[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DYirIaKwCB/springsettings.1016960.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f28ac092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6485 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1016960/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 606ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463a4480] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463a4480] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1236ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1017ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 203ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 356ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1016960/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1953ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1016960/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54e49460,0x685b2380}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2c4ce85f5bd3db798e64c34c5fc8eb57 [f=-000001] Connection attempt from Stuart98 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player psaniac with number 2 to team 0 [f=-000001] > SPRINGIE:User psaniac|cloakheavyraid|7_6||False|MC|Federation|CZ [f=-000001] Connection attempt from psaniac [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000df4a99f0,00000000b63c7cb0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuart98" string="[Game::Load][lua{Rules,Gaia}={00000000d9fe1890,00000000cbac1910}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[Game::Load][lua{Rules,Gaia}={0000000098645da0,0000000094829540}]" [f=-000001] [0] Event [6280,26.1201172,4356]: 0 finished unit Engineer Commander [f=-000001] [0] Event [695,26.1192017,2653]: 1 finished unit Strike Commander [f=0000000] [0] Pootis, team: 0, elo:2543, userid: 419050 [f=0000000] [0] Stuart98, team: 1, elo:2302, userid: 260791 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [664,26.1159515,2760]: 1 finished unit Amphbot Factory [f=0000012] [12] Event [6240,26.1159515,4208]: 0 finished unit Tank Foundry [f=0000240] [240] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0000298] [298] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0000360] [360] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0000560] [560] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0000586] [586] Event [584,26.1159515,2600]: 1 finished unit Solar Collector [f=0000659] [659] Event [6240.04297,27.4359512,4180]: 0 finished unit Welder [f=0000670] [670] Event [6216,26.1159515,4488]: 0 finished unit Solar Collector [f=0000818] [818] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0000951] [951] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000995] [995] Event [6376,26.1159515,4392]: 0 finished unit Solar Collector [f=0001371] [1371] Event [6240.04297,27.4359512,4180]: 0 finished unit Kodachi [f=0001374] [1374] Event [648,26.1159515,2520]: 1 finished unit Solar Collector [f=0001606] [1606] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0001886] [1886] Event [704,26.1159515,2560]: 1 finished unit Lotus [f=0002005] [2005] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0002190] [2190] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0002251] [2251] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0002322] [2322] Event [6240.04297,27.4359512,4180]: 0 finished unit Kodachi [f=0002434] [2434] Event [5084.20313,103.259888,4392.96826]: 1 lost unit Duck [f=0002520] [2520] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0002638] [2638] Event [1697.27515,26.1159515,2463.46387]: 1 finished unit Strike Commander [f=0002681] [2681] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0002890] [2890] Event [5400,26.1159515,3912]: 0 finished unit Solar Collector [f=0003608] [3608] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0003623] [3623] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0003651] [3651] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0004027] [4027] Event [2200,26.1159515,2440]: 1 finished unit Solar Collector [f=0004283] [4283] Event [400,26.1159515,4784]: 1 finished unit Lotus [f=0004335] [4335] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0004554] [4554] Event [6357.20996,26.1159515,4661.38525]: 1 lost unit Duck [f=0004692] [4692] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0004702] [4702] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0004770] [4770] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0004795] [4795] Event [456,26.1159515,4888]: 1 finished unit Solar Collector [f=0004885] [4885] Event [6240.04297,27.4359512,4180]: 0 finished unit Minotaur [f=0005109] [5109] Event [2408,26.1159515,2472]: 1 finished unit Solar Collector [f=0005110] [5110] Event [4872,26.1159515,2664]: 0 finished unit Solar Collector [f=0005115] [5115] Event [5992,26.1159515,4392]: 0 finished unit Caretaker [f=0005340] [5340] Event [4928,26.1159515,2640]: 0 finished unit Lotus [f=0005409] [5409] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0005601] [5601] Event [6240.04297,27.4359512,4180]: 0 finished unit Kodachi [f=0005699] [5699] Event [784,26.1159515,656]: 1 finished unit Lotus [f=0005707] [5707] Event [2336,26.1159515,2368]: 1 finished unit Lotus [f=0005877] [5877] Event [296,26.0526123,4792]: 1 finished unit Solar Collector [f=0005896] [5896] Event [6240.04297,27.4359512,4180]: 0 finished unit Kodachi [f=0006081] [6081] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0006133] [6133] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0006227] [6227] Event [6240.04297,27.4359512,4180]: 0 finished unit Welder [f=0006465] [6465] Event [3156.51782,-6.3380423,3993.95361]: 1 lost unit Duck [f=0006560] [6560] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0006561] [6561] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0006855] [6855] Event [872,26.1159515,648]: 1 finished unit Solar Collector [f=0006873] [6873] Event [1376,19.1757813,4368]: 1 finished unit Lotus [f=0007181] [7181] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0007185] [7185] Event [712,26.1159515,760]: 1 finished unit Solar Collector [f=0007270] [7270] Event [2336,26.1159515,2368]: 1 lost unit Lotus [f=0007307] [7307] Event [2328,26.1463165,2488]: 1 lost unit Metal Extractor [f=0007308] [7308] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0007416] [7416] Event [552,26.1159515,2344]: 1 finished unit Solar Collector [f=0007437] [7437] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0007476] [7476] Event [2184,26.1159515,2344]: 1 lost unit Metal Extractor [f=0007577] [7577] Event [2408,26.1159515,2472]: 1 lost unit Solar Collector [f=0007593] [7593] Event [2362.77881,26.1159515,2715.40405]: 1 lost unit Duck [f=0007618] [7618] Event [2380.64478,25.8956833,2718.0166]: 0 lost unit Kodachi [f=0007683] [7683] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0007693] [7693] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0007731] [7731] Event [552,26.1159515,2232]: 1 finished unit Solar Collector [f=0007948] [7948] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0007991] [7991] Event [1352,19.1757813,4232]: 1 finished unit Solar Collector [f=0008154] [8154] Event [552,26.1159515,2120]: 1 finished unit Solar Collector [f=0008356] [8356] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0008399] [8399] Event [1792,28.4685516,1120]: 1 finished unit Lotus [f=0008413] [8413] Event [2328,25.0595856,2488]: 1 finished unit Metal Extractor [f=0008501] [8501] Event [1416,19.1757813,4472]: 1 finished unit Solar Collector [f=0008628] [8628] Event [552,22.2522583,2008]: 1 finished unit Solar Collector [f=0008671] [8671] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0008854] [8854] Event [2184,24.9555397,2344]: 1 finished unit Metal Extractor [f=0008918] [8918] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0009032] [9032] Event [568,19.5648651,1896]: 1 finished unit Solar Collector [f=0009165] [9165] Event [2272,26.3589478,2400]: 1 finished unit Lotus [f=0009310] [9310] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0009350] [9350] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0009382] [9382] Event [568,28.3690186,1784]: 1 finished unit Solar Collector [f=0009578] [9578] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0009601] [9601] Event [1896,35.4177704,1032]: 1 finished unit Solar Collector [f=0009754] [9754] Event [568,33.1013641,1672]: 1 finished unit Solar Collector [f=0009768] [9768] Event [3367.4248,26.1159515,1961.98108]: 1 lost unit Archer [f=0009797] [9797] Event [2896,26.1159515,4864]: 1 finished unit Lotus [f=0009822] [9822] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0009886] [9886] Event [1800,39.8153229,968]: 1 finished unit Solar Collector [f=0009890] [9890] Event [3177.07861,26.1159515,1848.49487]: 1 lost unit Duck [f=0010010] [10010] Event [2510.10913,26.1159515,1959.41589]: 0 lost unit Kodachi [f=0010099] [10099] Event [568,30.2330017,1560]: 1 finished unit Solar Collector [f=0010202] [10202] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0010247] [10247] Event [2792,28.0794678,3544]: 1 finished unit Metal Extractor [f=0010392] [10392] Event [6240.04297,27.4359512,4180]: 0 finished unit Cyclops [f=0010425] [10425] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0010449] [10449] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0010456] [10456] Event [568,26.1159515,1448]: 1 finished unit Solar Collector [f=0010534] [10534] Event [2808,29.572464,3640]: 1 finished unit Solar Collector [f=0010622] [10622] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0010720] [10720] Event [584,23.7723999,2872]: 1 finished unit Caretaker [f=0010770] [10770] Event [2108.7251,26.1159515,1832.89063]: 0 lost unit Kodachi [f=0010801] [10801] Event [568,26.1159515,1336]: 1 finished unit Solar Collector [f=0010887] [10887] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0010917] [10917] Event [2952,26.1159515,4840]: 1 finished unit Solar Collector [f=0011014] [11014] Event [1035.24475,26.1159515,886.333374]: 0 lost unit Kodachi [f=0011104] [11104] Event [6632,25.283493,2344]: 0 lost unit Metal Extractor [f=0011139] [11139] Event [712,26.1159515,2872]: 1 finished unit Caretaker [f=0011146] [11146] Event [568,26.1159515,1224]: 1 finished unit Solar Collector [f=0011148] [11148] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0011212] [11212] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0011247] [11247] Event [2904,26.1159515,5048]: 1 finished unit Solar Collector [f=0011274] [11274] Event [6240.04297,27.4359512,4180]: 0 finished unit Ogre [f=0011289] [11289] Event [472,23.166153,2776]: 1 finished unit Solar Collector [f=0011471] [11471] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0011491] [11491] Event [584,26.1159515,1112]: 1 finished unit Solar Collector [f=0011517] [11517] Event [456,15.3030396,2888]: 1 finished unit Solar Collector [f=0011532] [11532] Event [2984,23.9805145,4952]: 1 finished unit Solar Collector [f=0011557] [11557] Event [3160,27.7627716,1480]: 1 finished unit Solar Collector [f=0011712] [11712] Event [4728,26.1159515,2552]: 0 finished unit Solar Collector [f=0011720] [11720] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0011730] [11730] Event [424,0.35498047,3000]: 1 finished unit Wind/Tidal Generator [f=0011835] [11835] Event [584,26.1159515,1000]: 1 finished unit Solar Collector [f=0011894] [11894] Event [424,0,3048]: 1 finished unit Wind/Tidal Generator [f=0011951] [11951] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0011995] [11995] Event [408,0,3096]: 1 finished unit Wind/Tidal Generator [f=0012014] [12014] Event [3699.15649,26.1159515,3700.15381]: 1 lost unit Duck [f=0012122] [12122] Event [6632,24.1230812,2344]: 0 finished unit Metal Extractor [f=0012164] [12164] Event [408,0,3144]: 1 finished unit Wind/Tidal Generator [f=0012195] [12195] Event [584,26.1159515,888]: 1 finished unit Solar Collector [f=0012196] [12196] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0012201] [12201] Event [6240.04297,27.4359512,4180]: 0 finished unit Ogre [f=0012242] [12242] Event [408,0,3192]: 1 finished unit Wind/Tidal Generator [f=0012418] [12418] Event [392,0,3240]: 1 finished unit Wind/Tidal Generator [f=0012422] [12422] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0012492] [12492] Event [6536,26.1265182,2424]: 0 finished unit Solar Collector [f=0012520] [12520] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0012539] [12539] Event [584,26.1159515,776]: 1 finished unit Solar Collector [f=0012555] [12555] Event [392,0,3288]: 1 finished unit Wind/Tidal Generator [f=0012603] [12603] Event [4264,26.1159515,1528]: 1 lost unit Metal Extractor [f=0012686] [12686] Event [3045.44092,26.1159515,3388.54883]: 1 lost unit Duck [f=0012729] [12729] Event [4168,26.1736679,1560]: 1 lost unit Solar Collector [f=0012733] [12733] Event [392,0,3336]: 1 finished unit Wind/Tidal Generator [f=0012791] [12791] Event [2792,28.0794678,3544]: 1 lost unit Metal Extractor [f=0012830] [12830] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0012913] [12913] Event [376,0,3384]: 1 finished unit Wind/Tidal Generator [f=0013060] [13060] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0013075] [13075] Event [2558.86865,26.1159515,3002.18555]: 1 lost unit Archer [f=0013093] [13093] Event [376,0,3432]: 1 finished unit Wind/Tidal Generator [f=0013161] [13161] Event [4066.48169,26.1159515,1680.26587]: 0 finished unit Engineer Commander [f=0013161] game_message: Morph complete: . lvl 1 -> . lvl 2 [f=0013161] [13161] Received game_message: Morph complete: . lvl 1 -> . lvl 2 [f=0013231] [13231] Event [2513.72705,26.1159515,2823.39917]: 1 lost unit Duck [f=0013235] [13235] Event [700,26.1159515,2760]: 1 finished unit Conch [f=0013258] [13258] Event [376,0,3480]: 1 finished unit Wind/Tidal Generator [f=0013351] [13351] Event [2464.26025,26.1165829,2817.52612]: 1 lost unit Archer [f=0013436] [13436] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0013437] [13437] Event [360,0,3528]: 1 finished unit Wind/Tidal Generator [f=0013521] [13521] Event [2272,26.3589478,2400]: 1 lost unit Lotus [f=0013617] [13617] Event [360,0,3576]: 1 finished unit Wind/Tidal Generator [f=0013621] [13621] Event [4264,24.9555397,1528]: 0 finished unit Metal Extractor [f=0013637] [13637] Event [4384,26.1159515,240]: 1 finished unit Lotus [f=0013652] [13652] Event [2286.43164,26.2803421,2577.43408]: 1 lost unit Archer [f=0013772] [13772] Event [2294.69287,26.1159515,2705.46191]: 1 lost unit Duck [f=0013797] [13797] Event [360,0,3624]: 1 finished unit Wind/Tidal Generator [f=0013905] [13905] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0013908] [13908] Event [2184,24.9555397,2344]: 1 lost unit Metal Extractor [f=0013976] [13976] Event [344,0,3672]: 1 finished unit Wind/Tidal Generator [f=0014012] [14012] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0014156] [14156] Event [344,0,3720]: 1 finished unit Wind/Tidal Generator [f=0014225] [14225] Event [2606.15991,26.1159515,2488.85449]: 1 lost unit Archer [f=0014321] [14321] Event [344,0,3768]: 1 finished unit Wind/Tidal Generator [f=0014384] [14384] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0014462] [14462] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0014471] [14471] Event [648,25.7359161,2872]: 1 finished unit Caretaker [f=0014501] [14501] Event [328,0,3816]: 1 finished unit Wind/Tidal Generator [f=0014508] [14508] Event [3307.83765,26.1159515,1677.09998]: 1 lost unit Buoy [f=0014630] [14630] Event [3160,27.7627716,1480]: 1 lost unit Solar Collector [f=0014681] [14681] Event [328,0,3864]: 1 finished unit Wind/Tidal Generator [f=0014721] [14721] Event [3208,26.2773056,1384]: 1 lost unit Metal Extractor [f=0014725] what fresh hell is this [f=0014851] [14851] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0014861] [14861] Event [328,1.70320129,3912]: 1 finished unit Wind/Tidal Generator [f=0014907] [14907] Event [700,26.1159515,2760]: 1 finished unit Grizzly [f=0014991] [14991] Event [664,23.8085938,2936]: 1 finished unit Caretaker [f=0015008] [15008] Event [2580.6438,26.1267776,3049.65332]: 1 lost unit Archer [f=0015041] [15041] Event [312,9.03245544,3960]: 1 finished unit Wind/Tidal Generator [f=0015084] [15084] Event [2634.48511,26.1159515,1878.60071]: 1 lost unit Buoy [f=0015206] [15206] Event [312,11.6203156,4008]: 1 finished unit Wind/Tidal Generator [f=0015325] [15325] Event [2328,25.0595856,2488]: 1 lost unit Metal Extractor [f=0015330] [15330] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0015480] [15480] Event [312,13.5476379,4056]: 1 finished unit Wind/Tidal Generator [f=0015630] [15630] Event [2200,26.1159515,2440]: 1 lost unit Solar Collector [f=0015724] [15724] Event [296,16.8865204,4104]: 1 finished unit Wind/Tidal Generator [f=0015796] [15796] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0015943] [15943] Event [6632,24.1230812,2344]: 0 lost unit Metal Extractor [f=0015979] [15979] Event [296,18.8862305,4152]: 1 finished unit Wind/Tidal Generator [f=0016245] [16245] Event [296,19.4562836,4200]: 1 finished unit Wind/Tidal Generator [f=0016289] [16289] Event [700,26.1159515,2760]: 1 finished unit Grizzly [f=0016359] [16359] Event [5864,26.9212646,4280]: 0 finished unit Caretaker [f=0016436] [16436] Event [280,21.5555267,4248]: 1 finished unit Wind/Tidal Generator [f=0016516] [16516] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0016551] [16551] Event [5808,19.1757813,768]: 1 finished unit Lotus [f=0016616] [16616] Event [280,23.7362061,4296]: 1 finished unit Wind/Tidal Generator [f=0016653] [16653] Event [1718.27405,26.1159515,2615.67139]: 0 lost unit Ogre [f=0016710] [16710] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0016780] [16780] Event [280,23.8085938,4344]: 1 finished unit Wind/Tidal Generator [f=0016866] [16866] Event [700,26.1159515,2760]: 1 finished unit Archer [f=0016936] [16936] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0016960] [16960] Event [280,24.6048584,4392]: 1 finished unit Wind/Tidal Generator [f=0017035] [17035] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017109] [17109] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017140] [17140] Event [264,26.1159515,4440]: 1 finished unit Wind/Tidal Generator [f=0017163] [17163] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0017184] [17184] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017259] [17259] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017310] [17310] Event [3344,26.1159515,3488]: 0 finished unit Lotus [f=0017320] [17320] Event [264,26.1159515,4488]: 1 finished unit Wind/Tidal Generator [f=0017356] [17356] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0017454] [17454] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0017485] [17485] Event [264,26.1159515,4536]: 1 finished unit Wind/Tidal Generator [f=0017494] [17494] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0017521] [17521] Event [6440,26.1159515,2520]: 0 lost unit Metal Extractor [f=0017543] [17543] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017618] [17618] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017670] [17670] Event [6536,26.1547089,2424]: 0 lost unit Solar Collector [f=0017680] [17680] Event [248,26.1159515,4584]: 1 finished unit Wind/Tidal Generator [f=0017693] [17693] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0017755] [17755] Event [3067.44263,26.1159515,2056.97241]: 0 lost unit Engineer Commander [f=0017845] [17845] Event [248,26.1159515,4632]: 1 finished unit Wind/Tidal Generator [f=0017860] [17860] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0017872] [17872] Event [2656.35864,26.1159515,3249.75513]: 0 lost unit Blitz [f=0017877] [17877] Event [2698.5769,26.1159515,3334.75537]: 1 lost unit Archer [f=0017888] [17888] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0017907] [17907] Event [2546.03394,26.1159515,3246.65869]: 0 lost unit Blitz [f=0017912] [17912] Event [2616.46948,26.1159515,3321.72461]: 1 lost unit Archer [f=0017963] [17963] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018007] [18007] Event [2583.78711,26.0272217,3072.2478]: 0 lost unit Blitz [f=0018025] [18025] Event [248,26.1159515,4680]: 1 finished unit Wind/Tidal Generator [f=0018038] [18038] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018038] [18038] Event [6324.58984,25.3419037,2614.51196]: 1 lost unit Duck [f=0018113] [18113] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018204] [18204] Event [232,26.1159515,4728]: 1 finished unit Wind/Tidal Generator [f=0018301] [18301] Event [6768,26.1159515,352]: 1 finished unit Lotus [f=0018308] [18308] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0018310] [18310] Event [2951.66187,26.1159515,3285.80005]: 1 lost unit Archer [f=0018314] [18314] Event [3175.64136,26.1159515,3299.10986]: 0 lost unit Blitz [f=0018373] [18373] Event [3202.34033,26.1508636,3279.88013]: 0 lost unit Blitz [f=0018383] [18383] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018399] [18399] Event [232,26.1159515,4776]: 1 finished unit Wind/Tidal Generator [f=0018458] [18458] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018533] [18533] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018572] [18572] Event [3283.87915,23.30303,3226.93677]: 1 lost unit Archer [f=0018584] [18584] Event [3352.55444,26.1159515,3420.83105]: 0 lost unit Welder [f=0018609] [18609] Event [488,26.1159515,4776]: 1 finished unit Wind/Tidal Generator [f=0018676] [18676] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0018728] [18728] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0018754] [18754] Event [3344,26.1159515,3488]: 0 lost unit Lotus [f=0018787] [18787] Event [3254.4751,26.1967716,3418.84204]: 0 lost unit Blitz [f=0018789] [18789] Event [536,23.8085938,4744]: 1 finished unit Wind/Tidal Generator [f=0018796] [18796] Event [6240.04297,27.4359512,4180]: 0 finished unit Blitz [f=0018803] [18803] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018878] [18878] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018939] [18939] Event [3800,21.265976,4248]: 0 finished unit Storage [f=0018952] [18952] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0018969] [18969] Event [584,21.1664429,4696]: 1 finished unit Wind/Tidal Generator [f=0019111] [19111] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0019147] [19147] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0019171] [19171] Event [undefined]: Pootis resigned [f=0019171] game_message: Pootis has been destroyed! [f=0019171] game_message: Stuart98 wins! [f=0019171] Submitting stats [f=0019171] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019171] Part| Total Time|Time of the last 0.5s [f=0019171] Draw 25476.17ms 26.14% [f=0019171] Lua::Callins::Synced 15302.13ms 12.57% [f=0019171] Lua::Callins::Unsynced 30924.91ms 30.40% [f=0019171] Lua::CollectGarbage::Synced 1728.77ms 0.69% [f=0019171] Lua::CollectGarbage::Unsynced 1319.03ms 0.99% [f=0019171] Misc::Profiler::AddTime 93.96ms 0.00% [f=0019171] Sim 62842.58ms 54.95% [f=0019171] [19171] Received game_message: Pootis has been destroyed! [f=0019171] [19171] Received game_message: Stuart98 wins! [f=0019172] [19172] Game End Stats Header: 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30,10530,7835,10530,7835,1021.2431,249.978806,1021.2431,249.978806,0,0,0,0,0,0,0,0,17.1390686,508.935791,17.1390686,508.935791,2316.39771,2410.52515,2316.39771,2410.52515,630,90,630,90,83.1666183,26.166666,83.1666183,26.166666,1355,1275,1355,1275,53.2224541,25.4685593,53.2224541,25.4685593,2760,4050,2760,4050,630,1239.5,630,1239.5,5785,2420,5785,2420,1309.5,818.666687,1309.5,818.666687,54,160.209518,54,160.209518,2471.56812,2555.57568,2471.56812,2555.57568 [f=0019172] [19172] Game End Stats Values: 31,10505,8365,10505,8365,1212.1416,252.087708,1212.1416,252.087708,0,0,0,0,0,0,0,0,259.475952,535.546753,259.475952,535.546753,2880.07495,2890.52515,2880.07495,2890.52515,630,90,630,90,89.0914001,22.4308357,89.0914001,22.4308357,1355,1505,1355,1505,51.6099091,24.4055977,51.6099091,24.4055977,2480,4350,2480,4350,630,1719.5,630,1719.5,6040,2420,6040,2420,1789.5,818.666687,1789.5,818.666687,97.25,196.553741,97.25,196.553741,2953.89844,3143.08813,2953.89844,3143.08813 [f=0019172] [19172] Game End Stats Values: 32,10205,8755,10205,8755,1394.85779,255.521942,1394.85779,255.521942,0,0,0,0,0,0,0,0,303.930908,535.546753,303.930908,535.546753,3480.82349,3473.13428,3480.82349,3473.13428,630,90,630,90,98.3374176,19.9406185,98.3374176,19.9406185,1355,1505,1355,1505,47.8717499,23.3893623,47.8717499,23.3893623,2200,4650,2200,4650,630,2179.5,630,2179.5,6020,2510,6020,2510,2249.5,818.666687,2249.5,818.666687,97.25,196.553741,97.25,196.553741,3560.70752,3743.83667,3560.70752,3743.83667 [f=0019172] [19172] Game End Stats Values: 33,10200,9055,10200,9055,1575.73926,262.094818,1575.73926,262.094818,0,0,0,0,0,0,0,0,303.930908,589.299561,303.930908,589.299561,3579.02344,3673.13428,3579.02344,3673.13428,630,90,630,90,105.770798,20,105.770798,20,1355,1505,1355,1505,47.1414375,24.8315239,47.1414375,24.8315239,2000,4950,2000,4950,630,2379.5,630,2379.5,6215,2510,6215,2510,2449.5,818.666687,2449.5,818.666687,97.25,203.672424,97.25,203.672424,3760.70752,3842.03662,3760.70752,3842.03662 [f=0019172] [19172] Game End Stats Values: 34,10100,9055,10100,9055,1748.54199,265.553833,1748.54199,265.553833,0,0,0,0,0,0,0,0,303.930908,709.879395,303.930908,709.879395,3697.91846,4112.82861,3697.91846,4112.82861,630,90,630,90,108.434311,19.836174,108.434311,19.836174,1355,1505,1355,1505,48.2641945,27.3047161,48.2641945,27.3047161,1720,4950,1720,4950,630,2819.5,630,2819.5,6395,2510,6395,2510,2889.5,818.666687,2889.5,818.666687,97.25,254.172424,97.25,254.172424,4200.70752,3960.93164,4200.70752,3960.93164 [f=0019172] [19172] Game End Stats Values: 35,11905,9355,11905,9355,1918.4873,266.57016,1918.4873,266.57016,0,0,0,0,0,0,0,0,303.930908,821.651855,303.930908,821.651855,3857.97827,4467.36377,3857.97827,4467.36377,630,90,630,90,109.731041,20.5555534,109.731041,20.5555534,1355,1505,1355,1505,47.329689,26.1622028,47.329689,26.1622028,3240,5250,3240,5250,630,3299.5,630,3299.5,6680,2510,6680,2510,3369.5,818.666687,3369.5,818.666687,97.25,283.5896,97.25,283.5896,4555.24268,4120.9917,4555.24268,4120.9917 [f=0019172] [19172] Game End Stats Values: 36,11815,9655,11815,9655,2105.11108,270.656738,2105.11108,270.656738,0,0,0,0,0,0,0,0,303.930908,896.410522,303.930908,896.410522,3895.02344,4603.84424,3895.02344,4603.84424,630,90,630,90,113.720451,20,113.720451,20,1355,1505,1355,1505,46.7082596,24.272438,46.7082596,24.272438,3240,5550,3240,5550,630,3459.5,630,3459.5,6590,2510,6590,2510,3529.5,818.666687,3529.5,818.666687,97.25,283.5896,97.25,283.5896,4691.72314,4158.03711,4691.72314,4158.03711 [f=0019172] [19172] Game End Stats Values: 37,11850,9865,11850,9865,2294.02539,312.453949,2294.02539,312.453949,0,0,0,0,0,0,0,0,303.930908,1164.2915,303.930908,1164.2915,4499.65088,4747.20459,4499.65088,4747.20459,630,90,630,90,116.276207,19.333334,116.276207,19.333334,1355,1505,1355,1505,46.5942993,25.8531494,46.5942993,25.8531494,3240,5850,3240,5850,720,3459.5,720,3459.5,6625,2420,6625,2420,3529.5,908.666687,3529.5,908.666687,97.25,283.5896,97.25,283.5896,4835.0835,4762.66748,4835.0835,4762.66748 [f=0019172] [19172] Game End Stats Values: 38,14245,10045,14245,10045,2471.94287,360.463837,2471.94287,360.463837,0,0,0,0,0,0,0,0,303.930908,1432.22083,303.930908,1432.22083,5320.82422,4985.32373,5320.82422,4985.32373,720,90,720,90,113.123779,20,113.123779,20,1355,1505,1355,1505,45.8611298,25.2006607,45.8611298,25.2006607,5440,5850,5440,5850,720,3459.5,720,3459.5,6730,2600,6730,2600,3529.5,908.666687,3529.5,908.666687,97.25,283.5896,97.25,283.5896,5073.20264,5583.84082,5073.20264,5583.84082 [f=0019172] [19172] Game End Stats Values: 39,14885,9545,14885,9545,2638.76514,401.283539,2638.76514,401.283539,0,0,0,0,0,0,0,0,303.930908,1643.70776,303.930908,1643.70776,5975.61035,5403.21045,5975.61035,5403.21045,720,90,720,90,101.255325,20,101.255325,20,1355,1505,1355,1505,50.5214996,24.7213211,50.5214996,24.7213211,5920,5350,5920,5350,1220,3459.5,1220,3459.5,6890,2600,6890,2600,3602.5,1408.66675,3602.5,1408.66675,97.25,283.5896,97.25,283.5896,5491.08936,6238.62695,5491.08936,6238.62695 [f=0019172] [19172] Game End Stats Values: 40,15680,10145,15680,10145,2808.90942,404.467316,2808.90942,404.467316,0,0,0,0,0,0,0,0,303.930908,1643.70776,303.930908,1643.70776,6755.62451,5457.21533,6755.62451,5457.21533,720,180,720,180,101.00721,22.1110954,101.00721,22.1110954,1355,1505,1355,1505,48.0096474,23.8678188,48.0096474,23.8678188,6520,5950,6520,5950,1310,3459.5,1310,3459.5,7085,2510,7085,2510,3602.5,1498.66675,3602.5,1498.66675,97.25,315.75882,97.25,315.75882,5545.74463,7018.64111,5545.74463,7018.64111 [f=0019172] [19172] Game End Stats Values: 41,15870,8270,15870,8270,2969.93018,410.661224,2969.93018,410.661224,0,0,0,0,0,0,0,0,303.930908,1909.45569,303.930908,1909.45569,8658.47266,6048.64063,8658.47266,6048.64063,720,180,720,180,90.338974,14.3899717,90.338974,14.3899717,1355,0,1355,0,48.7346992,19.3617992,48.7346992,19.3617992,6640,5650,6640,5650,3485,3859.5,3485,3859.5,7155,2440,7155,2440,4002.5,3673.66675,4002.5,3673.66675,97.25,329.75882,97.25,329.75882,6150.33789,8949.12891,6150.33789,8949.12891 [f=0019172] [19172] Game End Stats Values: 42,16305,7370,16305,7370,3128.1189,410.661224,3128.1189,410.661224,0,0,0,0,0,0,0,0,303.930908,1969.28906,303.930908,1969.28906,8987.06348,6222.27832,8987.06348,6222.27832,810,180,810,180,94.2606201,12,94.2606201,12,1355,0,1355,0,48.5459518,16,48.5459518,16,6880,4750,6880,4750,4385,4139.5,4385,4139.5,7260,2440,7260,2440,4282.5,4573.66699,4282.5,4573.66699,97.25,329.75882,97.25,329.75882,6323.97559,9277.71973,6323.97559,9277.71973 [f=0019172] [19172] Game End Stats Values: 43,16865,7080,16865,7080,3327.82617,411.885956,3327.82617,411.885956,0,0,0,0,0,0,0,0,303.930908,2031.51147,303.930908,2031.51147,9577.0625,6528.1543,9577.0625,6528.1543,810,90,810,90,120.085732,12,120.085732,12,1355,0,1355,0,52.113842,16.0816498,52.113842,16.0816498,7280,4750,7280,4750,4975,4339.5,4975,4339.5,7420,2240,7420,2240,4482.5,5163.66699,4482.5,5163.66699,97.25,329.75882,97.25,329.75882,6629.85156,9867.71875,6629.85156,9867.71875 [f=0019172] [19172] Game End Stats Values: 44,17350,7180,17350,7180,3455.46802,413.817047,3455.46802,413.817047,0,0,0,0,0,0,0,0,303.930908,2039.51147,303.930908,2039.51147,9577.0625,6528.1543,9577.0625,6528.1543,810,90,810,90,128.27713,12,128.27713,12,1355,0,1355,0,52.9641609,16.1931114,52.9641609,16.1931114,7640,4750,7640,4750,4975,4339.5,4975,4339.5,7545,2340,7545,2340,4482.5,5163.66699,4482.5,5163.66699,97.2511292,329.75882,97.2511292,329.75882,6629.85156,9867.71875,6629.85156,9867.71875 [f=0019190] [19190] Event [5777.5459,26.1159515,3261.62891]: 0 lost unit Minotaur [f=0019205] [19205] Event [5282.92188,26.1159515,2998.53149]: 0 lost unit Cyclops [f=0019236] [19236] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019241] gg [f=0019312] [19312] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019318] Player Stuart98 left the game: normal quit [f=0019318] [19318] Event [undefined]: Stuart98 quit [f=0019373] [19373] Event [632,17.4927673,4664]: 1 finished unit Wind/Tidal Generator [f=0019387] [19387] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019395] [19395] Event [2184,24.2870331,2344]: 1 finished unit Metal Extractor [f=0019429] Spectator Pootis left the game: normal quit [f=0019429] [19429] Event [undefined]: Pootis quit [f=0019435] No clients connected, shutting down server [f=0019435] Server shutdown [f=0019553] [19553] Event [680,18.7505035,4616]: 1 finished unit Wind/Tidal Generator [f=0019582] [19582] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0019657] [19657] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019731] [19731] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019763] [19763] Event [728,22.9670868,4584]: 1 finished unit Wind/Tidal Generator [f=0019799] [19799] Event [2328,24.0100479,2488]: 1 finished unit Metal Extractor [f=0019806] [19806] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0019943] [19943] Event [776,3.57623291,4552]: 1 finished unit Wind/Tidal Generator [f=0020001] [20001] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0020076] [20076] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020122] [20122] Event [2200,23.224369,2440]: 1 finished unit Solar Collector [f=0020123] [20123] Event [824,0,4504]: 1 finished unit Wind/Tidal Generator [f=0020152] [20152] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020227] [20227] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020303] [20303] Event [872,0,4472]: 1 finished unit Wind/Tidal Generator [f=0020421] [20421] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0020466] [20466] Event [2232,26.5262604,2536]: 1 finished unit Solar Collector [f=0020490] [20490] Event [5512,81.6916046,4792]: 1 finished unit Stinger [f=0020497] [20497] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020498] [20498] Event [920,0,4424]: 1 finished unit Wind/Tidal Generator [f=0020571] [20571] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020646] [20646] Event [700,26.1159515,2760]: 1 finished unit Duck [f=0020693] [20693] Event [968,0,4392]: 1 finished unit Wind/Tidal Generator [f=0020841] [20841] Event [700,26.1159515,2760]: 1 finished unit Buoy [f=0020873] [20873] Event [1016,11.0955048,4344]: 1 finished unit Wind/Tidal Generator [f=0020880] Autoquit sending quit command. [f=0020880] [QuitAction] user exited to system [f=0020880] [SpringApp::Kill][1] fromRun=1 [f=0020880] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020880] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020880] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020880] [ThreadPool::SetThreadCount][2] workers=0 [f=0020880] [SpringApp::Kill][2] [f=0020880] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020880] [Game::KillLua][3] dtor=0 luaUI=0x54d097c0 [f=0020880] Start widgetHandler:Shutdown [f=0020880] Shutdown - SaveOrderList Complete [f=0020880] Writing last game win data [f=0020880] Shutdown - SaveConfigData Complete [f=0020880] Shutdown Widget - Save/Load API [f=0020880] Shutdown Widget - Chili Highlight [f=0020880] Shutdown Widget - Draw After Chili [f=0020880] Shutdown Widget - EPIC Menu [f=0020880] Shutdown Widget - Chili Widget Selector [f=0020880] Shutdown Widget - Chili Minimap [f=0020880] Shutdown Widget - Local Team Colors [f=0020880] Shutdown Widget - Display Keys 2 [f=0020880] Shutdown Widget - Save Game Menu [f=0020880] Shutdown Widget - Unit Icons [f=0020880] Shutdown Widget - Noises [f=0020880] Shutdown Widget - HealthBars [f=0020880] Shutdown Widget - Win Counter [f=0020880] Shutdown Widget - SpringRTS Replay Stats [f=0020880] Shutdown Widget - BuildETA [f=0020880] Shutdown Widget - Modular Comm Info [f=0020880] Shutdown Widget - State Reverse and Latency [f=0020880] Shutdown Widget - Music Player v2 [f=0020880] Shutdown Widget - Stereo3D [f=0020880] Shutdown Widget - Showeco and Grid Drawer [f=0020880] Shutdown Widget - Point Tracker [f=0020880] Shutdown Widget - Missile Silo Range [f=0020880] Shutdown Widget - MinimapEvents [f=0020880] Shutdown Widget - Local Widgets Config [f=0020880] Shutdown Widget - Highlight Geos [f=0020880] Shutdown Widget - Grab Input [f=0020880] Input grabbing is disabled! [f=0020880] Shutdown Widget - Defense Range Zero-K [f=0020880] Shutdown Widget - MetalFeatures (new) [f=0020880] Shutdown Widget - Darkening [f=0020880] Shutdown Widget - Context Menu [f=0020880] Shutdown Widget - Chili Spectator Panels [f=0020880] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020880] Shutdown Widget - Chili Nuke Warning [f=0020880] Shutdown Widget - Chili EndGame Window [f=0020880] Shutdown Widget - Chili Economy Panel Default [f=0020880] Shutdown Widget - CameraShake [f=0020880] Shutdown Widget - Attack AoE [f=0020880] Shutdown Widget - UnitShapes [f=0020880] Shutdown Widget - Map Edge Extension [f=0020880] Shutdown Widget - Selection Send [f=0020880] Shutdown Widget - LupsManager [f=0020880] Shutdown Widget - Newton Firezone [f=0020880] Shutdown Widget - Chili Pro Console [f=0020880] Shutdown Widget - Lasso Terraform GUI [f=0020880] Shutdown Widget - Lups [f=0020880] Shutdown Widget - Chili Framework [f=0020880] Shutdown Widget - Chili Core Selector [f=0020880] Shutdown Widget - Custom Markers [f=0020880] Shutdown Widget - Mex Placement Handler [f=0020880] Shutdown Widget - Select Keys [f=0020880] Shutdown Widget - Pause Screen [f=0020880] Shutdown Widget - Text To Speech Control [f=0020880] Shutdown Widget - Persistent Build Height [f=0020880] Shutdown Widget - Layout Handler [f=0020880] End widgetHandler:Shutdown [f=0020880] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1347722,123308556} {int,ext,rec}Allocs={29700000,0,0} {chunk,block}Bytes={123308556,0} [f=0020880] [Game::KillLua][1] dtor=0 luaGaia=0x685b2380 [f=0020880] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1110946,109066304} {int,ext,rec}Allocs={29700001,0,0} {chunk,block}Bytes={109066304,0} [f=0020880] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1110946,109066304} {int,ext,rec}Allocs={29700001,0,0} {chunk,block}Bytes={109066304,0} [f=0020880] [Game::KillLua][2] dtor=0 luaRules=0x54e49460 [f=0020880] Start gadgetHandler:Shutdown [f=0020880] Shutdown - StartSetup [f=0020880] Shutdown - UnitMorph [f=0020880] Shutdown - Carrier Drones [f=0020880] Shutdown - LupsNanoSpray [f=0020880] Shutdown - Missile Silo Controller [f=0020880] Shutdown - Modular Comm Info [f=0020880] Shutdown - Terrain Texture Handler [f=0020880] Shutdown - UnitCloakShield [f=0020880] Shutdown - Starlight Handler [f=0020880] End gadgetHandler:Shutdown [f=0020880] Start gadgetHandler:Shutdown [f=0020880] Shutdown - Save/Load [f=0020880] Shutdown - Teleport Throw [f=0020880] Shutdown - UnitMorph [f=0020880] Shutdown - Modular Comm Info [f=0020880] Shutdown - Retreat Command [f=0020880] Shutdown - Shockwaves [f=0020880] Shutdown - UnitCloakShield [f=0020880] Shutdown - Lups Cloak FX [f=0020880] Shutdown - Lups [f=0020880] Shutdown - Lups Shield [f=0020880] End gadgetHandler:Shutdown [f=0020880] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29700033,0,0} {chunk,block}Bytes={0,0} [f=0020880] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29700033,0,0} {chunk,block}Bytes={0,0} [f=0020880] [Game::KillLua][4] dtor=0 [f=0020880] [Game::~CGame][1] [f=0020880] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020880] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020880] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020880] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020880] [Game::KillLua][4] dtor=1 [f=0020880] [Game::KillMisc][1] [f=0020880] [Game::KillMisc][2] [f=0020880] [Game::KillMisc][3] [f=0020880] [Game::KillRendering][1] [f=0020880] [3DOParser::Kill] allocated 137 pieces [f=0020880] [S3OParser::Kill] allocated 2747 pieces [f=0020880] [AssParser::Kill] allocated 220 pieces [f=0020880] [Game::KillInterface][1] [f=0020880] [Game::KillInterface][2] [f=0020880] [Game::KillSimulation][1] [f=0020880] [Game::KillSimulation][2] [f=0020880] [CCollisionHandler] dis-/continuous tests: 0/1095746 [f=0020880] [Game::KillSimulation][3] [f=0020880] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020880] [~CPathCache(28x20)] cacheHits=50 hitPercentage=19% numHashColls=0 maxCacheSize=17 [f=0020880] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020880] [~CPathCache(56x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020880] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020880] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020880] [LosHandler::Kill] raycast instance cache-{hits,misses}={5622,16634}; shared=1%; cached=24% [f=0020880] [Game::KillSimulation][4] [f=0020880] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020880] [Game::~CGame][2] [f=0020880] [Game::~CGame][3] [f=0020880] [SpringApp::Kill][3] [f=0020880] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221994 bytes sent 738098 bytes recv'd [f=0020880] [SpringApp::Kill][4] font=0x462d3aa0 [f=0020880] [SpringApp::Kill][5] [f=0020880] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x463418a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5716ms file="objects3d/m-9.s3o" indx=5232 inflSize=141kb readTime=332ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=303ms file="effects/dot_merl_explo.lua" indx=651 inflSize=4kb readTime=251ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=121ms file="objects3d/cormort.s3o" indx=5047 inflSize=44kb readTime=95ms file="objects3d/crasher.s3o" indx=5075 inflSize=161kb readTime=91ms file="objects3d/behethud.s3o" indx=4913 inflSize=73kb readTime=73ms file="objects3d/thud.s3o" indx=5497 inflSize=130kb readTime=71ms file="objects3d/mbot.s3o" indx=5235 inflSize=47kb readTime=71ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=60ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 62570625 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46435fa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46421fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46356df0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f28ac092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]