[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aEal6FO9KW/springsettings.1014350.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c10095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4087 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1014350/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458d5530] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458d5530] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 773ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 873ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1014350/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1014350/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f11cf0,0x51a23920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6e4be25fa2e12f07d2b19f38017610c6 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010b6370d0,0000000123ebdc60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c6ed7b40,00000000c3b1b070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::Load][lua{Rules,Gaia}={0x55561dee2280,0x5555febea420}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000fa2c27c0,00000000f692c090}]" [f=-000001] gl hf! [f=-000001] gl [f=-000001] hf [f=-000001] [0] Event [853,188.680176,4245]: 0 finished unit Recon Commander [f=-000001] [0] Event [4749,188.675171,316]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3249, userid: 86744 [f=0000000] [0] PRO_rANDY, team: 1, elo:3108, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4824,188.671875,424]: 1 finished unit Jumpbot Factory [f=0000007] [7] Event [752,188.671875,4272]: 0 finished unit Hovercraft Platform [f=0000352] [352] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000473] [473] Event [752,188.671875,4240]: 0 finished unit Quill [f=0000536] [536] Event [4824,188.671875,448]: 1 finished unit Constable [f=0000676] [676] Event [4824,188.671875,448]: 1 finished unit Puppy [f=0000698] [698] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000726] [726] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0000733] [733] Event [776,74.1677856,3864]: 0 finished unit Solar Collector [f=0000820] [820] Event [4824,188.671875,448]: 1 finished unit Puppy [f=0000879] [879] Event [4536,188.671875,488]: 1 finished unit Wind/Tidal Generator [f=0000988] [988] Event [4824,188.671875,448]: 1 finished unit Puppy [f=0000998] [998] Event [760,74.3545532,3784]: 0 finished unit Solar Collector [f=0001179] [1179] Event [4456,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0001226] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0001235] [1235] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0001293] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0001293] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000e408caa0,00000000cf46e480}]" [f=0001506] [1506] Event [3511.62061,25.2175922,2696.40259]: 1 lost unit Puppy [f=0001612] [1612] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0001627] [1627] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001637] [1637] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0001766] [1766] Event [4376,188.671875,648]: 1 finished unit Wind/Tidal Generator [f=0001802] [1802] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0001823] [1823] Event [4144.05811,67.1107483,1693.57874]: 1 lost unit Puppy [f=0001987] [1987] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002043] [2043] Event [4824,188.671875,448]: 1 finished unit Constable [f=0002138] [2138] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0002268] [Game::ClientReadNet] added new player LordSwan3x with number 5 to team 0 [f=0002269] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0002321] [2321] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002386] [2386] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0002498] [Game::ClientReadNet] added new player katastrophe with number 6 to team 0 [f=0002498] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0002633] [2633] Event [536,188.671875,4744]: 0 finished unit Wind/Tidal Generator [f=0002640] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0002651] esainane added point: lul puppy cylindrical targeting [f=0002652] [2652] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0002665] Connection attempt from katastrophe [f=0002665] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002665] -> Connection established (given id 6) [f=0002672] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0002672] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002688] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0002713] Connection attempt from LordSwan3x [f=0002713] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002713] -> Connection established (given id 5) [f=0002768] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0002768] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002827] [2827] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002866] [2866] Event [536,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0002883] [2883] Event [4304,70.7644653,2000]: 1 finished unit Radar Tower [f=0002896] [2896] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0003121] [3121] Event [536,188.671875,4648]: 0 finished unit Wind/Tidal Generator [f=0003160] [3160] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0003232] [3232] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003237] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003253] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003253] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[Game::Load][lua{Rules,Gaia}={000000011bbe3140,0000000117e15ac0}]" [f=0003361] [3361] Event [520,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0003416] [3416] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0003631] [3631] Event [520,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0003642] [3642] Event [4064,63.392334,1776]: 1 finished unit Lotus [f=0003695] [3695] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0003712] [3712] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0003737] [3737] Event [4064,63.392334,1776]: 1 lost unit Lotus [f=0003787] [3787] Event [3360,77.104187,640]: 1 finished unit Lotus [f=0003875] [3875] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0003896] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003909] [3909] Event [4616,188.671875,424]: 1 finished unit Wind/Tidal Generator [f=0003933] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003933] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000006736c920,00000000a0bccfc0}]" [f=0003974] [3974] Event [4404.07471,77.104187,1504.81104]: 0 lost unit Dagger [f=0003976] [3976] Event [4540.5874,77.104187,1379.48621]: 1 lost unit Constable [f=0003991] [3991] Event [680,188.671875,4648]: 0 finished unit Wind/Tidal Generator [f=0004024] [4024] Event [4304,70.7644653,2000]: 1 lost unit Radar Tower [f=0004108] [4108] Event [752,188.671875,4240]: 0 finished unit Quill [f=0004144] [4144] Event [4696,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0004222] [4222] Event [1328,154.213257,2016]: 0 finished unit Lotus [f=0004230] [4230] Event [680,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0004264] [4264] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0004360] [4360] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0004363] [4363] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0004380] [4380] Event [4716.59375,77.2632217,1811.45825]: 0 lost unit Dagger [f=0004416] [4416] Event [4735.56152,77.104187,1693.76257]: 0 lost unit Dagger [f=0004428] [4428] Event [4760,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [1328,163.126221,2096]: 0 finished unit Radar Tower [f=0004500] [4500] Event [664,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0004513] [4513] Event [4320.87549,77.104187,1570.45276]: 0 lost unit Dagger [f=0004560] [4560] Event [4243.71094,75.7651443,1780.7196]: 0 lost unit Dagger [f=0004615] [4615] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0004616] [4616] Event [4473.56104,77.104187,1684.18079]: 1 lost unit Pyro [f=0004653] [4653] Event [4808,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0004867] [4867] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0004888] [4888] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0005032] [5032] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0005041] [5041] Event [1120,180.158386,4384]: 0 finished unit Radar Tower [f=0005079] [5079] Event [4376,188.671875,648]: 1 lost unit Wind/Tidal Generator [f=0005126] [5126] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0005246] [5246] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005348] [5348] Event [4664,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0005381] [5381] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0005414] [5414] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0005497] [5497] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0005637] [5637] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0005716] [5716] Event [4824,188.671875,448]: 1 finished unit Constable [f=0005737] [5737] Event [2931.50708,77.9016266,376.430786]: 0 lost unit Dagger [f=0005842] [5842] Event [1904,157.009583,1264]: 0 finished unit Lotus [f=0005852] [5852] Event [2256,22.651062,624]: 1 finished unit Lotus [f=0005893] [5893] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0005931] [5931] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0005960] izirayd added point: heh [f=0006066] [6066] Event [4440.62695,77.1831589,1799.63574]: 0 lost unit Dagger [f=0006121] [6121] Event [1949.83093,26.0864449,858.207092]: 1 finished unit Recon Commander [f=0006121] [6121] Event [1949.83093,26.0864449,858.207092]: 1 lost unit Recon Commander [f=0006146] [6146] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0006219] [6219] Event [4392,187.668152,632]: 1 finished unit Wind/Tidal Generator [f=0006254] [6254] Event [2016,31.5484619,1072]: 0 lost unit Lotus [f=0006373] izirayd added point: [f=0006379] izirayd added point: [f=0006395] [6395] Event [2192,121.098328,4416]: 0 finished unit Radar Tower [f=0006436] [6436] Event [560,188.671875,4352]: 0 finished unit Hovercraft Plate [f=0006543] [6543] Event [2192,22.3449707,896]: 1 finished unit Picket [f=0006550] [6550] Event [752,188.671875,4240]: 0 finished unit Quill [f=0006635] [6635] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0006637] [6637] Event [1760,46.0488892,1200]: 0 finished unit Lotus [f=0006707] izirayd added point: randy afk [f=0006729] [6729] Event [4328,188.553009,696]: 1 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [4696,188.671875,424]: 1 finished unit Wind/Tidal Generator [f=0006807] [6807] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0006920] [6920] Event [1952,37.260437,1120]: 0 lost unit Lotus [f=0006948] [6948] Event [1909.37512,38.9977913,1104.92542]: 1 lost unit Pyro [f=0007027] [7027] Event [1904,157.079926,1264]: 0 lost unit Lotus [f=0007037] [7037] Event [4264,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0007063] [7063] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0007071] [7071] Event [1806.48938,39.8825073,1210.40527]: 1 lost unit Pyro [f=0007193] [7193] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0007305] [7305] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0007330] [7330] Event [2192,22.3449707,896]: 1 lost unit Picket [f=0007386] [7386] Event [2048,44.3783569,768]: 1 lost unit Picket [f=0007492] [7492] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0007546] [7546] Event [4296,188.671875,824]: 1 finished unit Wind/Tidal Generator [f=0007573] [7573] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0007578] [7578] Event [2129.09741,23.7384148,405.053192]: 0 lost unit Dagger [f=0007631] [7631] Event [2340.43799,21.322937,421.063599]: 0 lost unit Dagger [f=0007661] [7661] Event [2339.6748,21.2399387,430.800293]: 0 lost unit Dagger [f=0007676] [7676] Event [4824,188.671875,448]: 1 finished unit Pyro [f=0007696] [7696] Event [2404.77563,25.2805882,503.47168]: 0 lost unit Dagger [f=0007717] [7717] Event [2262.99634,22.6412983,527.569458]: 0 lost unit Dagger [f=0007733] [7733] Event [2487.60156,25.0769882,556.37854]: 1 lost unit Recon Commander [f=0007735] [7735] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0007741] [7741] Event [2436.95068,24.7912445,599.818787]: 0 lost unit Dagger [f=0007744] [7744] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0007745] [7745] Event [2416.13477,24.7657089,587.117371]: 0 lost unit Dagger [f=0007783] [therx (replay)] Allies: im totally gnna daggerspam on this map now holy shit [f=0007798] [7798] Event [4344,188.671875,888]: 1 finished unit Wind/Tidal Generator [f=0007828] [7828] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0007829] [7829] Event [2217.63062,21.5973587,561.612854]: 0 lost unit Dagger [f=0007993] [7993] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0008018] [8018] Event [2160,29.3539429,1136]: 0 lost unit Picket [f=0008083] [8083] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0008314] [8314] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0008325] [8325] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0008465] [8465] Event [2048,38.4805298,1200]: 0 finished unit Lotus [f=0008551] [izirayd (replay)] Allies: Micro Godde so strong [f=0008809] [8809] Event [3216,159.987488,4560]: 0 finished unit Radar Tower [f=0008811] [8811] Event [4824,188.671875,448]: 1 finished unit Constable [f=0008825] [izirayd (replay)] Allies: is so strong [f=0008834] [8834] Event [952,184.096069,4712]: 0 finished unit Wind/Tidal Generator [f=0008854] [8854] Event [1999.10718,22.6552086,3147.05396]: 0 lost unit Dagger [f=0008866] [8866] Event [2048,30.7519531,1072]: 0 finished unit Picket [f=0008933] [8933] Event [4680,188.671875,504]: 1 finished unit Storage [f=0008955] [8955] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0009017] [9017] Event [2006.66895,27.5383148,2814.97437]: 1 lost unit Pyro [f=0009046] [9046] Event [1861.81824,22.6028957,2799.31177]: 0 lost unit Dagger [f=0009067] [9067] Event [952,184.500732,4664]: 0 finished unit Wind/Tidal Generator [f=0009073] [9073] Event [1895.17139,22.6887932,2832.99805]: 1 lost unit Pyro [f=0009076] [9076] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0009306] [9306] Event [952,185.419006,4616]: 0 finished unit Wind/Tidal Generator [f=0009326] [therx (replay)] Allies: love 2 see it [f=0009378] [9378] Event [3168,160.786438,4512]: 0 finished unit Lotus [f=0009384] gg [f=0009427] [izirayd (replay)] Allies: with perfect macro [f=0009451] gg [f=0009457] [9457] Event [undefined]: PRO_rANDY resigned [f=0009457] game_message: PRO_rANDY has been destroyed! [f=0009457] game_message: Godde wins! [f=0009457] Submitting stats [f=0009457] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009457] Part| Total Time|Time of the last 0.5s [f=0009457] Draw 13596.99ms 25.35% [f=0009457] Lua::Callins::Synced 4667.82ms 7.09% [f=0009457] Lua::Callins::Unsynced 17838.89ms 31.54% [f=0009457] Lua::CollectGarbage::Synced 283.82ms 0.10% [f=0009457] Lua::CollectGarbage::Unsynced 879.32ms 0.60% [f=0009457] Misc::Profiler::AddTime 48.43ms 0.10% [f=0009457] Sim 27901.54ms 60.08% [f=0009457] [9457] Received game_message: PRO_rANDY has been destroyed! [f=0009457] [9457] Received game_message: Godde wins! [f=0009458] [9458] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009458] [9458] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009458] [9458] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009458] [9458] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.86666679,5.86666679,5.86666679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009458] [9458] Game End Stats Values: 3,2420,2345,2420,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,8.66666698,8,8.66666698,8,90,80,90,80,0,0,0,0,1055,990,1055,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009458] [9458] Game End Stats Values: 4,2500,2505,2500,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.4811945,11.333333,9.4811945,11.333333,1275,1275,1275,1275,10,8.26666641,10,8.26666641,135,80,135,80,0,0,0,0,1090,1150,1090,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009458] [9458] Game End Stats Values: 5,2670,2595,2670,2595,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,45,0,45,0,0,0,0,11.3471241,12,11.3471241,12,1275,1275,1275,1275,11.0666666,10.666667,11.0666666,10.666667,90,80,90,80,0,45,0,45,1305,1240,1305,1240,45,0,45,0,0,0,0,0,45,0,45,0 [f=0009458] [9458] Game End Stats Values: 6,2765,2855,2765,2855,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.9999981,129.520996,15.9999981,129.520996,0,0,0,0,12.6785336,12,12.6785336,12,1275,1275,1275,1275,14,14.666667,14,14.666667,45,160,45,160,0,90,0,90,1445,1420,1445,1420,90,0,90,0,0,0,0,0,129.520996,15.9999981,129.520996,15.9999981 [f=0009458] [9458] Game End Stats Values: 7,2810,3050,2810,3050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,176.885269,129.520996,176.885269,129.520996,0,0,0,0,12.2520752,12,12.2520752,12,1275,1275,1275,1275,15.4666662,16,15.4666662,16,0,320,0,320,0,90,0,90,1535,1455,1535,1455,135,0,135,0,0,0,0,0,137.958496,176.885269,137.958496,176.885269 [f=0009458] [9458] Game End Stats Values: 8,2955,3200,2955,3200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,176.885269,129.520996,176.885269,129.520996,0,0,0,0,12.1665373,14.0217695,12.1665373,14.0217695,1330,1275,1330,1275,17.2000008,16,17.2000008,16,0,400,0,400,0,90,0,90,1625,1525,1625,1525,135,0,135,0,0,0,0,0,137.958496,176.885269,137.958496,176.885269 [f=0009458] [9458] Game End Stats Values: 9,3045,3485,3045,3485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,188.885223,186.851547,188.885223,186.851547,0,0,0,0,11.8030024,16.2224998,11.8030024,16.2224998,1330,1275,1330,1275,19.4666672,16.7999992,19.4666672,16.7999992,0,560,0,560,0,90,0,90,1715,1650,1715,1650,135,0,135,0,0,0,0,0,195.289047,188.885223,195.289047,188.885223 [f=0009458] [9458] Game End Stats Values: 10,3195,3645,3195,3645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,260.218872,393.251862,260.218872,393.251862,90,0,90,0,12.4540339,18.6060257,12.4540339,18.6060257,1275,1275,1275,1275,20,19.333334,20,19.333334,220,560,220,560,0,375,0,375,1610,1810,1610,1810,420,80,420,80,0,0,0,0,403.456085,266.04837,403.456085,266.04837 [f=0009458] [9458] Game End Stats Values: 11,3085,3875,3085,3875,1.19460344,0,1.19460344,0,0,0,0,0,0,0,0,0,127.698883,0,127.698883,0,444.487274,696.142456,444.487274,696.142456,90,90,90,90,18.6173153,26.6798992,18.6173153,26.6798992,1275,1330,1275,1330,18.8796406,20,18.8796406,20,220,480,220,480,160,555,160,555,1500,1975,1500,1975,600,240,600,240,0,0,0,0,714.8125,513.275208,714.8125,513.275208 [f=0009458] [9458] Game End Stats Values: 12,3120,3830,3120,3830,18.6536465,0,18.6536465,0,0,0,0,0,0,0,0,0,151.667603,0,151.667603,0,553.322327,784.786011,553.322327,784.786011,90,90,90,90,23.0465794,30.1306477,23.0465794,30.1306477,1275,1330,1275,1330,17.1639366,20,17.1639366,20,220,400,220,400,320,775,320,775,1535,2010,1535,2010,820,480,820,480,0,0,0,0,803.456055,640.884766,803.456055,640.884766 [f=0009458] [9458] Game End Stats Values: 13,3210,4135,3210,4135,22.7938576,0,22.7938576,0,0,0,0,0,0,0,0,0,151.667603,0,151.667603,0,567.322754,833.849915,567.322754,833.849915,90,90,90,90,18.7371044,25.339716,18.7371044,25.339716,1275,1385,1275,1385,17.7426796,20.5333328,17.7426796,20.5333328,220,560,220,560,320,810,320,810,1625,2100,1625,2100,855,480,855,480,0,0,0,0,858.306091,654.885193,858.306091,654.885193 [f=0009458] [9458] Game End Stats Values: 14,3660,4225,3660,4225,22.7938576,0,22.7938576,0,0,0,0,0,0,0,0,0,151.667603,0,151.667603,0,633.323059,890.10553,633.323059,890.10553,90,180,90,180,18.8793278,24.4335194,18.8793278,24.4335194,1275,1385,1275,1385,19.333334,22,19.333334,22,440,560,440,560,400,810,400,810,1855,2100,1855,2100,855,560,855,560,0,0,0,0,928.336792,720.885498,928.336792,720.885498 [f=0009458] [9458] Game End Stats Values: 15,3925,4395,3925,4395,23.4022026,0,23.4022026,0,0,0,0,0,0,0,0,0,151.667603,0,151.667603,0,1056.32007,1424.49744,1056.32007,1424.49744,180,180,180,180,15.4743023,20.4735184,15.4743023,20.4735184,1505,1385,1505,1385,18.5738888,23.4666672,18.5738888,23.4666672,440,640,440,640,485.600006,810,485.600006,810,1800,2190,1800,2190,945,645.599976,945,645.599976,0,0,0,0,1482.52539,1143.88245,1482.52539,1143.88245 [f=0009458] [9458] Game End Stats Values: 16,4280,4820,4280,4820,24.4481888,0,24.4481888,0,0,0,0,0,0,0,0,0,151.667603,0,151.667603,0,1178.72021,1424.49744,1178.72021,1424.49744,280,270,280,270,15.2100105,19.2119255,15.2100105,19.2119255,1505,1440,1505,1440,18.0697308,24,18.0697308,24,660,640,660,640,485.600006,810,485.600006,810,1835,2470,1835,2470,945,645.599976,945,645.599976,0,0,0,0,1885.40308,1266.28259,1885.40308,1266.28259 [f=0009458] [9458] Game End Stats Values: 17,4130,4890,4130,4890,25.4879475,0,25.4879475,0,0,0,0,0,0,0,0,0,151.667603,112.749451,151.667603,112.749451,1499.04114,2210.75537,1499.04114,2210.75537,280,180,280,180,16.4932728,18.9003925,16.4932728,18.9003925,1505,1440,1505,1440,18.0693169,24,18.0693169,24,440,800,440,800,620.933411,1250,620.933411,1250,1905,2470,1905,2470,1385,780.933411,1385,780.933411,0,0,0,0,2688.50171,1664.05347,2688.50171,1664.05347 [f=0009458] [9458] Game End Stats Values: 18,4065,4970,4065,4970,27.4011497,0,27.4011497,0,0,0,0,0,0,0,0,0,151.667603,148.750427,151.667603,148.750427,1742.50708,2424.21313,1742.50708,2424.21313,180,180,180,180,17.2938118,18.7200279,17.2938118,18.7200279,1505,1440,1505,1440,18.1275463,24,18.1275463,24,440,880,440,880,780.933411,1370.80005,780.933411,1370.80005,1940,2470,1940,2470,1505.80005,940.933411,1505.80005,940.933411,0,0,0,0,2913.83008,1964.18591,2913.83008,1964.18591 [f=0009458] [9458] Game End Stats Values: 19,2815,4900,2815,4900,54.8681831,0,54.8681831,0,0,0,0,0,0,0,0,0,717.581543,148.750427,717.581543,148.750427,2142.81714,2706.33325,2142.81714,2706.33325,180,180,180,180,15.7784452,18.1586781,15.7784452,18.1586781,0,1440,0,1440,16.8978024,25.333334,16.8978024,25.333334,660,720,660,720,1294,1370.80005,1294,1370.80005,1975,2560,1975,2560,3010.80005,1454,3010.80005,1454,0.00043167,0,0.00043167,0,3276.1084,2366.08398,3276.1084,2366.08398 [f=0009458] [9458] Game End Stats Values: 20,2815,5170,2815,5170,74.5130463,0,74.5130463,0,0,0,0,0,0,0,0,0,846.559692,148.750427,846.559692,148.750427,2142.81714,2706.33325,2142.81714,2706.33325,180,270,180,270,11.715476,17.5973339,11.715476,17.5973339,0,1440,0,1440,15.3096581,27.6000004,15.3096581,27.6000004,660,720,660,720,1294,1370.80005,1294,1370.80005,1975,2740,1975,2740,3010.80005,1454,3010.80005,1454,0.00047667,0,0.00047667,0,3276.1084,2366.08398,3276.1084,2366.08398 [f=0009458] [9458] Game End Stats Values: 21,3055,5360,3055,5360,83.9317017,0,83.9317017,0,0,0,0,0,0,0,0,0,932.468994,303.519928,932.468994,303.519928,2256.12329,2939.13867,2256.12329,2939.13867,180,370,180,370,14.5726843,20.0084095,14.5726843,20.0084095,0,1495,0,1495,19.1612473,30,19.1612473,30,660,720,660,720,1374,1370.80005,1374,1370.80005,2215,2775,2215,2775,3010.80005,1534,3010.80005,1534,73.1671982,0,73.1671982,0,3508.91382,2479.39014,3508.91382,2479.39014 [f=0009458] [9458] Game End Stats Values: 22,2615,5440,2615,5440,98.4790497,0,98.4790497,0,0,0,0,0,0,0,0,0,932.468994,410.422485,932.468994,410.422485,2355.46338,3087.2207,2355.46338,3087.2207,180,460,180,460,20.5826092,26.189888,20.5826092,26.189888,0,1495,0,1495,17.1031609,30,17.1031609,30,220,640,220,640,1454,1810.80005,1454,1810.80005,2215,2845,2215,2845,3450.80005,1694,3450.80005,1694,100.500114,0,100.500114,0,3657.34814,2803.76367,3657.34814,2803.76367 [f=0009458] [9458] Game End Stats Values: 23,2615,5440,2615,5440,99.25457,0,99.25457,0,0,0,0,0,0,0,0,0,932.468994,414.423126,932.468994,414.423126,2355.46338,3087.2207,2355.46338,3087.2207,180,460,180,460,20.5826073,27.7102356,20.5826073,27.7102356,0,1495,0,1495,14.7755203,30,14.7755203,30,220,640,220,640,1454,1810.80005,1454,1810.80005,2215,2845,2215,2845,3450.80005,1694,3450.80005,1694,100.500114,0,100.500114,0,3657.34814,2804.56372,3657.34814,2804.56372 [f=0009462] [9462] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0009465] [9465] Event [2368,27.963562,1120]: 0 finished unit Picket [f=0009496] [9496] Event [2256,22.651062,624]: 1 lost unit Lotus [f=0009545] [9545] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0009593] Spectator PRO_rANDY left the game: normal quit [f=0009593] [9593] Event [undefined]: PRO_rANDY quit [f=0009599] Spectator izirayd left the game: normal quit [f=0009599] [9599] Event [undefined]: izirayd quit [f=0009605] Spectator therx left the game: normal quit [f=0009605] [9605] Event [undefined]: therx quit [f=0009611] Spectator LordSwan3x left the game: normal quit [f=0009611] [9611] Event [undefined]: LordSwan3x quit [f=0009636] [9636] Event [952,187.34375,4568]: 0 finished unit Wind/Tidal Generator [f=0009670] No clients connected, shutting down server [f=0009670] Server shutdown [f=0009723] [9723] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0009807] [9807] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0009936] [9936] Event [952,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0009966] [9966] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0010063] [10063] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0010213] [10213] Event [952,188.671875,4472]: 0 finished unit Wind/Tidal Generator [f=0010228] [10228] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0010316] [10316] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0010481] [10481] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0010519] [10519] Event [952,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0010572] [10572] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0010737] [10737] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0010827] [10827] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0010992] [10992] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0011083] [11083] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0011248] [11248] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0011338] [11338] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0011503] [11503] Event [580,188.671875,4352]: 0 finished unit Dagger [f=0011593] [11593] Event [752,188.671875,4240]: 0 finished unit Dagger [f=0011728] Autoquit sending quit command. [f=0011728] [QuitAction] user exited to system [f=0011728] [SpringApp::Kill][1] fromRun=1 [f=0011728] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011728] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011728] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011728] [ThreadPool::SetThreadCount][2] workers=0 [f=0011728] [SpringApp::Kill][2] [f=0011728] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011728] [Game::KillLua][3] dtor=0 luaUI=0x62ec6d50 [f=0011728] Start widgetHandler:Shutdown [f=0011728] Shutdown - SaveOrderList Complete [f=0011728] Writing last game win data [f=0011728] Shutdown - SaveConfigData Complete [f=0011728] Shutdown Widget - Chili Highlight [f=0011728] Shutdown Widget - Save/Load API [f=0011728] Shutdown Widget - Draw After Chili [f=0011728] Shutdown Widget - EPIC Menu [f=0011728] Shutdown Widget - Chili Minimap [f=0011728] Shutdown Widget - Chili Widget Selector [f=0011728] Shutdown Widget - Local Team Colors [f=0011728] Shutdown Widget - Display Keys 2 [f=0011728] Shutdown Widget - Save Game Menu [f=0011728] Shutdown Widget - HealthBars [f=0011728] Shutdown Widget - Noises [f=0011728] Shutdown Widget - Unit Icons [f=0011728] Shutdown Widget - Win Counter [f=0011728] Shutdown Widget - BuildETA [f=0011728] Shutdown Widget - SpringRTS Replay Stats [f=0011728] Shutdown Widget - Modular Comm Info [f=0011728] Shutdown Widget - CameraShake [f=0011728] Shutdown Widget - Chili Economy Panel Default [f=0011728] Shutdown Widget - Chili EndGame Window [f=0011728] Shutdown Widget - Chili Nuke Warning [f=0011728] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011728] Shutdown Widget - Chili Spectator Panels [f=0011728] Shutdown Widget - Context Menu [f=0011728] Shutdown Widget - Darkening [f=0011728] Shutdown Widget - MetalFeatures (new) [f=0011728] Shutdown Widget - Defense Range Zero-K [f=0011728] Shutdown Widget - Grab Input [f=0011728] Input grabbing is disabled! [f=0011728] Shutdown Widget - Highlight Geos [f=0011728] Shutdown Widget - Local Widgets Config [f=0011728] Shutdown Widget - MinimapEvents [f=0011728] Shutdown Widget - Missile Silo Range [f=0011728] Shutdown Widget - Point Tracker [f=0011728] Shutdown Widget - Showeco and Grid Drawer [f=0011728] Shutdown Widget - Stereo3D [f=0011728] Shutdown Widget - Music Player v2 [f=0011728] Shutdown Widget - State Reverse and Latency [f=0011728] Shutdown Widget - Attack AoE [f=0011728] Shutdown Widget - Map Edge Extension [f=0011728] Shutdown Widget - Selection Send [f=0011728] Shutdown Widget - LupsManager [f=0011728] Shutdown Widget - Newton Firezone [f=0011728] Shutdown Widget - Chili Pro Console [f=0011728] Shutdown Widget - Lasso Terraform GUI [f=0011728] Shutdown Widget - Chili Framework [f=0011728] Shutdown Widget - Lups [f=0011728] Shutdown Widget - Mex Placement Handler [f=0011728] Shutdown Widget - Custom Markers [f=0011728] Shutdown Widget - Chili Core Selector [f=0011728] Shutdown Widget - Select Keys [f=0011728] Shutdown Widget - Pause Screen [f=0011728] Shutdown Widget - Layout Handler [f=0011728] Shutdown Widget - Persistent Build Height [f=0011728] Shutdown Widget - Text To Speech Control [f=0011728] End widgetHandler:Shutdown [f=0011728] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1232080,113232152} {int,ext,rec}Allocs={26512597,0,0} {chunk,block}Bytes={113232152,0} [f=0011728] [Game::KillLua][1] dtor=0 luaGaia=0x51a23920 [f=0011728] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1057070,102199567} {int,ext,rec}Allocs={26512598,0,0} {chunk,block}Bytes={102199567,0} [f=0011728] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1057070,102199567} {int,ext,rec}Allocs={26512598,0,0} {chunk,block}Bytes={102199567,0} [f=0011728] [Game::KillLua][2] dtor=0 luaRules=0x51f11cf0 [f=0011728] Start gadgetHandler:Shutdown [f=0011728] Shutdown - StartSetup [f=0011728] Shutdown - UnitMorph [f=0011728] Shutdown - Carrier Drones [f=0011728] Shutdown - LupsNanoSpray [f=0011728] Shutdown - Missile Silo Controller [f=0011728] Shutdown - Modular Comm Info [f=0011728] Shutdown - Terrain Texture Handler [f=0011728] Shutdown - UnitCloakShield [f=0011728] Shutdown - Starlight Handler [f=0011728] End gadgetHandler:Shutdown [f=0011728] Start gadgetHandler:Shutdown [f=0011728] Shutdown - Save/Load [f=0011728] Shutdown - Teleport Throw [f=0011728] Shutdown - UnitMorph [f=0011728] Shutdown - Modular Comm Info [f=0011728] Shutdown - Retreat Command [f=0011728] Shutdown - Shockwaves [f=0011728] Shutdown - UnitCloakShield [f=0011728] Shutdown - Lups Cloak FX [f=0011728] Shutdown - Lups [f=0011728] Shutdown - Lups Shield [f=0011728] End gadgetHandler:Shutdown [f=0011728] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26512630,0,0} {chunk,block}Bytes={0,0} [f=0011728] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26512630,0,0} {chunk,block}Bytes={0,0} [f=0011728] [Game::KillLua][4] dtor=0 [f=0011728] [Game::~CGame][1] [f=0011728] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011728] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011728] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011728] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011728] [Game::KillLua][4] dtor=1 [f=0011728] [Game::KillMisc][1] [f=0011728] [Game::KillMisc][2] [f=0011728] [Game::KillMisc][3] [f=0011728] [Game::KillRendering][1] [f=0011728] [3DOParser::Kill] allocated 137 pieces [f=0011728] [S3OParser::Kill] allocated 2758 pieces [f=0011728] [AssParser::Kill] allocated 230 pieces [f=0011728] [Game::KillInterface][1] [f=0011728] [Game::KillInterface][2] [f=0011728] [Game::KillSimulation][1] [f=0011728] [Game::KillSimulation][2] [f=0011728] [CCollisionHandler] dis-/continuous tests: 0/26158 [f=0011728] [Game::KillSimulation][3] [f=0011728] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011728] [~CPathCache(20x20)] cacheHits=79 hitPercentage=27% numHashColls=0 maxCacheSize=26 [f=0011728] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011728] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011728] [LosHandler::Kill] raycast instance cache-{hits,misses}={4363,10079}; shared=1%; cached=29% [f=0011728] [Game::KillSimulation][4] [f=0011728] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011728] [Game::~CGame][2] [f=0011728] [Game::~CGame][3] [f=0011728] [SpringApp::Kill][3] [f=0011728] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124584 bytes sent 193160 bytes recv'd [f=0011728] [SpringApp::Kill][4] font=0x45801aa0 [f=0011728] [SpringApp::Kill][5] [f=0011728] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4587a4a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=3234ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=71ms file="objects3d/commrecon2.s3o" indx=4988 inflSize=114kb readTime=46ms file="objects3d/corsent.s3o" indx=5056 inflSize=122kb readTime=35ms file="gamedata/unitdefs_pre.lua" indx=926 inflSize=0kb readTime=33ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=33ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=28ms file="objects3d/corcomalt5.s3o" indx=5030 inflSize=114kb readTime=25ms file="objects3d/corvrad_big.s3o" indx=5067 inflSize=115kb readTime=24ms file="objects3d/amphassault.s3o" indx=4834 inflSize=151kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53899368 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x459610d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45978780) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458c3cb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c10091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]