[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ncR5TtQrSa/springsettings.1017314.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 214ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b14092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6238 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017314/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463171d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463171d0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1930ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2463ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1016ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 16ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 394ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 419ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SErh0 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017314/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2097ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017314/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b801b0,0x638fa3b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3bede85fb4e6879ebb106bf94596f592 [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={00000000ee8925d0,00000000f2940940}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000d501ead0,00000000f8c61410}]" [f=-000001] Allies: I choose: Recon! [f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [f=-000001] glhf [f=-000001] <[MNB]Anestos812> you too [f=-000001] [0] Event [4724,192.660522,3983]: 0 finished unit Engineer Commander [f=-000001] [0] Event [799,186.558105,275]: 1 finished unit Recon Commander [f=0000000] [0] Codmo, team: 1, elo:2084, userid: 330147 [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2005, userid: 404844 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [688,192.687454,304]: 1 finished unit Hovercraft Platform [f=0000008] [8] Event [4704,189.803543,3808]: 0 finished unit Tank Foundry [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000353] [353] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000531] [531] Event [688,187.792053,272]: 1 finished unit Quill [f=0000610] [610] Event [4704.04297,193.526428,3780]: 0 finished unit Kodachi [f=0000787] [787] Event [688,187.792053,272]: 1 finished unit Dagger [f=0000814] [814] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000848] [848] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001046] [1046] Event [688,187.792053,272]: 1 finished unit Dagger [f=0001233] [1233] Event [856,191.815796,232]: 1 finished unit Wind/Tidal Generator [f=0001297] [1297] Event [4920,191.472473,4088]: 0 finished unit Solar Collector [f=0001594] [1594] Event [1328,192.166748,304]: 1 finished unit Lotus [f=0001712] [1712] Event [4904,192.822876,4216]: 0 finished unit Solar Collector [f=0001714] [1714] Event [936,192.929688,216]: 1 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [688,187.792053,272]: 1 finished unit Quill [f=0001844] [1844] Event [4704.04297,193.526428,3780]: 0 finished unit Welder [f=0002048] [2048] Event [688,187.792053,272]: 1 finished unit Dagger [f=0002054] [2054] Event [4808,189.252319,4296]: 0 finished unit Solar Collector [f=0002133] [2133] Event [1016,190.343323,200]: 1 finished unit Wind/Tidal Generator [f=0002343] [2343] Event [4696,190.595093,4168]: 0 finished unit Solar Collector [f=0002592] [2592] Event [4584,189.488831,4040]: 0 finished unit Solar Collector [f=0002656] [2656] Event [688,187.792053,272]: 1 finished unit Dagger [f=0002719] [2719] Event [1096,190.297546,184]: 1 finished unit Wind/Tidal Generator [f=0002746] [2746] Event [4704.04297,193.526428,3780]: 0 finished unit Welder [f=0002796] [2796] Event [4600,190.907898,3960]: 0 finished unit Solar Collector [f=0002834] [2834] Event [1296,187.375488,672]: 1 finished unit Lotus [f=0002863] [2863] Event [616.066711,192.860489,1160.35413]: 1 lost unit Dagger [f=0002905] [2905] Event [4800.35791,192.436935,4201.33643]: 1 lost unit Dagger [f=0002923] [2923] Event [368.952545,190.129242,1210.65137]: 1 lost unit Dagger [f=0003030] [3030] Event [4672,189.710083,3904]: 0 finished unit Lotus [f=0003088] [3088] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0003117] [3117] Event [688,187.792053,272]: 1 finished unit Dagger [f=0003232] [3232] Event [607.711243,192.937042,605.836853]: 1 lost unit Dagger [f=0003467] [3467] Event [688,187.792053,272]: 1 finished unit Dagger [f=0003494] [3494] Event [4696,192.861023,4024]: 0 finished unit Caretaker [f=0003639] [3639] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0003766] [3766] Event [4808,192.937317,3992]: 0 finished unit Caretaker [f=0003794] [3794] Event [688,187.792053,272]: 1 finished unit Dagger [f=0004201] [4201] Event [1304,192.937317,584]: 1 finished unit Solar Collector [f=0004354] [4354] Event [688,187.792053,272]: 1 finished unit Quill [f=0004372] [4372] Event [4704.04297,193.526428,3780]: 0 finished unit Blitz [f=0004433] [4433] Event [4900.75781,192.268372,4387.75439]: 1 lost unit Dagger [f=0004760] [4760] Event [4704.04297,193.526428,3780]: 0 finished unit Blitz [f=0004847] [4847] Event [688,187.792053,272]: 1 finished unit Dagger [f=0004909] [4909] Event [672,192.799988,1520]: 1 finished unit Lotus [f=0004957] [4957] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0004986] [4986] Event [1176,192.975464,552]: 1 finished unit Solar Collector [f=0004990] [4990] Event [376,189.834137,824]: 1 finished unit Metal Extractor [f=0005176] [5176] Event [688,187.792053,272]: 1 finished unit Dagger [f=0005395] [5395] Event [496,202.985229,1520]: 1 finished unit Lotus [f=0005524] [5524] Event [688,187.792053,272]: 1 finished unit Dagger [f=0005533] [5533] Event [3943.06348,192.440933,4506.57324]: 0 finished unit Engineer Commander [f=0005533] game_message: Morph complete: Anestos812 lvl 1 -> Anestos812 lvl 2 [f=0005533] [5533] Received game_message: Morph complete: Anestos812 lvl 1 -> Anestos812 lvl 2 [f=0005549] [5549] Event [1256,192.128601,504]: 1 finished unit Solar Collector [f=0005801] [5801] Event [688,187.792053,272]: 1 finished unit Dagger [f=0005835] [5835] Event [4704.04297,193.526428,3780]: 0 finished unit Blitz [f=0005853] [5853] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0005870] [5870] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005913] [5913] Event [2490.11133,51.6987305,1417.0481]: 1 lost unit Dagger [f=0005949] [5949] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006071] [6071] Event [688,187.792053,272]: 1 finished unit Dagger [f=0006134] [6134] Event [3800,192.182007,4488]: 0 finished unit Solar Collector [f=0006152] [6152] Event [1232,198.384705,656]: 1 finished unit Lotus [f=0006431] [6431] Event [3720,192.937317,4536]: 0 finished unit Solar Collector [f=0006573] [6573] Event [4704.04297,193.526428,3780]: 0 finished unit Blitz [f=0006593] [6593] Event [688,192.754211,1696]: 1 finished unit Lotus [f=0006593] [6593] Event [440,192.649231,840]: 1 finished unit Solar Collector [f=0006664] [6664] Event [3672,192.883911,4456]: 0 finished unit Solar Collector [f=0006755] [6755] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006786] [6786] Event [3864,192.937317,4600]: 0 finished unit Solar Collector [f=0006906] [6906] Event [3992,192.937317,4680]: 0 finished unit Solar Collector [f=0006954] [6954] Event [1002.44684,89.6414566,1803.56348]: 1 lost unit Dagger [f=0006983] [6983] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0007144] [7144] Event [592,192.937317,736]: 1 finished unit Lotus [f=0007146] [7146] Event [4120,192.807617,4760]: 0 finished unit Solar Collector [f=0007165] [7165] Event [360,192.221985,888]: 1 finished unit Solar Collector [f=0007233] [7233] Event [2768,191.045227,4608]: 0 finished unit Lotus [f=0007325] [7325] Event [656,189.732971,1888]: 1 finished unit Lotus [f=0007359] [7359] Event [2461.96899,75.0120621,2411.31592]: 1 lost unit Dagger [f=0007417] [7417] Event [4360,191.907349,4760]: 0 finished unit Solar Collector [f=0007423] [7423] Event [2581.76953,77.2451782,2693.82397]: 1 lost unit Dagger [f=0007438] [7438] Event [2419.17065,63.6619453,2836.28467]: 1 lost unit Dagger [f=0007516] [7516] Event [2202.48096,54.0911636,2809.32935]: 1 lost unit Dagger [f=0007527] [7527] Event [2177.81445,58.3596687,2681.7019]: 1 lost unit Dagger [f=0007539] [7539] Event [4280,188.397827,4808]: 0 finished unit Solar Collector [f=0007670] [7670] Event [4232,192.937317,4728]: 0 finished unit Solar Collector [f=0007698] [7698] Event [3120,185.819092,4480]: 0 finished unit Lotus [f=0007790] [7790] Event [4312,192.937317,4680]: 0 finished unit Solar Collector [f=0007864] [7864] Event [312,188.811646,808]: 1 finished unit Solar Collector [f=0007932] [7932] Event [608,186.22345,1984]: 1 finished unit Lotus [f=0007956] [7956] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0008060] [8060] Event [4536,192.937317,4600]: 0 finished unit Solar Collector [f=0008192] [8192] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0008299] [8299] Event [4664,192.937317,4504]: 0 finished unit Solar Collector [f=0008420] [8420] Event [4488,191.808167,4728]: 0 finished unit Solar Collector [f=0008645] [8645] Event [2984,192.929688,4632]: 0 finished unit Solar Collector [f=0008660] [8660] Event [392,192.725525,760]: 1 finished unit Solar Collector [f=0008704] [8704] Event [4744,192.891541,4408]: 0 finished unit Solar Collector [f=0008723] [8723] Event [336,193.913879,1904]: 1 finished unit Lotus [f=0008789] [8789] Event [2960,56.0736084,2816]: 0 finished unit Lotus [f=0008942] [8942] Event [552,192.449036,200]: 1 finished unit Caretaker [f=0008960] [8960] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0009147] [9147] Event [4704.04297,193.526428,3780]: 0 finished unit Minotaur [f=0009191] [9191] Event [2904,192.929688,4680]: 0 finished unit Solar Collector [f=0009239] [9239] Event [664,192.456665,520]: 1 finished unit Energy Pylon [f=0009532] [9532] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0009694] [9694] Event [712,188.428345,1400]: 1 finished unit Solar Collector [f=0009755] [9755] Event [2856,192.937317,4600]: 0 finished unit Solar Collector [f=0009762] [9762] Event [896,257.245483,704]: 1 finished unit Radar Tower [f=0010001] [10001] Event [3080,57.7825928,2904]: 0 finished unit Caretaker [f=0010254] [10254] Event [1055.67383,78.3224182,1790.23474]: 1 lost unit Scalpel [f=0010262] [10262] Event [688,187.792053,272]: 1 finished unit Mace [f=0010291] [10291] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0010351] [10351] Event [4704.04297,193.526428,3780]: 0 finished unit Minotaur [f=0010482] [10482] Event [632,192.922058,1448]: 1 finished unit Solar Collector [f=0010772] [10772] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0010802] [10802] Event [768,186.292114,1504]: 1 finished unit Radar Tower [f=0011001] [11001] Event [576,183.850708,2320]: 1 finished unit Lotus [f=0011230] [11230] Event [584,192.937317,1368]: 1 finished unit Solar Collector [f=0011420] [11420] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0011577] [11577] Event [400,192.548218,2304]: 1 finished unit Lotus [f=0011743] [11743] Event [1216,70.4805756,1808]: 1 finished unit Radar Tower [f=0011810] [11810] Event [2888,61.7651367,2760]: 0 finished unit Stinger [f=0012068] [12068] Event [664,192.815247,1320]: 1 finished unit Solar Collector [f=0012227] [12227] Event [208,189.191284,2304]: 1 finished unit Lotus [f=0012401] [12401] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0012593] [12593] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0012808] [12808] Event [1340.77637,192.667755,377.934875]: 1 lost unit Mace [f=0012821] [12821] Event [1567.7085,174.622879,525.760986]: 0 lost unit Blitz [f=0012952] [12952] Event [120,116.399231,256]: 1 finished unit Fusion Reactor [f=0013014] [13014] Event [4632,192.792358,4296]: 0 finished unit Gunship Plant [f=0013039] [13039] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0013074] [13074] Event [1492.63306,108.781799,86.9011002]: 0 lost unit Blitz [f=0013079] [13079] Event [1245.35315,101.22113,26.517458]: 1 lost unit Scalpel [f=0013113] [13113] Event [1304.53809,102.225792,82.511879]: 0 lost unit Blitz [f=0013172] [13172] Event [1471.79529,125.00428,168.929703]: 1 lost unit Scalpel [f=0013256] [13256] Event [1226.49353,100.020538,111.339912]: 1 lost unit Scalpel [f=0013345] [13345] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013397] [13397] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0013416] [13416] Event [1565.2616,114.709869,139.350052]: 0 lost unit Blitz [f=0013758] [13758] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0014079] [14079] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0014086] [14086] Event [4704.04297,193.526428,3780]: 0 finished unit Cyclops [f=0014150] [14150] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0014189] [14189] Event [1216,75.0784302,1616]: 1 finished unit Lotus [f=0014281] [14281] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0014464] [14464] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0014662] [14662] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0014666] [14666] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0014789] [14789] Event [1168,62.4060059,1888]: 1 finished unit Lotus [f=0014826] [14826] Event [688,187.792053,272]: 1 finished unit Mace [f=0014870] [14870] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0014926] [14926] Event [2916.29126,46.2012749,1281.88098]: 0 lost unit Welder [f=0015090] [15090] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0015112] [15112] Event [768,176.549377,2880]: 1 finished unit Lotus [f=0015186] [15186] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0015309] [15309] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0015419] [15419] Event [1024,66.6860962,2048]: 1 finished unit Lotus [f=0015502] [15502] Event [736,177.14447,3088]: 1 finished unit Lotus [f=0015526] [15526] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0015543] [15543] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0015744] [15744] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0015891] [15891] Event [1866.77332,55.709568,2193.63672]: 0 lost unit Kodachi [f=0015902] [15902] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0015950] [15950] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0015997] [15997] Event [640,190.480652,3312]: 1 finished unit Lotus [f=0016147] [16147] Event [1719.26843,58.6136436,1897.8031]: 1 lost unit Mace [f=0016262] [16262] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0016373] [16373] Event [1516.21509,61.5659409,1770.08862]: 1 lost unit Scalpel [f=0016462] [16462] Event [400,192.929688,3328]: 1 finished unit Lotus [f=0016472] [16472] Event [1514.86877,77.2528076,1486.80176]: 1 lost unit Scalpel [f=0016555] [16555] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0016580] [16580] Event [1216,75.0784302,1616]: 1 lost unit Lotus [f=0016622] [16622] Event [688,187.792053,272]: 1 finished unit Scalpel [f=0016642] [16642] Event [1216,70.4805756,1808]: 1 lost unit Radar Tower [f=0016645] [16645] Event [2008,192.593994,4568]: 0 lost unit Metal Extractor [f=0016735] [16735] Event [1168,62.5735092,1888]: 1 lost unit Lotus [f=0016794] [16794] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0016815] [16815] Event [1024,66.6860962,2048]: 1 lost unit Lotus [f=0016854] [16854] Event [843.041809,138.445648,1886.77966]: 1 lost unit Scalpel [f=0016945] [16945] Event [773.356018,164.412292,1813.7854]: 1 lost unit Scalpel [f=0017034] [17034] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0017041] [17041] Event [631.683899,186.867889,2064.32544]: 1 lost unit Quill [f=0017059] [17059] Event [626.226379,292.671783,1924.72437]: 0 lost unit Locust [f=0017076] [17076] Event [1178.29541,76.5043564,1567.66431]: 1 lost unit Scalpel [f=0017114] [17114] Event [784.575195,303.840485,1777.95618]: 0 lost unit Locust [f=0017187] [17187] Event [608,186.22345,1984]: 1 lost unit Lotus [f=0017241] [17241] Event [1095.48779,76.9173737,1365.69519]: 1 lost unit Scalpel [f=0017260] [17260] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0017299] [17299] Event [656,189.858093,1888]: 1 lost unit Lotus [f=0017317] [17317] Event [691.602417,288.830597,1948.83875]: 0 lost unit Locust [f=0017319] [17319] Event [688,192.754211,1696]: 1 lost unit Lotus [f=0017353] [17353] Event [768,186.292114,1504]: 1 lost unit Radar Tower [f=0017430] [17430] Event [672,192.97287,1520]: 1 lost unit Lotus [f=0017500] [17500] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0017538] [17538] Event [592,192.937317,736]: 1 lost unit Lotus [f=0017557] [17557] Event [496,202.985229,1520]: 1 lost unit Lotus [f=0017631] [17631] Event [632,192.92923,1448]: 1 lost unit Solar Collector [f=0017665] [17665] Event [552,192.449036,200]: 1 lost unit Caretaker [f=0017740] [17740] Event [4632,213.792358,4296]: 0 finished unit Locust [f=0017759] [17759] Event [336,193.913879,1904]: 1 lost unit Lotus [f=0017878] [17878] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0018010] [18010] Event [872,106.664124,4936]: 0 lost unit Metal Extractor [f=0018019] [18019] Event [584,192.817078,1368]: 1 lost unit Solar Collector [f=0018022] [18022] Event [688,187.792053,304]: 1 lost unit Hovercraft Platform [f=0018083] [18083] Event [856,192.391815,232]: 1 lost unit Wind/Tidal Generator [f=0018114] gg [f=0018126] [18126] Event [712,188.428345,1400]: 1 lost unit Solar Collector [f=0018156] [18156] Event [936,193.003387,216]: 1 lost unit Wind/Tidal Generator [f=0018175] [18175] Event [664,192.456665,520]: 1 lost unit Energy Pylon [f=0018239] [18239] Event [747.03009,186.461655,1338.77649]: 1 lost unit Quill [f=0018254] [18254] Event [1083.21948,213.735931,219.491364]: 0 lost unit Locust [f=0018294] [18294] Event [undefined]: Codmo resigned [f=0018294] game_message: Codmo has been destroyed! [f=0018294] game_message: [MNB]Anestos812 wins! [f=0018294] Submitting stats [f=0018294] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018294] Part| Total Time|Time of the last 0.5s [f=0018294] Draw 12681.41ms 9.62% [f=0018294] Lua::Callins::Synced 11674.82ms 28.56% [f=0018294] Lua::Callins::Unsynced 17783.19ms 12.83% [f=0018294] Lua::CollectGarbage::Synced 1096.46ms 0.30% [f=0018294] Lua::CollectGarbage::Unsynced 1497.44ms 0.60% [f=0018294] Misc::Profiler::AddTime 63.22ms 0.00% [f=0018294] Sim 30976.25ms 81.56% [f=0018294] [18294] Received game_message: Codmo has been destroyed! [f=0018294] [18294] Received game_message: [MNB]Anestos812 wins! [f=0018295] [18295] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018295] [18295] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018295] [18295] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018295] [18295] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.86666679,5.86666679,6.4000001,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018295] [18295] Game End Stats Values: 3,2425,2365,2365,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.86666679,8,8,9.86666679,180,80,80,180,0,0,0,0,970,1010,1010,970,0,0,0,0,0,0,0,0,0,0,0,0 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35,12515,8480,8480,12515,1349.87634,1232.5625,1232.5625,1349.87634,0,0,0,0,0,0,0,0,49.2250061,0,0,49.2250061,2498.62695,2834.11084,2834.11084,2498.62695,780,1440,1440,780,54,67.5893402,67.5893402,54,1505,1440,1440,1505,30.1731548,28.245739,28.245739,30.1731548,5400,1500,1500,5400,2317.3335,1400,1400,2317.3335,4830,4100,4100,4830,1400,2317.3335,2317.3335,1400,1171.34485,112.016647,112.016647,1171.34485,2910.22339,2527.96094,2527.96094,2910.22339 [f=0018295] [18295] Game End Stats Values: 36,13175,8880,8880,13175,1414.68494,1331.27319,1331.27319,1414.68494,0,0,0,0,0,0,0,0,49.2250061,0,0,49.2250061,2498.62695,2902.52832,2902.52832,2498.62695,780,1620,1620,780,54,68.5513535,68.5513535,54,1505,1440,1440,1505,30.3205757,28.5806999,28.5806999,30.3205757,6060,1720,1720,6060,2317.3335,1400,1400,2317.3335,4830,4100,4100,4830,1400,2317.3335,2317.3335,1400,1171.34485,112.016647,112.016647,1171.34485,2978.64087,2527.96094,2527.96094,2978.64087 [f=0018295] [18295] Game End Stats Values: 37,13215,8790,8790,13215,1517.43823,1434.43433,1434.43433,1517.43823,0,0,0,0,0,0,0,0,49.2250061,0,0,49.2250061,2898.62671,3113.44263,3113.44263,2898.62671,780,1710,1710,780,54,69.8093796,69.8093796,54,1505,1440,1440,1505,32.8502312,28.8774052,28.8774052,32.8502312,6100,1540,1540,6100,2717.3335,1580,1580,2717.3335,4830,4100,4100,4830,1580,2717.3335,2717.3335,1580,1171.34485,112.016647,112.016647,1171.34485,3189.55518,2927.96069,2927.96069,3189.55518 [f=0018295] [18295] Game End Stats Values: 38,13345,8735,8735,13345,1623.86743,1538.49036,1538.49036,1623.86743,0,0,0,0,0,0,0,0,49.2250061,0,0,49.2250061,3690.6853,3986.82397,3986.82397,3690.6853,780,1710,1710,780,54,70.480217,70.480217,54,1505,1385,1385,1505,33.095295,28.9370728,28.9370728,33.095295,6320,1540,1540,6320,3302.3335,1670,1670,3302.3335,4740,4100,4100,4740,1670,3302.3335,3302.3335,1670,1171.34485,112.016647,112.016647,1171.34485,4062.93652,3720.01929,3720.01929,4062.93652 [f=0018295] [18295] Game End Stats Values: 39,13565,7765,7765,13565,1716.72827,1670.56091,1670.56091,1716.72827,0,0,0,0,0,0,0,0,59.2899475,5.16610718,5.16610718,59.2899475,4599.21533,4773.29102,4773.29102,4599.21533,780,1530,1530,780,53.9999962,72.045517,72.045517,53.9999962,1505,1385,1385,1505,30.3240528,30.8047543,30.8047543,30.3240528,6540,880,880,6540,4272.3335,1890,1890,4272.3335,4740,3970,3970,4740,1890,4272.3335,4272.3335,1890,1171.34485,112.016647,112.016647,1171.34485,4980.95605,4630.31543,4630.31543,4980.95605 [f=0018295] [18295] Game End Stats Values: 40,13565,7040,7040,13565,1809.021,1798.43518,1798.43518,1809.021,0,0,0,0,0,0,0,0,99.9268188,388.03183,388.03183,99.9268188,5219.4043,5544,5544,5219.4043,780,1080,1080,780,54,70.0487823,70.0487823,54,1505,1330,1330,1505,30.1528492,30.5249882,30.5249882,30.1528492,6540,660,660,6540,4997.3335,2330,2330,4997.3335,4740,3970,3970,4740,2330,4997.3335,4997.3335,2330,1171.34485,112.016647,112.016647,1171.34485,5751.66504,5253.11328,5253.11328,5751.66504 [f=0018295] [18295] Game End Stats Values: 41,13785,6520,6520,13785,1917.13184,1919.94299,1919.94299,1917.13184,0,0,0,0,0,0,0,0,350.043671,758.530334,758.530334,350.043671,6502.83545,5888.00146,5888.00146,6502.83545,780,900,900,780,54,66.8347168,66.8347168,54,1505,1330,1330,1505,31.2073975,29.7005177,29.7005177,31.2073975,6760,660,660,6760,5517.3335,2330,2330,5517.3335,4740,3630,3630,4740,2330,5517.3335,5517.3335,2330,1171.34485,112.016647,112.016647,1171.34485,6101.01563,6572.09814,6572.09814,6101.01563 [f=0018295] [18295] Game End Stats Values: 42,13475,5280,5280,13475,2000.0896,1984.02551,1984.02551,2000.0896,0,0,0,0,0,0,0,0,665.002075,972.606934,972.606934,665.002075,7229.52051,6216.6377,6216.6377,7229.52051,780,900,900,780,54,64.4503326,64.4503326,54,1505,1330,1330,1505,31.4958096,26.408268,26.408268,31.4958096,6540,660,660,6540,6757.3335,2420,2420,6757.3335,4650,2390,2390,4650,2640,6757.3335,6757.3335,2640,1171.34485,112.016647,112.016647,1171.34485,6446.87158,7329.1001,7329.1001,6446.87158 [f=0018299] [18299] Event [1374.9823,77.1227951,1090.72461]: 1 lost unit Scalpel [f=0018312] [18312] Event [175.767395,120.758331,358.022552]: 1 lost unit Quill [f=0018328] [18328] Event [440,192.651718,840]: 1 lost unit Solar Collector [f=0018338] [18338] Event [920,192.929688,280]: 1 lost unit Metal Extractor [f=0018339] [18339] Event [392,192.815704,760]: 1 lost unit Solar Collector [f=0018342] [18342] Event [376,189.640228,824]: 1 lost unit Metal Extractor [f=0018343] [18343] Event [120,116.625824,256]: 1 lost unit Fusion Reactor [f=0018343] [18343] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0018343] [18343] Event [664,192.859497,1320]: 1 lost unit Solar Collector [f=0018471] Spectator Codmo left the game: normal quit [f=0018471] [18471] Event [undefined]: Codmo quit [f=0018580] No clients connected, shutting down server [f=0018580] Server shutdown [f=0018580] End of demo reached [f=0020920] Autoquit sending quit command. [f=0020920] [QuitAction] user exited to system [f=0020920] [SpringApp::Kill][1] fromRun=1 [f=0020920] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020920] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020920] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020920] [ThreadPool::SetThreadCount][2] workers=0 [f=0020920] [SpringApp::Kill][2] [f=0020920] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020920] [Game::KillLua][3] dtor=0 luaUI=0x5352f260 [f=0020920] Start widgetHandler:Shutdown [f=0020920] Shutdown - SaveOrderList Complete [f=0020920] Writing last game win data [f=0020920] Shutdown - SaveConfigData Complete [f=0020920] Shutdown Widget - Chili Highlight [f=0020920] Shutdown Widget - Save/Load API [f=0020920] Shutdown Widget - Draw After Chili [f=0020920] Shutdown Widget - EPIC Menu [f=0020920] Shutdown Widget - Chili Minimap [f=0020920] Shutdown Widget - Chili Widget Selector [f=0020920] Shutdown Widget - Local Team Colors [f=0020920] Shutdown Widget - Display Keys 2 [f=0020920] Shutdown Widget - Save Game Menu [f=0020920] Shutdown Widget - HealthBars [f=0020920] Shutdown Widget - Noises [f=0020920] Shutdown Widget - Unit Icons [f=0020920] Shutdown Widget - Win Counter [f=0020920] Shutdown Widget - BuildETA [f=0020920] Shutdown Widget - SpringRTS Replay Stats [f=0020920] Shutdown Widget - Modular Comm Info [f=0020920] Shutdown Widget - CameraShake [f=0020920] Shutdown Widget - Chili Economy Panel Default [f=0020920] Shutdown Widget - Chili EndGame Window [f=0020920] Shutdown Widget - Chili Nuke Warning [f=0020920] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020920] Shutdown Widget - Chili Spectator Panels [f=0020920] Shutdown Widget - Context Menu [f=0020920] Shutdown Widget - Darkening [f=0020920] Shutdown Widget - MetalFeatures (new) [f=0020920] Shutdown Widget - Defense Range Zero-K [f=0020920] Shutdown Widget - Grab Input [f=0020920] Input grabbing is disabled! [f=0020920] Shutdown Widget - Highlight Geos [f=0020920] Shutdown Widget - Local Widgets Config [f=0020920] Shutdown Widget - MinimapEvents [f=0020920] Shutdown Widget - Missile Silo Range [f=0020920] Shutdown Widget - Point Tracker [f=0020920] Shutdown Widget - Showeco and Grid Drawer [f=0020920] Shutdown Widget - Stereo3D [f=0020920] Shutdown Widget - Music Player v2 [f=0020920] Shutdown Widget - State Reverse and Latency [f=0020920] Shutdown Widget - Attack AoE [f=0020920] Shutdown Widget - Map Edge Extension [f=0020920] Shutdown Widget - Selection Send [f=0020920] Shutdown Widget - LupsManager [f=0020920] Shutdown Widget - Newton Firezone [f=0020920] Shutdown Widget - Chili Pro Console [f=0020920] Shutdown Widget - Lasso Terraform GUI [f=0020920] Shutdown Widget - Chili Framework [f=0020920] Shutdown Widget - Lups [f=0020920] Shutdown Widget - Mex Placement Handler [f=0020920] Shutdown Widget - Custom Markers [f=0020920] Shutdown Widget - Chili Core Selector [f=0020920] Shutdown Widget - Select Keys [f=0020920] Shutdown Widget - Pause Screen [f=0020920] Shutdown Widget - Layout Handler [f=0020920] Shutdown Widget - Persistent Build Height [f=0020920] Shutdown Widget - Text To Speech Control [f=0020920] End widgetHandler:Shutdown [f=0020920] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={588801,69035462} {int,ext,rec}Allocs={23851452,0,0} {chunk,block}Bytes={69035462,0} [f=0020920] [Game::KillLua][1] dtor=0 luaGaia=0x638fa3b0 [f=0020920] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330148,53702341} {int,ext,rec}Allocs={23851453,0,0} {chunk,block}Bytes={53702341,0} [f=0020920] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330148,53702341} {int,ext,rec}Allocs={23851453,0,0} {chunk,block}Bytes={53702341,0} [f=0020920] [Game::KillLua][2] dtor=0 luaRules=0x52b801b0 [f=0020920] Start gadgetHandler:Shutdown [f=0020920] Shutdown - StartSetup [f=0020920] Shutdown - UnitMorph [f=0020920] Shutdown - Carrier Drones [f=0020920] Shutdown - LupsNanoSpray [f=0020920] Shutdown - Missile Silo Controller [f=0020920] Shutdown - Modular Comm Info [f=0020920] Shutdown - Terrain Texture Handler [f=0020920] Shutdown - UnitCloakShield [f=0020920] Shutdown - Starlight Handler [f=0020920] End gadgetHandler:Shutdown [f=0020920] Start gadgetHandler:Shutdown [f=0020920] Shutdown - Save/Load [f=0020920] Shutdown - Teleport Throw [f=0020920] Shutdown - UnitMorph [f=0020920] Shutdown - Modular Comm Info [f=0020920] Shutdown - Retreat Command [f=0020920] Shutdown - Shockwaves [f=0020920] Shutdown - UnitCloakShield [f=0020920] Shutdown - Lups Cloak FX [f=0020920] Shutdown - Lups [f=0020920] Shutdown - Lups Shield [f=0020920] End gadgetHandler:Shutdown [f=0020920] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23851484,0,0} {chunk,block}Bytes={0,0} [f=0020920] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23851484,0,0} {chunk,block}Bytes={0,0} [f=0020920] [Game::KillLua][4] dtor=0 [f=0020920] [Game::~CGame][1] [f=0020920] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020920] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020920] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020920] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020920] [Game::KillLua][4] dtor=1 [f=0020920] [Game::KillMisc][1] [f=0020920] [Game::KillMisc][2] [f=0020920] [Game::KillMisc][3] [f=0020920] [Game::KillRendering][1] [f=0020920] [3DOParser::Kill] allocated 155 pieces [f=0020920] [S3OParser::Kill] allocated 2865 pieces [f=0020920] [AssParser::Kill] allocated 222 pieces [f=0020920] [Game::KillInterface][1] [f=0020920] [Game::KillInterface][2] [f=0020920] [Game::KillSimulation][1] [f=0020920] [Game::KillSimulation][2] [f=0020920] [CCollisionHandler] dis-/continuous tests: 0/801833 [f=0020920] [Game::KillSimulation][3] [f=0020920] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020920] [~CPathCache(20x20)] cacheHits=47 hitPercentage=26% numHashColls=0 maxCacheSize=18 [f=0020920] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020920] [~CPathCache(40x40)] cacheHits=237 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020920] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020920] [LosHandler::Kill] raycast instance cache-{hits,misses}={5866,14591}; shared=1%; cached=28% [f=0020920] [Game::KillSimulation][4] [f=0020920] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020920] [Game::~CGame][2] [f=0020920] [Game::~CGame][3] [f=0020920] [SpringApp::Kill][3] [f=0020920] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221606 bytes sent 193316 bytes recv'd [f=0020920] [SpringApp::Kill][4] font=0x4624caa0 [f=0020920] [SpringApp::Kill][5] [f=0020920] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x462b9f90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5720ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=355ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=194ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=189ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=138ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=90ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=64ms file="objects3d/crasher.s3o" indx=5075 inflSize=161kb readTime=61ms file="objects3d/m-9.s3o" indx=5232 inflSize=141kb readTime=51ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=48ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64444444 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x463a9e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463a9280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462c0f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b14092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]