[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2Fq1P5V0ax/springsettings.1017171.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 210ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff2d4092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6266 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017171/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 427ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450b6460] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450b6460] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 136ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1659ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1970ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 427ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 69ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 234ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] LeojEspino was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017171/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1516ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017171/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518699d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: dcc8e85f46b1f936f1d0e8ae5fdaa0bf [f=-000001] Connection attempt from andrej [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: andrej changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x80732510,(nil)}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="andrej" string="[Game::Load][lua{Rules,Gaia}={00000000df811b80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4746,261.999817,4909]: 0 finished unit Engineer Commander [f=-000001] [0] Event [688,261.999512,741]: 1 finished unit Recon Commander [f=0000000] [0] andrej, team: 0, elo:2050, userid: 502975 [f=0000000] [0] nvukmer, team: 1, elo:1916, userid: 517691 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [760,261.995605,632]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [4672,261.995605,4824]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000381] [381] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000455] [455] Event [4662.3999,261.995605,4824]: 0 finished unit Conjurer [f=0000565] [565] Event [784,261.995605,632]: 1 finished unit Constable [f=0000615] [615] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000665] [665] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0000935] [935] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0000953] [953] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001034] [1034] Event [4288,261.995605,4848]: 0 finished unit Lotus [f=0001484] [1484] Event [784,261.995605,632]: 1 finished unit Pyro [f=0001595] [1595] Event [664,261.995605,760]: 1 finished unit Solar Collector [f=0001601] [1601] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0001612] [1612] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001625] [1625] Event [4280,261.995605,4904]: 0 finished unit Solar Collector [f=0002112] [2112] Event [4264,261.995605,4776]: 0 finished unit Solar Collector [f=0002116] [2116] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0002169] [2169] Event [4288,261.995605,4304]: 0 finished unit Lotus [f=0002192] [2192] Event [504,261.995605,744]: 1 finished unit Solar Collector [f=0002385] [2385] Event [664,261.995605,264]: 1 finished unit Solar Collector [f=0002532] [2532] Event [4662.3999,261.995605,4824]: 0 finished unit Conjurer [f=0002779] [2779] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0002823] [2823] Event [784,261.995605,632]: 1 finished unit Pyro [f=0002834] [2834] Event [408,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0002849] [2849] Event [656,261.995605,528]: 1 finished unit Lotus [f=0002886] [2886] Event [440.561462,260.191864,1003.22803]: 0 lost unit Glaive [f=0002919] [2919] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0003007] [3007] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0003144] [3144] Event [1511.00305,161.128769,607.524231]: 0 lost unit Glaive [f=0003242] [3242] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0003466] [3466] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003515] [3515] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0003534] [3534] Event [4376,261.995605,4280]: 0 finished unit Solar Collector [f=0003657] [3657] Event [1024,255.635742,1024]: 1 finished unit Radar Tower [f=0003702] [3702] Event [784,261.995605,632]: 1 finished unit Pyro [f=0003708] [3708] Event [216,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0003933] [3933] Event [296,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0003957] [3957] Event [1104,253.597168,1088]: 1 finished unit Picket [f=0004186] [4186] Event [360,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0004273] [4273] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004383] [4383] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004493] [4493] Event [440,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0004496] [4496] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004504] [4504] Event [4264,261.995605,4360]: 0 finished unit Solar Collector [f=0004559] [4559] Event [784,261.995605,632]: 1 finished unit Constable [f=0004770] [4770] Event [504,261.995605,616]: 1 finished unit Wind/Tidal Generator [f=0004842] [4842] Event [4880,261.995605,4272]: 0 finished unit Lotus [f=0004851] [4851] Event [4662.3999,261.995605,4824]: 0 finished unit Scythe [f=0004972] [4972] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0005056] [5056] Event [4967.91992,261.995605,4602.7793]: 1 lost unit Pyro [f=0005057] [5057] Event [584,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0005076] [5076] Event [4880,261.995605,4272]: 0 lost unit Lotus [f=0005105] [5105] Event [4966.78418,262.059967,4776.74463]: 1 lost unit Pyro [f=0005196] [5196] Event [4216,261.995605,4248]: 0 finished unit Solar Collector [f=0005291] [5291] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0005328] [5328] Event [784,261.995605,632]: 1 finished unit Pyro [f=0005392] [5392] Event [1664,105.757813,1664]: 1 finished unit Lotus [f=0005701] [5701] Event [504,261.995605,312]: 1 finished unit Solar Collector [f=0005723] [5723] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0005807] [5807] Event [4662.3999,261.995605,4824]: 0 finished unit Reaver [f=0005898] [5898] Event [4744,261.995605,4552]: 0 finished unit Caretaker [f=0005931] [5931] Event [1283.65918,57.7163582,1884.55347]: 1 finished unit Recon Commander [f=0005989] [5989] Event [4296,261.995605,4216]: 0 finished unit Solar Collector [f=0005993] [5993] Event [825.789917,193.219681,1354.53223]: 0 lost unit Glaive [f=0006008] [6008] Event [718.522888,213.466995,1257.69373]: 1 lost unit Pyro [f=0006034] [6034] Event [616.599731,222.343277,1212.89746]: 0 lost unit Glaive [f=0006061] [6061] Event [692.977844,245.43866,1102.82092]: 1 lost unit Pyro [f=0006085] [6085] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0006114] [6114] Event [1024,255.635742,1024]: 1 lost unit Radar Tower [f=0006170] [6170] Event [1104,254.21759,1088]: 1 lost unit Picket [f=0006212] [6212] Event [784,261.995605,632]: 1 finished unit Pyro [f=0006286] [6286] Event [905.152649,261.995605,822.819458]: 0 lost unit Glaive [f=0006337] [6337] Event [705.467834,261.995605,889.941833]: 0 lost unit Glaive [f=0006342] [6342] Event [2288,55.0681152,736]: 1 finished unit Lotus [f=0006709] [6709] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0006797] [6797] Event [4662.3999,261.995605,4824]: 0 finished unit Reaver [f=0006814] [6814] Event [536,261.995605,456]: 1 finished unit Caretaker [f=0006858] [6858] Event [784,261.995605,632]: 1 finished unit Pyro [f=0007052] [7052] Event [4792,262.045044,4360]: 0 finished unit Wind/Tidal Generator [f=0007069] [7069] Event [360,261.995605,280]: 1 finished unit Solar Collector [f=0007183] [7183] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0007183] [7183] Event [4808,262.021545,4296]: 0 finished unit Solar Collector [f=0007214] [7214] Event [4712,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0007336] [7336] Event [2288,55.0681152,736]: 1 lost unit Lotus [f=0007352] [7352] Event [4632,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0007450] [7450] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0007451] [7451] Event [784,261.995605,632]: 1 finished unit Moderator [f=0007452] [7452] Event [3456,104.311279,3472]: 0 finished unit Picket [f=0007513] [7513] Event [4552,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0007516] [7516] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0007538] [7538] Event [4168,261.995605,4344]: 0 finished unit Solar Collector [f=0007711] [7711] Event [4472,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0007844] [7844] Event [856,54.0366211,2264]: 1 finished unit Stardust [f=0007937] [7937] Event [4662.3999,261.995605,4824]: 0 finished unit Scythe [f=0007957] [7957] Event [728,261.995605,456]: 1 finished unit Caretaker [f=0008086] [8086] Event [3840,254.189209,944]: 1 finished unit Lotus [f=0008111] [8111] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0008139] [8139] Event [784,261.995605,632]: 1 finished unit Pyro [f=0008148] [8148] Event [3376,105.763916,3456]: 0 finished unit Lotus [f=0008205] [8205] Event [4224,261.995605,4176]: 0 finished unit Picket [f=0008511] [8511] Event [784,261.995605,632]: 1 finished unit Pyro [f=0008650] [8650] Event [4662.3999,261.995605,4824]: 0 finished unit Scythe [f=0008665] [8665] Event [656,261.995605,528]: 1 lost unit Lotus [f=0008688] [8688] Event [592.897705,261.186096,527.285339]: 0 lost unit Scythe [f=0008860] [8860] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0008928] [8928] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0008974] [8974] Event [192,261.995605,560]: 1 finished unit Lotus [f=0009004] [9004] Event [784,261.995605,632]: 1 finished unit Constable [f=0009059] [9059] Event [1784,55.2084961,3336]: 1 lost unit Metal Extractor [f=0009287] [9287] Event [4662.3999,261.995605,4824]: 0 finished unit Scythe [f=0009374] [9374] Event [640,261.39502,464]: 1 finished unit Lotus [f=0009400] [9400] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0009579] [9579] Event [4288,261.995605,4848]: 0 lost unit Lotus [f=0009623] [9623] Event [4221.2334,262.488373,4904.60596]: 1 lost unit Pyro [f=0009664] [9664] Event [784,261.995605,632]: 1 finished unit Pyro [f=0009676] [9676] Event [3456,105.751709,3408]: 0 finished unit Picket [f=0009796] [9796] Event [4662.3999,261.995605,4824]: 0 finished unit Scythe [f=0009799] [9799] Event [1581.18164,55.2233505,3421.95142]: 0 lost unit Glaive [f=0009940] [9940] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0009977] [9977] Event [1702.52454,55.1399345,3232.31079]: 1 finished unit Recon Commander [f=0009977] [9977] Event [1702.52454,55.1399345,3232.31079]: 1 lost unit Recon Commander [f=0010033] [10033] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0010057] [10057] Event [3776,254.164795,672]: 1 finished unit Lotus [f=0010087] [10087] Event [1000,261.330322,376]: 1 finished unit Stardust [f=0010150] [10150] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0010279] [10279] Event [784,261.995605,632]: 1 finished unit Pyro [f=0010292] [10292] Event [3408,105.763916,3424]: 0 finished unit Picket [f=0010501] [10501] Event [784,261.995605,632]: 1 finished unit Constable [f=0010502] [10502] Event [4662.3999,261.995605,4824]: 0 finished unit Reaver [f=0010604] [10604] Event [1888,55.1657715,3248]: 1 finished unit Lotus [f=0010629] [10629] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0010704] [10704] Event [784,261.995605,632]: 1 finished unit Constable [f=0010787] [10787] Event [4662.3999,261.995605,4824]: 0 finished unit Ronin [f=0010848] [10848] Event [2691.23706,54.0436172,3818.69434]: 0 lost unit Glaive [f=0010896] [10896] Event [2377.14624,55.2101936,3465.11304]: 0 lost unit Glaive [f=0010937] [10937] Event [4662.3999,261.995605,4824]: 0 finished unit Ronin [f=0011029] [11029] Event [784,261.995605,632]: 1 finished unit Pyro [f=0011060] [11060] Event [2184,49.4994965,648]: 1 finished unit Metal Extractor [f=0011096] [11096] Event [1744,55.1413574,3424]: 1 finished unit Lotus [f=0011207] [11207] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0011282] [11282] Event [4662.3999,261.995605,4824]: 0 finished unit Reaver [f=0011287] [11287] Event [784,261.995605,632]: 1 finished unit Pyro [f=0011408] [11408] Event [4662.3999,261.995605,4824]: 0 finished unit Glaive [f=0011418] [11418] Event [3408,105.757813,3456]: 0 finished unit Picket [f=0011456] [11456] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0011556] [11556] Event [784,261.995605,632]: 1 finished unit Pyro [f=0011566] [11566] Event [4662.3999,261.995605,4824]: 0 finished unit Ronin [f=0011669] [11669] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0011694] [11694] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011716] [11716] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011734] [11734] Event [2304,55.5084076,592]: 1 finished unit Lotus [f=0011735] [11735] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011747] [11747] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011762] [11762] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011775] [11775] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011790] [11790] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011807] [11807] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0011845] [11845] Event [784,261.995605,632]: 1 finished unit Moderator [f=0011883] [11883] Event [4872,261.995605,4856]: 0 lost unit Metal Extractor [f=0011929] [11929] Event [1136,253.888611,1072]: 1 finished unit Picket [f=0012024] [12024] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0012036] [12036] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0012093] [12093] Event [4954.84766,260.507843,4834.80078]: 0 lost unit Glaive [f=0012114] [12114] Event [4814.14111,262.845062,4766.14307]: 0 lost unit Ronin [f=0012131] [12131] Event [784,261.995605,632]: 1 finished unit Pyro [f=0012222] [12222] Event [4662.3999,261.995605,4824]: 0 lost unit Ronin [f=0012222] [12222] Event [4672,261.995605,4824]: 0 lost unit Cloakbot Factory [f=0012227] [12227] Event [3328,105.763916,3456]: 0 finished unit Picket [f=0012235] [12235] Event [4785.94043,262.468506,4731.70703]: 1 lost unit Pyro [f=0012296] [12296] Event [4762.09082,256.639587,4751.78662]: 1 lost unit Pyro [f=0012324] [12324] Event [1072,253.621582,1152]: 1 finished unit Picket [f=0012431] [12431] Event [784,261.995605,632]: 1 finished unit Pyro [f=0012658] [12658] Event [960,261.995605,896]: 1 finished unit Lotus [f=0012718] [12718] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0012788] [12788] Event [784,261.995605,632]: 1 finished unit Pyro [f=0012808] [12808] Event [192,261.995605,560]: 1 lost unit Lotus [f=0012841] [12841] Event [3376,105.745605,3408]: 0 finished unit Picket [f=0012886] [12886] Event [360,261.995605,456]: 1 lost unit Wind/Tidal Generator [f=0012896] [12896] Event [440,262.059326,536]: 1 lost unit Wind/Tidal Generator [f=0012942] [12942] Event [504,261.995605,616]: 1 lost unit Wind/Tidal Generator [f=0012966] [12966] Event [422.348785,258.846375,516.109985]: 0 lost unit Scythe [f=0013001] [13001] Event [536,261.995605,456]: 1 lost unit Caretaker [f=0013044] [13044] Event [640,261.39502,464]: 1 lost unit Lotus [f=0013064] [13064] Event [636.900513,260.412689,414.615326]: 0 lost unit Scythe [f=0013083] [13083] Event [594.418579,261.449646,452.206573]: 0 lost unit Scythe [f=0013086] [13086] Event [595.209473,261.643646,508.381226]: 0 lost unit Scythe [f=0013117] [13117] Event [784,261.995605,632]: 1 finished unit Pyro [f=0013327] [13327] Event [undefined]: andrej resigned [f=0013327] game_message: andrej has been destroyed! [f=0013327] game_message: nvukmer wins! [f=0013327] Submitting stats [f=0013327] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013327] Part| Total Time|Time of the last 0.5s [f=0013327] Draw 9661.73ms 36.79% [f=0013327] Lua::Callins::Synced 7552.18ms 8.77% [f=0013327] Lua::Callins::Unsynced 14702.75ms 47.06% [f=0013327] Lua::CollectGarbage::Synced 1081.22ms 0.10% [f=0013327] Lua::CollectGarbage::Unsynced 825.38ms 0.60% [f=0013327] Misc::Profiler::AddTime 40.20ms 0.10% [f=0013327] Sim 19568.66ms 39.48% [f=0013327] [13327] Received game_message: andrej has been destroyed! [f=0013327] [13327] Received game_message: nvukmer wins! [f=0013328] [13328] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013328] [13328] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013328] [13328] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73600006,6.41600037,5.73600006,6.41600037,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 3,2205,2340,2205,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.03999996,9.12800121,8.03999996,9.12800121,0,65,0,65,0,0,0,0,930,1000,930,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 4,2295,2495,2295,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8,8,8,8,1275,1275,1275,1275,9.67200089,10.0800009,9.67200089,10.0800009,0,130,0,130,0,0,0,0,1020,1000,1020,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 5,2675,2630,2675,2630,0.51255721,0.25400481,0.51255721,0.25400481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,8.66666698,8.53333378,8.66666698,8.53333378,1275,1275,1275,1275,10.7941704,10.0969353,10.7941704,10.0969353,220,195,220,195,0,0,0,0,1180,1070,1180,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 6,2745,2855,2745,2855,0.65208769,0.98233378,0.65208769,0.98233378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,10,10.3999996,10,10.3999996,1275,1275,1275,1275,12.1293001,10.1285553,12.1293001,10.1285553,220,260,220,260,0,0,0,0,1250,1140,1250,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013328] [13328] Game End Stats Values: 7,2815,2975,2815,2975,1.29427361,1.68068862,1.29427361,1.68068862,0,0,0,0,0,0,0,0,0,0,0,0,38.7456551,0,38.7456551,0,0,180,0,180,13.1999998,12,13.1999998,12,1275,1275,1275,1275,12.1628103,10.1265574,12.1628103,10.1265574,220,260,220,260,0,0,0,0,1320,1260,1320,1260,0,0,0,0,0,0,0,0,0,38.7456551,0,38.7456551 [f=0013328] [13328] Game End Stats Values: 8,3160,3065,3160,3065,3.61267233,2.54416227,3.61267233,2.54416227,0,0,0,0,0,0,0,0,0,0,0,0,130.000122,13.7910452,130.000122,13.7910452,90,180,90,180,14.9911032,12,14.9911032,12,1275,1275,1275,1275,12.2745581,10.9535637,12.2745581,10.9535637,440,260,440,260,130,0,130,0,1355,1350,1355,1350,0,130,0,130,0,0,0,0,17.2388058,130.000122,17.2388058,130.000122 [f=0013328] [13328] Game End Stats Values: 9,3250,3265,3250,3265,6.60189533,2.77219605,6.60189533,2.77219605,0,0,0,0,0,0,0,0,0,0,0,0,130.000122,13.7910452,130.000122,13.7910452,90,180,90,180,16.1382732,12.1333332,16.1382732,12.1333332,1275,1275,1275,1275,12.7272806,12.1351995,12.7272806,12.1351995,440,390,440,390,130,0,130,0,1445,1420,1445,1420,0,130,0,130,0,0,0,0,24.1343288,130.000122,24.1343288,130.000122 [f=0013328] [13328] Game End Stats Values: 10,3695,3265,3695,3265,13.4977303,3.19079041,13.4977303,3.19079041,0,0,0,0,0,0,0,0,0,0,0,0,130.000122,13.7910452,130.000122,13.7910452,190,180,190,180,17.5171013,14,17.5171013,14,1330,1275,1330,1275,14.6197214,12.1479034,14.6197214,12.1479034,660,390,660,390,130,0,130,0,1515,1420,1515,1420,0,130,0,130,0,0,0,0,24.1343288,130.000122,24.1343288,130.000122 [f=0013328] [13328] Game End Stats Values: 11,3855,3445,3855,3445,22.285387,5.58675718,22.285387,5.58675718,0,0,0,0,0,0,0,0,0,0,0,0,130.000122,13.7910452,130.000122,13.7910452,190,180,190,180,18.9629517,14,18.9629517,14,1330,1275,1330,1275,14.7458429,13.3677311,14.7458429,13.3677311,660,390,660,390,130,0,130,0,1675,1600,1675,1600,0,130,0,130,0,0,0,0,24.1343288,130.000122,24.1343288,130.000122 [f=0013328] [13328] Game End Stats Values: 12,4030,3855,4030,3855,33.7308006,6.94278717,33.7308006,6.94278717,0,0,0,0,0,0,0,0,0,0,0,0,234.240448,81.1044998,234.240448,81.1044998,190,270,190,270,21.0773678,15.7333336,21.0773678,15.7333336,1330,1275,1330,1275,16.8270264,16.2903996,16.8270264,16.2903996,660,640,660,640,130,0,130,0,1850,1670,1850,1670,0,130,0,130,0,0,0,0,91.4477692,234.240448,91.4477692,234.240448 [f=0013328] [13328] Game End Stats Values: 13,4025,3925,4025,3925,51.3440895,7.38909245,51.3440895,7.38909245,0,0,0,0,0,0,0,0,0,0,0,0,598.858215,410.473206,598.858215,410.473206,280,180,280,180,25.2743263,16.666666,25.2743263,16.666666,1330,1275,1330,1275,19.1422176,16.5017509,19.1422176,16.5017509,440,640,440,640,220,440,220,440,1975,1830,1975,1830,440,220,440,220,0,0,0,0,440.819763,729.432312,440.819763,729.432312 [f=0013328] [13328] Game End Stats Values: 14,4185,4145,4185,4145,72.7948303,7.75967073,72.7948303,7.75967073,0,0,0,0,0,0,0,0,0,0,0,0,598.858215,410.473206,598.858215,410.473206,280,180,280,180,26.7046986,18,26.7046986,18,1330,1275,1330,1275,20.0780468,18.2647057,20.0780468,18.2647057,440,860,440,860,220,440,220,440,2135,1830,2135,1830,440,220,440,220,0,0,0,0,440.819763,759.928284,440.819763,759.928284 [f=0013328] [13328] Game End Stats Values: 15,3890,4135,3890,4135,97.1186447,8.66800308,97.1186447,8.66800308,0,0,0,0,0,0,0,0,0,0,0,0,810.718262,994.363098,810.718262,994.363098,180,180,180,180,27.3611012,19.2000008,27.3611012,19.2000008,1355,1275,1355,1275,21.9015865,18.3005505,21.9015865,18.3005505,220,600,220,600,415,1035,415,1035,2135,2080,2135,2080,1035,545,1035,545,0,0,0,0,1055.01428,1126.00195,1055.01428,1126.00195 [f=0013328] [13328] Game End Stats Values: 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18,4600,4800,4600,4800,138.218094,11.1549091,138.218094,11.1549091,0,0,0,0,0,0,0,0,0,0,0,0,929.697327,1183.22168,929.697327,1183.22168,180,280,180,280,23.5800152,24.1528225,23.5800152,24.1528225,1355,1275,1355,1275,22.53549,20.4168358,22.53549,20.4168358,680,885,680,885,480,1215,480,1215,2385,2360,2385,2360,1215,641,1215,641,0,35.9999924,0,35.9999924,1246.82581,1261.60156,1246.82581,1261.60156 [f=0013328] [13328] Game End Stats Values: 19,5090,5085,5090,5085,163.612823,15.4834795,163.612823,15.4834795,0,0,0,0,0,0,0,0,0,0,0,0,929.697327,1183.22168,929.697327,1183.22168,490,280,490,280,28.8281422,31.511858,28.8281422,31.511858,1355,1275,1355,1275,21.9729805,18.5285721,21.9729805,18.5285721,680,1135,680,1135,480,1215,480,1215,2565,2395,2565,2395,1215,641,1215,641,0,35.9999924,0,35.9999924,1246.82581,1261.60156,1246.82581,1261.60156 [f=0013328] [13328] Game End Stats Values: 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22,5850,5720,5850,5720,245.321136,133.95224,245.321136,133.95224,0,0,0,0,0,0,0,0,0,22.2268372,0,22.2268372,1336.66785,1593.16199,1336.66785,1593.16199,580,470,580,470,35.4344482,36.4531784,35.4344482,36.4531784,1355,1275,1355,1275,32.7214584,20.9240513,32.7214584,20.9240513,1120,1580,1120,1580,730,1322.59998,730,1322.59998,2795,2395,2795,2395,1322.59998,891,1322.59998,891,188.332794,212.665741,188.332794,212.665741,1663.13196,1679.65466,1663.13196,1679.65466 [f=0013328] [13328] Game End Stats Values: 23,5850,5850,5850,5850,282.660004,163.808228,282.660004,163.808228,0,0,0,0,0,0,0,0,0,22.2268372,0,22.2268372,1480.14941,1794.71741,1480.14941,1794.71741,580,480,580,480,35.3998032,33.6284294,35.3998032,33.6284294,1355,1275,1355,1275,24.8092556,20.2303905,24.8092556,20.2303905,1120,1700,1120,1700,885,1542.59998,885,1542.59998,2795,2395,2795,2395,1542.59998,1111,1542.59998,1111,188.332794,212.665741,188.332794,212.665741,1878.74048,2021.67639,1878.74048,2021.67639 [f=0013328] [13328] Game 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26,7640,6375,7640,6375,352.039429,273.154297,352.039429,273.154297,0,0,0,0,0,0,0,0,0,61.1312561,0,61.1312561,1610.14783,1822.29944,1610.14783,1822.29944,1070,580,1070,580,33.4432831,35.0309219,33.4432831,35.0309219,1755,1275,1755,1275,32.9145966,19.7453594,32.9145966,19.7453594,1560,2035,1560,2035,1015,1542.59998,1015,1542.59998,3255,2485,3255,2485,1542.59998,1420.99988,1542.59998,1420.99988,384.327026,212.665741,384.327026,212.665741,1906.32251,2221.22388,1906.32251,2221.22388 [f=0013328] [13328] Game End Stats Values: 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29,8700,5735,8700,5735,372.063416,395.207062,372.063416,395.207062,0,0,0,0,0,0,0,0,0,276.37915,0,276.37915,2953.75366,2146.63672,2953.75366,2146.63672,1360,780,1360,780,29.892767,32.494854,29.892767,32.494854,1755,1275,1755,1275,30.7650318,19.2679882,30.7650318,19.2679882,2240,2255,2240,2255,2168.3335,1982.59998,2168.3335,1982.59998,3345,1425,3345,1425,1982.59998,2813.3335,1982.59998,2813.3335,556.824707,212.665741,556.824707,212.665741,2318.73999,3845.5249,2318.73999,3845.5249 [f=0013328] [13328] Game End Stats Values: 30,8635,5585,8635,5585,376.11438,440.202362,376.11438,440.202362,0,0,0,0,0,0,0,0,0,454.531342,0,454.531342,3360.11011,2602.22827,3360.11011,2602.22827,1270,880,1270,880,26.0581112,30.307539,26.0581112,30.307539,1755,1275,1755,1275,30.0700569,19.1996899,30.0700569,19.1996899,2460,2005,2460,2005,2418.3335,2447.6001,2418.3335,2447.6001,3150,1425,3150,1425,2447.6001,3063.3335,2447.6001,3063.3335,556.824707,212.665741,556.824707,212.665741,2790.55664,4679.04102,2790.55664,4679.04102 [f=0013328] [13328] Game End Stats Values: 31,8855,4835,8855,4835,376.771393,470.625641,376.771393,470.625641,0,0,0,0,0,0,0,0,0,596.948425,0,596.948425,3512.82886,2602.22827,3512.82886,2602.22827,1270,880,1270,880,22.6342602,29.7928734,22.6342602,29.7928734,1755,1275,1755,1275,30.5456944,19.2423401,30.5456944,19.2423401,2680,1255,2680,1255,3168.3335,2447.6001,3168.3335,2447.6001,3150,1425,3150,1425,2447.6001,3813.3335,2447.6001,3813.3335,556.824707,212.665741,556.824707,212.665741,2806.49536,4847.45264,2806.49536,4847.45264 [f=0013465] [13465] Event [4192,254.10376,1296]: 1 finished unit Lotus [f=0013488] Player nvukmer left the game: normal quit [f=0013488] [13488] Event [undefined]: nvukmer quit [f=0013528] Spectator andrej left the game: normal quit [f=0013528] [13528] Event [undefined]: andrej quit [f=0013534] No clients connected, shutting down server [f=0013534] Server shutdown [f=0013561] [13561] Event [2352,54.2813339,832]: 1 finished unit Lotus [f=0013564] [13564] Event [784,261.995605,632]: 1 finished unit Pyro [f=0013651] [13651] Event [568,261.995605,840]: 1 finished unit Solar Collector [f=0014260] [14260] Event [784,261.995605,632]: 1 finished unit Pyro [f=0014290] [14290] Event [2504,55.1779785,3864]: 1 finished unit Stardust [f=0014292] [14292] Event [344,257.808289,456]: 1 finished unit Wind/Tidal Generator [f=0014416] [14416] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0014592] [14592] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0014616] [14616] Event [2112,54.0366211,832]: 1 finished unit Lotus [f=0014746] [14746] Event [784,261.995605,632]: 1 finished unit Pyro [f=0014838] [14838] Event [640,261.379761,400]: 1 finished unit Lotus [f=0015178] [15178] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0015484] [15484] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0015515] [15515] Event [240,260.188354,576]: 1 finished unit Lotus [f=0015876] [15876] Event [3400,55.2084961,1896]: 1 finished unit Stardust [f=0016744] [16744] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0017136] Autoquit sending quit command. [f=0017136] [QuitAction] user exited to system [f=0017136] [SpringApp::Kill][1] fromRun=1 [f=0017136] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017136] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017136] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017136] [ThreadPool::SetThreadCount][2] workers=0 [f=0017136] [SpringApp::Kill][2] [f=0017136] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017136] [Game::KillLua][3] dtor=0 luaUI=0x5167a460 [f=0017136] Start widgetHandler:Shutdown [f=0017136] Shutdown - SaveOrderList Complete [f=0017136] Writing last game win data [f=0017136] Shutdown - SaveConfigData Complete [f=0017136] Shutdown Widget - Save/Load API [f=0017136] Shutdown Widget - Chili Highlight [f=0017136] Shutdown Widget - Draw After Chili [f=0017136] Shutdown Widget - EPIC Menu [f=0017136] Shutdown Widget - Chili Widget Selector [f=0017136] Shutdown Widget - Chili Minimap [f=0017136] Shutdown Widget - Local Team Colors [f=0017136] Shutdown Widget - Display Keys 2 [f=0017136] Shutdown Widget - Save Game Menu [f=0017136] Shutdown Widget - Unit Icons [f=0017136] Shutdown Widget - Noises [f=0017136] Shutdown Widget - HealthBars [f=0017136] Shutdown Widget - Win Counter [f=0017136] Shutdown Widget - SpringRTS Replay Stats [f=0017136] Shutdown Widget - BuildETA [f=0017136] Shutdown Widget - Modular Comm Info [f=0017136] Shutdown Widget - State Reverse and Latency [f=0017136] Shutdown Widget - Music Player v2 [f=0017136] Shutdown Widget - Stereo3D [f=0017136] Shutdown Widget - Showeco and Grid Drawer [f=0017136] Shutdown Widget - Point Tracker [f=0017136] Shutdown Widget - Missile Silo Range [f=0017136] Shutdown Widget - MinimapEvents [f=0017136] Shutdown Widget - Local Widgets Config [f=0017136] Shutdown Widget - Highlight Geos [f=0017136] Shutdown Widget - Grab Input [f=0017136] Input grabbing is disabled! [f=0017136] Shutdown Widget - Defense Range Zero-K [f=0017136] Shutdown Widget - MetalFeatures (new) [f=0017136] Shutdown Widget - Darkening [f=0017136] Shutdown Widget - Context Menu [f=0017136] Shutdown Widget - Chili Spectator Panels [f=0017136] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017136] Shutdown Widget - Chili Nuke Warning [f=0017136] Shutdown Widget - Chili EndGame Window [f=0017136] Shutdown Widget - Chili Economy Panel Default [f=0017136] Shutdown Widget - CameraShake [f=0017136] Shutdown Widget - Attack AoE [f=0017136] Shutdown Widget - UnitShapes [f=0017136] Shutdown Widget - Map Edge Extension [f=0017136] Shutdown Widget - Selection Send [f=0017136] Shutdown Widget - LupsManager [f=0017136] Shutdown Widget - Newton Firezone [f=0017136] Shutdown Widget - Chili Pro Console [f=0017136] Shutdown Widget - Lasso Terraform GUI [f=0017136] Shutdown Widget - Lups [f=0017136] Shutdown Widget - Chili Framework [f=0017136] Shutdown Widget - Chili Core Selector [f=0017136] Shutdown Widget - Custom Markers [f=0017136] Shutdown Widget - Mex Placement Handler [f=0017136] Shutdown Widget - Select Keys [f=0017136] Shutdown Widget - Pause Screen [f=0017136] Shutdown Widget - Text To Speech Control [f=0017136] Shutdown Widget - Persistent Build Height [f=0017136] Shutdown Widget - Layout Handler [f=0017136] End widgetHandler:Shutdown [f=0017136] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={723595,84609592} {int,ext,rec}Allocs={21820695,0,0} {chunk,block}Bytes={84609592,0} [f=0017136] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017136] [Game::KillLua][2] dtor=0 luaRules=0x518699d0 [f=0017136] Start gadgetHandler:Shutdown [f=0017136] Shutdown - StartSetup [f=0017136] Shutdown - UnitMorph [f=0017136] Shutdown - Carrier Drones [f=0017136] Shutdown - LupsNanoSpray [f=0017136] Shutdown - Missile Silo Controller [f=0017136] Shutdown - Modular Comm Info [f=0017136] Shutdown - Terrain Texture Handler [f=0017136] Shutdown - UnitCloakShield [f=0017136] Shutdown - Starlight Handler [f=0017136] End gadgetHandler:Shutdown [f=0017136] Start gadgetHandler:Shutdown [f=0017136] Shutdown - Save/Load [f=0017136] Shutdown - Teleport Throw [f=0017136] Shutdown - UnitMorph [f=0017136] Shutdown - Modular Comm Info [f=0017136] Shutdown - Retreat Command [f=0017136] Shutdown - Shockwaves [f=0017136] Shutdown - UnitCloakShield [f=0017136] Shutdown - Lups Cloak FX [f=0017136] Shutdown - Lups [f=0017136] Shutdown - Lups Shield [f=0017136] End gadgetHandler:Shutdown [f=0017136] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21820727,0,0} {chunk,block}Bytes={0,0} [f=0017136] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21820727,0,0} {chunk,block}Bytes={0,0} [f=0017136] [Game::KillLua][4] dtor=0 [f=0017136] [Game::~CGame][1] [f=0017136] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017136] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017136] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017136] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017136] [Game::KillLua][4] dtor=1 [f=0017136] [Game::KillMisc][1] [f=0017136] [Game::KillMisc][2] [f=0017136] [Game::KillMisc][3] [f=0017136] [Game::KillRendering][1] [f=0017136] [3DOParser::Kill] allocated 137 pieces [f=0017136] [S3OParser::Kill] allocated 2724 pieces [f=0017136] [AssParser::Kill] allocated 224 pieces [f=0017136] [Game::KillInterface][1] [f=0017136] [Game::KillInterface][2] [f=0017136] [Game::KillSimulation][1] [f=0017136] [Game::KillSimulation][2] [f=0017136] [CCollisionHandler] dis-/continuous tests: 109/215051 [f=0017136] [Game::KillSimulation][3] [f=0017136] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017136] [~CPathCache(20x20)] cacheHits=20 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0017136] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017136] [~CPathCache(40x40)] cacheHits=491 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017136] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017136] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017136] [LosHandler::Kill] raycast instance cache-{hits,misses}={4150,10583}; shared=6%; cached=22% [f=0017136] [Game::KillSimulation][4] [f=0017136] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017136] [Game::~CGame][2] [f=0017136] [Game::~CGame][3] [f=0017136] [SpringApp::Kill][3] [f=0017136] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180587 bytes sent 153315 bytes recv'd [f=0017136] [SpringApp::Kill][4] font=0x44ff0aa0 [f=0017136] [SpringApp::Kill][5] [f=0017136] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x43d957c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=7168ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=385ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=235ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=85ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4619 inflSize=73kb readTime=79ms file="objects3d/commrecon5.s3o" indx=4994 inflSize=133kb readTime=65ms file="luaui/widgets/gui_chili_proconsole_test.lua" indx=4615 inflSize=46kb readTime=52ms file="objects3d/cremcom3.s3o" indx=5081 inflSize=200kb readTime=46ms file="luaui/configs/integral_menu_culling.lua" indx=2855 inflSize=5kb readTime=43ms file="objects3d/commrecon3.s3o" indx=4990 inflSize=130kb readTime=43ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 55949850 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4513e280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452d6d80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45061590) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff2d4092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]