[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mgZSAGBn22/springsettings.1017762.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 151ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd668092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6195 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017762/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 475ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c44f00] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c44f00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 558ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 777ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 377ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 86ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017762/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1007ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017762/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515bf920,0x51d58e50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 06fee95febffc0615b59214a4596f592 [f=-000001] Connection attempt from gandalf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x48d48260,0x4e27e590}]" [f=-000001] Allies: I choose: Schild und Unsichtba! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={00000001065a94f0,00000000e2614c90}]" [f=-000001] Allies: I choose: CON! [f=-000001] hey, glhf [f=-000001] gl [f=-000001] [0] Event [1114,190.563965,473]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4420,178.49292,3728]: 1 finished unit Strike Commander [f=0000000] [0] gandalf, team: 1, elo:1709, userid: 362928 [f=0000000] [0] GreatMane, team: 0, elo:1660, userid: 518755 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1336,191.005173,472]: 0 finished unit Amphbot Factory [f=0000136] [136] Event [4144,77.9985809,3616]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000342] [342] Event [1192,192.067566,488]: 0 finished unit Wind/Tidal Generator [f=0000372] [372] Event [1372,192.928162,472]: 0 finished unit Duck [f=0000432] [432] Event [1160,184.750977,424]: 0 finished unit Wind/Tidal Generator [f=0000522] [522] Event [1128,185.536804,360]: 0 finished unit Wind/Tidal Generator [f=0000617] [617] Event [1372,192.928162,472]: 0 finished unit Duck [f=0000720] [720] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000750] [750] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000783] [783] Event [4144.04297,78.9237595,3588]: 1 finished unit Welder [f=0000862] [862] Event [1048,191.441956,312]: 0 finished unit Wind/Tidal Generator [f=0000964] [964] Event [984,192.929688,344]: 0 finished unit Wind/Tidal Generator [f=0001068] [1068] Event [920,192.754211,376]: 0 finished unit Wind/Tidal Generator [f=0001336] [1336] Event [4144.04297,78.9237595,3588]: 1 finished unit Kodachi [f=0001351] [1351] Event [864,185.674133,464]: 0 finished unit Lotus [f=0001379] [1379] Event [3704,74.9411011,3416]: 1 finished unit Wind/Tidal Generator [f=0001559] [1559] Event [3624,74.4528198,3384]: 1 finished unit Wind/Tidal Generator [f=0001601] [1601] Event [1200,203.404846,640]: 0 finished unit Lotus [f=0001837] [1837] Event [1072,192.891541,496]: 0 finished unit Radar Tower [f=0001970] [1970] Event [3544,76.3677979,3336]: 1 finished unit Wind/Tidal Generator [f=0002071] [2071] Event [1372,192.928162,472]: 0 finished unit Conch [f=0002204] [2204] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0002348] [2348] Event [3464,75.1242065,3304]: 1 finished unit Wind/Tidal Generator [f=0002478] [2478] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002509] [2509] Event [4144.04297,78.9237595,3588]: 1 finished unit Welder [f=0002689] [2689] Event [3384,73.9569092,3272]: 1 finished unit Wind/Tidal Generator [f=0002724] [2724] Event [4656,192.449036,3952]: 1 lost unit Lotus [f=0002875] [2875] Event [1664,136.166992,592]: 0 finished unit Lotus [f=0003024] [3024] Event [1372,192.928162,472]: 0 finished unit Archer [f=0003049] [3049] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0003100] [3100] Event [4754.45264,190.840607,4177.3291]: 0 lost unit Duck [f=0003141] [3141] Event [3304,74.5062256,3224]: 1 finished unit Wind/Tidal Generator [f=0003294] [3294] Event [1372,192.928162,472]: 0 finished unit Duck [f=0003486] [3486] Event [3224,74.2468262,3192]: 1 finished unit Wind/Tidal Generator [f=0003540] [3540] Event [1372,192.928162,472]: 0 finished unit Duck [f=0003602] [3602] Event [4475.52344,192.259979,4426.17822]: 0 lost unit Duck [f=0003705] [3705] Event [1975.10461,76.5864792,838.555481]: 1 lost unit Kodachi [f=0003760] [3760] Event [4448,159.543457,3600]: 1 finished unit Lotus [f=0003780] [3780] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003795] [3795] Event [1372,192.928162,472]: 0 finished unit Duck [f=0003851] [3851] Event [3144,73.0108643,3144]: 1 finished unit Wind/Tidal Generator [f=0003973] [3973] Event [4144.04297,78.9237595,3588]: 1 finished unit Kodachi [f=0004125] [4125] Event [560,191.533508,1520]: 0 finished unit Lotus [f=0004211] [4211] Event [3064,76.428833,3112]: 1 finished unit Wind/Tidal Generator [f=0004296] [4296] Event [2464,44.8431396,1056]: 0 finished unit Lotus [f=0004340] [4340] Event [4672,192.372742,3952]: 1 finished unit Lotus [f=0004410] [4410] Event [1372,192.928162,472]: 0 finished unit Archer [f=0004692] [4692] Event [3073.42212,56.9877663,2213.7439]: 0 lost unit Duck [f=0004883] [4883] Event [1372,192.928162,472]: 0 finished unit Conch [f=0005141] [5141] Event [1372,192.928162,472]: 0 finished unit Duck [f=0005165] [5165] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0005385] [5385] Event [1372,192.928162,472]: 0 finished unit Duck [f=0005532] [5532] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0005591] [5591] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0005615] [5615] Event [4144.04297,78.9237595,3588]: 1 finished unit Kodachi [f=0005640] [5640] Event [1372,192.928162,472]: 0 finished unit Duck [f=0005651] [5651] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0005664] [5664] Event [4752,80.1824951,2384]: 1 lost unit Lotus [f=0005754] [5754] Event [4762.44678,81.4739227,2385.77832]: 0 lost unit Duck [f=0005793] [5793] Event [4667.00244,76.6644974,2313.30762]: 0 lost unit Duck [f=0005817] [5817] Event [4760,190.947876,4216]: 1 finished unit Wind/Tidal Generator [f=0005844] [5844] Event [2928,77.2528076,3168]: 1 finished unit Lotus [f=0005997] [5997] Event [4601.63965,77.1576843,2214.2063]: 0 lost unit Archer [f=0006105] [6105] Event [4680,191.785278,4296]: 1 finished unit Wind/Tidal Generator [f=0006111] [6111] Event [4614.79736,77.239769,2337.12939]: 1 lost unit Kodachi [f=0006140] [6140] Event [1016,192.914429,440]: 0 finished unit Solar Collector [f=0006270] [6270] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0006325] [6325] Event [4565.2417,77.2451782,2276.82861]: 0 lost unit Archer [f=0006439] [6439] Event [4600,192.891541,4360]: 1 finished unit Wind/Tidal Generator [f=0006442] [6442] Event [1016,191.457214,520]: 0 finished unit Solar Collector [f=0006447] [6447] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0006463] [6463] Event [4416,75.1852417,2448]: 1 lost unit Lotus [f=0006493] [6493] Event [3136,57.4545288,2928]: 1 finished unit Lotus [f=0006645] [6645] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0006646] [6646] Event [4144.04297,78.9237595,3588]: 1 finished unit Welder [f=0006693] [6693] Event [4520,192.533264,4440]: 1 finished unit Wind/Tidal Generator [f=0006726] [6726] Event [936,190.221252,520]: 0 finished unit Solar Collector [f=0006853] [6853] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0006887] [6887] Event [2840,77.2528076,3064]: 1 finished unit Solar Collector [f=0006905] [6905] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0006979] [6979] Event [4440,187.421265,4520]: 1 finished unit Wind/Tidal Generator [f=0007024] [7024] Event [856,188.458862,520]: 0 finished unit Solar Collector [f=0007058] [7058] Event [1372,192.928162,472]: 0 finished unit Archer [f=0007387] [7387] Event [4360,189.847412,4584]: 1 finished unit Wind/Tidal Generator [f=0007415] [7415] Event [416,192.845764,2304]: 0 finished unit Lotus [f=0007447] [7447] Event [3064,55.0436401,2824]: 1 finished unit Solar Collector [f=0007477] [7477] Event [1372,192.928162,472]: 0 finished unit Duck [f=0007552] [7552] Event [776,192.548218,520]: 0 finished unit Solar Collector [f=0007656] [7656] Event [4600,78.7634277,3272]: 1 lost unit Stinger [f=0007689] [7689] Event [4280,192.937317,4664]: 1 finished unit Wind/Tidal Generator [f=0007734] [7734] Event [4411.13135,76.806015,3276.66919]: 0 lost unit Duck [f=0007749] [7749] Event [1372,192.928162,472]: 0 finished unit Duck [f=0007805] [7805] Event [395.8703,192.139389,2094.41211]: 0 finished unit Engineer Commander [f=0007805] game_message: Morph complete: CON lvl 1 -> CON lvl 2 [f=0007805] [7805] Received game_message: Morph complete: CON lvl 1 -> CON lvl 2 [f=0007837] [7837] Event [4107.78467,77.1902466,3290.42017]: 0 lost unit Duck [f=0007956] [7956] Event [776,194.249573,600]: 0 finished unit Solar Collector [f=0007982] [7982] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0008008] [8008] Event [1372,192.928162,472]: 0 finished unit Duck [f=0008156] [8156] Event [2321.94556,73.7580948,2115.34277]: 1 lost unit Kodachi [f=0008173] [8173] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0008186] [8186] Event [3322.60229,70.6311874,3185.17944]: 0 lost unit Duck [f=0008714] [8714] Event [4128,192.937317,4672]: 1 finished unit Lotus [f=0008790] [8790] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0009045] [9045] Event [1372,192.928162,472]: 0 finished unit Duck [f=0009107] [9107] Event [2762.77979,76.7760162,2922.04639]: 0 lost unit Archer [f=0009187] [9187] Event [2878.94507,76.6470413,3005.31494]: 0 lost unit Duck [f=0009200] [9200] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0009215] [9215] Event [2855.80151,76.9653397,3013.16943]: 0 lost unit Duck [f=0009217] [9217] Event [2840,77.25457,3064]: 1 lost unit Solar Collector [f=0009280] [9280] Event [2814.77808,42.6831665,1296.45728]: 1 lost unit Blitz [f=0009314] [9314] Event [1372,192.928162,472]: 0 finished unit Duck [f=0009371] [9371] Event [536,192.937317,776]: 0 finished unit Energy Pylon [f=0009742] [9742] Event [4752,191.533508,4368]: 1 finished unit Lotus [f=0009923] [9923] Event [1372,192.928162,472]: 0 finished unit Duck [f=0010140] [10140] Event [2008,44.095459,3080]: 1 finished unit Geothermal Generator [f=0010314] [10314] Event [504,191.769257,2200]: 0 finished unit Metal Extractor [f=0010547] [10547] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0010620] [10620] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0010724] [10724] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0010995] [10995] Event [1821.77234,52.4560623,2929.13013]: 0 lost unit Duck [f=0011027] [11027] Event [1844.5448,51.6473808,2922.20313]: 0 lost unit Duck [f=0011047] [11047] Event [592,187.787476,2944]: 0 finished unit Lotus [f=0011055] [11055] Event [3584,195.767822,4592]: 1 finished unit Lotus [f=0011136] [11136] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0011166] [11166] Event [2092.59399,51.6158371,2913.73511]: 0 lost unit Duck [f=0011170] [11170] Event [4144.04297,78.9237595,3588]: 1 finished unit Welder [f=0011241] [11241] Event [496,190.999451,2976]: 0 finished unit Lotus [f=0011428] [11428] Event [2984,77.2146606,3080]: 1 finished unit Stinger [f=0011556] [11556] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0011564] [11564] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0011631] [11631] Event [2912,174.230042,336]: 0 finished unit Lotus [f=0011760] [11760] Event [2960,188.092651,4752]: 1 finished unit Lotus [f=0012087] [12087] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0012180] [12180] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0012237] [12237] Event [1901.58875,51.1882935,2913.62769]: 0 lost unit Duck [f=0012348] [12348] Event [1923.50183,52.9261436,2786.90723]: 0 lost unit Scallop [f=0012404] [12404] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0012544] [12544] Event [575.998962,191.838837,1801.11877]: 0 finished unit Engineer Commander [f=0012544] game_message: Morph complete: CON lvl 2 -> CON lvl 3 [f=0012544] [12544] Received game_message: Morph complete: CON lvl 2 -> CON lvl 3 [f=0012606] [12606] Event [1904.87122,50.7521362,2434.08984]: 0 lost unit Scallop [f=0012615] [12615] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0012626] [12626] Event [4920,190.510406,2392]: 1 finished unit Metal Extractor [f=0012645] [12645] Event [1372,192.928162,472]: 0 finished unit Duck [f=0012900] [12900] Event [1372,192.928162,472]: 0 finished unit Duck [f=0013003] [13003] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0013149] [13149] Event [424,192.937317,1000]: 0 finished unit Solar Collector [f=0013155] [13155] Event [1372,192.928162,472]: 0 finished unit Duck [f=0013229] [13229] Event [500.849457,272.637329,1202.79858]: 0 finished unit Firefly [f=0013284] [13284] Event [440,192.662659,1080]: 0 finished unit Solar Collector [f=0013425] [13425] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0013682] [13682] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0013860] [13860] Event [1920,192.937317,4672]: 1 finished unit Lotus [f=0013962] [13962] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0014102] [14102] Event [3728,74.0789795,1520]: 0 finished unit Lotus [f=0014174] [14174] Event [4560,188.916626,704]: 0 finished unit Lotus [f=0014405] [14405] Event [1896,48.7493896,3016]: 1 finished unit Stinger [f=0014411] [14411] Event [3640,77.2146606,1368]: 0 lost unit Stardust [f=0014441] [14441] Event [1904,190.671387,4496]: 1 finished unit Lotus [f=0014564] [14564] Event [3728,74.0789795,1520]: 0 lost unit Lotus [f=0014565] [14565] Event [968,209.699097,600]: 0 finished unit Caretaker [f=0014608] [14608] Event [3672,76.0535431,1448]: 0 lost unit Metal Extractor [f=0014635] [14635] Event [4568,77.2528076,2328]: 1 finished unit Stinger [f=0014646] [14646] Event [3568,77.1994019,1600]: 0 lost unit Lotus [f=0014648] [14648] Event [4512,192.815247,640]: 0 finished unit Lotus [f=0014691] [14691] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0014695] [14695] Event [4144.04297,78.9237595,3588]: 1 finished unit Ogre [f=0014773] [14773] Event [1800,191.419067,4504]: 1 finished unit Solar Collector [f=0014773] [14773] Event [3680,77.2755432,1328]: 0 lost unit Lotus [f=0014802] [14802] Event [3605.70215,77.2198715,1406.59644]: 0 lost unit Conch [f=0014901] [14901] Event [904,203.298035,600]: 0 finished unit Caretaker [f=0014911] [14911] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0015071] [15071] Event [1768,192.456665,4680]: 1 finished unit Solar Collector [f=0015125] [15125] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0015210] [15210] Event [3110.80469,91.9255142,415.799377]: 1 lost unit Blitz [f=0015237] [15237] Event [1372,192.928162,472]: 0 finished unit Duck [f=0015328] [15328] Event [1372,192.928162,472]: 0 finished unit Duck [f=0015332] [15332] Event [3848,48.4976196,2408]: 1 finished unit Stinger [f=0015346] [15346] Event [2912,174.230042,336]: 0 lost unit Lotus [f=0015418] [15418] Event [1372,192.928162,472]: 0 finished unit Duck [f=0015503] [15503] Event [440,190.663757,1272]: 0 finished unit Solar Collector [f=0015515] [15515] Event [2728,192.479553,200]: 0 lost unit Metal Extractor [f=0015683] [15683] Event [488,190.75531,1352]: 0 finished unit Solar Collector [f=0015714] [15714] Event [1865.57971,88.1895218,287.670624]: 0 lost unit Duck [f=0015720] [15720] Event [4624,186.078491,768]: 0 finished unit Lotus [f=0015737] [15737] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0015879] [15879] Event [552,192.27356,1432]: 0 finished unit Solar Collector [f=0015945] [15945] Event [1402.72437,102.815109,154.121262]: 1 lost unit Blitz [f=0015959] [15959] Event [1896,45.1483154,3112]: 1 finished unit Caretaker [f=0015986] [15986] Event [1372,192.928162,472]: 0 finished unit Conch [f=0016324] [16324] Event [1112,192.746582,248]: 0 lost unit Metal Extractor [f=0016375] [16375] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0016386] [16386] Event [1074.07837,191.650558,267.167206]: 1 lost unit Blitz [f=0016422] [16422] Event [1216,191.89209,320]: 0 finished unit Lotus [f=0016663] [16663] Event [676.433716,188.731476,96.8803253]: 1 lost unit Blitz [f=0016868] [16868] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0016969] [16969] Event [3672,74.8931122,1448]: 0 finished unit Metal Extractor [f=0017010] [17010] Event [1372,192.928162,472]: 0 finished unit Duck [f=0017099] [17099] Event [1112,191.603394,248]: 0 finished unit Metal Extractor [f=0017138] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=0017138] > SPRINGIE:User TheWarning|roost|4_4||False|AtoSen||IN [f=0017158] Connection attempt from TheWarning [f=0017158] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017158] -> Connection established (given id 2) [f=0017162] [17162] Event [1372,192.928162,472]: 0 finished unit Duck [f=0017170] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0017170] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017253] [17253] Event [1248,192.113342,272]: 0 finished unit Lotus [f=0017275] [17275] Event [4144.04297,78.9237595,3588]: 1 finished unit Minotaur [f=0017311] [17311] Event [1372,192.928162,472]: 0 finished unit Duck [f=0017379] [17379] Event [3928,41.2191772,2664]: 1 finished unit Geothermal Generator [f=0017611] [17611] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0017659] [17659] Event [1344,191.777649,304]: 0 finished unit Lotus [f=0017797] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0017818] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0017818] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000105168960,0000000101719220}]" [f=0017858] [17858] Event [424,193.723145,1896]: 0 finished unit Energy Pylon [f=0018023] [18023] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0018066] [18066] Event [4504,77.0697021,2376]: 1 finished unit Caretaker [f=0018205] [18205] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0018265] [18265] Event [2104,55.6921387,2456]: 1 lost unit Stinger [f=0018274] [18274] Event [3584,77.335968,1456]: 0 finished unit Lotus [f=0018384] [18384] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0018415] [18415] Event [2168.97925,52.2054749,3020.74121]: 1 finished unit Strike Commander [f=0018506] [18506] Event [1372,192.928162,472]: 0 finished unit Duck [f=0018533] [18533] Event [2131.39331,55.8990173,2480.66968]: 0 lost unit Duck [f=0018611] [18611] Event [1372,192.928162,472]: 0 finished unit Duck [f=0018667] [18667] Event [2056,50.6262207,2968]: 1 finished unit Stardust [f=0018701] [18701] Event [1372,192.928162,472]: 0 finished unit Duck [f=0018758] [18758] Event [2305.05811,74.6770477,2558.57715]: 0 lost unit Scallop [f=0018907] [18907] Event [2291.0957,61.5299988,2732.06445]: 0 lost unit Scallop [f=0018972] [18972] Event [2187.82202,52.6175919,2837.396]: 0 lost unit Scallop [f=0018978] [18978] Event [2056,50.6262207,2968]: 1 lost unit Stardust [f=0018986] [18986] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0019101] [19101] Event [2352.12134,73.5074921,2517.21606]: 0 lost unit Buoy [f=0019123] [19123] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0019187] Playback paused [f=0019188] Playback continued [f=0019215] [19215] Event [2312.28003,60.7803993,2398.68384]: 1 lost unit Blitz [f=0019291] [19291] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0019414] [19414] Event [2354.78369,75.7170181,2636.92041]: 0 lost unit Duck [f=0019470] [19470] Event [2555.63281,75.419899,2600.92017]: 1 lost unit Minotaur [f=0019548] [19548] Event [2233.95752,58.2376556,2722.77783]: 0 lost unit Duck [f=0019606] [19606] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0019655] [19655] Event [2088,51.3243484,2872]: 1 lost unit Gauss [f=0019695] [19695] Event [2144.99976,55.3784103,2771.55859]: 0 lost unit Duck [f=0019721] [19721] Event [1372,192.928162,472]: 0 finished unit Duck [f=0019811] [19811] Event [1372,192.928162,472]: 0 finished unit Duck [f=0019835] [19835] Event [3657.51245,65.5794983,1880.33008]: 0 lost unit Conch [f=0019836] [19836] Event [1940.17542,52.5378304,2515.96729]: 0 lost unit Buoy [f=0019862] [19862] Event [1952.17505,53.2596321,2847.62891]: 0 lost unit Duck [f=0019915] [19915] Event [1372,192.928162,472]: 0 finished unit Duck [f=0019955] [19955] Event [1822.01697,52.0150948,2876.21191]: 0 lost unit Duck [f=0019964] [19964] Event [1803.32617,53.1818237,2960.5564]: 0 lost unit Duck [f=0019995] [19995] Event [2038.92615,54.393177,2519.67358]: 0 lost unit Buoy [f=0020025] [20025] Event [4144.04297,78.9237595,3588]: 1 finished unit Blitz [f=0020129] [20129] Event [1808.02039,49.6529427,3105.06177]: 0 lost unit Duck [f=0020169] [20169] Event [1896,48.7493896,3016]: 1 lost unit Stinger [f=0020189] [20189] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0020202] [20202] Event [1830.43945,49.2821503,3194.80884]: 0 lost unit Duck [f=0020237] [20237] Event [2107.59351,51.3243484,2866.66699]: 1 lost unit Blitz [f=0020261] [20261] Event [2032.28296,42.47472,3181.88403]: 1 lost unit Strike Commander [f=0020279] [20279] Event [1977.01428,43.0223122,3271.68018]: 0 lost unit Duck [f=0020284] [20284] Event [1996.48145,44.9356041,3317.2439]: 0 lost unit Duck [f=0020287] [20287] Event [1896,44.4993591,3112]: 1 lost unit Caretaker [f=0020354] [20354] Event [2008,42.1469498,3080]: 1 lost unit Geothermal Generator [f=0020406] [20406] Event [undefined]: gandalf resigned [f=0020406] game_message: gandalf has been destroyed! [f=0020406] game_message: GreatMane wins! [f=0020406] Submitting stats [f=0020406] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020406] Part| Total Time|Time of the last 0.5s [f=0020406] Draw 16126.55ms 5.54% [f=0020406] Lua::Callins::Synced 16196.86ms 64.46% [f=0020406] Lua::Callins::Unsynced 21889.06ms 6.93% [f=0020406] Lua::CollectGarbage::Synced 904.35ms 0.10% [f=0020406] Lua::CollectGarbage::Unsynced 1452.34ms 0.30% [f=0020406] Misc::Profiler::AddTime 71.22ms 0.00% [f=0020406] Sim 38865.93ms 89.41% [f=0020406] [20406] Received game_message: gandalf has been destroyed! [f=0020406] [20406] Received game_message: GreatMane wins! [f=0020407] [20407] Game End Stats Header: 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[f=0020407] [20407] Game End Stats Values: 32,6870,7035,7035,6870,694.770325,756.329895,756.329895,694.770325,0,0,0,0,0,0,0,0,1596.18262,0,0,1596.18262,2991.06763,2316.5415,2316.5415,2991.06763,810,1230,1230,810,30.1051464,49.4826317,49.4826317,30.1051464,2110,1275,1275,2110,27.6952343,26.6099548,26.6099548,27.6952343,1060,1200,1200,1060,1216.50037,2330,2330,1216.50037,2870,3330,3330,2870,2524.6665,1416.50037,1416.50037,2524.6665,931.321106,145.04985,145.04985,931.321106,2459.46631,3073.39478,3073.39478,2459.46631 [f=0020407] [20407] Game End Stats Values: 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46,10110,8795,8795,10110,1245.60144,1401.10437,1401.10437,1245.60144,0,0,0,0,0,0,0,0,1633.45569,2234.27612,2234.27612,1633.45569,8295.64648,6429.7373,6429.7373,8295.64648,1350,2160,2160,1350,38.7051353,85.9414139,85.9414139,38.7051353,2110,1505,1505,2110,29.1354485,36.4014244,36.4014244,29.1354485,3140,800,800,3140,4666.16699,5277.5,5277.5,4666.16699,3490,4330,4330,3490,5752.1665,4866.16699,4866.16699,5752.1665,1178.97827,1249.02393,1249.02393,1178.97827,6825.96094,8659.88477,8659.88477,6825.96094 [f=0020407] [20407] Game End Stats Values: 47,9950,6610,6610,9950,1268.68604,1419.82227,1419.82227,1268.68604,0,0,0,0,0,0,0,0,1633.45569,2852.16089,2852.16089,1633.45569,8525.69141,6556.44336,6556.44336,8525.69141,1350,2160,2160,1350,38.7423019,75.798027,75.798027,38.7423019,2110,0,0,2110,28.8474121,29.7307663,29.7307663,28.8474121,2980,800,800,2980,6671.16699,5437.5,5437.5,6671.16699,3490,3650,3650,3490,5912.1665,7051.16699,7051.16699,5912.1665,1178.97827,1265.35925,1265.35925,1178.97827,6954.1123,9160.79688,9160.79688,6954.1123 [f=0020417] [20417] Event [4406.52588,75.196846,2513.89844]: 1 lost unit Welder [f=0020475] [20475] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0020508] gg [f=0020562] Spectator gandalf left the game: normal quit [f=0020562] [20562] Event [undefined]: gandalf quit [f=0020594] Spectator TheWarning left the game: normal quit [f=0020594] [20594] Event [undefined]: TheWarning quit [f=0020667] No clients connected, shutting down server [f=0020667] Server shutdown [f=0020790] [20790] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0020904] [20904] Event [1372,192.928162,472]: 0 finished unit Duck [f=0020995] [20995] Event [1372,192.928162,472]: 0 finished unit Duck [f=0021085] [21085] Event [1372,192.928162,472]: 0 finished unit Duck [f=0021355] [21355] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0021659] [21659] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0021974] [21974] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0022089] [22089] Event [1372,192.928162,472]: 0 finished unit Duck [f=0022193] [22193] Event [1372,192.928162,472]: 0 finished unit Duck [f=0022284] [22284] Event [1372,192.928162,472]: 0 finished unit Duck [f=0022554] [22554] Event [1372,192.928162,472]: 0 finished unit Scallop [f=0022843] [22843] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0023128] [23128] Event [1372,192.928162,472]: 0 finished unit Buoy [f=0023214] [23214] Event [1372,192.928162,472]: 0 finished unit Duck [f=0023318] [23318] Event [1372,192.928162,472]: 0 finished unit Duck [f=0023423] [23423] Event [1372,192.928162,472]: 0 finished unit Duck [f=0023635] Autoquit sending quit command. [f=0023635] [QuitAction] user exited to system [f=0023635] [SpringApp::Kill][1] fromRun=1 [f=0023635] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023635] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023635] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023635] [ThreadPool::SetThreadCount][2] workers=0 [f=0023635] [SpringApp::Kill][2] [f=0023635] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023635] [Game::KillLua][3] dtor=0 luaUI=0x50ee2e00 [f=0023635] Start widgetHandler:Shutdown [f=0023635] Shutdown - SaveOrderList Complete [f=0023635] Writing last game win data [f=0023635] Shutdown - SaveConfigData Complete [f=0023635] Shutdown Widget - Save/Load API [f=0023635] Shutdown Widget - Chili Highlight [f=0023635] Shutdown Widget - Draw After Chili [f=0023635] Shutdown Widget - EPIC Menu [f=0023635] Shutdown Widget - Chili Widget Selector [f=0023635] Shutdown Widget - Chili Minimap [f=0023635] Shutdown Widget - Local Team Colors [f=0023635] Shutdown Widget - Display Keys 2 [f=0023635] Shutdown Widget - Save Game Menu [f=0023635] Shutdown Widget - Unit Icons [f=0023635] Shutdown Widget - Noises [f=0023635] Shutdown Widget - HealthBars [f=0023635] Shutdown Widget - Win Counter [f=0023635] Shutdown Widget - SpringRTS Replay Stats [f=0023635] Shutdown Widget - BuildETA [f=0023635] Shutdown Widget - Modular Comm Info [f=0023635] Shutdown Widget - State Reverse and Latency [f=0023635] Shutdown Widget - Music Player v2 [f=0023635] Shutdown Widget - Stereo3D [f=0023635] Shutdown Widget - Showeco and Grid Drawer [f=0023635] Shutdown Widget - Point Tracker [f=0023635] Shutdown Widget - Missile Silo Range [f=0023635] Shutdown Widget - MinimapEvents [f=0023635] Shutdown Widget - Local Widgets Config [f=0023635] Shutdown Widget - Highlight Geos [f=0023635] Shutdown Widget - Grab Input [f=0023635] Input grabbing is disabled! [f=0023635] Shutdown Widget - Defense Range Zero-K [f=0023635] Shutdown Widget - MetalFeatures (new) [f=0023635] Shutdown Widget - Darkening [f=0023635] Shutdown Widget - Context Menu [f=0023635] Shutdown Widget - Chili Spectator Panels [f=0023635] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023635] Shutdown Widget - Chili Nuke Warning [f=0023635] Shutdown Widget - Chili EndGame Window [f=0023635] Shutdown Widget - Chili Economy Panel Default [f=0023635] Shutdown Widget - CameraShake [f=0023635] Shutdown Widget - Attack AoE [f=0023635] Shutdown Widget - Map Edge Extension [f=0023635] Shutdown Widget - Selection Send [f=0023635] Shutdown Widget - LupsManager [f=0023635] Shutdown Widget - Newton Firezone [f=0023635] Shutdown Widget - Chili Pro Console [f=0023635] Shutdown Widget - Lasso Terraform GUI [f=0023635] Shutdown Widget - Lups [f=0023635] Shutdown Widget - Chili Framework [f=0023635] Shutdown Widget - Chili Core Selector [f=0023635] Shutdown Widget - Custom Markers [f=0023635] Shutdown Widget - Mex Placement Handler [f=0023635] Shutdown Widget - Select Keys [f=0023635] Shutdown Widget - Pause Screen [f=0023635] Shutdown Widget - Text To Speech Control [f=0023635] Shutdown Widget - Persistent Build Height [f=0023635] Shutdown Widget - Layout Handler [f=0023635] End widgetHandler:Shutdown [f=0023635] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={615346,70390955} {int,ext,rec}Allocs={24953947,0,0} {chunk,block}Bytes={70390955,0} [f=0023635] [Game::KillLua][1] dtor=0 luaGaia=0x51d58e50 [f=0023635] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378891,56170707} {int,ext,rec}Allocs={24953948,0,0} {chunk,block}Bytes={56170707,0} [f=0023635] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378891,56170707} {int,ext,rec}Allocs={24953948,0,0} {chunk,block}Bytes={56170707,0} [f=0023635] [Game::KillLua][2] dtor=0 luaRules=0x515bf920 [f=0023635] Start gadgetHandler:Shutdown [f=0023635] Shutdown - StartSetup [f=0023635] Shutdown - UnitMorph [f=0023635] Shutdown - Carrier Drones [f=0023635] Shutdown - LupsNanoSpray [f=0023635] Shutdown - Missile Silo Controller [f=0023635] Shutdown - Modular Comm Info [f=0023635] Shutdown - Terrain Texture Handler [f=0023635] Shutdown - UnitCloakShield [f=0023635] Shutdown - Starlight Handler [f=0023635] End gadgetHandler:Shutdown [f=0023635] Start gadgetHandler:Shutdown [f=0023635] Shutdown - Save/Load [f=0023635] Shutdown - Teleport Throw [f=0023635] Shutdown - UnitMorph [f=0023635] Shutdown - Modular Comm Info [f=0023635] Shutdown - Retreat Command [f=0023635] Shutdown - Shockwaves [f=0023635] Shutdown - UnitCloakShield [f=0023635] Shutdown - Lups Cloak FX [f=0023635] Shutdown - Lups [f=0023635] Shutdown - Lups Shield [f=0023635] End gadgetHandler:Shutdown [f=0023635] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24953986,0,0} {chunk,block}Bytes={0,0} [f=0023635] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24953986,0,0} {chunk,block}Bytes={0,0} [f=0023635] [Game::KillLua][4] dtor=0 [f=0023635] [Game::~CGame][1] [f=0023635] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023635] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023635] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023635] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023635] [Game::KillLua][4] dtor=1 [f=0023635] [Game::KillMisc][1] [f=0023635] [Game::KillMisc][2] [f=0023635] [Game::KillMisc][3] [f=0023635] [Game::KillRendering][1] [f=0023635] [3DOParser::Kill] allocated 137 pieces [f=0023635] [S3OParser::Kill] allocated 2792 pieces [f=0023635] [AssParser::Kill] allocated 252 pieces [f=0023635] [Game::KillInterface][1] [f=0023635] [Game::KillInterface][2] [f=0023635] [Game::KillSimulation][1] [f=0023635] [Game::KillSimulation][2] [f=0023635] [CCollisionHandler] dis-/continuous tests: 0/974601 [f=0023635] [Game::KillSimulation][3] [f=0023635] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023635] [~CPathCache(20x20)] cacheHits=50 hitPercentage=26% numHashColls=0 maxCacheSize=12 [f=0023635] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023635] [~CPathCache(40x40)] cacheHits=393 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023635] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023635] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023635] [LosHandler::Kill] raycast instance cache-{hits,misses}={7008,14065}; shared=3%; cached=30% [f=0023635] [Game::KillSimulation][4] [f=0023635] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023635] [Game::~CGame][2] [f=0023635] [Game::~CGame][3] [f=0023635] [SpringApp::Kill][3] [f=0023635] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 249589 bytes sent 207010 bytes recv'd [f=0023635] [SpringApp::Kill][4] font=0x44b63aa0 [f=0023635] [SpringApp::Kill][5] [f=0023635] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44bd1840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7920ms file="icons/gunshipassault.png" indx=1007 inflSize=64kb readTime=806ms file="weapons/gunshipex.tdf" indx=7803 inflSize=0kb readTime=612ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=307ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=185ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=174ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=130ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=96ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=72ms file="luaui/configs/lang/campaign_units.en.json" indx=2858 inflSize=4kb readTime=60ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 68283152 bytes cached in 2924 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44cbb400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cc9fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bda360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd668092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]