[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wBZp1Gl8di/springsettings.1014858.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f80c8092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6702 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1014858/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 515ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454220b0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454220b0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 177ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 723ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 160ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Leopardhunter was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1014858/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1505ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11663,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1014858/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52529bc0,0x52b39d80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5669e35f6d58f2df0107ef2d775ff29e [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000d46c4690,000000007d609970}]" [f=-000001] Allies: I choose: 3 Balls! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000b987c140,0000000070fc6150}]" [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] !predict [f=-000001] > Team matthewwightman has a 51.3% chance to win [f=-000001] > Team SausageandMash has a 48.7% chance to win [f=-000001] have fun! [f=-000001] that was a shame you lost that last match [f=-000001] good game though [f=-000001] you too [f=-000001] Thanks. [f=-000001] i have had such a bad run on this map recently you should get a good win [f=-000001] [0] Event [519,18.1026611,2193]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5826,4.02734375,2807]: 1 finished unit Strike Commander [f=0000000] [0] matthewwightman, team: 0, elo:1928, userid: 444684 [f=0000000] [0] SausageandMash, team: 1, elo:1919, userid: 458416 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [576,11.7684937,2296]: 0 finished unit Cloakbot Factory [f=0000016] [16] Event [5680,4.00894165,2800]: 1 finished unit Tank Foundry [f=0000113] Ha! [f=0000268] I always lose on this map. [f=0000374] [374] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000375] [375] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000689] [689] Event [247.12146,81.0194702,2238.32153]: 0 finished unit Firefly [f=0000694] [694] Event [5652,5.31700945,2800]: 1 finished unit Welder [f=0000765] [765] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000765] [765] Event [585.599976,5.46890259,2296]: 0 finished unit Conjurer [f=0000814] well one of us is about to be happy :D [f=0000839] [839] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0001125] [1125] Event [152,4.01947021,2408]: 0 finished unit Solar Collector [f=0001148] [1148] Event [585.599976,5.46890259,2296]: 0 finished unit Conjurer [f=0001354] [1354] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0001510] [1510] Event [216,4.01947021,2312]: 0 finished unit Solar Collector [f=0001619] [1619] Event [5584,14.2391968,3008]: 1 finished unit Lotus [f=0001717] [1717] Event [6072,4.01947021,2872]: 1 finished unit Solar Collector [f=0001721] [1721] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0001925] [1925] Event [424,4.11422729,2040]: 0 finished unit Solar Collector [f=0002013] [2013] Event [328,4.02648926,2152]: 0 finished unit Solar Collector [f=0002022] [2022] Event [5864,4.07211304,3064]: 1 finished unit Solar Collector [f=0002105] [2105] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0002165] [2165] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0002307] [2307] Event [5976,4.01947021,3000]: 1 finished unit Solar Collector [f=0002346] [2346] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0002505] [2505] Event [296,4.01947021,2072]: 0 finished unit Solar Collector [f=0002586] [2586] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0002622] [2622] Event [5992,4.05456543,3096]: 1 finished unit Solar Collector [f=0002912] [2912] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0002939] [2939] Event [344,4.06158447,1992]: 0 finished unit Solar Collector [f=0002964] [2964] Event [585.599976,5.46890259,2296]: 0 finished unit Conjurer [f=0003012] [3012] Event [6056,4.52133179,3176]: 1 finished unit Solar Collector [f=0003089] [3089] Event [4752,166.369934,3888]: 1 finished unit Lotus [f=0003249] [3249] Event [585.599976,5.46890259,2296]: 0 finished unit Ronin [f=0003296] [3296] Event [6072,4.01947021,3096]: 1 finished unit Solar Collector [f=0003535] [3535] Event [585.599976,5.46890259,2296]: 0 finished unit Ronin [f=0003539] [3539] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0003542] [3542] Event [72,4.01947021,2312]: 0 finished unit Solar Collector [f=0003706] [3706] Event [5255.99756,151.116714,3942.34204]: 0 lost unit Glaive [f=0003709] [3709] Event [6072,4.01947021,3016]: 1 finished unit Solar Collector [f=0003762] [3762] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0003766] [3766] Event [5413.31396,161.534012,3968.55713]: 0 lost unit Glaive [f=0003938] [3938] Event [585.599976,5.46890259,2296]: 0 finished unit Ronin [f=0004184] [4184] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0004240] [4240] Event [120,4.01947021,2232]: 0 finished unit Solar Collector [f=0004305] [4305] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0004314] [4314] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0004511] [4511] Event [5976,4.01947021,2920]: 1 finished unit Solar Collector [f=0004558] [4558] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0004566] [4566] Event [585.599976,5.46890259,2296]: 0 finished unit Ronin [f=0004568] [4568] Event [4950.65625,103.233643,1151.52673]: 1 lost unit Kodachi [f=0004589] [4589] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0004749] [4749] Event [2696,1.11358643,1480]: 0 finished unit Wind/Tidal Generator [f=0004859] [4859] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0004970] [4970] Event [2648,3.69308472,1560]: 0 finished unit Wind/Tidal Generator [f=0004988] [4988] Event [5564.31982,54.2682266,1914.16174]: 0 lost unit Glaive [f=0005017] [5017] Event [5581.9834,52.7246094,2001.41565]: 0 lost unit Glaive [f=0005031] [5031] Event [585.599976,5.46890259,2296]: 0 finished unit Ronin [f=0005062] [5062] Event [5676.73682,52.7246094,2171.33521]: 0 lost unit Glaive [f=0005069] [5069] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0005301] [5301] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0005317] [5317] Event [320,0.27832031,2448]: 0 finished unit Lotus [f=0005346] [5346] Event [1080,54.6673584,2296]: 0 finished unit Stardust [f=0005356] [5356] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0005399] [5399] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0005444] [5444] Event [4752,157.350464,4512]: 1 finished unit Lotus [f=0005446] [5446] Event [2568,5.66543579,1512]: 0 finished unit Solar Collector [f=0005609] [5609] Event [2616,24.4624329,1432]: 0 finished unit Wind/Tidal Generator [f=0005840] [5840] Event [585.599976,5.46890259,2296]: 0 finished unit Reaver [f=0005945] [5945] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0006000] [6000] Event [5652,5.31700945,2800]: 1 finished unit Welder [f=0006271] [6271] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0006380] [6380] Event [4346.36865,161.191162,4195.31689]: 0 lost unit Ronin [f=0006520] [6520] Event [585.599976,5.46890259,2296]: 0 finished unit Reaver [f=0006554] [6554] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0006554] [6554] Event [5128,103.307343,1720]: 1 finished unit Caretaker [f=0006615] [6615] Event [1176,157.350464,616]: 0 lost unit Metal Extractor [f=0006644] [6644] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0006670] [6670] Event [720,11.0665894,2136]: 0 finished unit Cloakbot Plate [f=0006702] [6702] Event [1168,157.350464,848]: 0 lost unit Lotus [f=0006706] [6706] Event [168,52.7667236,3080]: 0 finished unit Solar Collector [f=0006753] [6753] Event [3341.96387,-4.928844,3381.14868]: 0 lost unit Ronin [f=0006774] [6774] Event [1166.63806,157.350464,731.04187]: 0 lost unit Conjurer [f=0006851] [6851] Event [4880,102.549286,1824]: 1 finished unit Lotus [f=0007043] [7043] Event [1154.76794,157.408371,786.263489]: 1 lost unit Kodachi [f=0007058] [7058] Event [3304.08423,52.7246094,4318.67676]: 0 lost unit Ronin [f=0007155] [7155] Event [5652,5.31700945,2800]: 1 finished unit Welder [f=0007165] [7165] Event [4832,103.233643,1408]: 1 finished unit Lotus [f=0007171] [7171] Event [120,52.7246094,3160]: 0 finished unit Solar Collector [f=0007382] [7382] Event [200,4.01947021,2136]: 0 finished unit Solar Collector [f=0007420] [7420] Event [5096,103.233643,1288]: 1 finished unit Metal Extractor [f=0007492] [7492] Event [1038.73523,157.350464,749.450012]: 1 lost unit Kodachi [f=0007514] [7514] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0007539] [7539] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0007600] [7600] Event [585.599976,5.46890259,2296]: 0 finished unit Knight [f=0007606] [7606] Event [40,52.7351379,3112]: 0 finished unit Solar Collector [f=0007615] [7615] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0007619] [7619] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0007721] [7721] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0007752] [7752] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0007824] [7824] Event [4920,103.237152,1624]: 1 finished unit Metal Extractor [f=0007856] [7856] Event [3376.64111,15.2845278,2927.5918]: 0 lost unit Ronin [f=0007961] [7961] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0007994] [7994] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0008141] [8141] Event [88,55.1426697,3032]: 0 finished unit Solar Collector [f=0008141] [8141] Event [5864,0,2616]: 1 finished unit Caretaker [f=0008172] [8172] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0008174] [8174] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0008246] [8246] Event [240,52.7246094,3184]: 0 lost unit Lotus [f=0008356] [8356] Event [5652,5.31700945,2800]: 1 finished unit Welder [f=0008382] [8382] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0008400] [8400] Event [464.960175,52.7246094,3228.2854]: 0 lost unit Conjurer [f=0008556] [8556] Event [104,52.7526855,3096]: 0 lost unit Metal Extractor [f=0008593] [8593] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0008674] [8674] Event [5848,3.93875122,2728]: 1 finished unit Caretaker [f=0008680] [8680] Event [585.599976,5.46890259,2296]: 0 finished unit Knight [f=0008726] [8726] Event [341.976563,52.7246094,3296.65088]: 0 lost unit Glaive [f=0008732] [8732] Event [376.819885,52.7246094,3276.30957]: 0 lost unit Glaive [f=0008772] [8772] Event [237.938538,52.7246094,3221.35522]: 1 lost unit Kodachi [f=0008803] [8803] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0008850] [8850] Event [3526.2771,111.321442,1277.97839]: 0 lost unit Firefly [f=0008971] [8971] Event [1272,52.7246094,1384]: 0 finished unit Solar Collector [f=0009013] [9013] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0009060] [9060] Event [2296,52.7246094,4424]: 1 finished unit Stardust [f=0009070] [9070] Event [585.599976,5.46890259,2296]: 0 finished unit Conjurer [f=0009110] [9110] Event [3144,52.7246094,648]: 0 lost unit Metal Extractor [f=0009179] [9179] Event [3437.70972,129.724609,749.820923]: 0 finished unit Firefly [f=0009200] [9200] Event [1123.76587,103.233643,3897.37402]: 0 lost unit Glaive [f=0009216] [9216] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0009223] [9223] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0009281] [9281] Event [585.599976,5.46890259,2296]: 0 finished unit Glaive [f=0009299] Yay kodas. [f=0009341] [9341] Event [3336,52.7246094,728]: 0 finished unit Stinger [f=0009365] Well played. [f=0009432] [9432] Event [undefined]: matthewwightman resigned [f=0009432] game_message: matthewwightman has been destroyed! [f=0009432] game_message: SausageandMash wins! [f=0009432] Submitting stats [f=0009432] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009432] Part| Total Time|Time of the last 0.5s [f=0009432] Draw 9816.09ms 35.64% [f=0009432] Lua::Callins::Synced 7024.89ms 11.39% [f=0009432] Lua::Callins::Unsynced 13216.10ms 43.96% [f=0009432] Lua::CollectGarbage::Synced 2257.34ms 0.20% [f=0009432] Lua::CollectGarbage::Unsynced 846.90ms 0.79% [f=0009432] Misc::Profiler::AddTime 36.95ms 0.10% [f=0009432] Sim 15738.12ms 38.22% [f=0009432] [9432] Received game_message: matthewwightman has been destroyed! [f=0009432] [9432] Received game_message: SausageandMash wins! [f=0009433] [9433] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,4735,4700,4735,4700,158.163788,216.301727,158.163788,216.301727,0,0,0,0,0,0,0,0,0,0,0,0,382.745422,436.823822,382.745422,436.823822,270,310,270,310,24,27.3654594,24,27.3654594,1275,1275,1275,1275,25.6313305,22.657711,25.6313305,22.657711,900,670,900,670,325,180,325,180,2290,2425,2290,2425,249.666611,325,249.666611,325,0,0,0,0,472.220825,408.545837,472.220825,408.545837 [f=0009433] [9433] Game End Stats Values: 16,5185,5050,5185,5050,180.857544,249.918716,180.857544,249.918716,0,0,0,0,0,0,0,0,22.9509277,0,22.9509277,0,771.802612,436.823822,771.802612,436.823822,270,310,270,310,24,27.7593689,24,27.7593689,1275,1275,1275,1275,24.7795849,25.1077995,24.7795849,25.1077995,1080,800,1080,800,510.500183,180,510.500183,180,2560,2645,2560,2645,249.666611,510.500183,249.666611,510.500183,0,0,0,0,553.865662,797.603149,553.865662,797.603149 [f=0009433] [9433] Game End Stats Values: 17,5205,4820,5205,4820,202.072617,319.858673,202.072617,319.858673,0,0,0,0,0,0,0,0,110.086212,0,110.086212,0,851.51239,528.984375,851.51239,528.984375,450,310,450,310,24,30.0131226,24,30.0131226,1275,1275,1275,1275,26.4143372,27.6626625,26.4143372,27.6626625,720,620,720,620,720.500183,360,720.500183,360,2760,2595,2760,2595,609.666626,810.500183,609.666626,810.500183,0,0,0,0,874.753662,894.96637,874.753662,894.96637 [f=0009433] [9433] Game End Stats Values: 18,5295,5465,5295,5465,216.18692,353.059753,216.18692,353.059753,0,0,0,0,0,0,0,0,171.952637,0,171.952637,0,868.102295,578.691772,868.102295,578.691772,450,310,450,310,24,32.9600334,24,32.9600334,1275,1275,1275,1275,26.7409534,25.6134071,26.7409534,25.6134071,540,1035,540,1035,720.500183,540,720.500183,540,3030,2825,3030,2825,789.666626,810.500183,789.666626,810.500183,0,0,0,0,924.46106,945.74585,924.46106,945.74585 [f=0009433] [9433] Game End Stats Values: 19,5565,5595,5565,5595,218.436417,405.806793,218.436417,405.806793,0,0,0,0,0,0,0,0,171.952637,0,171.952637,0,914.358154,578.691772,914.358154,578.691772,450,310,450,310,25.666666,36.8901749,25.666666,36.8901749,1275,1275,1275,1275,32.2166328,28.7831383,32.2166328,28.7831383,720,1075,720,1075,810.500183,540,810.500183,540,3120,2915,3120,2915,789.666626,900.500183,789.666626,900.500183,0.00101333,0,0.00101333,0,929.706299,992.001709,929.706299,992.001709 [f=0009433] [9433] Game End Stats Values: 20,6035,5675,6035,5675,218.675659,462.584351,218.675659,462.584351,0,0,0,0,0,0,0,0,171.952637,0,171.952637,0,1155.00842,578.691772,1155.00842,578.691772,450,310,450,310,24,38.2869911,24,38.2869911,1275,1275,1275,1275,34.4826164,30.7851734,34.4826164,30.7851734,720,1205,720,1205,932.333496,540,932.333496,540,3590,2865,3590,2865,789.666626,1022.3335,789.666626,1022.3335,0.00101333,0,0.00101333,0,929.706299,1232.65161,929.706299,1232.65161 [f=0009433] [9433] Game End Stats Values: 21,6035,5985,6035,5985,218.97847,489.543091,218.97847,489.543091,0,0,0,0,0,0,0,0,297.983093,0,297.983093,0,1346.78503,798.991211,1346.78503,798.991211,450,310,450,310,24,35.3627434,24,35.3627434,1275,1275,1275,1275,35.0201874,27.0639133,35.0201874,27.0639133,540,1555,540,1555,1172.3335,720,1172.3335,720,3770,2845,3770,2845,969.666626,1262.3335,969.666626,1262.3335,0.00101333,0,0.00101333,0,1161.28943,1497.20471,1161.28943,1497.20471 [f=0009433] [9433] Game End Stats Values: 22,6435,6585,6435,6585,220.217941,553.583252,220.217941,553.583252,0,0,0,0,0,0,0,0,490.651642,0,490.651642,0,1479.27356,821.558594,1479.27356,821.558594,670,730,670,730,24,42.6026993,24,42.6026993,1275,1275,1275,1275,36.7048492,27.9360104,36.7048492,27.9360104,720,1685,720,1685,1327.3335,720,1327.3335,720,3770,2875,3770,2875,993.999939,1417.3335,993.999939,1417.3335,0.00101333,0,0.00101333,0,1186.67773,1629.69324,1186.67773,1629.69324 [f=0009433] [9433] Event [742,11.0665894,2136]: 0 finished unit Glaive [f=0009541] gg [f=0009718] Player SausageandMash left the game: normal quit [f=0009718] [9718] Event [undefined]: SausageandMash quit [f=0009724] No clients connected, shutting down server [f=0009724] Server shutdown [f=0009724] End of demo reached [f=0009846] [9846] Event [5848,4.01947021,2840]: 1 finished unit Caretaker [f=0009975] [9975] Event [5704,211.467285,4904]: 1 finished unit Geothermal Generator [f=0010050] [10050] Event [2904,52.7246094,4248]: 1 finished unit Stardust [f=0010100] [10100] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0010266] [10266] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0010430] [10430] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0010595] [10595] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0010760] [10760] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0010925] [10925] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011090] [11090] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011255] [11255] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011420] [11420] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011585] [11585] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011751] [11751] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0011916] [11916] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012081] [12081] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012246] [12246] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012411] [12411] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012576] [12576] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012739] [12739] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0012904] [12904] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0013069] [13069] Event [5652,5.31700945,2800]: 1 finished unit Kodachi [f=0013102] Autoquit sending quit command. [f=0013102] [QuitAction] user exited to system [f=0013102] [SpringApp::Kill][1] fromRun=1 [f=0013102] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013102] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013102] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013102] [ThreadPool::SetThreadCount][2] workers=0 [f=0013102] [SpringApp::Kill][2] [f=0013102] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013102] [Game::KillLua][3] dtor=0 luaUI=0x52b2a450 [f=0013102] Start widgetHandler:Shutdown [f=0013102] Shutdown - SaveOrderList Complete [f=0013102] Writing last game win data [f=0013102] Shutdown - SaveConfigData Complete [f=0013102] Shutdown Widget - Save/Load API [f=0013102] Shutdown Widget - Chili Highlight [f=0013102] Shutdown Widget - Draw After Chili [f=0013102] Shutdown Widget - EPIC Menu [f=0013102] Shutdown Widget - Chili Widget Selector [f=0013102] Shutdown Widget - Chili Minimap [f=0013102] Shutdown Widget - Local Team Colors [f=0013102] Shutdown Widget - Display Keys 2 [f=0013102] Shutdown Widget - Save Game Menu [f=0013102] Shutdown Widget - Unit Icons [f=0013102] Shutdown Widget - Noises [f=0013102] Shutdown Widget - HealthBars [f=0013102] Shutdown Widget - Win Counter [f=0013102] Shutdown Widget - SpringRTS Replay Stats [f=0013102] Shutdown Widget - BuildETA [f=0013102] Shutdown Widget - Modular Comm Info [f=0013102] Shutdown Widget - State Reverse and Latency [f=0013102] Shutdown Widget - Music Player v2 [f=0013102] Shutdown Widget - Stereo3D [f=0013102] Shutdown Widget - Showeco and Grid Drawer [f=0013102] Shutdown Widget - Point Tracker [f=0013102] Shutdown Widget - Missile Silo Range [f=0013102] Shutdown Widget - MinimapEvents [f=0013102] Shutdown Widget - Local Widgets Config [f=0013102] Shutdown Widget - Highlight Geos [f=0013102] Shutdown Widget - Grab Input [f=0013102] Input grabbing is disabled! [f=0013102] Shutdown Widget - Defense Range Zero-K [f=0013102] Shutdown Widget - MetalFeatures (new) [f=0013102] Shutdown Widget - Darkening [f=0013102] Shutdown Widget - Context Menu [f=0013102] Shutdown Widget - Chili Spectator Panels [f=0013102] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013102] Shutdown Widget - Chili Nuke Warning [f=0013102] Shutdown Widget - Chili EndGame Window [f=0013102] Shutdown Widget - Chili Economy Panel Default [f=0013102] Shutdown Widget - CameraShake [f=0013102] Shutdown Widget - Attack AoE [f=0013102] Shutdown Widget - UnitShapes [f=0013102] Shutdown Widget - Map Edge Extension [f=0013102] Shutdown Widget - Selection Send [f=0013102] Shutdown Widget - LupsManager [f=0013102] Shutdown Widget - Newton Firezone [f=0013102] Shutdown Widget - Chili Pro Console [f=0013102] Shutdown Widget - Lasso Terraform GUI [f=0013102] Shutdown Widget - Lups [f=0013102] Shutdown Widget - Chili Framework [f=0013102] Shutdown Widget - Chili Core Selector [f=0013102] Shutdown Widget - Custom Markers [f=0013102] Shutdown Widget - Mex Placement Handler [f=0013102] Shutdown Widget - Select Keys [f=0013102] Shutdown Widget - Pause Screen [f=0013102] Shutdown Widget - Text To Speech Control [f=0013102] Shutdown Widget - Persistent Build Height [f=0013102] Shutdown Widget - Layout Handler [f=0013102] End widgetHandler:Shutdown [f=0013102] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={753425,81817820} {int,ext,rec}Allocs={22813594,0,0} {chunk,block}Bytes={81817820,0} [f=0013102] [Game::KillLua][1] dtor=0 luaGaia=0x52b39d80 [f=0013102] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565569,70116695} {int,ext,rec}Allocs={22813595,0,0} {chunk,block}Bytes={70116695,0} [f=0013102] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565569,70116695} {int,ext,rec}Allocs={22813595,0,0} {chunk,block}Bytes={70116695,0} [f=0013102] [Game::KillLua][2] dtor=0 luaRules=0x52529bc0 [f=0013102] Start gadgetHandler:Shutdown [f=0013102] Shutdown - StartSetup [f=0013102] Shutdown - UnitMorph [f=0013102] Shutdown - Carrier Drones [f=0013102] Shutdown - LupsNanoSpray [f=0013102] Shutdown - Missile Silo Controller [f=0013102] Shutdown - Modular Comm Info [f=0013102] Shutdown - Terrain Texture Handler [f=0013102] Shutdown - UnitCloakShield [f=0013102] Shutdown - Starlight Handler [f=0013102] End gadgetHandler:Shutdown [f=0013102] Start gadgetHandler:Shutdown [f=0013102] Shutdown - Save/Load [f=0013102] Shutdown - Teleport Throw [f=0013102] Shutdown - UnitMorph [f=0013102] Shutdown - Modular Comm Info [f=0013102] Shutdown - Retreat Command [f=0013102] Shutdown - Shockwaves [f=0013102] Shutdown - UnitCloakShield [f=0013102] Shutdown - Lups Cloak FX [f=0013102] Shutdown - Lups [f=0013102] Shutdown - Lups Shield [f=0013102] End gadgetHandler:Shutdown [f=0013102] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22813627,0,0} {chunk,block}Bytes={0,0} [f=0013102] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22813627,0,0} {chunk,block}Bytes={0,0} [f=0013102] [Game::KillLua][4] dtor=0 [f=0013102] [Game::~CGame][1] [f=0013102] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013102] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013102] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013102] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013102] [Game::KillLua][4] dtor=1 [f=0013102] [Game::KillMisc][1] [f=0013102] [Game::KillMisc][2] [f=0013102] [Game::KillMisc][3] [f=0013102] [Game::KillRendering][1] [f=0013102] [3DOParser::Kill] allocated 155 pieces [f=0013102] [S3OParser::Kill] allocated 2726 pieces [f=0013102] [AssParser::Kill] allocated 225 pieces [f=0013102] [Game::KillInterface][1] [f=0013102] [Game::KillInterface][2] [f=0013102] [Game::KillSimulation][1] [f=0013102] [Game::KillSimulation][2] [f=0013102] [CCollisionHandler] dis-/continuous tests: 0/192519 [f=0013102] [Game::KillSimulation][3] [f=0013102] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013102] [~CPathCache(24x20)] cacheHits=22 hitPercentage=29% numHashColls=0 maxCacheSize=10 [f=0013102] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013102] [~CPathCache(48x40)] cacheHits=55 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013102] [LosHandler::Kill] raycast instance cache-{hits,misses}={3163,7209}; shared=2%; cached=29% [f=0013102] [Game::KillSimulation][4] [f=0013102] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013102] [Game::~CGame][2] [f=0013102] [Game::~CGame][3] [f=0013102] [SpringApp::Kill][3] [f=0013102] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138335 bytes sent 91041 bytes recv'd [f=0013102] [SpringApp::Kill][4] font=0x453acaa0 [f=0013102] [SpringApp::Kill][5] [f=0013102] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45476360) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=4641ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=160ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=146ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=109ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=66ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=65ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=58ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=54ms file="gamedata/modularcomms/dyncomms_predefined.lua" indx=859 inflSize=7kb readTime=40ms file="objects3d/starlight_satellite.dae" indx=5457 inflSize=149kb readTime=40ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 61533371 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45547790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456ea480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4541c750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f80c8092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]