[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1PJE4PgiEN/springsettings.1013187.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 200ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6294092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6571 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1013187/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46622950] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46622950] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2036ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2563ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1541ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 302ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 136ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 56ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 291ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] potatolord56 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1013187/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1245ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1013187/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c8eb00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: badbdf5f7e96a138e142dc12557cbafe [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000001641db050,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000d9d82200,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] hi glhf [f=-000001] gl hf [f=-000001] [0] Event [4617,187.772461,4868]: 0 finished unit Engineer Commander [f=-000001] [0] Event [415,179.359558,484]: 1 finished unit Strike Commander [f=0000000] [0] Notung, team: 1, elo:2183, userid: 426734 [f=0000000] [0] Jack500, team: 0, elo:1782, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4520,177.642746,4752]: 0 finished unit Cloakbot Factory [f=0000004] [4] Event [528,173.119476,512]: 1 finished unit Rover Assembly [f=0000269] [269] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000300] [300] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000448] [448] Event [545.99231,172.84288,511.970367]: 1 finished unit Mason [f=0000538] [538] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Conjurer [f=0000573] [573] Event [545.99231,172.84288,511.970367]: 1 finished unit Dart [f=0000756] [756] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0000780] [780] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000780] [780] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000970] [970] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0001021] [1021] Event [808,175.812134,488]: 1 finished unit Solar Collector [f=0001176] [1176] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0001340] [1340] Event [664,175.819244,376]: 1 finished unit Solar Collector [f=0001387] [1387] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001478] [1478] Event [545.99231,172.84288,511.970367]: 1 finished unit Scorcher [f=0001632] [1632] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0001660] [1660] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0001666] [1666] Event [520,174.002838,296]: 1 finished unit Solar Collector [f=0001680] [1680] Event [4808,175.819244,4696]: 0 finished unit Solar Collector [f=0001921] [1921] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0002004] [2004] Event [545.99231,172.84288,511.970367]: 1 finished unit Scorcher [f=0002142] [2142] Event [984,177.578888,424]: 1 finished unit Solar Collector [f=0002287] [2287] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0002509] [2509] Event [1144,175.819244,360]: 1 finished unit Solar Collector [f=0002546] [2546] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002563] [2563] Event [4808,173.995728,4776]: 0 finished unit Solar Collector [f=0002680] [2680] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0002774] [2774] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0002898] [2898] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002967] [2967] Event [545.99231,172.84288,511.970367]: 1 finished unit Scorcher [f=0003070] [3070] Event [3384,168.525238,4744]: 0 finished unit Solar Collector [f=0003354] [3354] Event [545.99231,172.84288,511.970367]: 1 finished unit Scorcher [f=0003382] [3382] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003403] [3403] Event [3320,168.525238,4824]: 0 finished unit Solar Collector [f=0003459] [3459] Event [4808,173.811279,4856]: 0 finished unit Solar Collector [f=0003475] [3475] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Conjurer [f=0003644] [3644] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003685] [3685] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0003732] [3732] Event [545.99231,172.84288,511.970367]: 1 finished unit Mason [f=0003917] [3917] Event [3136,170.533203,4704]: 0 finished unit Lotus [f=0003961] [3961] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0003981] [3981] Event [2946.94189,163.311325,2209.66382]: 0 lost unit Glaive [f=0003995] [3995] Event [4792,175.762482,4936]: 0 finished unit Solar Collector [f=0004174] [4174] Event [1016,179.579773,1944]: 1 finished unit Solar Collector [f=0004246] [4246] Event [3344,169.951416,4464]: 0 finished unit Lotus [f=0004251] [4251] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0004322] [4322] Event [4840,168.525238,4600]: 0 finished unit Wind/Tidal Generator [f=0004454] [4454] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0004465] [4465] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0004542] [4542] Event [4856,166.637878,4520]: 0 finished unit Wind/Tidal Generator [f=0004578] [4578] Event [4792,172.172241,5016]: 0 finished unit Solar Collector [f=0004639] [4639] Event [856,172.35672,1848]: 1 finished unit Solar Collector [f=0004690] [4690] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0004807] [4807] Event [4872,174.237,4440]: 0 finished unit Wind/Tidal Generator [f=0004968] [4968] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0004979] [4979] Event [1704,174.002838,632]: 1 finished unit Solar Collector [f=0005087] [5087] Event [4888,179.459167,4360]: 0 finished unit Wind/Tidal Generator [f=0005194] [5194] Event [712,174.187317,1752]: 1 finished unit Solar Collector [f=0005199] [5199] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0005206] [5206] Event [1544,177.827209,520]: 1 finished unit Solar Collector [f=0005240] [5240] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0005259] [5259] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0005402] [5402] Event [4888,177.642761,4280]: 0 finished unit Wind/Tidal Generator [f=0005484] [5484] Event [416,175.819244,688]: 1 finished unit Rover Plate [f=0005523] [5523] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0005535] [5535] Event [1432,175.819244,392]: 1 finished unit Solar Collector [f=0005629] [5629] Event [2640,183.049377,3968]: 0 finished unit Picket [f=0005719] [5719] Event [584,183.10614,1688]: 1 finished unit Solar Collector [f=0005762] [5762] Event [4904,175.819244,4200]: 0 finished unit Wind/Tidal Generator [f=0005784] [5784] Event [545.99231,172.84288,511.970367]: 1 finished unit Mason [f=0005835] [5835] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0005880] [5880] Event [1288,173.995728,360]: 1 finished unit Solar Collector [f=0006096] [6096] Event [2688,184.858704,3824]: 0 finished unit Picket [f=0006167] [6167] Event [4920,170.604187,4120]: 0 finished unit Wind/Tidal Generator [f=0006182] [6182] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0006205] [6205] Event [434,175.819244,688]: 1 finished unit Ripper [f=0006496] [6496] Event [376,177.642761,520]: 1 finished unit Caretaker [f=0006539] [6539] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0006567] [6567] Event [2816,177.642761,3744]: 0 finished unit Picket [f=0006592] [6592] Event [4936,168.532349,4040]: 0 finished unit Wind/Tidal Generator [f=0006691] [6691] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0006873] [6873] Event [2872,177.635651,3832]: 0 finished unit Solar Collector [f=0006880] [6880] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0006902] [6902] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0006986] [6986] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0007006] [7006] Event [4952,166.88623,3960]: 0 finished unit Wind/Tidal Generator [f=0007007] [7007] Event [328,175.819244,392]: 1 finished unit Solar Collector [f=0007140] [7140] Event [2904,181.41037,3912]: 0 finished unit Solar Collector [f=0007174] [7174] Event [434,175.819244,688]: 1 finished unit Ripper [f=0007175] [7175] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007294] [7294] Event [264,175.819244,552]: 1 finished unit Solar Collector [f=0007328] [7328] Event [4488,183.120361,4888]: 0 finished unit Caretaker [f=0007354] [7354] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007369] [7369] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0007467] [7467] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007586] [7586] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007706] [7706] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007743] [7743] Event [232,174.002838,712]: 1 finished unit Solar Collector [f=0007768] [7768] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0007826] [7826] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007870] [7870] Event [434,175.819244,688]: 1 finished unit Fencer [f=0007913] [7913] Event [760,174.009949,2584]: 1 finished unit Solar Collector [f=0007931] [7931] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0007997] [7997] Event [3272.57593,173.995728,2601.10645]: 0 lost unit Glaive [f=0008001] [8001] Event [3282.66187,173.951157,2622.83423]: 0 lost unit Glaive [f=0008040] [8040] Event [2556.06909,177.745377,1981.11133]: 1 finished unit Strike Commander [f=0008048] [8048] Event [3158.30493,174.555527,2542.20386]: 0 lost unit Glaive [f=0008050] [8050] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0008057] [8057] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0008070] [8070] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0008103] [8103] Event [3040.21143,175.684235,2669.17334]: 0 lost unit Glaive [f=0008170] [8170] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0008236] [8236] Event [216,175.819244,856]: 1 finished unit Solar Collector [f=0008245] [8245] Event [4696,170.355835,5064]: 0 finished unit Wind/Tidal Generator [f=0008359] [8359] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Glaive [f=0008417] [8417] Event [3143.87183,175.998947,3101.73047]: 0 lost unit Glaive [f=0008434] [8434] Event [4616,174.123474,5048]: 0 finished unit Wind/Tidal Generator [f=0008468] [8468] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0008495] [8495] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0008527] [8527] Event [4536,179.402405,5016]: 0 finished unit Wind/Tidal Generator [f=0008554] [8554] Event [3762.40454,174.005737,2601.16992]: 0 lost unit Glaive [f=0008559] [8559] Event [880,174.180237,2624]: 1 finished unit Lotus [f=0008567] [8567] Event [434,175.819244,688]: 1 finished unit Fencer [f=0008663] [8663] Event [232,177.706604,1000]: 1 finished unit Solar Collector [f=0008789] [8789] Event [4456,177.578888,5000]: 0 finished unit Wind/Tidal Generator [f=0008826] [8826] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0008838] [8838] Event [434,175.819244,688]: 1 finished unit Fencer [f=0008865] [8865] Event [3909.10229,180.417969,3347.31787]: 0 lost unit Glaive [f=0008875] [8875] Event [2520,175.634766,2216]: 1 finished unit Caretaker [f=0008925] [8925] Event [4376,177.642761,4968]: 0 finished unit Wind/Tidal Generator [f=0009102] [9102] Event [434,175.819244,688]: 1 finished unit Fencer [f=0009138] [9138] Event [976,173.995728,2752]: 1 finished unit Lotus [f=0009152] [9152] Event [3661.34839,172.075912,3337.85376]: 0 lost unit Glaive [f=0009208] [9208] Event [3649.69849,170.348755,3206.53369]: 0 lost unit Glaive [f=0009260] [9260] Event [3385.34253,173.995728,3113.49902]: 0 lost unit Glaive [f=0009304] [9304] Event [4296,173.747406,4952]: 0 finished unit Wind/Tidal Generator [f=0009310] [9310] Event [3424.87866,173.925598,2960.88232]: 0 lost unit Glaive [f=0009352] [9352] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0009367] [9367] Event [3424.23877,173.592987,2985.12573]: 0 lost unit Glaive [f=0009403] [9403] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0009458] [9458] Event [4216,168.461365,4920]: 0 finished unit Wind/Tidal Generator [f=0009688] [9688] Event [434,175.819244,688]: 1 finished unit Badger [f=0009850] [9850] Event [4136,170.412598,4904]: 0 finished unit Wind/Tidal Generator [f=0009875] [9875] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0009940] [9940] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0009996] [9996] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0010043] [10043] Event [4056,175.819244,4872]: 0 finished unit Wind/Tidal Generator [f=0010083] [10083] Event [376,175.634766,840]: 1 finished unit Caretaker [f=0010112] [10112] Event [1595.60229,175.819244,4186.5332]: 1 lost unit Scorcher [f=0010216] [10216] Event [434,175.819244,688]: 1 finished unit Badger [f=0010218] [10218] Event [3178.05029,179.626465,3336.45459]: 1 lost unit Scorcher [f=0010450] [10450] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0010467] [10467] Event [3976,177.656921,4856]: 0 finished unit Wind/Tidal Generator [f=0010475] [10475] Event [1448,175.996643,4152]: 0 finished unit Stinger [f=0010528] [10528] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0010540] [10540] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0010673] [10673] Event [2896,177.642761,2464]: 1 finished unit Radar Tower [f=0010725] [10725] Event [3896,183.120361,4824]: 0 finished unit Wind/Tidal Generator [f=0010810] [10810] Event [434,175.819244,688]: 1 finished unit Badger [f=0010906] [10906] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0011024] [11024] Event [3816,181.105286,4808]: 0 finished unit Wind/Tidal Generator [f=0011082] [11082] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0011216] [11216] Event [1687.47156,175.842789,3752.74097]: 1 finished unit Claw [f=0011227] [11227] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0011267] [11267] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0011374] [11374] Event [1628.17749,263.452423,3782.69165]: 1 finished unit Claw [f=0011401] [11401] Event [1624,177.642761,3784]: 0 lost unit Stinger [f=0011481] [11481] Event [2952,181.162048,2360]: 1 finished unit Stinger [f=0011539] [11539] Event [1628.17749,-822.35724,3782.69165]: 1 lost unit Claw [f=0011570] [11570] Event [1646.75732,175.819244,3916.55786]: 1 finished unit Claw [f=0011580] [11580] Event [1646.75732,175.819244,3916.55786]: 1 lost unit Claw [f=0011590] [11590] Event [434,175.819244,688]: 1 finished unit Badger [f=0011627] [11627] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0011729] [11729] Event [972.454468,172.172241,3295.15552]: 1 lost unit Badger [f=0011746] [11746] Event [1115.77588,175.812317,3671.78979]: 1 finished unit Claw [f=0011793] [11793] Event [2657.66187,179.636581,3568.88623]: 0 lost unit Glaive [f=0011869] [11869] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0011901] [11901] Event [2374.91113,173.851929,3521.19092]: 0 lost unit Glaive [f=0011906] [11906] Event [2386.48047,173.886978,3487.60376]: 0 lost unit Glaive [f=0011910] [11910] Event [3144,174.041046,2600]: 1 finished unit Metal Extractor [f=0011911] [11911] Event [2393.41626,175.538757,3471.16772]: 0 lost unit Glaive [f=0011921] [11921] Event [988.750122,174.002472,2936.41064]: 0 lost unit Glaive [f=0011953] [11953] Event [2423.47876,177.865219,3430.23071]: 0 lost unit Glaive [f=0011956] [11956] Event [2386.11475,176.305069,3451.5437]: 0 lost unit Glaive [f=0011961] [11961] Event [2343.5564,174.075729,3437.33667]: 0 lost unit Glaive [f=0011983] [11983] Event [2343.82959,174.938751,3419.87769]: 0 lost unit Glaive [f=0011987] [11987] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0012058] [12058] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0012076] [12076] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0012097] [12097] Event [2214.59766,175.790237,3200.28223]: 1 lost unit Fencer [f=0012129] [12129] Event [2258.87378,174.151947,3382.35815]: 1 finished unit Claw [f=0012149] [12149] Event [434,175.819244,688]: 1 finished unit Badger [f=0012160] [12160] Event [2331.94507,174.055725,3341.22192]: 0 lost unit Reaver [f=0012237] [12237] Event [2408.27075,175.849243,3182.61792]: 0 lost unit Reaver [f=0012239] [12239] Event [2265.06421,175.448105,3244.48169]: 1 finished unit Claw [f=0012346] [12346] Event [545.99231,172.84288,511.970367]: 1 finished unit Ripper [f=0012346] [12346] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0012414] [12414] Event [2272.48242,174.010284,3368.2207]: 1 lost unit Ripper [f=0012585] [12585] Event [1578.84766,176.523209,3947.07324]: 1 finished unit Claw [f=0012599] [12599] Event [1578.84766,176.523209,3947.07324]: 1 lost unit Claw [f=0012668] [12668] Event [2992,173.978043,2640]: 1 finished unit Lotus [f=0012701] [12701] Event [434,175.819244,688]: 1 finished unit Badger [f=0012706] [12706] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0012811] [12811] Event [2645.3938,183.81218,3810.99463]: 1 finished unit Claw [f=0012822] [12822] Event [2645.3938,183.81218,3810.99463]: 1 lost unit Claw [f=0012891] [12891] Event [2581.39941,180.720612,3757.78101]: 1 finished unit Claw [f=0012897] [12897] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0012900] [12900] Event [2581.39941,180.720612,3757.78101]: 1 lost unit Claw [f=0012991] [12991] Event [2577.82178,177.977936,3728.94556]: 1 finished unit Claw [f=0013004] [13004] Event [2577.82178,177.977936,3728.94556]: 1 lost unit Claw [f=0013036] [13036] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0013063] [13063] Event [2543.46191,176.025543,3523.89258]: 1 finished unit Claw [f=0013066] [13066] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Reaver [f=0013096] [13096] Event [3672,170.244156,3224]: 0 finished unit Metal Extractor [f=0013164] [13164] Event [3392,172.186432,2320]: 1 finished unit Lotus [f=0013165] [13165] Event [888,173.995728,2808]: 1 finished unit Stardust [f=0013216] [13216] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0013292] [13292] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0013311] [13311] Event [2727.55151,177.644058,3737.4585]: 1 finished unit Claw [f=0013318] [13318] Event [2727.55151,177.644058,3737.4585]: 1 lost unit Claw [f=0013319] [13319] Event [434,175.819244,688]: 1 finished unit Mason [f=0013320] [13320] Event [2726.15112,178.16629,3903.15942]: 1 finished unit Claw [f=0013360] [13360] Event [2688,184.858704,3824]: 0 lost unit Picket [f=0013367] [13367] Event [1079.802,160.848221,3243.03125]: 1 finished unit Claw [f=0013368] [13368] Event [1090.72314,172.176865,3085.22632]: 0 lost unit Glaive [f=0013442] [13442] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0013444] [13444] Event [1072.72925,172.172241,3055.17749]: 1 finished unit Claw [f=0013446] [13446] Event [434,175.819244,688]: 1 finished unit Mason [f=0013484] [13484] Event [2659.57544,181.372452,3947.8728]: 1 finished unit Claw [f=0013492] [13492] Event [2804.7002,177.762222,3739.96118]: 1 finished unit Claw [f=0013592] [13592] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0013593] [13593] Event [434,175.819244,688]: 1 finished unit Mason [f=0013613] [13613] Event [3304,177.451172,2312]: 1 finished unit Solar Collector [f=0013620] [13620] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0013657] [13657] Event [2359.81787,177.783112,3713.86353]: 1 finished unit Claw [f=0013661] [13661] Event [2359.81787,177.783112,3713.86353]: 1 lost unit Claw [f=0013685] [13685] Event [2325.11987,172.179947,3707.84595]: 1 finished unit Claw [f=0013693] [13693] Event [2325.11987,172.179947,3707.84595]: 1 lost unit Claw [f=0013714] [13714] Event [3704,174.002838,568]: 1 finished unit Solar Collector [f=0013742] [13742] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0013765] [13765] Event [2276.80176,172.187958,3626.11572]: 1 finished unit Claw [f=0013785] [13785] Event [2249.8501,175.215683,3304.48511]: 0 lost unit Glaive [f=0013832] [13832] Event [2351.75952,173.995728,3282.44263]: 1 finished unit Claw [f=0013854] [13854] Event [2158.92114,176.036636,3311.59839]: 1 finished unit Claw [f=0013862] [13862] Event [2158.92114,176.036636,3311.59839]: 1 lost unit Claw [f=0013883] [13883] Event [3224,179.402405,2360]: 1 finished unit Solar Collector [f=0013892] [13892] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0013931] [13931] Event [2125.7666,175.817261,3328.4209]: 1 finished unit Claw [f=0013969] [13969] Event [2006.21997,173.995728,3324.30493]: 0 lost unit Reaver [f=0013995] [13995] Event [2101.66162,173.316574,3247.91089]: 1 finished unit Claw [f=0013998] [13998] Event [1902.19519,170.374863,3138.77783]: 1 lost unit Ravager [f=0014012] [14012] Event [1999.38708,173.995804,3359.15161]: 1 finished unit Claw [f=0014026] [14026] Event [2044.68079,173.918182,3298.37646]: 0 lost unit Reaver [f=0014026] [14026] Event [2086.70923,173.659363,3307.76245]: 0 lost unit Reaver [f=0014042] [14042] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0014057] [14057] Event [1988.48303,165.132996,3220.63232]: 0 lost unit Glaive [f=0014075] [14075] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0014084] [14084] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0014102] [14102] Event [1855.25488,167.763763,3369.93359]: 1 finished unit Claw [f=0014157] [14157] Event [2433.28198,179.346252,2946.74634]: 1 lost unit Fencer [f=0014167] [14167] Event [2438.84351,177.417801,3158.56909]: 1 finished unit Claw [f=0014168] [14168] Event [3144,177.827209,2408]: 1 finished unit Solar Collector [f=0014179] [14179] Event [2432.06909,177.606049,3111.52197]: 0 lost unit Reaver [f=0014187] [14187] Event [2260.12598,174.830383,2999.78906]: 1 lost unit Fencer [f=0014190] [14190] Event [3928,173.931885,568]: 1 finished unit Solar Collector [f=0014192] [14192] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0014206] [14206] Event [2157.97461,172.302307,3069.90161]: 1 lost unit Ripper [f=0014233] [14233] Event [2315.50366,177.663391,3116.74365]: 0 lost unit Reaver [f=0014242] [14242] Event [2277.85791,175.818848,3141.84131]: 0 lost unit Reaver [f=0014260] [14260] Event [472,175.819244,936]: 1 finished unit Caretaker [f=0014320] [14320] Event [2225.25708,173.595825,3085.80542]: 0 lost unit Reaver [f=0014326] [14326] Event [2222.04224,175.427017,3135.14551]: 1 finished unit Claw [f=0014342] [14342] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0014345] [14345] Event [2277.4834,175.576187,3130.97437]: 1 finished unit Claw [f=0014350] [14350] Event [434,175.819244,688]: 1 finished unit Ripper [f=0014380] [14380] Event [2261.97144,175.257202,3113.77808]: 1 finished unit Claw [f=0014407] [14407] Event [3160,175.668594,2504]: 1 finished unit Solar Collector [f=0014492] [14492] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0014622] [14622] Event [464,175.819244,832]: 1 finished unit Rover Plate [f=0014642] [14642] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Ronin [f=0014789] [14789] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0014797] [14797] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0014862] [14862] Event [2503.48804,179.268188,3851.04761]: 1 finished unit Claw [f=0014877] [14877] Event [434,175.819244,688]: 1 finished unit Badger [f=0014905] [14905] Event [4072,173.995728,648]: 1 finished unit Solar Collector [f=0014928] [14928] Event [2536.52051,181.302628,3832.22974]: 1 finished unit Claw [f=0014941] [14941] Event [2536.52051,181.302628,3832.22974]: 1 lost unit Claw [f=0014996] [14996] Event [728,177.62854,4488]: 0 finished unit Solar Collector [f=0015031] [15031] Event [2802.05591,177.642761,3752.17041]: 1 finished unit Claw [f=0015047] [15047] Event [2802.05591,177.642761,3752.17041]: 1 lost unit Claw [f=0015175] [15175] Event [808,174.066711,4536]: 0 finished unit Solar Collector [f=0015185] [15185] Event [434,175.819244,688]: 1 finished unit Ripper [f=0015196] [15196] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Knight [f=0015240] [15240] Event [2332.96582,173.990494,3818.92871]: 1 finished unit Claw [f=0015255] [15255] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0015261] [15261] Event [2332.96582,173.990494,3818.92871]: 1 lost unit Claw [f=0015262] [15262] Event [2352.48291,175.718933,3830.52124]: 1 finished unit Claw [f=0015267] [15267] Event [2352.48291,175.718933,3830.52124]: 1 lost unit Claw [f=0015327] [15327] Event [2578.74097,178.744858,3733.27441]: 1 finished unit Claw [f=0015355] [15355] Event [904,175.634766,4552]: 0 finished unit Solar Collector [f=0015400] [15400] Event [2527.10083,181.269104,3785.38745]: 1 finished unit Claw [f=0015429] [15429] Event [2515.92603,179.397736,3716.32446]: 1 finished unit Claw [f=0015436] [15436] Event [2515.92603,179.397736,3716.32446]: 1 lost unit Claw [f=0015492] [15492] Event [2631.27222,194.122208,3775.51807]: 1 finished unit Claw [f=0015521] [15521] Event [434,175.819244,688]: 1 finished unit Badger [f=0015566] [15566] Event [984,174.109253,4600]: 0 finished unit Solar Collector [f=0015569] [15569] Event [2466.45801,177.70079,3762.35498]: 1 finished unit Claw [f=0015608] [15608] Event [2318.39453,168.695633,3626.07715]: 1 finished unit Claw [f=0015610] [15610] Event [2318.39453,168.695633,3626.07715]: 1 lost unit Claw [f=0015614] [15614] Event [3752,181.289734,4824]: 0 finished unit Wind/Tidal Generator [f=0015626] [15626] Event [4200,179.466248,744]: 1 finished unit Solar Collector [f=0015693] [15693] Event [2088,173.875122,3000]: 1 finished unit Caretaker [f=0015716] [15716] Event [2381.53613,172.013977,3551.12842]: 1 finished unit Claw [f=0015736] [15736] Event [2364.25171,174.309219,3541.52661]: 1 finished unit Claw [f=0015751] [15751] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Knight [f=0015760] [15760] Event [3736,173.924805,3176]: 0 finished unit Stardust [f=0015765] [15765] Event [2364.25171,174.309219,3541.52661]: 1 lost unit Claw [f=0015766] [15766] Event [2395.31104,171.117676,3545.7627]: 1 finished unit Claw [f=0015766] [15766] Event [2381.53613,172.013977,3551.12842]: 1 lost unit Claw [f=0015766] [15766] Event [2395.31104,171.117676,3545.7627]: 1 lost unit Claw [f=0015806] [15806] Event [1064,172.292847,4632]: 0 finished unit Solar Collector [f=0015808] [15808] Event [2088,173.875122,3000]: 1 lost unit Caretaker [f=0015849] [15849] Event [2203.59009,175.92215,3171.41455]: 0 lost unit Ronin [f=0015877] [15877] Event [2135.41895,174.037537,3275.20093]: 1 finished unit Claw [f=0015884] [15884] Event [3672,181.538086,4824]: 0 finished unit Wind/Tidal Generator [f=0015898] [15898] Event [2174.61401,175.910065,3127.69067]: 0 lost unit Ronin [f=0015928] [15928] Event [2041.49414,173.962204,3388.75195]: 1 finished unit Claw [f=0015962] [15962] Event [1894.66174,170.536804,3334.23999]: 1 finished unit Claw [f=0015983] [15983] Event [2151.73315,172.360825,3043.99805]: 0 lost unit Ronin [f=0015988] [15988] Event [2173.52734,172.319031,3078.3103]: 0 lost unit Ronin [f=0015988] [15988] Event [1895.45325,174.026459,3283.79199]: 0 lost unit Reaver [f=0016005] [16005] Event [2051.58105,172.028671,3092.85986]: 1 finished unit Claw [f=0016013] [16013] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0016032] [16032] Event [1144,181.041412,4648]: 0 finished unit Solar Collector [f=0016036] [16036] Event [2129.7041,187.239609,2752.98462]: 1 lost unit Fencer [f=0016036] [16036] Event [2205.95508,175.512131,3122.46411]: 0 lost unit Ronin [f=0016039] [16039] Event [2175.14551,175.876755,3151.7229]: 1 finished unit Claw [f=0016076] [16076] Event [434,175.819244,688]: 1 finished unit Ripper [f=0016083] [16083] Event [1872.42004,214.443253,3026.63867]: 1 finished unit Claw [f=0016090] [16090] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0016096] [16096] Event [1813.46289,177.555069,3143.16748]: 1 finished unit Claw [f=0016097] [16097] Event [1701.32886,177.707443,2957.46069]: 0 lost unit Ronin [f=0016101] [16101] Event [1902.70386,175.378647,3041.40869]: 0 lost unit Ronin [f=0016101] [16101] Event [1926.41187,174.032425,3054.40918]: 0 lost unit Ronin [f=0016126] [16126] Event [1732.95007,176.602325,2920.53296]: 1 finished unit Claw [f=0016127] [16127] Event [1885.96521,173.853668,3074.39233]: 1 finished unit Claw [f=0016146] [16146] Event [1988.28882,170.215561,3151.93872]: 0 lost unit Reaver [f=0016152] [16152] Event [2002.02014,170.348755,3102.58105]: 0 lost unit Ronin [f=0016154] [16154] Event [3592,177.770447,4824]: 0 finished unit Wind/Tidal Generator [f=0016287] [16287] Event [1224,179.707489,4664]: 0 finished unit Solar Collector [f=0016306] [16306] Event [4520.01465,175.755371,4742.3999]: 0 finished unit Knight [f=0016376] [16376] Event [1734.16309,175.819244,4107.0293]: 1 finished unit Claw [f=0016395] [16395] Event [4344,172.172241,808]: 1 finished unit Solar Collector [f=0016424] [16424] Event [3512,172.172241,4824]: 0 finished unit Wind/Tidal Generator [f=0016431] gg [f=0016514] [16514] Event [1304,172.349609,4664]: 0 finished unit Solar Collector [f=0016543] [16543] Event [1430.1532,240.573669,4149.65674]: 1 finished unit Claw [f=0016557] [16557] Event [2493.85596,177.787399,3857.82886]: 1 finished unit Claw [f=0016568] gg [f=0016575] [16575] Event [undefined]: Jack500 resigned [f=0016575] game_message: Jack500 has been destroyed! [f=0016575] game_message: Notung wins! [f=0016575] Submitting stats [f=0016575] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016575] Part| Total Time|Time of the last 0.5s [f=0016575] Draw 12433.39ms 33.30% [f=0016575] Lua::Callins::Synced 10609.76ms 12.40% [f=0016575] Lua::Callins::Unsynced 18861.05ms 45.30% [f=0016575] Lua::CollectGarbage::Synced 1736.48ms 0.40% [f=0016575] Lua::CollectGarbage::Unsynced 1020.16ms 0.20% [f=0016575] Misc::Profiler::AddTime 64.78ms 0.10% [f=0016575] Sim 34081.79ms 44.00% [f=0016575] [16575] Received game_message: Jack500 has been destroyed! [f=0016575] [16575] Received game_message: Notung wins! [f=0016576] [16576] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 33,6970,12800,12800,6970,1416.47021,1156.51978,1156.51978,1416.47021,0,0,0,0,0,0,0,0,754.73822,0,0,754.73822,2396.26074,4211.36523,4211.36523,2396.26074,800,1000,1000,800,48.1366043,53.5999985,53.5999985,48.1366043,1275,1410,1410,1275,34.1251793,40.8888359,40.8888359,34.1251793,1420,4890,4890,1420,1660,3705,3705,1660,3475,5500,5500,3475,3908.80029,1906.33325,1906.33325,3908.80029,82.1428375,26.0000114,26.0000114,82.1428375,4501.02734,2595.05103,2595.05103,4501.02734 [f=0016576] [16576] Game End Stats Values: 34,7150,13360,13360,7150,1509.18115,1223.3833,1223.3833,1509.18115,0,0,0,0,0,0,0,0,934.059448,0,0,934.059448,2396.26074,4211.36523,4211.36523,2396.26074,800,1000,1000,800,52.7863197,57.7333336,57.7333336,52.7863197,1275,1410,1410,1275,34.2319984,44.5367928,44.5367928,34.2319984,1600,5140,5140,1600,1660,3705,3705,1660,3475,5810,5810,3475,3908.80029,1906.33325,1906.33325,3908.80029,82.1428375,26.0000114,26.0000114,82.1428375,4501.02734,2595.05103,2595.05103,4501.02734 [f=0016576] [16576] Game End Stats Values: 35,7540,14180,14180,7540,1592.54248,1300.07324,1300.07324,1592.54248,0,0,0,0,0,0,0,0,934.059448,0,0,934.059448,2416.26074,4273.72803,4273.72803,2416.26074,700,1000,1000,700,57.2753143,59.5999985,59.5999985,57.2753143,1275,1410,1410,1275,33.6086807,47.1965408,47.1965408,33.6086807,1950,5890,5890,1950,1660,3705,3705,1660,3615,5880,5880,3615,4008.80029,1906.33325,1906.33325,4008.80029,82.1428375,26.0000114,26.0000114,82.1428375,4576.21631,2615.05103,2615.05103,4576.21631 [f=0016576] [16576] Game End Stats Values: 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Stats Values: 38,7770,15020,15020,7770,1859.0177,1527.98889,1527.98889,1859.0177,0,0,0,0,0,0,0,0,934.059448,0,0,934.059448,2940.51611,5378.3042,5378.3042,2940.51611,920,1000,1000,920,70.5682068,62.7692299,62.7692299,70.5682068,1275,1410,1410,1275,35.0591965,49.727562,49.727562,35.0591965,1400,6500,6500,1400,1980,4955,4955,1980,4175,6110,6110,4175,5258.80029,2226.33325,2226.33325,5258.80029,82.1428375,26.0000114,26.0000114,82.1428375,5984.63525,3199.88501,3199.88501,5984.63525 [f=0016612] [16612] Event [1185.98352,184.153839,4587.98096]: 0 lost unit Engineer Commander [f=0016619] [16619] Event [1448,175.996643,4152]: 0 lost unit Stinger [f=0016622] [16622] Event [2537.75049,181.289734,3760.43701]: 0 lost unit Ronin [f=0016655] [16655] Event [545.99231,172.84288,511.970367]: 1 finished unit Ravager [f=0016691] [16691] Event [434,175.819244,688]: 1 finished unit Badger [f=0016730] [16730] Event [1680,175.819244,2528]: 1 finished unit Lotus [f=0016747] Spectator Jack500 left the game: normal quit [f=0016747] [16747] Event [undefined]: Jack500 quit [f=0016777] [16777] Event [136,175.805054,736]: 1 finished unit Airplane Plant [f=0016859] No clients connected, shutting down server [f=0016859] Server shutdown [f=0016912] [16912] Event [434,175.819244,688]: 1 finished unit Ripper [f=0016949] [16949] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0017507] [17507] Event [4128,179.586853,2624]: 1 finished unit Lotus [f=0018191] Autoquit sending quit command. [f=0018191] [QuitAction] user exited to system [f=0018191] [SpringApp::Kill][1] fromRun=1 [f=0018191] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018191] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018191] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018191] [ThreadPool::SetThreadCount][2] workers=0 [f=0018191] [SpringApp::Kill][2] [f=0018191] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018191] [Game::KillLua][3] dtor=0 luaUI=0x52b2c7a0 [f=0018191] Start widgetHandler:Shutdown [f=0018191] Shutdown - SaveOrderList Complete [f=0018191] Writing last game win data [f=0018191] Shutdown - SaveConfigData Complete [f=0018191] Shutdown Widget - Save/Load API [f=0018191] Shutdown Widget - Chili Highlight [f=0018191] Shutdown Widget - Draw After Chili [f=0018191] Shutdown Widget - EPIC Menu [f=0018191] Shutdown Widget - Chili Widget Selector [f=0018191] Shutdown Widget - Chili Minimap [f=0018191] Shutdown Widget - Local Team Colors [f=0018191] Shutdown Widget - Display Keys 2 [f=0018191] Shutdown Widget - Save Game Menu [f=0018191] Shutdown Widget - Unit Icons [f=0018191] Shutdown Widget - Noises [f=0018191] Shutdown Widget - HealthBars [f=0018191] Shutdown Widget - Win Counter [f=0018191] Shutdown Widget - SpringRTS Replay Stats [f=0018191] Shutdown Widget - BuildETA [f=0018191] Shutdown Widget - Modular Comm Info [f=0018191] Shutdown Widget - State Reverse and Latency [f=0018191] Shutdown Widget - Music Player v2 [f=0018191] Shutdown Widget - Stereo3D [f=0018191] Shutdown Widget - Showeco and Grid Drawer [f=0018191] Shutdown Widget - Point Tracker [f=0018191] Shutdown Widget - Missile Silo Range [f=0018191] Shutdown Widget - MinimapEvents [f=0018191] Shutdown Widget - Local Widgets Config [f=0018191] Shutdown Widget - Highlight Geos [f=0018191] Shutdown Widget - Grab Input [f=0018191] Input grabbing is disabled! [f=0018191] Shutdown Widget - Defense Range Zero-K [f=0018191] Shutdown Widget - MetalFeatures (new) [f=0018191] Shutdown Widget - Darkening [f=0018191] Shutdown Widget - Context Menu [f=0018191] Shutdown Widget - Chili Spectator Panels [f=0018191] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018191] Shutdown Widget - Chili Nuke Warning [f=0018191] Shutdown Widget - Chili EndGame Window [f=0018191] Shutdown Widget - Chili Economy Panel Default [f=0018191] Shutdown Widget - CameraShake [f=0018191] Shutdown Widget - Attack AoE [f=0018191] Shutdown Widget - UnitShapes [f=0018191] Shutdown Widget - Map Edge Extension [f=0018191] Shutdown Widget - Selection Send [f=0018191] Shutdown Widget - LupsManager [f=0018191] Shutdown Widget - Newton Firezone [f=0018191] Shutdown Widget - Chili Pro Console [f=0018191] Shutdown Widget - Lasso Terraform GUI [f=0018191] Shutdown Widget - Lups [f=0018191] Shutdown Widget - Chili Framework [f=0018191] Shutdown Widget - Chili Core Selector [f=0018191] Shutdown Widget - Custom Markers [f=0018191] Shutdown Widget - Mex Placement Handler [f=0018191] Shutdown Widget - Select Keys [f=0018191] Shutdown Widget - Pause Screen [f=0018191] Shutdown Widget - Text To Speech Control [f=0018191] Shutdown Widget - Persistent Build Height [f=0018191] Shutdown Widget - Layout Handler [f=0018191] End widgetHandler:Shutdown [f=0018191] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478033,63022102} {int,ext,rec}Allocs={24315211,0,0} {chunk,block}Bytes={63022102,0} [f=0018191] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018191] [Game::KillLua][2] dtor=0 luaRules=0x52c8eb00 [f=0018191] Start gadgetHandler:Shutdown [f=0018191] Shutdown - StartSetup [f=0018191] Shutdown - UnitMorph [f=0018191] Shutdown - Carrier Drones [f=0018191] Shutdown - LupsNanoSpray [f=0018191] Shutdown - Missile Silo Controller [f=0018191] Shutdown - Modular Comm Info [f=0018191] Shutdown - Terrain Texture Handler [f=0018191] Shutdown - UnitCloakShield [f=0018191] Shutdown - Starlight Handler [f=0018191] End gadgetHandler:Shutdown [f=0018191] Start gadgetHandler:Shutdown [f=0018191] Shutdown - Save/Load [f=0018191] Shutdown - Teleport Throw [f=0018191] Shutdown - UnitMorph [f=0018191] Shutdown - Modular Comm Info [f=0018191] Shutdown - Retreat Command [f=0018191] Shutdown - Shockwaves [f=0018191] Shutdown - UnitCloakShield [f=0018191] Shutdown - Lups Cloak FX [f=0018191] Shutdown - Lups [f=0018191] Shutdown - Lups Shield [f=0018191] End gadgetHandler:Shutdown [f=0018191] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24315243,0,0} {chunk,block}Bytes={0,0} [f=0018191] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24315243,0,0} {chunk,block}Bytes={0,0} [f=0018191] [Game::KillLua][4] dtor=0 [f=0018191] [Game::~CGame][1] [f=0018191] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018191] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018191] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018191] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018191] [Game::KillLua][4] dtor=1 [f=0018191] [Game::KillMisc][1] [f=0018191] [Game::KillMisc][2] [f=0018191] [Game::KillMisc][3] [f=0018191] [Game::KillRendering][1] [f=0018191] [3DOParser::Kill] allocated 137 pieces [f=0018191] [S3OParser::Kill] allocated 2811 pieces [f=0018191] [AssParser::Kill] allocated 245 pieces [f=0018191] [Game::KillInterface][1] [f=0018191] [Game::KillInterface][2] [f=0018191] [Game::KillSimulation][1] [f=0018191] [Game::KillSimulation][2] [f=0018191] [CCollisionHandler] dis-/continuous tests: 0/292976 [f=0018191] [Game::KillSimulation][3] [f=0018191] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018191] [~CPathCache(20x20)] cacheHits=50 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0018191] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018191] [~CPathCache(40x40)] cacheHits=219 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018191] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018191] [LosHandler::Kill] raycast instance cache-{hits,misses}={5839,11799}; shared=6%; cached=28% [f=0018191] [Game::KillSimulation][4] [f=0018191] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018191] [Game::~CGame][2] [f=0018191] [Game::~CGame][3] [f=0018191] [SpringApp::Kill][3] [f=0018191] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192991 bytes sent 155355 bytes recv'd [f=0018191] [SpringApp::Kill][4] font=0x46559aa0 [f=0018191] [SpringApp::Kill][5] [f=0018191] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x465c7160) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6696ms file="effects/nuke_150_gray.lua" indx=780 inflSize=15kb readTime=462ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=244ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=59ms file="objects3d/corcomalt5.s3o" indx=5030 inflSize=114kb readTime=54ms file="effects/muzzle_cegs.lua" indx=770 inflSize=0kb readTime=47ms file="unittextures/factpryvej2_flip.png" indx=7170 inflSize=650kb readTime=47ms file="objects3d/corcomalt3.s3o" indx=5028 inflSize=114kb readTime=38ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4621 inflSize=1kb readTime=37ms file="luaui/widgets/gui_vertlineaid.lua" indx=4681 inflSize=5kb readTime=37ms file="bitmaps/gpl/corelaser.png" indx=427 inflSize=10kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 57160899 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x466b7ec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46842d00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465d05c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6294092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]