[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ByKUXptrKf/springsettings.1015033.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 139ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd40092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6410 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1015033/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45be40f0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45be40f0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1631ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1881ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1406ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 185ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 390ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ZooM_Strike was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1015033/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3772ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1015033/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e05e20,0x51b369f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 0ec4e35fea88a0cdb748faf52c9ceb70 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ChvaN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000679d36d0,00000000a2a04100}]" [f=-000001] !predict [f=-000001] > Team ChvaN has a 39.8% chance to win [f=-000001] > Team dyth68 has a 60.2% chance to win [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ChvaN" string="[Game::Load][lua{Rules,Gaia}={00000000d16a3da0,00000000bb73db70}]" [f=-000001] Allies: I choose: Agent 003,14! [f=-000001] hi [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] gl hf :) [f=-000001] gl hf.) [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [8338,23.145752,677]: 0 finished unit Recon Commander [f=-000001] [0] Event [1680,20.1054688,5896]: 1 finished unit Guardian Commander [f=0000000] [0] dyth68, team: 1, elo:2651, userid: 438381 [f=0000000] [0] ChvaN, team: 0, elo:2579, userid: 166755 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1728,20.1020584,5792]: 1 finished unit Tank Foundry [f=0000056] [56] Event [8440,23.6990967,688]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0000511] [511] Event [1736,20.0083313,5960]: 1 finished unit Solar Collector [f=0000532] [532] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0000583] [583] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0000636] [636] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0000689] [689] Event [1838.56372,97.0314102,5921.83691]: 1 finished unit Firefly [f=0000783] [783] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0000915] [915] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0000978] [978] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0000997] [997] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0001191] [1191] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0001260] [1260] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0001424] [1424] Event [8280,24.3656006,536]: 0 finished unit Wind/Tidal Generator [f=0001502] [1502] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0001532] [1532] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0001639] [1639] Event [1864,20.0083313,5944]: 1 finished unit Solar Collector [f=0001687] [1687] Event [8296,23.3241882,632]: 0 finished unit Wind/Tidal Generator [f=0001928] [1928] Event [8328,22.5743713,728]: 0 finished unit Wind/Tidal Generator [f=0001964] [1964] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0002170] [2170] Event [8344,21.8912048,824]: 0 finished unit Wind/Tidal Generator [f=0002224] [2224] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0002299] [2299] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0002431] [2431] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0002665] [2665] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0002745] [2745] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0002806] [2806] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0002937] [2937] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0003024] [3024] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0003234] [3234] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0003262] [3262] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0003303] [3303] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0003376] [3376] Event [8720,20.4915466,1952]: 0 finished unit Lotus [f=0003446] [3446] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0003656] [3656] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0003672] [3672] Event [7725.59766,32.3166122,2199.32446]: 0 lost unit Glaive [f=0003812] [3812] Event [2696,29.0394592,4184]: 1 finished unit Solar Collector [f=0003867] [3867] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0003978] [3978] Event [8043.04492,20.9803467,1875.70618]: 0 lost unit Glaive [f=0004077] [4077] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0004213] [4213] Event [2680,38.2038879,4360]: 1 finished unit Solar Collector [f=0004241] [4241] Event [816,20.5165405,5056]: 1 finished unit Lotus [f=0004277] [4277] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0004453] [4453] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0004643] [4643] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0004660] [4660] Event [2752,27.8147583,4240]: 1 finished unit Lotus [f=0004760] [4760] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0004834] [4834] Event [8247.47266,20.0482559,1326.86499]: 0 lost unit Glaive [f=0004845] [4845] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0005028] [5028] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0005040] [5040] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0005235] [5235] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0005421] [5421] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0005430] [5430] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0005496] [5496] Event [560,20.0666504,4416]: 1 finished unit Lotus [f=0005576] [5576] Event [6951.66797,20.5090504,361.225555]: 0 lost unit Conjurer [f=0005581] [5581] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0005625] [5625] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0005682] [5682] Event [7016,20.0916443,152]: 0 lost unit Metal Extractor [f=0005724] [5724] Event [7496,20.0416565,136]: 0 lost unit Metal Extractor [f=0006000] [6000] Event [7704,31.3722229,2648]: 0 finished unit Metal Extractor [f=0006070] [6070] Event [1478.72156,25.5301228,4108.51123]: 0 lost unit Glaive [f=0006203] [6203] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0006255] [6255] Event [7596.97266,20.196991,354.350555]: 0 lost unit Glaive [f=0006287] [6287] Event [7488.31348,20.1133518,348.531372]: 0 lost unit Glaive [f=0006536] [6536] Event [7700.56104,20.6922531,571.779968]: 0 lost unit Glaive [f=0006561] [6561] Event [7920,112.377441,512]: 0 finished unit Lotus [f=0006762] [6762] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0006981] [6981] Event [7976,98.0142822,552]: 0 finished unit Wind/Tidal Generator [f=0007143] [7143] Event [8168,23.3408508,680]: 0 finished unit Caretaker [f=0007315] [7315] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0007382] [7382] Event [2552,22.9326172,2376]: 1 finished unit Metal Extractor [f=0007414] [7414] Event [8008,25.4153442,424]: 0 finished unit Wind/Tidal Generator [f=0007417] [7417] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0007432] [7432] Event [1872,23.7657471,5472]: 1 finished unit Tank Plate [f=0007474] [7474] Event [8064,67.6550293,928]: 0 finished unit Lotus [f=0007483] [7483] Event [7006.41992,24.1861687,2436.92993]: 0 lost unit Glaive [f=0007500] [7500] Event [7007.77539,23.5853481,2456.00562]: 0 lost unit Glaive [f=0007646] [7646] Event [8040,24.1656494,328]: 0 finished unit Wind/Tidal Generator [f=0007713] [7713] Event [8440,22.8409729,697.599976]: 0 finished unit Knight [f=0007841] [7841] Event [8072,28.8561707,232]: 0 finished unit Wind/Tidal Generator [f=0007929] [7929] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0008062] [8062] Event [7704,31.3722229,2648]: 0 lost unit Metal Extractor [f=0008193] [8193] Event [1632,20.8997803,5488]: 1 finished unit Tank Plate [f=0008193] [8193] Event [8136,24.098999,568]: 0 finished unit Caretaker [f=0008225] [8225] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0008350] [8350] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008441] [8441] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008528] [8528] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008550] [8550] Event [8424,21.7329102,4152]: 0 lost unit Metal Extractor [f=0008625] [8625] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008665] [8665] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0008732] [8732] Event [3832,45.4354553,3912]: 1 finished unit Metal Extractor [f=0008735] [8735] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008808] [8808] Event [8808,20.4248962,4696]: 0 lost unit Metal Extractor [f=0008857] [8857] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0008884] [8884] Event [984,23.4658203,5496]: 1 finished unit Solar Collector [f=0009258] [9258] Event [936,22.9909363,5416]: 1 finished unit Solar Collector [f=0009362] [9362] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0009487] [9487] Event [1680,21.4079895,5424]: 1 finished unit Lotus [f=0009546] [9546] Event [8718.2041,23.4265404,2190.26929]: 1 lost unit Kodachi [f=0009582] [9582] Event [8720,20.4915466,1952]: 0 lost unit Lotus [f=0009592] [9592] Event [8571.06152,22.1355343,2236.78174]: 0 lost unit Glaive [f=0009633] [9633] Event [856,23.4824829,5464]: 1 finished unit Solar Collector [f=0009638] [9638] Event [8539.95605,22.389019,2286.72192]: 0 lost unit Glaive [f=0009641] [9641] Event [3896,36.9125366,3928]: 1 finished unit Solar Collector [f=0009670] [9670] Event [8418.88965,23.0700092,2364.78345]: 0 lost unit Glaive [f=0009702] [9702] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0009729] [9729] Event [8440,22.8409729,697.599976]: 0 finished unit Knight [f=0009909] [9909] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0009972] [9972] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0009997] [9997] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010061] [10061] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0010084] [10084] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010086] [10086] Event [904,23.8823853,5544]: 1 finished unit Solar Collector [f=0010206] [10206] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010286] [10286] Event [6944,344.495758,1504]: 0 finished unit Radar Tower [f=0010287] [10287] Event [628.553528,20.0571671,4269.35742]: 0 lost unit Glaive [f=0010327] [10327] Event [3888,33.0968018,3696]: 1 finished unit Radar Tower [f=0010328] [10328] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010359] [10359] Event [7496,17.3340225,136]: 0 finished unit Metal Extractor [f=0010422] [10422] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010501] [10501] Event [952,21.6912537,5208]: 1 finished unit Solar Collector [f=0010509] [10509] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0010564] [10564] Event [3848,41.3114624,3848]: 1 finished unit Solar Collector [f=0010801] [10801] Event [904,20.7664795,5128]: 1 finished unit Solar Collector [f=0010864] [10864] Event [8792,20.64151,1512]: 0 finished unit Solar Collector [f=0010865] [10865] Event [3768,58.4239502,3896]: 1 finished unit Wind/Tidal Generator [f=0010901] [10901] Event [2912,23.9573669,4304]: 1 finished unit Radar Tower [f=0010961] [10961] Event [8440,22.8409729,697.599976]: 0 finished unit Knight [f=0011044] [11044] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0011049] [11049] Event [1552,20.4165649,5600]: 1 finished unit Tank Plate [f=0011086] [11086] Event [824,21.1413879,5176]: 1 finished unit Solar Collector [f=0011113] [11113] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0011170] [11170] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0011174] [11174] Event [1660,20.9289398,5488]: 1 finished unit Kodachi [f=0011178] [11178] Event [7316.58447,20.0241013,164.272919]: 0 lost unit Glaive [f=0011182] [11182] Event [7305.52393,20.0100765,137.675186]: 0 lost unit Glaive [f=0011186] [11186] Event [7274.8208,20.0391998,208.195328]: 0 lost unit Glaive [f=0011188] [11188] Event [7267.86182,20.0416908,238.78157]: 0 lost unit Glaive [f=0011192] [11192] Event [7099.45508,20.2551346,298.014099]: 1 lost unit Kodachi [f=0011200] [11200] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011202] [11202] Event [7216.16406,20.1862888,270.951477]: 0 lost unit Glaive [f=0011204] [11204] Event [7221.67871,20.2446003,245.867203]: 0 lost unit Glaive [f=0011208] [11208] Event [7206.65576,20.2247334,289.992889]: 0 lost unit Glaive [f=0011226] [11226] Event [7147.97314,20.2877483,307.615967]: 0 lost unit Glaive [f=0011242] [11242] Event [7000.07373,21.135767,415.704254]: 0 lost unit Glaive [f=0011262] [11262] Event [6951.78564,21.2842064,444.627136]: 0 lost unit Glaive [f=0011270] [11270] Event [6984.94238,20.5671406,337.11026]: 0 lost unit Glaive [f=0011282] [11282] Event [6778.4126,21.689476,513.715759]: 1 lost unit Kodachi [f=0011288] [11288] Event [6911.20459,20.633667,389.901459]: 0 lost unit Glaive [f=0011292] [11292] Event [6902.69238,21.2237244,450.266846]: 0 lost unit Glaive [f=0011304] [11304] Event [6802.53223,20.9666481,411.967682]: 0 lost unit Glaive [f=0011323] [11323] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011401] [11401] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0011450] [11450] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011475] [11475] Event [872,21.6079407,5256]: 1 finished unit Solar Collector [f=0011573] [11573] Event [8808,20.3999023,1640]: 0 finished unit Solar Collector [f=0011575] [11575] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011646] [11646] Event [1900,24.5697174,5472]: 1 finished unit Kodachi [f=0011663] [11663] Event [2640,20.2749329,3536]: 1 finished unit Radar Tower [f=0011686] [11686] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011747] [11747] Event [1360,23.1325684,3248]: 1 finished unit Radar Tower [f=0011813] [11813] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0011892] [11892] Event [1660,20.9289398,5488]: 1 finished unit Kodachi [f=0011955] [11955] Event [472,20.3582458,4696]: 1 finished unit Solar Collector [f=0012216] [12216] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0012256] [12256] Event [4312,21.5496216,4984]: 1 finished unit Metal Extractor [f=0012299] [12299] Event [424,20.5748596,4616]: 1 finished unit Solar Collector [f=0012426] [12426] Event [1472,22.2244568,3248]: 1 finished unit Lotus [f=0012582] [12582] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0012614] [12614] Event [344,21.4579773,4664]: 1 finished unit Solar Collector [f=0012652] [12652] Event [6432,30.0308838,1552]: 0 finished unit Lotus [f=0012716] [12716] Event [8824,20.3582458,1768]: 0 finished unit Solar Collector [f=0012802] [12802] Event [7016,17.3840103,152]: 0 finished unit Metal Extractor [f=0012851] [12851] Event [8440,22.8409729,697.599976]: 0 finished unit Knight [f=0012853] [12853] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0012885] [12885] Event [4856,20.166626,4984]: 1 finished unit Metal Extractor [f=0012899] [12899] Event [392,21.1747131,4744]: 1 finished unit Solar Collector [f=0012910] [12910] Event [8824,20.1999512,1848]: 0 lost unit Metal Extractor [f=0013000] [13000] Event [6480,35.4295654,1664]: 0 finished unit Lotus [f=0013028] [13028] Event [3440,20.1499634,2240]: 1 finished unit Radar Tower [f=0013037] [13037] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0013069] [13069] Event [8440,22.8409729,697.599976]: 0 finished unit Conjurer [f=0013156] [13156] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0013167] [13167] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0013215] [13215] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0013262] [13262] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0013349] [13349] Event [8440,22.8409729,697.599976]: 0 finished unit Glaive [f=0013354] [13354] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0013450] [13450] Event [7448.98535,26.6280441,2218.10767]: 0 lost unit Knight [f=0013453] [13453] Event [472,20.1083069,4344]: 1 finished unit Solar Collector [f=0013545] [13545] Event [7768.20752,22.4466076,2883.98706]: 0 lost unit Glaive [f=0013561] [13561] Event [7570.31006,20.9720783,2868.33447]: 1 lost unit Kodachi [f=0013597] [13597] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0013629] [13629] Event [2768,24.2489624,1872]: 1 finished unit Radar Tower [f=0013634] [13634] Event [4920,20.3832397,5000]: 1 finished unit Solar Collector [f=0013690] [13690] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0013719] [13719] Event [8210.23145,22.1219673,2031.96558]: 1 lost unit Kodachi [f=0013768] [13768] Event [424,20.2999268,4264]: 1 finished unit Solar Collector [f=0013794] [13794] Event [8126.26221,37.078846,2333.07886]: 0 lost unit Knight [f=0013802] [13802] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0013807] [13807] Event [8824,17.4923172,1848]: 0 finished unit Metal Extractor [f=0013927] [13927] Event [undefined]: ChvaN resigned [f=0013927] game_message: ChvaN has been destroyed! [f=0013927] game_message: dyth68 wins! [f=0013927] Submitting stats [f=0013927] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013927] Part| Total Time|Time of the last 0.5s [f=0013927] Draw 10303.92ms 9.74% [f=0013927] Lua::Callins::Synced 12021.36ms 22.93% [f=0013927] Lua::Callins::Unsynced 11911.38ms 12.99% [f=0013927] Lua::CollectGarbage::Synced 1391.37ms 0.39% [f=0013927] Lua::CollectGarbage::Unsynced 1422.57ms 1.48% [f=0013927] Misc::Profiler::AddTime 68.88ms 0.00% [f=0013927] Sim 27359.50ms 79.23% [f=0013927] [13927] Received game_message: ChvaN has been destroyed! [f=0013927] [13927] Received game_message: dyth68 wins! [f=0013928] [13928] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013928] [13928] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013928] [13928] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013928] [13928] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.18666601,6.18666601,5.5999999,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013928] [13928] Game End Stats Values: 3,2250,2335,2335,2250,0,0.00084037,0.00084037,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.46666622,9.46666622,8,1275,1275,1275,1275,7.61333227,8.20005417,8.20005417,7.61333227,65,180,180,65,0,0,0,0,910,860,860,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013928] [13928] Game End Stats Values: 4,2470,2625,2625,2470,0,0.48156914,0.48156914,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,9.66666698,10.1387157,10.1387157,9.66666698,195,180,180,195,0,0,0,0,1000,1150,1150,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013928] [13928] Game End Stats Values: 5,2695,2695,2695,2695,0.85905397,2.07530689,2.07530689,0.85905397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.87087917,10.5333338,10.5333338,8.87087917,1275,1275,1275,1275,11.4839373,10.5062504,10.5062504,11.4839373,260,180,180,260,0,0,0,0,1160,1220,1220,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013928] [13928] Game End Stats Values: 6,2830,2875,2875,2830,2.0346477,7.94933367,7.94933367,2.0346477,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0782566,11.0782566,0,0,0,0,0,11.3701591,12,12,11.3701591,1275,1275,1275,1275,12.6783743,10.7916012,10.7916012,12.6783743,325,360,360,325,0,0,0,0,1230,1220,1220,1230,0,0,0,0,0,0,0,0,11.0782566,2.31499577,2.31499577,11.0782566 [f=0013928] [13928] Game End Stats Values: 7,2985,2965,2965,2985,9.24621868,11.7752094,11.7752094,9.24621868,0,0,0,0,0,0,0,0,0,0,0,0,0,50.5258789,50.5258789,0,0,0,0,0,14.5588112,12,12,14.5588112,1275,1275,1275,1275,14.8407707,10.6550598,10.6550598,14.8407707,390,360,360,390,0,0,0,0,1320,1310,1310,1320,0,0,0,0,0,0,0,0,50.5258789,2.67005301,2.67005301,50.5258789 [f=0013928] [13928] Game End Stats Values: 8,3170,3235,3235,3170,16.6112938,14.3386021,14.3386021,16.6112938,0,0,0,0,0,0,0,0,0,0,0,0,0,51.7934341,51.7934341,0,0,0,0,0,14.910924,12,12,14.910924,1275,1275,1275,1275,15.2910051,14.5308952,14.5308952,15.2910051,455,540,540,455,0,0,0,0,1440,1400,1400,1440,0,0,0,0,0,0,0,0,51.7934341,2.67005301,2.67005301,51.7934341 [f=0013928] [13928] Game End Stats Values: 9,3390,3415,3415,3390,27.7089462,15.8122892,15.8122892,27.7089462,0,0,0,0,0,0,0,0,0,0,0,0,0,58.3244247,58.3244247,0,90,0,0,90,16.4073868,12,12,16.4073868,1275,1275,1275,1275,15.5398436,17.5382442,17.5382442,15.5398436,585,540,540,585,0,0,0,0,1440,1580,1580,1440,0,0,0,0,0,0,0,0,58.3244247,2.67005301,2.67005301,58.3244247 [f=0013928] [13928] Game End Stats Values: 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Stats Values: 30,6275,9425,9425,6275,145.65007,112.293861,112.293861,145.65007,0,0,0,0,0,0,0,0,281.01535,1243.97876,1243.97876,281.01535,982.673279,3256.12671,3256.12671,982.673279,360,450,450,360,22.6558723,43.5162926,43.5162926,22.6558723,1330,1550,1550,1330,20.7538776,35.3364029,35.3364029,20.7538776,1985,2700,2700,1985,360,2421.6665,2421.6665,360,2600,4705,4705,2600,2421.6665,540,540,2421.6665,137.166199,0,0,137.166199,3288.00757,1116.11157,1116.11157,3288.00757 [f=0013928] [13928] Game End Stats Values: 31,6330,9765,9765,6330,150.103683,113.144272,113.144272,150.103683,0,0,0,0,0,0,0,0,281.01535,1243.97876,1243.97876,281.01535,1168.04639,3625.95361,3625.95361,1168.04639,360,450,450,360,22.7303295,45.1613579,45.1613579,22.7303295,1330,1550,1550,1330,25.6258049,38.3233643,38.3233643,25.6258049,1830,2880,2880,1830,360,2771.6665,2771.6665,360,2810,4865,4865,2810,2771.6665,540,540,2771.6665,243.336105,0,0,243.336105,3657.83447,1301.526,1301.526,3657.83447 [f=0013928] [13928] Game End Stats Values: 32,6095,9960,9960,6095,160.89801,115.878685,115.878685,160.89801,0,0,0,0,0,0,0,0,281.01535,1243.97876,1243.97876,281.01535,1509.90039,4103.51025,4103.51025,1509.90039,360,450,450,360,28.1587772,49.6560097,49.6560097,28.1587772,1330,1605,1605,1330,26.2418327,39.1822968,39.1822968,26.2418327,1415,2880,2880,1415,720,3186.6665,3186.6665,720,2990,5005,5005,2990,3186.6665,900,900,3186.6665,313.332977,0,0,313.332977,4157.34131,1678.8894,1678.8894,4157.34131 [f=0013943] [13943] Event [8579.8252,21.7411289,2205.09302]: 0 lost unit Glaive [f=0013944] [13944] Event [8737.77539,20.2769966,1770.90649]: 0 lost unit Conjurer [f=0013950] [13950] Event [8618.54492,21.6569633,2142.74756]: 0 lost unit Glaive [f=0013962] [13962] Event [8824,20.4828339,1768]: 0 lost unit Solar Collector [f=0013965] [13965] Event [4872,20.1916199,4920]: 1 finished unit Solar Collector [f=0013970] [13970] Event [8106.44287,31.052124,679.912231]: 0 lost unit Conjurer [f=0013970] [13970] Event [8632.4248,21.6513596,2119.3667]: 0 lost unit Glaive [f=0013976] [13976] Event [8824,17.5059166,1848]: 0 lost unit Metal Extractor [f=0014053] [14053] Event [344,20.3499146,4312]: 1 finished unit Solar Collector [f=0014107] [14107] Event [3952,30.3807983,3808]: 1 finished unit Lotus [f=0014181] Player dyth68 left the game: normal quit [f=0014181] [14181] Event [undefined]: dyth68 quit [f=0014183] [14183] Event [3336,20.6581726,2136]: 1 finished unit Metal Extractor [f=0014184] [14184] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0014212] No clients connected, shutting down server [f=0014212] Server shutdown [f=0014312] [14312] Event [4792,20.1416321,4968]: 1 finished unit Solar Collector [f=0014370] [14370] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0014566] [14566] Event [392,20.5332031,4392]: 1 finished unit Solar Collector [f=0014601] [14601] Event [1756,21.4216423,5792]: 1 finished unit Welder [f=0014664] [14664] Event [4840,20.2749329,5048]: 1 finished unit Solar Collector [f=0014819] [14819] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0015002] [15002] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0015060] [15060] Event [4376,20.6498413,5000]: 1 finished unit Solar Collector [f=0015169] [15169] Event [4344,24.0823364,2456]: 1 finished unit Metal Extractor [f=0015237] [15237] Event [1756,21.4216423,5792]: 1 finished unit Kodachi [f=0015331] [15331] Event [4328,20.4582214,4920]: 1 finished unit Solar Collector [f=0015365] [15365] Event [1580,20.4165649,5600]: 1 finished unit Minotaur [f=0015446] [15446] Event [1900,23.7657471,5472]: 1 finished unit Kodachi [f=0015569] [15569] Event [4248,22.56604,4968]: 1 finished unit Wind/Tidal Generator [f=0015594] [15594] Event [1660,20.8997803,5488]: 1 finished unit Kodachi [f=0015637] Autoquit sending quit command. [f=0015637] [QuitAction] user exited to system [f=0015637] [SpringApp::Kill][1] fromRun=1 [f=0015637] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015637] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015637] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015637] [ThreadPool::SetThreadCount][2] workers=0 [f=0015637] [SpringApp::Kill][2] [f=0015637] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015637] [Game::KillLua][3] dtor=0 luaUI=0x51c0c2a0 [f=0015637] Start widgetHandler:Shutdown [f=0015637] Shutdown - SaveOrderList Complete [f=0015637] Writing last game win data [f=0015637] Shutdown - SaveConfigData Complete [f=0015637] Shutdown Widget - Save/Load API [f=0015637] Shutdown Widget - Chili Highlight [f=0015637] Shutdown Widget - Draw After Chili [f=0015637] Shutdown Widget - EPIC Menu [f=0015637] Shutdown Widget - Chili Widget Selector [f=0015637] Shutdown Widget - Chili Minimap [f=0015637] Shutdown Widget - Local Team Colors [f=0015637] Shutdown Widget - Display Keys 2 [f=0015637] Shutdown Widget - Save Game Menu [f=0015637] Shutdown Widget - Unit Icons [f=0015637] Shutdown Widget - Noises [f=0015637] Shutdown Widget - HealthBars [f=0015637] Shutdown Widget - Win Counter [f=0015637] Shutdown Widget - SpringRTS Replay Stats [f=0015637] Shutdown Widget - BuildETA [f=0015637] Shutdown Widget - Modular Comm Info [f=0015637] Shutdown Widget - State Reverse and Latency [f=0015637] Shutdown Widget - Music Player v2 [f=0015637] Shutdown Widget - Stereo3D [f=0015637] Shutdown Widget - Showeco and Grid Drawer [f=0015637] Shutdown Widget - Point Tracker [f=0015637] Shutdown Widget - Missile Silo Range [f=0015637] Shutdown Widget - MinimapEvents [f=0015637] Shutdown Widget - Local Widgets Config [f=0015637] Shutdown Widget - Highlight Geos [f=0015637] Shutdown Widget - Grab Input [f=0015637] Input grabbing is disabled! [f=0015637] Shutdown Widget - Defense Range Zero-K [f=0015637] Shutdown Widget - MetalFeatures (new) [f=0015637] Shutdown Widget - Darkening [f=0015637] Shutdown Widget - Context Menu [f=0015637] Shutdown Widget - Chili Spectator Panels [f=0015637] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015637] Shutdown Widget - Chili Nuke Warning [f=0015637] Shutdown Widget - Chili EndGame Window [f=0015637] Shutdown Widget - Chili Economy Panel Default [f=0015637] Shutdown Widget - CameraShake [f=0015637] Shutdown Widget - Attack AoE [f=0015637] Shutdown Widget - Map Edge Extension [f=0015637] Shutdown Widget - Selection Send [f=0015637] Shutdown Widget - LupsManager [f=0015637] Shutdown Widget - Newton Firezone [f=0015637] Shutdown Widget - Chili Pro Console [f=0015637] Shutdown Widget - Lasso Terraform GUI [f=0015637] Shutdown Widget - Lups [f=0015637] Shutdown Widget - Chili Framework [f=0015637] Shutdown Widget - Chili Core Selector [f=0015637] Shutdown Widget - Custom Markers [f=0015637] Shutdown Widget - Mex Placement Handler [f=0015637] Shutdown Widget - Select Keys [f=0015637] Shutdown Widget - Pause Screen [f=0015637] Shutdown Widget - Text To Speech Control [f=0015637] Shutdown Widget - Persistent Build Height [f=0015637] Shutdown Widget - Layout Handler [f=0015637] End widgetHandler:Shutdown [f=0015637] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={840511,121577600} {int,ext,rec}Allocs={22449959,0,0} {chunk,block}Bytes={121577600,0} [f=0015637] [Game::KillLua][1] dtor=0 luaGaia=0x51b369f0 [f=0015637] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={768347,115611315} {int,ext,rec}Allocs={22449961,0,0} {chunk,block}Bytes={115611315,0} [f=0015637] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={768347,115611315} {int,ext,rec}Allocs={22449961,0,0} {chunk,block}Bytes={115611315,0} [f=0015637] [Game::KillLua][2] dtor=0 luaRules=0x51e05e20 [f=0015637] Start gadgetHandler:Shutdown [f=0015637] Shutdown - StartSetup [f=0015637] Shutdown - UnitMorph [f=0015637] Shutdown - Carrier Drones [f=0015637] Shutdown - LupsNanoSpray [f=0015637] Shutdown - Missile Silo Controller [f=0015637] Shutdown - Modular Comm Info [f=0015637] Shutdown - Terrain Texture Handler [f=0015637] Shutdown - UnitCloakShield [f=0015637] Shutdown - Starlight Handler [f=0015637] End gadgetHandler:Shutdown [f=0015637] Start gadgetHandler:Shutdown [f=0015637] Shutdown - Save/Load [f=0015637] Shutdown - Teleport Throw [f=0015637] Shutdown - UnitMorph [f=0015637] Shutdown - Modular Comm Info [f=0015637] Shutdown - Retreat Command [f=0015637] Shutdown - Shockwaves [f=0015637] Shutdown - UnitCloakShield [f=0015637] Shutdown - Lups Cloak FX [f=0015637] Shutdown - Lups [f=0015637] Shutdown - Lups Shield [f=0015637] End gadgetHandler:Shutdown [f=0015637] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22449999,0,0} {chunk,block}Bytes={0,0} [f=0015637] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22449999,0,0} {chunk,block}Bytes={0,0} [f=0015637] [Game::KillLua][4] dtor=0 [f=0015637] [Game::~CGame][1] [f=0015637] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015637] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015637] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015637] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015637] [Game::KillLua][4] dtor=1 [f=0015637] [Game::KillMisc][1] [f=0015637] [Game::KillMisc][2] [f=0015637] [Game::KillMisc][3] [f=0015637] [Game::KillRendering][1] [f=0015637] [3DOParser::Kill] allocated 137 pieces [f=0015637] [S3OParser::Kill] allocated 2716 pieces [f=0015637] [AssParser::Kill] allocated 220 pieces [f=0015637] [Game::KillInterface][1] [f=0015637] [Game::KillInterface][2] [f=0015637] [Game::KillSimulation][1] [f=0015637] [Game::KillSimulation][2] [f=0015637] [CCollisionHandler] dis-/continuous tests: 0/20841 [f=0015637] [Game::KillSimulation][3] [f=0015637] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015637] [~CPathCache(36x24)] cacheHits=197 hitPercentage=43% numHashColls=0 maxCacheSize=22 [f=0015637] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015637] [~CPathCache(72x48)] cacheHits=277 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015637] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015637] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015637] [LosHandler::Kill] raycast instance cache-{hits,misses}={13248,17230}; shared=3%; cached=40% [f=0015637] [Game::KillSimulation][4] [f=0015637] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015637] [Game::~CGame][2] [f=0015637] [Game::~CGame][3] [f=0015637] [SpringApp::Kill][3] [f=0015637] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164751 bytes sent 356800 bytes recv'd [f=0015637] [SpringApp::Kill][4] font=0x45b16aa0 [f=0015637] [SpringApp::Kill][5] [f=0015637] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45b99360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5625ms file="unittextures/factorytank_1_flip.png" indx=7160 inflSize=1214kb readTime=236ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=216ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=169ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=156ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=97ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=59ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=41ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=37ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=36ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4599 inflSize=55kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 64400081 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x45c786e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f961c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b8eb50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efd40092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]