[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xaM2IbdKah/springsettings.1016856.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 782ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8944092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6495 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1016856/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4624f890] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4624f890] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1860ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 354ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ciqss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1016856/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (780ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1016856/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527b2d70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: bf12e85fcb33e51257615b4a18df2838 [f=-000001] Connection attempt from LetoAtreides [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LetoAtreides changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x6a17d6b0,(nil)}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LetoAtreides" string="[Game::Load][lua{Rules,Gaia}={00000000692ead50,0000000000000000}]" [f=-000001] Allies: I choose: Jokulhlaup! [f=-000001] Allies: I choose: Shock! [f=-000001] Allies: I choose: Shock! [f=-000001] [0] Event [2412,211.29834,846]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1688,190.295166,3461]: 1 finished unit Strike Commander [f=0000000] [0] nvukmer, team: 1, elo:1928, userid: 517691 [f=0000000] [0] LetoAtreides, team: 0, elo:1822, userid: 411832 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [2520,213.504822,792]: 0 finished unit Jumpbot Factory [f=0000031] [31] Event [1672,206.415421,3304]: 1 finished unit Jumpbot Factory [f=0000323] [323] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000324] [324] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000580] [580] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000654] [654] Event [1672.03687,210.453293,3280]: 1 finished unit Constable [f=0000655] [655] Event [2520,215.804642,816]: 0 finished unit Constable [f=0000691] [691] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000887] [887] Event [1576,197.621521,3512]: 1 finished unit Solar Collector [f=0001574] [1574] Event [2376,189.690186,616]: 0 finished unit Solar Collector [f=0001657] [1657] Event [1808,185.503723,3168]: 1 finished unit Lotus [f=0001665] [1665] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0001750] [1750] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0001903] [1903] Event [1448,226.163147,3208]: 1 finished unit Wind/Tidal Generator [f=0002084] [2084] Event [2452.72949,209.073792,778.585632]: 0 finished unit Engineer Commander [f=0002084] game_message: Morph complete: Shock lvl 1 -> Shock lvl 2 [f=0002084] [2084] Received game_message: Morph complete: Shock lvl 1 -> Shock lvl 2 [f=0002136] [2136] Event [1448,223.292419,3288]: 1 finished unit Wind/Tidal Generator [f=0002231] [2231] Event [2504,195.017578,568]: 0 finished unit Solar Collector [f=0002353] [2353] Event [1448,218.397461,3368]: 1 finished unit Wind/Tidal Generator [f=0002536] [2536] Event [2520,215.804642,816]: 0 finished unit Pyro [f=0002581] [2581] Event [1448,212.462769,3448]: 1 finished unit Wind/Tidal Generator [f=0002584] [2584] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0002631] [2631] Event [1704,189.754639,3464]: 1 finished unit Solar Collector [f=0002701] [2701] Event [2664,219.777649,728]: 0 finished unit Solar Collector [f=0002778] [2778] Event [1448,205.359619,3528]: 1 finished unit Wind/Tidal Generator [f=0002892] [2892] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0003275] [3275] Event [2520,215.804642,816]: 0 finished unit Pyro [f=0003327] [3327] Event [1512,213.714111,3400]: 1 finished unit Solar Collector [f=0003524] [3524] Event [1664,187.242737,3632]: 1 finished unit Lotus [f=0003800] [3800] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0003828] [3828] Event [2680,225.813538,872]: 0 finished unit Solar Collector [f=0003840] [3840] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0004081] [4081] Event [2520,215.804642,816]: 0 finished unit Pyro [f=0004407] [4407] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0004546] [4546] Event [2432,194.511536,688]: 0 finished unit Lotus [f=0004607] [4607] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0004661] [4661] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0005100] [5100] Event [2528,206.353271,672]: 0 lost unit Lotus [f=0005138] [5138] Event [2600,207.328613,616]: 0 lost unit Metal Extractor [f=0005148] [5148] Event [2336,35.885437,3824]: 1 finished unit Lotus [f=0005149] [5149] Event [2528,30.3188171,3408]: 1 finished unit Picket [f=0005244] [5244] Event [2600,225.703125,888]: 0 lost unit Metal Extractor [f=0005261] [5261] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0005301] [5301] Event [1448,205.359619,3528]: 1 lost unit Wind/Tidal Generator [f=0005352] [5352] Event [1448,223.292419,3288]: 1 lost unit Wind/Tidal Generator [f=0005366] [5366] Event [2520,215.934189,816]: 0 finished unit Pyro [f=0005372] [5372] Event [2520,215.934189,816]: 0 lost unit Pyro [f=0005398] [5398] Event [1448,212.666779,3448]: 1 lost unit Wind/Tidal Generator [f=0005420] [5420] Event [2520,215.804642,816]: 0 lost unit Pyro [f=0005431] [5431] Event [1448,218.397461,3368]: 1 lost unit Wind/Tidal Generator [f=0005440] [5440] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0005461] [5461] Event [2586.86914,222.729523,957.61676]: 1 lost unit Pyro [f=0005465] [5465] Event [2520,215.835541,816]: 0 lost unit Pyro [f=0005491] [5491] Event [2520,215.92717,816]: 0 lost unit Pyro [f=0005549] [5549] Event [2646.96045,220.918396,960.155823]: 1 lost unit Pyro [f=0005614] [5614] Event [1431.2406,207.477539,3472.15308]: 0 lost unit Pyro [f=0005785] [5785] Event [2088,143.611328,472]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [1672.03687,210.453293,3280]: 1 finished unit Constable [f=0006285] [6285] Event [1336.01929,19.1279163,1158.91675]: 0 finished unit Engineer Commander [f=0006285] game_message: Morph complete: Shock lvl 2 -> Shock lvl 3 [f=0006285] [6285] Received game_message: Morph complete: Shock lvl 2 -> Shock lvl 3 [f=0006315] [6315] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0006404] [6404] Event [1496,201.279755,3496]: 1 finished unit Metal Extractor [f=0006610] [6610] Event [1344,212.506622,3232]: 1 finished unit Lotus [f=0006635] [6635] Event [2520,215.804642,816]: 0 finished unit Pyro [f=0006794] [6794] Event [1424,201.922485,3536]: 1 finished unit Lotus [f=0007004] [7004] Event [1448,219.439575,3288]: 1 finished unit Wind/Tidal Generator [f=0007008] [7008] Event [680,26.8960266,1480]: 0 finished unit Metal Extractor [f=0007080] [7080] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0007208] [7208] Event [1448,214.294525,3368]: 1 finished unit Wind/Tidal Generator [f=0007281] [7281] Event [2520,215.804642,816]: 0 finished unit Constable [f=0007367] [7367] Event [736,24.8626099,1664]: 0 finished unit Lotus [f=0007410] [7410] Event [4008,38.5905762,3608]: 1 finished unit Wind/Tidal Generator [f=0007424] [7424] Event [1448,206.538696,3448]: 1 finished unit Wind/Tidal Generator [f=0007516] [7516] Event [2600,203.267181,616]: 0 finished unit Metal Extractor [f=0007534] [7534] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0007714] [7714] Event [3928,43.770752,3656]: 1 finished unit Wind/Tidal Generator [f=0007739] [7739] Event [1816,187.178345,3432]: 1 finished unit Wind/Tidal Generator [f=0007774] [7774] Event [1072,19.6271973,1840]: 0 finished unit Lotus [f=0007963] [7963] Event [2136,155.931519,456]: 0 finished unit Wind/Tidal Generator [f=0008033] [8033] Event [3848,49.8066406,3704]: 1 finished unit Wind/Tidal Generator [f=0008138] [8138] Event [2600,203.267181,616]: 0 lost unit Metal Extractor [f=0008198] [8198] Event [3280,26.7211914,2640]: 1 finished unit Picket [f=0008216] [8216] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0008250] [8250] Event [2520,215.805099,816]: 0 finished unit Moderator [f=0008268] [8268] Event [2432,194.511536,688]: 0 lost unit Lotus [f=0008277] [8277] Event [1598.68518,212.053818,3298.198]: 1 finished unit Strike Commander [f=0008297] [8297] Event [2434.02979,190.548431,571.734314]: 1 lost unit Pyro [f=0008360] [8360] Event [3768,82.2035522,3752]: 1 finished unit Wind/Tidal Generator [f=0008424] [8424] Event [2136,155.931519,456]: 0 lost unit Wind/Tidal Generator [f=0008434] [8434] Event [2184.38062,166.400864,737.6474]: 0 lost unit Moderator [f=0008472] [8472] Event [2088,142.960693,472]: 0 lost unit Wind/Tidal Generator [f=0008536] [8536] Event [1640,216.557251,3176]: 1 finished unit Caretaker [f=0008597] [8597] Event [1672.03687,210.453293,3280]: 1 finished unit Constable [f=0008629] [8629] Event [2312,190.159424,712]: 0 lost unit Metal Extractor [f=0008655] [8655] Event [3688,93.5484314,3800]: 1 finished unit Wind/Tidal Generator [f=0008807] [8807] Event [1896,176.063477,3400]: 1 finished unit Wind/Tidal Generator [f=0008827] [8827] Event [3416,31.1929321,2616]: 1 finished unit Metal Extractor [f=0008949] [8949] Event [2520,215.804642,816]: 0 lost unit Moderator [f=0008949] [8949] Event [2520,215.804642,792]: 0 lost unit Jumpbot Factory [f=0008979] [8979] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0008995] [8995] Event [1976,150.916992,3368]: 1 finished unit Wind/Tidal Generator [f=0009010] [9010] Event [3608,75.7260132,3848]: 1 finished unit Wind/Tidal Generator [f=0009140] [9140] Event [2300.28589,186.834061,671.775269]: 1 lost unit Pyro [f=0009307] [9307] Event [3528,47.5708008,3912]: 1 finished unit Wind/Tidal Generator [f=0009356] [9356] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0009452] [9452] Event [3472,31.1929321,2512]: 1 finished unit Lotus [f=0009462] [9462] Event [184,34.1924438,2056]: 0 finished unit Metal Extractor [f=0009599] [9599] Event [3448,42.3537903,3960]: 1 finished unit Wind/Tidal Generator [f=0009713] [9713] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0010132] [10132] Event [3368,39.2622375,4008]: 1 finished unit Wind/Tidal Generator [f=0010214] [10214] Event [2096,129.809753,3616]: 1 finished unit Lotus [f=0010429] [10429] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0010451] I threw all my jump bots in the water [f=0010513] [10513] Event [346.723511,29.7921429,2762.15332]: 0 finished unit Engineer Commander [f=0010513] game_message: Morph complete: Shock lvl 3 -> Shock lvl 4 [f=0010513] [10513] Received game_message: Morph complete: Shock lvl 3 -> Shock lvl 4 [f=0010633] [10633] Event [344,37.6152344,2984]: 0 finished unit Metal Extractor [f=0010781] [10781] Event [2345.08057,189.407318,527.839844]: 0 lost unit Constable [f=0010834] [10834] Event [3880,35.0481567,2056]: 1 finished unit Metal Extractor [f=0010946] [10946] Event [1752,189.414185,3560]: 1 finished unit Caretaker [f=0011036] [11036] Event [1672.03687,210.453293,3280]: 1 finished unit Constable [f=0011050] [11050] Event [2477.67798,207.11116,847.994324]: 0 lost unit Constable [f=0011070] [11070] Event [2520,203.286026,760]: 0 lost unit Shieldbot Factory [f=0011099] [11099] Event [2600,220.284576,888]: 0 lost unit Metal Extractor [f=0011148] [11148] Event [993.621521,12.2795706,3721.62158]: 1 finished unit Strike Commander [f=0011152] and now they cant jump out [f=0011178] [11178] Event [2680,225.813538,872]: 0 lost unit Solar Collector [f=0011189] [11189] Event [1880,178.934204,3480]: 1 finished unit Solar Collector [f=0011263] [11263] Event [536,35.9866638,3368]: 0 finished unit Metal Extractor [f=0011482] [11482] Event [536,35.9866638,3368]: 0 lost unit Metal Extractor [f=0011486] [11486] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0011551] [11551] Event [2376,189.690186,616]: 0 lost unit Solar Collector [f=0011600] [11600] Event [1704,29.5275269,376]: 0 lost unit Metal Extractor [f=0011739] [11739] Event [1848,182.384583,3352]: 1 finished unit Caretaker [f=0011776] [11776] Event [2504,195.017578,568]: 0 lost unit Solar Collector [f=0011831] [11831] Event [2486.96143,203.498779,803.866638]: 1 lost unit Pyro [f=0011954] [11954] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0012193] [12193] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0012285] [12285] Event [536,31.9251957,3368]: 0 lost unit Metal Extractor [f=0012353] [12353] Event [1038.32825,-1.5420266,3749.65967]: 1 lost unit Strike Commander [f=0012402] [12402] Event [3528,146.666077,3704]: 1 finished unit Stardust [f=0012491] [12491] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0012654] [12654] Event [344,37.6152344,2984]: 0 lost unit Metal Extractor [f=0012681] [12681] Event [402.117126,85.8141098,3484.82422]: 0 lost unit Engineer Commander [f=0012684] [12684] Event [451.099182,61.0489883,3488.4502]: 1 lost unit Pyro [f=0012685] [12685] Event [349.595001,89.7206116,3482.78784]: 1 lost unit Pyro [f=0012816] [12816] Event [undefined]: LetoAtreides resigned [f=0012816] game_message: LetoAtreides has been destroyed! [f=0012816] game_message: nvukmer wins! [f=0012816] Submitting stats [f=0012816] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012816] Part| Total Time|Time of the last 0.5s [f=0012816] Draw 11177.70ms 38.20% [f=0012816] Lua::Callins::Synced 9756.77ms 7.20% [f=0012816] Lua::Callins::Unsynced 17785.73ms 51.20% [f=0012816] Lua::CollectGarbage::Synced 1126.17ms 2.80% [f=0012816] Lua::CollectGarbage::Unsynced 856.93ms 1.50% [f=0012816] Misc::Profiler::AddTime 65.63ms 0.10% [f=0012816] Sim 21929.83ms 34.50% [f=0012816] [12816] Received game_message: LetoAtreides has been destroyed! [f=0012816] [12816] Received game_message: nvukmer wins! [f=0012817] [12817] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 4,2295,2365,2365,2295,0,0.04629792,0.04629792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,9.86666679,8,1275,1275,1275,1275,10,10.0030851,10.0030851,10,0,0,0,0,0,0,0,0,1020,1090,1090,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 5,2365,2765,2765,2365,0.23135856,0.04873936,0.04873936,0.23135856,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8.80000019,10,10,8.80000019,1275,1275,1275,1275,10.0154238,10.4001627,10.4001627,10.0154238,0,220,220,0,0,0,0,0,1090,1180,1180,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 6,2665,2835,2835,2665,0.50597382,0.49015224,0.49015224,0.50597382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,11.1560202,11.1560202,10,1505,1275,1275,1505,10.0183086,12.0294275,12.0294275,10.0183086,0,220,220,0,0,0,0,0,1160,1250,1250,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 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10,3425,3630,3630,3425,16.6659431,54.2446251,54.2446251,16.6659431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,14.8000002,22.6379452,22.6379452,14.8000002,1505,1275,1275,1505,13.2850885,13.9453154,13.9453154,13.2850885,440,680,680,440,0,0,0,0,1480,1495,1495,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 11,3645,3720,3720,3645,21.8076324,77.441925,77.441925,21.8076324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,16,23.2001705,23.2001705,16,1505,1275,1275,1505,14.3427792,13.8131533,13.8131533,14.3427792,660,680,680,660,0,0,0,0,1480,1585,1585,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 12,3735,4030,4030,3735,27.8941689,100.764679,100.764679,27.8941689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,16,23.0619087,23.0619087,16,1505,1275,1275,1505,14.4057684,16.8881836,16.8881836,14.4057684,660,900,900,660,0,0,0,0,1480,1675,1675,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012817] [12817] Game End Stats Values: 13,3865,4115,4115,3865,31.8152256,124.352226,124.352226,31.8152256,0,0,0,0,0,0,0,0,0,0,0,0,271.3974,570.533325,570.533325,271.3974,90,370,370,90,13.333333,19.1840763,19.1840763,13.333333,1505,1275,1275,1505,13.1947365,17.572504,17.572504,13.1947365,880,900,900,880,105,211.666702,211.666702,105,1390,1570,1570,1390,211.666702,105,105,211.666702,0,0,0,0,573.995361,299.812561,299.812561,573.995361 [f=0012817] [12817] Game End Stats Values: 14,3680,3770,3770,3680,32.9016685,140.798447,140.798447,32.9016685,0,0,0,0,0,0,0,0,0,0,0,0,655.874146,952.973022,952.973022,655.874146,90,370,370,90,12,12.665782,12.665782,12,1505,1275,1275,1505,12.0724297,16.6964169,16.6964169,12.0724297,660,680,680,660,580,444.000031,444.000031,580,1425,1445,1445,1425,444.000031,670,670,444.000031,0,0,0,0,1016.42847,789.862183,789.862183,1016.42847 [f=0012817] [12817] Game End Stats Values: 15,4080,3910,3910,4080,38.4070549,149.157455,149.157455,38.4070549,0,0,0,0,0,0,0,0,0,0,0,0,655.874146,952.973022,952.973022,655.874146,90,370,370,90,15.1143866,11.4051962,11.4051962,15.1143866,1905,1275,1275,1905,12.3670254,16.9572678,16.9572678,12.3670254,660,680,680,660,580,444.000031,444.000031,580,1425,1585,1585,1425,444.000031,670,670,444.000031,0,36.0000076,36.0000076,0,1030.8429,805.939941,805.939941,1030.8429 [f=0012817] [12817] Game End Stats Values: 16,4300,4180,4180,4300,49.5972519,159.442017,159.442017,49.5972519,0,0,0,0,0,0,0,0,0,0,0,0,655.874146,952.973022,952.973022,655.874146,90,460,460,90,16.8670025,15.0226431,15.0226431,16.8670025,1905,1275,1275,1905,15.146018,17.7523022,17.7523022,15.146018,880,680,680,880,580,444.000031,444.000031,580,1425,1765,1765,1425,444.000031,670,670,444.000031,36.1666489,36.0000076,36.0000076,36.1666489,1030.8429,805.939941,805.939941,1030.8429 [f=0012817] [12817] Game End Stats Values: 17,4390,4395,4395,4390,55.441494,171.496048,171.496048,55.441494,0,0,0,0,0,0,0,0,0,0,0,0,655.874146,952.973022,952.973022,655.874146,90,550,550,90,17.6525917,16.3045521,16.3045521,17.6525917,1905,1275,1275,1905,13.056284,19.2036037,19.2036037,13.056284,880,680,680,880,580,444.000031,444.000031,580,1515,1890,1890,1515,444.000031,670,670,444.000031,36.1666489,36.0000076,36.0000076,36.1666489,1030.8429,805.939941,805.939941,1030.8429 [f=0012817] [12817] Game End Stats Values: 18,4710,4720,4720,4710,63.672802,191.807434,191.807434,63.672802,0,0,0,0,0,0,0,0,0,0,0,0,655.874146,952.973022,952.973022,655.874146,180,550,550,180,18.1074085,21.6773186,21.6773186,18.1074085,1905,1275,1275,1905,14.9487524,21.3540936,21.3540936,14.9487524,880,900,900,880,580,444.000031,444.000031,580,1745,1995,1995,1745,444.000031,670,670,444.000031,36.1666489,36.0000076,36.0000076,36.1666489,1030.8429,805.939941,805.939941,1030.8429 [f=0012817] [12817] Game End Stats Values: 19,4835,4825,4825,4835,73.5755997,202.704361,202.704361,73.5755997,0,0,0,0,0,0,0,0,0,0,0,0,700.203979,1001.41919,1001.41919,700.203979,270,550,550,270,17.5200424,22.6351852,22.6351852,17.5200424,1905,1275,1275,1905,19.0601826,20.7264614,20.7264614,19.0601826,880,900,900,880,580,444.000031,444.000031,580,1780,2100,2100,1780,444.000031,670,670,444.000031,72.3333969,36.0000076,36.0000076,72.3333969,1079.28906,850.269775,850.269775,1079.28906 [f=0012817] [12817] Game End Stats Values: 20,4585,5220,5220,4585,75.2543716,202.704361,202.704361,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,978.412964,1616.03076,1616.03076,978.412964,180,650,650,180,14.6288776,19.5089645,19.5089645,14.6288776,1905,1355,1355,1905,14.5119238,20,20,14.5119238,880,900,900,880,800,934,934,800,1620,2315,2315,1620,934,890,890,934,72.3333969,36.0000076,36.0000076,72.3333969,1783.9021,1191.58203,1191.58203,1783.9021 [f=0012817] [12817] Game End Stats Values: 21,3795,5795,5795,3795,75.2543716,203.806656,203.806656,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,978.412964,1995.92578,1995.92578,978.412964,180,650,650,180,12.3999996,24.2733974,24.2733974,12.3999996,1905,1355,1355,1905,12.5333338,20.6068211,20.6068211,12.5333338,880,1140,1140,880,800,1724,1724,800,830,2650,2650,830,1813.6665,890,890,1813.6665,72.3333969,36.0000076,36.0000076,72.3333969,2322.34253,1191.58203,1191.58203,2322.34253 [f=0012817] [12817] Game End Stats Values: 22,3795,5865,5865,3795,75.2543716,215.010529,215.010529,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,1032.77686,2019.40906,2019.40906,1032.77686,180,650,650,180,13.4666662,35.1531563,35.1531563,13.4666662,1905,1355,1355,1905,13.0110674,23.2802601,23.2802601,13.0110674,880,1140,1140,880,1020,1724,1724,1020,830,2720,2720,830,1813.6665,1110,1110,1813.6665,92.3330917,49.1666908,49.1666908,92.3330917,2379.46875,1245.94592,1245.94592,2379.46875 [f=0012817] [12817] Game End Stats Values: 23,3885,6210,6210,3885,75.2543716,242.350067,242.350067,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,1032.77686,2019.40906,2019.40906,1032.77686,180,740,740,180,14.5333338,38.9711227,38.9711227,14.5333338,1905,1355,1355,1905,20.0331364,24.6893024,24.6893024,20.0331364,880,1360,1360,880,1020,1724,1724,1020,920,2755,2755,920,1813.6665,1110,1110,1813.6665,167.33374,57.6666794,57.6666794,167.33374,2382.53662,1245.94592,1245.94592,2382.53662 [f=0012817] [12817] Game End Stats Values: 24,3885,6335,6335,3885,75.2543716,292.260315,292.260315,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,1032.77686,2019.40906,2019.40906,1032.77686,180,830,830,180,16,44.4941788,44.4941788,16,1905,1355,1355,1905,20.4998798,25.3273525,25.3273525,20.4998798,880,1360,1360,880,1020,1724,1724,1020,920,2790,2790,920,1813.6665,1110,1110,1813.6665,242.336029,57.6666794,57.6666794,242.336029,2382.53662,1245.94592,1245.94592,2382.53662 [f=0012817] [12817] Game End Stats Values: 25,4885,6555,6555,4885,75.2543716,351.250244,351.250244,75.2543716,0,0,0,0,0,0,0,0,0,0,0,0,1120.61768,2078.5354,2078.5354,1120.61768,180,830,830,180,16,45.973217,45.973217,16,2955,1355,1355,2955,23.0444756,25.9326611,25.9326611,23.0444756,880,1580,1580,880,1020,1864,1864,1020,870,2790,2790,870,1953.6665,1110,1110,1953.6665,349.497406,57.6666794,57.6666794,349.497406,2441.6626,1336.70911,1336.70911,2441.6626 [f=0012817] [12817] Game End Stats Values: 26,4675,7435,7435,4675,75.2543716,411.084045,411.084045,75.2543716,0,0,0,0,0,0,0,0,19.9593811,0,0,19.9593811,1264.16699,2378.27026,2378.27026,1264.16699,180,830,830,180,11.7333336,46.9654541,46.9654541,11.7333336,2955,1755,1755,2955,20.2894821,28.7889214,28.7889214,20.2894821,880,1580,1580,880,1020,2116.8335,2116.8335,1020,660,3270,3270,660,2206.5,1110,1110,2206.5,384.661926,57.6666794,57.6666794,384.661926,2742.75195,1480.25842,1480.25842,2742.75195 [f=0012817] [12817] Game End Stats Values: 27,4515,7655,7655,4515,75.2543716,473.967133,473.967133,75.2543716,0,0,0,0,0,0,0,0,263.759644,0,0,263.759644,2606.22607,2598.44019,2598.44019,2606.22607,180,830,830,180,8.80000019,48.965519,48.965519,8.80000019,2955,1755,1755,2955,18.0333328,29.6922073,29.6922073,18.0333328,880,1800,1800,880,1020,2366.8335,2366.8335,1020,500,3270,3270,500,2456.5,1110,1110,2456.5,384.661926,57.6666794,57.6666794,384.661926,2962.92188,2822.31738,2822.31738,2962.92188 [f=0012817] [12817] Game End Stats Values: 28,4445,7835,7835,4445,75.2543716,537.534363,537.534363,75.2543716,0,0,0,0,0,0,0,0,526.858459,0,0,526.858459,2647.55981,2668.80908,2668.80908,2647.55981,180,830,830,180,9.86666679,50.1092949,50.1092949,9.86666679,2955,1755,1755,2955,17.8999996,33.3600235,33.3600235,17.8999996,880,1800,1800,880,1240,2436.8335,2436.8335,1240,430,3450,3450,430,2526.5,1330,1330,2526.5,421.262299,122.000427,122.000427,421.262299,3063.80322,2863.65112,2863.65112,3063.80322 [f=0012817] [12817] Game End Stats Values: 29,4445,6740,6740,4445,75.2543716,584.732178,584.732178,75.2543716,0,0,0,0,0,0,0,0,759.358459,18.2267704,18.2267704,759.358459,3308.26563,4910.5708,4910.5708,3308.26563,180,1050,1050,180,10,47.0312004,47.0312004,10,2955,0,0,2955,15.5,32.5443344,32.5443344,15.5,880,2240,2240,880,2995,2442.2334,2442.2334,2995,430,3450,3450,430,2531.8999,3085,3085,2531.8999,421.262299,153.33342,153.33342,421.262299,5311.19678,3720.625,3720.625,5311.19678 [f=0012817] [12817] Game End Stats Values: 30,1400,6080,6080,1400,75.2543716,603.961853,603.961853,75.2543716,0,0,0,0,0,0,0,0,1355.8584,18.2267704,18.2267704,1355.8584,3607.21387,5830.56787,5830.56787,3607.21387,180,1050,1050,180,7,30.7474594,30.7474594,7,0,0,0,0,12.125,23.9037094,23.9037094,12.125,880,1580,1580,880,3435,5487.2334,5487.2334,3435,340,3450,3450,340,5576.8999,3745,3745,5576.8999,421.262299,153.33342,153.33342,421.262299,6238.99658,4184.35889,4184.35889,6238.99658 [f=0012850] [12850] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0012865] [12865] Event [184,34.1924438,2056]: 0 lost unit Metal Extractor [f=0012929] Spectator LetoAtreides left the game: normal quit [f=0012929] [12929] Event [undefined]: LetoAtreides quit [f=0012968] Player nvukmer left the game: normal quit [f=0012968] [12968] Event [undefined]: nvukmer quit [f=0012974] No clients connected, shutting down server [f=0012974] Server shutdown [f=0012974] End of demo reached [f=0013000] [13000] Event [1528,220.182495,3128]: 1 finished unit Storage [f=0013157] [13157] Event [3576,90.512085,1912]: 1 finished unit Stardust [f=0013321] [13321] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0013645] [13645] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0013920] [13920] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0014641] [14641] Event [1672.03687,210.453293,3280]: 1 finished unit Jack [f=0014921] [14921] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0015226] [15226] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0015501] [15501] Event [1672.03687,210.453293,3280]: 1 finished unit Pyro [f=0015790] [15790] Event [1672.03687,210.453293,3280]: 1 finished unit Moderator [f=0016363] Autoquit sending quit command. [f=0016363] [QuitAction] user exited to system [f=0016363] [SpringApp::Kill][1] fromRun=1 [f=0016363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016363] [ThreadPool::SetThreadCount][2] workers=0 [f=0016363] [SpringApp::Kill][2] [f=0016363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016363] [Game::KillLua][3] dtor=0 luaUI=0x522cf1f0 [f=0016363] Start widgetHandler:Shutdown [f=0016363] Shutdown - SaveOrderList Complete [f=0016363] Writing last game win data [f=0016363] Shutdown - SaveConfigData Complete [f=0016363] Shutdown Widget - Chili Highlight [f=0016363] Shutdown Widget - Save/Load API [f=0016363] Shutdown Widget - Draw After Chili [f=0016363] Shutdown Widget - EPIC Menu [f=0016363] Shutdown Widget - Chili Minimap [f=0016363] Shutdown Widget - Chili Widget Selector [f=0016363] Shutdown Widget - Local Team Colors [f=0016363] Shutdown Widget - Display Keys 2 [f=0016363] Shutdown Widget - Save Game Menu [f=0016363] Shutdown Widget - HealthBars [f=0016363] Shutdown Widget - Noises [f=0016363] Shutdown Widget - Unit Icons [f=0016363] Shutdown Widget - Win Counter [f=0016363] Shutdown Widget - BuildETA [f=0016363] Shutdown Widget - SpringRTS Replay Stats [f=0016363] Shutdown Widget - Modular Comm Info [f=0016363] Shutdown Widget - CameraShake [f=0016363] Shutdown Widget - Chili Economy Panel Default [f=0016363] Shutdown Widget - Chili EndGame Window [f=0016363] Shutdown Widget - Chili Nuke Warning [f=0016363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016363] Shutdown Widget - Chili Spectator Panels [f=0016363] Shutdown Widget - Context Menu [f=0016363] Shutdown Widget - Darkening [f=0016363] Shutdown Widget - MetalFeatures (new) [f=0016363] Shutdown Widget - Defense Range Zero-K [f=0016363] Shutdown Widget - Grab Input [f=0016363] Input grabbing is disabled! [f=0016363] Shutdown Widget - Highlight Geos [f=0016363] Shutdown Widget - Local Widgets Config [f=0016363] Shutdown Widget - MinimapEvents [f=0016363] Shutdown Widget - Missile Silo Range [f=0016363] Shutdown Widget - Point Tracker [f=0016363] Shutdown Widget - Showeco and Grid Drawer [f=0016363] Shutdown Widget - Stereo3D [f=0016363] Shutdown Widget - Music Player v2 [f=0016363] Shutdown Widget - State Reverse and Latency [f=0016363] Shutdown Widget - Attack AoE [f=0016363] Shutdown Widget - UnitShapes [f=0016363] Shutdown Widget - Map Edge Extension [f=0016363] Shutdown Widget - Selection Send [f=0016363] Shutdown Widget - LupsManager [f=0016363] Shutdown Widget - Newton Firezone [f=0016363] Shutdown Widget - Chili Pro Console [f=0016363] Shutdown Widget - Lasso Terraform GUI [f=0016363] Shutdown Widget - Chili Framework [f=0016363] Shutdown Widget - Lups [f=0016363] Shutdown Widget - Mex Placement Handler [f=0016363] Shutdown Widget - Custom Markers [f=0016363] Shutdown Widget - Chili Core Selector [f=0016363] Shutdown Widget - Select Keys [f=0016363] Shutdown Widget - Pause Screen [f=0016363] Shutdown Widget - Layout Handler [f=0016363] Shutdown Widget - Persistent Build Height [f=0016363] Shutdown Widget - Text To Speech Control [f=0016363] End widgetHandler:Shutdown [f=0016363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={538136,67109013} {int,ext,rec}Allocs={24752992,0,0} {chunk,block}Bytes={67109013,0} [f=0016363] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016363] [Game::KillLua][2] dtor=0 luaRules=0x527b2d70 [f=0016363] Start gadgetHandler:Shutdown [f=0016363] Shutdown - StartSetup [f=0016363] Shutdown - UnitMorph [f=0016363] Shutdown - Carrier Drones [f=0016363] Shutdown - LupsNanoSpray [f=0016363] Shutdown - Missile Silo Controller [f=0016363] Shutdown - Modular Comm Info [f=0016363] Shutdown - Terrain Texture Handler [f=0016363] Shutdown - UnitCloakShield [f=0016363] Shutdown - Starlight Handler [f=0016363] End gadgetHandler:Shutdown [f=0016363] Start gadgetHandler:Shutdown [f=0016363] Shutdown - Save/Load [f=0016363] Shutdown - Teleport Throw [f=0016363] Shutdown - UnitMorph [f=0016363] Shutdown - Modular Comm Info [f=0016363] Shutdown - Retreat Command [f=0016363] Shutdown - Shockwaves [f=0016363] Shutdown - UnitCloakShield [f=0016363] Shutdown - Lups Cloak FX [f=0016363] Shutdown - Lups [f=0016363] Shutdown - Lups Shield [f=0016363] End gadgetHandler:Shutdown [f=0016363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24753023,0,0} {chunk,block}Bytes={0,0} [f=0016363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24753023,0,0} {chunk,block}Bytes={0,0} [f=0016363] [Game::KillLua][4] dtor=0 [f=0016363] [Game::~CGame][1] [f=0016363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016363] [Game::KillLua][4] dtor=1 [f=0016363] [Game::KillMisc][1] [f=0016363] [Game::KillMisc][2] [f=0016363] [Game::KillMisc][3] [f=0016363] [Game::KillRendering][1] [f=0016363] [3DOParser::Kill] allocated 137 pieces [f=0016363] [S3OParser::Kill] allocated 2742 pieces [f=0016363] [AssParser::Kill] allocated 222 pieces [f=0016363] [Game::KillInterface][1] [f=0016363] [Game::KillInterface][2] [f=0016363] [Game::KillSimulation][1] [f=0016363] [Game::KillSimulation][2] [f=0016363] [CCollisionHandler] dis-/continuous tests: 0/163240 [f=0016363] [Game::KillSimulation][3] [f=0016363] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016363] [~CPathCache(16x16)] cacheHits=36 hitPercentage=16% numHashColls=0 maxCacheSize=5 [f=0016363] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016363] [~CPathCache(32x32)] cacheHits=369 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016363] [LosHandler::Kill] raycast instance cache-{hits,misses}={2493,5270}; shared=3%; cached=29% [f=0016363] [Game::KillSimulation][4] [f=0016363] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016363] [Game::~CGame][2] [f=0016363] [Game::~CGame][3] [f=0016363] [SpringApp::Kill][3] [f=0016363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171816 bytes sent 107568 bytes recv'd [f=0016363] [SpringApp::Kill][4] font=0x46187aa0 [f=0016363] [SpringApp::Kill][5] [f=0016363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x461f8800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5022ms file="units/amphaa.lua" indx=6654 inflSize=4kb readTime=517ms file="luaui/widgets/gui_custom_markers.lua" indx=4627 inflSize=15kb readTime=206ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=89ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=57ms file="objects3d/starlight_satellite.dae" indx=5457 inflSize=149kb readTime=48ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=40ms file="objects3d/scorpion.s3o" indx=5386 inflSize=107kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4767 inflSize=6kb readTime=32ms file="luaui/widgets/unit_transport_ai.lua" indx=4768 inflSize=32kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54783761 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x46322590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4631b4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4624c890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8944092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]