[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BpfozXfkrW/springsettings.1015452.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 301ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fafc8092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6451 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1015452/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 855ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451ccf30] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451ccf30] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 305ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1104ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1496ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 178ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 215ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 127ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Schickelmooser was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1015452/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (956ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1015452/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516dee70,0x605b46c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 16b9e45f7faf641c971a81454596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LeojEspino [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LeojEspino changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LeojEspino" string="[Game::Load][lua{Rules,Gaia}={00000000e4ac4130,00000000645d2e70}]" [f=-000001] Allies: I choose: Cheap Generalist! [f=-000001] hallo [f=-000001] !predict [f=-000001] > Team Jack500 has a 34.8% chance to win [f=-000001] > Team LeojEspino has a 65.2% chance to win [f=-000001] yee [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000048315a70,00000000d7221b20}]" [f=-000001] Allies: I choose: 1v1! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [4895,46.3457031,3526]: 0 finished unit Strike Commander [f=-000001] [0] Event [1296,46.4262695,626]: 1 finished unit Strike Commander [f=0000000] [0] LeojEspino, team: 1, elo:1846, userid: 520316 [f=0000000] [0] Jack500, team: 0, elo:1736, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1208,46.5436707,616]: 1 finished unit Spider Factory [f=0000075] [75] Event [4752,46.3260803,3368]: 0 finished unit Cloakbot Factory [f=0000300] [300] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000383] [383] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000420] [420] Event [1288,46.7423401,712]: 1 finished unit Wind/Tidal Generator [f=0000486] [486] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0000540] [540] Event [1368,46.9220886,648]: 1 finished unit Wind/Tidal Generator [f=0000589] [589] Event [1244,46.3345947,616]: 1 finished unit Weaver [f=0000674] [674] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000680] [680] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0000696] [696] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0000767] [767] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0000825] [825] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000856] [856] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0000904] [904] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001079] [1079] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001116] [1116] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001146] [1146] Event [1248,47.4329529,752]: 1 finished unit Lotus [f=0001175] [1175] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0001270] [1270] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0001421] [1421] Event [5016,47.5464783,3384]: 0 finished unit Solar Collector [f=0001476] [1476] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001737] [1737] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001810] [1810] Event [2416,74.5229492,912]: 1 finished unit Lotus [f=0001834] [1834] Event [5096,47.0261536,3432]: 0 finished unit Solar Collector [f=0001863] [1863] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001873] [1873] Event [1096,46.3260803,520]: 1 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0002151] [2151] Event [1192,46.6193542,520]: 1 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002207] [2207] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0002230] [2230] Event [5176,46.3260803,3496]: 0 finished unit Solar Collector [f=0002333] [2333] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002386] [2386] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002398] [2398] Event [1288,46.3308105,536]: 1 finished unit Wind/Tidal Generator [f=0002401] [2401] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0002566] [2566] Event [2280,75.5021057,840]: 1 finished unit Wind/Tidal Generator [f=0002595] [2595] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002610] [2610] Event [1384,46.5247498,536]: 1 finished unit Wind/Tidal Generator [f=0002614] [2614] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0002700] [2700] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0002769] [2769] Event [4784,46.3260803,3248]: 0 finished unit Lotus [f=0002835] [2835] Event [1168,47.5370178,688]: 1 finished unit Radar Tower [f=0002842] [2842] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0003061] [3061] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0003247] [3247] Event [4656,46.3260803,3520]: 0 finished unit Lotus [f=0003317] [3317] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0003391] [3391] Event [2133.8208,75.4845734,497.327026]: 1 lost unit Flea [f=0003396] [3396] Event [2142.97998,75.5001984,509.238708]: 1 lost unit Flea [f=0003400] [3400] Event [2142.61279,75.4986725,500.963409]: 1 lost unit Flea [f=0003408] [3408] Event [2159.3689,75.5021057,500.850159]: 1 lost unit Flea [f=0003409] [3409] Event [2166.22656,75.5021057,522.352783]: 1 lost unit Flea [f=0003413] [3413] Event [2182.21582,75.5021057,496.685181]: 1 lost unit Flea [f=0003432] [3432] Event [2235.8064,75.5021057,495.456543]: 1 lost unit Flea [f=0003456] [3456] Event [1128,47.5464783,680]: 1 finished unit Storage [f=0003571] [3571] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0003679] [3679] Event [4560,46.4963684,3568]: 0 finished unit Lotus [f=0003700] [3700] Event [2216.76099,75.5021057,912.853699]: 0 lost unit Glaive [f=0003711] [3711] Event [2292.31934,75.5021057,915.318481]: 1 lost unit Weaver [f=0003721] [3721] Event [1244,46.3345947,616]: 1 finished unit Venom [f=0003722] [3722] Event [2280,75.5021057,840]: 1 lost unit Wind/Tidal Generator [f=0003733] [3733] Event [2376,74.7121582,840]: 1 lost unit Wind/Tidal Generator [f=0003789] [3789] Event [2416,74.5229492,912]: 1 lost unit Lotus [f=0003807] [3807] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0003834] [3834] Event [2216,75.3180084,872]: 1 lost unit Metal Extractor [f=0004018] [4018] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0004228] [4228] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0004435] [4435] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0004546] h [f=0004584] [4584] Event [1244,46.3345947,616]: 1 finished unit Redback [f=0004590] [4590] Event [1102.40173,46.8823967,780.140076]: 1 finished unit Strike Commander [f=0004645] [4645] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0004855] [4855] Event [4742.3999,46.3260803,3368]: 0 finished unit Glaive [f=0005086] [5086] Event [4200.95752,13.2582912,1572.63342]: 1 lost unit Flea [f=0005109] [5109] Event [1244,46.3345947,616]: 1 finished unit Weaver [f=0005114] [5114] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005492] [5492] Event [1128,47.499176,632]: 1 finished unit Caretaker [f=0005589] [5589] Event [2313.24731,75.4496155,1090.94934]: 0 lost unit Glaive [f=0005625] [5625] Event [2306.198,75.5587158,972.783386]: 0 lost unit Glaive [f=0005639] [5639] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0005661] [5661] Event [2320.45752,73.5693283,829.499207]: 0 lost unit Glaive [f=0005690] [5690] Event [2284.87744,76.050972,747.535767]: 0 lost unit Glaive [f=0005726] [5726] Event [2330.93994,75.5021057,645.576782]: 0 lost unit Glaive [f=0005751] [5751] Event [2319.57959,75.5021057,574.253784]: 1 lost unit Redback [f=0005778] [5778] Event [1244,46.3345947,616]: 1 finished unit Weaver [f=0005848] [5848] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0005906] [5906] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0005968] [5968] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0006067] [6067] Event [4742.3999,46.3260803,3368]: 0 finished unit Knight [f=0006783] [6783] Event [1053.27344,47.1349373,684.205444]: 1 lost unit Venom [f=0006814] [6814] Event [976.664551,46.3260803,707.141296]: 0 lost unit Glaive [f=0006816] [6816] Event [993.306946,46.3556099,692.345215]: 0 lost unit Glaive [f=0006824] [6824] Event [1003.03735,46.3260803,768.070374]: 0 lost unit Glaive [f=0006830] [6830] Event [1046.03992,46.3950844,774.353638]: 0 lost unit Glaive [f=0006840] [6840] Event [1034.63281,46.4725494,743.973206]: 0 lost unit Glaive [f=0006843] [6843] Event [1114.22974,46.4780655,810.549683]: 0 lost unit Glaive [f=0006886] [6886] Event [1185.5531,46.5365143,823.161133]: 0 lost unit Glaive [f=0006909] [6909] Event [1248,47.4329529,752]: 1 lost unit Lotus [f=0006913] [6913] Event [1061.51709,47.0285606,626.089661]: 1 finished unit Strike Commander [f=0006913] [6913] Event [1061.51709,47.0285606,626.089661]: 1 lost unit Strike Commander [f=0006929] [6929] Event [1244,46.4227905,616]: 1 finished unit Flea [f=0006937] [6937] Event [1469.48596,46.3260803,658.729309]: 1 lost unit Flea [f=0006943] [6943] Event [1474.95276,46.3260803,690.057617]: 1 lost unit Flea [f=0006944] [6944] Event [1394.99072,46.3260803,759.539368]: 0 lost unit Glaive [f=0006963] [6963] Event [1432.27576,46.6126518,593.807495]: 1 lost unit Flea [f=0006967] [6967] Event [1512.65735,46.3260803,666.437561]: 0 lost unit Glaive [f=0006984] [6984] Event [1467.18872,46.3289261,630.734924]: 1 lost unit Flea [f=0006994] [6994] Event [1244,46.4227905,616]: 1 finished unit Flea [f=0007020] [7020] Event [1368,46.9220886,648]: 1 lost unit Wind/Tidal Generator [f=0007080] [7080] Event [1244,46.4375153,616]: 1 finished unit Flea [f=0007099] [7099] Event [1384,46.8115005,536]: 1 lost unit Wind/Tidal Generator [f=0007135] [7135] Event [4742.3999,46.3260803,3368]: 0 finished unit Knight [f=0007150] [7150] Event [1400,45.7049713,600]: 1 lost unit Metal Extractor [f=0007159] [7159] Event [1288,46.9358597,536]: 1 lost unit Wind/Tidal Generator [f=0007170] [7170] Event [1244,46.7734756,616]: 1 finished unit Flea [f=0007183] [7183] Event [1192,47.2242508,520]: 1 lost unit Wind/Tidal Generator [f=0007260] [7260] Event [1244,46.3345947,616]: 1 finished unit Flea [f=0007279] [7279] Event [1120,46.3923035,464]: 1 lost unit Lotus [f=0007305] [7305] Event [1096,46.4526901,520]: 1 lost unit Wind/Tidal Generator [f=0007341] man I already lost .-. [f=0007350] [7350] Event [1244,46.4223328,616]: 1 finished unit Flea [f=0007369] [7369] Event [1048,44.7026215,520]: 1 lost unit Metal Extractor [f=0007382] [7382] Event [undefined]: LeojEspino resigned [f=0007382] game_message: LeojEspino has been destroyed! [f=0007382] game_message: Jack500 wins! [f=0007382] Submitting stats [f=0007382] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007382] Part| Total Time|Time of the last 0.5s [f=0007382] Draw 12179.60ms 28.02% [f=0007382] Lua::Callins::Synced 3528.61ms 11.76% [f=0007382] Lua::Callins::Unsynced 16853.79ms 35.79% [f=0007382] Lua::CollectGarbage::Synced 1049.65ms 0.10% [f=0007382] Lua::CollectGarbage::Unsynced 644.89ms 0.30% [f=0007382] Misc::Profiler::AddTime 40.28ms 0.10% [f=0007382] Sim 22017.46ms 53.94% [f=0007382] [7382] Received game_message: LeojEspino has been destroyed! [f=0007382] [7382] Received game_message: Jack500 wins! [f=0007383] [7383] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007383] [7383] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007383] [7383] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 2,2065,2100,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.13333321,6.13333321,5.73333311,0,0,0,0,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 3,2285,2470,2470,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.3670712,11.3670712,8,1275,1275,1275,1275,8.80000019,8.13333321,8.13333321,8.80000019,130,75,75,130,0,0,0,0,880,1120,1120,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 4,2505,2610,2610,2505,0,6.03764725,6.03764725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,12.1750841,12.1750841,8,1275,1275,1275,1275,11.0666666,10.4025097,10.4025097,11.0666666,260,125,125,260,0,0,0,0,970,1120,1120,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 5,2640,2700,2700,2640,0.15920745,11.529295,11.529295,0.15920745,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,9.46666622,12.1309242,12.1309242,9.46666622,1275,1275,1275,1275,12.0106134,10.499444,10.499444,12.0106134,325,125,125,325,0,0,0,0,1040,1210,1210,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 6,2910,2910,2910,2910,0.829135,15.4595079,15.4595079,0.829135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,11.6000004,12.1897955,12.1897955,11.6000004,1275,1275,1275,1275,12.0446606,12.2620134,12.2620134,12.0446606,455,175,175,455,0,0,0,0,1180,1280,1280,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 7,3040,3155,3155,3040,4.16612005,17.496254,17.496254,4.16612005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,13.8666668,9.92810345,9.92810345,13.8666668,1275,1275,1275,1275,12.2224665,13.6024504,13.6024504,12.2224665,585,225,225,585,0,0,0,0,1180,1475,1475,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 8,3260,3235,3235,3260,6.14314604,18.1379032,18.1379032,6.14314604,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,14,10.6799622,10.6799622,14,1275,1330,1330,1275,12.1318016,14.0427761,14.0427761,12.1318016,715,250,250,715,0,0,0,0,1180,1475,1475,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007383] [7383] Game End Stats Values: 9,3480,3160,3160,3480,7.27140331,18.4813747,18.4813747,7.27140331,0,0,0,0,0,0,0,0,0,0,0,0,174.999985,75.8709717,75.8709717,174.999985,180,180,180,180,14,9.73960495,9.73960495,14,1275,1330,1330,1275,12.0752192,14.0228977,14.0228977,12.0752192,845,75,75,845,175,0,0,175,1180,1575,1575,1180,0,175,175,0,0,0,0,0,99.6101074,174.999985,174.999985,99.6101074 [f=0007383] [7383] Game End Stats Values: 10,3635,2975,2975,3635,11.8816729,19.6968956,19.6968956,11.8816729,0,0,0,0,0,0,0,0,0,0,0,0,563.529175,168.727005,168.727005,563.529175,270,90,90,270,14,10.6805258,10.6805258,14,1275,1330,1330,1275,12.3073511,13.2810345,13.2810345,12.3073511,910,275,275,910,568.25,65,65,568.25,1180,1280,1280,1180,65,568.25,568.25,65,0,0,0,0,267.058472,568.273865,568.273865,267.058472 [f=0007383] [7383] Game End Stats Values: 11,3765,2975,2975,3765,21.9715805,20.8699646,20.8699646,21.9715805,0,0,0,0,0,0,0,0,0,0,0,0,563.529175,168.727005,168.727005,563.529175,270,90,90,270,14,20.115118,20.115118,14,1275,1330,1330,1275,12.6726589,12.0782032,12.0782032,12.6726589,1040,275,275,1040,568.25,65,65,568.25,1180,1280,1280,1180,65,568.25,568.25,65,0,0,0,0,267.058472,568.273865,568.273865,267.058472 [f=0007383] [7383] Game End Stats Values: 12,3895,3445,3445,3895,32.8874779,28.8964348,28.8964348,32.8874779,0,0,0,0,0,0,0,0,0,0,0,0,563.529175,168.727005,168.727005,563.529175,270,90,90,270,14,20.6212139,20.6212139,14,1275,1560,1560,1275,12.727726,12.5350971,12.5350971,12.727726,1170,515,515,1170,568.25,65,65,568.25,1180,1280,1280,1180,65,568.25,568.25,65,0,0,0,0,267.058472,568.273865,568.273865,267.058472 [f=0007383] [7383] Game End Stats Values: 13,3985,3590,3590,3985,38.9886284,34.2402916,34.2402916,38.9886284,0,0,0,0,0,0,0,0,0,0,0,0,588.529175,168.727005,168.727005,588.529175,270,90,90,270,14,15.3243952,15.3243952,14,1275,1560,1560,1275,15.8289642,12.3562565,12.3562565,15.8289642,1170,490,490,1170,593.25,65,65,593.25,1270,1450,1450,1270,100.333336,593.25,593.25,100.333336,0,0,0,0,267.058472,593.273865,593.273865,267.058472 [f=0007383] [7383] Game End Stats Values: 14,3750,3725,3725,3750,43.0784836,39.8367043,39.8367043,43.0784836,0,0,0,0,0,0,0,0,0,0,0,0,820.128174,527.057983,527.057983,820.128174,270,90,90,270,14,14.4512396,14.4512396,14,1275,1560,1560,1275,15.0726576,12.3730936,12.3730936,15.0726576,845,275,275,845,833.25,390,390,833.25,1360,1800,1800,1360,425.333344,833.25,833.25,425.333344,0,0,0,0,640.531555,833.272827,833.272827,640.531555 [f=0007383] [7383] Game End Stats Values: 15,4100,3775,3775,4100,54.8543663,49.0809517,49.0809517,54.8543663,0,0,0,0,0,0,0,0,0,0,0,0,820.128174,527.057983,527.057983,820.128174,270,90,90,270,14,17.9745445,17.9745445,14,1275,1560,1560,1275,16.785059,12.6162844,12.6162844,16.785059,1195,325,325,1195,833.25,390,390,833.25,1360,1800,1800,1360,425.333344,833.25,833.25,425.333344,0,0,0,0,640.531555,833.272827,833.272827,640.531555 [f=0007383] [7383] Game End Stats Values: 16,4100,3775,3775,4100,67.7701035,62.6152153,62.6152153,67.7701035,0,0,0,0,0,0,0,0,0,0,0,0,906.927795,691.527954,691.527954,906.927795,270,90,90,270,14,19.0970135,19.0970135,14,1275,1560,1560,1275,16.8610497,12.9022846,12.9022846,16.8610497,1195,325,325,1195,833.25,390,390,833.25,1360,1800,1800,1360,425.333344,833.25,833.25,425.333344,0,0,0,0,828.740784,920.072449,920.072449,828.740784 [f=0007383] [7383] Game End Stats Values: 17,3865,3530,3530,3865,82.1000824,68.9145737,68.9145737,82.1000824,0,0,0,0,0,0,0,0,0,0,0,0,1720.75366,1135.31921,1135.31921,1720.75366,270,0,0,270,14,12.6078281,12.6078281,14,1275,1860,1860,1275,16.9553299,12.4199581,12.4199581,16.9553299,960,100,100,960,1453.25,910,910,1453.25,1360,1570,1570,1360,1010.33337,1478.25,1478.25,1010.33337,0,0,0,0,1363.06848,1842.16821,1842.16821,1363.06848 [f=0007383] [7383] Game End Stats Values: 18,3865,3455,3455,3865,89.8341675,68.9145737,68.9145737,89.8341675,0,0,0,0,0,0,0,0,26.8245239,0,0,26.8245239,1913.97498,1135.31921,1135.31921,1913.97498,270,0,0,270,14,8.30039501,8.30039501,14,1275,1860,1860,1275,17.1048679,10,10,17.1048679,960,150,150,960,1658.05005,910,910,1658.05005,1360,1445,1445,1360,1010.33337,1683.05005,1683.05005,1010.33337,0,0,0,0,1383.84033,2058.94263,2058.94263,1383.84033 [f=0007404] [7404] Event [1128,47.6954041,632]: 1 lost unit Caretaker [f=0007410] [7410] Event [1282.83813,46.9867897,610.078857]: 1 lost unit Weaver [f=0007426] [7426] Event [1208,47.6265793,616]: 1 lost unit Spider Factory [f=0007429] [7429] Event [1479.7041,47.2246056,652.604126]: 1 lost unit Flea [f=0007431] [7431] Event [1151.96863,47.1068497,753.031616]: 1 lost unit Weaver [f=0007492] Spectator LeojEspino left the game: normal quit [f=0007492] [7492] Event [undefined]: LeojEspino quit [f=0007648] Player Jack500 left the game: normal quit [f=0007648] [7648] Event [undefined]: Jack500 quit [f=0007654] No clients connected, shutting down server [f=0007654] Server shutdown [f=0008215] [8215] Event [4742.3999,46.3260803,3368]: 0 finished unit Knight [f=0009077] Autoquit sending quit command. [f=0009077] [QuitAction] user exited to system [f=0009077] [SpringApp::Kill][1] fromRun=1 [f=0009077] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009077] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009077] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009077] [ThreadPool::SetThreadCount][2] workers=0 [f=0009077] [SpringApp::Kill][2] [f=0009077] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009077] [Game::KillLua][3] dtor=0 luaUI=0x60982780 [f=0009077] Start widgetHandler:Shutdown [f=0009077] Shutdown - SaveOrderList Complete [f=0009077] Writing last game win data [f=0009077] Shutdown - SaveConfigData Complete [f=0009077] Shutdown Widget - Save/Load API [f=0009077] Shutdown Widget - Chili Highlight [f=0009077] Shutdown Widget - Draw After Chili [f=0009077] Shutdown Widget - EPIC Menu [f=0009077] Shutdown Widget - Chili Widget Selector [f=0009077] Shutdown Widget - Chili Minimap [f=0009077] Shutdown Widget - Local Team Colors [f=0009077] Shutdown Widget - Display Keys 2 [f=0009077] Shutdown Widget - Save Game Menu [f=0009077] Shutdown Widget - Unit Icons [f=0009077] Shutdown Widget - Noises [f=0009077] Shutdown Widget - HealthBars [f=0009077] Shutdown Widget - Win Counter [f=0009077] Shutdown Widget - SpringRTS Replay Stats [f=0009077] Shutdown Widget - BuildETA [f=0009077] Shutdown Widget - Modular Comm Info [f=0009077] Shutdown Widget - State Reverse and Latency [f=0009077] Shutdown Widget - Music Player v2 [f=0009077] Shutdown Widget - Stereo3D [f=0009077] Shutdown Widget - Showeco and Grid Drawer [f=0009077] Shutdown Widget - Point Tracker [f=0009077] Shutdown Widget - Missile Silo Range [f=0009077] Shutdown Widget - MinimapEvents [f=0009077] Shutdown Widget - Local Widgets Config [f=0009077] Shutdown Widget - Highlight Geos [f=0009077] Shutdown Widget - Grab Input [f=0009077] Input grabbing is disabled! [f=0009077] Shutdown Widget - Defense Range Zero-K [f=0009077] Shutdown Widget - MetalFeatures (new) [f=0009077] Shutdown Widget - Darkening [f=0009077] Shutdown Widget - Context Menu [f=0009077] Shutdown Widget - Chili Spectator Panels [f=0009077] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009077] Shutdown Widget - Chili Nuke Warning [f=0009077] Shutdown Widget - Chili EndGame Window [f=0009077] Shutdown Widget - Chili Economy Panel Default [f=0009077] Shutdown Widget - CameraShake [f=0009077] Shutdown Widget - Attack AoE [f=0009077] Shutdown Widget - UnitShapes [f=0009077] Shutdown Widget - Map Edge Extension [f=0009077] Shutdown Widget - Selection Send [f=0009077] Shutdown Widget - LupsManager [f=0009077] Shutdown Widget - Newton Firezone [f=0009077] Shutdown Widget - Chili Pro Console [f=0009077] Shutdown Widget - Lasso Terraform GUI [f=0009077] Shutdown Widget - Lups [f=0009077] Shutdown Widget - Chili Framework [f=0009077] Shutdown Widget - Chili Core Selector [f=0009077] Shutdown Widget - Custom Markers [f=0009077] Shutdown Widget - Mex Placement Handler [f=0009077] Shutdown Widget - Select Keys [f=0009077] Shutdown Widget - Pause Screen [f=0009077] Shutdown Widget - Text To Speech Control [f=0009077] Shutdown Widget - Persistent Build Height [f=0009077] Shutdown Widget - Layout Handler [f=0009077] End widgetHandler:Shutdown [f=0009077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={514310,64295134} {int,ext,rec}Allocs={22339233,0,0} {chunk,block}Bytes={64295134,0} [f=0009077] [Game::KillLua][1] dtor=0 luaGaia=0x605b46c0 [f=0009077] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362909,54449627} {int,ext,rec}Allocs={22339234,0,0} {chunk,block}Bytes={54449627,0} [f=0009077] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={362909,54449627} {int,ext,rec}Allocs={22339234,0,0} {chunk,block}Bytes={54449627,0} [f=0009077] [Game::KillLua][2] dtor=0 luaRules=0x516dee70 [f=0009077] Start gadgetHandler:Shutdown [f=0009077] Shutdown - StartSetup [f=0009077] Shutdown - UnitMorph [f=0009077] Shutdown - Carrier Drones [f=0009077] Shutdown - LupsNanoSpray [f=0009077] Shutdown - Missile Silo Controller [f=0009077] Shutdown - Modular Comm Info [f=0009077] Shutdown - Terrain Texture Handler [f=0009077] Shutdown - UnitCloakShield [f=0009077] Shutdown - Starlight Handler [f=0009077] End gadgetHandler:Shutdown [f=0009077] Start gadgetHandler:Shutdown [f=0009077] Shutdown - Save/Load [f=0009077] Shutdown - Teleport Throw [f=0009077] Shutdown - UnitMorph [f=0009077] Shutdown - Modular Comm Info [f=0009077] Shutdown - Retreat Command [f=0009077] Shutdown - Shockwaves [f=0009077] Shutdown - UnitCloakShield [f=0009077] Shutdown - Lups Cloak FX [f=0009077] Shutdown - Lups [f=0009077] Shutdown - Lups Shield [f=0009077] End gadgetHandler:Shutdown [f=0009077] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22339265,0,0} {chunk,block}Bytes={0,0} [f=0009077] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22339265,0,0} {chunk,block}Bytes={0,0} [f=0009077] [Game::KillLua][4] dtor=0 [f=0009077] [Game::~CGame][1] [f=0009077] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009077] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009077] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009077] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009077] [Game::KillLua][4] dtor=1 [f=0009077] [Game::KillMisc][1] [f=0009077] [Game::KillMisc][2] [f=0009077] [Game::KillMisc][3] [f=0009077] [Game::KillRendering][1] [f=0009077] [3DOParser::Kill] allocated 137 pieces [f=0009077] [S3OParser::Kill] allocated 2676 pieces [f=0009077] [AssParser::Kill] allocated 222 pieces [f=0009077] [Game::KillInterface][1] [f=0009077] [Game::KillInterface][2] [f=0009077] [Game::KillSimulation][1] [f=0009077] [Game::KillSimulation][2] [f=0009077] [CCollisionHandler] dis-/continuous tests: 0/671027 [f=0009077] [Game::KillSimulation][3] [f=0009077] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009077] [~CPathCache(24x16)] cacheHits=18 hitPercentage=35% numHashColls=0 maxCacheSize=6 [f=0009077] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009077] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009077] [LosHandler::Kill] raycast instance cache-{hits,misses}={5138,5101}; shared=27%; cached=23% [f=0009077] [Game::KillSimulation][4] [f=0009077] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009077] [Game::~CGame][2] [f=0009077] [Game::~CGame][3] [f=0009077] [SpringApp::Kill][3] [f=0009077] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 96952 bytes sent 81964 bytes recv'd [f=0009077] [SpringApp::Kill][4] font=0x450ebaa0 [f=0009077] [SpringApp::Kill][5] [f=0009077] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4516ba10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5786ms file="luaui/widgets/dbg_animator.lua" indx=4538 inflSize=11kb readTime=575ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=246ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=197ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=159ms file="luaui/images/commands/states/fire_return.png" indx=3183 inflSize=0kb readTime=42ms file="objects3d/corgator_512.s3o" indx=5037 inflSize=79kb readTime=41ms file="objects3d/storm.s3o" indx=5466 inflSize=85kb readTime=41ms file="luaui/configs/integral_menu_commands.lua" indx=2852 inflSize=14kb readTime=41ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=40ms file="objects3d/core_diplomat.s3o" indx=5033 inflSize=104kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53265382 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45282210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4529f3e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45165d00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fafc8092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]