,450,650,450,650,38.5118027,70.7133789,38.5118027,70.7133789,1275,1275,1275,1275,25.5529594,22.3907585,25.5529594,22.3907585,2745,1635,2745,1635,3575,2764.73315,3575,2764.73315,2775,3625,2775,3625,3334.73315,3705,3334.73315,3705,543.326965,388.472992,543.326965,388.472992,5776.29639,5643.78467,5776.29639,5643.78467 [f=0015836] [15836] Game End Stats Values: 36,7240,7235,7240,7235,498.838837,1955.63953,498.838837,1955.63953,0,0,0,0,0,0,0,0,1005.10956,939.025391,1005.10956,939.025391,5517.354,5561.7832,5517.354,5561.7832,540,650,540,650,34.7954636,63.4967155,34.7954636,63.4967155,1275,1275,1275,1275,25.2870693,22.4218826,25.2870693,22.4218826,2650,1685,2650,1685,3885,3229.73315,3885,3229.73315,2775,3625,2775,3625,3799.73315,4015,3799.73315,4015,543.326965,388.472992,543.326965,388.472992,6090.7041,6025.19043,6090.7041,6025.19043 [f=0015836] [15836] Game End Stats Values: 37,7045,7235,7045,7235,500.00592,1973.02893,500.00592,1973.02893,0,0,0,0,0,0,0,0,1005.10956,939.025391,1005.10956,939.025391,5517.354,5723.84766,5517.354,5723.84766,540,650,540,650,29.9356327,55.8265953,29.9356327,55.8265953,1275,1275,1275,1275,24.8354263,22.0024357,24.8354263,22.0024357,2455,1685,2455,1685,3885,3424.73315,3885,3424.73315,2775,3625,2775,3625,3994.73315,4015,3994.73315,4015,543.326965,388.472992,543.326965,388.472992,6253.66846,6025.19043,6253.66846,6025.19043 [f=0015860] [15860] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0015869] [15869] Event [1744,97.9393005,1824]: 1 finished unit Picket [f=0015879] [15879] Event [1641.02991,97.6496582,1601.94556]: 1 lost unit Rogue [f=0015879] [15879] Event [4360.01855,268.059662,4892]: 1 finished unit Bandit [f=0015884] [15884] Event [1118.24182,98.032402,1494.14795]: 1 lost unit Bandit [f=0016004] [16004] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016034] Spectator andrej left the game: normal quit [f=0016034] [16034] Event [undefined]: andrej quit [f=0016113] Spectator bambam_x99 left the game: normal quit [f=0016113] [16113] Event [undefined]: bambam_x99 quit [f=0016119] No clients connected, shutting down server [f=0016119] Server shutdown [f=0016140] [16140] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016281] [16281] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016328] [16328] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0016406] [16406] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016532] [16532] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016663] [16663] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0016790] [16790] Event [776,269.244019,281.600006]: 0 finished unit Ronin [f=0017111] [17111] Event [3184,97.9393005,400]: 0 finished unit Lotus [f=0017251] Autoquit sending quit command. [f=0017251] [QuitAction] user exited to system [f=0017251] [SpringApp::Kill][1] fromRun=1 [f=0017251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017251] [ThreadPool::SetThreadCount][2] workers=0 [f=0017251] [SpringApp::Kill][2] [f=0017251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017251] [Game::KillLua][3] dtor=0 luaUI=0x625f1540 [f=0017251] Start widgetHandler:Shutdown [f=0017251] Shutdown - SaveOrderList Complete [f=0017251] Writing last game win data [f=0017251] Shutdown - SaveConfigData Complete [f=0017251] Shutdown Widget - Save/Load API [f=0017251] Shutdown Widget - Chili Highlight [f=0017251] Shutdown Widget - Draw After Chili [f=0017251] Shutdown Widget - EPIC Menu [f=0017251] Shutdown Widget - Chili Widget Selector [f=0017251] Shutdown Widget - Chili Minimap [f=0017251] Shutdown Widget - Local Team Colors [f=0017251] Shutdown Widget - Display Keys 2 [f=0017251] Shutdown Widget - Save Game Menu [f=0017251] Shutdown Widget - Unit Icons [f=0017251] Shutdown Widget - Noises [f=0017251] Shutdown Widget - HealthBars [f=0017251] Shutdown Widget - Win Counter [f=0017251] Shutdown Widget - SpringRTS Replay Stats [f=0017251] Shutdown Widget - BuildETA [f=0017251] Shutdown Widget - Modular Comm Info [f=0017251] Shutdown Widget - State Reverse and Latency [f=0017251] Shutdown Widget - Music Player v2 [f=0017251] Shutdown Widget - Stereo3D [f=0017251] Shutdown Widget - Showeco and Grid Drawer [f=0017251] Shutdown Widget - Point Tracker [f=0017251] Shutdown Widget - Missile Silo Range [f=0017251] Shutdown Widget - MinimapEvents [f=0017251] Shutdown Widget - Local Widgets Config [f=0017251] Shutdown Widget - Highlight Geos [f=0017251] Shutdown Widget - Grab Input [f=0017251] Input grabbing is disabled! [f=0017251] Shutdown Widget - Defense Range Zero-K [f=0017251] Shutdown Widget - MetalFeatures (new) [f=0017251] Shutdown Widget - Darkening [f=0017251] Shutdown Widget - Context Menu [f=0017251] Shutdown Widget - Chili Spectator Panels [f=0017251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017251] Shutdown Widget - Chili Nuke Warning [f=0017251] Shutdown Widget - Chili EndGame Window [f=0017251] Shutdown Widget - Chili Economy Panel Default [f=0017251] Shutdown Widget - CameraShake [f=0017251] Shutdown Widget - Attack AoE [f=0017251] Shutdown Widget - Map Edge Extension [f=0017251] Shutdown Widget - Selection Send [f=0017251] Shutdown Widget - LupsManager [f=0017251] Shutdown Widget - Newton Firezone [f=0017251] Shutdown Widget - Chili Pro Console [f=0017251] Shutdown Widget - Lasso Terraform GUI [f=0017251] Shutdown Widget - Lups [f=0017251] Shutdown Widget - Chili Framework [f=0017251] Shutdown Widget - Chili Core Selector [f=0017251] Shutdown Widget - Custom Markers [f=0017251] Shutdown Widget - Mex Placement Handler [f=0017251] Shutdown Widget - Select Keys [f=0017251] Shutdown Widget - Pause Screen [f=0017251] Shutdown Widget - Text To Speech Control [f=0017251] Shutdown Widget - Persistent Build Height [f=0017251] Shutdown Widget - Layout Handler [f=0017251] End widgetHandler:Shutdown [f=0017251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389855,66563868} {int,ext,rec}Allocs={23106074,0,0} {chunk,block}Bytes={66563868,0} [f=0017251] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017251] [Game::KillLua][2] dtor=0 luaRules=0x516d9010 [f=0017251] Start gadgetHandler:Shutdown [f=0017251] Shutdown - StartSetup [f=0017251] Shutdown - UnitMorph [f=0017251] Shutdown - Carrier Drones [f=0017251] Shutdown - LupsNanoSpray [f=0017251] Shutdown - Missile Silo Controller [f=0017251] Shutdown - Modular Comm Info [f=0017251] Shutdown - Terrain Texture Handler [f=0017251] Shutdown - UnitCloakShield [f=0017251] Shutdown - Starlight Handler [f=0017251] End gadgetHandler:Shutdown [f=0017251] Start gadgetHandler:Shutdown [f=0017251] Shutdown - Save/Load [f=0017251] Shutdown - Teleport Throw [f=0017251] Shutdown - UnitMorph [f=0017251] Shutdown - Modular Comm Info [f=0017251] Shutdown - Retreat Command [f=0017251] Shutdown - Shockwaves [f=0017251] Shutdown - we require more minerals v1.1 [f=0017251] Shutdown - UnitCloakShield [f=0017251] Shutdown - Lups Cloak FX [f=0017251] Shutdown - Lups [f=0017251] Shutdown - Lups Shield [f=0017251] End gadgetHandler:Shutdown [f=0017251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23106125,0,0} {chunk,block}Bytes={0,0} [f=0017251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23106125,0,0} {chunk,block}Bytes={0,0} [f=0017251] [Game::KillLua][4] dtor=0 [f=0017251] [Game::~CGame][1] [f=0017251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017251] [Game::KillLua][4] dtor=1 [f=0017251] [Game::KillMisc][1] [f=0017251] [Game::KillMisc][2] [f=0017251] [Game::KillMisc][3] [f=0017251] [Game::KillRendering][1] [f=0017251] [3DOParser::Kill] allocated 137 pieces [f=0017251] [S3OParser::Kill] allocated 2719 pieces [f=0017251] [AssParser::Kill] allocated 224 pieces [f=0017251] [Game::KillInterface][1] [f=0017251] [Game::KillInterface][2] [f=0017251] [Game::KillSimulation][1] [f=0017251] [Game::KillSimulation][2] [f=0017251] [CCollisionHandler] dis-/continuous tests: 0/1106337 [f=0017251] [Game::KillSimulation][3] [f=0017251] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017251] [~CPathCache(20x20)] cacheHits=99 hitPercentage=26% numHashColls=0 maxCacheSize=13 [f=0017251] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017251] [~CPathCache(40x40)] cacheHits=380 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017251] [LosHandler::Kill] raycast instance cache-{hits,misses}={15602,16467}; shared=7%; cached=42% [f=0017251] [Game::KillSimulation][4] [f=0017251] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017251] [Game::~CGame][2] [f=0017251] [Game::~CGame][3] [f=0017251] [SpringApp::Kill][3] [f=0017251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182958 bytes sent 217084 bytes recv'd [f=0017251] [SpringApp::Kill][4] font=0x44faaaa0 [f=0017251] [SpringApp::Kill][5] [f=0017251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45017ae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5285ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=325ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=238ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=80ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=48ms file="objects3d/dante.s3o" indx=5092 inflSize=112kb readTime=45ms file="unitpics/pw_interception.png" indx=6517 inflSize=9kb readTime=42ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=41ms file="luaui/images/lobbyranks/3_3.png" indx=3604 inflSize=91kb readTime=38ms file="objects3d/spherepole.s3o" indx=5439 inflSize=68kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54015174 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x450fbd90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45102890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4501f800) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8078092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]