[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1xd4CYveyB/springsettings.1017727.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdef4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6190 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017727/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 544ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45abfd30] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45abfd30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1891ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2305ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 353ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 152ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 405ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] HEADSHOT was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017727/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2689ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11666,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017727/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51896c20,0x51895ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 9eeee95f188b2daa3872f5504596f592 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000bd9a8fb0,000000005ec52b60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={000000009d57b980,0000000104da82e0}]" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [0] Event [777,22.6088867,5332]: 0 finished unit Engineer Commander [f=-000001] [0] Event [8762,20.2319336,1636]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2607, userid: 436702 [f=0000000] [0] Pootis, team: 1, elo:2260, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [8568,20.0395737,1672]: 1 finished unit Shieldbot Factory [f=0000072] [72] Event [688,22.1161499,5216]: 0 finished unit Tank Foundry [f=0000237] [237] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0000241] [241] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0000434] [434] Event [8556,20.0083313,1672]: 1 finished unit Convict [f=0000465] [465] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0000481] [481] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0000655] [655] Event [904,22.0661621,5288]: 0 finished unit Solar Collector [f=0000663] [663] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0000672] [672] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0000835] [835] Event [936,22.9909363,5416]: 0 finished unit Solar Collector [f=0000903] [903] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0001146] [1146] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0001355] [1355] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0001615] [1615] Event [8824,20.3749084,1720]: 1 finished unit Solar Collector [f=0001707] [1707] Event [8808,20.5332031,1576]: 1 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0001800] [1800] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0001857] [1857] Event [8824,21.058075,1480]: 1 finished unit Wind/Tidal Generator [f=0002117] [2117] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0002280] [2280] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0002562] [2562] Event [8328,23.8074036,584]: 1 finished unit Solar Collector [f=0002573] [2573] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0002575] [2575] Event [2040,20.1333008,5912]: 0 finished unit Solar Collector [f=0002622] [2622] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0002755] [2755] Event [2040,20.249939,5832]: 0 finished unit Solar Collector [f=0002862] [2862] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0002987] [2987] Event [1856,20.1083069,5792]: 0 finished unit Lotus [f=0003099] [3099] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0003115] [3115] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0003341] [3341] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0003343] [3343] Event [8256,22.732666,704]: 1 finished unit Lotus [f=0003417] [3417] Event [8424,20.0083313,1496]: 1 finished unit Caretaker [f=0003476] [3476] Event [2040,20.0499878,6024]: 0 finished unit Solar Collector [f=0003506] [3506] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0003591] [3591] Event [8344,22.3660889,760]: 1 finished unit Solar Collector [f=0003688] [3688] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0003709] [3709] Event [8556,20.0083313,1672]: 1 finished unit Convict [f=0003728] [3728] Event [560,20.0749817,4480]: 0 finished unit Lotus [f=0003838] [3838] Event [8824,21.058075,1480]: 1 lost unit Wind/Tidal Generator [f=0004036] [4036] Event [2610.6709,22.5295753,5438.16846]: 1 lost unit Bandit [f=0004064] [4064] Event [8681.82715,26.5025635,2064.91284]: 1 lost unit Bandit [f=0004112] [4112] Event [8630.18066,21.651947,2131.92578]: 1 lost unit Bandit [f=0004134] [4134] Event [8654.15625,35.4285965,2066.64795]: 1 lost unit Bandit [f=0004484] [4484] Event [8384.32129,20.1024036,1821.48706]: 0 lost unit Kodachi [f=0004752] [4752] Event [8824,18.350441,1480]: 1 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0005176] [5176] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0005287] [5287] Event [8556,20.0083313,1672]: 1 finished unit Felon [f=0005415] [5415] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0005574] [5574] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0005711] [5711] Event [2816,25.6819458,4288]: 0 finished unit Lotus [f=0005741] [5741] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0005794] [5794] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0005893] [5893] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0006025] [6025] Event [2776,24.0573425,4040]: 0 finished unit Solar Collector [f=0006097] [6097] Event [1785.80518,21.3175507,3599.35352]: 1 lost unit Bandit [f=0006205] [6205] Event [2792,25.5819702,4216]: 0 finished unit Solar Collector [f=0006346] [6346] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0006431] [6431] Event [2648,28.8395081,3960]: 0 finished unit Solar Collector [f=0006468] [6468] Event [1584,22.4327393,3344]: 0 finished unit Lotus [f=0006718] [6718] Event [2728,38.8204041,4504]: 0 finished unit Solar Collector [f=0006896] [6896] Event [2824,28.3812866,4392]: 0 finished unit Solar Collector [f=0006910] [6910] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0007191] [7191] Event [8688,20.1416321,1832]: 1 finished unit Fusion Reactor [f=0007240] [7240] Event [584,20.8747864,5016]: 0 finished unit Caretaker [f=0007354] [7354] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0007446] [7446] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0007578] [7578] Event [760,20.4582214,2024]: 0 finished unit Metal Extractor [f=0007602] [7602] Event [1787.63684,21.0803833,5608.11572]: 1 lost unit Bandit [f=0007602] [7602] Event [8256,22.732666,704]: 1 lost unit Lotus [f=0007625] [7625] Event [600,20.4665527,4936]: 0 finished unit Caretaker [f=0007664] [7664] Event [8216,24.4822388,504]: 1 lost unit Metal Extractor [f=0007727] [7727] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0007733] [7733] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0007836] [7836] Event [8328,21.5912781,888]: 1 lost unit Metal Extractor [f=0007962] [7962] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0008165] [8165] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0008295] [8295] Event [488,20.7331543,1416]: 0 finished unit Metal Extractor [f=0008436] [8436] Event [4508.28174,20.0083313,4659.40332]: 1 lost unit Bandit [f=0008532] [8532] Event [4777.23682,20.0166626,4713.88965]: 1 lost unit Bandit [f=0008556] [8556] Event [3584,193.874207,3968]: 0 finished unit Radar Tower [f=0008953] [8953] Event [3832,45.4354553,3912]: 0 finished unit Metal Extractor [f=0009014] [9014] Event [8556,20.0083313,1672]: 1 finished unit Felon [f=0009047] [9047] Event [716,23.1145611,5216]: 0 finished unit Kodachi [f=0009231] [9231] Event [8328,18.8836441,888]: 1 finished unit Metal Extractor [f=0009563] [9563] Event [928,20.2832642,5000]: 0 finished unit Fusion Reactor [f=0009805] [9805] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0009837] [9837] Event [8556,20.0083313,1672]: 1 finished unit Outlaw [f=0009973] [9973] Event [680,20.2249451,4872]: 0 finished unit Caretaker [f=0010035] [10035] Event [4952,28.5229187,3704]: 0 finished unit Metal Extractor [f=0010114] [10114] Event [8312,25.157074,2664]: 1 finished unit Stardust [f=0010128] [10128] Event [792,20.0583191,4840]: 0 finished unit Caretaker [f=0010189] [10189] Event [8174.11035,23.6398163,2934.12695]: 0 lost unit Kodachi [f=0010207] [10207] Event [8216,21.7746048,504]: 1 finished unit Metal Extractor [f=0010223] [10223] Event [8123.24268,22.4217396,3021.7085]: 0 lost unit Kodachi [f=0010225] [10225] Event [4312,21.5496216,4984]: 0 finished unit Metal Extractor [f=0010429] [10429] Event [8556,20.0083313,1672]: 1 finished unit Outlaw [f=0010636] [10636] Event [8556,20.0083313,1672]: 1 finished unit Convict [f=0010660] [10660] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0010832] [10832] Event [8556,20.0083313,1672]: 1 finished unit Convict [f=0010870] [10870] Event [4856,20.166626,4984]: 0 finished unit Metal Extractor [f=0010871] [10871] Event [6041.28564,30.4078331,2922.10327]: 0 lost unit Kodachi [f=0010922] [10922] Event [5184,80.052002,3744]: 0 finished unit Radar Tower [f=0011199] [11199] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0011252] [11252] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0011332] [11332] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0011439] [11439] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0011499] [11499] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0011577] [11577] Event [8360,20.0416565,1768]: 1 finished unit Caretaker [f=0011578] [11578] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0011654] [11654] Event [5352,23.065918,3784]: 0 lost unit Razor [f=0011674] [11674] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0011706] [11706] Event [5184,80.052002,3744]: 0 lost unit Radar Tower [f=0011994] [11994] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0012037] [12037] Event [4952,28.5229187,3704]: 0 lost unit Metal Extractor [f=0012070] [12070] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0012512] [12512] Event [8556,20.0083313,1672]: 1 finished unit Felon [f=0012736] [12736] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0012765] [12765] Event [2552,22.9326172,2376]: 0 finished unit Metal Extractor [f=0012850] [12850] Event [3832,45.4354553,3912]: 0 lost unit Metal Extractor [f=0013092] [13092] Event [7495.52148,20.5538311,485.903503]: 1 lost unit Convict [f=0013105] [13105] Event [7518.4082,20.6152668,531.399841]: 1 lost unit Convict [f=0013127] [13127] Event [3584,193.874207,3968]: 0 lost unit Radar Tower [f=0013144] [13144] Event [8556,20.0083313,1672]: 1 finished unit Aspis [f=0013186] [13186] Event [4344,24.0823364,2456]: 0 finished unit Metal Extractor [f=0013306] [13306] Event [7496,20.0416565,136]: 1 lost unit Metal Extractor [f=0013349] [13349] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0013431] [13431] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0013473] [13473] Event [7016,20.0916443,152]: 1 lost unit Metal Extractor [f=0013583] [13583] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0013601] [13601] Event [3336,20.6581726,2136]: 0 finished unit Metal Extractor [f=0013633] [13633] Event [7741.97803,20.8306179,220.027512]: 0 lost unit Kodachi [f=0013890] [13890] Event [5136,56.8243408,3488]: 1 finished unit Radar Tower [f=0013941] [13941] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0014132] [14132] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0014138] [14138] Event [4408,20.083313,1128]: 0 finished unit Metal Extractor [f=0014159] [14159] Event [5368,44.3690491,2232]: 0 finished unit Metal Extractor [f=0014193] [14193] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0014193] [14193] Event [4856,20.166626,4984]: 0 lost unit Metal Extractor [f=0014412] [14412] Event [8556,20.0083313,1672]: 1 finished unit Thug [f=0014430] [14430] Event [4312,21.5496216,4984]: 0 lost unit Metal Extractor [f=0014444] [14444] Event [3123.09961,21.4097252,4749.88867]: 1 lost unit Felon [f=0014553] [14553] Event [8556,20.0083313,1672]: 1 finished unit Convict [f=0014565] [14565] Event [5976,21.6912537,4104]: 0 finished unit Metal Extractor [f=0014783] [14783] Event [2833.26489,27.2955055,4724.65137]: 1 lost unit Thug [f=0014796] [14796] Event [2857.85352,26.2777615,4753.2085]: 1 lost unit Outlaw [f=0014815] [14815] Event [4824,20.724823,1176]: 0 finished unit Metal Extractor [f=0014818] [14818] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0014875] [14875] Event [5136,56.8243408,3488]: 1 lost unit Radar Tower [f=0014917] [14917] Event [3050.58691,21.5447941,4765.32324]: 1 lost unit Outlaw [f=0014995] [14995] Event [3060.26758,21.5813046,4792.0293]: 1 lost unit Thug [f=0014996] [14996] Event [2312,23.2575378,264]: 0 finished unit Metal Extractor [f=0015055] [15055] Event [3442.31543,22.3424892,4807.75586]: 1 lost unit Felon [f=0015064] [15064] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015099] [15099] Event [3373.51807,22.0287113,4781.4082]: 1 lost unit Thug [f=0015153] [15153] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015177] [15177] Event [3531.52026,22.1230202,4766.94141]: 1 lost unit Thug [f=0015239] [15239] Event [4952,25.8152847,3704]: 0 finished unit Metal Extractor [f=0015257] [15257] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015348] [15348] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015414] [15414] Event [6696,24.4572449,3656]: 0 finished unit Metal Extractor [f=0015438] [15438] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015447] [15447] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0015528] [15528] Event [8556,20.0083313,1672]: 1 finished unit Bandit [f=0015965] [15965] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0016107] [16107] Event [4760,20.0499878,4536]: 1 finished unit Stardust [f=0016129] [16129] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0016173] [16173] Event [4785.01514,20.0959721,1327.9762]: 1 lost unit Bandit [f=0016203] [16203] Event [4824,20.724823,1176]: 0 lost unit Metal Extractor [f=0016279] [16279] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0016279] [16279] Event [4770.05225,20.0521259,1397.67151]: 1 lost unit Bandit [f=0016325] [16325] Event [8556,20.0083313,1672]: 1 finished unit Felon [f=0016388] [16388] Event [3832,42.7278214,3912]: 0 finished unit Metal Extractor [f=0016429] [16429] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0016658] [16658] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0016756] [16756] Event [4683.72217,20.0624275,1190.02759]: 0 lost unit Welder [f=0016761] [16761] Event [6936,23.9240417,5848]: 0 finished unit Metal Extractor [f=0016894] [16894] Event [5976,21.6912537,4104]: 0 lost unit Metal Extractor [f=0016918] [16918] Event [4856,17.458992,4984]: 1 finished unit Metal Extractor [f=0017008] [17008] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0017109] [17109] Event [4408,20.083313,1128]: 0 lost unit Metal Extractor [f=0017110] [17110] Event [5750.25439,20.120266,3642.69287]: 0 lost unit Kodachi [f=0017149] [17149] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0017249] [17249] Event [664,20.3832397,4952]: 0 finished unit Caretaker [f=0017321] [17321] Event [4312,18.8419876,4984]: 1 finished unit Metal Extractor [f=0017343] [17343] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0017434] [17434] Event [664,20.8997803,5032]: 0 finished unit Caretaker [f=0017461] [17461] Event [8556,20.0083313,1672]: 1 finished unit Felon [f=0017481] [17481] Event [4760,20.0499878,4536]: 1 lost unit Stardust [f=0017492] [17492] Event [4587.60889,20.0335312,4889.26855]: 0 lost unit Welder [f=0017515] [17515] Event [716,23.1145611,5216]: 0 finished unit Welder [f=0017603] [17603] Event [552,21.9828491,5112]: 0 finished unit Caretaker [f=0017616] [17616] Event [4815.08496,16.555275,4615.45361]: 1 lost unit Bandit [f=0017748] [17748] Event [4503.71631,20.1014519,4913.49316]: 1 lost unit Engineer Commander [f=0017801] [17801] Event [4403.55908,15.3898668,4955.2793]: 1 lost unit Convict [f=0017872] [17872] Event [4312,18.8419876,4984]: 1 lost unit Metal Extractor [f=0017917] [17917] Event [undefined]: Pootis resigned [f=0017917] game_message: Pootis has been destroyed! [f=0017917] game_message: Thomas1 wins! [f=0017917] Submitting stats [f=0017917] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017917] Part| Total Time|Time of the last 0.5s [f=0017917] Draw 16900.53ms 11.24% [f=0017917] Lua::Callins::Synced 16887.17ms 31.94% [f=0017917] Lua::Callins::Unsynced 21025.84ms 14.03% [f=0017917] Lua::CollectGarbage::Synced 1253.26ms 0.30% [f=0017917] Lua::CollectGarbage::Unsynced 3311.32ms 0.40% [f=0017917] Misc::Profiler::AddTime 70.38ms 0.00% [f=0017917] Sim 43337.73ms 77.41% [f=0017917] [17917] Received game_message: Pootis has been destroyed! [f=0017917] [17917] Received game_message: Thomas1 wins! [f=0017918] [17918] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017918] [17918] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017918] [17918] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017918] [17918] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.33333302,6.47999907,6.33333302,6.47999907,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017918] [17918] Game End Stats Values: 3,2350,2475,2350,2475,0,0.29518053,0,0.29518053,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.5599985,9.0666666,14.5599985,9.0666666,1275,1275,1275,1275,9.9603281,10.1263447,9.9603281,10.1263447,75,180,75,180,0,0,0,0,1000,1020,1000,1020,0,0,0,0,0.0051,0,0.0051,0,0,0,0,0 [f=0017918] [17918] Game End Stats Values: 4,2500,2475,2500,2475,0,14.9995251,0,14.9995251,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7733316,12,14.7733316,12,1275,1275,1275,1275,10.4003382,11.380291,10.4003382,11.380291,225,180,225,180,0,0,0,0,1000,1020,1000,1020,0,0,0,0,0.01020004,0,0.01020004,0,0,0,0,0 [f=0017918] [17918] Game End Stats Values: 5,2695,2675,2695,2675,0.90770721,20.419817,0.90770721,20.419817,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0482492,12,10.0482492,12,1275,1275,1275,1275,12.3672476,10.7613516,12.3672476,10.7613516,225,180,225,180,0,0,0,0,1195,1220,1195,1220,0,0,0,0,0.01122005,0,0.01122005,0,0,0,0,0 [f=0017918] [17918] Game End Stats Values: 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37,7545,16215,7545,16215,1539.96606,1161.31567,1539.96606,1161.31567,0,0,0,0,0,0,0,0,0,851.984985,0,851.984985,3504.83594,4286.99902,3504.83594,4286.99902,440,360,440,360,52.6851654,70.0933533,52.6851654,70.0933533,1275,1275,1275,1275,18.0684128,56.9623795,18.0684128,56.9623795,2770,8370,2770,8370,1558.39929,3915,1558.39929,3915,3060,6210,3060,6210,3915,1656.06592,3915,1656.06592,572.894897,0.00702002,572.894897,0.00702002,4376.30371,3564.25537,4376.30371,3564.25537 [f=0017918] [17918] Game End Stats Values: 38,8090,16615,8090,16615,1622.99854,1222.77991,1622.99854,1222.77991,0,0,0,0,0,0,0,0,0,851.984985,0,851.984985,3658.04858,4314.55615,3658.04858,4314.55615,440,360,440,360,51.7334785,71.9066925,51.7334785,71.9066925,1275,1275,1275,1275,20.3354931,55.4180298,20.3354931,55.4180298,3315,8370,3315,8370,1648.39929,3990,1648.39929,3990,3060,6610,3060,6610,3990,1746.06592,3990,1746.06592,572.894897,0.01356007,572.894897,0.01356007,4404.34375,3719.27905,4404.34375,3719.27905 [f=0017918] [17918] Game End Stats Values: 39,8180,16815,8180,16815,1700.18274,1289.67212,1700.18274,1289.67212,0,0,0,0,0,0,0,0,0,1322.95911,0,1322.95911,3924.70581,4314.55615,3924.70581,4314.55615,440,360,440,360,49.5128937,71.8266907,49.5128937,71.8266907,1275,1275,1275,1275,20.6789551,57.3932419,20.6789551,57.3932419,3315,8370,3315,8370,1938.39929,3990,1938.39929,3990,3150,6810,3150,6810,3990,2036.06592,3990,2036.06592,572.894897,0.0203999,572.894897,0.0203999,4435.3335,4020.68408,4435.3335,4020.68408 [f=0017918] [17918] Game End Stats Values: 40,8670,17305,8670,17305,1769.91675,1324.55981,1769.91675,1324.55981,0,0,0,0,0,0,0,0,0,1322.95911,0,1322.95911,4417.93994,4579.84863,4417.93994,4579.84863,220,360,220,360,49.6821632,72.7333679,49.6821632,72.7333679,1275,1275,1275,1275,22.5289326,52.6196289,22.5289326,52.6196289,3935,8190,3935,8190,2408.39941,4210,2408.39941,4210,3240,7480,3240,7480,4210,2506.06592,4210,2506.06592,572.894897,0.02783961,572.894897,0.02783961,4704.33008,4535.10742,4704.33008,4535.10742 [f=0017918] [17918] Game End Stats Values: 41,7110,17485,7110,17485,1849.34741,1326.88782,1849.34741,1326.88782,0,0,0,0,0,0,0,0,354.014648,1322.95911,354.014648,1322.95911,5182.10742,6102.25244,5182.10742,6102.25244,220,360,220,360,48.0910225,71.7384949,48.0910225,71.7384949,0,1275,0,1275,23.6023598,50.1795006,23.6023598,50.1795006,3860,8190,3860,8190,2408.39941,5770,2408.39941,5770,3030,7660,3030,7660,5770,2506.06592,5770,2506.06592,572.894897,0.03323958,572.894897,0.03323958,6394.30859,5318.78467,6394.30859,5318.78467 [f=0017921] [17921] Event [4533.89795,11.4236526,4849.82031]: 1 lost unit Bandit [f=0017924] [17924] Event [4952,25.8152847,3704]: 0 lost unit Metal Extractor [f=0017938] [17938] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0017950] [17950] Event [8328,23.8310928,584]: 1 lost unit Solar Collector [f=0018037] [18037] Event [488,23.065918,5112]: 0 finished unit Caretaker [f=0018068] Spectator Pootis left the game: normal quit [f=0018068] [18068] Event [undefined]: Pootis quit [f=0018190] [18190] Event [488,22.4577332,5016]: 0 finished unit Caretaker [f=0018204] No clients connected, shutting down server [f=0018204] Server shutdown [f=0018204] End of demo reached [f=0018601] [18601] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0019100] [19100] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0019245] [19245] Event [4408,17.375679,1128]: 0 finished unit Metal Extractor [f=0019601] [19601] Event [716,23.1145611,5216]: 0 finished unit Minotaur [f=0019739] Autoquit sending quit command. [f=0019739] [QuitAction] user exited to system [f=0019739] [SpringApp::Kill][1] fromRun=1 [f=0019739] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019739] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019739] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019739] [ThreadPool::SetThreadCount][2] workers=0 [f=0019739] [SpringApp::Kill][2] [f=0019739] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019739] [Game::KillLua][3] dtor=0 luaUI=0x60abef00 [f=0019739] Start widgetHandler:Shutdown [f=0019739] Shutdown - SaveOrderList Complete [f=0019739] Writing last game win data [f=0019739] Shutdown - SaveConfigData Complete [f=0019739] Shutdown Widget - Chili Highlight [f=0019739] Shutdown Widget - Save/Load API [f=0019739] Shutdown Widget - Draw After Chili [f=0019739] Shutdown Widget - EPIC Menu [f=0019739] Shutdown Widget - Chili Minimap [f=0019739] Shutdown Widget - Chili Widget Selector [f=0019739] Shutdown Widget - Local Team Colors [f=0019739] Shutdown Widget - Display Keys 2 [f=0019739] Shutdown Widget - Save Game Menu [f=0019739] Shutdown Widget - HealthBars [f=0019739] Shutdown Widget - Noises [f=0019739] Shutdown Widget - Unit Icons [f=0019739] Shutdown Widget - Win Counter [f=0019739] Shutdown Widget - BuildETA [f=0019739] Shutdown Widget - SpringRTS Replay Stats [f=0019739] Shutdown Widget - Modular Comm Info [f=0019739] Shutdown Widget - CameraShake [f=0019739] Shutdown Widget - Chili Economy Panel Default [f=0019739] Shutdown Widget - Chili EndGame Window [f=0019739] Shutdown Widget - Chili Nuke Warning [f=0019739] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019739] Shutdown Widget - Chili Spectator Panels [f=0019739] Shutdown Widget - Context Menu [f=0019739] Shutdown Widget - Darkening [f=0019739] Shutdown Widget - MetalFeatures (new) [f=0019739] Shutdown Widget - Defense Range Zero-K [f=0019739] Shutdown Widget - Grab Input [f=0019739] Input grabbing is disabled! [f=0019739] Shutdown Widget - Highlight Geos [f=0019739] Shutdown Widget - Local Widgets Config [f=0019739] Shutdown Widget - MinimapEvents [f=0019739] Shutdown Widget - Missile Silo Range [f=0019739] Shutdown Widget - Point Tracker [f=0019739] Shutdown Widget - Showeco and Grid Drawer [f=0019739] Shutdown Widget - Stereo3D [f=0019739] Shutdown Widget - Music Player v2 [f=0019739] Shutdown Widget - State Reverse and Latency [f=0019739] Shutdown Widget - Attack AoE [f=0019739] Shutdown Widget - UnitShapes [f=0019739] Shutdown Widget - Map Edge Extension [f=0019739] Shutdown Widget - Selection Send [f=0019739] Shutdown Widget - LupsManager [f=0019739] Shutdown Widget - Newton Firezone [f=0019739] Shutdown Widget - Chili Pro Console [f=0019739] Shutdown Widget - Lasso Terraform GUI [f=0019739] Shutdown Widget - Chili Framework [f=0019739] Shutdown Widget - Lups [f=0019739] Shutdown Widget - Mex Placement Handler [f=0019739] Shutdown Widget - Custom Markers [f=0019739] Shutdown Widget - Chili Core Selector [f=0019739] Shutdown Widget - Select Keys [f=0019739] Shutdown Widget - Pause Screen [f=0019739] Shutdown Widget - Layout Handler [f=0019739] Shutdown Widget - Persistent Build Height [f=0019739] Shutdown Widget - Text To Speech Control [f=0019739] End widgetHandler:Shutdown [f=0019739] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={923584,116309835} {int,ext,rec}Allocs={24945917,0,0} {chunk,block}Bytes={116309835,0} [f=0019739] [Game::KillLua][1] dtor=0 luaGaia=0x51895ce0 [f=0019739] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851300,110334726} {int,ext,rec}Allocs={24945919,0,0} {chunk,block}Bytes={110334726,0} [f=0019739] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851300,110334726} {int,ext,rec}Allocs={24945919,0,0} {chunk,block}Bytes={110334726,0} [f=0019739] [Game::KillLua][2] dtor=0 luaRules=0x51896c20 [f=0019739] Start gadgetHandler:Shutdown [f=0019739] Shutdown - StartSetup [f=0019739] Shutdown - UnitMorph [f=0019739] Shutdown - Carrier Drones [f=0019739] Shutdown - LupsNanoSpray [f=0019739] Shutdown - Missile Silo Controller [f=0019739] Shutdown - Modular Comm Info [f=0019739] Shutdown - Terrain Texture Handler [f=0019739] Shutdown - UnitCloakShield [f=0019739] Shutdown - Starlight Handler [f=0019739] End gadgetHandler:Shutdown [f=0019739] Start gadgetHandler:Shutdown [f=0019739] Shutdown - Save/Load [f=0019739] Shutdown - Teleport Throw [f=0019739] Shutdown - UnitMorph [f=0019739] Shutdown - Modular Comm Info [f=0019739] Shutdown - Retreat Command [f=0019739] Shutdown - Shockwaves [f=0019739] Shutdown - UnitCloakShield [f=0019739] Shutdown - Lups Cloak FX [f=0019739] Shutdown - Lups [f=0019739] Shutdown - Lups Shield [f=0019739] End gadgetHandler:Shutdown [f=0019739] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24945950,0,0} {chunk,block}Bytes={0,0} [f=0019739] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24945950,0,0} {chunk,block}Bytes={0,0} [f=0019739] [Game::KillLua][4] dtor=0 [f=0019739] [Game::~CGame][1] [f=0019739] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019739] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019739] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019739] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019739] [Game::KillLua][4] dtor=1 [f=0019739] [Game::KillMisc][1] [f=0019739] [Game::KillMisc][2] [f=0019739] [Game::KillMisc][3] [f=0019739] [Game::KillRendering][1] [f=0019739] [3DOParser::Kill] allocated 137 pieces [f=0019739] [S3OParser::Kill] allocated 2747 pieces [f=0019739] [AssParser::Kill] allocated 223 pieces [f=0019739] [Game::KillInterface][1] [f=0019739] [Game::KillInterface][2] [f=0019739] [Game::KillSimulation][1] [f=0019739] [Game::KillSimulation][2] [f=0019739] [CCollisionHandler] dis-/continuous tests: 0/200326 [f=0019739] [Game::KillSimulation][3] [f=0019739] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019739] [~CPathCache(36x24)] cacheHits=279 hitPercentage=58% numHashColls=0 maxCacheSize=16 [f=0019739] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019739] [~CPathCache(72x48)] cacheHits=355 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019739] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019739] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019739] [LosHandler::Kill] raycast instance cache-{hits,misses}={7360,16109}; shared=2%; cached=29% [f=0019739] [Game::KillSimulation][4] [f=0019739] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019739] [Game::~CGame][2] [f=0019739] [Game::~CGame][3] [f=0019739] [SpringApp::Kill][3] [f=0019739] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209027 bytes sent 296675 bytes recv'd [f=0019739] [SpringApp::Kill][4] font=0x459f8aa0 [f=0019739] [SpringApp::Kill][5] [f=0019739] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45a6ec60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5283ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=113ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=80ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=58ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=57ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=50ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=48ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=47ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=43ms file="objects3d/cormart.s3o" indx=5043 inflSize=105kb readTime=41ms file="luaintro/addons/main.lua" indx=1219 inflSize=2kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63461707 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x45b51fe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cea4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ac9110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdef4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]