[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NKJtcQWttD/springsettings.1014509.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 196ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc8b8092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6683 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1014509/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cc7d00] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cc7d00] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1709ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 939ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 417ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 119ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1014509/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (720ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1014509/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523c4140,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3384e25f229e49109bfd96133b440565 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={0000000102f8ee60,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000e096df00,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] > Game will be force started in 60 seconds [f=-000001] no placy ? [f=-000001] that ok wih me [f=-000001] hf gl [f=-000001] [0] Event [839,267.458374,356]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4359,267.872192,4832]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2508, userid: 436702 [f=0000000] [0] mad_kraft, team: 1, elo:2159, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4472,269.309235,4800]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [1032,267.446533,344]: 0 finished unit Spider Factory [f=0000037] u2 [f=0000210] [210] Event [1032,267.446533,380]: 0 finished unit Flea [f=0000240] [240] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000487] [487] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0000630] [630] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0000691] [691] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0000722] [722] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0000894] [894] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0000901] [901] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001065] [1065] Event [1136,267.446533,496]: 0 finished unit Lotus [f=0001106] [1106] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0001249] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=0001249] > SPRINGIE:User bloa|cloakskirm|3_4||False|Pirate||DE [f=0001260] [1260] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001269] [1269] Event [280,310.289001,232]: 0 finished unit Wind/Tidal Generator [f=0001270] Connection attempt from bloa [f=0001270] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001270] -> Connection established (given id 2) [f=0001281] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0001281] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001315] [1315] Event [1208,267.446533,552]: 0 finished unit Solar Collector [f=0001396] [1396] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0001419] [1419] Event [312,310.035339,296]: 0 finished unit Wind/Tidal Generator [f=0001527] [1527] Event [4712,317.515198,4568]: 1 finished unit Wind/Tidal Generator [f=0001569] [1569] Event [344,308.752441,360]: 0 finished unit Wind/Tidal Generator [f=0001685] [1685] Event [4824,322.313293,4568]: 1 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0001857] [1857] Event [4936,329.191589,4568]: 1 finished unit Wind/Tidal Generator [f=0001947] [1947] Event [4936,322.806152,4632]: 1 finished unit Wind/Tidal Generator [f=0001989] [1989] Event [376,308.60022,424]: 0 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [4936,310.289001,4744]: 1 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [4936,310.289001,4856]: 1 finished unit Wind/Tidal Generator [f=0002216] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=0002246] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=0002246] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000bb8cf4f0,0000000000000000}]" [f=0002247] [2247] Event [4856,313.33313,4952]: 1 finished unit Wind/Tidal Generator [f=0002282] [2282] Event [1032,267.446533,380]: 0 finished unit Venom [f=0002282] [2282] Event [4512,436.765289,3728]: 1 finished unit Radar Tower [f=0002342] [2342] Event [4744,307.18689,4952]: 1 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0002452] [2452] Event [408,309.013367,488]: 0 finished unit Wind/Tidal Generator [f=0002492] [2492] Event [4632,288.001648,4952]: 1 finished unit Wind/Tidal Generator [f=0002647] [2647] Event [424,316.833862,552]: 0 finished unit Wind/Tidal Generator [f=0002670] [2670] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0002688] [2688] Event [4520,275.767151,4968]: 1 finished unit Wind/Tidal Generator [f=0002822] [Game::ClientReadNet] added new player HiEnergy with number 3 to team 0 [f=0002822] > SPRINGIE:User HiEnergy|seismic|4_1||False|||DE [f=0002840] Connection attempt from HiEnergy [f=0002840] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002840] -> Connection established (given id 3) [f=0002848] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0002848] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002903] [2903] Event [4408,269.889069,4968]: 1 finished unit Wind/Tidal Generator [f=0002971] [2971] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0002998] [2998] Event [4448,436.315918,3760]: 1 finished unit Picket [f=0003077] [3077] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003093] [3093] Event [4296,273.810181,4968]: 1 finished unit Wind/Tidal Generator [f=0003233] [3233] Event [4232,267.634949,4936]: 1 finished unit Wind/Tidal Generator [f=0003343] [3343] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0003345] [3345] Event [992,51.8280029,2160]: 0 finished unit Lotus [f=0003375] [3375] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0003425] [3425] Event [4120,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0003462] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=0003465] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=0003465] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0000000116b775b0,0000000000000000}]" [f=0003623] [3623] Event [4008,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0003661] [3661] Event [4608,432.800659,3680]: 1 finished unit Picket [f=0003795] [3795] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0003830] [3830] Event [3896,267.446533,4920]: 1 finished unit Wind/Tidal Generator [f=0003905] [3905] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0003977] [3977] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004053] [4053] Event [3784,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0004069] [4069] Event [1032,267.446533,380]: 0 finished unit Venom [f=0004170] [4170] Event [568,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0004245] [4245] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0004279] [4279] Event [3672,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0004294] [4294] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0004351] [4351] Event [504,444.404602,1112]: 0 finished unit Wind/Tidal Generator [f=0004390] [4390] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0004483] [4483] Event [3560,267.446533,4904]: 1 finished unit Wind/Tidal Generator [f=0004496] [4496] Event [4768,429.626099,3680]: 1 finished unit Picket [f=0004506] [4506] Event [440,442.730347,1112]: 0 finished unit Wind/Tidal Generator [f=0004611] [4611] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0004656] [4656] Event [376,441.193787,1112]: 0 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [3448,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0004744] [4744] Event [704,51.4656067,2160]: 0 finished unit Lotus [f=0004753] [4753] Event [2252.22266,261.178894,319.107056]: 1 lost unit Glaive [f=0004829] [4829] Event [3336,267.446533,4888]: 1 finished unit Wind/Tidal Generator [f=0004836] [4836] Event [312,439.425293,1112]: 0 finished unit Wind/Tidal Generator [f=0005016] [5016] Event [248,438.323608,1112]: 0 finished unit Wind/Tidal Generator [f=0005034] [5034] Event [3224,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0005085] [5085] Event [168,2.94075012,2120]: 0 finished unit Metal Extractor [f=0005211] [5211] Event [184,438.10614,1112]: 0 finished unit Wind/Tidal Generator [f=0005233] [5233] Event [3112,267.446533,4872]: 1 finished unit Wind/Tidal Generator [f=0005265] [5265] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0005301] [5301] Event [4352,444.020447,3856]: 1 finished unit Picket [f=0005391] [5391] Event [120,436.402893,1112]: 0 finished unit Wind/Tidal Generator [f=0005411] [5411] Event [3111.34058,266.633301,4775.63232]: 1 finished unit Engineer Commander [f=0005414] [5414] Event [2640,95.866394,4496]: 1 finished unit Lotus [f=0005416] [5416] Event [448,2.94075012,2288]: 0 finished unit Lotus [f=0005469] [5469] Event [1032,267.446533,380]: 0 finished unit Venom [f=0005495] [5495] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0005655] [5655] Event [2784,264.163208,4640]: 1 finished unit Radar Tower [f=0005728] [5728] Event [3425.37769,97.9393005,503.539642]: 1 lost unit Glaive [f=0005730] [5730] Event [3211.80444,97.9393005,442.759766]: 0 lost unit Venom [f=0005767] [5767] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0005886] [5886] Event [3048,97.9393005,488]: 0 lost unit Metal Extractor [f=0005996] [5996] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0006003] [6003] Event [4288,444.404602,3984]: 1 finished unit Picket [f=0006011] [6011] Event [599.980774,6.82340527,2812.98389]: 1 lost unit Glaive [f=0006121] [6121] Event [2363.18018,18.0716209,666.931946]: 0 lost unit Weaver [f=0006247] [6247] Event [2632,228.343964,4904]: 1 finished unit Stardust [f=0006287] [6287] Event [2526.09912,121.982605,546.8479]: 1 lost unit Glaive [f=0006294] [6294] Event [2505.37476,118.128586,549.780029]: 1 lost unit Glaive [f=0006389] [6389] Event [1904,97.9393005,4512]: 1 finished unit Lotus [f=0006435] [6435] Event [760,269.229492,456]: 0 finished unit Caretaker [f=0006591] [6591] Event [456,316.217804,616]: 0 finished unit Wind/Tidal Generator [f=0006699] [6699] Event [1032,267.446533,380]: 0 finished unit Venom [f=0006714] [6714] Event [2728,216.181946,4808]: 1 finished unit Stardust [f=0006718] [6718] Event [440,313.833252,680]: 0 finished unit Wind/Tidal Generator [f=0006748] [6748] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0006750] [6750] Event [672,92.0684814,3184]: 0 finished unit Lotus [f=0006771] [6771] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0006778] [6778] Event [4272,444.397339,4048]: 1 finished unit Picket [f=0006790] [6790] Event [1288,240.129089,776]: 0 finished unit Storage [f=0006809] [6809] Event [3064,267.446533,4792]: 1 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [2952,267.446533,4776]: 1 finished unit Wind/Tidal Generator [f=0006964] [6964] Event [2840,257.531372,4776]: 1 finished unit Wind/Tidal Generator [f=0007064] [7064] Event [2728,211.76796,4760]: 1 finished unit Wind/Tidal Generator [f=0007113] [7113] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0007139] [7139] Event [4616,444.404602,3960]: 1 finished unit Wind/Tidal Generator [f=0007163] [7163] Event [2616,187.378693,4760]: 1 finished unit Wind/Tidal Generator [f=0007221] [7221] Event [712,269.309235,520]: 0 finished unit Caretaker [f=0007274] [7274] Event [1032,267.446533,380]: 0 finished unit Venom [f=0007290] [7290] Event [424,316.746887,744]: 0 finished unit Wind/Tidal Generator [f=0007348] [7348] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0007372] [7372] Event [2504,155.183411,4744]: 1 finished unit Wind/Tidal Generator [f=0007410] [7410] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0007420] [7420] Event [1120.47119,121.999748,3222.95679]: 1 lost unit Glaive [f=0007451] [7451] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0007454] [7454] Event [4728,443.839264,3960]: 1 finished unit Wind/Tidal Generator [f=0007475] [7475] Event [408,334.460815,808]: 0 finished unit Wind/Tidal Generator [f=0007496] [7496] Event [1032,267.446533,380]: 0 finished unit Venom [f=0007507] [7507] Event [2392,113.043976,4744]: 1 finished unit Wind/Tidal Generator [f=0007544] [7544] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0007650] [7650] Event [464,97.9393005,3408]: 0 finished unit Lotus [f=0007655] [7655] Event [392,370.823669,872]: 0 finished unit Wind/Tidal Generator [f=0007657] [7657] Event [2280,98.0117798,4728]: 1 finished unit Wind/Tidal Generator [f=0007661] [7661] Event [4564.62207,191.786346,3564.91357]: 0 lost unit Flea [f=0007739] [7739] Event [4840,442.49115,3960]: 1 finished unit Wind/Tidal Generator [f=0007761] [7761] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0007827] [7827] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Ronin [f=0007850] [7850] Event [360,409.157959,936]: 0 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [2168,97.9393005,4712]: 1 finished unit Wind/Tidal Generator [f=0008024] [8024] Event [4936,442.309937,3960]: 1 finished unit Wind/Tidal Generator [f=0008034] [8034] Event [608,202.026749,3776]: 0 lost unit Picket [f=0008045] [8045] Event [344,422.14624,1000]: 0 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [1119.89832,202.251434,3670.69067]: 1 lost unit Glaive [f=0008061] [8061] Event [2056,97.9393005,4712]: 1 finished unit Wind/Tidal Generator [f=0008064] [8064] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0008093] [8093] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0008140] [8140] Event [2072,97.9393005,4600]: 1 finished unit Wind/Tidal Generator [f=0008184] [8184] Event [817.475891,202.251434,3731.60718]: 1 lost unit Glaive [f=0008192] [8192] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Ronin [f=0008225] [8225] Event [328,433.96759,1064]: 0 finished unit Wind/Tidal Generator [f=0008253] [8253] Event [4936,425.842651,4072]: 1 finished unit Wind/Tidal Generator [f=0008301] [8301] Event [1960,97.9393005,4600]: 1 finished unit Wind/Tidal Generator [f=0008307] [8307] Event [1032,267.446533,380]: 0 finished unit Widow [f=0008358] [8358] Event [624,202.251434,3792]: 0 finished unit Picket [f=0008361] [8361] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0008419] [8419] Event [766.893494,202.251434,3892.55103]: 1 lost unit Glaive [f=0008474] [8474] Event [1848,97.9393005,4584]: 1 finished unit Wind/Tidal Generator [f=0008539] [8539] Event [648,297.431183,712]: 0 finished unit Storage [f=0008541] [8541] Event [4936,407.556152,4184]: 1 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [1736,97.9393005,4584]: 1 finished unit Wind/Tidal Generator [f=0008609] [8609] Event [536,308.42627,488]: 0 finished unit Wind/Tidal Generator [f=0008634] [8634] Event [592,202.244186,3904]: 0 finished unit Picket [f=0008678] [8678] Event [2224,80.7037354,1888]: 0 finished unit Lotus [f=0008699] [8699] Event [600,278.847504,440]: 0 finished unit Wind/Tidal Generator [f=0008753] [8753] Event [1624,103.715897,4568]: 1 finished unit Wind/Tidal Generator [f=0008777] [8777] Event [1583.45361,202.251434,3604.1853]: 1 lost unit Glaive [f=0008821] [8821] Event [4936,386.587891,4296]: 1 finished unit Wind/Tidal Generator [f=0008838] [8838] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0008859] [8859] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0008884] [8884] Event [664,269.309235,376]: 0 finished unit Wind/Tidal Generator [f=0008900] [8900] Event [1512,112.870026,4568]: 1 finished unit Wind/Tidal Generator [f=0008969] [8969] Event [728,269.128052,328]: 0 finished unit Wind/Tidal Generator [f=0008994] [8994] Event [576,202.251434,4000]: 0 finished unit Picket [f=0009068] [9068] Event [1400,140.615082,4552]: 1 finished unit Wind/Tidal Generator [f=0009089] [9089] Event [792,269.294739,264]: 0 finished unit Wind/Tidal Generator [f=0009105] [9105] Event [4936,358.567444,4408]: 1 finished unit Wind/Tidal Generator [f=0009157] [9157] Event [2989.9812,97.8257523,3302.27124]: 1 lost unit Glaive [f=0009193] [9193] Event [856,267.526245,216]: 0 finished unit Wind/Tidal Generator [f=0009230] [9230] Event [1288,151.805878,4552]: 1 finished unit Wind/Tidal Generator [f=0009245] [9245] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0009262] [9262] Event [1477.78662,120.76532,4599.50586]: 1 finished unit Engineer Commander [f=0009279] [9279] Event [2913.72949,73.4009857,3180.37231]: 0 lost unit Venom [f=0009329] [9329] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Reaver [f=0009369] [9369] Event [512,201.280212,4112]: 0 finished unit Picket [f=0009390] [9390] Event [4936,338.273254,4520]: 1 finished unit Wind/Tidal Generator [f=0009395] [9395] Event [1176,169.389343,4536]: 1 finished unit Wind/Tidal Generator [f=0009508] [9508] Event [1400,202.251434,4008]: 1 lost unit Metal Extractor [f=0009545] [9545] Event [1064,200.106049,4536]: 1 finished unit Wind/Tidal Generator [f=0009628] [9628] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0009652] [9652] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0009659] [9659] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009704] [9704] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009710] [9710] Event [952,202.251434,4520]: 1 finished unit Wind/Tidal Generator [f=0009740] [9740] Event [952,202.251434,4520]: 1 lost unit Wind/Tidal Generator [f=0009749] [9749] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009794] [9794] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009839] [9839] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009884] [9884] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009913] [9913] Event [840,202.576447,4520]: 1 lost unit Wind/Tidal Generator [f=0009929] [9929] Event [1032,267.446533,380]: 0 finished unit Flea [f=0009974] [9974] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010019] [10019] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010026] [10026] Event [4112,194.61937,1632]: 0 finished unit Lotus [f=0010027] [10027] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0010064] [10064] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010069] [10069] Event [728,202.255096,4504]: 1 finished unit Wind/Tidal Generator [f=0010078] [10078] Event [728,202.255096,4504]: 1 lost unit Wind/Tidal Generator [f=0010109] [10109] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010219] [10219] Event [616,202.576447,4504]: 1 finished unit Wind/Tidal Generator [f=0010243] [10243] Event [616,202.576447,4504]: 1 lost unit Wind/Tidal Generator [f=0010311] [10311] Event [824,268.374268,328]: 0 finished unit Caretaker [f=0010340] [10340] Event [4944,2.94075012,2752]: 1 finished unit Lotus [f=0010357] [10357] Event [1537.2384,202.251434,3529.01611]: 1 lost unit Conjurer [f=0010373] [10373] Event [3048,93.8778687,488]: 0 finished unit Metal Extractor [f=0010406] [10406] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Knight [f=0010479] [10479] Event [512,201.280212,4112]: 0 lost unit Picket [f=0010480] [10480] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0010484] [10484] Event [3912,267.446533,4856]: 1 finished unit Wind/Tidal Generator [f=0010704] [10704] Event [1778.08191,176.635208,3704.50537]: 1 lost unit Ronin [f=0010709] [10709] Event [3896,267.446533,4744]: 1 finished unit Wind/Tidal Generator [f=0010736] [10736] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0010753] [10753] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0010780] [10780] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010824] [10824] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010860] [10860] Event [4752,95.2358246,2112]: 0 finished unit Picket [f=0010869] [10869] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010905] [10905] Event [2194.84473,114.041382,3560.20898]: 0 lost unit Venom [f=0010912] :È( [f=0010914] [10914] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010936] [10936] Event [667.911438,202.251434,4298.16748]: 1 lost unit Engineer Commander [f=0010947] [10947] Event [679.681213,189.912552,4223.5249]: 0 lost unit Flea [f=0010948] [10948] Event [705.246399,190.160049,4229.99023]: 0 lost unit Flea [f=0010948] [10948] Event [726.235779,190.279709,4246.2334]: 0 lost unit Flea [f=0010952] [10952] Event [664.803467,192.625183,4201.89307]: 0 lost unit Flea [f=0010953] [10953] Event [734.803345,192.851639,4225.43701]: 0 lost unit Flea [f=0010957] [10957] Event [673.836731,195.601044,4179.3999]: 0 lost unit Flea [f=0010958] [10958] Event [752.367065,196.158203,4209.23389]: 0 lost unit Flea [f=0010959] [10959] Event [1032,267.446533,380]: 0 finished unit Flea [f=0010961] [10961] Event [775.656128,197.708328,4218.02539]: 0 lost unit Flea [f=0010979] [10979] Event [3880,267.446533,4632]: 1 finished unit Wind/Tidal Generator [f=0010986] [10986] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0011066] [11066] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0011190] [11190] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0011207] [11207] Event [4944,2.94075012,2752]: 1 lost unit Lotus [f=0011295] [11295] Event [4816,96.0983276,2064]: 0 finished unit Picket [f=0011314] [11314] Event [4544,91.9090271,3008]: 1 finished unit Lotus [f=0011363] [11363] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0011396] [11396] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0011435] [11435] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0011460] [11460] Event [4984,2.94075012,3032]: 1 lost unit Metal Extractor [f=0011551] [11551] Event [872,267.446533,408]: 0 finished unit Caretaker [f=0011665] [11665] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0011675] [11675] Event [1592,202.251434,3448]: 1 lost unit Metal Extractor [f=0011706] [11706] Event [1032,267.446533,380]: 0 finished unit Recluse [f=0011726] [11726] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0011835] [11835] Event [2750.92969,97.9393005,3490.45654]: 0 lost unit Flea [f=0011909] [11909] Event [808,203.377075,4072]: 0 finished unit Caretaker [f=0012056] [12056] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0012127] [12127] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0012139] [12139] Event [4096,92.2134399,3200]: 1 finished unit Lotus [f=0012168] [12168] Event [1677.96509,199.165543,3570.13599]: 0 lost unit Venom [f=0012183] [12183] Event [1880.6853,164.395493,3584.54785]: 1 lost unit Reaver [f=0012280] [12280] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0012401] [12401] Event [1611.99597,197.503555,3160.09644]: 1 lost unit Ronin [f=0012420] [12420] Event [3664,202.026749,1920]: 0 finished unit Picket [f=0012485] [12485] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0012525] [12525] Event [4344,267.990112,4568]: 1 finished unit Caretaker [f=0012615] [12615] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0012765] [12765] Event [3552,201.048279,1952]: 0 finished unit Radar Tower [f=0012827] [12827] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0012882] [12882] Event [3320,97.9393005,4040]: 1 finished unit Caretaker [f=0012962] [12962] Event [4344,268.722168,4664]: 1 finished unit Caretaker [f=0012982] [12982] Event [1032,267.446533,380]: 0 finished unit Crab [f=0012984] [12984] Event [1176,169.389343,4536]: 1 lost unit Wind/Tidal Generator [f=0013025] [13025] Event [1658.08069,97.9875641,4353.40332]: 0 lost unit Flea [f=0013027] [13027] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0013049] [13049] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0013077] [13077] Event [1288,151.805878,4552]: 1 lost unit Wind/Tidal Generator [f=0013109] [13109] Event [3632,202.033997,1936]: 0 finished unit Picket [f=0013119] [13119] Event [1064,200.106049,4536]: 1 lost unit Wind/Tidal Generator [f=0013217] [13217] Event [2731.80444,79.6964035,3318.09521]: 1 lost unit Glaive [f=0013248] [13248] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013253] [13253] Event [1400,140.940094,4552]: 1 lost unit Wind/Tidal Generator [f=0013291] [13291] Event [2900.45679,90.2016144,3284.47656]: 1 lost unit Glaive [f=0013362] [13362] Event [4344,268.410492,4760]: 1 finished unit Caretaker [f=0013386] [13386] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013410] [13410] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0013455] [13455] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0013485] [13485] Event [4624,197.171021,2992]: 1 finished unit Radar Tower [f=0013500] [13500] Event [2882.80859,84.8917465,3266.80688]: 1 lost unit Glaive [f=0013511] [13511] Event [2387.66748,-8.0007944,3164.43604]: 1 lost unit Glaive [f=0013536] [13536] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013539] [13539] Event [728,200.024719,4456]: 0 finished unit Metal Extractor [f=0013686] [13686] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013783] [13783] Event [4344,269.084534,4856]: 1 finished unit Caretaker [f=0013836] [13836] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013851] [13851] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0013861] [13861] Event [2611.27368,97.9393005,3465.99097]: 1 lost unit Knight [f=0013869] [13869] Event [1923.21472,97.9393005,4554.57861]: 0 lost unit Widow [f=0013941] [13941] Event [2565.83008,97.9355698,3349.94092]: 0 lost unit Venom [f=0013986] [13986] Event [1032,267.446533,380]: 0 finished unit Venom [f=0013995] [13995] Event [3608,97.9393005,3720]: 1 finished unit Caretaker [f=0014069] [14069] Event [4224,267.446533,4776]: 1 finished unit Cloakbot Plate [f=0014136] [14136] Event [1032,267.446533,380]: 0 finished unit Venom [f=0014146] [14146] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Ronin [f=0014165] [14165] Event [3864,265.518555,4520]: 1 finished unit Wind/Tidal Generator [f=0014197] [14197] Event [5064,319.6026,5064]: 1 finished unit Wind/Tidal Generator [f=0014235] [14235] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0014285] [14285] Event [3464,97.9393005,3208]: 1 lost unit Metal Extractor [f=0014286] [14286] Event [1032,267.446533,380]: 0 finished unit Venom [f=0014299] [14299] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Ronin [f=0014409] [14409] Event [2776,97.9393005,3832]: 1 lost unit Metal Extractor [f=0014436] [14436] Event [1032,267.446533,380]: 0 finished unit Venom [f=0014475] [14475] Event [1400,198.190002,4008]: 0 finished unit Metal Extractor [f=0014485] [14485] Event [2870.00366,97.9393005,3611.04639]: 1 lost unit Glaive [f=0014498] [14498] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0014567] [14567] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0014618] [14618] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0014721] [14721] Event [1032,267.446533,380]: 0 finished unit Venom [f=0014834] [14834] Event [1512,112.870026,4568]: 1 lost unit Wind/Tidal Generator [f=0014855] [14855] Event [1032,267.446533,380]: 0 finished unit Flea [f=0014857] [14857] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0014917] [14917] Event [3076.29126,97.9393005,3539.62305]: 0 lost unit Venom [f=0014927] [14927] Event [3608,97.9393005,3720]: 1 lost unit Caretaker [f=0014931] [14931] Event [3642.05347,96.7093353,3702.53271]: 1 lost unit Ronin [f=0014937] [14937] Event [4296,48.6244202,2952]: 1 finished unit Stardust [f=0014940] [14940] Event [1032,267.446533,380]: 0 finished unit Flea [f=0014944] [14944] Event [3320,97.9393005,3800]: 1 finished unit Stinger [f=0014991] [14991] Event [2976.92041,97.9393005,3353.47656]: 0 lost unit Recluse [f=0015030] [15030] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015110] [15110] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Reaver [f=0015116] [15116] Event [4600,319.486633,5080]: 1 finished unit Wind/Tidal Generator [f=0015120] [15120] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015122] [15122] Event [2856.21533,97.9393005,3457.5105]: 0 lost unit Recluse [f=0015157] [15157] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0015192] [15192] Event [2662.64307,84.6743546,4002.72388]: 1 lost unit Sling [f=0015210] [15210] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015314] [15314] Event [3443.2915,97.9393005,3449.51807]: 1 lost unit Ronin [f=0015359] [15359] Event [1048,267.446533,176]: 0 finished unit Fusion Reactor [f=0015410] [15410] Event [4488,316.145325,5080]: 1 finished unit Wind/Tidal Generator [f=0015440] [15440] Event [1032,267.446533,380]: 0 finished unit Weaver [f=0015485] [15485] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015500] [15500] Event [4952,319.580841,5064]: 1 finished unit Wind/Tidal Generator [f=0015515] [15515] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015534] [15534] Event [3098.24927,96.513382,3174.63257]: 0 lost unit Venom [f=0015579] [15579] Event [1345.83398,201.144638,4292.27002]: 0 finished unit Engineer Commander [f=0015579] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0015579] [15579] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0015600] [15600] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015635] [15635] Event [984,267.446533,504]: 0 finished unit Caretaker [f=0015656] [15656] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015748] [15748] Event [936,267.446533,568]: 0 finished unit Caretaker [f=0015748] [15748] Event [1624,103.715897,4568]: 1 lost unit Wind/Tidal Generator [f=0015749] [15749] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015756] [15756] Event [2820.31592,88.8517075,3328.11206]: 0 lost unit Recluse [f=0015767] [15767] Event [4376,311.854553,5080]: 1 finished unit Wind/Tidal Generator [f=0015791] [15791] Event [1736,98.2260895,4584]: 1 lost unit Wind/Tidal Generator [f=0015804] [15804] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015813] [15813] Event [1160,267.446533,296]: 0 finished unit Caretaker [f=0015843] [15843] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015873] [15873] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015905] [15905] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015915] [15915] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0015915] [15915] Event [3076.32471,92.6548615,3140.41235]: 0 lost unit Recluse [f=0015929] [15929] Event [1904,97.9393005,4512]: 1 lost unit Lotus [f=0015943] [15943] Event [1032,267.446533,380]: 0 finished unit Flea [f=0015962] [15962] Event [1848,98.8024902,4584]: 1 lost unit Wind/Tidal Generator [f=0015987] [15987] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016007] [16007] Event [1320,267.446533,296]: 0 finished unit Caretaker [f=0016022] [16022] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016047] [16047] Event [1960,97.9393005,4600]: 1 lost unit Wind/Tidal Generator [f=0016053] [16053] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016072] [16072] Event [3255.76245,97.9393005,3156.76514]: 0 lost unit Recluse [f=0016083] [16083] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016083] [16083] Event [4296,267.497253,4760]: 1 finished unit Storage [f=0016087] [16087] Event [3401.20264,98.2051239,3272.55493]: 1 lost unit Glaive [f=0016102] [16102] Event [3608,87.4568939,3736]: 1 finished unit Caretaker [f=0016113] [16113] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016143] [16143] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016146] [16146] Event [2056,97.9393005,4712]: 1 lost unit Wind/Tidal Generator [f=0016173] [16173] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016175] [16175] Event [4264,287.776947,5080]: 1 finished unit Wind/Tidal Generator [f=0016202] [16202] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0016203] [16203] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016232] [16232] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016232] [16232] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Knight [f=0016262] [16262] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016276] [16276] Event [2072,98.5420227,4600]: 1 lost unit Wind/Tidal Generator [f=0016292] [16292] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016309] [16309] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0016309] [16309] Event [2104,97.7552032,4664]: 1 lost unit Metal Extractor [f=0016323] [16323] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016328] [16328] Event [2168,98.1433105,4712]: 1 lost unit Wind/Tidal Generator [f=0016358] [16358] Event [2277.10034,97.9393005,4601.6167]: 0 lost unit Flea [f=0016359] [16359] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016361] [16361] Event [4840,310.78186,5064]: 1 finished unit Wind/Tidal Generator [f=0016382] [16382] Event [3364.1394,97.2696457,3810.44312]: 1 lost unit Reaver [f=0016382] [16382] Event [2271.3125,97.9393005,4588.29541]: 0 lost unit Flea [f=0016386] [16386] Event [2280,98.2985687,4728]: 1 lost unit Wind/Tidal Generator [f=0016403] [16403] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016403] [16403] Event [2446.47046,111.603615,4627.48047]: 0 lost unit Flea [f=0016440] [16440] Event [2392,113.330765,4744]: 1 lost unit Wind/Tidal Generator [f=0016448] [16448] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016462] [16462] Event [4152,267.446533,5080]: 1 finished unit Wind/Tidal Generator [f=0016490] [16490] Event [2851.91016,98.4513092,3880.01025]: 1 lost unit Sling [f=0016493] [16493] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016493] [16493] Event [3488.57227,98.7030945,3740.42261]: 1 lost unit Conjurer [f=0016506] [16506] Event [2504,155.508423,4744]: 1 lost unit Wind/Tidal Generator [f=0016511] [16511] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0016538] [16538] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016572] [16572] Event [2336.70923,102.518303,4608.74268]: 0 lost unit Venom [f=0016583] [16583] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016596] [16596] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0016627] [16627] Event [3281.48657,98.2182617,3822.16968]: 1 lost unit Glaive [f=0016628] [16628] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016669] [16669] Event [3896,57.9742432,2984]: 1 finished unit Stardust [f=0016673] [16673] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016696] [16696] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0016696] [16696] Event [1248,267.446533,168]: 0 finished unit Airplane Plant [f=0016711] [16711] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016741] [16741] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016755] [16755] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0016771] [16771] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016787] [16787] Event [2854.62915,81.5911636,3272.5188]: 0 lost unit Venom [f=0016800] [16800] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016830] [16830] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016860] [16860] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016890] [16890] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016902] [16902] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0016920] [16920] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016950] [16950] Event [1032,267.446533,380]: 0 finished unit Flea [f=0016963] [16963] Event [4728,317.747131,5064]: 1 finished unit Wind/Tidal Generator [f=0016975] [16975] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0016982] [16982] Event [1032,267.446533,380]: 0 finished unit Flea [f=0017066] [17066] Event [1352,267.446533,392]: 0 finished unit Caretaker [f=0017082] [17082] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0017108] [17108] Event [3896,54.6321106,2984]: 1 lost unit Stardust [f=0017141] [17141] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017173] [17173] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0017227] [17227] Event [1032,267.446533,380]: 0 finished unit Venom [f=0017234] [17234] Event [4040,267.403015,5080]: 1 finished unit Wind/Tidal Generator [f=0017263] [17263] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Sling [f=0017268] [17268] Event [3341.70728,97.4143372,3252.3208]: 1 lost unit Glaive [f=0017301] [17301] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017301] [17301] Event [2798.60596,97.9393005,3626.8186]: 1 lost unit Glaive [f=0017354] [17354] Event [3057.49585,96.4553604,3199.54102]: 0 lost unit Venom [f=0017376] [17376] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0017387] [17387] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0017407] [17407] Event [1032,267.446533,380]: 0 finished unit Venom [f=0017454] [17454] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017544] [17544] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0017555] [17555] Event [1528,267.446533,232]: 0 finished unit Airpad [f=0017559] [17559] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0017564] [17564] Event [3928,267.446533,5080]: 1 finished unit Wind/Tidal Generator [f=0017586] [17586] Event [1032,267.446533,380]: 0 finished unit Venom [f=0017619] [17619] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017674] [17674] Event [3185.59351,97.9393005,3211.20557]: 1 lost unit Conjurer [f=0017683] [17683] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0017696] [17696] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0017743] [17743] Event [3169.19556,97.9393005,3093.2085]: 0 lost unit Venom [f=0017752] [17752] Event [1032,267.446533,380]: 0 finished unit Venom [f=0017767] [17767] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017782] [17782] Event [3351.823,95.325386,3029.71729]: 1 lost unit Glaive [f=0017848] [17848] Event [3252.96533,98.2700958,3224.68677]: 1 lost unit Glaive [f=0017851] [17851] Event [2681.34326,97.973114,3973.63062]: 1 lost unit Sling [f=0017865] [17865] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0017870] [17870] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0017870] [17870] Event [3209.22778,87.5166321,3024.2959]: 0 lost unit Venom [f=0017882] [17882] Event [3248.07983,97.9228592,3212.53247]: 1 lost unit Glaive [f=0017894] [17894] Event [3816,267.446533,5080]: 1 finished unit Wind/Tidal Generator [f=0017912] [17912] Event [1032,267.446533,380]: 0 finished unit Venom [f=0017926] [17926] Event [1512,267.14209,408]: 0 finished unit Caretaker [f=0017927] [17927] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0017940] [17940] Event [3219.55664,98.1444626,3202.30615]: 1 lost unit Knight [f=0017971] [17971] Event [3054.89014,91.5950317,3150.68774]: 1 lost unit Glaive [f=0018028] [18028] Event [3320,95.1186371,3800]: 1 lost unit Stinger [f=0018071] [18071] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0018078] [18078] Event [3229.97534,97.9491348,3497.20874]: 1 lost unit Glaive [f=0018082] [18082] Event [3776.16528,85.6057816,3003.72314]: 0 lost unit Flea [f=0018091] [18091] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0018106] [18106] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0018112] [18112] Event [3734.65356,92.8591461,2965.59229]: 0 lost unit Flea [f=0018138] [18138] Event [3398.91992,97.2353439,3610.07935]: 0 lost unit Flea [f=0018147] [18147] Event [3470.83472,98.216423,3668.34448]: 1 lost unit Glaive [f=0018161] [18161] Event [1032,267.446533,380]: 0 finished unit Venom [f=0018172] [18172] Event [3564.63184,97.9393005,3475.63354]: 1 lost unit Glaive [f=0018181] [18181] Event [3704,267.446533,5080]: 1 finished unit Wind/Tidal Generator [f=0018192] [18192] Event [3544.94019,94.309906,3458.35742]: 1 lost unit Glaive [f=0018206] [18206] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Conjurer [f=0018208] [18208] Event [3224,97.9393005,3880]: 1 lost unit Metal Extractor [f=0018223] [18223] Event [3389.9812,98.2084274,3469.79785]: 0 lost unit Flea [f=0018224] [18224] Event [3608,87.4568939,3736]: 1 lost unit Caretaker [f=0018260] [18260] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0018291] [18291] Event [3504.73364,206.155563,3987.03564]: 0 lost unit Flea [f=0018298] [18298] Event [3473.48145,135.448822,3956.88306]: 0 lost unit Flea [f=0018343] [18343] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0018349] [18349] Event [3648.11084,94.2623901,3743.89819]: 1 lost unit Glaive [f=0018350] [18350] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Glaive [f=0018378] [18378] Event [3570.99463,267.446533,4109.93408]: 1 lost unit Conjurer [f=0018386] [18386] Event [3770.03418,252.664932,4326.86768]: 0 lost unit Flea [f=0018410] [18410] Event [1032,267.446533,380]: 0 finished unit Venom [f=0018421] [18421] Event [3864,265.518555,4520]: 1 lost unit Wind/Tidal Generator [f=0018444] [18444] Event [3880,267.733398,4632]: 1 lost unit Wind/Tidal Generator [f=0018455] [18455] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0018478] [18478] Event [3896,267.618652,4744]: 1 lost unit Wind/Tidal Generator [f=0018499] [18499] Event [3764.80396,111.537086,3812.11719]: 1 lost unit Glaive [f=0018501] [18501] Event [3776.06421,121.209229,3836.8811]: 1 lost unit Glaive [f=0018504] [18504] Event [3592,267.446533,5080]: 1 finished unit Wind/Tidal Generator [f=0018506] [18506] Event [3982.26978,267.894531,4730.5166]: 0 lost unit Flea [f=0018515] [18515] Event [3912,267.733398,4856]: 1 lost unit Wind/Tidal Generator [f=0018518] [18518] Event [3932.01587,267.304504,4700.52588]: 0 lost unit Flea [f=0018523] [18523] Event [3952.49121,269.077789,4693.69678]: 0 lost unit Flea [f=0018525] [18525] Event [3784,267.446533,4904]: 1 lost unit Wind/Tidal Generator [f=0018535] [18535] Event [3996.63818,268.174286,4804.56982]: 0 lost unit Flea [f=0018537] [18537] Event [3672,267.511536,4904]: 1 lost unit Wind/Tidal Generator [f=0018539] [18539] Event [4014.42676,267.579712,4791.82373]: 0 lost unit Flea [f=0018554] [18554] Event [3896,267.192627,4920]: 1 lost unit Wind/Tidal Generator [f=0018560] [18560] Event [5064,317.181763,4952]: 1 finished unit Wind/Tidal Generator [f=0018560] [18560] Event [4036.64624,267.507233,4831.64551]: 0 lost unit Flea [f=0018561] [18561] Event [3560,267.771851,4904]: 1 lost unit Wind/Tidal Generator [f=0018564] [18564] Event [4075.38135,267.915894,4862.36963]: 0 lost unit Flea [f=0018566] [18566] Event [4472.01465,269.309235,4790.3999]: 1 finished unit Ronin [f=0018566] [18566] Event [4011.77563,267.78186,4806.31299]: 1 lost unit Glaive [f=0018566] [18566] Event [4062.83716,267.733704,4859.19629]: 0 lost unit Flea [f=0018572] [18572] Event [4061.96802,267.517487,4883.06836]: 0 lost unit Flea [f=0018591] [18591] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0018599] [18599] Event [4008,267.995544,4920]: 1 lost unit Wind/Tidal Generator [f=0018608] [18608] Event [4059.58423,266.089325,4923.83594]: 0 lost unit Flea [f=0018609] [18609] Event [3816,267.446533,5080]: 1 lost unit Wind/Tidal Generator [f=0018622] GG [f=0018633] [18633] Event [4120,267.733398,4936]: 1 lost unit Wind/Tidal Generator [f=0018637] [18637] Event [4200.729,267.449799,4833.37793]: 0 lost unit Flea [f=0018652] [18652] Event [4246,267.446533,4776]: 1 finished unit Glaive [f=0018664] [18664] Event [1032,267.446533,380]: 0 finished unit Venom [f=0018678] gg [f=0018687] [18687] Event [4377.70605,269.304932,4908.97314]: 0 lost unit Flea [f=0018706] [18706] Event [undefined]: mad_kraft resigned [f=0018706] game_message: mad_kraft has been destroyed! [f=0018706] game_message: Thomas1 wins! [f=0018706] Submitting stats [f=0018706] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018706] Part| Total Time|Time of the last 0.5s [f=0018706] Draw 28533.45ms 25.07% [f=0018706] Lua::Callins::Synced 17562.16ms 22.70% [f=0018706] Lua::Callins::Unsynced 33126.90ms 28.33% [f=0018706] Lua::CollectGarbage::Synced 1247.39ms 0.39% [f=0018706] Lua::CollectGarbage::Unsynced 1792.16ms 0.79% [f=0018706] Misc::Profiler::AddTime 91.84ms 0.10% [f=0018706] Sim 57806.23ms 62.88% [f=0018706] [18706] Received game_message: mad_kraft has been destroyed! [f=0018706] [18706] Received game_message: Thomas1 wins! [f=0018707] [18707] Event [3821.08057,267.516113,4762.04834]: 1 lost unit Glaive [f=0018707] [18707] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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41,8430,18245,8430,18245,3720.62207,1194.76819,3720.62207,1194.76819,0,0,0,0,0,0,0,0,1916.91602,683.415894,1916.91602,683.415894,6663.7583,8469.23633,6663.7583,8469.23633,1950,1420,1950,1420,97.1158142,94.6961365,97.1158142,94.6961365,165,1560,165,1560,28.5408363,55.4117622,28.5408363,55.4117622,1350,6105,1350,6105,4848,7256.66699,4848,7256.66699,4965,9160,4965,9160,7346.66699,5134,7346.66699,5134,517.699402,1649.78357,517.699402,1649.78357,8649.90527,6810.58984,8649.90527,6810.58984 [f=0018707] [18707] Game End Stats Values: 42,7695,18995,7695,18995,3846.60059,1265.60059,3846.60059,1265.60059,0,0,0,0,0,0,0,0,1916.91602,683.415894,1916.91602,683.415894,7224.65479,9671.41797,7224.65479,9671.41797,1530,1420,1530,1420,97.5328522,94.474411,97.5328522,94.474411,165,1560,165,1560,35.0745277,59.6353378,35.0745277,59.6353378,1220,6855,1220,6855,5023,8461.66699,5023,8461.66699,4780,9160,4780,9160,8551.66699,5384,8551.66699,5384,654.550354,1649.78357,654.550354,1649.78357,9857.83594,7538.04492,9857.83594,7538.04492 [f=0018707] [18707] Game End Stats Values: 43,7475,18920,7475,18920,3918.62646,1309.91272,3918.62646,1309.91272,0,0,0,0,0,0,0,0,1916.91602,683.415894,1916.91602,683.415894,7482.66602,10429.2842,7482.66602,10429.2842,1530,1420,1530,1420,80.0679703,90.4590454,80.0679703,90.4590454,165,1560,165,1560,27.5876865,59.83675,27.5876865,59.83675,1245,6780,1245,6780,5323,8971.66699,5323,8971.66699,4535,9160,4535,9160,9061.66699,5959,9061.66699,5959,690.188416,1649.78357,690.188416,1649.78357,10659.8496,8100.86816,10659.8496,8100.86816 [f=0018722] [18722] Event [4520,275.826019,4968]: 1 lost unit Wind/Tidal Generator [f=0018723] [18723] Event [4152,267.446533,5080]: 1 lost unit Wind/Tidal Generator [f=0018723] [18723] Event [4096,89.4755554,3200]: 1 lost unit Lotus [f=0018725] [18725] Event [3592,267.446533,5080]: 1 lost unit Wind/Tidal Generator [f=0018732] [18732] Event [3480,267.43927,5080]: 1 lost unit Wind/Tidal Generator [f=0018735] [18735] Event [4591.82324,289.74057,4984.61475]: 0 lost unit Flea [f=0018740] [18740] Event [4050.05127,267.900055,5045.8252]: 0 lost unit Flea [f=0018745] [18745] Event [3883.52881,265.803406,4835.33838]: 1 lost unit Glaive [f=0018753] [18753] Event [3448,267.446533,4888]: 1 lost unit Wind/Tidal Generator [f=0018753] [18753] Event [3501.0127,267.165405,5031.98779]: 1 lost unit Conjurer [f=0018841] [18841] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0018861] Spectator HiEnergy left the game: normal quit [f=0018861] [18861] Event [undefined]: HiEnergy quit [f=0018913] [18913] Event [1032,267.446533,380]: 0 finished unit Venom [f=0018990] Spectator bloa left the game: normal quit [f=0018990] [18990] Event [undefined]: bloa quit [f=0018996] No clients connected, shutting down server [f=0018996] Server shutdown [f=0018996] End of demo reached [f=0019096] [19096] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0019156] [19156] Event [1032,267.446533,380]: 0 finished unit Venom [f=0019343] [19343] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0019408] [19408] Event [1032,267.446533,380]: 0 finished unit Venom [f=0019591] [19591] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0019649] [19649] Event [1032,267.446533,380]: 0 finished unit Venom [f=0019830] [19830] Event [1210.00012,271.446533,188.5]: 0 finished unit Raven [f=0019894] [19894] Event [1032,267.446533,380]: 0 finished unit Venom [f=0020032] Autoquit sending quit command. [f=0020032] [QuitAction] user exited to system [f=0020032] [SpringApp::Kill][1] fromRun=1 [f=0020032] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020032] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020032] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020032] [ThreadPool::SetThreadCount][2] workers=0 [f=0020032] [SpringApp::Kill][2] [f=0020032] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020032] [Game::KillLua][3] dtor=0 luaUI=0x634a6790 [f=0020032] Start widgetHandler:Shutdown [f=0020032] Shutdown - SaveOrderList Complete [f=0020032] Writing last game win data [f=0020032] Shutdown - SaveConfigData Complete [f=0020032] Shutdown Widget - Save/Load API [f=0020032] Shutdown Widget - Chili Highlight [f=0020032] Shutdown Widget - Draw After Chili [f=0020032] Shutdown Widget - EPIC Menu [f=0020032] Shutdown Widget - Chili Widget Selector [f=0020032] Shutdown Widget - Chili Minimap [f=0020032] Shutdown Widget - Local Team Colors [f=0020032] Shutdown Widget - Display Keys 2 [f=0020032] Shutdown Widget - Save Game Menu [f=0020032] Shutdown Widget - Unit Icons [f=0020032] Shutdown Widget - Noises [f=0020032] Shutdown Widget - HealthBars [f=0020032] Shutdown Widget - Win Counter [f=0020032] Shutdown Widget - SpringRTS Replay Stats [f=0020032] Shutdown Widget - BuildETA [f=0020032] Shutdown Widget - Modular Comm Info [f=0020032] Shutdown Widget - State Reverse and Latency [f=0020032] Shutdown Widget - Music Player v2 [f=0020032] Shutdown Widget - Stereo3D [f=0020032] Shutdown Widget - Showeco and Grid Drawer [f=0020032] Shutdown Widget - Point Tracker [f=0020032] Shutdown Widget - Missile Silo Range [f=0020032] Shutdown Widget - MinimapEvents [f=0020032] Shutdown Widget - Local Widgets Config [f=0020032] Shutdown Widget - Highlight Geos [f=0020032] Shutdown Widget - Grab Input [f=0020032] Input grabbing is disabled! [f=0020032] Shutdown Widget - Defense Range Zero-K [f=0020032] Shutdown Widget - MetalFeatures (new) [f=0020032] Shutdown Widget - Darkening [f=0020032] Shutdown Widget - Context Menu [f=0020032] Shutdown Widget - Chili Spectator Panels [f=0020032] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020032] Shutdown Widget - Chili Nuke Warning [f=0020032] Shutdown Widget - Chili EndGame Window [f=0020032] Shutdown Widget - Chili Economy Panel Default [f=0020032] Shutdown Widget - CameraShake [f=0020032] Shutdown Widget - Attack AoE [f=0020032] Shutdown Widget - Map Edge Extension [f=0020032] Shutdown Widget - Selection Send [f=0020032] Shutdown Widget - LupsManager [f=0020032] Shutdown Widget - Newton Firezone [f=0020032] Shutdown Widget - Chili Pro Console [f=0020032] Shutdown Widget - Lasso Terraform GUI [f=0020032] Shutdown Widget - Lups [f=0020032] Shutdown Widget - Chili Framework [f=0020032] Shutdown Widget - Chili Core Selector [f=0020032] Shutdown Widget - Custom Markers [f=0020032] Shutdown Widget - Mex Placement Handler [f=0020032] Shutdown Widget - Select Keys [f=0020032] Shutdown Widget - Pause Screen [f=0020032] Shutdown Widget - Text To Speech Control [f=0020032] Shutdown Widget - Persistent Build Height [f=0020032] Shutdown Widget - Layout Handler [f=0020032] End widgetHandler:Shutdown [f=0020032] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453867,73702053} {int,ext,rec}Allocs={28274772,0,0} {chunk,block}Bytes={73702053,0} [f=0020032] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020032] [Game::KillLua][2] dtor=0 luaRules=0x523c4140 [f=0020032] Start gadgetHandler:Shutdown [f=0020032] Shutdown - StartSetup [f=0020032] Shutdown - UnitMorph [f=0020032] Shutdown - Carrier Drones [f=0020032] Shutdown - LupsNanoSpray [f=0020032] Shutdown - Missile Silo Controller [f=0020032] Shutdown - Modular Comm Info [f=0020032] Shutdown - Terrain Texture Handler [f=0020032] Shutdown - UnitCloakShield [f=0020032] Shutdown - Starlight Handler [f=0020032] End gadgetHandler:Shutdown [f=0020032] Start gadgetHandler:Shutdown [f=0020032] Shutdown - Save/Load [f=0020032] Shutdown - Teleport Throw [f=0020032] Shutdown - UnitMorph [f=0020032] Shutdown - Modular Comm Info [f=0020032] Shutdown - Retreat Command [f=0020032] Shutdown - Shockwaves [f=0020032] Shutdown - we require more minerals v1.1 [f=0020032] Shutdown - UnitCloakShield [f=0020032] Shutdown - Lups Cloak FX [f=0020032] Shutdown - Lups [f=0020032] Shutdown - Lups Shield [f=0020032] End gadgetHandler:Shutdown [f=0020032] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28274822,0,0} {chunk,block}Bytes={0,0} [f=0020032] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28274822,0,0} {chunk,block}Bytes={0,0} [f=0020032] [Game::KillLua][4] dtor=0 [f=0020032] [Game::~CGame][1] [f=0020032] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020032] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020032] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020032] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020032] [Game::KillLua][4] dtor=1 [f=0020032] [Game::KillMisc][1] [f=0020032] [Game::KillMisc][2] [f=0020032] [Game::KillMisc][3] [f=0020032] [Game::KillRendering][1] [f=0020032] [3DOParser::Kill] allocated 137 pieces [f=0020032] [S3OParser::Kill] allocated 2799 pieces [f=0020032] [AssParser::Kill] allocated 240 pieces [f=0020032] [Game::KillInterface][1] [f=0020032] [Game::KillInterface][2] [f=0020032] [Game::KillSimulation][1] [f=0020032] [Game::KillSimulation][2] [f=0020032] [CCollisionHandler] dis-/continuous tests: 0/2358121 [f=0020032] [Game::KillSimulation][3] [f=0020032] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020032] [~CPathCache(20x20)] cacheHits=194 hitPercentage=36% numHashColls=0 maxCacheSize=16 [f=0020032] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020032] [~CPathCache(40x40)] cacheHits=782 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020032] [LosHandler::Kill] raycast instance cache-{hits,misses}={21292,25957}; shared=5%; cached=40% [f=0020032] [Game::KillSimulation][4] [f=0020032] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020032] [Game::~CGame][2] [f=0020032] [Game::~CGame][3] [f=0020032] [SpringApp::Kill][3] [f=0020032] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 214207 bytes sent 268638 bytes recv'd [f=0020032] [SpringApp::Kill][4] font=0x45bfbaa0 [f=0020032] [SpringApp::Kill][5] [f=0020032] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x45c695b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5884ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=339ms file="luaui/widgets/unit_default_commands.lua" indx=4742 inflSize=1kb readTime=129ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=90ms file="anims/cursorsmooth_0.png" indx=167 inflSize=1kb readTime=76ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=72ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=60ms file="objects3d/starlight_satellite.dae" indx=5457 inflSize=149kb readTime=58ms file="objects3d/commrecon4.s3o" indx=4992 inflSize=133kb readTime=54ms file="objects3d/catapult.s3o" indx=4940 inflSize=217kb readTime=49ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=49ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53700207 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45d5e2f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d59e10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c73ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc8b8092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]