[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FaWPwKK3Jh/springsettings.1015264.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb60092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6426 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1015264/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4546b430] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4546b430] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1460ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 164ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1015264/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2599ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11667,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1015264/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51215890,0x51b92220}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3732e45fa6323bb32f733b9d48b97af0 [f=-000001] Connection attempt from Howsar [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from theoisrose [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Howsar" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Howsar" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="theoisrose" string="[Game::Load][lua{Rules,Gaia}={00000000f253c5d0,00000000fd4604e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Howsar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Howsar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Howsar" string="[Game::Load][lua{Rules,Gaia}={00000000cdcec430,00000000672ef500}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1240,20.7226563,4449]: 0 finished unit Engineer Commander [f=-000001] [0] Event [8400,21.2934341,958]: 1 finished unit Recon Commander [f=0000000] [0] Howsar, team: 1, elo:1411, userid: 505688 [f=0000000] [0] theoisrose, team: 0, elo:1140, userid: 452827 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [8384,20.6123505,1056]: 1 finished unit Rover Assembly [f=0000060] [60] Event [1456,23.9719467,4272]: 0 finished unit Tank Foundry [f=0000353] [353] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0000492] [492] Event [8344,21.7412415,840]: 1 finished unit Wind/Tidal Generator [f=0000546] [546] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0000627] [627] Event [8376,21.6495972,888]: 1 finished unit Wind/Tidal Generator [f=0000683] [683] Event [1456.04297,25.4273319,4244]: 0 finished unit Kodachi [f=0000825] [825] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0000917] [917] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0001215] [1215] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0001233] [1233] Event [1456.04297,25.4273319,4244]: 0 finished unit Kodachi [f=0001445] [1445] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0001830] [1830] Event [8064,20.2832642,1264]: 1 finished unit Picket [f=0001831] [1831] Event [1456.04297,25.4273319,4244]: 0 finished unit Kodachi [f=0001839] [1839] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0001945] [1945] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0002137] [2137] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0002280] [2280] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0002407] [2407] Event [8352,20,1488]: 1 finished unit Picket [f=0002830] [2830] Event [7673.94971,30.3236637,2507.80566]: 1 lost unit Mason [f=0002965] [2965] Event [7704,31.3722229,2648]: 1 finished unit Metal Extractor [f=0002978] [2978] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0003005] [3005] Event [7695.71631,39.0144386,2480.19116]: 1 lost unit Mason [f=0003020] [3020] Event [1456.04297,25.4273319,4244]: 0 finished unit Kodachi [f=0003101] [3101] Event [7704,31.3722229,2648]: 1 lost unit Metal Extractor [f=0003375] [3375] Event [7888,21.7495728,1712]: 1 finished unit Picket [f=0003398] [3398] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0003534] [3534] Event [7888,21.7495728,1712]: 1 lost unit Picket [f=0003544] [3544] Event [7913.5498,21.6135807,1739.13574]: 0 lost unit Kodachi [f=0003587] [3587] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0003618] [3618] Event [8033.78857,21.1802025,1905.54053]: 0 lost unit Kodachi [f=0003693] [3693] Event [1456.04297,25.4273319,4244]: 0 finished unit Kodachi [f=0003986] [3986] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0004353] [4353] Event [1456.04297,25.4273319,4244]: 0 finished unit Welder [f=0004418] [4418] Event [7840,22.9409485,1552]: 1 finished unit Picket [f=0004496] [4496] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0004528] [4528] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0004835] [4835] Event [1864,20.0249939,5960]: 0 finished unit Solar Collector [f=0004905] [4905] Event [8128,20.2749329,1776]: 1 finished unit Picket [f=0005047] [5047] Event [1704,20.0333252,5944]: 0 finished unit Solar Collector [f=0005254] [5254] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0005596] [5596] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0005658] [5658] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0005714] [5714] Event [1456.04297,25.4273319,4244]: 0 finished unit Welder [f=0005950] [5950] Event [936,22.8243103,5400]: 0 finished unit Solar Collector [f=0006181] [6181] Event [8472,20.0083313,1640]: 1 finished unit Storage [f=0006393] [6393] Event [1432,29.6143188,3416]: 0 finished unit Wind/Tidal Generator [f=0006481] [6481] Event [1512,25.8235779,3400]: 0 finished unit Wind/Tidal Generator [f=0006582] [6582] Event [1544,28.1146851,3496]: 0 finished unit Wind/Tidal Generator [f=0006608] [6608] Event [6504,33.6216736,1464]: 1 finished unit Metal Extractor [f=0006710] [6710] Event [7168,20.4915466,368]: 1 finished unit Picket [f=0006714] [6714] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0006727] [6727] Event [1432,64.7390747,3528]: 0 finished unit Wind/Tidal Generator [f=0006826] [6826] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0006836] [6836] Event [8792,20.7581482,1464]: 1 finished unit Wind/Tidal Generator [f=0006875] [6875] Event [6207.37793,22.8597851,1768.88013]: 0 lost unit Kodachi [f=0006971] [6971] Event [8744,20.7081604,1416]: 1 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0007137] [7137] Event [6520,34.9963379,1832]: 1 lost unit Metal Extractor [f=0007178] [7178] Event [8792,21.7162476,1352]: 1 finished unit Wind/Tidal Generator [f=0007206] [7206] Event [1552,25.4070129,3440]: 0 finished unit Picket [f=0007265] [7265] Event [6298.63037,24.1105175,2175.72925]: 1 lost unit Scorcher [f=0007355] [7355] Event [8840,22.0161743,1352]: 1 finished unit Wind/Tidal Generator [f=0007373] [7373] Event [6188.24658,25.7560349,2009.10107]: 0 lost unit Kodachi [f=0007472] [7472] Event [5942.51074,24.8204346,1797.58716]: 0 lost unit Kodachi [f=0007514] [7514] Event [6880,21.4163208,480]: 1 finished unit Lotus [f=0007527] [7527] Event [8856,21.9828491,1416]: 1 finished unit Wind/Tidal Generator [f=0007676] [7676] Event [8840,21.3413391,1464]: 1 finished unit Wind/Tidal Generator [f=0007900] [7900] Event [2328,20.5748596,5784]: 0 finished unit Stardust [f=0008083] [8083] Event [1456.04297,25.4273319,4244]: 0 finished unit Ogre [f=0008207] [8207] Event [7408,20.2166138,400]: 1 finished unit Lotus [f=0008515] [8515] Event [1400,21.4329834,5752]: 0 finished unit Solar Collector [f=0008722] [8722] Event [1432,27.0316162,4072]: 0 finished unit Stardust [f=0008752] [8752] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0008935] [8935] Event [1224,24.8404846,5784]: 0 finished unit Solar Collector [f=0008984] [8984] Event [6160,24.4989014,1152]: 1 finished unit Lotus [f=0009026] [9026] Event [1528,20.4082336,5880]: 0 finished unit Solar Collector [f=0009367] [9367] Event [7472,28.0313721,2176]: 1 finished unit Lotus [f=0009488] [9488] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0009781] [9781] Event [7668.54785,28.9051533,2532.92041]: 1 finished unit Recon Commander [f=0010006] [10006] Event [2024,33.5633545,2680]: 0 finished unit Stardust [f=0010028] [10028] Event [1456.04297,25.4273319,4244]: 0 finished unit Ogre [f=0010028] [10028] Event [4521.85547,19.5680466,1672.21094]: 1 lost unit Scorcher [f=0010232] [10232] Event [7704,28.6645889,2648]: 1 finished unit Metal Extractor [f=0010979] [10979] Event [6160,21.0454369,1152]: 1 lost unit Lotus [f=0011057] [11057] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Fencer [f=0011197] [11197] Event [6504,28.2280064,1464]: 1 lost unit Metal Extractor [f=0011266] [11266] Event [6145.71777,21.3532696,1447.54272]: 1 lost unit Scorcher [f=0011278] [11278] Event [6131.98145,19.9187832,1422.17261]: 1 lost unit Scorcher [f=0011290] [11290] Event [872,26.0985107,3592]: 0 finished unit Stardust [f=0011363] [11363] Event [2016,177.278259,2960]: 0 finished unit Advanced Radar [f=0011501] [11501] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Fencer [f=0011628] [11628] Event [8424,21.7329102,4152]: 1 finished unit Metal Extractor [f=0011848] [11848] Event [6880,18.0127068,480]: 1 lost unit Lotus [f=0011898] [11898] Event [1456.04297,25.4273319,4244]: 0 finished unit Ogre [f=0012008] [12008] Event [7138.06445,22.8021011,502.84613]: 1 lost unit Fencer [f=0012079] [12079] Event [7168,20.8551064,368]: 1 lost unit Picket [f=0012138] [12138] Event [6520,34.9963379,1832]: 1 finished unit Metal Extractor [f=0012206] [12206] Event [7050.34229,21.7084942,412.076508]: 0 lost unit Ogre [f=0012355] [12355] Event [424,20.2999268,4408]: 0 finished unit Solar Collector [f=0012378] [12378] Event [1976,33.7133179,2680]: 0 finished unit Stinger [f=0012498] [12498] Event [8808,20.4248962,4696]: 1 finished unit Metal Extractor [f=0012625] [12625] Event [408,20.474884,4568]: 0 finished unit Solar Collector [f=0012786] [12786] Event [6176,23.3075256,1824]: 1 finished unit Picket [f=0012857] [12857] Event [6504,24.5269871,1464]: 1 finished unit Metal Extractor [f=0012941] [12941] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Mason [f=0013405] [13405] Event [920,22.4327393,5304]: 0 finished unit Solar Collector [f=0013481] [13481] Event [1456.04297,25.4273319,4244]: 0 finished unit Ogre [f=0013518] [13518] Event [760,20.4582214,2024]: 0 finished unit Metal Extractor [f=0013761] [13761] Event [5984,27.6981201,1072]: 1 finished unit Picket [f=0013975] [13975] Event [5354.97559,21.750515,1228.50806]: 1 finished unit Recon Commander [f=0014035] [14035] Event [488,20.7331543,1416]: 0 finished unit Metal Extractor [f=0014344] [14344] Event [8560,20.2082825,4240]: 1 finished unit Picket [f=0014355] [14355] Event [744,21.1913757,1960]: 0 finished unit Solar Collector [f=0014497] [14497] Event [712,20.8747864,1880]: 0 finished unit Solar Collector [f=0014815] [14815] Event [680,20.7998047,1800]: 0 finished unit Solar Collector [f=0014984] [14984] Event [1456.04297,25.4273319,4244]: 0 finished unit Ogre [f=0015112] [15112] Event [664,20.8747864,1720]: 0 finished unit Solar Collector [f=0015368] [15368] Event [1416,23.0075989,4360]: 0 finished unit Caretaker [f=0015418] [15418] Event [632,21.0164185,1640]: 0 finished unit Solar Collector [f=0015565] [15565] Event [1496,26.0485229,4360]: 0 finished unit Caretaker [f=0015768] [15768] Event [5646.50977,31.1946697,1070.72937]: 0 lost unit Ogre [f=0015787] [15787] Event [600,20.974762,1560]: 0 finished unit Solar Collector [f=0015997] [15997] Event [5984,27.6981201,1072]: 1 lost unit Picket [f=0016062] [16062] Event [5939.64111,23.4759865,1101.27881]: 1 lost unit Mason [f=0016125] [16125] Event [568,21.2330322,1480]: 0 finished unit Solar Collector [f=0016127] [16127] Event [8528,22.3910828,3760]: 1 finished unit Lotus [f=0016293] [16293] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0016297] [16297] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Dominatrix [f=0016327] [16327] Event [768,21.7995605,1648]: 0 finished unit Picket [f=0016637] [16637] Event [7043.05078,22.9577923,474.716309]: 1 lost unit Recon Commander [f=0016817] [16817] Event [8128,21.8328857,3952]: 1 finished unit Lotus [f=0017002] [17002] Event [7408,15.9545107,400]: 1 lost unit Lotus [f=0017179] [17179] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0017319] [17319] Event [7496,14.6714973,136]: 1 lost unit Metal Extractor [f=0017382] [17382] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0017443] [17443] Event [7016,20.0916443,152]: 1 lost unit Metal Extractor [f=0017774] [17774] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0017965] [17965] Event [456,20.7914734,4760]: 0 finished unit Solar Collector [f=0018064] [18064] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0018080] [18080] Event [6311.76318,15.9031515,2954.81372]: 1 lost unit Fencer [f=0018145] [18145] Event [504,20.6581726,4840]: 0 finished unit Solar Collector [f=0018164] [18164] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0018325] [18325] Event [568,20.474884,4920]: 0 finished unit Solar Collector [f=0018408] [18408] Event [8840,24.6905212,3912]: 1 finished unit Storage [f=0018509] [18509] Event [616,20.7748108,5000]: 0 finished unit Solar Collector [f=0018595] [18595] Event [1416,23.1992188,4408]: 0 finished unit Caretaker [f=0018704] [18704] Event [680,20.8831177,5080]: 0 finished unit Solar Collector [f=0018708] [18708] Event [7326.51172,20.5642033,2475.94897]: 1 lost unit Scorcher [f=0018751] [18751] Event [7274.41064,24.9215088,2317.77075]: 1 lost unit Scorcher [f=0018752] [18752] Event [8366.00781,21.101656,1056.02966]: 1 finished unit Scorcher [f=0018823] [18823] Event [7472,24.9261322,2176]: 1 lost unit Lotus [f=0018841] [18841] Event [7277.19482,28.5961857,2246.0874]: 0 lost unit Ogre [f=0018923] [18923] Event [7308.50391,34.5464172,2126.69556]: 1 lost unit Scorcher [f=0018929] [18929] Event [8216,24.4822388,504]: 1 lost unit Metal Extractor [f=0018953] [18953] Event [7503.32959,29.2210751,2047.36365]: 1 lost unit Scorcher [f=0018976] [18976] Event [728,21.2163696,5160]: 0 finished unit Solar Collector [f=0019087] [19087] Event [7624.45313,25.0618649,2014.0769]: 1 lost unit Scorcher [f=0019140] [19140] Event [8344,21.7412415,840]: 1 lost unit Wind/Tidal Generator [f=0019142] [19142] Event [7625.16504,23.8320313,2049.02075]: 1 lost unit Scorcher [f=0019169] [19169] Event [8376,21.1850243,888]: 1 lost unit Wind/Tidal Generator [f=0019231] [19231] Event [8328,18.5517273,888]: 1 lost unit Metal Extractor [f=0019251] [19251] Event [792,21.5829468,5240]: 0 finished unit Solar Collector [f=0019285] [19285] Event [8366.00781,21.101656,1056.02966]: 1 lost unit Scorcher [f=0019315] [19315] Event [8366.00781,20.0779438,1056.02966]: 1 lost unit Scorcher [f=0019354] [19354] Event [8366.00781,18.9352131,1056.02966]: 1 lost unit Scorcher [f=0019382] [19382] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0019384] [19384] Event [8366.00781,18.2785511,1056.02966]: 1 lost unit Scorcher [f=0019423] [19423] Event [8366.00781,17.9833317,1056.02966]: 1 lost unit Scorcher [f=0019453] [19453] Event [8366.00781,17.3968029,1056.02966]: 1 lost unit Scorcher [f=0019492] [19492] Event [8366.00781,16.8173656,1056.02966]: 1 lost unit Scorcher [f=0019522] [19522] Event [8366.00781,20.9267635,1056.02966]: 1 lost unit Scorcher [f=0019562] [19562] Event [8366.00781,19.8267269,1056.02966]: 1 lost unit Scorcher [f=0019592] [19592] Event [8366.00781,19.4399586,1056.02966]: 1 lost unit Scorcher [f=0019613] [19613] Event [2184,22.8493042,3240]: 0 finished unit Stardust [f=0019621] [19621] Event [8704,20.4582214,1304]: 1 finished unit Fusion Reactor [f=0019631] [19631] Event [8366.00781,19.3682957,1056.02966]: 1 lost unit Scorcher [f=0019661] [19661] Event [8366.00781,19.0249538,1056.02966]: 1 lost unit Scorcher [f=0019700] [19700] Event [8366.00781,18.6467934,1056.02966]: 1 lost unit Scorcher [f=0019730] [19730] Event [8366.00781,18.4375,1056.02966]: 1 lost unit Scorcher [f=0019769] [19769] Event [8366.00781,18.3516788,1056.02966]: 1 lost unit Scorcher [f=0019799] [19799] Event [8366.00781,18.1839085,1056.02966]: 1 lost unit Scorcher [f=0019828] [19828] Event [8384,20.4565544,1056]: 1 lost unit Rover Assembly [f=0019840] [19840] Event [8458.8916,13.7774734,1062.81812]: 1 lost unit Mason [f=0019845] [19845] Event [8405.44141,16.2941933,1144.01111]: 1 lost unit Mason [f=0019893] [19893] Event [8664,20.3082581,4120]: 1 finished unit Storage [f=0020257] [20257] Event [2328,22.3244324,3720]: 0 finished unit Stardust [f=0020407] [20407] Event [8064,20.2832642,1264]: 1 lost unit Picket [f=0020573] [20573] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0020610] [20610] Event [8352,20,1488]: 1 lost unit Picket [f=0020751] [20751] Event [7840,22.9409485,1552]: 1 lost unit Picket [f=0020785] [20785] Event [8704,19.667223,1304]: 1 lost unit Fusion Reactor [f=0020846] [20846] Event [8128,20.2749329,1776]: 1 lost unit Picket [f=0020994] [20994] Event [8472,17.4093628,1640]: 1 lost unit Storage [f=0021145] [21145] Event [2328,25.881897,3800]: 0 finished unit Gauss [f=0021169] [21169] Event [8824,14.7686939,1848]: 1 lost unit Metal Extractor [f=0021253] [21253] Event [7704,28.6645889,2648]: 1 lost unit Metal Extractor [f=0021722] [21722] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0021779] [21779] Event [6520,34.9963379,1832]: 1 lost unit Metal Extractor [f=0021908] [21908] Event [6176,23.3075256,1824]: 1 lost unit Picket [f=0022029] [22029] Event [6504,24.5269871,1464]: 1 lost unit Metal Extractor [f=0022209] [22209] Event [8251.51563,20.6564102,3675.71973]: 0 lost unit Ogre [f=0022213] [22213] Event [2136,23.1908875,3240]: 0 finished unit Gauss [f=0022381] [22381] Event [8792,20.3582458,4136]: 1 finished unit Caretaker [f=0022442] [22442] Event [8157.15234,20.9535618,3570.72949]: 0 lost unit Ogre [f=0022628] [22628] Event [8128,21.8328857,3952]: 1 lost unit Lotus [f=0022764] [22764] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0022785] [22785] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0022859] [22859] Event [8528,22.3910828,3760]: 1 lost unit Lotus [f=0023118] [23118] Event [8560,20.2082825,4240]: 1 lost unit Picket [f=0023213] [23213] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0023257] [23257] Event [8424,21.7329102,4152]: 1 lost unit Metal Extractor [f=0023365] [23365] Event [2680,42.1779175,4424]: 0 finished unit Solar Collector [f=0023557] [23557] Event [8976,21.0747375,4144]: 1 finished unit Lotus [f=0023616] [23616] Event [8664,20.3082581,4120]: 1 lost unit Storage [f=0023625] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0023626] [23626] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0023654] [23654] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0023690] [23690] Event [2696,36.5376282,4344]: 0 finished unit Solar Collector [f=0023756] [23756] Event [8856,20.4498901,4136]: 1 finished unit Caretaker [f=0023882] [23882] Event [8976,21.0747375,4144]: 1 lost unit Lotus [f=0023997] [23997] Event [2696,32.9468384,4264]: 0 finished unit Solar Collector [f=0024143] [24143] Event [8688,20.1416321,4256]: 1 lost unit Lotus [f=0024254] [24254] Event [2712,28.9061584,4184]: 0 finished unit Solar Collector [f=0024274] [24274] Event [8792,20.3582458,4136]: 1 lost unit Caretaker [f=0024286] [24286] Event [8856,21.1846733,4136]: 1 lost unit Caretaker [f=0024338] [24338] Event [undefined]: Howsar resigned [f=0024338] game_message: Howsar has been destroyed! [f=0024338] game_message: theoisrose wins! [f=0024338] Submitting stats [f=0024338] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024338] Part| Total Time|Time of the last 0.5s [f=0024338] Draw 18459.78ms 24.43% [f=0024338] Lua::Callins::Synced 13016.02ms 8.28% [f=0024338] Lua::Callins::Unsynced 21079.47ms 24.83% [f=0024338] Lua::CollectGarbage::Synced 1561.81ms 0.40% [f=0024338] Lua::CollectGarbage::Unsynced 1847.05ms 0.70% [f=0024338] Misc::Profiler::AddTime 65.22ms 0.00% [f=0024338] Sim 41152.26ms 44.97% [f=0024338] [24338] Received game_message: Howsar has been destroyed! [f=0024338] [24338] Received game_message: theoisrose wins! [f=0024339] [24339] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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56,15975,310,310,15975,2200.55444,343.522552,343.522552,2200.55444,0,0,0,0,0,0,0,0,1515.37305,6888.00439,6888.00439,1515.37305,10808.293,4079.61035,4079.61035,10808.293,2740,0,0,2740,70.3040314,2,2,70.3040314,1775,0,0,1775,41.1401329,4.19999981,4.19999981,41.1401329,6800,0,0,6800,8803.50098,3400,3400,8803.50098,4660,310,310,4660,3400,9773.16699,9773.16699,3400,0,72.0000534,72.0000534,0,4245.21191,11542.1064,11542.1064,4245.21191 [f=0024355] [24355] Event [8988.03418,20.3175201,4218.70947]: 1 lost unit Mason [f=0024415] gg [f=0024447] [24447] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0024451] Spectator Howsar left the game: normal quit [f=0024451] [24451] Event [undefined]: Howsar quit [f=0024626] No clients connected, shutting down server [f=0024626] Server shutdown [f=0025122] [25122] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0025798] [25798] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0026473] [26473] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0027148] [27148] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0027822] [27822] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0028496] [28496] Event [1456.04297,25.4273319,4244]: 0 finished unit Minotaur [f=0028841] Autoquit sending quit command. [f=0028841] [QuitAction] user exited to system [f=0028841] [SpringApp::Kill][1] fromRun=1 [f=0028841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028841] [ThreadPool::SetThreadCount][2] workers=0 [f=0028841] [SpringApp::Kill][2] [f=0028841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028841] [Game::KillLua][3] dtor=0 luaUI=0x5101b220 [f=0028841] Start widgetHandler:Shutdown [f=0028841] Shutdown - SaveOrderList Complete [f=0028841] Writing last game win data [f=0028841] Shutdown - SaveConfigData Complete [f=0028841] Shutdown Widget - Chili Highlight [f=0028841] Shutdown Widget - Save/Load API [f=0028841] Shutdown Widget - Draw After Chili [f=0028841] Shutdown Widget - EPIC Menu [f=0028841] Shutdown Widget - Chili Minimap [f=0028841] Shutdown Widget - Chili Widget Selector [f=0028841] Shutdown Widget - Local Team Colors [f=0028841] Shutdown Widget - Display Keys 2 [f=0028841] Shutdown Widget - Save Game Menu [f=0028841] Shutdown Widget - HealthBars [f=0028841] Shutdown Widget - Noises [f=0028841] Shutdown Widget - Unit Icons [f=0028841] Shutdown Widget - Win Counter [f=0028841] Shutdown Widget - BuildETA [f=0028841] Shutdown Widget - SpringRTS Replay Stats [f=0028841] Shutdown Widget - Modular Comm Info [f=0028841] Shutdown Widget - CameraShake [f=0028841] Shutdown Widget - Chili Economy Panel Default [f=0028841] Shutdown Widget - Chili EndGame Window [f=0028841] Shutdown Widget - Chili Nuke Warning [f=0028841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028841] Shutdown Widget - Chili Spectator Panels [f=0028841] Shutdown Widget - Context Menu [f=0028841] Shutdown Widget - Darkening [f=0028841] Shutdown Widget - MetalFeatures (new) [f=0028841] Shutdown Widget - Defense Range Zero-K [f=0028841] Shutdown Widget - Grab Input [f=0028841] Input grabbing is disabled! [f=0028841] Shutdown Widget - Highlight Geos [f=0028841] Shutdown Widget - Local Widgets Config [f=0028841] Shutdown Widget - MinimapEvents [f=0028841] Shutdown Widget - Missile Silo Range [f=0028841] Shutdown Widget - Point Tracker [f=0028841] Shutdown Widget - Showeco and Grid Drawer [f=0028841] Shutdown Widget - Stereo3D [f=0028841] Shutdown Widget - Music Player v2 [f=0028841] Shutdown Widget - State Reverse and Latency [f=0028841] Shutdown Widget - Attack AoE [f=0028841] Shutdown Widget - UnitShapes [f=0028841] Shutdown Widget - Map Edge Extension [f=0028841] Shutdown Widget - Selection Send [f=0028841] Shutdown Widget - LupsManager [f=0028841] Shutdown Widget - Newton Firezone [f=0028841] Shutdown Widget - Chili Pro Console [f=0028841] Shutdown Widget - Lasso Terraform GUI [f=0028841] Shutdown Widget - Chili Framework [f=0028841] Shutdown Widget - Lups [f=0028841] Shutdown Widget - Mex Placement Handler [f=0028841] Shutdown Widget - Custom Markers [f=0028841] Shutdown Widget - Chili Core Selector [f=0028841] Shutdown Widget - Select Keys [f=0028841] Shutdown Widget - Pause Screen [f=0028841] Shutdown Widget - Layout Handler [f=0028841] Shutdown Widget - Persistent Build Height [f=0028841] Shutdown Widget - Text To Speech Control [f=0028841] End widgetHandler:Shutdown [f=0028841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={535854,70156385} {int,ext,rec}Allocs={24082597,0,0} {chunk,block}Bytes={70156385,0} [f=0028841] [Game::KillLua][1] dtor=0 luaGaia=0x51b92220 [f=0028841] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463930,64207748} {int,ext,rec}Allocs={24082599,0,0} {chunk,block}Bytes={64207748,0} [f=0028841] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463930,64207748} {int,ext,rec}Allocs={24082599,0,0} {chunk,block}Bytes={64207748,0} [f=0028841] [Game::KillLua][2] dtor=0 luaRules=0x51215890 [f=0028841] Start gadgetHandler:Shutdown [f=0028841] Shutdown - StartSetup [f=0028841] Shutdown - UnitMorph [f=0028841] Shutdown - Carrier Drones [f=0028841] Shutdown - LupsNanoSpray [f=0028841] Shutdown - Missile Silo Controller [f=0028841] Shutdown - Modular Comm Info [f=0028841] Shutdown - Terrain Texture Handler [f=0028841] Shutdown - UnitCloakShield [f=0028841] Shutdown - Starlight Handler [f=0028841] End gadgetHandler:Shutdown [f=0028841] Start gadgetHandler:Shutdown [f=0028841] Shutdown - Save/Load [f=0028841] Shutdown - Teleport Throw [f=0028841] Shutdown - UnitMorph [f=0028841] Shutdown - Modular Comm Info [f=0028841] Shutdown - Retreat Command [f=0028841] Shutdown - Shockwaves [f=0028841] Shutdown - UnitCloakShield [f=0028841] Shutdown - Lups Cloak FX [f=0028841] Shutdown - Lups [f=0028841] Shutdown - Lups Shield [f=0028841] End gadgetHandler:Shutdown [f=0028841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24082630,0,0} {chunk,block}Bytes={0,0} [f=0028841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24082630,0,0} {chunk,block}Bytes={0,0} [f=0028841] [Game::KillLua][4] dtor=0 [f=0028841] [Game::~CGame][1] [f=0028841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028841] [Game::KillLua][4] dtor=1 [f=0028841] [Game::KillMisc][1] [f=0028841] [Game::KillMisc][2] [f=0028841] [Game::KillMisc][3] [f=0028841] [Game::KillRendering][1] [f=0028841] [3DOParser::Kill] allocated 137 pieces [f=0028841] [S3OParser::Kill] allocated 2760 pieces [f=0028841] [AssParser::Kill] allocated 265 pieces [f=0028841] [Game::KillInterface][1] [f=0028841] [Game::KillInterface][2] [f=0028841] [Game::KillSimulation][1] [f=0028841] [Game::KillSimulation][2] [f=0028841] [CCollisionHandler] dis-/continuous tests: 0/19384 [f=0028841] [Game::KillSimulation][3] [f=0028841] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028841] [~CPathCache(36x24)] cacheHits=98 hitPercentage=37% numHashColls=0 maxCacheSize=9 [f=0028841] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028841] [~CPathCache(72x48)] cacheHits=219 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028841] [LosHandler::Kill] raycast instance cache-{hits,misses}={3509,11763}; shared=1%; cached=22% [f=0028841] [Game::KillSimulation][4] [f=0028841] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0028841] [Game::~CGame][2] [f=0028841] [Game::~CGame][3] [f=0028841] [SpringApp::Kill][3] [f=0028841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 301819 bytes sent 184226 bytes recv'd [f=0028841] [SpringApp::Kill][4] font=0x453a0aa0 [f=0028841] [SpringApp::Kill][5] [f=0028841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45468c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6108ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=367ms file="unittextures/tatex/arm4b00.tga" indx=7456 inflSize=16kb readTime=344ms file="luaui/widgets/gui_teamhighlight.lua" indx=4677 inflSize=0kb readTime=295ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=156ms file="unittextures/factoryveh1.png" indx=7166 inflSize=1077kb readTime=86ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=54ms file="effects/nuclearmissile_trail.lua" indx=778 inflSize=2kb readTime=50ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=46ms file="luaui/configs/lang/pw_units.en.json" indx=2881 inflSize=4kb readTime=45ms file="effects/sonic.lua" indx=810 inflSize=4kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 66778985 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x454f1880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454e92b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45415c80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdb60092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]