[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yMzPMDEJlw/springsettings.1017247.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2954092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6240 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017247/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45aa81d0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45aa81d0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 3387ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 538ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 246ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017247/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (962ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017247/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dbaed0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: dadce85fb4e6879ef8d75ef028a8b3c1 [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={00000000653b0840,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000ca3e2960,0000000000000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [f=-000001] Allies: I choose: Recon! [f=-000001] <[MNB]Anestos812> gl have fun ! [f=-000001] glhf [f=-000001] [0] Event [4787,211.796143,2436]: 0 finished unit Engineer Commander [f=-000001] [0] Event [414,211.802734,1835]: 1 finished unit Recon Commander [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2091, userid: 404844 [f=0000000] [0] Codmo, team: 1, elo:2008, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4680,211.792023,2296]: 0 finished unit Spider Factory [f=0000133] [133] Event [4644,211.792023,2296]: 0 finished unit Flea [f=0000136] [136] Event [400,211.792023,1896]: 1 finished unit Cloakbot Factory [f=0000229] [229] Event [4644,211.792023,2296]: 0 finished unit Flea [f=0000240] [240] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000321] [321] Event [4644,211.792023,2296]: 0 finished unit Flea [f=0000448] [448] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0000480] [480] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000533] [533] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000649] [649] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0000670] [670] Event [4696,211.792023,2520]: 0 finished unit Solar Collector [f=0000947] [947] Event [1343.03442,220.440933,2187.85059]: 0 lost unit Flea [f=0000953] [953] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000999] [999] Event [4760,211.792023,2600]: 0 finished unit Solar Collector [f=0000999] [999] Event [4644,211.792023,2296]: 0 finished unit Weaver [f=0001026] [1026] Event [409.600006,211.792023,1896]: 1 finished unit Conjurer [f=0001236] [1236] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0001406] [1406] Event [4856,211.792023,2568]: 0 finished unit Solar Collector [f=0001448] [1448] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0001476] [1476] Event [344,211.792023,1528]: 1 finished unit Wind/Tidal Generator [f=0001715] [1715] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0001932] [1932] Event [264,211.792023,1608]: 1 finished unit Wind/Tidal Generator [f=0001985] [1985] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002114] [2114] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0002144] [2144] Event [4644,211.792023,2296]: 0 finished unit Redback [f=0002210] [2210] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002272] [2272] Event [184,211.792023,1672]: 1 finished unit Wind/Tidal Generator [f=0002347] [2347] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0002476] [2476] Event [4904,211.792023,2488]: 0 finished unit Solar Collector [f=0002553] [2553] Event [104,211.792023,1752]: 1 finished unit Wind/Tidal Generator [f=0002724] [2724] Event [409.600006,211.792023,1896]: 1 finished unit Conjurer [f=0002808] [2808] Event [72,211.792023,1832]: 1 finished unit Wind/Tidal Generator [f=0002880] [2880] Event [4984,211.792023,2408]: 0 finished unit Solar Collector [f=0002934] [2934] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0003110] [3110] Event [152,211.792023,1912]: 1 finished unit Wind/Tidal Generator [f=0003153] [3153] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0003267] [3267] Event [4644,211.792023,2296]: 0 finished unit Weaver [f=0003322] [3322] Event [1149.60791,312.535004,2338.45752]: 0 lost unit Flea [f=0003360] [3360] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0003411] [3411] Event [4688,211.792023,2400]: 0 finished unit Lotus [f=0003415] [3415] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0003622] [3622] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0003923] [3923] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0004013] [4013] Event [4644,211.792023,2296]: 0 finished unit Venom [f=0004032] [4032] Event [4211.30518,229.467422,2776.22217]: 1 lost unit Glaive [f=0004072] [4072] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0004122] [4122] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0004219] [4219] Event [528,211.792023,1488]: 1 finished unit Lotus [f=0004233] [4233] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0004236] [4236] Event [4324.23291,100,975.605774]: 1 lost unit Glaive [f=0004340] [4340] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0004352] [4352] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0004435] [4435] Event [3675.84204,211.792023,2254.34521]: 1 lost unit Glaive [f=0004501] [4501] Event [3608.29614,211.792023,2254.59766]: 1 lost unit Glaive [f=0004520] [4520] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0004567] [4567] Event [3593.58276,211.792023,2292.7168]: 1 lost unit Glaive [f=0004642] [4642] Event [4644,211.792023,2296]: 0 finished unit Venom [f=0004813] [4813] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0004860] [4860] Event [3288,211.792023,2200]: 0 lost unit Metal Extractor [f=0005017] [5017] Event [544,211.792023,1968]: 1 finished unit Lotus [f=0005084] [5084] Event [2880,304.956085,1008]: 1 finished unit Lotus [f=0005190] [5190] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0005196] [5196] Event [4053.99072,100,1206.84668]: 1 lost unit Glaive [f=0005223] [5223] Event [4121.61621,100,1229.96594]: 1 lost unit Glaive [f=0005241] [5241] Event [4154.34131,100,1242.89954]: 1 lost unit Glaive [f=0005285] [5285] Event [4320.82471,100,1302.51282]: 1 lost unit Glaive [f=0005303] [5303] Event [4286.85791,100,1350.71082]: 0 lost unit Redback [f=0005387] [5387] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0005389] [5389] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0005476] [5476] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0005486] [5486] Event [4337.65479,100,1111.11047]: 0 lost unit Weaver [f=0005617] [5617] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0005625] [5625] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0005626] [5626] Event [2528,304.956085,1312]: 1 finished unit Lotus [f=0005758] [5758] Event [4644,211.792023,2296]: 0 finished unit Venom [f=0005766] [5766] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0005792] [5792] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0005840] [5840] Event [3288,207.730591,2200]: 0 finished unit Metal Extractor [f=0005971] [5971] Event [584,211.792023,2248]: 1 finished unit Wind/Tidal Generator [f=0006055] [6055] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0006056] [6056] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0006196] [6196] Event [504,211.792023,2200]: 1 finished unit Wind/Tidal Generator [f=0006341] [6341] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0006360] [6360] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0006370] [6370] Event [4644,211.792023,2296]: 0 finished unit Venom [f=0006451] [6451] Event [424,211.792023,2152]: 1 finished unit Wind/Tidal Generator [f=0006451] [6451] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0006626] [6626] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0006736] [6736] Event [344,211.792023,2104]: 1 finished unit Wind/Tidal Generator [f=0006851] [6851] Event [2691.75562,304.956085,1419.77625]: 0 lost unit Venom [f=0006908] [6908] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0006994] [6994] Event [1024,211.792023,400]: 1 finished unit Lotus [f=0007006] [7006] Event [264,211.792023,2056]: 1 finished unit Wind/Tidal Generator [f=0007197] [7197] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0007200] [7200] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007225] [7225] Event [2752,304.956085,1152]: 1 finished unit Lotus [f=0007225] [7225] Event [4644,211.792023,2296]: 0 finished unit Recluse [f=0007291] [7291] Event [184,211.792023,2008]: 1 finished unit Wind/Tidal Generator [f=0007292] [7292] Event [2400.73828,304.956085,2036.02234]: 0 lost unit Venom [f=0007353] [7353] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0007561] [7561] Event [104,211.792023,1960]: 1 finished unit Wind/Tidal Generator [f=0007563] [7563] Event [1024,211.792023,496]: 1 finished unit Lotus [f=0007620] [7620] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0007627] [7627] Event [2688,304.956085,1248]: 1 finished unit Lotus [f=0007876] [7876] Event [24,211.792023,1912]: 1 finished unit Wind/Tidal Generator [f=0008069] [8069] Event [4644,211.792023,2296]: 0 finished unit Recluse [f=0008124] [8124] Event [2872,304.956085,3080]: 0 lost unit Metal Extractor [f=0008227] [8227] Event [2400,304.956085,1504]: 1 finished unit Lotus [f=0008448] [8448] Event [688,211.792023,1088]: 1 finished unit Lotus [f=0008695] [8695] Event [4968,211.792023,3768]: 0 finished unit Solar Collector [f=0008761] [8761] Event [416,211.792023,2448]: 1 finished unit Lotus [f=0008850] [8850] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0008875] [8875] Event [4888,211.792023,3816]: 0 finished unit Solar Collector [f=0008887] [8887] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0008936] [8936] Event [4644,211.792023,2296]: 0 finished unit Recluse [f=0008970] [8970] Event [2799.47119,304.956085,2162.97559]: 0 lost unit Flea [f=0009055] [9055] Event [4840,211.792023,3736]: 0 finished unit Solar Collector [f=0009228] [9228] Event [720,211.792023,480]: 1 finished unit Lotus [f=0009235] [9235] Event [4920,211.792023,3688]: 0 finished unit Solar Collector [f=0009248] [9248] Event [3509.17749,306.211578,2597.2522]: 1 lost unit Glaive [f=0009337] [9337] Event [2800,304.956085,1920]: 1 finished unit Lotus [f=0009420] [9420] Event [80,211.792023,2480]: 1 finished unit Lotus [f=0009463] [9463] Event [3443.9624,304.956085,2694.26196]: 0 lost unit Venom [f=0009475] [9475] Event [4644,211.792023,2296]: 0 finished unit Weaver [f=0009488] [9488] Event [409.600006,211.792023,1896]: 1 finished unit Phantom [f=0009550] [9550] Event [5064,211.792023,3992]: 0 finished unit Solar Collector [f=0009577] [9577] Event [3576,304.956085,3480]: 0 lost unit Metal Extractor [f=0009714] [9714] Event [3348.15356,211.792023,2034.07568]: 0 lost unit Recluse [f=0009730] [9730] Event [4984,211.792023,4040]: 0 finished unit Solar Collector [f=0009782] [9782] Event [168,211.792023,88]: 1 finished unit Wind/Tidal Generator [f=0009785] [9785] Event [3346.47974,211.792023,1898.76379]: 1 lost unit Glaive [f=0009787] [9787] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0009847] [9847] Event [2576,304.956085,2256]: 1 finished unit Lotus [f=0009848] [9848] Event [3311.95117,212.263367,2096.86938]: 0 lost unit Recluse [f=0009910] [9910] Event [4936,211.792023,3960]: 0 finished unit Solar Collector [f=0010033] [10033] Event [4032,211.792023,2352]: 0 finished unit Lotus [f=0010069] [10069] Event [3288,207.730591,2200]: 0 lost unit Metal Extractor [f=0010076] [10076] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0010085] [10085] Event [248,211.792023,168]: 1 finished unit Wind/Tidal Generator [f=0010090] [10090] Event [5016,211.792023,3912]: 0 finished unit Solar Collector [f=0010124] <[MNB]Anestos812> gg [f=0010236] [10236] Event [undefined]: [MNB]Anestos812 resigned [f=0010236] game_message: [MNB]Anestos812 has been destroyed! [f=0010236] game_message: Codmo wins! [f=0010236] Submitting stats [f=0010236] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010236] Part| Total Time|Time of the last 0.5s [f=0010236] Draw 6826.24ms 10.76% [f=0010236] Lua::Callins::Synced 4243.06ms 21.41% [f=0010236] Lua::Callins::Unsynced 10725.57ms 17.63% [f=0010236] Lua::CollectGarbage::Synced 969.65ms 0.20% [f=0010236] Lua::CollectGarbage::Unsynced 628.53ms 0.20% [f=0010236] Misc::Profiler::AddTime 34.37ms 0.10% [f=0010236] Sim 12563.68ms 75.80% [f=0010236] [10236] Received game_message: [MNB]Anestos812 has been destroyed! [f=0010236] [10236] Received game_message: Codmo wins! [f=0010237] [10237] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010237] [10237] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010237] [10237] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010237] [10237] Game End Stats Values: 2,2040,2140,2040,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.34670067,5.5999999,6.34670067,65,75,65,75,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010237] [10237] Game End Stats Values: 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[f=0010237] [10237] Game End Stats Values: 6,2825,2915,2825,2915,0.67487639,11.0900354,0.67487639,11.0900354,0,0,0,0,0,0,0,0,0,0,0,0,24.9999981,8.30869484,24.9999981,8.30869484,0,0,0,0,9.95681286,14,9.95681286,14,1275,1275,1275,1275,10.6462765,10.1444359,10.6462765,10.1444359,390,290,390,290,25,0,25,0,1160,1350,1160,1350,0,25,0,25,0,0,0,0,8.30869484,24.9999981,8.30869484,24.9999981 [f=0010237] [10237] Game End Stats Values: 7,2960,2985,2960,2985,2.47517824,17.0663662,2.47517824,17.0663662,0,0,0,0,0,0,0,0,0,0,0,0,24.9999981,8.30869484,24.9999981,8.30869484,0,0,0,0,14.1510611,14.8000002,14.1510611,14.8000002,1275,1275,1275,1275,11.71877,11.9979229,11.71877,11.9979229,455,290,455,290,25,0,25,0,1230,1420,1230,1420,0,25,0,25,0,0,0,0,8.30869484,24.9999981,8.30869484,24.9999981 [f=0010237] [10237] Game End Stats Values: 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14,3970,3570,3970,3570,76.1775131,125.620018,76.1775131,125.620018,0,0,0,0,0,0,0,0,0,0,0,0,872.919067,582.419922,872.919067,582.419922,360,90,360,90,22.5553951,18,22.5553951,18,1275,1275,1275,1275,19.099865,18.0708351,19.099865,18.0708351,645,625,645,625,822.75,585,822.75,585,1690,1580,1690,1580,585,822.75,585,822.75,0,36.25,0,36.25,607.88739,892.383362,607.88739,892.383362 [f=0010237] [10237] Game End Stats Values: 15,4220,3570,4220,3570,77.3937378,143.549179,77.3937378,143.549179,0,0,0,0,0,0,0,0,0,0,0,0,872.919067,582.419922,872.919067,582.419922,360,90,360,90,14.1169796,18,14.1169796,18,1275,1275,1275,1275,19.3036804,14.5356779,19.3036804,14.5356779,735,625,735,625,822.75,585,822.75,585,1850,1580,1850,1580,585,822.75,585,822.75,0,36.25,0,36.25,607.88739,892.383362,607.88739,892.383362 [f=0010237] [10237] Game End Stats Values: 16,4470,3770,4470,3770,78.1507111,162.744095,78.1507111,162.744095,0,0,0,0,0,0,0,0,0,0,0,0,962.919067,582.419922,962.919067,582.419922,360,90,360,90,12.1894264,18,12.1894264,18,1275,1275,1275,1275,20.2674637,15.2408113,20.2674637,15.2408113,915,825,915,825,912.75,585,912.75,585,1920,1580,1920,1580,585,912.75,585,912.75,0,36.25,0,36.25,613.822205,982.383362,613.822205,982.383362 [f=0010237] [10237] Game End Stats Values: 17,4775,3570,4775,3570,89.9357681,179.122986,89.9357681,179.122986,0,0,0,0,0,0,0,0,0,0,0,0,1332.91797,633.426636,1332.91797,633.426636,450,90,450,90,25.6271057,18,25.6271057,18,1275,1275,1275,1275,21.0026722,14.5551777,21.0026722,14.5551777,1095,625,1095,625,1112.75,585,1112.75,585,1955,1580,1955,1580,585,1112.75,585,1112.75,0,36.25,0,36.25,666.790466,1352.38171,666.790466,1352.38171 [f=0010237] [10237] Game End Stats Values: 18,5115,3920,5115,3920,117.908142,183.667358,117.908142,183.667358,0,0,0,0,0,0,0,0,0,0,0,0,1382.60803,662.027527,1382.60803,662.027527,720,90,720,90,36.2759399,18,36.2759399,18,1275,1275,1275,1275,22.0818253,17.1213093,22.0818253,17.1213093,1095,705,1095,705,1312.75,585,1312.75,585,2025,1850,2025,1850,585,1312.75,585,1312.75,0,36.25,0,36.25,695.391357,1403.97595,695.391357,1403.97595 [f=0010237] [10237] Game End Stats Values: 19,5150,4200,5150,4200,159.422409,205.522247,159.422409,205.522247,0,0,0,0,0,0,0,0,0,40.2489319,0,40.2489319,1407.92041,662.027527,1407.92041,662.027527,720,90,720,90,35.1045876,18,35.1045876,18,1275,1275,1275,1275,22.984621,21.6762428,22.984621,21.6762428,1095,985,1095,985,1312.75,585,1312.75,585,2060,1850,2060,1850,585,1312.75,585,1312.75,0,36.25,0,36.25,695.391357,1429.28833,695.391357,1429.28833 [f=0010237] [10237] Game End Stats Values: 20,5330,4110,5330,4110,194.091568,229.516846,194.091568,229.516846,0,0,0,0,0,0,0,0,0,176.891052,0,176.891052,1492.2251,662.027527,1492.2251,662.027527,900,90,900,90,31.4085407,18,31.4085407,18,1275,1275,1275,1275,22.5282764,19.1980877,22.5282764,19.1980877,1095,985,1095,985,1402.75,585,1402.75,585,2060,1760,2060,1760,585,1402.75,585,1402.75,0,36.25,0,36.25,733.962769,1513.59302,733.962769,1513.59302 [f=0010237] [10237] Game End Stats Values: 21,5510,4595,5510,4595,228.430496,232.381851,228.430496,232.381851,0,0,0,0,0,0,0,0,0,176.891052,0,176.891052,1517.2251,662.027527,1517.2251,662.027527,990,90,990,90,32.3602982,19.6000004,32.3602982,19.6000004,1275,1275,1275,1275,22.9094639,17.883852,22.9094639,17.883852,1095,1240,1095,1240,1427.75,585,1427.75,585,2150,1990,2150,1990,585,1427.75,585,1427.75,0,36.25,0,36.25,733.962769,1538.59302,733.962769,1538.59302 [f=0010237] [10237] Game End Stats Values: 22,5715,4735,5715,4735,263.168274,253.459717,263.168274,253.459717,0,0,0,0,0,0,0,0,0,176.891052,0,176.891052,1815.60889,781.927673,1815.60889,781.927673,1260,90,1260,90,34.0042191,24.3999996,34.0042191,24.3999996,1275,1275,1275,1275,25.5568542,20.4664421,25.5568542,20.4664421,1030,1240,1030,1240,1427.75,650,1427.75,650,2150,2130,2150,2130,650,1427.75,650,1427.75,0,36.25,0,36.25,853.862915,1842.5769,853.862915,1842.5769 [f=0010237] [10237] Game End Stats Values: 23,6615,4195,6615,4195,289.522156,293.403595,289.522156,293.403595,0,0,0,0,0,0,0,0,0,178.313171,0,178.313171,2433.7063,857.890564,2433.7063,857.890564,1350,90,1350,90,29.528656,27.8666668,29.528656,27.8666668,1275,1275,1275,1275,24.9979248,20.6045818,24.9979248,20.6045818,1805,480,1805,480,2277.75,715,2277.75,715,2185,2350,2185,2350,715,2277.75,715,2277.75,0,36.25,0,36.25,937.585266,2465.19824,937.585266,2465.19824 [f=0010237] [10237] Game End Stats Values: 24,6740,4335,6740,4335,289.522156,313.537842,289.522156,313.537842,0,0,0,0,0,0,0,0,0,178.313171,0,178.313171,2511.8938,857.890564,2511.8938,857.890564,1350,180,1350,180,15.7199984,32.3333321,15.7199984,32.3333321,1275,1275,1275,1275,23.2409992,18.0959129,23.2409992,18.0959129,1895,480,1895,480,2367.75,715,2367.75,715,2220,2400,2220,2400,715,2367.75,715,2367.75,0,36.25,0,36.25,937.585266,2543.38574,937.585266,2543.38574 [f=0010248] gg [f=0010269] [10269] Event [4248,211.792023,3304]: 0 lost unit Metal Extractor [f=0010275] [10275] Event [768,237.87796,2224]: 1 finished unit Lotus [f=0010281] [10281] Event [3271.30029,246.438431,1178.96753]: 0 lost unit Venom [f=0010362] [10362] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0010393] [10393] Event [328,211.792023,232]: 1 finished unit Wind/Tidal Generator [f=0010546] No clients connected, shutting down server [f=0010546] Server shutdown [f=0010645] [10645] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0010696] [10696] Event [408,211.792023,312]: 1 finished unit Wind/Tidal Generator [f=0010931] [10931] Event [409.600006,211.792023,1896]: 1 finished unit Ronin [f=0011007] [11007] Event [488,211.792023,376]: 1 finished unit Wind/Tidal Generator [f=0011141] [11141] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0011311] [11311] Event [568,211.792023,456]: 1 finished unit Wind/Tidal Generator [f=0011351] [11351] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0011561] [11561] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0011565] [11565] Event [344,211.792023,1976]: 1 finished unit Caretaker [f=0011622] [11622] Event [648,211.792023,520]: 1 finished unit Wind/Tidal Generator [f=0011681] [11681] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0011892] [11892] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0011926] [11926] Event [728,211.792023,600]: 1 finished unit Wind/Tidal Generator [f=0012008] [12008] Event [488,211.792023,2040]: 1 finished unit Caretaker [f=0012056] [12056] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0012175] [12175] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0012240] [12240] Event [808,211.792023,680]: 1 finished unit Wind/Tidal Generator [f=0012386] [12386] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0012525] [12525] Event [888,211.792023,744]: 1 finished unit Wind/Tidal Generator [f=0012536] [12536] Event [360,211.792023,1720]: 1 finished unit Caretaker [f=0012573] [12573] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0012687] [12687] Event [409.600006,211.792023,1896]: 1 finished unit Glaive [f=0014973] Autoquit sending quit command. [f=0014973] [QuitAction] user exited to system [f=0014973] [SpringApp::Kill][1] fromRun=1 [f=0014973] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014973] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014973] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014973] [ThreadPool::SetThreadCount][2] workers=0 [f=0014973] [SpringApp::Kill][2] [f=0014973] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014973] [Game::KillLua][3] dtor=0 luaUI=0x52bcbf40 [f=0014973] Start widgetHandler:Shutdown [f=0014973] Shutdown - SaveOrderList Complete [f=0014973] Writing last game win data [f=0014973] Shutdown - SaveConfigData Complete [f=0014973] Shutdown Widget - Chili Highlight [f=0014973] Shutdown Widget - Save/Load API [f=0014973] Shutdown Widget - Draw After Chili [f=0014973] Shutdown Widget - EPIC Menu [f=0014973] Shutdown Widget - Chili Minimap [f=0014973] Shutdown Widget - Chili Widget Selector [f=0014973] Shutdown Widget - Local Team Colors [f=0014973] Shutdown Widget - Display Keys 2 [f=0014973] Shutdown Widget - Save Game Menu [f=0014973] Shutdown Widget - HealthBars [f=0014973] Shutdown Widget - Noises [f=0014973] Shutdown Widget - Unit Icons [f=0014973] Shutdown Widget - Win Counter [f=0014973] Shutdown Widget - BuildETA [f=0014973] Shutdown Widget - SpringRTS Replay Stats [f=0014973] Shutdown Widget - Modular Comm Info [f=0014973] Shutdown Widget - CameraShake [f=0014973] Shutdown Widget - Chili Economy Panel Default [f=0014973] Shutdown Widget - Chili EndGame Window [f=0014973] Shutdown Widget - Chili Nuke Warning [f=0014973] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014973] Shutdown Widget - Chili Spectator Panels [f=0014973] Shutdown Widget - Context Menu [f=0014973] Shutdown Widget - Darkening [f=0014973] Shutdown Widget - MetalFeatures (new) [f=0014973] Shutdown Widget - Defense Range Zero-K [f=0014973] Shutdown Widget - Grab Input [f=0014973] Input grabbing is disabled! [f=0014973] Shutdown Widget - Highlight Geos [f=0014973] Shutdown Widget - Local Widgets Config [f=0014973] Shutdown Widget - MinimapEvents [f=0014973] Shutdown Widget - Missile Silo Range [f=0014973] Shutdown Widget - Point Tracker [f=0014973] Shutdown Widget - Showeco and Grid Drawer [f=0014973] Shutdown Widget - Stereo3D [f=0014973] Shutdown Widget - Music Player v2 [f=0014973] Shutdown Widget - State Reverse and Latency [f=0014973] Shutdown Widget - Attack AoE [f=0014973] Shutdown Widget - Map Edge Extension [f=0014973] Shutdown Widget - Selection Send [f=0014973] Shutdown Widget - LupsManager [f=0014973] Shutdown Widget - Newton Firezone [f=0014973] Shutdown Widget - Chili Pro Console [f=0014973] Shutdown Widget - Lasso Terraform GUI [f=0014973] Shutdown Widget - Chili Framework [f=0014973] Shutdown Widget - Lups [f=0014973] Shutdown Widget - Mex Placement Handler [f=0014973] Shutdown Widget - Custom Markers [f=0014973] Shutdown Widget - Chili Core Selector [f=0014973] Shutdown Widget - Select Keys [f=0014973] Shutdown Widget - Pause Screen [f=0014973] Shutdown Widget - Layout Handler [f=0014973] Shutdown Widget - Persistent Build Height [f=0014973] Shutdown Widget - Text To Speech Control [f=0014973] End widgetHandler:Shutdown [f=0014973] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502240,64297323} {int,ext,rec}Allocs={20934010,0,0} {chunk,block}Bytes={64297323,0} [f=0014973] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014973] [Game::KillLua][2] dtor=0 luaRules=0x52dbaed0 [f=0014973] Start gadgetHandler:Shutdown [f=0014973] Shutdown - StartSetup [f=0014973] Shutdown - UnitMorph [f=0014973] Shutdown - Carrier Drones [f=0014973] Shutdown - LupsNanoSpray [f=0014973] Shutdown - Missile Silo Controller [f=0014973] Shutdown - Modular Comm Info [f=0014973] Shutdown - Terrain Texture Handler [f=0014973] Shutdown - UnitCloakShield [f=0014973] Shutdown - Starlight Handler [f=0014973] End gadgetHandler:Shutdown [f=0014973] Start gadgetHandler:Shutdown [f=0014973] Shutdown - Save/Load [f=0014973] Shutdown - Teleport Throw [f=0014973] Shutdown - UnitMorph [f=0014973] Shutdown - Modular Comm Info [f=0014973] Shutdown - Retreat Command [f=0014973] Shutdown - Shockwaves [f=0014973] Shutdown - UnitCloakShield [f=0014973] Shutdown - Lups Cloak FX [f=0014973] Shutdown - Lups [f=0014973] Shutdown - Lups Shield [f=0014973] End gadgetHandler:Shutdown [f=0014973] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20934059,0,0} {chunk,block}Bytes={0,0} [f=0014973] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20934059,0,0} {chunk,block}Bytes={0,0} [f=0014973] [Game::KillLua][4] dtor=0 [f=0014973] [Game::~CGame][1] [f=0014973] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014973] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014973] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014973] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014973] [Game::KillLua][4] dtor=1 [f=0014973] [Game::KillMisc][1] [f=0014973] [Game::KillMisc][2] [f=0014973] [Game::KillMisc][3] [f=0014973] [Game::KillRendering][1] [f=0014973] [3DOParser::Kill] allocated 137 pieces [f=0014973] [S3OParser::Kill] allocated 2667 pieces [f=0014973] [AssParser::Kill] allocated 222 pieces [f=0014973] [Game::KillInterface][1] [f=0014973] [Game::KillInterface][2] [f=0014973] [Game::KillSimulation][1] [f=0014973] [Game::KillSimulation][2] [f=0014973] [CCollisionHandler] dis-/continuous tests: 0/61748 [f=0014973] [Game::KillSimulation][3] [f=0014973] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014973] [~CPathCache(20x16)] cacheHits=102 hitPercentage=48% numHashColls=0 maxCacheSize=8 [f=0014973] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014973] [~CPathCache(40x32)] cacheHits=777 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014973] [LosHandler::Kill] raycast instance cache-{hits,misses}={5515,8294}; shared=8%; cached=32% [f=0014973] [Game::KillSimulation][4] [f=0014973] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014973] [Game::~CGame][2] [f=0014973] [Game::~CGame][3] [f=0014973] [SpringApp::Kill][3] [f=0014973] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157066 bytes sent 124638 bytes recv'd [f=0014973] [SpringApp::Kill][4] font=0x459ddaa0 [f=0014973] [SpringApp::Kill][5] [f=0014973] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45a4af90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7683ms file="luaui/configs/lang/pw_units.en.json" indx=2881 inflSize=4kb readTime=607ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=209ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=154ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=63ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=54ms file="objects3d/infiltrator.s3o" indx=5205 inflSize=74kb readTime=53ms file="units/amphassault.lua" indx=6655 inflSize=5kb readTime=44ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4598 inflSize=29kb readTime=42ms file="objects3d/hermit.s3o" indx=5185 inflSize=105kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53107134 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45b7ae70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d0f160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a51f70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2954092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]