[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.blc8TZyvBf/springsettings.1017954.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7f24092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6158 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017954/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 341ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45351eb0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45351eb0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1876ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2180ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1014ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 188ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 481ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Philious_Fog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017954/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1041ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017954/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b6de90,0x523d3110}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 4446ea5fdafaeda655b1f169bf54ffe2 [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Leto [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leto" string="[Game::Load][lua{Rules,Gaia}={0x7a82e680,0x92cc7a90}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x693dbfc0,0x5f2be360}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4712,192.945313,4060]: 0 finished unit Strike Commander [f=-000001] [0] Event [1084,188.434067,425]: 1 finished unit Guardian Commander [f=0000000] [0] Leto, team: 0, elo:1664, userid: 520026 [f=0000000] [0] fox00000000, team: 1, elo:1511, userid: 508923 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [1240,191.340866,368]: 1 finished unit Cloakbot Factory [f=0000379] [379] Event [4680,189.252319,4152]: 0 finished unit Spider Factory [f=0000390] [390] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000560] [560] Event [1240,187.528076,377.600006]: 1 finished unit Conjurer [f=0000689] [689] Event [1025.60767,269.49234,324.140472]: 1 finished unit Firefly [f=0000749] [749] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000768] [768] Event [1240,187.528076,377.600006]: 1 finished unit Glaive [f=0000864] glhf [f=0000875] [875] Event [952,192.929688,360]: 1 finished unit Solar Collector [f=0000976] [976] Event [1240,187.528076,377.600006]: 1 finished unit Glaive [f=0000986] [986] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000997] [997] Event [4644,190.109863,4152]: 0 finished unit Weaver [f=0001049] [1049] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0001176] hi [f=0001342] [1342] Event [1240,187.528076,377.600006]: 1 finished unit Glaive [f=0001385] [1385] Event [1032,192.89917,232]: 1 finished unit Solar Collector [f=0001387] hi [f=0001469] [1469] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0001518] [1518] Event [4644,190.109863,4152]: 0 finished unit Weaver [f=0001563] [1563] Event [4344,189.49646,4504]: 0 finished unit Wind/Tidal Generator [f=0001613] [1613] Event [4644,190.109863,4152]: 0 finished unit Flea [f=0001705] [1705] Event [4644,190.109863,4152]: 0 finished unit Flea [f=0001719] [1719] Event [4264,191.815796,4504]: 0 finished unit Wind/Tidal Generator [f=0001804] [1804] Event [4644,190.109863,4152]: 0 finished unit Flea [f=0001808] [1808] Event [984,192.922058,456]: 1 finished unit Solar Collector [f=0001953] [1953] Event [4184,186.566772,4504]: 0 finished unit Wind/Tidal Generator [f=0001968] [1968] Event [4644,190.109863,4152]: 0 finished unit Flea [f=0001981] [1981] Event [4472,187.016907,3800]: 0 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0002086] [2086] Event [4644,190.109863,4152]: 0 finished unit Flea [f=0002155] [2155] Event [4488,188.718262,3720]: 0 finished unit Wind/Tidal Generator [f=0002165] [2165] Event [4104,192.52533,4520]: 0 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [1048,195.317688,552]: 1 finished unit Solar Collector [f=0002484] [2484] Event [4520,183.057251,3656]: 0 finished unit Wind/Tidal Generator [f=0002561] [2561] Event [4024,192.5177,4520]: 0 finished unit Wind/Tidal Generator [f=0002669] [2669] Event [1144,193.387451,552]: 1 finished unit Solar Collector [f=0002726] [2726] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0002782] [2782] Event [4616,190.411987,3672]: 0 finished unit Wind/Tidal Generator [f=0002995] [2995] Event [3944,192.876282,4520]: 0 finished unit Wind/Tidal Generator [f=0003121] [3121] Event [4728,189.885559,3704]: 0 finished unit Wind/Tidal Generator [f=0003180] [3180] Event [1240,187.528076,377.600006]: 1 finished unit Conjurer [f=0003189] [3189] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003361] [3361] Event [3864,192.937317,4520]: 0 finished unit Wind/Tidal Generator [f=0003373] [3373] Event [4792,187.947693,3720]: 0 finished unit Wind/Tidal Generator [f=0003565] [3565] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003579] [3579] Event [4824,190.907898,3800]: 0 finished unit Wind/Tidal Generator [f=0003788] [3788] Event [4824,190.946045,3848]: 0 finished unit Wind/Tidal Generator [f=0003878] [3878] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0003965] [3965] Event [4644,190.109863,4152]: 0 finished unit Recluse [f=0004081] [4081] Event [4872,192.891541,3944]: 0 finished unit Wind/Tidal Generator [f=0004085] [4085] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004304] [4304] Event [4888,192.815247,4104]: 0 finished unit Wind/Tidal Generator [f=0004358] [4358] Event [2718.72314,55.4937744,1630.72717]: 1 finished unit Guardian Commander [f=0004569] [4569] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0004594] [4594] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004887] [4887] Event [4644,190.109863,4152]: 0 finished unit Recluse [f=0004893] [4893] Event [4408,193.982544,4440]: 0 finished unit Wind/Tidal Generator [f=0005046] [5046] Event [4488,192.288818,4408]: 0 finished unit Wind/Tidal Generator [f=0005196] [5196] Event [4568,193.120422,4376]: 0 finished unit Wind/Tidal Generator [f=0005238] [5238] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005269] [5269] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0005346] [5346] Event [4648,192.792358,4344]: 0 finished unit Wind/Tidal Generator [f=0005496] [5496] Event [4728,186.681213,4312]: 0 finished unit Wind/Tidal Generator [f=0005610] [5610] Event [4644,190.109863,4152]: 0 finished unit Redback [f=0005691] [5691] Event [4808,189.252319,4296]: 0 finished unit Wind/Tidal Generator [f=0005703] [5703] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005860] [5860] Event [4144,66.411438,3024]: 1 lost unit Picket [f=0005886] [5886] Event [4888,192.937317,4264]: 0 finished unit Wind/Tidal Generator [f=0005971] [5971] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0005997] [5997] Event [4064,66.0452271,3056]: 1 lost unit Lotus [f=0006037] [6037] Event [3977.0022,178.60498,3625.91895]: 1 lost unit Firefly [f=0006331] [6331] Event [4192,64.0844727,3008]: 1 finished unit Lotus [f=0006355] [6355] Event [4644,190.109863,4152]: 0 finished unit Redback [f=0006359] [6359] Event [4074.26685,133.272644,2942.31519]: 1 finished unit Firefly [f=0006384] [6384] Event [4198.76221,75.869339,3305.12964]: 1 lost unit Reaver [f=0006415] [6415] Event [4145.86914,77.2722626,3482.5271]: 0 lost unit Redback [f=0006472] [6472] Event [4074.26685,56.272644,2942.31519]: 1 finished unit Guardian Commander [f=0006472] [6472] Event [4074.26685,56.272644,2942.31519]: 1 lost unit Guardian Commander [f=0006616] [6616] Event [4160,55.1275635,2912]: 1 finished unit Lotus [f=0006694] [6694] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0006697] [6697] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006714] [6714] Event [4083.78613,68.878273,3073.47852]: 1 lost unit Reaver [f=0006772] [6772] Event [3994.01221,178.868225,3603.68628]: 1 lost unit Firefly [f=0006779] [6779] Event [4074.26685,136.272644,2942.31519]: 1 finished unit Firefly [f=0006818] [6818] Event [4000,60.0561523,3040]: 1 lost unit Picket [f=0006943] [6943] Event [3923.01245,75.2743225,3496.08008]: 0 lost unit Recluse [f=0006966] [6966] Event [3895.6814,181.956863,3499.35181]: 1 lost unit Firefly [f=0007078] [7078] Event [1240,187.528076,377.600006]: 1 finished unit Conjurer [f=0007097] [7097] Event [3871.35107,75.341835,3433.1123]: 1 lost unit Reaver [f=0007169] [7169] Event [4024.85474,150.495911,3181.10596]: 1 finished unit Firefly [f=0007184] [7184] Event [4192,64.0844727,3008]: 1 lost unit Lotus [f=0007278] [7278] Event [4006.8269,182.189499,3558.48486]: 1 lost unit Firefly [f=0007379] [7379] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007427] [7427] Event [3917.92163,77.2236099,3623.18115]: 0 lost unit Redback [f=0007559] [7559] Event [4038.98511,157.252808,3642.23291]: 1 finished unit Firefly [f=0007660] [7660] Event [4171.22461,161.865677,3665.23511]: 1 lost unit Firefly [f=0007748] [7748] Event [4472,187.016907,3800]: 0 lost unit Wind/Tidal Generator [f=0007753] [7753] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0007772] [7772] Event [4488,188.791962,3720]: 0 lost unit Wind/Tidal Generator [f=0007805] [7805] Event [4520,183.004608,3656]: 0 lost unit Wind/Tidal Generator [f=0007812] [7812] Event [4644,190.109863,4152]: 0 finished unit Recluse [f=0007863] gg [f=0007953] [7953] Event [4616,190.411987,3672]: 0 lost unit Wind/Tidal Generator [f=0008042] XD [f=0008070] [8070] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0008121] [8121] Event [2133.35474,57.6263313,2577.34985]: 0 lost unit Flea [f=0008147] [8147] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0008158] [8158] Event [4291.96777,125.446358,3897.12915]: 0 lost unit Recluse [f=0008229] [8229] Event [4464,244.992676,4192]: 0 lost unit Radar Tower [f=0008276] [8276] Event [4320.18506,141.70546,3785.70215]: 1 lost unit Reaver [f=0008315] lagging as hell [f=0008339] [8339] Event [4499.89844,290.929352,3965.18921]: 1 finished unit Firefly [f=0008367] [8367] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008369] [8369] Event [4598.68018,301.531677,4171.73926]: 1 lost unit Firefly [f=0008379] [8379] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008392] [8392] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008409] [8409] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008428] [8428] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008438] [8438] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0008444] [8444] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008455] [8455] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008459] [8459] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0008472] [8472] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008485] [8485] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008486] [8486] Event [4550.25928,336.371674,4139.52197]: 1 lost unit Firefly [f=0008501] [8501] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008515] [8515] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008529] [8529] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008544] [8544] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008559] [8559] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008574] [8574] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008588] [8588] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008603] [8603] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008618] [8618] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008635] [8635] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008649] [8649] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008664] [8664] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008679] [8679] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008701] [8701] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008724] [8724] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008729] [8729] Event [4499.89844,290.929352,3965.18921]: 1 finished unit Firefly [f=0008740] [8740] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008756] [8756] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008769] [8769] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008786] [8786] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008803] [8803] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008817] [8817] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008830] [8830] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008845] [8845] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008857] [8857] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008873] [8873] Event [4644,190.109863,4152]: 0 lost unit Recluse [f=0008882] [8882] Event [4680,190.109863,4152]: 0 lost unit Spider Factory [f=0008916] [8916] Event [4509.91162,308.926147,4251.28711]: 1 lost unit Firefly [f=0008971] its unplayable [f=0009117] [9117] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0009119] [9119] Event [4490.27344,311.315796,4075.04102]: 1 finished unit Firefly [f=0009140] [9140] Event [4396.39014,191.304947,3846.2937]: 1 lost unit Reaver [f=0009509] [9509] Event [4529.99561,290.220398,4175.90527]: 1 finished unit Firefly [f=0009628] [9628] Event [4460.03662,208.367035,4349.80908]: 0 lost unit Strike Commander [f=0009636] [9636] Event [4488,192.288818,4408]: 0 lost unit Wind/Tidal Generator [f=0009645] [9645] Event [4408,192.799438,4440]: 0 lost unit Wind/Tidal Generator [f=0009661] [9661] Event [4523.65234,295.981934,4470.79395]: 1 lost unit Firefly [f=0009666] [9666] Event [4728,186.681213,4312]: 0 lost unit Wind/Tidal Generator [f=0009802] [9802] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0009905] [9905] Event [4738.49072,192.657425,4383.66797]: 0 lost unit Weaver [f=0009935] [9935] Event [4808,189.326019,4296]: 0 lost unit Wind/Tidal Generator [f=0009964] [9964] Event [4888,192.961365,4264]: 0 lost unit Wind/Tidal Generator [f=0009969] [9969] Event [undefined]: Leto resigned [f=0009969] game_message: Leto has been destroyed! [f=0009969] game_message: fox00000000 wins! [f=0009969] Submitting stats [f=0009969] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009969] Part| Total Time|Time of the last 0.5s [f=0009969] Draw 8894.60ms 45.93% [f=0009969] Lua::Callins::Synced 17380.70ms 16.57% [f=0009969] Lua::Callins::Unsynced 11875.15ms 48.71% [f=0009969] Lua::CollectGarbage::Synced 813.98ms 0.89% [f=0009969] Lua::CollectGarbage::Unsynced 1004.59ms 0.79% [f=0009969] Misc::Profiler::AddTime 68.43ms 0.10% [f=0009969] Sim 24873.20ms 26.19% [f=0009969] [9969] Received game_message: Leto has been destroyed! [f=0009969] [9969] Received game_message: fox00000000 wins! [f=0009970] [9970] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009970] [9970] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009970] [9970] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 2,2065,1975,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.5999999,5.73333311,5.5999999,0,0,0,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 3,2340,2065,2340,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8,6.5333333,8,6.5333333,65,0,65,0,0,0,0,0,980,790,980,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 4,2560,2325,2560,2325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,9.86666679,8,1275,1275,1275,1275,9.46666622,9.19999981,9.46666622,9.19999981,195,0,195,0,0,0,0,0,1070,1050,1070,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 5,2630,2705,2630,2705,2.47007418,0,2.47007418,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,8.9698,11.6000004,8.9698,1275,1275,1275,1275,12.6980038,11.333333,12.6980038,11.333333,195,50,195,50,0,0,0,0,1140,1380,1140,1380,38,0,38,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 6,2790,2920,2790,2920,6.51599312,0,6.51599312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,15.4273577,13.7333336,15.4273577,1275,1275,1275,1275,10.8030605,12,10.8030605,12,195,125,195,125,0,0,0,0,1300,1520,1300,1520,38,0,38,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 7,2930,2990,2930,2990,13.3938074,0,13.3938074,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6000004,23.58424,15.6000004,23.58424,1275,1275,1275,1275,12.4585209,12,12.4585209,12,195,125,195,125,0,0,0,0,1440,1590,1440,1590,38,0,38,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 8,3150,3095,3150,3095,27.6514797,0,27.6514797,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,26.0850925,18,26.0850925,1275,1275,1275,1275,12.9505129,12,12.9505129,12,415,125,415,125,0,0,0,0,1440,1695,1440,1695,38,0,38,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 9,3360,3290,3360,3290,44.2225914,0,44.2225914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,16.3676529,18,16.3676529,1275,1275,1275,1275,13.1047411,13.6000004,13.1047411,13.6000004,415,125,415,125,0,0,0,0,1650,1890,1650,1890,38,0,38,0,0,0,0,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 10,3580,3605,3580,3605,51.0093079,0,51.0093079,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,18.186739,18,18.186739,1275,1275,1275,1275,17.7857685,14,17.7857685,14,635,405,635,405,0,0,0,0,1650,1925,1650,1925,38,0,38,0,70.2332916,0,70.2332916,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 11,3810,3765,3810,3765,56.5489426,18.6585922,56.5489426,18.6585922,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,22.4335022,18,22.4335022,1505,1275,1505,1275,17.702631,16.8439045,17.702631,16.8439045,635,405,635,405,0,0,0,0,1650,2085,1650,2085,38,0,38,0,95.3173904,0,95.3173904,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 12,4120,4080,4120,4080,63.6212196,50.1631241,63.6212196,50.1631241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,24.2326298,18,24.2326298,1505,1275,1505,1275,19.1381359,18.1003017,19.1381359,18.1003017,855,685,855,685,0,0,0,0,1740,2120,1740,2120,38,0,38,0,170.550873,0,170.550873,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 13,4340,4275,4340,4275,66.6006546,93.0747223,66.6006546,93.0747223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,42.5973663,18,42.5973663,1505,1275,1505,1275,19.5319462,19.3941078,19.5319462,19.3941078,1075,685,1075,685,0,0,0,0,1740,2315,1740,2315,38,0,38,0,241.967575,0,241.967575,0,0,0,0,0 [f=0009970] [9970] Game End Stats Values: 14,4340,4675,4340,4675,69.4621277,144.408844,69.4621277,144.408844,0,0,0,0,0,0,0,0,0,0,0,0,68.9230804,0,68.9230804,0,0,0,0,0,18,50.7016449,18,50.7016449,1505,1275,1505,1275,19.5240822,21.8222752,19.5240822,21.8222752,1075,925,1075,925,0,0,0,0,1740,2475,1740,2475,38,0,38,0,291.549286,0,291.549286,0,0,68.9230804,0,68.9230804 [f=0009970] [9970] Game End Stats Values: 15,4540,4710,4540,4710,73.376236,196.227966,73.376236,196.227966,0,0,0,0,0,0,0,0,0,0,0,0,137.846161,325.586823,137.846161,325.586823,0,0,0,0,18,35.6458664,18,35.6458664,1505,1275,1505,1275,19.5942612,23.4546089,19.5942612,23.4546089,1295,925,1295,925,0,73.0000305,0,73.0000305,1740,2510,1740,2510,111.000031,0,111.000031,0,316.052277,0,316.052277,0,325.586823,137.846161,325.586823,137.846161 [f=0009970] [9970] Game End Stats Values: 16,5010,4710,5010,4710,76.5063477,245.436844,76.5063477,245.436844,0,0,0,0,0,0,0,0,0,99.1068726,0,99.1068726,477.907654,698.51355,477.907654,698.51355,180,0,180,0,18,29.9542217,18,29.9542217,1905,1275,1905,1275,20.1419926,23.2805901,20.1419926,23.2805901,1075,925,1075,925,240,513,240,513,1830,2510,1830,2510,551,240,551,240,354.971161,0,354.971161,0,698.51355,501.907654,698.51355,501.907654 [f=0009970] [9970] Game End Stats Values: 17,4820,4430,4820,4430,80.9373093,311.020813,80.9373093,311.020813,0,0,0,0,0,0,0,0,0,398.694763,0,398.694763,694.270203,1116.2865,694.270203,1116.2865,90,0,90,0,18,47.4713135,18,47.4713135,1905,1275,1905,1275,23.1287117,24.372263,23.1287117,24.372263,855,645,855,645,520,899.666626,520,899.666626,1950,2510,1950,2510,937.666626,520,937.666626,520,409.471161,0,409.471161,0,1147.24207,739.082336,1147.24207,739.082336 [f=0009970] [9970] Game End Stats Values: 18,4910,4190,4910,4190,93.3791046,384.208527,93.3791046,384.208527,0,0,0,0,0,0,0,0,0,621.891174,0,621.891174,924.977905,1857.86987,924.977905,1857.86987,90,0,90,0,18,57.6127892,18,57.6127892,1905,1275,1905,1275,23.729435,24.879179,23.729435,24.879179,855,405,855,405,760,919.666626,760,919.666626,2040,2510,2040,2510,957.666626,760,957.666626,760,477.756409,0,477.756409,0,1893.90637,969.790039,1893.90637,969.790039 [f=0009970] [9970] Game End Stats Values: 19,5130,4240,5130,4240,113.093521,440.81781,113.093521,440.81781,0,0,0,0,0,0,0,0,0,767.174622,0,767.174622,1193.45447,2459.80151,1193.45447,2459.80151,90,0,90,0,18,43.6941566,18,43.6941566,1905,1275,1905,1275,25.3809395,23.7739506,25.3809395,23.7739506,1075,685,1075,685,990,920.466614,990,920.466614,2040,2280,2040,2280,958.466614,990,958.466614,990,511.709625,0,511.709625,0,2495.83789,1251.48254,2495.83789,1251.48254 [f=0009970] [9970] Game End Stats Values: 20,5200,4025,5200,4025,129.177979,485.251038,129.177979,485.251038,0,0,0,0,0,0,0,0,140.345215,929.280334,140.345215,929.280334,2045.64209,2611.15112,2045.64209,2611.15112,90,0,90,0,18,30.57831,18,30.57831,1905,1275,1905,1275,24.6167278,22.5622139,24.6167278,22.5622139,1075,380,1075,380,1547.6676,1180.46655,1547.6676,1180.46655,2130,2370,2130,2370,1218.46655,1547.6676,1218.46655,1547.6676,561.882385,0,561.882385,0,2647.1875,2103.66992,2647.1875,2103.66992 [f=0009970] [9970] Game End Stats Values: 21,5200,3325,5200,3325,155.836731,544.099426,155.836731,544.099426,0,0,0,0,0,0,0,0,397.019226,1213.13318,397.019226,1213.13318,2492.79395,2692.67017,2492.79395,2692.67017,90,0,90,0,18,39.3467369,18,39.3467369,1905,1275,1905,1275,27.110569,23.9232254,27.110569,23.9232254,1075,380,1075,380,2316.00098,1200.46655,2316.00098,1200.46655,2130,1670,2130,1670,1238.46655,2317.00098,1238.46655,2317.00098,612.055176,0,612.055176,0,2728.70654,2576.80859,2728.70654,2576.80859 [f=0009970] [9970] Game End Stats Values: 22,5220,3325,5220,3325,185.932571,616.420593,185.932571,616.420593,0,0,0,0,0,0,0,0,667.963196,1585.45435,667.963196,1585.45435,3376.18481,3762.99854,3376.18481,3762.99854,90,0,90,0,18,54.4922028,18,54.4922028,1905,1275,1905,1275,27.5063725,24.8214207,27.5063725,24.8214207,1075,380,1075,380,2316.00098,1420.46655,2316.00098,1420.46655,2130,1670,2130,1670,1458.46655,2317.00098,1458.46655,2317.00098,640.381592,0,640.381592,0,3799.2605,3460.19946,3799.2605,3460.19946 [f=0009970] [9970] Game End Stats Values: 23,5440,1875,5440,1875,207.728149,676.086426,207.728149,676.086426,0,0,0,0,0,0,0,0,858.598572,2412.62012,858.598572,2412.62012,4054.02563,4589.07666,4054.02563,4589.07666,90,0,90,0,18,45.2668724,18,45.2668724,1905,0,1905,0,26.797472,21.8443928,26.797472,21.8443928,1295,380,1295,380,3626.00098,1440.46655,3626.00098,1440.46655,2130,1495,2130,1495,1478.46655,3767.00098,1478.46655,3767.00098,672.209595,0,672.209595,0,4628.24756,4304.75928,4628.24756,4304.75928 [f=0009970] [9970] Game End Stats Values: 24,5440,1635,5440,1635,211.520996,684.747864,211.520996,684.747864,0,0,0,0,0,0,0,0,898.39325,2469.28149,898.39325,2469.28149,4122.86865,4589.07666,4122.86865,4589.07666,90,0,90,0,18,33.2601166,18,33.2601166,1905,0,1905,0,28.2642651,18.8871441,28.2642651,18.8871441,1295,380,1295,380,3866.00098,1440.46655,3866.00098,1440.46655,2130,1255,2130,1255,1478.46655,4007.00098,1478.46655,4007.00098,689.709595,0,689.709595,0,4644.76465,4378.45947,4644.76465,4378.45947 [f=0009973] [9973] Event [4160,73.4609985,3088]: 1 lost unit Picket [f=0009989] [9989] Event [4764.2793,268.936401,4236.04785]: 1 finished unit Firefly [f=0009991] [9991] Event [4840,193.213501,4200]: 0 lost unit Metal Extractor [f=0010004] [10004] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0010017] [10017] Event [4872,192.888184,4008]: 0 lost unit Metal Extractor [f=0010139] Player fox00000000 left the game: normal quit [f=0010139] [10139] Event [undefined]: fox00000000 quit [f=0010257] No clients connected, shutting down server [f=0010257] Server shutdown [f=0010481] [10481] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0010866] [10866] Event [1240,187.528076,377.600006]: 1 finished unit Conjurer [f=0011504] [11504] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0011545] [11545] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0012230] [12230] Event [1240,187.528076,377.600006]: 1 finished unit Reaver [f=0012530] Autoquit sending quit command. [f=0012530] [QuitAction] user exited to system [f=0012530] [SpringApp::Kill][1] fromRun=1 [f=0012530] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012530] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012530] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012530] [ThreadPool::SetThreadCount][2] workers=0 [f=0012530] [SpringApp::Kill][2] [f=0012530] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012530] [Game::KillLua][3] dtor=0 luaUI=0x51e73fb0 [f=0012530] Start widgetHandler:Shutdown [f=0012530] Shutdown - SaveOrderList Complete [f=0012530] Writing last game win data [f=0012530] Shutdown - SaveConfigData Complete [f=0012530] Shutdown Widget - Chili Highlight [f=0012530] Shutdown Widget - Save/Load API [f=0012530] Shutdown Widget - Draw After Chili [f=0012530] Shutdown Widget - EPIC Menu [f=0012530] Shutdown Widget - Chili Minimap [f=0012530] Shutdown Widget - Chili Widget Selector [f=0012530] Shutdown Widget - Local Team Colors [f=0012530] Shutdown Widget - Display Keys 2 [f=0012530] Shutdown Widget - Save Game Menu [f=0012530] Shutdown Widget - HealthBars [f=0012530] Shutdown Widget - Noises [f=0012530] Shutdown Widget - Unit Icons [f=0012530] Shutdown Widget - Win Counter [f=0012530] Shutdown Widget - BuildETA [f=0012530] Shutdown Widget - SpringRTS Replay Stats [f=0012530] Shutdown Widget - Modular Comm Info [f=0012530] Shutdown Widget - CameraShake [f=0012530] Shutdown Widget - Chili Economy Panel Default [f=0012530] Shutdown Widget - Chili EndGame Window [f=0012530] Shutdown Widget - Chili Nuke Warning [f=0012530] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012530] Shutdown Widget - Chili Spectator Panels [f=0012530] Shutdown Widget - Context Menu [f=0012530] Shutdown Widget - Darkening [f=0012530] Shutdown Widget - MetalFeatures (new) [f=0012530] Shutdown Widget - Defense Range Zero-K [f=0012530] Shutdown Widget - Grab Input [f=0012530] Input grabbing is disabled! [f=0012530] Shutdown Widget - Highlight Geos [f=0012530] Shutdown Widget - Local Widgets Config [f=0012530] Shutdown Widget - MinimapEvents [f=0012530] Shutdown Widget - Missile Silo Range [f=0012530] Shutdown Widget - Point Tracker [f=0012530] Shutdown Widget - Showeco and Grid Drawer [f=0012530] Shutdown Widget - Stereo3D [f=0012530] Shutdown Widget - Music Player v2 [f=0012530] Shutdown Widget - State Reverse and Latency [f=0012530] Shutdown Widget - Attack AoE [f=0012530] Shutdown Widget - UnitShapes [f=0012530] Shutdown Widget - Map Edge Extension [f=0012530] Shutdown Widget - Selection Send [f=0012530] Shutdown Widget - LupsManager [f=0012530] Shutdown Widget - Newton Firezone [f=0012530] Shutdown Widget - Chili Pro Console [f=0012530] Shutdown Widget - Lasso Terraform GUI [f=0012530] Shutdown Widget - Chili Framework [f=0012530] Shutdown Widget - Lups [f=0012530] Shutdown Widget - Mex Placement Handler [f=0012530] Shutdown Widget - Custom Markers [f=0012530] Shutdown Widget - Chili Core Selector [f=0012530] Shutdown Widget - Select Keys [f=0012530] Shutdown Widget - Pause Screen [f=0012530] Shutdown Widget - Layout Handler [f=0012530] Shutdown Widget - Persistent Build Height [f=0012530] Shutdown Widget - Text To Speech Control [f=0012530] End widgetHandler:Shutdown [f=0012530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={710134,78823569} {int,ext,rec}Allocs={21839847,0,0} {chunk,block}Bytes={78823569,0} [f=0012530] [Game::KillLua][1] dtor=0 luaGaia=0x523d3110 [f=0012530] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={527305,67321448} {int,ext,rec}Allocs={21839848,0,0} {chunk,block}Bytes={67321448,0} [f=0012530] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={527305,67321448} {int,ext,rec}Allocs={21839848,0,0} {chunk,block}Bytes={67321448,0} [f=0012530] [Game::KillLua][2] dtor=0 luaRules=0x51b6de90 [f=0012530] Start gadgetHandler:Shutdown [f=0012530] Shutdown - StartSetup [f=0012530] Shutdown - UnitMorph [f=0012530] Shutdown - Carrier Drones [f=0012530] Shutdown - LupsNanoSpray [f=0012530] Shutdown - Missile Silo Controller [f=0012530] Shutdown - Modular Comm Info [f=0012530] Shutdown - Terrain Texture Handler [f=0012530] Shutdown - UnitCloakShield [f=0012530] Shutdown - Starlight Handler [f=0012530] End gadgetHandler:Shutdown [f=0012530] Start gadgetHandler:Shutdown [f=0012530] Shutdown - Save/Load [f=0012530] Shutdown - Teleport Throw [f=0012530] Shutdown - UnitMorph [f=0012530] Shutdown - Modular Comm Info [f=0012530] Shutdown - Retreat Command [f=0012530] Shutdown - Shockwaves [f=0012530] Shutdown - UnitCloakShield [f=0012530] Shutdown - Lups Cloak FX [f=0012530] Shutdown - Lups [f=0012530] Shutdown - Lups Shield [f=0012530] End gadgetHandler:Shutdown [f=0012530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21839915,0,0} {chunk,block}Bytes={0,0} [f=0012530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21839915,0,0} {chunk,block}Bytes={0,0} [f=0012530] [Game::KillLua][4] dtor=0 [f=0012530] [Game::~CGame][1] [f=0012530] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012530] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012530] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012530] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012530] [Game::KillLua][4] dtor=1 [f=0012530] [Game::KillMisc][1] [f=0012530] [Game::KillMisc][2] [f=0012530] [Game::KillMisc][3] [f=0012530] [Game::KillRendering][1] [f=0012530] [3DOParser::Kill] allocated 137 pieces [f=0012530] [S3OParser::Kill] allocated 2766 pieces [f=0012530] [AssParser::Kill] allocated 224 pieces [f=0012530] [Game::KillInterface][1] [f=0012530] [Game::KillInterface][2] [f=0012530] [Game::KillSimulation][1] [f=0012530] [Game::KillSimulation][2] [f=0012530] [CCollisionHandler] dis-/continuous tests: 0/1160781 [f=0012530] [Game::KillSimulation][3] [f=0012530] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012530] [~CPathCache(20x20)] cacheHits=128 hitPercentage=53% numHashColls=0 maxCacheSize=14 [f=0012530] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012530] [~CPathCache(40x40)] cacheHits=188 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012530] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012530] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012530] [LosHandler::Kill] raycast instance cache-{hits,misses}={1985,5467}; shared=0%; cached=26% [f=0012530] [Game::KillSimulation][4] [f=0012530] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012530] [Game::~CGame][2] [f=0012530] [Game::~CGame][3] [f=0012530] [SpringApp::Kill][3] [f=0012530] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133231 bytes sent 85187 bytes recv'd [f=0012530] [SpringApp::Kill][4] font=0x45288aa0 [f=0012530] [SpringApp::Kill][5] [f=0012530] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4402d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6562ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=364ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=253ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=57ms file="objects3d/spideranarchid.s3o" indx=5445 inflSize=168kb readTime=54ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=53ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=51ms file="objects3d/sharpshooter.s3o" indx=5396 inflSize=90kb readTime=51ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=49ms file="objects3d/commrecon.s3o" indx=4987 inflSize=114kb readTime=49ms file="objects3d/hermit.s3o" indx=5185 inflSize=105kb readTime=47ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55870982 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45423a90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454236c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452fa880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7f24092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]