[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sO7gtzAnaR/springsettings.1015668.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb73c092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6444 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1015668/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 329ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f56e40] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f56e40] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 947ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1350ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 18ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 357ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1015668/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1371ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1015668/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bdb9f0,0x53203960}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d43ae55f53e3967b5986779748b97af0 [f=-000001] Connection attempt from theoisrose [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: theoisrose changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000018f420f70,000000017b769400}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[Game::Load][lua{Rules,Gaia}={00000000712ea110,00000001045a5750}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] gl [f=-000001] [0] Event [2148,11.7988281,1213]: 0 finished unit Strike Commander [f=-000001] [0] Event [6703,91.1723633,4775]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:1930, userid: 518109 [f=0000000] [0] theoisrose, team: 1, elo:1429, userid: 452827 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [2272,11.796875,1288]: 0 finished unit Cloakbot Factory [f=0000015] [15] Event [6640,91.171875,4688]: 1 finished unit Tank Foundry [f=0000032] u2 [f=0000241] [241] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000295] [295] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0000299] [299] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000481] [481] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000609] [609] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0000614] [614] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000641] [641] Event [6640.04297,92.4918747,4660]: 1 finished unit Kodachi [f=0000671] [671] Event [6824,91.171875,4824]: 1 finished unit Solar Collector [f=0000734] [734] Event [2040,11.796875,1144]: 0 finished unit Wind/Tidal Generator [f=0000854] [854] Event [2008,11.796875,1240]: 0 finished unit Wind/Tidal Generator [f=0001000] [1000] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0001125] [1125] Event [2152,11.796875,1384]: 0 finished unit Solar Collector [f=0001187] [1187] Event [6640.04297,92.4918747,4660]: 1 finished unit Kodachi [f=0001396] [1396] Event [1944,13.1340027,1256]: 0 finished unit Solar Collector [f=0001602] [1602] Event [5149.25049,76.1424637,2217.88184]: 0 lost unit Glaive [f=0001626] [1626] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0001746] [1746] Event [6640.04297,92.4918747,4660]: 1 finished unit Kodachi [f=0001838] [1838] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0002052] [2052] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0002210] [2210] Event [2112,11.796875,1472]: 0 finished unit Lotus [f=0002259] [2259] Event [4798.86719,54.4680367,4625.7876]: 0 lost unit Glaive [f=0002313] [2313] Event [6744,91.171875,4904]: 1 finished unit Solar Collector [f=0002402] [2402] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0002442] [2442] Event [6640.04297,92.4918747,4660]: 1 finished unit Kodachi [f=0002562] [2562] Event [2539.11914,21.020483,2160.30005]: 0 lost unit Glaive [f=0002564] [2564] Event [2518.49829,20.4351368,2116.22974]: 1 lost unit Kodachi [f=0002602] [2602] Event [6664,91.171875,4824]: 1 finished unit Solar Collector [f=0002699] [2699] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0002800] [2800] Event [2072,11.796875,1400]: 0 finished unit Solar Collector [f=0002807] [2807] Event [6952,91.171875,4696]: 1 finished unit Solar Collector [f=0002820] [2820] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0003014] [3014] Event [6872,91.171875,4616]: 1 finished unit Solar Collector [f=0003039] [3039] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0003221] [3221] Event [6792,91.171875,4696]: 1 finished unit Solar Collector [f=0003293] [3293] Event [3899.49414,12.7890625,2446.24805]: 0 lost unit Glaive [f=0003317] [3317] Event [6904,91.171875,4776]: 1 finished unit Wind/Tidal Generator [f=0003355] [3355] Event [3829.87134,12.7240152,2547.73145]: 0 lost unit Glaive [f=0003379] [3379] Event [3687.13086,11.796875,2480.44873]: 1 lost unit Kodachi [f=0003411] [3411] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0003471] [3471] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0003682] [3682] Event [2864,73.0063171,1920]: 0 finished unit Radar Tower [f=0003781] [3781] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0003841] [3841] Event [6640.04297,92.4918747,4660]: 1 finished unit Kodachi [f=0004052] [4052] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0004255] [4255] Event [1376,11.796875,2176]: 0 finished unit Lotus [f=0004296] [4296] Event [3768.03369,12.1198072,2305.58252]: 0 lost unit Glaive [f=0004328] [4328] Event [3684.5647,14.1258039,2207.6062]: 1 lost unit Kodachi [f=0004354] [4354] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0004391] [4391] Event [2368,32.5708008,1088]: 0 finished unit Lotus [f=0004408] [4408] Event [3673.46777,11.8829069,2510.9519]: 0 lost unit Glaive [f=0004454] [4454] Event [4009.15454,13.78125,2640.46362]: 0 lost unit Glaive [f=0004462] [4462] Event [6640.04297,92.4918747,4660]: 1 finished unit Welder [f=0004475] [4475] Event [4085.16724,14.103694,2702.91504]: 1 lost unit Kodachi [f=0004716] [4716] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0004722] [4722] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004897] [4897] Event [6728,91.171875,4600]: 1 finished unit Stardust [f=0005033] [5033] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0005172] [5172] Event [1184,11.796875,2224]: 0 finished unit Lotus [f=0005269] [5269] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0005684] [5684] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0005711] [5711] Event [3440,14.2424622,1872]: 0 finished unit Lotus [f=0005880] [5880] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0005955] [5955] Event [6640.04297,92.4918747,4660]: 1 finished unit Welder [f=0005989] [5989] Event [2200,11.796875,1096]: 0 finished unit Caretaker [f=0006030] [6030] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0006118] [6118] Event [3469.2312,11.796875,2456.40796]: 0 lost unit Glaive [f=0006159] [6159] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0006266] [6266] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0006326] [6326] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0006349] [6349] Event [3740.09717,11.796875,2511.31592]: 1 lost unit Kodachi [f=0006454] [6454] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0006611] [6611] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0006880] [6880] Event [3808,11.796875,2480]: 0 finished unit Radar Tower [f=0006911] [6911] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0007089] [7089] Event [6600,91.171875,4792]: 1 finished unit Caretaker [f=0007184] [7184] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0007258] [7258] Event [4984,11.796875,3752]: 1 finished unit Stardust [f=0007818] [7818] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0007831] [7831] Event [3816,12.7890625,2360]: 0 finished unit Solar Collector [f=0007874] [7874] Event [2281.6001,12.7890625,1288]: 0 finished unit Conjurer [f=0008162] [8162] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0008222] [8222] Event [5488,137.800812,3872]: 1 lost unit Advanced Radar [f=0008266] [8266] Event [3688,11.1753178,2472]: 0 finished unit Solar Collector [f=0008274] [8274] Event [5394.52539,129.254669,3735.71533]: 1 lost unit Welder [f=0008288] [8288] Event [5414.64551,131.245483,3730.66357]: 0 lost unit Glaive [f=0008322] [8322] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0008343] [8343] Event [5330.84961,75.6090393,3537.4126]: 0 lost unit Glaive [f=0008433] [8433] Event [5626.18848,137.800812,3662.14233]: 0 lost unit Glaive [f=0008684] [8684] Event [1288,137.800812,1336]: 0 finished unit Geothermal Generator [f=0008822] [8822] Event [5096,11.796875,3864]: 1 finished unit Solar Collector [f=0008903] [8903] Event [3264,13.7502441,496]: 0 finished unit Lotus [f=0009210] [9210] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0009631] [9631] Event [2281.6001,12.7890625,1288]: 0 finished unit Phantom [f=0009638] [9638] Event [1528,137.800812,1528]: 0 finished unit Stardust [f=0009991] [9991] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0010035] [10035] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0010896] [10896] Event [1336,137.800812,1592]: 0 finished unit Stardust [f=0010942] [10942] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0010954] [10954] Event [2281.6001,12.7890625,1288]: 0 finished unit Knight [f=0011000] [11000] Event [5488,137.800812,3856]: 1 finished unit Advanced Radar [f=0011084] [11084] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0011223] [11223] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0011312] [11312] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0011371] [11371] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0011406] [11406] Event [3896,12.7890625,2552]: 0 finished unit Stinger [f=0011521] [11521] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0011559] [11559] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0011650] [11650] Event [2281.6001,12.7890625,1288]: 0 finished unit Glaive [f=0012224] [12224] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0012301] [12301] Event [5144,137.758179,4600]: 1 finished unit Stardust [f=0012526] [12526] Event [4403.43164,19.1783199,2749.47803]: 0 finished unit Strike Commander [f=0012526] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0012526] [12526] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0012662] [12662] Event [4880,200.510162,1424]: 0 finished unit Lotus [f=0012673] [12673] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0012698] [12698] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0013452] [13452] Event [272,15.3082886,3152]: 0 finished unit Picket [f=0013483] [13483] Event [5592,130.072601,3544]: 1 finished unit Stardust [f=0013598] [13598] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0013619] [13619] Event [5848,11.796875,2936]: 1 finished unit Stardust [f=0013641] [13641] Event [3528,24.7922058,1736]: 0 finished unit Stardust [f=0013780] [13780] Event [2281.6001,12.7890625,1288]: 0 finished unit Phantom [f=0013831] [13831] Event [4928,195.836029,1344]: 0 finished unit Lotus [f=0013907] [13907] Event [5960,11.796875,3048]: 1 finished unit Solar Collector [f=0013926] [13926] Event [632,91.171875,680]: 0 finished unit Energy Pylon [f=0013948] [13948] Event [2248,12.7890625,1480]: 0 finished unit Caretaker [f=0014067] [14067] Event [4984,11.796875,3752]: 1 lost unit Stardust [f=0014346] [14346] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0014410] [14410] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0014508] [14508] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0014536] [14536] Event [4630.72314,12.7890625,3922.44849]: 0 lost unit Glaive [f=0014567] [14567] Event [4568.104,13.6859045,3928.18823]: 0 lost unit Glaive [f=0014576] [14576] Event [4519.47266,13.9129744,3886.39429]: 0 lost unit Glaive [f=0014829] [14829] Event [4917.09375,15.7617493,3082.3186]: 1 lost unit Ogre [f=0014907] [14907] Event [4843.13281,17.2309303,2848.4248]: 0 lost unit Glaive [f=0014908] [14908] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0014946] [14946] Event [4820.41992,15.0591059,2644.2605]: 0 lost unit Glaive [f=0015209] [15209] Event [4536,19.734375,2776]: 0 lost unit Stinger [f=0015282] [15282] Event [4423.39893,19.4200706,2753.48169]: 0 finished unit Strike Commander [f=0015282] [15282] Event [4423.39893,19.4200706,2753.48169]: 0 lost unit Strike Commander [f=0015282] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0015282] [15282] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0015505] [15505] Event [4860.625,16.7994728,2939.02612]: 1 lost unit Ogre [f=0015539] [15539] Event [4776.51709,17.939764,2878.91968]: 1 lost unit Ogre [f=0015559] [15559] Event [848,87.1992493,4384]: 0 finished unit Picket [f=0015566] [15566] Event [2281.6001,12.7890625,1288]: 0 finished unit Phantom [f=0015600] [15600] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0015699] [15699] Event [2408,13.78125,1480]: 0 finished unit Caretaker [f=0016160] [16160] Event [5032,10.3463554,3800]: 1 finished unit Metal Extractor [f=0016283] [16283] Event [4499.40967,25.0610142,2944.88452]: 1 lost unit Ogre [f=0016403] [16403] Event [2281.6001,12.7890625,1288]: 0 finished unit Phantom [f=0016450] [16450] Event [1432,137.800812,1048]: 0 finished unit Energy Pylon [f=0016591] Player theoisrose left the game: normal quit [f=0016591] [16591] Event [undefined]: theoisrose quit [f=0016608] [16608] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0016706] [16706] Event [6640.04297,92.4918747,4660]: 1 finished unit Ogre [f=0016768] [16768] Event [4303.58936,24.9662628,3528.74854]: 0 lost unit Glaive [f=0016787] [16787] Event [4336.23096,23.0383778,3549.15039]: 0 lost unit Glaive [f=0016788] [16788] Event [4311.96729,26.8245182,3564.10596]: 0 lost unit Glaive [f=0016821] [16821] Event [4350.47803,23.6952724,3608.72852]: 1 lost unit Ogre [f=0016829] [16829] Event [4474.14111,13.9789305,3504.30762]: 0 lost unit Glaive [f=0016839] [16839] Event [2296,12.7890625,1632]: 0 finished unit Cloakbot Plate [f=0016927] Masper has forced a win due to dropped opposition. [f=0016927] game_message: theoisrose has been destroyed! [f=0016927] [16927] Event [undefined]: theoisrose resigned [f=0016927] game_message: Masper wins! [f=0016927] Submitting stats [f=0016927] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016927] Part| Total Time|Time of the last 0.5s [f=0016927] Draw 10988.50ms 27.67% [f=0016927] Lua::Callins::Synced 7770.55ms 17.08% [f=0016927] Lua::Callins::Unsynced 14732.44ms 35.56% [f=0016927] Lua::CollectGarbage::Synced 1315.99ms 1.30% [f=0016927] Lua::CollectGarbage::Unsynced 1253.21ms 0.40% [f=0016927] Misc::Profiler::AddTime 56.10ms 0.10% [f=0016927] Sim 19236.60ms 43.96% [f=0016927] [16927] Received game_message: theoisrose has been destroyed! [f=0016927] [16927] Received game_message: Masper wins! [f=0016928] [16928] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016928] [16928] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016928] [16928] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016928] [16928] Game End Stats Values: 2,2065,2130,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.26666689,6.13333321,0,65,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016928] [16928] Game End Stats Values: 3,2405,2355,2405,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.1871891,8.80000019,8.1871891,1275,1275,1275,1275,9.60000038,9.0666666,9.60000038,9.0666666,180,130,180,130,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016928] [16928] Game End Stats Values: 4,2585,2545,2585,2545,0.29232648,4.00679493,0.29232648,4.00679493,0,0,0,0,0,0,0,0,0,0,0,0,35.7672272,16.925375,35.7672272,16.925375,0,0,0,0,10,11.0944881,10,11.0944881,1275,1275,1275,1275,10.0194883,10.2671194,10.0194883,10.2671194,360,130,360,130,0,0,0,0,950,1140,950,1140,0,0,0,0,0,0,0,0,16.925375,35.7672272,16.925375,35.7672272 [f=0016928] [16928] Game End Stats Values: 5,2765,2615,2765,2615,0.29355368,15.8516684,0.29355368,15.8516684,0,0,0,0,0,0,0,0,0,0,0,0,100.767212,70.5223923,100.767212,70.5223923,0,0,0,0,10,14.5911217,10,14.5911217,1275,1275,1275,1275,10.0000811,10.7896585,10.0000811,10.7896585,540,130,540,130,65,0,65,0,950,1210,950,1210,0,65,0,65,0,0,0,0,70.5223923,100.767212,70.5223923,100.767212 [f=0016928] [16928] Game End Stats Values: 6,2765,2835,2765,2835,0.74125659,21.8503189,0.74125659,21.8503189,0,0,0,0,0,0,0,0,0,0,0,0,156.240372,124.119347,156.240372,124.119347,0,90,0,90,10,14.9651203,10,14.9651203,1275,1275,1275,1275,10.0298462,10.3999109,10.0298462,10.3999109,540,260,540,260,65,0,65,0,950,1210,950,1210,0,65,0,65,0,0,0,0,124.119347,156.240372,124.119347,156.240372 [f=0016928] [16928] Game End Stats Values: 7,2905,2860,2905,2860,3.04550028,32.6069641,3.04550028,32.6069641,0,0,0,0,0,0,0,0,0,0,0,0,323.86496,265.652893,323.86496,265.652893,0,90,0,90,11.7333336,14.9044533,11.7333336,14.9044533,1275,1275,1275,1275,10.153616,10.7171106,10.153616,10.7171106,540,195,540,195,195,180,195,180,1090,1300,1090,1300,180,195,180,195,0,0,0,0,272.417694,336.850494,272.417694,336.850494 [f=0016928] [16928] Game End Stats Values: 8,3045,3060,3045,3060,10.9019146,44.6320457,10.9019146,44.6320457,0,0,0,0,0,0,0,0,0,0,0,0,347.182312,274.11557,347.182312,274.11557,0,90,0,90,15.7333336,16.562006,15.7333336,16.562006,1275,1275,1275,1275,10.5237608,12.6683378,10.5237608,12.6683378,540,325,540,325,195,180,195,180,1230,1370,1230,1370,180,195,180,195,0,0,0,0,280.880371,360.167847,280.880371,360.167847 [f=0016928] [16928] Game End Stats Values: 9,2970,3140,2970,3140,29.5887642,59.8374977,29.5887642,59.8374977,0,0,0,0,0,0,0,0,0,0,0,0,465.703491,382.724274,465.703491,382.724274,0,90,0,90,20.5563297,18.6065922,20.5563297,18.6065922,1275,1275,1275,1275,11.2457895,13.6803627,11.2457895,13.6803627,360,195,360,195,260,360,260,360,1335,1580,1335,1580,360,325,360,325,0,0,0,0,410.372772,493.943085,410.372772,493.943085 [f=0016928] [16928] Game End Stats Values: 10,3150,3260,3150,3260,56.4500351,71.7922897,56.4500351,71.7922897,0,0,0,0,0,0,0,0,0,0,0,0,465.703491,382.724274,465.703491,382.724274,0,90,0,90,22.1965141,18.3403492,22.1965141,18.3403492,1275,1330,1275,1330,11.7907534,14.7969866,11.7907534,14.7969866,540,260,540,260,260,360,260,360,1335,1580,1335,1580,360,325,360,325,0,0,0,0,410.372772,493.943085,410.372772,493.943085 [f=0016928] [16928] Game End Stats Values: 11,2990,3375,2990,3375,78.4646301,77.7615585,78.4646301,77.7615585,0,0,0,0,0,0,0,0,0,0,0,0,704.060303,728.33252,704.060303,728.33252,0,270,0,270,21.0425701,15.8321409,21.0425701,15.8321409,1275,1330,1275,1330,11.467639,14.3979521,11.467639,14.3979521,180,195,180,195,455,720,455,720,1535,1580,1535,1580,720,520,720,520,0,0,0,0,770.374939,750.874084,770.374939,750.874084 [f=0016928] [16928] Game End Stats Values: 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[f=0016928] [16928] Game End Stats Values: 39,6280,12310,6280,12310,789.049377,496.195618,789.049377,496.195618,0,0,0,0,0,0,0,0,0,0,0,0,3429.01294,4644.48047,3429.01294,4644.48047,880,2000,880,2000,25.940918,46.7847862,25.940918,46.7847862,1775,2165,1775,2165,18.612524,42.266716,18.612524,42.266716,1500,3545,1500,3545,1631.99841,4140.74902,1631.99841,4140.74902,2125,4600,2125,4600,4140.74902,1761.99841,4140.74902,1761.99841,174.823044,822.987244,174.823044,822.987244,4793.48193,3816.6228,4793.48193,3816.6228 [f=0016952] [16952] Event [5005.43457,10.8605909,3865.14819]: 1 lost unit Welder [f=0016960] [16960] Event [4927.97852,11.4780388,3630.95605]: 1 lost unit Ogre [f=0016998] [16998] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0017108] Player Masper left the game: normal quit [f=0017108] [17108] Event [undefined]: Masper quit [f=0017114] No clients connected, shutting down server [f=0017114] Server shutdown [f=0017557] [17557] Event [4589.42871,23.3294754,2857.94531]: 0 finished unit Strike Commander [f=0017557] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0017557] [17557] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0017621] [17621] Event [4832,214.106232,1344]: 0 finished unit Cornea [f=0018011] [18011] Event [872,87.1992493,4728]: 0 finished unit Stardust [f=0018110] [18110] Event [1848,59.5730286,1640]: 0 finished unit Energy Pylon [f=0019141] [19141] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0019770] [19770] Event [1320,11.796875,2296]: 0 finished unit Energy Pylon [f=0020146] [20146] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0020761] [20761] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0021273] Autoquit sending quit command. [f=0021273] [QuitAction] user exited to system [f=0021273] [SpringApp::Kill][1] fromRun=1 [f=0021273] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021273] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021273] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021273] [ThreadPool::SetThreadCount][2] workers=0 [f=0021273] [SpringApp::Kill][2] [f=0021273] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021273] [Game::KillLua][3] dtor=0 luaUI=0x65cf3180 [f=0021273] Start widgetHandler:Shutdown [f=0021273] Shutdown - SaveOrderList Complete [f=0021273] Writing last game win data [f=0021273] Shutdown - SaveConfigData Complete [f=0021273] Shutdown Widget - Chili Highlight [f=0021273] Shutdown Widget - Save/Load API [f=0021273] Shutdown Widget - Draw After Chili [f=0021273] Shutdown Widget - EPIC Menu [f=0021273] Shutdown Widget - Chili Minimap [f=0021273] Shutdown Widget - Chili Widget Selector [f=0021273] Shutdown Widget - Local Team Colors [f=0021273] Shutdown Widget - Display Keys 2 [f=0021273] Shutdown Widget - Save Game Menu [f=0021273] Shutdown Widget - HealthBars [f=0021273] Shutdown Widget - Noises [f=0021273] Shutdown Widget - Unit Icons [f=0021273] Shutdown Widget - Win Counter [f=0021273] Shutdown Widget - BuildETA [f=0021273] Shutdown Widget - SpringRTS Replay Stats [f=0021273] Shutdown Widget - Modular Comm Info [f=0021273] Shutdown Widget - CameraShake [f=0021273] Shutdown Widget - Chili Economy Panel Default [f=0021273] Shutdown Widget - Chili EndGame Window [f=0021273] Shutdown Widget - Chili Nuke Warning [f=0021273] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021273] Shutdown Widget - Chili Spectator Panels [f=0021273] Shutdown Widget - Context Menu [f=0021273] Shutdown Widget - Darkening [f=0021273] Shutdown Widget - MetalFeatures (new) [f=0021273] Shutdown Widget - Defense Range Zero-K [f=0021273] Shutdown Widget - Grab Input [f=0021273] Input grabbing is disabled! [f=0021273] Shutdown Widget - Highlight Geos [f=0021273] Shutdown Widget - Local Widgets Config [f=0021273] Shutdown Widget - MinimapEvents [f=0021273] Shutdown Widget - Missile Silo Range [f=0021273] Shutdown Widget - Point Tracker [f=0021273] Shutdown Widget - Showeco and Grid Drawer [f=0021273] Shutdown Widget - Stereo3D [f=0021273] Shutdown Widget - Music Player v2 [f=0021273] Shutdown Widget - State Reverse and Latency [f=0021273] Shutdown Widget - Attack AoE [f=0021273] Shutdown Widget - Map Edge Extension [f=0021273] Shutdown Widget - Selection Send [f=0021273] Shutdown Widget - LupsManager [f=0021273] Shutdown Widget - Newton Firezone [f=0021273] Shutdown Widget - Chili Pro Console [f=0021273] Shutdown Widget - Lasso Terraform GUI [f=0021273] Shutdown Widget - Chili Framework [f=0021273] Shutdown Widget - Lups [f=0021273] Shutdown Widget - Mex Placement Handler [f=0021273] Shutdown Widget - Custom Markers [f=0021273] Shutdown Widget - Chili Core Selector [f=0021273] Shutdown Widget - Select Keys [f=0021273] Shutdown Widget - Pause Screen [f=0021273] Shutdown Widget - Layout Handler [f=0021273] Shutdown Widget - Persistent Build Height [f=0021273] Shutdown Widget - Text To Speech Control [f=0021273] End widgetHandler:Shutdown [f=0021273] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={784531,84348765} {int,ext,rec}Allocs={23092862,0,0} {chunk,block}Bytes={84348765,0} [f=0021273] [Game::KillLua][1] dtor=0 luaGaia=0x53203960 [f=0021273] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522843,68915058} {int,ext,rec}Allocs={23092863,0,0} {chunk,block}Bytes={68915058,0} [f=0021273] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={522843,68915058} {int,ext,rec}Allocs={23092863,0,0} {chunk,block}Bytes={68915058,0} [f=0021273] [Game::KillLua][2] dtor=0 luaRules=0x52bdb9f0 [f=0021273] Start gadgetHandler:Shutdown [f=0021273] Shutdown - StartSetup [f=0021273] Shutdown - UnitMorph [f=0021273] Shutdown - Carrier Drones [f=0021273] Shutdown - LupsNanoSpray [f=0021273] Shutdown - Missile Silo Controller [f=0021273] Shutdown - Modular Comm Info [f=0021273] Shutdown - Terrain Texture Handler [f=0021273] Shutdown - UnitCloakShield [f=0021273] Shutdown - Starlight Handler [f=0021273] End gadgetHandler:Shutdown [f=0021273] Start gadgetHandler:Shutdown [f=0021273] Shutdown - Save/Load [f=0021273] Shutdown - Teleport Throw [f=0021273] Shutdown - UnitMorph [f=0021273] Shutdown - Modular Comm Info [f=0021273] Shutdown - Retreat Command [f=0021273] Shutdown - Shockwaves [f=0021273] Shutdown - UnitCloakShield [f=0021273] Shutdown - Lups Cloak FX [f=0021273] Shutdown - Lups [f=0021273] Shutdown - Lups Shield [f=0021273] End gadgetHandler:Shutdown [f=0021273] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23092960,0,0} {chunk,block}Bytes={0,0} [f=0021273] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23092960,0,0} {chunk,block}Bytes={0,0} [f=0021273] [Game::KillLua][4] dtor=0 [f=0021273] [Game::~CGame][1] [f=0021273] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021273] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021273] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021273] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021273] [Game::KillLua][4] dtor=1 [f=0021273] [Game::KillMisc][1] [f=0021273] [Game::KillMisc][2] [f=0021273] [Game::KillMisc][3] [f=0021273] [Game::KillRendering][1] [f=0021273] [3DOParser::Kill] allocated 137 pieces [f=0021273] [S3OParser::Kill] allocated 2770 pieces [f=0021273] [AssParser::Kill] allocated 231 pieces [f=0021273] [Game::KillInterface][1] [f=0021273] [Game::KillInterface][2] [f=0021273] [Game::KillSimulation][1] [f=0021273] [Game::KillSimulation][2] [f=0021273] [CCollisionHandler] dis-/continuous tests: 0/86964 [f=0021273] [Game::KillSimulation][3] [f=0021273] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021273] [~CPathCache(28x20)] cacheHits=21 hitPercentage=23% numHashColls=0 maxCacheSize=10 [f=0021273] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021273] [~CPathCache(56x40)] cacheHits=294 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021273] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021273] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021273] [LosHandler::Kill] raycast instance cache-{hits,misses}={5204,8117}; shared=11%; cached=28% [f=0021273] [Game::KillSimulation][4] [f=0021273] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021273] [Game::~CGame][2] [f=0021273] [Game::~CGame][3] [f=0021273] [SpringApp::Kill][3] [f=0021273] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222458 bytes sent 191147 bytes recv'd [f=0021273] [SpringApp::Kill][4] font=0x44e8caa0 [f=0021273] [SpringApp::Kill][5] [f=0021273] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x44ef9bb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5402ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=200ms file="objects3d/amphraider3.s3o" indx=4845 inflSize=62kb readTime=90ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=83ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=65ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=64ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=60ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=49ms file="objects3d/corcv.s3o" indx=5031 inflSize=92kb readTime=45ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=44ms file="objects3d/corgator_512.s3o" indx=5037 inflSize=79kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61914868 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44fddaf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451807a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f003a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb73c092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]