[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aSK01WhZp4/springsettings.1017161.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 168ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7bc0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6264 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1017161/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 456ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46641590] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46641590] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1447ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 430ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 414ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 466ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] andrej was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1017161/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1002ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1017161/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cfffc0,0x63a90060}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 67c6e85f3633df905d8723a24596f592 [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x626ba3b0,0x6aa10c70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x5acd5700,0xb15d6780}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [390,188.678467,4722]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4404,188.696289,746]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 0, elo:2051, userid: 503946 [f=0000000] [0] nvukmer, team: 1, elo:1932, userid: 517691 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4392,188.671875,840]: 1 finished unit Jumpbot Factory [f=0000009] [9] Event [520,188.671875,4712]: 0 finished unit Jumpbot Factory [f=0000240] [240] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000273] [273] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0000461] [461] Event [4232,188.671875,728]: 1 finished unit Solar Collector [f=0000480] [480] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000609] [609] Event [4368,188.671875,840]: 1 finished unit Constable [f=0000641] [641] Event [4280,188.671875,632]: 1 finished unit Solar Collector [f=0000670] [670] Event [328,188.671875,4808]: 0 finished unit Solar Collector [f=0000859] [859] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0001290] [1290] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001314] [1314] Event [4368,188.671875,840]: 1 finished unit Pyro [f=0001510] [1510] Event [1016,188.671875,4360]: 0 finished unit Solar Collector [f=0001690] [1690] Event [936,188.671875,4408]: 0 finished unit Solar Collector [f=0001809] [1809] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0001870] [1870] Event [888,188.671875,4328]: 0 finished unit Solar Collector [f=0001961] [1961] Event [544,188.671875,4712]: 0 finished unit Constable [f=0002065] [2065] Event [968,188.210144,4280]: 0 finished unit Solar Collector [f=0002361] [2361] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002469] [2469] Event [544,188.671875,4712]: 0 finished unit Constable [f=0002757] [2757] Event [4368,188.671875,840]: 1 finished unit Pyro [f=0002758] [2758] Event [2968,77.104187,440]: 1 finished unit Solar Collector [f=0003065] [3065] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0003146] [3146] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0003215] [3215] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003250] [3250] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003387] [3387] Event [4792,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0003459] [3459] Event [4368,188.671875,840]: 1 finished unit Constable [f=0003547] [3547] Event [4398.21191,95.0658569,1905.65576]: 0 lost unit Pyro [f=0003769] [3769] Event [4712,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0003779] [3779] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003884] [3884] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0003904] [3904] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0004217] [4217] Event [4632,188.671875,408]: 1 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [4368,188.671875,840]: 1 finished unit Moderator [f=0004446] [4446] Event [3064,77.104187,440]: 1 finished unit Solar Collector [f=0004610] [4610] Event [408,188.671875,4728]: 0 finished unit Caretaker [f=0004658] [4658] Event [4552,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0004708] [4708] Event [2272,127.017822,4560]: 0 lost unit Picket [f=0004752] [4752] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0004791] [4791] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0004826] [4826] Event [2120.76953,77.104187,4644.396]: 1 lost unit Pyro [f=0004955] [4955] Event [3145.63867,77.104187,590.434998]: 1 finished unit Engineer Commander [f=0005014] [5014] Event [2944,87.0495605,656]: 1 finished unit Lotus [f=0005101] [5101] Event [4472,188.671875,520]: 1 finished unit Wind/Tidal Generator [f=0005156] [5156] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0005236] [5236] Event [3368,76.1859131,728]: 1 finished unit Stardust [f=0005489] [5489] Event [4368,188.671875,840]: 1 finished unit Pyro [f=0005495] [5495] Event [4392,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0005719] [5719] Event [3440,75.8175659,704]: 1 finished unit Picket [f=0005750] [5750] Event [408,188.671875,4632]: 0 finished unit Caretaker [f=0005831] [5831] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0005862] [5862] Event [688,88.170166,3056]: 0 finished unit Picket [f=0006044] [6044] Event [544,188.671875,4712]: 0 finished unit Constable [f=0006372] [6372] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0006588] [6588] Event [4296,188.262024,424]: 1 finished unit Solar Collector [f=0006668] [6668] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006730] [6730] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0006954] [6954] Event [4368,188.671875,840]: 1 finished unit Pyro [f=0007152] [7152] Event [3490.24854,21.322937,2143.0603]: 0 lost unit Pyro [f=0007153] [7153] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0007209] [7209] Event [3611.37012,29.134367,1962.26807]: 1 lost unit Pyro [f=0007273] [7273] Event [3400.48096,58.1826134,1263.52393]: 1 finished unit Engineer Commander [f=0007323] [7323] Event [2944,87.0495605,656]: 1 lost unit Lotus [f=0007383] [7383] Event [2976.27905,196.73703,584.487671]: 0 lost unit Pyro [f=0007419] [7419] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0007422] [7422] Event [2968,77.1927643,536]: 1 lost unit Metal Extractor [f=0007472] [7472] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0007586] [7586] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0007739] [7739] Event [2830.08008,37.5301323,1999.59631]: 0 lost unit Pyro [f=0007805] [7805] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0007932] [7932] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0007939] [7939] Event [2904.43579,80.6518555,476.956421]: 1 lost unit Moderator [f=0007956] [7956] Event [2968,77.1083832,440]: 1 lost unit Solar Collector [f=0007966] [7966] Event [4528,188.671875,272]: 1 finished unit Lotus [f=0007999] [7999] Event [3064,77.1308899,440]: 1 lost unit Solar Collector [f=0008211] [8211] Event [4472,77.104187,1384]: 1 finished unit Stardust [f=0008373] [8373] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0008478] [8478] Event [4368,188.671875,840]: 1 finished unit Moderator [f=0008489] [8489] Event [3384,39.7921753,1480]: 1 finished unit Stinger [f=0008532] [8532] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0008680] [8680] Event [4490.07227,188.671875,564.226257]: 0 lost unit Pyro [f=0008766] [8766] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0009131] [9131] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0009216] [9216] Event [4568,77.1047211,1896]: 1 finished unit Metal Extractor [f=0009346] [9346] Event [2968,76.2052155,536]: 1 finished unit Metal Extractor [f=0009430] [9430] Event [4368,188.671875,840]: 1 finished unit Pyro [f=0009527] [9527] Event [544,188.671875,4712]: 0 finished unit Moderator [f=0009719] [9719] Event [2984,76.0993958,360]: 1 finished unit Metal Extractor [f=0009919] [9919] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0009935] [9935] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0009986] [9986] Event [2896,89.6224976,336]: 1 finished unit Lotus [f=0010234] [10234] Event [2864,111.616974,512]: 1 finished unit Lotus [f=0010300] [10300] Event [4368,188.671875,840]: 1 finished unit Moderator [f=0010409] [10409] Event [3475.00439,29.4585438,1695.46521]: 0 lost unit Pyro [f=0010431] [10431] Event [2968,76.1208344,440]: 1 finished unit Solar Collector [f=0010541] [10541] Event [3464,48.9541626,1384]: 1 lost unit Metal Extractor [f=0010541] [10541] Event [3384,39.7921753,1480]: 1 lost unit Stinger [f=0010557] [10557] Event [3735.12305,59.7415009,1410.08899]: 1 lost unit Pyro [f=0010559] [10559] Event [4704,77.9705811,1984]: 1 finished unit Lotus [f=0010626] [10626] Event [3064,75.970459,440]: 1 finished unit Solar Collector [f=0010749] [10749] Event [4368,188.671875,840]: 1 finished unit Constable [f=0010826] [10826] Event [4045.66162,96.6039886,1190.82629]: 0 lost unit Pyro [f=0010896] [10896] Event [544,188.671875,4712]: 0 finished unit Moderator [f=0010933] [10933] Event [4119.53076,65.0791779,1240.05737]: 0 lost unit Pyro [f=0010944] [10944] Event [4184,188.671875,808]: 1 lost unit Metal Extractor [f=0010977] [10977] Event [4368,188.671875,840]: 1 lost unit Pyro [f=0011022] [11022] Event [4368,188.671875,840]: 1 lost unit Pyro [f=0011097] [11097] Event [4426.32422,188.671921,747.741394]: 1 lost unit Constable [f=0011132] [11132] Event [4528,79.5425415,2032]: 1 finished unit Lotus [f=0011149] [11149] Event [4368,188.673218,840]: 1 lost unit Pyro [f=0011163] [11163] Event [4288.48828,188.736282,857.28186]: 0 lost unit Pyro [f=0011167] [11167] Event [4368,188.647812,840]: 1 lost unit Pyro [f=0011181] [11181] Event [4368,188.571899,840]: 1 lost unit Pyro [f=0011205] [11205] Event [4439.01855,187.647415,584.595581]: 1 lost unit Pyro [f=0011291] [11291] Event [4368,188.571899,840]: 1 lost unit Pyro [f=0011303] [11303] Event [4392,188.571899,840]: 1 lost unit Jumpbot Factory [f=0011339] [11339] Event [4336.16162,188.480438,592.868591]: 0 lost unit Pyro [f=0011358] [11358] Event [4296,188.455048,520]: 1 lost unit Solar Collector [f=0011365] [11365] Event [4324.41553,186.962082,571.222595]: 0 lost unit Pyro [f=0011381] gg [f=0011460] Player nvukmer left the game: normal quit [f=0011460] [11460] Event [undefined]: nvukmer quit [f=0011576] strange pathfinding [f=0011631] Chirbolg has forced a win due to dropped opposition. [f=0011631] game_message: nvukmer has been destroyed! [f=0011631] [11631] Event [undefined]: nvukmer resigned [f=0011631] game_message: Chirbolg wins! [f=0011631] Submitting stats [f=0011631] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011631] Part| Total Time|Time of the last 0.5s [f=0011631] Draw 18112.63ms 20.38% [f=0011631] Lua::Callins::Synced 6204.35ms 17.68% [f=0011631] Lua::Callins::Unsynced 24667.29ms 28.07% [f=0011631] Lua::CollectGarbage::Synced 1504.95ms 0.10% [f=0011631] Lua::CollectGarbage::Unsynced 1003.47ms 0.40% [f=0011631] Misc::Profiler::AddTime 67.89ms 0.00% [f=0011631] Sim 38489.26ms 65.33% [f=0011631] [11631] Received game_message: nvukmer has been destroyed! [f=0011631] [11631] Received game_message: Chirbolg wins! [f=0011632] [11632] Game End Stats Header: 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17,4745,5235,4745,5235,228.845367,87.4519043,228.845367,87.4519043,0,0,0,0,0,0,0,0,0,0,0,0,766.593994,684.665588,766.593994,684.665588,410,100,410,100,26.6041317,18,26.6041317,18,1355,1275,1355,1275,20.1023178,20.4956093,20.1023178,20.4956093,900,1540,900,1540,503.666626,220,503.666626,220,2080,2320,2080,2320,220,643.666626,220,643.666626,0,30.8292255,0,30.8292255,693.733459,886.972595,693.733459,886.972595 [f=0011632] [11632] Game End Stats Values: 18,4655,5325,4655,5325,250.02417,88.5590439,250.02417,88.5590439,0,0,0,0,0,0,0,0,0,0,0,0,987.910461,1032.42847,987.910461,1032.42847,320,100,320,100,21.747633,18,21.747633,18,1755,1275,1755,1275,18.4785862,30.0471306,18.4785862,30.0471306,680,1540,680,1540,723.666626,710,723.666626,710,1900,2410,1900,2410,710,863.666626,710,863.666626,0,157.629135,0,157.629135,1076.05164,1142.60657,1076.05164,1142.60657 [f=0011632] [11632] Game End Stats Values: 19,4365,5415,4365,5415,266.959534,88.640358,266.959534,88.640358,0,0,0,0,0,0,0,0,0,0,0,0,1079.98254,1394.61145,1079.98254,1394.61145,410,100,410,100,18.6807232,18,18.6807232,18,1755,1275,1755,1275,15.1290245,23.0720882,15.1290245,23.0720882,440,1540,440,1540,943.666626,1090,943.666626,1090,1760,2500,1760,2500,1090,1083.66663,1090,1083.66663,0.000125,157.629135,0.000125,157.629135,1450.82629,1240.42615,1450.82629,1240.42615 [f=0011632] [11632] Game End Stats Values: 20,5245,5725,5245,5725,282.817413,88.7561111,282.817413,88.7561111,0,0,0,0,0,0,0,0,0,0,0,0,1131.70068,1394.61145,1131.70068,1394.61145,1050,100,1050,100,21.0582485,18,21.0582485,18,1755,1275,1755,1275,15.0571899,24.007719,15.0571899,24.007719,680,1760,680,1760,943.666626,1090,943.666626,1090,1760,2590,1760,2590,1090,1083.66663,1090,1083.66663,0.00062666,157.629135,0.00062666,157.629135,1450.82629,1292.14429,1450.82629,1292.14429 [f=0011632] [11632] Game End Stats Values: 21,5000,5725,5000,5725,294.868774,89.5474625,294.868774,89.5474625,0,0,0,0,0,0,0,0,0,0,0,0,1241.73096,1529.38293,1241.73096,1529.38293,1050,100,1050,100,16.7903767,18,16.7903767,18,1755,1275,1755,1275,14.8034229,25.919426,14.8034229,25.919426,680,1760,680,1760,1163.66663,1090,1163.66663,1090,1515,2590,1515,2590,1335,1303.66663,1335,1303.66663,0.00062666,157.629135,0.00062666,157.629135,1752.10974,1402.17456,1752.10974,1402.17456 [f=0011632] [11632] Game End Stats Values: 22,5400,5945,5400,5945,310.694366,89.5526962,310.694366,89.5526962,0,0,0,0,0,0,0,0,0,0,0,0,1241.73096,1529.38293,1241.73096,1529.38293,1050,100,1050,100,17.4137516,18,17.4137516,18,1755,1275,1755,1275,16.1217041,26.0003471,16.1217041,26.0003471,900,1980,900,1980,1163.66663,1090,1163.66663,1090,1695,2590,1695,2590,1335,1303.66663,1335,1303.66663,0.00062666,157.629135,0.00062666,157.629135,1761.28625,1402.17456,1761.28625,1402.17456 [f=0011632] [11632] Game End Stats Values: 23,5490,6185,5490,6185,319.737457,90.4552155,319.737457,90.4552155,0,0,0,0,0,0,0,0,0,118.354523,0,118.354523,1241.73096,1529.38293,1241.73096,1529.38293,1050,100,1050,100,18.3996716,18,18.3996716,18,1755,1275,1755,1275,21.6695366,26.0601692,21.6695366,26.0601692,900,2220,900,2220,1163.66663,1090,1163.66663,1090,1785,2590,1785,2590,1335,1303.66663,1335,1303.66663,36.2672806,157.629135,36.2672806,157.629135,1761.28625,1402.17456,1761.28625,1402.17456 [f=0011632] [11632] Game End Stats Values: 24,6000,6405,6000,6405,322.024445,91.5146561,322.024445,91.5146561,0,0,0,0,0,0,0,0,0,232.916504,0,232.916504,1381.2998,1543.99475,1381.2998,1543.99475,1230,100,1230,100,17.3091812,18,17.3091812,18,1755,1275,1755,1275,23.7524681,26.0706291,23.7524681,26.0706291,1140,2440,1140,2440,1163.66663,1090,1163.66663,1090,1875,2590,1875,2590,1335,1303.66663,1335,1303.66663,64.5339203,157.629135,64.5339203,157.629135,1775.89807,1541.74341,1775.89807,1541.74341 [f=0011632] [11632] Game End Stats Values: 25,5640,6185,5640,6185,331.423065,92.2808914,331.423065,92.2808914,0,0,0,0,0,0,0,0,0,353.345459,0,353.345459,1844.79639,2253.31885,1844.79639,2253.31885,900,100,900,100,19.2908649,18,19.2908649,18,1755,1275,1755,1275,23.559906,26.0510807,23.559906,26.0510807,920,2220,920,2220,1383.66663,1820,1383.66663,1820,2065,2590,2065,2590,2065,1523.66663,2065,1523.66663,92.80056,157.629135,92.80056,157.629135,2491.26318,2252.85913,2491.26318,2252.85913 [f=0011632] [11632] Game End Stats Values: 26,5280,5765,5280,5765,350.381317,92.9383698,350.381317,92.9383698,0,0,0,0,0,0,0,0,0,474.165771,0,474.165771,2130.70532,3259.8208,2130.70532,3259.8208,990,100,990,100,20.0401001,18,20.0401001,18,1755,1275,1755,1275,20.8749962,26.0438309,20.8749962,26.0438309,700,1800,700,1800,2043.66663,2400,2043.66663,2400,1835,2590,1835,2590,2645,2183.6665,2645,2183.6665,109.800301,157.629135,109.800301,157.629135,3525.26636,2696.0564,3525.26636,2696.0564 [f=0011632] [11632] Game End Stats Values: 27,4580,5105,4580,5105,379.101746,93.3345718,379.101746,93.3345718,0,0,0,0,0,0,0,0,0,578.724548,0,578.724548,2157.86719,3461.54639,2157.86719,3461.54639,990,100,990,100,15.8668356,18,15.8668356,18,1755,1275,1755,1275,25.2092514,26.0304794,25.2092514,26.0304794,700,1140,700,1140,2263.6665,3133.66675,2263.6665,3133.66675,1135,2590,1135,2590,3446.00049,2843.6665,3446.00049,2843.6665,173.468079,157.629135,173.468079,157.629135,3787.18677,2942.17334,3787.18677,2942.17334 [f=0011926] Player Chirbolg left the game: normal quit [f=0011926] [11926] Event [undefined]: Chirbolg quit [f=0011932] No clients connected, shutting down server [f=0011932] Server shutdown [f=0011932] End of demo reached [f=0011949] [11949] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0012366] [12366] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0012609] [12609] Event [656,188.671875,4328]: 0 finished unit Fusion Reactor [f=0012856] [12856] Event [280,26.635437,344]: 0 finished unit Metal Extractor [f=0012869] [12869] Event [544,188.671875,4712]: 0 finished unit Moderator [f=0013085] [13085] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0013093] [13093] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0013338] [13338] Event [544,188.671875,4712]: 0 finished unit Moderator [f=0013457] [13457] Event [440,25.307312,248]: 0 finished unit Metal Extractor [f=0013587] [13587] Event [544,188.671875,4712]: 0 finished unit Pyro [f=0013826] Autoquit sending quit command. [f=0013826] [QuitAction] user exited to system [f=0013826] [SpringApp::Kill][1] fromRun=1 [f=0013826] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013826] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013826] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013826] [ThreadPool::SetThreadCount][2] workers=0 [f=0013826] [SpringApp::Kill][2] [f=0013826] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013826] [Game::KillLua][3] dtor=0 luaUI=0x52b07ae0 [f=0013826] Start widgetHandler:Shutdown [f=0013826] Shutdown - SaveOrderList Complete [f=0013826] Writing last game win data [f=0013826] Shutdown - SaveConfigData Complete [f=0013826] Shutdown Widget - Chili Highlight [f=0013826] Shutdown Widget - Save/Load API [f=0013826] Shutdown Widget - Draw After Chili [f=0013826] Shutdown Widget - EPIC Menu [f=0013826] Shutdown Widget - Chili Minimap [f=0013826] Shutdown Widget - Chili Widget Selector [f=0013826] Shutdown Widget - Local Team Colors [f=0013826] Shutdown Widget - Display Keys 2 [f=0013826] Shutdown Widget - Save Game Menu [f=0013826] Shutdown Widget - HealthBars [f=0013826] Shutdown Widget - Noises [f=0013826] Shutdown Widget - Unit Icons [f=0013826] Shutdown Widget - Win Counter [f=0013826] Shutdown Widget - BuildETA [f=0013826] Shutdown Widget - SpringRTS Replay Stats [f=0013826] Shutdown Widget - Modular Comm Info [f=0013826] Shutdown Widget - CameraShake [f=0013826] Shutdown Widget - Chili Economy Panel Default [f=0013826] Shutdown Widget - Chili EndGame Window [f=0013826] Shutdown Widget - Chili Nuke Warning [f=0013826] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013826] Shutdown Widget - Chili Spectator Panels [f=0013826] Shutdown Widget - Context Menu [f=0013826] Shutdown Widget - Darkening [f=0013826] Shutdown Widget - MetalFeatures (new) [f=0013826] Shutdown Widget - Defense Range Zero-K [f=0013826] Shutdown Widget - Grab Input [f=0013826] Input grabbing is disabled! [f=0013826] Shutdown Widget - Highlight Geos [f=0013826] Shutdown Widget - Local Widgets Config [f=0013826] Shutdown Widget - MinimapEvents [f=0013826] Shutdown Widget - Missile Silo Range [f=0013826] Shutdown Widget - Point Tracker [f=0013826] Shutdown Widget - Showeco and Grid Drawer [f=0013826] Shutdown Widget - Stereo3D [f=0013826] Shutdown Widget - Music Player v2 [f=0013826] Shutdown Widget - State Reverse and Latency [f=0013826] Shutdown Widget - Attack AoE [f=0013826] Shutdown Widget - UnitShapes [f=0013826] Shutdown Widget - Map Edge Extension [f=0013826] Shutdown Widget - Selection Send [f=0013826] Shutdown Widget - LupsManager [f=0013826] Shutdown Widget - Newton Firezone [f=0013826] Shutdown Widget - Chili Pro Console [f=0013826] Shutdown Widget - Lasso Terraform GUI [f=0013826] Shutdown Widget - Chili Framework [f=0013826] Shutdown Widget - Lups [f=0013826] Shutdown Widget - Mex Placement Handler [f=0013826] Shutdown Widget - Custom Markers [f=0013826] Shutdown Widget - Chili Core Selector [f=0013826] Shutdown Widget - Select Keys [f=0013826] Shutdown Widget - Pause Screen [f=0013826] Shutdown Widget - Layout Handler [f=0013826] Shutdown Widget - Persistent Build Height [f=0013826] Shutdown Widget - Text To Speech Control [f=0013826] End widgetHandler:Shutdown [f=0013826] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1268127,114868509} {int,ext,rec}Allocs={27718641,0,0} {chunk,block}Bytes={114868509,0} [f=0013826] [Game::KillLua][1] dtor=0 luaGaia=0x63a90060 [f=0013826] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1074169,102875228} {int,ext,rec}Allocs={27718642,0,0} {chunk,block}Bytes={102875228,0} [f=0013826] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1074169,102875228} {int,ext,rec}Allocs={27718642,0,0} {chunk,block}Bytes={102875228,0} [f=0013826] [Game::KillLua][2] dtor=0 luaRules=0x52cfffc0 [f=0013826] Start gadgetHandler:Shutdown [f=0013826] Shutdown - StartSetup [f=0013826] Shutdown - UnitMorph [f=0013826] Shutdown - Carrier Drones [f=0013826] Shutdown - LupsNanoSpray [f=0013826] Shutdown - Missile Silo Controller [f=0013826] Shutdown - Modular Comm Info [f=0013826] Shutdown - Terrain Texture Handler [f=0013826] Shutdown - UnitCloakShield [f=0013826] Shutdown - Starlight Handler [f=0013826] End gadgetHandler:Shutdown [f=0013826] Start gadgetHandler:Shutdown [f=0013826] Shutdown - Save/Load [f=0013826] Shutdown - Teleport Throw [f=0013826] Shutdown - UnitMorph [f=0013826] Shutdown - Modular Comm Info [f=0013826] Shutdown - Retreat Command [f=0013826] Shutdown - Shockwaves [f=0013826] Shutdown - UnitCloakShield [f=0013826] Shutdown - Lups Cloak FX [f=0013826] Shutdown - Lups [f=0013826] Shutdown - Lups Shield [f=0013826] End gadgetHandler:Shutdown [f=0013826] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27718674,0,0} {chunk,block}Bytes={0,0} [f=0013826] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27718674,0,0} {chunk,block}Bytes={0,0} [f=0013826] [Game::KillLua][4] dtor=0 [f=0013826] [Game::~CGame][1] [f=0013826] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013826] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013826] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013826] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013826] [Game::KillLua][4] dtor=1 [f=0013826] [Game::KillMisc][1] [f=0013826] [Game::KillMisc][2] [f=0013826] [Game::KillMisc][3] [f=0013826] [Game::KillRendering][1] [f=0013826] [3DOParser::Kill] allocated 137 pieces [f=0013826] [S3OParser::Kill] allocated 2741 pieces [f=0013826] [AssParser::Kill] allocated 230 pieces [f=0013826] [Game::KillInterface][1] [f=0013826] [Game::KillInterface][2] [f=0013826] [Game::KillSimulation][1] [f=0013826] [Game::KillSimulation][2] [f=0013826] [CCollisionHandler] dis-/continuous tests: 0/22304 [f=0013826] [Game::KillSimulation][3] [f=0013826] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013826] [~CPathCache(20x20)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=5 [f=0013826] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013826] [~CPathCache(40x40)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013826] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013826] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013826] [LosHandler::Kill] raycast instance cache-{hits,misses}={1721,5726}; shared=3%; cached=20% [f=0013826] [Game::KillSimulation][4] [f=0013826] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013826] [Game::~CGame][2] [f=0013826] [Game::~CGame][3] [f=0013826] [SpringApp::Kill][3] [f=0013826] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145874 bytes sent 110070 bytes recv'd [f=0013826] [SpringApp::Kill][4] font=0x46571aa0 [f=0013826] [SpringApp::Kill][5] [f=0013826] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x465df7f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5178ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=458ms file="luaui/widgets/gfx_outline_no_shader.lua" indx=4573 inflSize=14kb readTime=256ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=73ms file="objects3d/core_diplomat.s3o" indx=5033 inflSize=104kb readTime=46ms file="objects3d/commsupport3.s3o" indx=5000 inflSize=88kb readTime=46ms file="objects3d/corleveler_512.s3o" indx=5042 inflSize=83kb readTime=45ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=45ms file="objects3d/commrecon.s3o" indx=4987 inflSize=114kb readTime=43ms file="objects3d/cormist_512.s3o" indx=5045 inflSize=56kb readTime=42ms file="objects3d/crasher.s3o" indx=5075 inflSize=161kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 52911929 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46708430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468a9740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4663d490) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7bc0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]