[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Di8CgqQf2A/springsettings.1014257.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7334092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6663 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1014257/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 505ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45217f70] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45217f70] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2780ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3063ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1014257/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (997ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1014257/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5167deb0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: b921e25fa83d3851e3b2cb3dd1311a9d [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d7756800,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e2769200,0000000000000000}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Eazy E! [f=-000001] Allies: I choose: Eazy E! [f=-000001] [0] Event [641,341.941895,4255]: 0 finished unit Recon Commander [f=-000001] [0] Event [4324,341.059387,1122]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3176, userid: 440239 [f=0000000] [0] izirayd, team: 1, elo:2830, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [760,342.742493,4248]: 0 finished unit Spider Factory [f=0000012] [12] Event [4248,341.449097,1208]: 1 finished unit Spider Factory [f=0000112] [112] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0000201] [201] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0000353] [353] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000398] [398] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000570] [570] Event [796,342.807739,4248]: 0 finished unit Weaver [f=0000647] [647] Event [796,342.807739,4248]: 0 finished unit Flea [f=0000727] [727] Event [4248,341.619751,1244]: 1 finished unit Weaver [f=0000737] [737] Event [796,342.807739,4248]: 0 finished unit Flea [f=0000787] [787] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000811] [811] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0000826] [826] Event [796,342.807739,4248]: 0 finished unit Flea [f=0000848] [848] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000901] [901] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0000991] [991] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0001001] [1001] Event [4104,341.536194,1000]: 1 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [760,341.751465,4008]: 0 finished unit Wind/Tidal Generator [f=0001081] [1081] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0001090] [1090] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0001173] [1173] Event [2054.81836,235.450424,4055.94604]: 0 lost unit Flea [f=0001200] [1200] Event [760,341.352539,3880]: 0 finished unit Wind/Tidal Generator [f=0001245] [1245] Event [4024,341.314545,1000]: 1 finished unit Wind/Tidal Generator [f=0001281] [1281] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0001282] [1282] Event [968,340.896606,4568]: 0 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001438] [1438] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001477] [1477] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001507] [1507] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001553] [1553] Event [968,340.896606,4568]: 0 lost unit Wind/Tidal Generator [f=0001567] [1567] Event [4024,342.182068,888]: 1 finished unit Wind/Tidal Generator [f=0001577] [1577] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001612] [1612] Event [660.193848,342.95578,4580.521]: 1 lost unit Flea [f=0001630] [1630] Event [901.819153,342.520752,3704.79419]: 0 lost unit Flea [f=0001651] [1651] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001722] [1722] Event [796,342.807739,4248]: 0 finished unit Flea [f=0001748] [1748] Event [728.898926,342.283813,3751.51929]: 1 lost unit Flea [f=0001976] [1976] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0001997] [1997] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002056] [2056] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002110] [2110] Event [856,342.08075,4520]: 0 finished unit Wind/Tidal Generator [f=0002146] [2146] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002236] [2236] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002287] [2287] Event [776,342.903992,4520]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002392] [2392] Event [4520,341.149902,632]: 1 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002482] [2482] Event [664,342.334045,4488]: 0 finished unit Wind/Tidal Generator [f=0002506] [2506] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002595] [2595] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002685] [2685] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002698] [2698] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [552,341.840149,4472]: 0 finished unit Wind/Tidal Generator [f=0002739] [2739] Event [796,342.807739,4248]: 0 finished unit Venom [f=0002760] [2760] Event [4152,341.992126,664]: 1 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002839] [2839] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002865] [2865] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0002901] [2901] Event [4232,341.738831,664]: 1 finished unit Wind/Tidal Generator [f=0002902] [2902] Event [520,341.124573,4376]: 0 finished unit Wind/Tidal Generator [f=0002954] [2954] Event [1557.29175,138.46817,1407.52551]: 0 lost unit Flea [f=0002955] [2955] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0003045] [3045] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0003051] [3051] Event [4296,341.498169,664]: 1 finished unit Wind/Tidal Generator [f=0003082] [3082] Event [520,340.997925,4264]: 0 finished unit Wind/Tidal Generator [f=0003178] [3178] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0003203] [3203] Event [4360,341.637512,664]: 1 finished unit Wind/Tidal Generator [f=0003253] [3253] Event [1119.94434,235.401443,2456.69312]: 1 lost unit Flea [f=0003353] [3353] Event [4424,340.997925,664]: 1 finished unit Wind/Tidal Generator [f=0003502] [3502] Event [4456,341.27655,776]: 1 finished unit Wind/Tidal Generator [f=0003513] [3513] Event [1177.35974,226.917175,3349.40063]: 1 lost unit Flea [f=0003518] [3518] Event [1091.92786,234.951126,3467.05176]: 0 lost unit Flea [f=0003519] [3519] Event [1116.22253,234.673096,3475.31982]: 0 lost unit Flea [f=0003528] [3528] Event [1187.47461,233.913971,3448.93823]: 1 lost unit Flea [f=0003535] [3535] Event [1198.19153,234.252319,3473.26831]: 1 lost unit Flea [f=0003546] [3546] Event [1088.37207,234.747498,3490.8374]: 0 lost unit Flea [f=0003547] [3547] Event [1111.70239,234.608673,3499.0271]: 0 lost unit Flea [f=0003565] [3565] Event [1095.24951,234.474564,3550.05664]: 0 lost unit Flea [f=0003567] [3567] Event [1093.82166,234.531311,3516.65283]: 0 lost unit Flea [f=0003632] [3632] Event [995.20697,342.134491,3653.1084]: 1 lost unit Flea [f=0003637] [3637] Event [944,342.232727,3664]: 0 finished unit Lotus [f=0003650] [3650] Event [928.279663,327.786377,3570.63599]: 1 lost unit Flea [f=0003652] [3652] Event [4456,341.035919,840]: 1 finished unit Wind/Tidal Generator [f=0003663] [3663] Event [989.766907,309.839691,3591.05859]: 1 lost unit Flea [f=0003664] [3664] Event [930.659058,323.50766,3567.10132]: 1 lost unit Flea [f=0003668] [3668] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003689] [3689] Event [1094.68091,234.561218,3506.58716]: 1 lost unit Flea [f=0003695] [3695] Event [1086.89734,234.521576,3525.05054]: 1 lost unit Flea [f=0003771] [3771] Event [799.286438,233.20961,3111.66553]: 1 lost unit Flea [f=0003816] [3816] Event [4456,341.890808,904]: 1 finished unit Wind/Tidal Generator [f=0003869] [3869] Event [776,343.239594,4376]: 0 finished unit Caretaker [f=0003935] [3935] Event [796,342.807739,4248]: 0 finished unit Venom [f=0003962] [3962] Event [4248,341.619751,1244]: 1 finished unit Weaver [f=0004011] [4011] Event [4456,341.941467,968]: 1 finished unit Wind/Tidal Generator [f=0004018] [4018] Event [584,341.428528,4264]: 0 finished unit Wind/Tidal Generator [f=0004072] [4072] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0004172] [4172] Event [680,341.992126,4200]: 0 finished unit Wind/Tidal Generator [f=0004193] [4193] Event [4456,341.599487,1032]: 1 finished unit Wind/Tidal Generator [f=0004205] [4205] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0004209] [4209] Event [568,341.251221,4152]: 0 finished unit Wind/Tidal Generator [f=0004316] [4316] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0004337] [4337] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004373] [4373] Event [4456,341.865479,1096]: 1 finished unit Wind/Tidal Generator [f=0004420] [4420] Event [568,341.200562,4040]: 0 finished unit Wind/Tidal Generator [f=0004523] [4523] Event [4360,341.251221,1112]: 1 finished unit Wind/Tidal Generator [f=0004653] [4653] Event [552,341.76416,3928]: 0 finished unit Wind/Tidal Generator [f=0004687] [4687] Event [4296,341.124573,1096]: 1 finished unit Wind/Tidal Generator [f=0004714] [4714] Event [796,342.807739,4248]: 0 finished unit Weaver [f=0004809] [4809] Event [2832,226.071228,560]: 1 finished unit Lotus [f=0004853] [4853] Event [4232,340.972595,1080]: 1 finished unit Wind/Tidal Generator [f=0004998] [4998] Event [856,342.08075,4520]: 0 lost unit Wind/Tidal Generator [f=0005031] [5031] Event [4168,341.175232,1080]: 1 finished unit Wind/Tidal Generator [f=0005037] [5037] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0005045] [5045] Event [776,342.972046,4520]: 0 lost unit Wind/Tidal Generator [f=0005059] [5059] Event [745.805176,342.833954,4577.10107]: 1 lost unit Flea [f=0005063] [5063] Event [796,342.807739,4248]: 0 finished unit Flea [f=0005065] [5065] Event [664,342.399353,4488]: 0 lost unit Wind/Tidal Generator [f=0005120] [5120] Event [552,341.935669,4472]: 0 lost unit Wind/Tidal Generator [f=0005172] [5172] Event [654.447144,343.049622,4595.42773]: 0 lost unit Flea [f=0005185] [5185] Event [520,341.259583,4376]: 0 lost unit Wind/Tidal Generator [f=0005211] [5211] Event [4104,341.352539,1064]: 1 finished unit Wind/Tidal Generator [f=0005228] [5228] Event [520,341.106262,4264]: 0 lost unit Wind/Tidal Generator [f=0005242] [5242] Event [454.636993,341.47403,4245.65137]: 1 lost unit Flea [f=0005278] [5278] Event [736,343.302917,4320]: 0 finished unit Lotus [f=0005302] [5302] Event [584,341.207886,4264]: 0 lost unit Wind/Tidal Generator [f=0005308] [5308] Event [443.487549,341.803436,4190.54004]: 1 lost unit Flea [f=0005327] [5327] Event [454.858307,341.469757,4000.03857]: 1 lost unit Flea [f=0005342] [5342] Event [568,341.200562,4040]: 0 lost unit Wind/Tidal Generator [f=0005359] [5359] Event [568,341.448883,4152]: 0 lost unit Wind/Tidal Generator [f=0005359] [5359] Event [746.431763,342.449463,4461.87402]: 1 lost unit Flea [f=0005381] [5381] Event [501.16803,341.262604,4174.78027]: 1 lost unit Flea [f=0005387] [5387] Event [1827.97632,135.637375,1280.86182]: 0 finished unit Recon Commander [f=0005387] game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0005387] [5387] Received game_message: Morph complete: Eazy E lvl 1 -> Eazy E lvl 2 [f=0005391] [5391] Event [4040,341.377869,1048]: 1 finished unit Wind/Tidal Generator [f=0005407] [5407] Event [499.777374,341.420715,4106.02197]: 1 lost unit Flea [f=0005408] [5408] Event [4464,340.744629,3120]: 1 finished unit Lotus [f=0005419] [5419] Event [1913.60767,135.505615,1125.11475]: 1 lost unit Flea [f=0005427] [5427] Event [1948.22461,135.641983,1131.05322]: 1 lost unit Flea [f=0005431] [5431] Event [494.77359,340.802612,4231.45117]: 1 lost unit Flea [f=0005642] [5642] Event [552,341.596436,3976]: 0 finished unit Wind/Tidal Generator [f=0005798] [5798] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0005834] [5834] Event [2987.98364,226.856384,650.417664]: 1 finished unit Recon Commander [f=0005849] [5849] Event [520,340.888672,4040]: 0 finished unit Wind/Tidal Generator [f=0005857] [5857] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0006045] [6045] Event [520,340.492554,4152]: 0 finished unit Wind/Tidal Generator [f=0006050] [6050] Event [2528,234.708618,736]: 0 lost unit Lotus [f=0006086] [6086] Event [2880,226.805786,656]: 1 finished unit Lotus [f=0006167] [6167] Event [796,342.807739,4248]: 0 finished unit Recluse [f=0006167] [6167] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0006229] [6229] Event [520,339.581299,4264]: 0 finished unit Wind/Tidal Generator [f=0006260] [6260] Event [796,342.807739,4248]: 0 finished unit Flea [f=0006310] [6310] Event [796,342.807739,4248]: 0 finished unit Flea [f=0006320] [6320] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0006399] [6399] Event [2832,226.071228,560]: 1 lost unit Lotus [f=0006406] [6406] Event [796,342.807739,4248]: 0 finished unit Flea [f=0006426] [6426] Event [520,340.016907,4376]: 0 finished unit Wind/Tidal Generator [f=0006482] [6482] Event [796,342.807739,4248]: 0 finished unit Flea [f=0006530] [6530] Event [2880,226.805786,752]: 1 finished unit Lotus [f=0006559] [6559] Event [2464,234.835266,864]: 0 lost unit Picket [f=0006596] [6596] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0006640] [6640] Event [796,342.807739,4248]: 0 finished unit Flea [f=0006676] [6676] Event [504,341.512512,4472]: 0 finished unit Wind/Tidal Generator [f=0006717] [6717] Event [712,342.726685,4104]: 0 finished unit Caretaker [f=0006787] [6787] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0006899] [6899] Event [616,341.432129,4488]: 0 finished unit Wind/Tidal Generator [f=0006963] [6963] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0007144] [7144] Event [796,342.807739,4248]: 0 finished unit Redback [f=0007173] [7173] Event [728,341.965576,4504]: 0 finished unit Wind/Tidal Generator [f=0007399] [7399] Event [4176,235.335541,3504]: 1 finished unit Lotus [f=0007456] [7456] Event [4248,341.619751,1244]: 1 finished unit Widow [f=0007469] [7469] Event [1930.88062,135.98526,1385.03052]: 0 lost unit Venom [f=0007521] [7521] Event [2016.22522,135.867783,1255.48071]: 1 lost unit Venom [f=0007525] [7525] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007525] [7525] Event [1984,136.144867,944]: 1 finished unit Lotus [f=0007526] [7526] Event [840,340.792908,4504]: 0 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [1944.41602,135.597229,1253.24084]: 1 lost unit Venom [f=0007555] [7555] Event [796,342.807739,4248]: 0 finished unit Redback [f=0007593] [7593] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007640] [7640] Event [952,341.125946,4520]: 0 finished unit Wind/Tidal Generator [f=0007660] [7660] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007728] [7728] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007795] [7795] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007832] [7832] Event [3865.51123,341.213837,1260.94922]: 0 lost unit Flea [f=0007863] [7863] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007868] [7868] Event [4248,341.619751,1244]: 1 lost unit Flea [f=0007936] [7936] Event [2096,136.081543,1040]: 1 finished unit Lotus [f=0007943] [7943] Event [4086.47681,341.759338,952.210266]: 0 lost unit Flea [f=0007950] [7950] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0007984] [7984] Event [3920,187.285309,3760]: 1 finished unit Lotus [f=0007995] [7995] Event [796,342.807739,4248]: 0 finished unit Redback [f=0008008] [8008] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008071] [8071] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008081] [8081] Event [4520,341.149902,632]: 1 lost unit Wind/Tidal Generator [f=0008138] [8138] Event [4296,341.498169,664]: 1 lost unit Wind/Tidal Generator [f=0008140] [8140] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008154] [8154] Event [4185.28027,341.981934,590.774902]: 1 lost unit Flea [f=0008166] [8166] Event [4079.33496,341.120361,553.850769]: 1 lost unit Flea [f=0008172] [8172] Event [4184.59131,342.046356,631.010742]: 0 lost unit Flea [f=0008192] [8192] Event [4181.95508,341.904938,706.577393]: 0 lost unit Flea [f=0008204] [8204] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008207] [8207] Event [4147.68701,342.1745,726.192749]: 0 lost unit Flea [f=0008275] [8275] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008362] [8362] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008421] [8421] Event [796,342.807739,4248]: 0 finished unit Redback [f=0008445] [8445] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008547] [8547] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008599] [8599] Event [3680,136.505814,4064]: 1 finished unit Lotus [f=0008633] [8633] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008680] [8680] Event [2758.64233,225.891754,1863.57861]: 1 lost unit Flea [f=0008702] [8702] Event [2736.58179,225.900208,1875.72937]: 1 lost unit Flea [f=0008703] [8703] Event [2723.01001,225.907028,1903.63745]: 1 lost unit Flea [f=0008708] [8708] Event [2713.42114,225.840591,1860.68152]: 1 lost unit Flea [f=0008719] [8719] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008722] [8722] Event [2625.45728,226.309433,1935.8728]: 1 lost unit Flea [f=0008735] [8735] Event [2696.98608,226.015091,1953.72839]: 1 lost unit Flea [f=0008743] [8743] Event [2631.23462,226.754395,1987.05627]: 1 lost unit Flea [f=0008768] [8768] Event [3004.92603,226.495972,1850.84485]: 1 lost unit Flea [f=0008805] [8805] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008895] [8895] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0008985] [8985] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0009013] [9013] Event [4328,341.415863,1016]: 1 finished unit Caretaker [f=0009015] [9015] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0009020] [9020] Event [796,342.807739,4248]: 0 finished unit Redback [f=0009164] [9164] Event [3392,135.948563,4112]: 1 finished unit Picket [f=0009215] [9215] Event [3426.80542,273.336151,1878.74414]: 1 lost unit Flea [f=0009329] [9329] Event [4296,341.124573,920]: 1 finished unit Caretaker [f=0009418] [9418] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0009505] [9505] Event [2948.58301,226.225845,2000.33435]: 1 lost unit Widow [f=0009570] [9570] Event [3194.37207,226.96434,1680.34534]: 1 lost unit Flea [f=0009570] [9570] Event [3166.75,226.998062,1688.69922]: 1 lost unit Flea [f=0009572] [9572] Event [3211.37305,227.329239,1699.23059]: 1 lost unit Flea [f=0009575] [9575] Event [4248,341.619751,1244]: 1 finished unit Redback [f=0009598] [9598] Event [3360,135.62561,4208]: 1 finished unit Picket [f=0009743] [9743] Event [2745.16284,226.074005,1783.15295]: 1 lost unit Venom [f=0009800] [9800] Event [2845.10474,225.631027,1946.91187]: 0 lost unit Venom [f=0009805] [9805] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0009809] [9809] Event [2854.15308,225.712967,1985.39136]: 0 lost unit Recluse [f=0009851] [9851] Event [4248,341.619751,1244]: 1 finished unit Redback [f=0009935] [9935] Event [2930.36206,225.986389,1984.8573]: 0 lost unit Redback [f=0009995] [9995] Event [2336,227.128754,4480]: 0 finished unit Lotus [f=0010008] [10008] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0010044] [10044] Event [3054.54175,226.571609,1895.1781]: 1 lost unit Venom [f=0010051] [10051] Event [796,342.807739,4248]: 0 finished unit Redback [f=0010069] [10069] Event [3008,226.704468,1712]: 1 finished unit Lotus [f=0010136] [10136] Event [4248,341.619751,1244]: 1 finished unit Redback [f=0010186] [10186] Event [2959.99683,226.416489,2114.06641]: 0 lost unit Redback [f=0010197] [10197] Event [2939.52295,226.131073,1946.0304]: 1 lost unit Venom [f=0010275] [10275] Event [3168,226.31189,1952]: 0 lost unit Lotus [f=0010383] [10383] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0010418] [10418] Event [2934.2229,225.783798,1968.30835]: 0 lost unit Redback [f=0010426] [10426] Event [4248,341.619751,1244]: 1 finished unit Redback [f=0010444] [10444] Event [796,342.807739,4248]: 0 finished unit Redback [f=0010547] [10547] Event [3230.30615,228.448013,2072.79932]: 1 lost unit Redback [f=0010609] [10609] Event [3030.86768,226.648117,2155.56006]: 0 lost unit Redback [f=0010721] [10721] Event [3324.07007,135.802475,4250.00732]: 0 lost unit Weaver [f=0010733] [10733] Event [4248,341.619751,1244]: 1 finished unit Redback [f=0010795] [10795] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0010830] [10830] Event [796,342.807739,4248]: 0 finished unit Redback [f=0010845] [10845] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0010853] [10853] Event [3264,231.612091,1728]: 1 finished unit Lotus [f=0010863] [10863] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0010887] [10887] Event [undefined]: Dregs resigned [f=0010887] game_message: Dregs has been destroyed! [f=0010887] game_message: izirayd wins! [f=0010887] Submitting stats [f=0010887] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010887] Part| Total Time|Time of the last 0.5s [f=0010887] Draw 9007.73ms 15.85% [f=0010887] Lua::Callins::Synced 6087.04ms 11.76% [f=0010887] Lua::Callins::Unsynced 12615.68ms 22.33% [f=0010887] Lua::CollectGarbage::Synced 1111.41ms 1.00% [f=0010887] Lua::CollectGarbage::Unsynced 760.69ms 0.40% [f=0010887] Misc::Profiler::AddTime 39.55ms 0.10% [f=0010887] Sim 18665.80ms 66.90% [f=0010887] [10887] Received game_message: Dregs has been destroyed! [f=0010887] [10887] Received game_message: izirayd wins! [f=0010888] [10888] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010888] [10888] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010888] [10888] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010888] [10888] Game End Stats Values: 2,2115,2065,2115,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.8448,5.5999999,5.8448,5.5999999,50,0,50,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010888] [10888] Game End Stats Values: 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[10888] Game End Stats Values: 26,6850,4935,6850,4935,548.996521,407.417938,548.996521,407.417938,0,0,0,0,0,0,0,0,12.8678284,0,12.8678284,0,4345.67529,3864.50781,4345.67529,3864.50781,1100,270,1100,270,40.8373756,32.1919136,40.8373756,32.1919136,1355,1355,1355,1355,33.7361374,21.6274414,33.7361374,21.6274414,1160,960,1160,960,2591.53345,2580,2591.53345,2580,3235,2350,3235,2350,2630,2592.8667,2630,2592.8667,73.3333054,248.142242,73.3333054,248.142242,4017.30566,4444.19482,4017.30566,4444.19482 [f=0010898] [10898] Event [796,342.807739,4248]: 0 finished unit Flea [f=0010902] [10902] Event [3022.97925,153.285995,4296.35059]: 0 lost unit Weaver [f=0010930] [10930] Event [2263.81006,235.03038,2269.80347]: 0 lost unit Recon Commander [f=0010932] [10932] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0010971] [10971] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0010976] Spectator Dregs left the game: normal quit [f=0010976] [10976] Event [undefined]: Dregs quit [f=0011050] [11050] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011100] [11100] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011145] [11145] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011172] No clients connected, shutting down server [f=0011172] Server shutdown [f=0011190] [11190] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011235] [11235] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011280] [11280] Event [4248,341.619751,1244]: 1 finished unit Flea [f=0011500] [11500] Event [4248,341.619751,1244]: 1 finished unit Venom [f=0012405] [12405] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0012558] [12558] Event [3416,135.878906,4280]: 1 finished unit Stinger [f=0012900] [12900] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0013395] [13395] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0014923] Autoquit sending quit command. [f=0014923] [QuitAction] user exited to system [f=0014923] [SpringApp::Kill][1] fromRun=1 [f=0014923] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014923] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014923] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014923] [ThreadPool::SetThreadCount][2] workers=0 [f=0014923] [SpringApp::Kill][2] [f=0014923] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014923] [Game::KillLua][3] dtor=0 luaUI=0x6363dd40 [f=0014923] Start widgetHandler:Shutdown [f=0014923] Shutdown - SaveOrderList Complete [f=0014923] Writing last game win data [f=0014923] Shutdown - SaveConfigData Complete [f=0014923] Shutdown Widget - Save/Load API [f=0014923] Shutdown Widget - Chili Highlight [f=0014923] Shutdown Widget - Draw After Chili [f=0014923] Shutdown Widget - EPIC Menu [f=0014923] Shutdown Widget - Chili Widget Selector [f=0014923] Shutdown Widget - Chili Minimap [f=0014923] Shutdown Widget - Local Team Colors [f=0014923] Shutdown Widget - Display Keys 2 [f=0014923] Shutdown Widget - Save Game Menu [f=0014923] Shutdown Widget - Unit Icons [f=0014923] Shutdown Widget - Noises [f=0014923] Shutdown Widget - HealthBars [f=0014923] Shutdown Widget - Win Counter [f=0014923] Shutdown Widget - SpringRTS Replay Stats [f=0014923] Shutdown Widget - BuildETA [f=0014923] Shutdown Widget - Modular Comm Info [f=0014923] Shutdown Widget - State Reverse and Latency [f=0014923] Shutdown Widget - Music Player v2 [f=0014923] Shutdown Widget - Stereo3D [f=0014923] Shutdown Widget - Showeco and Grid Drawer [f=0014923] Shutdown Widget - Point Tracker [f=0014923] Shutdown Widget - Missile Silo Range [f=0014923] Shutdown Widget - MinimapEvents [f=0014923] Shutdown Widget - Local Widgets Config [f=0014923] Shutdown Widget - Highlight Geos [f=0014923] Shutdown Widget - Grab Input [f=0014923] Input grabbing is disabled! [f=0014923] Shutdown Widget - Defense Range Zero-K [f=0014923] Shutdown Widget - MetalFeatures (new) [f=0014923] Shutdown Widget - Darkening [f=0014923] Shutdown Widget - Context Menu [f=0014923] Shutdown Widget - Chili Spectator Panels [f=0014923] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014923] Shutdown Widget - Chili Nuke Warning [f=0014923] Shutdown Widget - Chili EndGame Window [f=0014923] Shutdown Widget - Chili Economy Panel Default [f=0014923] Shutdown Widget - CameraShake [f=0014923] Shutdown Widget - Attack AoE [f=0014923] Shutdown Widget - UnitShapes [f=0014923] Shutdown Widget - Map Edge Extension [f=0014923] Shutdown Widget - Selection Send [f=0014923] Shutdown Widget - LupsManager [f=0014923] Shutdown Widget - Newton Firezone [f=0014923] Shutdown Widget - Chili Pro Console [f=0014923] Shutdown Widget - Lasso Terraform GUI [f=0014923] Shutdown Widget - Lups [f=0014923] Shutdown Widget - Chili Framework [f=0014923] Shutdown Widget - Chili Core Selector [f=0014923] Shutdown Widget - Custom Markers [f=0014923] Shutdown Widget - Mex Placement Handler [f=0014923] Shutdown Widget - Select Keys [f=0014923] Shutdown Widget - Pause Screen [f=0014923] Shutdown Widget - Text To Speech Control [f=0014923] Shutdown Widget - Persistent Build Height [f=0014923] Shutdown Widget - Layout Handler [f=0014923] End widgetHandler:Shutdown [f=0014923] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447675,64832030} {int,ext,rec}Allocs={21782140,0,0} {chunk,block}Bytes={64832030,0} [f=0014923] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014923] [Game::KillLua][2] dtor=0 luaRules=0x5167deb0 [f=0014923] Start gadgetHandler:Shutdown [f=0014923] Shutdown - StartSetup [f=0014923] Shutdown - UnitMorph [f=0014923] Shutdown - Carrier Drones [f=0014923] Shutdown - LupsNanoSpray [f=0014923] Shutdown - Missile Silo Controller [f=0014923] Shutdown - Modular Comm Info [f=0014923] Shutdown - Terrain Texture Handler [f=0014923] Shutdown - UnitCloakShield [f=0014923] Shutdown - Starlight Handler [f=0014923] End gadgetHandler:Shutdown [f=0014923] Start gadgetHandler:Shutdown [f=0014923] Shutdown - Save/Load [f=0014923] Shutdown - Teleport Throw [f=0014923] Shutdown - UnitMorph [f=0014923] Shutdown - Modular Comm Info [f=0014923] Shutdown - Retreat Command [f=0014923] Shutdown - Shockwaves [f=0014923] Shutdown - UnitCloakShield [f=0014923] Shutdown - Lups Cloak FX [f=0014923] Shutdown - Lups [f=0014923] Shutdown - Lups Shield [f=0014923] End gadgetHandler:Shutdown [f=0014923] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21782267,0,0} {chunk,block}Bytes={0,0} [f=0014923] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21782267,0,0} {chunk,block}Bytes={0,0} [f=0014923] [Game::KillLua][4] dtor=0 [f=0014923] [Game::~CGame][1] [f=0014923] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014923] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014923] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014923] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014923] [Game::KillLua][4] dtor=1 [f=0014923] [Game::KillMisc][1] [f=0014923] [Game::KillMisc][2] [f=0014923] [Game::KillMisc][3] [f=0014923] [Game::KillRendering][1] [f=0014923] [3DOParser::Kill] allocated 137 pieces [f=0014923] [S3OParser::Kill] allocated 2746 pieces [f=0014923] [AssParser::Kill] allocated 222 pieces [f=0014923] [Game::KillInterface][1] [f=0014923] [Game::KillInterface][2] [f=0014923] [Game::KillSimulation][1] [f=0014923] [Game::KillSimulation][2] [f=0014923] [CCollisionHandler] dis-/continuous tests: 0/711509 [f=0014923] [Game::KillSimulation][3] [f=0014923] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014923] [~CPathCache(20x20)] cacheHits=103 hitPercentage=38% numHashColls=0 maxCacheSize=15 [f=0014923] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014923] [~CPathCache(40x40)] cacheHits=543 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014923] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014923] [LosHandler::Kill] raycast instance cache-{hits,misses}={7983,13051}; shared=4%; cached=34% [f=0014923] [Game::KillSimulation][4] [f=0014923] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014923] [Game::~CGame][2] [f=0014923] [Game::~CGame][3] [f=0014923] [SpringApp::Kill][3] [f=0014923] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157576 bytes sent 183899 bytes recv'd [f=0014923] [SpringApp::Kill][4] font=0x45145aa0 [f=0014923] [SpringApp::Kill][5] [f=0014923] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x451c3820) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5148ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=246ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=237ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=156ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=133ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4633 inflSize=5kb readTime=129ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=88ms file="objects3d/benzcom1.s3o" indx=4917 inflSize=211kb readTime=53ms file="objects3d/amphdeploy.s3o" indx=4840 inflSize=229kb readTime=50ms file="objects3d/chicken.s3o" indx=4944 inflSize=26kb readTime=48ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54122173 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x452a9200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45443eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4520e340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7334092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]