[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EfKJl1LrsA/springsettings.1014377.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 327ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9f0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6674 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1014377/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 724ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463a9510] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463a9510] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2751ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2828ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 41ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 301ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nighthawk44 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1014377/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (561ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1014377/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53981b80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1354e25fff444b84f22db9f6d400586a [f=-000001] Connection attempt from RedAnemone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedAnemone changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedAnemone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedAnemone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={000000015ffab840,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedAnemone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedAnemone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedAnemone" string="[Game::Load][lua{Rules,Gaia}={000000005f968960,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4477,211.798462,2499]: 0 finished unit Strike Commander [f=-000001] [0] Event [515,211.792725,1899]: 1 finished unit Engineer Commander [f=0000000] [0] RedAnemone, team: 0, elo:1625, userid: 490490 [f=0000000] [0] lxa4000, team: 1, elo:1322, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000001] gl hf [f=0000016] [16] Event [576,211.792023,1768]: 1 finished unit Cloakbot Factory [f=0000027] [27] Event [4528,211.792023,2624]: 0 finished unit Rover Assembly [f=0000464] [464] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000507] [507] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0000654] [654] Event [440,211.792023,1864]: 1 finished unit Caretaker [f=0000888] [888] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0000914] [914] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000936] [936] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0001140] [1140] Event [4968,211.792023,2408]: 0 finished unit Solar Collector [f=0001146] [1146] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0001268] [1268] Event [296,211.792023,1576]: 1 finished unit Solar Collector [f=0001372] [1372] Event [184,211.792023,1720]: 1 finished unit Solar Collector [f=0001406] [1406] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0001567] [1567] Event [4888,211.792023,2488]: 0 finished unit Solar Collector [f=0001887] [1887] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0001996] [1996] Event [504,211.792023,1560]: 1 finished unit Stardust [f=0002007] [2007] Event [585.599976,211.792023,1768]: 1 finished unit Glaive [f=0002120] [2120] Event [585.599976,211.792023,1768]: 1 finished unit Glaive [f=0002261] [2261] Event [585.599976,211.792023,1768]: 1 finished unit Glaive [f=0002444] [2444] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002549] [2549] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0002599] [2599] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002705] [2705] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0002770] [2770] Event [119.642532,212.195251,1854.56067]: 1 lost unit Glaive [f=0002789] [2789] Event [85.2721863,211.793732,1889.94055]: 0 lost unit Scorcher [f=0002809] [2809] Event [4520,211.792023,1976]: 0 finished unit Solar Collector [f=0003124] [3124] Event [664,211.792023,2152]: 1 finished unit Solar Collector [f=0003159] [3159] Event [4672,211.792023,2064]: 0 finished unit Lotus [f=0003364] [3364] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0003590] [3590] Event [712,211.792023,1944]: 1 finished unit Stardust [f=0003739] [3739] Event [552,211.792023,1848]: 1 finished unit Storage [f=0004038] [4038] Event [168,207.730591,1784]: 1 finished unit Metal Extractor [f=0004101] [4101] Event [585.599976,211.792023,1768]: 1 finished unit Glaive [f=0004185] [4185] Event [4584,211.792023,2248]: 0 finished unit Caretaker [f=0004220] [4220] Event [585.599976,211.792023,1768]: 1 finished unit Glaive [f=0004328] [4328] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ripper [f=0004402] [4402] Event [627.456177,211.792023,1261.76721]: 1 lost unit Glaive [f=0004413] [4413] Event [404.140839,212.391251,1295.59045]: 0 lost unit Scorcher [f=0004726] [4726] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0004996] [4996] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0005080] [5080] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0005118] [5118] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0005315] [5315] Event [520,211.792023,2040]: 1 finished unit Caretaker [f=0005500] [5500] Event [704,211.792023,2032]: 1 finished unit Radar Tower [f=0005513] [5513] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0005577] [5577] Event [4440,100,1480]: 0 finished unit Solar Collector [f=0005626] [5626] Event [648,211.792023,2072]: 1 finished unit Solar Collector [f=0005845] [5845] Event [568,211.792023,2120]: 1 finished unit Solar Collector [f=0005955] [5955] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0006053] [6053] Event [488,211.792023,2104]: 1 finished unit Solar Collector [f=0006142] [6142] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0006241] [6241] Event [456,211.792023,2024]: 1 finished unit Solar Collector [f=0006393] [6393] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0006687] [6687] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0006778] [6778] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ripper [f=0006797] [6797] Event [368.134094,211.792023,2347.01196]: 0 lost unit Scorcher [f=0006846] [6846] Event [314.232819,211.113373,2395.94775]: 1 lost unit Glaive [f=0006849] [6849] Event [281.910156,211.324875,2398.56128]: 1 lost unit Glaive [f=0007087] [7087] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0007138] [7138] Event [376,211.792023,2024]: 1 finished unit Solar Collector [f=0007208] [7208] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0007396] [7396] Event [585.599976,211.792023,1768]: 1 finished unit Sling [f=0007629] [7629] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0007872] [7872] Event [392,211.792023,2232]: 1 finished unit Caretaker [f=0008073] [8073] Event [4008,100,1432]: 0 finished unit Solar Collector [f=0008102] [8102] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0008372] [8372] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0008532] [8532] Event [3960,100,1352]: 0 finished unit Solar Collector [f=0008621] [8621] Event [2088,393.151398,4056]: 0 finished unit Wind/Tidal Generator [f=0008786] [8786] Event [408,211.792023,2472]: 1 lost unit Stardust [f=0008818] [8818] Event [266.758606,189.8806,2554.9707]: 0 lost unit Scorcher [f=0008833] [8833] Event [281.382904,197.273254,2511.20239]: 0 lost unit Scorcher [f=0008851] [8851] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0008921] [8921] Event [168.71759,211.792023,2339.5542]: 0 lost unit Scorcher [f=0008952] [8952] Event [3928,100,1272]: 0 finished unit Solar Collector [f=0008983] [8983] Event [2168,393.151398,4056]: 0 finished unit Wind/Tidal Generator [f=0009007] [9007] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0009237] [9237] Event [585.599976,211.792023,1768]: 1 finished unit Conjurer [f=0009256] [9256] Event [2248,393.151398,4056]: 0 finished unit Wind/Tidal Generator [f=0009382] [9382] Event [3880,100,1192]: 0 finished unit Solar Collector [f=0009492] [9492] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0009519] [9519] Event [2328,393.151398,4056]: 0 finished unit Wind/Tidal Generator [f=0009798] [9798] Event [2408,393.151398,4056]: 0 finished unit Wind/Tidal Generator [f=0009877] [9877] Event [392,197.593262,2472]: 1 finished unit Stardust [f=0009888] [9888] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0010305] [10305] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0010549] [10549] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0010591] [10591] Event [4456,211.792023,2440]: 0 finished unit Caretaker [f=0010709] [10709] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0010756] [10756] Event [727.905518,211.792023,2018.8678]: 0 finished unit Claw [f=0010769] [10769] Event [772.192688,211.792023,1684.05286]: 0 finished unit Claw [f=0010769] [10769] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0010771] [10771] Event [704,211.792023,2032]: 1 lost unit Radar Tower [f=0010771] [10771] Event [727.905518,211.792023,2018.8678]: 0 lost unit Claw [f=0010773] [10773] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0010778] [10778] Event [957.214233,211.792023,1861.11328]: 0 finished unit Claw [f=0010926] [10926] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0011028] [11028] Event [1992,393.151398,4040]: 0 finished unit Wind/Tidal Generator [f=0011062] [11062] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0011113] [11113] Event [890.686279,99.3948441,2806.09399]: 1 lost unit Glaive [f=0011115] [11115] Event [5032,100,88]: 0 finished unit Solar Collector [f=0011116] [11116] Event [585.599976,211.792023,1768]: 1 finished unit Conjurer [f=0011153] [11153] Event [1076.29297,100,2824.53589]: 0 lost unit Ripper [f=0011254] [11254] Event [886.600281,261.539764,1793.03125]: 0 finished unit Claw [f=0011264] [11264] Event [914.82019,211.792023,1794.00513]: 0 finished unit Claw [f=0011265] [11265] Event [918.337158,211.792023,1807.66296]: 0 finished unit Claw [f=0011266] [11266] Event [979.329102,211.792023,1735.17224]: 0 finished unit Claw [f=0011267] [11267] Event [1912,393.151398,3960]: 0 finished unit Wind/Tidal Generator [f=0011340] [11340] Event [5032,100,168]: 0 finished unit Solar Collector [f=0011346] [11346] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0011462] [11462] Event [839.586609,211.792023,1890.61401]: 0 finished unit Claw [f=0011463] [11463] Event [848.542114,211.792023,1749.02112]: 0 finished unit Claw [f=0011463] [11463] Event [930.102661,211.792023,1655.82593]: 0 finished unit Claw [f=0011468] [11468] Event [939.432068,211.792023,1772.37622]: 0 finished unit Claw [f=0011474] [11474] Event [839.586609,211.792023,1890.61401]: 0 lost unit Claw [f=0011604] [11604] Event [5032,100,248]: 0 finished unit Solar Collector [f=0011624] [11624] Event [894.924561,211.792023,1651.55286]: 0 finished unit Claw [f=0011625] [11625] Event [1069.8457,230.549469,1653.04309]: 0 finished unit Claw [f=0011626] [11626] Event [934.401489,211.792023,1651.19336]: 0 finished unit Claw [f=0011636] [11636] Event [1047.70557,221.205322,1673.54077]: 0 finished unit Claw [f=0011665] [11665] Event [894.924561,211.792023,1651.55286]: 0 lost unit Claw [f=0011691] [11691] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0011728] [11728] Event [1258.41467,121.506042,2738.30322]: 0 lost unit Ripper [f=0011739] [11739] Event [2520,393.151398,3848]: 0 finished unit Wind/Tidal Generator [f=0011964] [11964] Event [5032,100,328]: 0 finished unit Solar Collector [f=0012001] [12001] Event [1249.74719,145.291748,2551.77881]: 0 finished unit Claw [f=0012002] [12002] Event [1243.09509,128.284439,2654.40991]: 0 finished unit Claw [f=0012008] [12008] Event [1228.25452,144.132721,2542.12964]: 0 finished unit Claw [f=0012009] [12009] Event [1275.77136,134.682526,2652.37646]: 0 finished unit Claw [f=0012010] [12010] Event [1397.42932,168.083923,2580.36401]: 0 finished unit Claw [f=0012011] [12011] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0012056] [12056] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0012056] [12056] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0012169] [12169] Event [1361.59644,211.792023,1868.36401]: 0 finished unit Claw [f=0012171] [12171] Event [1403.88025,211.792023,1868.01392]: 0 finished unit Claw [f=0012186] [12186] Event [1479.77148,211.792023,1885.90698]: 0 finished unit Claw [f=0012188] [12188] Event [1451.25977,211.792023,1871.92273]: 0 finished unit Claw [f=0012218] [12218] Event [1488.84045,211.792023,1915.42676]: 0 finished unit Claw [f=0012222] [12222] Event [1549.68152,211.792023,1948.7085]: 0 finished unit Claw [f=0012240] [12240] Event [1403.88025,211.792023,1868.01392]: 0 lost unit Claw [f=0012304] [12304] Event [1451.25977,211.792023,1871.92273]: 0 lost unit Claw [f=0012337] [12337] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0012353] [12353] Event [1645.63159,261.792023,2139.95068]: 0 finished unit Claw [f=0012356] [12356] Event [1603.72241,211.792023,2102.0896]: 0 finished unit Claw [f=0012360] [12360] Event [1529.79211,211.792023,2118.1792]: 0 finished unit Claw [f=0012399] [12399] Event [1496.20239,211.792023,2149.30542]: 0 finished unit Claw [f=0012405] [12405] Event [1675.72424,211.792023,2026.36426]: 0 finished unit Claw [f=0012406] [12406] Event [1850.12268,211.792023,2012.96851]: 0 lost unit Badger [f=0012467] [12467] Event [1635.27173,211.792023,1996.32886]: 0 finished unit Claw [f=0012473] [12473] Event [1635.27173,211.792023,1996.32886]: 0 lost unit Claw [f=0012525] [12525] Event [1628.64697,211.792023,2003.54041]: 0 finished unit Claw [f=0012528] [12528] Event [1624.35791,211.792023,2101.46509]: 0 finished unit Claw [f=0012533] [12533] Event [1580.56262,211.792023,2092.85938]: 0 finished unit Claw [f=0012552] [12552] Event [1544.36743,211.792023,2116.57056]: 1 lost unit Knight [f=0012570] [12570] Event [1549.16406,211.792023,2238.80762]: 0 finished unit Claw [f=0012636] [12636] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0012657] [12657] Event [1322.22791,218.409714,2165.02417]: 0 finished unit Claw [f=0012671] [12671] Event [1880.00879,211.792023,2125.13428]: 0 lost unit Badger [f=0012687] [12687] Event [1369.36133,211.792023,2118.49707]: 0 finished unit Claw [f=0012688] [12688] Event [1369.88025,211.792023,1963.9292]: 0 finished unit Claw [f=0012707] [12707] Event [1421.44324,211.792023,2155.38843]: 0 finished unit Claw [f=0012721] [12721] Event [1952.26636,211.792023,2383.3186]: 0 lost unit Badger [f=0012738] [12738] Event [1698.93652,223.059143,2251.91309]: 0 finished unit Claw [f=0012738] [12738] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0012827] [12827] Event [1760.73157,211.792023,2364.42236]: 1 lost unit Knight [f=0012841] [12841] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0012859] [12859] Event [1821.37878,211.792023,2289.93994]: 0 finished unit Claw [f=0012862] [12862] Event [1644.49585,211.792023,2206.8877]: 0 finished unit Claw [f=0012910] [12910] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0012916] [12916] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0012924] [12924] Event [1788.08655,211.792023,2525.15381]: 0 finished unit Claw [f=0012980] [12980] Event [2090.5708,283.549103,2680.99219]: 0 lost unit Badger [f=0012998] [12998] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013030] [13030] Event [1572.29639,211.792023,2328.3623]: 0 finished unit Claw [f=0013049] [13049] Event [1629.40015,211.792023,2256.18433]: 0 finished unit Claw [f=0013084] [13084] Event [585.599976,211.792023,1768]: 1 finished unit Sling [f=0013088] [13088] Event [1685.34912,211.792023,2219.52637]: 0 finished unit Claw [f=0013148] [13148] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013298] [13298] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013367] [13367] Event [585.599976,211.792023,1768]: 1 finished unit Sling [f=0013448] [13448] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013581] [13581] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0013598] [13598] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013710] [13710] Event [760,100,3096]: 1 finished unit Caretaker [f=0013748] [13748] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0013898] [13898] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014038] [14038] Event [984,100.16449,2760]: 1 finished unit Metal Extractor [f=0014048] [14048] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014198] [14198] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014333] [14333] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0014348] [14348] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014497] [14497] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014645] [14645] Event [872,100,3112]: 1 finished unit Stardust [f=0014648] [14648] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014797] [14797] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014818] [14818] Event [585.599976,211.792023,1768]: 1 finished unit Conjurer [f=0014885] [14885] Event [1833.63062,211.792023,2296.68921]: 1 lost unit Knight [f=0014947] [14947] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0014955] [14955] Event [585.599976,211.792023,1768]: 1 finished unit Conjurer [f=0014973] [14973] Event [1532.57922,211.792023,2310.92456]: 1 lost unit Knight [f=0015051] [15051] Event [1474.36926,211.792023,2042.28357]: 1 lost unit Conjurer [f=0015097] [15097] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015134] [15134] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0015246] [15246] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015457] [15457] Event [4616,211.792023,2664]: 0 finished unit Caretaker [f=0015510] [15510] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015624] [15624] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015743] [15743] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015863] [15863] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Scorcher [f=0015869] [15869] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0016175] [16175] Event [2307.40527,393.151398,293.495911]: 0 finished unit Strike Commander [f=0016175] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0016175] [16175] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0016451] [16451] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0016636] [16636] Event [2152,444.956085,2920]: 0 finished unit Stinger [f=0016692] [16692] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0016790] [16790] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0016856] [16856] Event [1128,100,2808]: 1 finished unit Stinger [f=0016884] [16884] Event [256,211.792023,2120]: 1 finished unit Fusion Reactor [f=0016884] [16884] Event [1412.90613,167.819427,2605.01855]: 0 lost unit Scorcher [f=0016912] [16912] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0016928] [16928] Event [1172.30042,100,2901.99854]: 0 lost unit Scorcher [f=0016941] [16941] Event [1128,100,2808]: 1 lost unit Stinger [f=0016962] [16962] Event [1185.75586,95.9510651,2798.14746]: 0 lost unit Scorcher [f=0017001] [17001] Event [1047.26111,101.030823,2691.91846]: 0 lost unit Scorcher [f=0017021] [17021] Event [984,101.0215,2760]: 1 lost unit Metal Extractor [f=0017028] [17028] Event [1137.90906,101.68396,2661.25098]: 0 lost unit Scorcher [f=0017051] [17051] Event [1168.43726,98.4450836,2732.60718]: 0 lost unit Scorcher [f=0017095] [17095] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0017127] [17127] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0017347] [17347] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0017482] [17482] Event [1065.47205,96.0126801,2838.48828]: 0 finished unit Claw [f=0017500] [17500] Event [1157.58008,100,3010.73193]: 0 finished unit Claw [f=0017545] [17545] Event [1157.58008,100,3010.73193]: 0 lost unit Claw [f=0017562] [17562] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0017681] [17681] Event [959.158081,100.014771,2892.08008]: 0 finished unit Claw [f=0017696] [17696] Event [948.858704,97.2747955,2797.46997]: 0 finished unit Claw [f=0017754] [17754] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0017849] [17849] Event [1289.36304,130.943771,2715.50562]: 0 finished unit Claw [f=0017861] [17861] Event [1401.26563,153.350571,2712.37769]: 0 finished unit Claw [f=0017898] [17898] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0017921] [17921] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0018015] [18015] Event [1306.04187,120.499962,2816.75269]: 0 finished unit Claw [f=0018023] [18023] Event [1306.04187,120.499962,2816.75269]: 0 lost unit Claw [f=0018032] [18032] Event [1880,211.792023,2344]: 0 finished unit Caretaker [f=0018033] [18033] Event [1244.61804,103.155731,2826.85986]: 0 finished unit Claw [f=0018123] [18123] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0018274] [18274] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0018339] [18339] Event [392,211.792023,1880]: 1 finished unit Energy Pylon [f=0018348] [18348] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0018373] [18373] Event [936,100,3000]: 1 finished unit Stardust [f=0018573] [18573] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0018799] [18799] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0018812] [18812] Event [1920,351.792023,2256]: 0 finished unit Radar Tower [f=0018970] [18970] Event [1312,304.956085,1152]: 0 finished unit Faraday [f=0019019] [19019] Event [910.999939,104.795097,2875.11206]: 0 finished unit Claw [f=0019113] [19113] Event [585.599976,211.792023,1768]: 1 finished unit Knight [f=0019120] [19120] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0019220] [19220] Event [913.35498,98.9438477,2844.46899]: 0 finished unit Claw [f=0019250] [19250] Event [585.599976,211.792023,1768]: 1 finished unit Sling [f=0019299] [19299] Event [896,101.006622,2880]: 1 finished unit Aegis [f=0019376] [19376] Event [585.599976,211.792023,1768]: 1 finished unit Sling [f=0019401] [19401] Event [842.629089,99.0328522,2841.89307]: 0 finished unit Claw [f=0019450] [19450] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Badger [f=0019536] [19536] Event [2072,322.34671,1944]: 0 finished unit Wind/Tidal Generator [f=0019553] [19553] Event [1406.05249,304.956085,1083.63745]: 0 finished unit Strike Commander [f=0019553] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0019553] [19553] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0019580] [19580] Event [906.642578,132.506622,2865.76416]: 0 finished unit Claw [f=0019614] [19614] Event [1352,304.956085,1208]: 0 finished unit Stardust [f=0019774] [19774] Event [2088,306.198273,2024]: 0 finished unit Wind/Tidal Generator [f=0020023] [20023] Event [2104,318.620148,2104]: 0 finished unit Wind/Tidal Generator [f=0020061] [20061] Event [1007.98383,100.005524,2955.76587]: 0 finished unit Claw [f=0020078] [20078] Event [1075.44604,100.507309,2962.31714]: 0 lost unit Ravager [f=0020086] [20086] Event [989.559875,100,2971.72021]: 0 finished unit Claw [f=0020092] [20092] Event [895.390442,132.506622,2865.76245]: 0 finished unit Claw [f=0020126] [20126] Event [1081.28235,100,3040.34741]: 0 lost unit Ravager [f=0020149] [20149] Event [916.441162,100.734833,2858.83643]: 0 finished unit Claw [f=0020149] [20149] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Impaler [f=0020177] [20177] Event [712,100,2856]: 1 finished unit Caretaker [f=0020195] [20195] Event [949.574341,97.6800308,2776.43579]: 0 finished unit Claw [f=0020206] [20206] Event [936,100,3000]: 1 lost unit Stardust [f=0020208] [20208] Event [2120,314.893585,2184]: 0 finished unit Wind/Tidal Generator [f=0020211] [20211] Event [1044.11316,98.7143631,2966.99756]: 0 lost unit Scorcher [f=0020224] [20224] Event [1050.88379,100.388405,3092.40674]: 0 lost unit Scorcher [f=0020225] [20225] Event [992.313477,93.2058563,2936.88721]: 0 finished unit Claw [f=0020245] [20245] Event [1045.91406,97.4567871,3035.2417]: 0 lost unit Scorcher [f=0020246] [20246] Event [932.098328,96.014801,2893.95044]: 1 lost unit Engineer Commander [f=0020247] [20247] Event [896,99.4851685,2880]: 1 lost unit Aegis [f=0020252] [20252] Event [911.903748,95.3476334,3090.64941]: 1 lost unit Knight [f=0020260] [20260] Event [956.460693,119.112762,2883.55908]: 0 finished unit Claw [f=0020265] [20265] Event [995.835449,86.2300339,2978.79614]: 0 lost unit Scorcher [f=0020268] [20268] Event [949.574341,92.5153122,2776.43579]: 0 lost unit Claw [f=0020269] [20269] Event [1007.60974,87.6571198,2974.24976]: 0 lost unit Scorcher [f=0020269] [20269] Event [1004.03406,89.1558228,3013.29272]: 0 lost unit Scorcher [f=0020269] [20269] Event [1021.46515,90.9538803,2994.49707]: 0 lost unit Scorcher [f=0020284] [20284] Event [989.693298,93.3564072,3064.12573]: 0 lost unit Scorcher [f=0020287] [20287] Event [776,100,2760]: 1 finished unit Energy Pylon [f=0020303] [20303] Event [850.120544,88.6154251,2912.36719]: 0 finished unit Claw [f=0020305] [20305] Event [872,101.303101,3112]: 1 lost unit Stardust [f=0020313] [20313] Event [896.207031,94.0644913,2772.49902]: 0 finished unit Claw [f=0020314] [20314] Event [954.630371,109.964943,2907.56543]: 0 finished unit Claw [f=0020349] [20349] Event [760,99.4099426,3096]: 1 lost unit Caretaker [f=0020358] [20358] Event [959.150818,99.6859512,3198.98145]: 0 finished unit Claw [f=0020383] [20383] Event [776,98.0170441,3176]: 1 lost unit Metal Extractor [f=0020398] [20398] Event [2136,326.073273,2264]: 0 finished unit Wind/Tidal Generator [f=0020422] [20422] Event [841.269897,95.5299759,2792.96655]: 0 finished unit Claw [f=0020425] [20425] Event [712,102.532272,2856]: 1 lost unit Caretaker [f=0020475] [20475] Event [748.626831,96.5394897,2861.51636]: 0 finished unit Claw [f=0020480] [20480] Event [776,102.008133,2760]: 1 lost unit Energy Pylon [f=0020505] [20505] Event [698.526367,90.9214401,2697.05664]: 0 finished unit Claw [f=0020514] [20514] Event [696,88.1772614,2760]: 1 lost unit Metal Extractor [f=0020524] [20524] Event [843.184204,92.0255127,2698.54053]: 0 finished unit Claw [f=0020529] [20529] Event [672.880554,92.658844,2703.11865]: 1 lost unit Conjurer [f=0020546] [20546] Event [1210.35327,211.792023,1826.85205]: 0 finished unit Claw [f=0020592] [20592] Event [1319.1925,211.792023,1859.37915]: 0 finished unit Claw [f=0020617] [20617] Event [1275.01465,211.792023,2009.13501]: 0 finished unit Claw [f=0020619] [20619] Event [1345.9209,211.792023,1937.17578]: 0 finished unit Claw [f=0020659] [20659] Event [2152,336.010773,2344]: 0 finished unit Wind/Tidal Generator [f=0020667] [20667] Event [1509.89819,211.792023,2074.2002]: 0 finished unit Claw [f=0020674] [20674] Event [1276.78003,211.792023,1916.85889]: 1 lost unit Sling [f=0020676] [20676] Event [1351.08167,211.792023,2103.28516]: 0 finished unit Claw [f=0020676] [20676] Event [1434.99622,211.839279,2065.43628]: 0 finished unit Claw [f=0020679] [20679] Event [1351.08167,211.792023,2103.28516]: 0 lost unit Claw [f=0020703] [20703] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Impaler [f=0020712] [20712] Event [1292.59314,212.03598,1888.50732]: 0 finished unit Claw [f=0020783] [20783] Event [1580.73877,211.792023,2269.60547]: 0 finished unit Claw [f=0020796] [20796] Event [1520.3855,240.09256,2327.72217]: 0 finished unit Claw [f=0020797] [20797] Event [1631.95081,261.792023,2181.38574]: 0 finished unit Claw [f=0020863] [20863] Event [1689.47717,211.792023,2170.11597]: 0 finished unit Claw [f=0020871] [20871] Event [1684.71143,211.792023,2235.79541]: 0 finished unit Claw [f=0020873] [20873] Event [1720.14307,211.792023,2245.51758]: 0 finished unit Claw [f=0020878] [20878] Event [1714.78748,220.218018,2246.08301]: 0 finished unit Claw [f=0020883] [20883] Event [1735.52051,211.792023,2235.7002]: 0 finished unit Claw [f=0020909] [20909] Event [1619.60425,211.792023,2242.13477]: 0 finished unit Claw [f=0020949] [20949] Event [1880,211.792023,2344]: 0 lost unit Caretaker [f=0020964] [20964] Event [1580.0603,211.792023,2250.95654]: 0 finished unit Claw [f=0020973] [20973] Event [1544.95129,211.382629,2329.11548]: 0 finished unit Claw [f=0020977] [20977] Event [1498.0824,211.792023,2197.73315]: 0 finished unit Claw [f=0020980] [20980] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0020983] [20983] Event [1920,351.792023,2256]: 0 lost unit Radar Tower [f=0021028] [21028] Event [1454.87219,200.842957,2451.92871]: 0 lost unit Scorcher [f=0021034] [21034] Event [1337.28943,212.598297,2226.80737]: 0 finished unit Claw [f=0021038] [21038] Event [1348.10828,219.723312,2200.29785]: 0 finished unit Claw [f=0021047] [21047] Event [1725.31787,211.792023,2077.94409]: 0 lost unit Mason [f=0021049] [21049] Event [1427.29321,211.377563,2378.66919]: 0 finished unit Claw [f=0021050] [21050] Event [1475.8219,221.563889,2475.00415]: 0 finished unit Claw [f=0021066] [21066] Event [1413.70361,211.792023,2243.81787]: 1 lost unit Knight [f=0021091] [21091] Event [1655.60083,211.792023,2255.96021]: 0 lost unit Scorcher [f=0021204] [21204] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0021216] [21216] Event [1427.91577,211.792023,2141.97339]: 0 finished unit Claw [f=0021216] [21216] Event [1400.7843,211.792023,2182.24951]: 0 finished unit Claw [f=0021256] [21256] Event [1322.11938,211.792023,2121.77124]: 0 finished unit Claw [f=0021281] [21281] Event [1342.93835,245.356384,2109.33862]: 0 finished unit Claw [f=0021281] [21281] Event [1477.99487,211.968582,2003.78027]: 0 finished unit Claw [f=0021289] [21289] Event [1342.34326,211.792023,2002.99304]: 1 lost unit Knight [f=0021306] [21306] Event [1368.1355,211.792023,2186.88892]: 0 finished unit Claw [f=0021338] [21338] Event [1379.69788,218.255051,1679.67529]: 1 lost unit Sling [f=0021342] [21342] Event [1274.62793,211.792023,2031.9917]: 0 finished unit Claw [f=0021342] [21342] Event [1432.95349,211.792023,2102.10254]: 0 finished unit Claw [f=0021346] [21346] Event [1306.36267,211.792236,2039.97937]: 1 lost unit Knight [f=0021378] [21378] Event [1273.96558,212.082581,1951.72266]: 0 finished unit Claw [f=0021416] [21416] Event [1297.94128,244.107224,2040.26001]: 0 finished unit Claw [f=0021419] [21419] Event [1195.02527,257.557159,1588.28638]: 1 lost unit Sling [f=0021425] [21425] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0021558] [21558] Event [855.003662,215.209183,1377.73022]: 1 lost unit Sling [f=0021589] [21589] Event [715.514526,211.792023,1272.25305]: 0 lost unit Scorcher [f=0021640] [21640] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Ravager [f=0021813] [21813] Event [undefined]: lxa4000 resigned [f=0021813] game_message: lxa4000 has been destroyed! [f=0021813] game_message: RedAnemone wins! [f=0021813] Submitting stats [f=0021813] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021813] Part| Total Time|Time of the last 0.5s [f=0021813] Draw 18040.51ms 22.65% [f=0021813] Lua::Callins::Synced 12832.26ms 13.47% [f=0021813] Lua::Callins::Unsynced 25972.20ms 31.34% [f=0021813] Lua::CollectGarbage::Synced 1449.72ms 0.20% [f=0021813] Lua::CollectGarbage::Unsynced 1395.71ms 1.60% [f=0021813] Misc::Profiler::AddTime 87.59ms 0.00% [f=0021813] Sim 39291.16ms 59.18% [f=0021813] [21813] Received game_message: lxa4000 has been destroyed! [f=0021813] [21813] Received game_message: RedAnemone wins! [f=0021814] [21814] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021814] [21814] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021814] [21814] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 3,2155,2315,2155,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,7.61785078,6,7.61785078,0,250,0,250,0,0,0,0,880,790,880,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 4,2405,2475,2405,2475,0,0.08663598,0,0.08663598,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8.80000019,8.13333321,8.80000019,1275,1275,1275,1275,8.11540031,9.49037457,8.11540031,9.49037457,0,250,0,250,0,0,0,0,1130,950,1130,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 5,2475,2670,2475,2670,13.7279072,2.08592749,13.7279072,2.08592749,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,10.8000002,11.7333336,10.8000002,1275,1275,1275,1275,10.6479435,9.86678696,10.6479435,9.86678696,0,375,0,375,0,0,0,0,1200,1020,1200,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 6,2825,2795,2825,2795,14.1196547,6.10159874,14.1196547,6.10159874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,0,220,0,12,12,12,12,1275,1275,1275,1275,9.75886631,10.0012112,9.75886631,10.0012112,130,500,130,500,0,0,0,0,1200,1020,1200,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021814] [21814] Game End Stats Values: 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13,3900,3800,3900,3800,56.2411041,42.7763329,56.2411041,42.7763329,0,0,0,0,0,0,0,0,0,0,0,0,302.79068,231.636658,302.79068,231.636658,440,90,440,90,14,14,14,14,1275,1275,1275,1275,11.942029,13.164567,11.942029,13.164567,545,865,545,865,250,220,250,220,1640,1570,1640,1570,220,337.333038,220,337.333038,112.333603,0,112.333603,0,244.32251,310.398682,244.32251,310.398682 [f=0021814] [21814] Game End Stats Values: 14,4095,3995,4095,3995,66.3955688,48.3275223,66.3955688,48.3275223,0,0,0,0,0,0,0,0,0,0,0,0,302.79068,231.636658,302.79068,231.636658,440,90,440,90,14.8000002,15.0666666,14.8000002,15.0666666,1330,1275,1330,1275,12.2757139,13.8355799,12.2757139,13.8355799,545,990,545,990,250,220,250,220,1780,1640,1780,1640,220,337.333038,220,337.333038,112.333603,0,112.333603,0,244.32251,310.398682,244.32251,310.398682 [f=0021814] [21814] Game End Stats Values: 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45,9240,14860,9240,14860,994.597778,673.298584,994.597778,673.298584,0,0,0,0,0,0,0,0,0,1039.81177,0,1039.81177,3519.32251,4198.68994,3519.32251,4198.68994,1625,980,1625,980,59,51.3867607,59,51.3867607,1275,1960,1275,1960,25.2301025,60.3977318,25.2301025,60.3977318,2250,7090,2250,7090,2895,2637.2666,2895,2637.2666,4090,4830,4090,4830,2692.2666,3801.3335,2692.2666,3801.3335,789.010193,173.500092,789.010193,173.500092,4352.24805,3939.36963,4352.24805,3939.36963 [f=0021814] [21814] Game End Stats Values: 46,7400,14755,7400,14755,1056.96606,705.434753,1056.96606,705.434753,0,0,0,0,0,0,0,0,0,1373.39893,0,1373.39893,5115.55615,5802.49756,5115.55615,5802.49756,880,980,880,980,59,55.3063164,59,55.3063164,0,1960,0,1960,19.4878883,64.3268356,19.4878883,64.3268356,2250,6915,2250,6915,3770,4132.2666,3770,4132.2666,4270,4900,4270,4900,4712.2666,4676.3335,4712.2666,4676.3335,789.010193,343.833527,789.010193,343.833527,6483.7583,5802.79199,6483.7583,5802.79199 [f=0021814] [21814] Game End Stats Values: 47,6070,13325,6070,13325,1146.47327,730.701172,1146.47327,730.701172,0,0,0,0,0,0,0,0,0,1580.1322,0,1580.1322,5819.16016,6628.66064,5819.16016,6628.66064,660,980,660,980,53.4000015,55.733036,53.4000015,55.733036,0,1960,0,1960,15.8224373,58.4466629,15.8224373,58.4466629,1800,5415,1800,5415,4395,5572.2666,4395,5572.2666,3610,4970,3610,4970,6242.2666,6176.3335,6242.2666,6176.3335,789.010193,432.830566,789.010193,432.830566,7700.70752,7163.37744,7700.70752,7163.37744 [f=0021814] [21814] Game End Stats Values: 48,5720,13670,5720,13670,1233.04004,777.114685,1233.04004,777.114685,0,0,0,0,0,0,0,0,189.24411,1980.50073,189.24411,1980.50073,6354.4292,7269.95215,6354.4292,7269.95215,660,980,660,980,53,57.0366631,53,57.0366631,0,1905,0,1905,13.3698111,55.4897575,13.3698111,55.4897575,1450,6115,1450,6115,5000,5922.2666,5000,5922.2666,3610,4670,3610,4670,6592.2666,6781.3335,6592.2666,6781.3335,789.010193,456.329132,789.010193,456.329132,8343.77539,7723.38232,8343.77539,7723.38232 [f=0021814] [21814] Game End Stats Values: 49,4720,14045,4720,14045,1319.60681,804.793152,1319.60681,804.793152,0,0,0,0,0,0,0,0,389.79129,2183.30322,389.79129,2183.30322,6713.98438,7946.62891,6713.98438,7946.62891,660,980,660,980,53,48.0717888,53,48.0717888,0,1905,0,1905,13.3698111,52.3629875,13.3698111,52.3629875,450,6490,450,6490,5125,6922.2666,5125,6922.2666,3610,4670,3610,4670,7592.2666,6906.3335,7592.2666,6906.3335,789.010193,456.329132,789.010193,456.329132,9026.16309,8083.84326,9026.16309,8083.84326 [f=0021814] [21814] Game End Stats Values: 50,4720,14295,4720,14295,1365.68542,816.781006,1365.68542,816.781006,0,0,0,0,0,0,0,0,496.659515,2465.94507,496.659515,2465.94507,6734.48877,8063.97705,6734.48877,8063.97705,660,980,660,980,53,42.8134384,53,42.8134384,0,1905,0,1905,13.3585243,67.7245102,13.3585243,67.7245102,450,6740,450,6740,5125,6922.2666,5125,6922.2666,3610,4670,3610,4670,7592.2666,7031.99951,7592.2666,7031.99951,789.010193,456.329132,789.010193,456.329132,9143.51074,8104.34766,9143.51074,8104.34766 [f=0021855] [21855] Event [712,211.792023,1944]: 1 lost unit Stardust [f=0021887] [21887] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0021993] [21993] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0022066] Player RedAnemone left the game: normal quit [f=0022066] [22066] Event [undefined]: RedAnemone quit [f=0022100] No clients connected, shutting down server [f=0022100] Server shutdown [f=0022112] [22112] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0022232] [22232] Event [4510.00781,212.437119,2624.02954]: 0 finished unit Mason [f=0024407] Autoquit sending quit command. [f=0024407] [QuitAction] user exited to system [f=0024407] [SpringApp::Kill][1] fromRun=1 [f=0024407] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024407] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024407] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024407] [ThreadPool::SetThreadCount][2] workers=0 [f=0024407] [SpringApp::Kill][2] [f=0024407] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024407] [Game::KillLua][3] dtor=0 luaUI=0x53794d10 [f=0024407] Start widgetHandler:Shutdown [f=0024407] Shutdown - SaveOrderList Complete [f=0024407] Writing last game win data [f=0024407] Shutdown - SaveConfigData Complete [f=0024407] Shutdown Widget - Chili Highlight [f=0024407] Shutdown Widget - Save/Load API [f=0024407] Shutdown Widget - Draw After Chili [f=0024407] Shutdown Widget - EPIC Menu [f=0024407] Shutdown Widget - Chili Minimap [f=0024407] Shutdown Widget - Chili Widget Selector [f=0024407] Shutdown Widget - Local Team Colors [f=0024407] Shutdown Widget - Display Keys 2 [f=0024407] Shutdown Widget - Save Game Menu [f=0024407] Shutdown Widget - HealthBars [f=0024407] Shutdown Widget - Noises [f=0024407] Shutdown Widget - Unit Icons [f=0024407] Shutdown Widget - Win Counter [f=0024407] Shutdown Widget - BuildETA [f=0024407] Shutdown Widget - SpringRTS Replay Stats [f=0024407] Shutdown Widget - Modular Comm Info [f=0024407] Shutdown Widget - CameraShake [f=0024407] Shutdown Widget - Chili Economy Panel Default [f=0024407] Shutdown Widget - Chili EndGame Window [f=0024407] Shutdown Widget - Chili Nuke Warning [f=0024407] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024407] Shutdown Widget - Chili Spectator Panels [f=0024407] Shutdown Widget - Context Menu [f=0024407] Shutdown Widget - Darkening [f=0024407] Shutdown Widget - MetalFeatures (new) [f=0024407] Shutdown Widget - Defense Range Zero-K [f=0024407] Shutdown Widget - Grab Input [f=0024407] Input grabbing is disabled! [f=0024407] Shutdown Widget - Highlight Geos [f=0024407] Shutdown Widget - Local Widgets Config [f=0024407] Shutdown Widget - MinimapEvents [f=0024407] Shutdown Widget - Missile Silo Range [f=0024407] Shutdown Widget - Point Tracker [f=0024407] Shutdown Widget - Showeco and Grid Drawer [f=0024407] Shutdown Widget - Stereo3D [f=0024407] Shutdown Widget - Music Player v2 [f=0024407] Shutdown Widget - State Reverse and Latency [f=0024407] Shutdown Widget - Attack AoE [f=0024407] Shutdown Widget - Map Edge Extension [f=0024407] Shutdown Widget - Selection Send [f=0024407] Shutdown Widget - LupsManager [f=0024407] Shutdown Widget - Newton Firezone [f=0024407] Shutdown Widget - Chili Pro Console [f=0024407] Shutdown Widget - Lasso Terraform GUI [f=0024407] Shutdown Widget - Chili Framework [f=0024407] Shutdown Widget - Lups [f=0024407] Shutdown Widget - Mex Placement Handler [f=0024407] Shutdown Widget - Custom Markers [f=0024407] Shutdown Widget - Chili Core Selector [f=0024407] Shutdown Widget - Select Keys [f=0024407] Shutdown Widget - Pause Screen [f=0024407] Shutdown Widget - Layout Handler [f=0024407] Shutdown Widget - Persistent Build Height [f=0024407] Shutdown Widget - Text To Speech Control [f=0024407] End widgetHandler:Shutdown [f=0024407] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371051,55363973} {int,ext,rec}Allocs={26979609,0,0} {chunk,block}Bytes={55363973,0} [f=0024407] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024407] [Game::KillLua][2] dtor=0 luaRules=0x53981b80 [f=0024407] Start gadgetHandler:Shutdown [f=0024407] Shutdown - StartSetup [f=0024407] Shutdown - UnitMorph [f=0024407] Shutdown - Carrier Drones [f=0024407] Shutdown - LupsNanoSpray [f=0024407] Shutdown - Missile Silo Controller [f=0024407] Shutdown - Modular Comm Info [f=0024407] Shutdown - Terrain Texture Handler [f=0024407] Shutdown - UnitCloakShield [f=0024407] Shutdown - Starlight Handler [f=0024407] End gadgetHandler:Shutdown [f=0024407] Start gadgetHandler:Shutdown [f=0024407] Shutdown - Save/Load [f=0024407] Shutdown - Teleport Throw [f=0024407] Shutdown - UnitMorph [f=0024407] Shutdown - Modular Comm Info [f=0024407] Shutdown - Retreat Command [f=0024407] Shutdown - Shockwaves [f=0024407] Shutdown - UnitCloakShield [f=0024407] Shutdown - Lups Cloak FX [f=0024407] Shutdown - Lups [f=0024407] Shutdown - Lups Shield [f=0024407] End gadgetHandler:Shutdown [f=0024407] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26979640,0,0} {chunk,block}Bytes={0,0} [f=0024407] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26979640,0,0} {chunk,block}Bytes={0,0} [f=0024407] [Game::KillLua][4] dtor=0 [f=0024407] [Game::~CGame][1] [f=0024407] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024407] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024407] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024407] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024407] [Game::KillLua][4] dtor=1 [f=0024407] [Game::KillMisc][1] [f=0024407] [Game::KillMisc][2] [f=0024407] [Game::KillMisc][3] [f=0024407] [Game::KillRendering][1] [f=0024407] [3DOParser::Kill] allocated 155 pieces [f=0024407] [S3OParser::Kill] allocated 2750 pieces [f=0024407] [AssParser::Kill] allocated 265 pieces [f=0024407] [Game::KillInterface][1] [f=0024407] [Game::KillInterface][2] [f=0024407] [Game::KillSimulation][1] [f=0024407] [Game::KillSimulation][2] [f=0024407] [CCollisionHandler] dis-/continuous tests: 0/135081 [f=0024407] [Game::KillSimulation][3] [f=0024407] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024407] [~CPathCache(20x16)] cacheHits=270 hitPercentage=43% numHashColls=0 maxCacheSize=20 [f=0024407] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024407] [~CPathCache(40x32)] cacheHits=696 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024407] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024407] [LosHandler::Kill] raycast instance cache-{hits,misses}={13253,12614}; shared=9%; cached=42% [f=0024407] [Game::KillSimulation][4] [f=0024407] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024407] [Game::~CGame][2] [f=0024407] [Game::~CGame][3] [f=0024407] [SpringApp::Kill][3] [f=0024407] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 257757 bytes sent 283686 bytes recv'd [f=0024407] [SpringApp::Kill][4] font=0x462e3aa0 [f=0024407] [SpringApp::Kill][5] [f=0024407] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x463a6d20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5918ms file="objects3d/strikecom_3.dae" indx=5476 inflSize=1000kb readTime=176ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=129ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=81ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=58ms file="objects3d/spherecon.s3o" indx=5436 inflSize=55kb readTime=45ms file="luarules/gadgets/engine_taskbar_stuff.lua" indx=1664 inflSize=0kb readTime=44ms file="objects3d/commsupport5.s3o" indx=5004 inflSize=100kb readTime=42ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=37ms file="luaui/configs/marking_menu_keys.lua" indx=2908 inflSize=1kb readTime=37ms file="luarules/gadgets/feature_fx.lua" indx=1669 inflSize=1kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 59727591 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46430fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4642ad00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463a5730) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9f0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]