[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kb0O8tpOBq/springsettings.1017503.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b4c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6229 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017503/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 491ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c2da90] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c2da90] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1267ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1430ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1010ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 248ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 363ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ZooM_Strike was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017503/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1031ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017503/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5224d940,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5740e95fbf5353f5c7f2255e48b97af0 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: floomby changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x73b69080,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={00000000650a8010,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: tremor meta! [f=-000001] [0] Event [971,267.447632,272]: 0 finished unit Recon Commander [f=-000001] [0] Event [4211,267.449707,4718]: 1 finished unit Strike Commander [f=0000000] [0] floomby, team: 0, elo:1487, userid: 481479 [f=0000000] [0] kaboom1984, team: 1, elo:1411, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [856,267.46283,336]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [4064,267.446533,4656]: 1 finished unit Tank Foundry [f=0000352] [352] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000481] [481] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0000495] [495] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000624] [624] Event [872,267.576965,200]: 0 finished unit Solar Collector [f=0000755] [755] Event [4064.04297,268.766541,4628]: 1 finished unit Welder [f=0000842] [842] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0001058] [1058] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0001155] [1155] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001272] [1272] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0001310] [1310] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0001649] [1649] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001733] [1733] Event [4840,311.600891,4952]: 1 finished unit Wind/Tidal Generator [f=0001743] [1743] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0001887] [1887] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0001891] [1891] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0001895] [1895] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002031] [2031] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0002071] [2071] Event [4728,305.309692,4952]: 1 finished unit Wind/Tidal Generator [f=0002446] [2446] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0002459] [2459] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0002474] [2474] Event [4648,295.503235,4968]: 1 finished unit Wind/Tidal Generator [f=0002487] [2487] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0002639] [2639] Event [4568,282.427979,4968]: 1 finished unit Wind/Tidal Generator [f=0002666] [2666] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0002724] [2724] Event [488,310.354248,648]: 0 finished unit Wind/Tidal Generator [f=0002840] [2840] Event [4488,281.949615,4984]: 1 finished unit Wind/Tidal Generator [f=0002970] [2970] Event [520,308.42627,712]: 0 finished unit Wind/Tidal Generator [f=0003048] [3048] Event [4408,273.201355,4984]: 1 finished unit Wind/Tidal Generator [f=0003077] [3077] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0003096] [3096] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0003107] [3107] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0003238] [3238] Event [4328,280.615997,5000]: 1 finished unit Wind/Tidal Generator [f=0003297] [3297] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0003518] [3518] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0003527] [3527] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0003694] [3694] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0003761] [3761] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0003764] [3764] Event [1510.29712,97.9393005,1676.16821]: 0 lost unit Glaive [f=0003772] [3772] Event [632,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0003818] [3818] Event [1373.53491,97.9393005,1484.2428]: 0 lost unit Glaive [f=0003957] [3957] Event [1917.02319,97.9393005,1334.68469]: 0 lost unit Conjurer [f=0004056] [4056] Event [1928,97.9393005,1272]: 0 lost unit Metal Extractor [f=0004140] [4140] Event [1601.34143,97.9393005,1567.35449]: 1 lost unit Kodachi [f=0004142] [4142] Event [1522.90955,97.9393005,1535.27502]: 0 lost unit Glaive [f=0004317] [4317] Event [4064.04297,268.766541,4628]: 1 finished unit Welder [f=0004323] [4323] Event [1074.69995,130.709595,1258.65283]: 0 lost unit Glaive [f=0004399] [4399] Event [4056.62598,154.827652,3972.32422]: 0 lost unit Glaive [f=0004417] [4417] Event [4084.86084,165.682266,4014.13623]: 0 lost unit Glaive [f=0004464] [4464] Event [4137.77051,196.496918,4137.76807]: 0 lost unit Glaive [f=0004545] [4545] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0004639] [4639] Event [719.520935,269.309235,522.495789]: 1 lost unit Kodachi [f=0004727] [4727] Event [664.944336,269.581848,497.712036]: 0 lost unit Glaive [f=0004730] [4730] Event [737.387268,269.572205,692.526245]: 1 lost unit Kodachi [f=0004820] [4820] Event [4320,202.251434,800]: 0 finished unit Lotus [f=0005023] [5023] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0005082] [5082] Event [584,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0005188] [5188] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0005338] [5338] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0005340] [5340] Event [504,444.404602,1256]: 0 finished unit Wind/Tidal Generator [f=0005489] [5489] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0005602] [5602] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0005610] [5610] Event [424,442.353455,1256]: 0 finished unit Wind/Tidal Generator [f=0005747] [5747] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0005820] [5820] Event [4064.04297,268.766541,4628]: 1 finished unit Ogre [f=0005881] [5881] Event [344,443.208679,1240]: 0 finished unit Wind/Tidal Generator [f=0005909] [5909] Event [3672,267.446533,4776]: 1 finished unit Caretaker [f=0005957] [5957] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0006012] [6012] Event [3752,261.452484,4376]: 1 finished unit Caretaker [f=0006189] [6189] Event [2667.61841,75.6781464,4022.52051]: 0 lost unit Glaive [f=0006228] [6228] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0006308] [6308] Event [3792,202.251434,1312]: 0 finished unit Lotus [f=0006451] [6451] Event [184,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0006591] [6591] Event [4064.04297,268.766541,4628]: 1 finished unit Ogre [f=0006711] [6711] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0006979] [6979] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0007013] [7013] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0007087] [7087] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0007119] [7119] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0007139] [7139] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0007273] [7273] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0007290] [7290] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0007499] [7499] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0007750] [7750] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0007877] [7877] Event [2233.01343,2.94075012,2402.94922]: 1 lost unit Kodachi [f=0007908] [7908] Event [2164.78101,2.94075012,2288.14063]: 1 lost unit Kodachi [f=0007912] [7912] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0008013] [8013] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0008035] [8035] Event [264,444.404602,1240]: 0 finished unit Wind/Tidal Generator [f=0008107] [8107] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0008259] [8259] Event [216,433.684937,1080]: 0 finished unit Wind/Tidal Generator [f=0008283] [8283] Event [856,267.446533,345.600006]: 0 finished unit Conjurer [f=0008285] [8285] Event [2728,218.43605,4824]: 1 finished unit Caretaker [f=0008347] [8347] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0008394] [8394] Event [1928,93.9676666,1272]: 0 finished unit Metal Extractor [f=0008484] [8484] Event [264,434.21402,1080]: 0 finished unit Wind/Tidal Generator [f=0008573] [8573] Event [1856,76.4636993,2096]: 0 finished unit Radar Tower [f=0008592] [8592] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0008596] [8596] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0008709] [8709] Event [312,435.663605,1080]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [2296.87207,2.94075012,2388.45703]: 1 lost unit Kodachi [f=0008798] [8798] Event [2321.9187,2.94075012,2221.68066]: 1 lost unit Kodachi [f=0008902] [8902] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0008934] [8934] Event [360,438.033691,1080]: 0 finished unit Wind/Tidal Generator [f=0009046] [9046] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0009076] [9076] Event [2256.26392,12.4492235,2085.95605]: 1 lost unit Ogre [f=0009128] [9128] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0009159] [9159] Event [408,440.447235,1080]: 0 finished unit Wind/Tidal Generator [f=0009180] [9180] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0009315] [9315] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0009412] [9412] Event [456,442.498413,1080]: 0 finished unit Wind/Tidal Generator [f=0009419] [9419] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0009472] [9472] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0009635] [9635] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0009636] [9636] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0009667] [9667] Event [504,444.281372,1080]: 0 finished unit Wind/Tidal Generator [f=0009670] [9670] Event [856,267.446533,345.600006]: 0 finished unit Reaver [f=0009843] [9843] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0009849] [9849] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0009907] [9907] Event [552,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0010028] [10028] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010064] [10064] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0010072] [10072] Event [4560,91.9307709,2032]: 0 finished unit Lotus [f=0010161] [10161] Event [600,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0010208] [10208] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010225] [10225] Event [2653.94458,2.94075012,3022.87085]: 1 lost unit Ogre [f=0010341] [10341] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0010341] [10341] Event [2424,112.522125,4664]: 1 finished unit Stinger [f=0010366] [10366] Event [2967.60205,72.5958862,3123.98022]: 1 lost unit Kodachi [f=0010388] [10388] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010398] [10398] Event [2883.44507,30.8173428,3076.98022]: 1 lost unit Kodachi [f=0010400] [10400] Event [984,267.446533,312]: 0 finished unit Caretaker [f=0010416] [10416] Event [648,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0010478] [10478] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0010568] [10568] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010656] [10656] Event [696,444.404602,1080]: 0 finished unit Wind/Tidal Generator [f=0010669] [10669] Event [3171.81152,97.9393005,3246.85913]: 0 lost unit Glaive [f=0010699] [10699] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010883] [10883] Event [856,267.446533,345.600006]: 0 finished unit Sling [f=0010916] [10916] Event [3250.59717,97.9393005,3356.65503]: 1 lost unit Kodachi [f=0010966] [10966] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0010981] [10981] Event [3241.62061,97.9393005,3273.49316]: 1 lost unit Kodachi [f=0010990] [10990] Event [3089.77734,97.6282883,3203.55127]: 0 lost unit Reaver [f=0011002] [11002] Event [3153.61816,97.9393005,3342.88037]: 1 lost unit Kodachi [f=0011081] [11081] Event [3069.05957,92.4718246,3145.46362]: 1 lost unit Kodachi [f=0011108] [11108] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011149] [11149] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0011235] [11235] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011269] [11269] Event [1048,267.446533,344]: 0 finished unit Caretaker [f=0011304] [11304] Event [4064.04297,268.766541,4628]: 1 finished unit Ogre [f=0011316] [11316] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011445] [11445] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011566] [11566] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011650] [11650] Event [1000,267.446533,440]: 0 finished unit Caretaker [f=0011668] [11668] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0011692] [11692] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0011762] [11762] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0011836] [11836] Event [4064.04297,268.766541,4628]: 1 finished unit Blitz [f=0011852] [11852] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0011932] [11932] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0011955] [11955] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0012018] [12018] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0012108] [12108] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0012198] [12198] Event [856,267.446533,345.600006]: 0 finished unit Ronin [f=0012273] [12273] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012334] [12334] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012394] [12394] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012410] [12410] Event [2803.28711,24.9653702,3115.52734]: 1 lost unit Ogre [f=0012454] [12454] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012513] [12513] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0012514] [12514] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012574] [12574] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012634] [12634] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012693] [12693] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012700] [12700] Event [2560,97.9393005,3776]: 1 finished unit Radar Tower [f=0012712] [12712] Event [3680,2.94075012,2448]: 0 finished unit Lotus [f=0012753] [12753] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012803] [12803] Event [4064.04297,268.766541,4628]: 1 finished unit Emissary [f=0012813] [12813] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012826] [12826] Event [2560,97.9393005,3776]: 1 lost unit Radar Tower [f=0012843] [12843] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0012848] [12848] Event [2527.26025,97.9393005,3563.47607]: 0 lost unit Glaive [f=0012873] [12873] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012898] [12898] Event [2898.34473,97.9393005,3583.94482]: 1 lost unit Blitz [f=0012933] [12933] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0012993] [12993] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013042] [13042] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0013053] [13053] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013113] [13113] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013144] [13144] Event [216,440.019592,1128]: 0 finished unit Wind/Tidal Generator [f=0013173] [13173] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013233] [13233] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013241] [13241] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0013253] [13253] Event [1924.85999,160.949966,3474.12256]: 1 lost unit Welder [f=0013287] [13287] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0013293] [13293] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013310] [13310] Event [2947.85083,97.9393005,3818.88843]: 0 lost unit Reaver [f=0013323] [13323] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0013367] [13367] Event [856,267.446533,345.600006]: 0 finished unit Glaive [f=0013369] [13369] Event [264,440.164551,1128]: 0 finished unit Wind/Tidal Generator [f=0013446] [13446] Event [3211.6106,97.9393005,3566.95947]: 1 lost unit Kodachi [f=0013554] [13554] Event [3941.50098,97.9393005,3551.98779]: 0 lost unit Glaive [f=0013573] [13573] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0013594] [13594] Event [312,440.715393,1128]: 0 finished unit Wind/Tidal Generator [f=0013608] [13608] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0013648] [13648] Event [3920.60376,97.9393005,3532.18945]: 0 lost unit Glaive [f=0013814] [13814] Event [3821.15967,97.9393005,3665.46484]: 0 lost unit Glaive [f=0013837] [13837] Event [3800.22144,97.9393005,3588.82056]: 0 lost unit Glaive [f=0013854] [13854] Event [4064.04297,268.766541,4628]: 1 finished unit Kodachi [f=0013858] [13858] Event [3846.73633,97.9393005,3601.34033]: 0 lost unit Glaive [f=0013869] [13869] Event [3657.70532,97.9393005,3617.62646]: 1 lost unit Kodachi [f=0013919] [13919] Event [3802.11182,165.813019,4010.26099]: 1 lost unit Emissary [f=0013984] [13984] Event [360,441.72287,1128]: 0 finished unit Wind/Tidal Generator [f=0014032] [14032] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0014034] [14034] Event [3834.80518,118.48806,3823.97363]: 0 lost unit Glaive [f=0014041] [14041] Event [3998.50049,119.179871,3813.23242]: 1 lost unit Kodachi [f=0014099] [14099] Event [3881.20239,101.760201,3743.31641]: 0 lost unit Glaive [f=0014100] [14100] Event [3882.48145,98.0955582,3702.10596]: 0 lost unit Glaive [f=0014112] [14112] Event [3995.31323,124.375946,3838.25439]: 1 lost unit Kodachi [f=0014239] [14239] Event [408,442.592621,1128]: 0 finished unit Wind/Tidal Generator [f=0014478] [14478] Event [592,202.251434,4336]: 0 finished unit Lotus [f=0014479] [14479] Event [456,443.969727,1128]: 0 finished unit Wind/Tidal Generator [f=0014500] [14500] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0014546] [14546] Event [3752,261.452484,4376]: 1 lost unit Caretaker [f=0014688] [14688] Event [4064.04297,268.766541,4628]: 1 lost unit Ogre [f=0014697] [14697] Event [3672,267.446533,4776]: 1 lost unit Caretaker [f=0014700] [14700] Event [4064.04297,269.041809,4628]: 1 lost unit Ogre [f=0014723] [14723] Event [4064.04297,268.766541,4628]: 1 lost unit Ogre [f=0014732] [14732] Event [4064.04297,268.766541,4628]: 1 lost unit Ogre [f=0014734] [14734] Event [504,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0014738] [14738] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0014752] [14752] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0014752] [14752] Event [4064.04297,268.766541,4628]: 1 lost unit Ogre [f=0014778] [14778] Event [4064.04297,268.766541,4628]: 1 lost unit Ogre [f=0014784] [14784] Event [4064,267.446533,4656]: 1 lost unit Tank Foundry [f=0014970] [14970] Event [4664,282.029358,4840]: 1 lost unit Stinger [f=0014978] [14978] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0014982] [14982] Event [4648,313.173676,4568]: 1 lost unit Metal Extractor [f=0014988] [14988] Event [552,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0015010] [15010] Event [4568,282.427979,4968]: 1 lost unit Wind/Tidal Generator [f=0015044] [15044] Event [4408,273.201355,4984]: 1 lost unit Wind/Tidal Generator [f=0015051] [15051] Event [4488,282.144501,4984]: 1 lost unit Wind/Tidal Generator [f=0015075] [15075] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0015082] [15082] Event [4328,280.875519,5000]: 1 lost unit Wind/Tidal Generator [f=0015090] [15090] Event [4648,295.686707,4968]: 1 lost unit Wind/Tidal Generator [f=0015098] [15098] Event [4680.00879,293.369263,4772.33545]: 0 lost unit Glaive [f=0015101] [15101] Event [4738.87256,299.998688,4842.95654]: 1 lost unit Welder [f=0015122] [15122] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0015134] [15134] Event [4728,305.567566,4952]: 1 lost unit Wind/Tidal Generator [f=0015137] [15137] Event [4832,310.289001,4784]: 1 lost unit Picket [f=0015192] [15192] Event [4840,311.925903,4952]: 1 lost unit Wind/Tidal Generator [f=0015205] [15205] Event [2544.31836,155.068024,4696.31641]: 1 finished unit Strike Commander [f=0015205] [15205] Event [2544.31836,155.068024,4696.31641]: 1 lost unit Strike Commander [f=0015218] [15218] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0015243] [15243] Event [600,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0015312] [15312] Event [4936,310.894165,4952]: 1 lost unit Metal Extractor [f=0015337] [15337] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0015457] [15457] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0015498] [15498] Event [648,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0015563] [15563] Event [1792,97.9393005,4560]: 1 lost unit Picket [f=0015571] [15571] Event [undefined]: kaboom1984 resigned [f=0015571] game_message: kaboom1984 has been destroyed! [f=0015571] game_message: floomby wins! [f=0015571] Submitting stats [f=0015571] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015571] Part| Total Time|Time of the last 0.5s [f=0015571] Draw 16799.32ms 45.80% [f=0015571] Lua::Callins::Synced 10778.83ms 9.90% [f=0015571] Lua::Callins::Unsynced 21180.95ms 49.50% [f=0015571] Lua::CollectGarbage::Synced 553.11ms 1.00% [f=0015571] Lua::CollectGarbage::Unsynced 954.98ms 0.50% [f=0015571] Misc::Profiler::AddTime 67.74ms 0.10% [f=0015571] Sim 36329.74ms 32.00% [f=0015571] [15571] Received game_message: kaboom1984 has been destroyed! [f=0015571] [15571] Received game_message: floomby wins! [f=0015572] [15572] Game End Stats Header: 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[f=0015572] [15572] Game End Stats Values: 30,5090,10070,5090,10070,267.391998,391.538849,267.391998,391.538849,0,0,0,0,0,0,0,0,111.833374,1109.74475,111.833374,1109.74475,2242.12622,4559.64063,2242.12622,4559.64063,420,360,420,360,27.0849571,57.0837555,27.0849571,57.0837555,1275,1330,1275,1330,23.1985397,47.0270958,23.1985397,47.0270958,880,3910,880,3910,1068.8335,4285,1068.8335,4285,2515,4470,2515,4470,4285,1605.50024,4285,1605.50024,738.572876,529.916016,738.572876,529.916016,4634.72461,2724.76343,4634.72461,2724.76343 [f=0015572] [15572] Game End Stats Values: 31,4800,10400,4800,10400,275.986298,431.419128,275.986298,431.419128,0,0,0,0,0,0,0,0,111.833374,1257.3064,111.833374,1257.3064,2470.78369,4876.54443,2470.78369,4876.54443,420,360,420,360,24.3646145,61.3897171,24.3646145,61.3897171,1275,1330,1275,1330,20.7980671,47.5380096,20.7980671,47.5380096,880,4080,880,4080,1288.8335,4755,1288.8335,4755,2225,4630,2225,4630,4755,1825.50024,4755,1825.50024,747.903931,553.807617,747.903931,553.807617,4951.62842,2953.4209,4951.62842,2953.4209 [f=0015572] [15572] Game End Stats Values: 32,4280,10135,4280,10135,290.531555,509.552551,290.531555,509.552551,0,0,0,0,0,0,0,0,111.833374,1925.42896,111.833374,1925.42896,3117.79614,5837.69482,3117.79614,5837.69482,420,360,420,360,23.6676502,67.6947861,23.6676502,67.6947861,1275,1330,1275,1330,19.2924843,53.0936546,19.2924843,53.0936546,360,3690,360,3690,1613.8335,5635,1613.8335,5635,2225,4755,2225,4755,5635,2215.50024,5635,2215.50024,747.903931,579.186035,747.903931,579.186035,5943.02051,3772.56348,5943.02051,3772.56348 [f=0015572] [15572] Game End Stats Values: 33,3920,10100,3920,10100,303.121368,584.946838,303.121368,584.946838,0,0,0,0,0,0,0,0,111.833374,2461.65186,111.833374,2461.65186,3343.32471,6106.95703,3343.32471,6106.95703,420,360,420,360,24.1535625,72.5380783,24.1535625,72.5380783,1275,1330,1275,1330,19.162117,54.7760658,19.162117,54.7760658,0,3495,0,3495,1743.8335,5995,1743.8335,5995,2225,4915,2225,4915,5995,2410.50024,5995,2410.50024,747.903931,601.744629,747.903931,601.744629,6226.38672,4029.35986,6226.38672,4029.35986 [f=0015572] [15572] Game End Stats Values: 34,2860,10660,2860,10660,318.323944,611.93158,318.323944,611.93158,0,0,0,0,0,0,0,0,111.833374,2461.65186,111.833374,2461.65186,3343.32471,7617.22412,3343.32471,7617.22412,420,450,420,450,23.4678993,74.8845596,23.4678993,74.8845596,1275,1330,1275,1330,19.3363056,52.9663887,19.3363056,52.9663887,0,3805,0,3805,1743.8335,7503.67139,1743.8335,7503.67139,1165,5075,1165,5075,7503.67139,2800.50024,7503.67139,2800.50024,747.903931,638.836121,747.903931,638.836121,7736.65381,4539.59961,7736.65381,4539.59961 [f=0015572] [15572] Game End Stats Values: 35,2465,11455,2465,11455,328.416931,652.311157,328.416931,652.311157,0,0,0,0,0,0,0,0,111.833374,2461.65186,111.833374,2461.65186,3402.3894,8336.28906,3402.3894,8336.28906,420,450,420,450,17.2563496,77.0433655,17.2563496,77.0433655,1505,1330,1505,1330,16.9242268,58.5175133,16.9242268,58.5175133,0,4440,0,4440,1808.8335,8189.42139,1808.8335,8189.42139,540,5235,540,5235,8189.42139,2865.50024,8189.42139,2865.50024,747.903931,698.776489,747.903931,698.776489,8477.55176,4619.5708,8477.55176,4619.5708 [f=0015572] [15572] Game End Stats Values: 36,2375,11930,2375,11930,328.416931,686.348938,328.416931,686.348938,0,0,0,0,0,0,0,0,111.833374,2505.58618,111.833374,2505.58618,3402.3894,8410.42676,3402.3894,8410.42676,420,450,420,450,8,74.6341476,8,74.6341476,1505,1330,1505,1330,12.5318375,58.5356941,12.5318375,58.5356941,0,4790,0,4790,1808.8335,8320.08887,1808.8335,8320.08887,450,5360,450,5360,8320.08887,2865.50024,8320.08887,2865.50024,747.903931,707.133423,747.903931,707.133423,8551.68945,4625.50537,8551.68945,4625.50537 [f=0015691] [kaboom1984 (replay)] Allies: gg [f=0015697] [15697] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0015710] Player floomby left the game: normal quit [f=0015710] [15710] Event [undefined]: floomby quit [f=0015835] Spectator kaboom1984 left the game: normal quit [f=0015835] [15835] Event [undefined]: kaboom1984 quit [f=0015841] No clients connected, shutting down server [f=0015841] Server shutdown [f=0015887] [15887] Event [696,444.404602,1128]: 0 finished unit Wind/Tidal Generator [f=0015937] [15937] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0016177] [16177] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0016267] [16267] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0016417] [16417] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0016657] [16657] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0016897] [16897] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0017137] [17137] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0017377] [17377] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0017616] [17616] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0017856] [17856] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0018096] [18096] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0018336] [18336] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0018576] [18576] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0018816] [18816] Event [856,267.446533,345.600006]: 0 finished unit Knight [f=0018941] Autoquit sending quit command. [f=0018941] [QuitAction] user exited to system [f=0018941] [SpringApp::Kill][1] fromRun=1 [f=0018941] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018941] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018941] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018941] [ThreadPool::SetThreadCount][2] workers=0 [f=0018941] [SpringApp::Kill][2] [f=0018941] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018941] [Game::KillLua][3] dtor=0 luaUI=0x634e43e0 [f=0018941] Start widgetHandler:Shutdown [f=0018941] Shutdown - SaveOrderList Complete [f=0018941] Writing last game win data [f=0018941] Shutdown - SaveConfigData Complete [f=0018941] Shutdown Widget - Save/Load API [f=0018941] Shutdown Widget - Chili Highlight [f=0018941] Shutdown Widget - Draw After Chili [f=0018941] Shutdown Widget - EPIC Menu [f=0018941] Shutdown Widget - Chili Widget Selector [f=0018941] Shutdown Widget - Chili Minimap [f=0018941] Shutdown Widget - Local Team Colors [f=0018941] Shutdown Widget - Display Keys 2 [f=0018941] Shutdown Widget - Save Game Menu [f=0018941] Shutdown Widget - Unit Icons [f=0018941] Shutdown Widget - Noises [f=0018941] Shutdown Widget - HealthBars [f=0018941] Shutdown Widget - Win Counter [f=0018941] Shutdown Widget - SpringRTS Replay Stats [f=0018941] Shutdown Widget - BuildETA [f=0018941] Shutdown Widget - Modular Comm Info [f=0018941] Shutdown Widget - State Reverse and Latency [f=0018941] Shutdown Widget - Music Player v2 [f=0018941] Shutdown Widget - Stereo3D [f=0018941] Shutdown Widget - Showeco and Grid Drawer [f=0018941] Shutdown Widget - Point Tracker [f=0018941] Shutdown Widget - Missile Silo Range [f=0018941] Shutdown Widget - MinimapEvents [f=0018941] Shutdown Widget - Local Widgets Config [f=0018941] Shutdown Widget - Highlight Geos [f=0018941] Shutdown Widget - Grab Input [f=0018941] Input grabbing is disabled! [f=0018941] Shutdown Widget - Defense Range Zero-K [f=0018941] Shutdown Widget - MetalFeatures (new) [f=0018941] Shutdown Widget - Darkening [f=0018941] Shutdown Widget - Context Menu [f=0018941] Shutdown Widget - Chili Spectator Panels [f=0018941] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018941] Shutdown Widget - Chili Nuke Warning [f=0018941] Shutdown Widget - Chili EndGame Window [f=0018941] Shutdown Widget - Chili Economy Panel Default [f=0018941] Shutdown Widget - CameraShake [f=0018941] Shutdown Widget - Attack AoE [f=0018941] Shutdown Widget - Map Edge Extension [f=0018941] Shutdown Widget - Selection Send [f=0018941] Shutdown Widget - LupsManager [f=0018941] Shutdown Widget - Newton Firezone [f=0018941] Shutdown Widget - Chili Pro Console [f=0018941] Shutdown Widget - Lasso Terraform GUI [f=0018941] Shutdown Widget - Lups [f=0018941] Shutdown Widget - Chili Framework [f=0018941] Shutdown Widget - Chili Core Selector [f=0018941] Shutdown Widget - Custom Markers [f=0018941] Shutdown Widget - Mex Placement Handler [f=0018941] Shutdown Widget - Select Keys [f=0018941] Shutdown Widget - Pause Screen [f=0018941] Shutdown Widget - Text To Speech Control [f=0018941] Shutdown Widget - Persistent Build Height [f=0018941] Shutdown Widget - Layout Handler [f=0018941] End widgetHandler:Shutdown [f=0018941] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569376,83609726} {int,ext,rec}Allocs={23620366,0,0} {chunk,block}Bytes={83609726,0} [f=0018941] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018941] [Game::KillLua][2] dtor=0 luaRules=0x5224d940 [f=0018941] Start gadgetHandler:Shutdown [f=0018941] Shutdown - StartSetup [f=0018941] Shutdown - UnitMorph [f=0018941] Shutdown - Carrier Drones [f=0018941] Shutdown - LupsNanoSpray [f=0018941] Shutdown - Missile Silo Controller [f=0018941] Shutdown - Modular Comm Info [f=0018941] Shutdown - Terrain Texture Handler [f=0018941] Shutdown - UnitCloakShield [f=0018941] Shutdown - Starlight Handler [f=0018941] End gadgetHandler:Shutdown [f=0018941] Start gadgetHandler:Shutdown [f=0018941] Shutdown - Save/Load [f=0018941] Shutdown - Teleport Throw [f=0018941] Shutdown - UnitMorph [f=0018941] Shutdown - Modular Comm Info [f=0018941] Shutdown - Retreat Command [f=0018941] Shutdown - Shockwaves [f=0018941] Shutdown - we require more minerals v1.1 [f=0018941] Shutdown - UnitCloakShield [f=0018941] Shutdown - Lups Cloak FX [f=0018941] Shutdown - Lups [f=0018941] Shutdown - Lups Shield [f=0018941] End gadgetHandler:Shutdown [f=0018941] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23620440,0,0} {chunk,block}Bytes={0,0} [f=0018941] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23620440,0,0} {chunk,block}Bytes={0,0} [f=0018941] [Game::KillLua][4] dtor=0 [f=0018941] [Game::~CGame][1] [f=0018941] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018941] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018941] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018941] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018941] [Game::KillLua][4] dtor=1 [f=0018941] [Game::KillMisc][1] [f=0018941] [Game::KillMisc][2] [f=0018941] [Game::KillMisc][3] [f=0018941] [Game::KillRendering][1] [f=0018941] [3DOParser::Kill] allocated 137 pieces [f=0018941] [S3OParser::Kill] allocated 2761 pieces [f=0018941] [AssParser::Kill] allocated 224 pieces [f=0018941] [Game::KillInterface][1] [f=0018941] [Game::KillInterface][2] [f=0018941] [Game::KillSimulation][1] [f=0018941] [Game::KillSimulation][2] [f=0018941] [CCollisionHandler] dis-/continuous tests: 0/1152610 [f=0018941] [Game::KillSimulation][3] [f=0018941] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018941] [~CPathCache(20x20)] cacheHits=86 hitPercentage=29% numHashColls=0 maxCacheSize=28 [f=0018941] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018941] [~CPathCache(40x40)] cacheHits=708 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018941] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018941] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018941] [LosHandler::Kill] raycast instance cache-{hits,misses}={14169,16399}; shared=4%; cached=43% [f=0018941] [Game::KillSimulation][4] [f=0018941] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018941] [Game::~CGame][2] [f=0018941] [Game::~CGame][3] [f=0018941] [SpringApp::Kill][3] [f=0018941] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199799 bytes sent 183834 bytes recv'd [f=0018941] [SpringApp::Kill][4] font=0x45b64aa0 [f=0018941] [SpringApp::Kill][5] [f=0018941] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45bd1910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6573ms file="effects/annabelle.lua" indx=613 inflSize=4kb readTime=709ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=411ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=375ms file="icons/t3special.png" indx=1165 inflSize=1kb readTime=241ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=131ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="objects3d/infiltrator.s3o" indx=5205 inflSize=74kb readTime=49ms file="icons/spiderbuilder.png" indx=1134 inflSize=2kb readTime=44ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=44ms file="objects3d/storm.s3o" indx=5466 inflSize=85kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 63521626 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45cb4670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45cb2070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45be08d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b4c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]