[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ruPckVGn3k/springsettings.1017301.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7fcc092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6246 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017301/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 360ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46721240] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46721240] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1246ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1334ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 180ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017301/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (769ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017301/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fe79b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bae7e85f1f4153892b9f4ff7db88560c [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={00000000e2c9b6a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000ca3df4e0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [f=-000001] Allies: I choose: Recon! [f=-000001] glhf [f=-000001] <[MNB]Anestos812> you too [f=-000001] [0] Event [2467,198.973938,687]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1650,195.804306,3410]: 1 finished unit Recon Commander [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2059, userid: 404844 [f=0000000] [0] Codmo, team: 1, elo:2039, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2304,189.685593,568]: 0 finished unit Cloakbot Factory [f=0000006] [6] Event [1672,190.610306,3528]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000291] [291] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0000353] [353] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000416] [416] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0000480] [480] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000500] [500] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0000648] [648] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0000713] [713] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0000735] [735] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000743] [743] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000973] [973] Event [2536,220.200867,888]: 0 finished unit Wind/Tidal Generator [f=0001023] [1023] Event [1684,189.566879,3528]: 1 finished unit Convict [f=0001179] [1179] Event [2472,213.732544,840]: 0 finished unit Wind/Tidal Generator [f=0001355] [1355] Event [2408,207.218201,808]: 0 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0001447] [1447] Event [1768,195.072815,3336]: 1 finished unit Wind/Tidal Generator [f=0001472] [1472] Event [2294.3999,183.516296,568]: 0 finished unit Conjurer [f=0001497] [1497] Event [2376,194.29071,728]: 0 finished unit Wind/Tidal Generator [f=0001684] [1684] Event [2456,196.6922,680]: 0 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0001783] [1783] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0001788] [1788] Event [1688,196.351746,3368]: 1 finished unit Wind/Tidal Generator [f=0001861] [1861] Event [2504,201.007507,648]: 0 finished unit Wind/Tidal Generator [f=0001987] [1987] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0002022] [2022] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0002078] [2078] Event [2536,200.354248,600]: 0 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [1608,204.163452,3384]: 1 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0002363] [2363] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0002461] [2461] Event [1528,211.386292,3416]: 1 finished unit Wind/Tidal Generator [f=0002546] [2546] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0002555] [2555] Event [2432,189.77301,560]: 0 finished unit Lotus [f=0002681] [2681] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0002683] [2683] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0002834] [2834] Event [1490.53772,33.7668381,313.763672]: 1 lost unit Bandit [f=0002863] [2863] Event [1555.30615,32.193573,382.366364]: 0 lost unit Glaive [f=0002895] [2895] Event [1448,212.462769,3448]: 1 finished unit Wind/Tidal Generator [f=0002910] [2910] Event [1401.11755,35.6858597,249.25499]: 1 lost unit Bandit [f=0003057] [3057] Event [2294.3999,183.516296,568]: 0 finished unit Conjurer [f=0003157] [3157] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0003213] [3213] Event [1224,24.991394,904]: 0 lost unit Metal Extractor [f=0003287] [3287] Event [1684,189.566879,3528]: 1 finished unit Convict [f=0003293] [3293] Event [1144.41711,17.2304955,1307.18652]: 1 lost unit Bandit [f=0003295] [3295] Event [1368,208.653564,3464]: 1 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [1496,220.302124,3304]: 1 finished unit Wind/Tidal Generator [f=0003593] [3593] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0003607] [3607] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0003663] [3663] Event [2586.38916,26.2497711,3363.82764]: 1 lost unit Bandit [f=0003722] [3722] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0003768] [3768] Event [2630.85205,34.4514389,3593.87109]: 0 lost unit Glaive [f=0003929] [3929] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0004065] [4065] Event [1432,225.565063,3224]: 1 finished unit Wind/Tidal Generator [f=0004085] [4085] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0004119] [4119] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0004135] [4135] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0004355] [4355] Event [1424,19.1671448,1088]: 0 finished unit Lotus [f=0004458] [4458] Event [1432,222.225098,3304]: 1 finished unit Wind/Tidal Generator [f=0004459] [4459] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0004644] [4644] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0004847] [4847] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0004859] [4859] Event [320,29.4171143,2768]: 1 finished unit Lotus [f=0004896] [4896] Event [1480,216.216797,3384]: 1 finished unit Wind/Tidal Generator [f=0005019] [5019] Event [1138.53259,24.6554165,1765.00684]: 0 lost unit Glaive [f=0005140] [5140] Event [1684,189.566879,3528]: 1 finished unit Bandit [f=0005227] [5227] Event [680,26.8960266,1480]: 0 lost unit Metal Extractor [f=0005312] [5312] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0005410] [5410] Event [544,33.8888245,2944]: 1 finished unit Lotus [f=0005446] [5446] Event [2432,29.1042786,3616]: 1 finished unit Lotus [f=0005546] [5546] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0005669] [5669] Event [2024,110.745178,792]: 0 finished unit Caretaker [f=0005857] [5857] Event [2016,111.094849,3248]: 1 finished unit Lotus [f=0006072] [6072] Event [752,30.9904785,3056]: 1 finished unit Lotus [f=0006149] [6149] Event [1992,119.292969,728]: 0 finished unit Caretaker [f=0006153] [6153] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0006211] [6211] Event [2496,35.8670654,3744]: 1 finished unit Lotus [f=0006213] [6213] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0006383] [6383] Event [2519.32593,23.3852119,3129.60205]: 1 lost unit Bandit [f=0006532] [6532] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0006567] [6567] Event [2016,143.381348,3552]: 1 finished unit Lotus [f=0006682] [6682] Event [2294.3999,183.516296,568]: 0 finished unit Conjurer [f=0006774] [6774] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0006830] [6830] Event [2496,38.6917725,3904]: 1 finished unit Lotus [f=0006832] [6832] Event [2294.3999,183.516296,568]: 0 finished unit Conjurer [f=0006894] [6894] Event [168,41.8845215,328]: 0 lost unit Metal Extractor [f=0007110] [7110] Event [536,37.909668,136]: 0 lost unit Metal Extractor [f=0007261] [7261] Event [1744,177.710449,3712]: 1 finished unit Lotus [f=0007317] [7317] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0007355] [7355] Event [2294.3999,183.516296,568]: 0 finished unit Sling [f=0007486] [7486] Event [2294.3999,183.516296,568]: 0 finished unit Sling [f=0007488] [7488] Event [1109.03711,58.5897903,172.602844]: 1 lost unit Bandit [f=0007509] [7509] Event [1074.75378,55.5523987,130.705261]: 1 lost unit Bandit [f=0007620] [7620] Event [2294.3999,183.516296,568]: 0 finished unit Sling [f=0007716] [7716] Event [704,26.0679321,1600]: 0 finished unit Lotus [f=0007747] [7747] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0007755] [7755] Event [2294.3999,183.516296,568]: 0 finished unit Sling [f=0007899] [7899] Event [2294.3999,183.516296,568]: 0 finished unit Sling [f=0007965] [7965] Event [1424,199.820557,3600]: 1 finished unit Lotus [f=0008114] [8114] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0008140] [8140] Event [166.556046,39.9799538,1248.30188]: 1 lost unit Bandit [f=0008226] [8226] Event [220.589096,35.5845261,1575.96289]: 1 lost unit Bandit [f=0008242] [8242] Event [128,38.553772,1856]: 1 finished unit Lotus [f=0008268] [8268] Event [281.296509,35.8072968,1417.86609]: 0 lost unit Glaive [f=0008282] [8282] Event [286.618378,35.691555,1519.00769]: 1 lost unit Bandit [f=0008303] [8303] Event [264.46228,35.8735924,1459.15662]: 0 lost unit Glaive [f=0008523] [8523] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0008574] [8574] Event [680,26.8960266,1480]: 0 finished unit Metal Extractor [f=0008587] [8587] Event [256,34.1004639,1872]: 1 finished unit Lotus [f=0008639] [8639] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0008874] [8874] Event [256,34.1004639,1872]: 1 lost unit Lotus [f=0009024] [9024] Event [128,38.5622025,1856]: 1 lost unit Lotus [f=0009056] [9056] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0009061] [9061] Event [1608,190.555115,3608]: 1 finished unit Caretaker [f=0009118] [9118] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0009133] [9133] Event [184,34.1924438,2056]: 1 lost unit Metal Extractor [f=0009180] [9180] Event [2872,30.5120239,3192]: 1 lost unit Metal Extractor [f=0009212] [9212] Event [528,90.0704346,2032]: 1 lost unit Lotus [f=0009230] [9230] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0009304] [9304] Event [2539.57104,29.6139908,3408.64087]: 1 lost unit Convict [f=0009340] [9340] Event [2501.39868,24.7439442,3346.45117]: 0 lost unit Glaive [f=0009429] [9429] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0009474] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [f=0009474] > SPRINGIE:User GreatMane|staticjammer|2_2||False|||NL [f=0009488] Connection attempt from GreatMane [f=0009488] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009488] -> Connection established (given id 2) [f=0009528] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0009528] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009529] [9529] Event [1656,187.270325,3640]: 1 finished unit Caretaker [f=0009625] [9625] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0009633] [9633] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0009758] [9758] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0009760] [9760] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0009766] [9766] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0009944] [9944] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0010084] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=0010112] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=0010112] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={0000000060275840,0000000000000000}]" [f=0010153] [10153] Event [2294.3999,183.516296,568]: 0 finished unit Ronin [f=0010267] [10267] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0010403] [10403] Event [408,36.3270874,3000]: 1 finished unit Solar Collector [f=0010508] [10508] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0010526] [10526] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0010569] [10569] Event [184,30.1309834,2056]: 0 finished unit Metal Extractor [f=0010631] [10631] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0010656] [10656] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0010673] [10673] Event [328,38.5077515,3048]: 1 finished unit Solar Collector [f=0010806] [10806] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0010815] [10815] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0010943] [10943] Event [280,38.369751,2968]: 1 finished unit Solar Collector [f=0010956] [10956] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0011018] [11018] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011106] [11106] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0011230] [11230] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011438] [11438] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011524] [11524] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0011552] [11552] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0011558] [11558] Event [360,34.0820313,2920]: 1 finished unit Solar Collector [f=0011620] [11620] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011775] [11775] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011821] [11821] Event [320,29.4171143,2768]: 1 lost unit Lotus [f=0011853] [11853] Event [536,33.8481979,136]: 0 finished unit Metal Extractor [f=0011876] [11876] Event [638.402771,49.5301247,2684.27808]: 0 lost unit Knight [f=0011941] [11941] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0011987] [11987] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0011997] [11997] Event [1480,199.397339,3576]: 1 finished unit Wind/Tidal Generator [f=0012041] [12041] Event [2825.44751,33.5069199,3390.4248]: 0 lost unit Ronin [f=0012058] [12058] Event [1480,190.785156,3656]: 1 finished unit Wind/Tidal Generator [f=0012062] [12062] Event [2432,29.1042786,3616]: 1 lost unit Lotus [f=0012072] [12072] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012245] [12245] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012308] [12308] Event [2496,35.8670654,3744]: 1 lost unit Lotus [f=0012344] [12344] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0012369] [12369] Event [1464,157.173706,3736]: 1 finished unit Wind/Tidal Generator [f=0012404] [12404] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012466] [12466] Event [2483.4458,33.2498131,3396.79663]: 1 lost unit Outlaw [f=0012576] [12576] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012591] [12591] Event [2392,33.428772,3736]: 1 lost unit Metal Extractor [f=0012669] [12669] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0012691] [12691] Event [1576,159.621155,3752]: 1 finished unit Wind/Tidal Generator [f=0012721] [12721] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012804] [12804] Event [2874.51831,36.162014,3689.12158]: 0 lost unit Glaive [f=0012845] [12845] Event [2294.3999,183.516296,568]: 0 finished unit Glaive [f=0012903] [12903] Event [2587.02417,26.4255333,3381.40259]: 1 lost unit Outlaw [f=0013000] [13000] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0013011] [13011] Event [168,41.8845215,328]: 0 finished unit Metal Extractor [f=0013035] [13035] Event [1656,168.25177,3752]: 1 finished unit Wind/Tidal Generator [f=0013038] [13038] Event [2496,38.6917725,3904]: 1 lost unit Lotus [f=0013392] [13392] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0013415] [13415] Event [2339.57813,61.4114571,3401.9541]: 1 lost unit Thug [f=0013425] [13425] Event [1736,167.258057,3752]: 1 finished unit Wind/Tidal Generator [f=0013468] [13468] Event [832.935486,24.2241058,2323.11914]: 0 lost unit Ronin [f=0013772] [13772] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0013785] [13785] Event [2524.19458,28.8461285,3507.43994]: 0 lost unit Knight [f=0013801] [13801] Event [1736,140.437012,3832]: 1 finished unit Wind/Tidal Generator [f=0013867] [13867] Event [1656,135.652435,3832]: 1 finished unit Wind/Tidal Generator [f=0013952] [13952] Event [1576,121.814056,3832]: 1 finished unit Wind/Tidal Generator [f=0014057] [14057] Event [1496,85.4423218,3832]: 1 finished unit Wind/Tidal Generator [f=0014190] [14190] Event [1770.47571,11.26266,2440.64063]: 1 lost unit Bandit [f=0014191] [14191] Event [1879.56848,12.1103792,2527.39209]: 0 lost unit Glaive [f=0014197] [14197] Event [1632,50.5703125,3904]: 1 finished unit Lotus [f=0014249] [14249] Event [1823.3418,9.93899822,2298.69653]: 1 lost unit Bandit [f=0014263] [14263] Event [2294.3999,183.516296,568]: 0 finished unit Phantom [f=0014382] [14382] Event [1392,111.554871,3744]: 1 finished unit Lotus [f=0014810] [14810] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0014882] [14882] Event [2204.20605,106.665428,3472.96655]: 0 lost unit Glaive [f=0014894] [14894] Event [2178.85327,115.671638,3505.1582]: 0 lost unit Glaive [f=0014919] [14919] Event [2149.12842,121.023056,3517.55688]: 0 lost unit Glaive [f=0014947] [14947] Event [2016,143.381348,3552]: 1 lost unit Lotus [f=0014959] [14959] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0014973] [14973] Event [216,38.2133179,2888]: 1 finished unit Stinger [f=0015016] [15016] Event [1916.13647,171.242004,3487.0791]: 0 lost unit Glaive [f=0015017] [15017] Event [1939.95886,166.172073,3486.9563]: 0 lost unit Glaive [f=0015023] [15023] Event [1948.29114,163.407166,3492.01807]: 0 lost unit Glaive [f=0015033] [15033] Event [1842.86047,182.592133,3304.71704]: 1 lost unit Rogue [f=0015038] [15038] Event [1924.34106,163.670746,3488.09424]: 0 lost unit Glaive [f=0015072] [15072] Event [1861.0968,182.681808,3401.06958]: 0 lost unit Glaive [f=0015081] [15081] Event [1941.28113,162.796967,3529.78052]: 0 lost unit Glaive [f=0015115] [15115] Event [1833.78223,185.739868,3536.9397]: 0 lost unit Glaive [f=0015147] [15147] Event [1744.01306,186.435989,3637.21118]: 0 lost unit Glaive [f=0015301] [15301] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0015561] [15561] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0015801] [15801] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0015966] [15966] Event [3037.81836,18.9140568,2904.40698]: 0 lost unit Ronin [f=0016027] [16027] Event [3035.00903,22.9826393,2925.00293]: 0 lost unit Ronin [f=0016353] [16353] Event [3768,31.3217163,2184]: 0 finished unit Stinger [f=0016892] [16892] Event [1684,189.566879,3528]: 1 finished unit Felon [f=0017143] [17143] Event [3696,28.8190308,2240]: 0 finished unit Faraday [f=0017222] [17222] Event [120,41.7833252,296]: 0 finished unit Wind/Tidal Generator [f=0017471] Spectator GreatMane left the game: normal quit [f=0017471] [17471] Event [undefined]: GreatMane quit [f=0017501] [17501] Event [3674.96387,32.5132713,2412.87329]: 0 lost unit Ronin [f=0017581] [17581] Event [2294.3999,183.516296,568]: 0 finished unit Phantom [f=0017735] [17735] Event [200,41.5900879,248]: 0 finished unit Wind/Tidal Generator [f=0017867] [17867] Event [1684,189.566879,3528]: 1 finished unit Felon [f=0017943] [17943] Event [3696,28.8190308,2240]: 0 lost unit Faraday [f=0018005] [18005] Event [1864,21.0441589,1000]: 0 finished unit Gauss [f=0018204] [18204] Event [2032,141.062927,3632]: 1 finished unit Faraday [f=0018362] [18362] Event [280,41.5625,200]: 0 finished unit Wind/Tidal Generator [f=0018389] [18389] Event [3768,31.3217163,2184]: 0 lost unit Stinger [f=0018458] [18458] Event [2294.3999,183.516296,568]: 0 finished unit Reaver [f=0018566] [18566] Event [3880,33.0505142,2056]: 0 lost unit Metal Extractor [f=0018737] [18737] Event [488,30.7880859,2888]: 1 lost unit Stinger [f=0019098] [19098] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0019138] [19138] Event [2008,152.563568,3464]: 1 finished unit Stinger [f=0019145] [19145] Event [4086.57715,37.7596664,3208.42261]: 0 lost unit Ronin [f=0019209] [19209] Event [360,41.930542,152]: 0 finished unit Wind/Tidal Generator [f=0019250] [19250] Event [544,33.8888245,2944]: 1 lost unit Lotus [f=0019329] [19329] Event [1684,189.566879,3528]: 1 finished unit Rogue [f=0019354] [19354] Event [2294.3999,183.516296,568]: 0 finished unit Reaver [f=0019480] [19480] Event [1872,182.292542,3664]: 1 finished unit Lotus [f=0019712] [19712] Event [440,41.8648529,104]: 0 finished unit Wind/Tidal Generator [f=0019791] [19791] Event [2294.3999,183.516296,568]: 0 finished unit Reaver [f=0019797] [19797] Event [1684,189.566879,3528]: 1 finished unit Outlaw [f=0019996] [19996] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0020078] [20078] Event [520,38.7840652,56]: 0 finished unit Wind/Tidal Generator [f=0020135] [20135] Event [2294.3999,183.516296,568]: 0 finished unit Reaver [f=0020135] [20135] Event [3768,36.713562,1128]: 0 lost unit Metal Extractor [f=0020206] [20206] Event [1288,23.8872681,920]: 0 finished unit Solar Collector [f=0020256] [20256] Event [1684,189.566879,3528]: 1 finished unit Thug [f=0020324] [20324] Event [3576,30.9968643,744]: 0 lost unit Metal Extractor [f=0020801] [20801] Event [1208,24.0437012,968]: 0 finished unit Solar Collector [f=0020882] [20882] Event [72,41.5809021,232]: 0 finished unit Wind/Tidal Generator [f=0021069] [21069] Event [264,39.9799194,3176]: 1 finished unit Caretaker [f=0021094] [21094] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0021162] [21162] Event [3880,28.3934574,2056]: 0 finished unit Metal Extractor [f=0021180] [21180] Event [2751.96143,94.8159714,361.210205]: 0 lost unit Reaver [f=0021296] [21296] Event [1684,189.566879,3528]: 1 finished unit Felon [f=0021330] [21330] Event [2669.62207,86.0842361,297.428986]: 0 lost unit Reaver [f=0021377] [21377] Event [1160,26.1415405,888]: 0 finished unit Solar Collector [f=0021423] [21423] Event [385.889923,44.0482216,2332.14209]: 0 lost unit Phantom [f=0021493] [21493] Event [152,41.5532837,184]: 0 finished unit Wind/Tidal Generator [f=0021515] [21515] Event [488,37.1367798,3224]: 1 finished unit Caretaker [f=0021558] [21558] Event [318.372986,25.3684006,2458.62134]: 0 lost unit Phantom [f=0021615] [21615] Event [1240,26.0587158,840]: 0 finished unit Solar Collector [f=0021688] [21688] Event [2294.3999,183.516296,568]: 0 finished unit Knight [f=0021758] <[MNB]Anestos812> gg [f=0021791] [21791] Event [232,41.5532837,152]: 0 finished unit Wind/Tidal Generator [f=0021808] [21808] Event [undefined]: [MNB]Anestos812 resigned [f=0021808] game_message: [MNB]Anestos812 has been destroyed! [f=0021808] game_message: Codmo wins! [f=0021808] Submitting stats [f=0021808] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021808] Part| Total Time|Time of the last 0.5s [f=0021808] Draw 18428.97ms 15.54% [f=0021808] Lua::Callins::Synced 14134.86ms 17.72% [f=0021808] Lua::Callins::Unsynced 27343.69ms 22.67% [f=0021808] Lua::CollectGarbage::Synced 997.07ms 0.30% [f=0021808] Lua::CollectGarbage::Unsynced 1493.24ms 0.50% [f=0021808] Misc::Profiler::AddTime 98.23ms 0.00% [f=0021808] Sim 40587.57ms 70.89% [f=0021808] [21808] Received game_message: [MNB]Anestos812 has been destroyed! [f=0021808] [21808] Received game_message: Codmo wins! [f=0021809] [21809] Game End Stats Header: 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50,12185,8305,12185,8305,1781.41711,287.109283,1781.41711,287.109283,0,0,0,0,0,0,0,0,30.7272949,5336.58496,30.7272949,5336.58496,6957.26318,4311.03271,6957.26318,4311.03271,1720,670,1720,670,46.7840347,37.3785591,46.7840347,37.3785591,1275,1275,1275,1275,38.8080025,39.7497902,38.8080025,39.7497902,6220,3080,6220,3080,5515.16699,3208.02808,5515.16699,3208.02808,2970,3280,2970,3280,3208.02808,5515.16699,3208.02808,5515.16699,689.783508,250.336273,689.783508,250.336273,4713.66309,7262.91846,4713.66309,7262.91846 [f=0021810] [21810] Event [925.914917,20.1865673,1810.60193]: 0 lost unit Glaive [f=0021826] [21826] Event [312.427277,30.0745258,2212.55518]: 0 lost unit Knight [f=0021845] [21845] Event [993.541077,17.2972412,1804.09204]: 0 lost unit Glaive [f=0021847] [21847] Event [2737.79346,79.6447983,330.726135]: 0 lost unit Reaver [f=0021848] [21848] Event [2673.35156,75.8406372,291.52475]: 0 lost unit Reaver [f=0021848] [21848] Event [237.357117,34.0897522,2214.16919]: 0 lost unit Knight [f=0021852] [21852] Event [940.968933,19.3641376,1790.95544]: 0 lost unit Glaive [f=0021857] [21857] Event [163.124451,34.3273621,2209.03564]: 0 lost unit Knight [f=0021857] [21857] Event [3810.0376,32.9811821,2078.72974]: 0 lost unit Conjurer [f=0022118] No clients connected, shutting down server [f=0022118] Server shutdown [f=0025425] Autoquit sending quit command. [f=0025425] [QuitAction] user exited to system [f=0025425] [SpringApp::Kill][1] fromRun=1 [f=0025425] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025425] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025425] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025425] [ThreadPool::SetThreadCount][2] workers=0 [f=0025425] [SpringApp::Kill][2] [f=0025425] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025425] [Game::KillLua][3] dtor=0 luaUI=0x52b00f10 [f=0025425] Start widgetHandler:Shutdown [f=0025425] Shutdown - SaveOrderList Complete [f=0025425] Writing last game win data [f=0025425] Shutdown - SaveConfigData Complete [f=0025425] Shutdown Widget - Save/Load API [f=0025425] Shutdown Widget - Chili Highlight [f=0025425] Shutdown Widget - Draw After Chili [f=0025425] Shutdown Widget - EPIC Menu [f=0025425] Shutdown Widget - Chili Widget Selector [f=0025425] Shutdown Widget - Chili Minimap [f=0025425] Shutdown Widget - Local Team Colors [f=0025425] Shutdown Widget - Display Keys 2 [f=0025425] Shutdown Widget - Save Game Menu [f=0025425] Shutdown Widget - Unit Icons [f=0025425] Shutdown Widget - Noises [f=0025425] Shutdown Widget - HealthBars [f=0025425] Shutdown Widget - Win Counter [f=0025425] Shutdown Widget - SpringRTS Replay Stats [f=0025425] Shutdown Widget - BuildETA [f=0025425] Shutdown Widget - Modular Comm Info [f=0025425] Shutdown Widget - State Reverse and Latency [f=0025425] Shutdown Widget - Music Player v2 [f=0025425] Shutdown Widget - Stereo3D [f=0025425] Shutdown Widget - Showeco and Grid Drawer [f=0025425] Shutdown Widget - Point Tracker [f=0025425] Shutdown Widget - Missile Silo Range [f=0025425] Shutdown Widget - MinimapEvents [f=0025425] Shutdown Widget - Local Widgets Config [f=0025425] Shutdown Widget - Highlight Geos [f=0025425] Shutdown Widget - Grab Input [f=0025425] Input grabbing is disabled! [f=0025425] Shutdown Widget - Defense Range Zero-K [f=0025425] Shutdown Widget - MetalFeatures (new) [f=0025425] Shutdown Widget - Darkening [f=0025425] Shutdown Widget - Context Menu [f=0025425] Shutdown Widget - Chili Spectator Panels [f=0025425] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025425] Shutdown Widget - Chili Nuke Warning [f=0025425] Shutdown Widget - Chili EndGame Window [f=0025425] Shutdown Widget - Chili Economy Panel Default [f=0025425] Shutdown Widget - CameraShake [f=0025425] Shutdown Widget - Attack AoE [f=0025425] Shutdown Widget - UnitShapes [f=0025425] Shutdown Widget - Map Edge Extension [f=0025425] Shutdown Widget - Selection Send [f=0025425] Shutdown Widget - LupsManager [f=0025425] Shutdown Widget - Newton Firezone [f=0025425] Shutdown Widget - Chili Pro Console [f=0025425] Shutdown Widget - Lasso Terraform GUI [f=0025425] Shutdown Widget - Lups [f=0025425] Shutdown Widget - Chili Framework [f=0025425] Shutdown Widget - Chili Core Selector [f=0025425] Shutdown Widget - Custom Markers [f=0025425] Shutdown Widget - Mex Placement Handler [f=0025425] Shutdown Widget - Select Keys [f=0025425] Shutdown Widget - Pause Screen [f=0025425] Shutdown Widget - Text To Speech Control [f=0025425] Shutdown Widget - Persistent Build Height [f=0025425] Shutdown Widget - Layout Handler [f=0025425] End widgetHandler:Shutdown [f=0025425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={615690,73405955} {int,ext,rec}Allocs={28467112,0,0} {chunk,block}Bytes={73405955,0} [f=0025425] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025425] [Game::KillLua][2] dtor=0 luaRules=0x52fe79b0 [f=0025425] Start gadgetHandler:Shutdown [f=0025425] Shutdown - StartSetup [f=0025425] Shutdown - UnitMorph [f=0025425] Shutdown - Carrier Drones [f=0025425] Shutdown - LupsNanoSpray [f=0025425] Shutdown - Missile Silo Controller [f=0025425] Shutdown - Modular Comm Info [f=0025425] Shutdown - Terrain Texture Handler [f=0025425] Shutdown - UnitCloakShield [f=0025425] Shutdown - Starlight Handler [f=0025425] End gadgetHandler:Shutdown [f=0025425] Start gadgetHandler:Shutdown [f=0025425] Shutdown - Save/Load [f=0025425] Shutdown - Teleport Throw [f=0025425] Shutdown - UnitMorph [f=0025425] Shutdown - Modular Comm Info [f=0025425] Shutdown - Retreat Command [f=0025425] Shutdown - Shockwaves [f=0025425] Shutdown - UnitCloakShield [f=0025425] Shutdown - Lups Cloak FX [f=0025425] Shutdown - Lups [f=0025425] Shutdown - Lups Shield [f=0025425] End gadgetHandler:Shutdown [f=0025425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28467144,0,0} {chunk,block}Bytes={0,0} [f=0025425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28467144,0,0} {chunk,block}Bytes={0,0} [f=0025425] [Game::KillLua][4] dtor=0 [f=0025425] [Game::~CGame][1] [f=0025425] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025425] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025425] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025425] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025425] [Game::KillLua][4] dtor=1 [f=0025425] [Game::KillMisc][1] [f=0025425] [Game::KillMisc][2] [f=0025425] [Game::KillMisc][3] [f=0025425] [Game::KillRendering][1] [f=0025425] [3DOParser::Kill] allocated 155 pieces [f=0025425] [S3OParser::Kill] allocated 2712 pieces [f=0025425] [AssParser::Kill] allocated 244 pieces [f=0025425] [Game::KillInterface][1] [f=0025425] [Game::KillInterface][2] [f=0025425] [Game::KillSimulation][1] [f=0025425] [Game::KillSimulation][2] [f=0025425] [CCollisionHandler] dis-/continuous tests: 0/203037 [f=0025425] [Game::KillSimulation][3] [f=0025425] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025425] [~CPathCache(16x16)] cacheHits=92 hitPercentage=48% numHashColls=0 maxCacheSize=19 [f=0025425] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025425] [~CPathCache(32x32)] cacheHits=440 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025425] [LosHandler::Kill] raycast instance cache-{hits,misses}={16411,23650}; shared=9%; cached=32% [f=0025425] [Game::KillSimulation][4] [f=0025425] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025425] [Game::~CGame][2] [f=0025425] [Game::~CGame][3] [f=0025425] [SpringApp::Kill][3] [f=0025425] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 267950 bytes sent 322065 bytes recv'd [f=0025425] [SpringApp::Kill][4] font=0x46656aa0 [f=0025425] [SpringApp::Kill][5] [f=0025425] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x466c3f90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4691ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=127ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=71ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=53ms file="objects3d/recluse.s3o" indx=5378 inflSize=134kb readTime=47ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=46ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=43ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=42ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=41ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4611 inflSize=31kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 56585252 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x467aa150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467b4520) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466cafe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7fcc092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]