[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7TSKw7DQeE/springsettings.1012904.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 185ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d94092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6550 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1012904/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 292ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45235920] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45235920] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1820ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 240ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 329ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1012904/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (910ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11664,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1012904/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518c6f60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: df7bdf5fbe5364d0cd47d3fa457e1a70 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000000048335360,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={0000000107b91540,0000000000000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=-000001] > SPRINGIE:User TheWarning|roost|4_4||False|AtoSen||IN [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000048601940,0000000000000000}]" [f=-000001] [0] Event [4574,172.181641,4554]: 0 finished unit Engineer Commander [f=-000001] [0] Event [497,174.078125,473]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2495, userid: 436702 [f=0000000] [0] KingLunchBox, team: 1, elo:2476, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [528,173.571793,656]: 1 finished unit Tank Foundry [f=0000234] [234] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000356] [356] Event [4448,174.04718,4664]: 0 finished unit Cloakbot Factory [f=0000498] [498] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000526] [526] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000601] [601] Event [528,173.492249,684]: 1 finished unit Kodachi [f=0000761] [761] Event [744,177.451172,696]: 1 finished unit Solar Collector [f=0000775] [775] Event [4360,177.642761,4264]: 0 finished unit Solar Collector [f=0000796] [796] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0000986] [986] Event [856,175.819244,600]: 1 finished unit Solar Collector [f=0000997] [997] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0001127] [1127] Event [560,170.355835,544]: 1 finished unit Radar Tower [f=0001203] [1203] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0001350] [1350] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001394] [1394] Event [704,174.002838,528]: 1 finished unit Lotus [f=0001398] [1398] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0001570] [1570] Event [4808,171.987762,3848]: 0 finished unit Solar Collector [f=0001807] [1807] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0001828] [1828] Event [528,173.492249,684]: 1 finished unit Welder [f=0001865] [1865] Event [4664,164.949188,3720]: 0 finished unit Solar Collector [f=0001950] [1950] Event [3560.30396,170.350983,3552.69067]: 0 lost unit Glaive [f=0001995] [1995] Event [3351.91919,179.466248,3404.87036]: 1 lost unit Kodachi [f=0001996] [1996] Event [3467.05127,178.183502,3494.38379]: 0 lost unit Glaive [f=0002085] [2085] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002310] [2310] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002355] [2355] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0002586] [2586] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0002653] [2653] Event [4440,172.115479,3400]: 0 finished unit Solar Collector [f=0002800] [2800] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002860] [2860] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002890] [2890] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0002951] [2951] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003024] [3024] Event [4344,170.348755,3528]: 0 finished unit Solar Collector [f=0003063] [3063] Event [1768,177.465363,824]: 1 finished unit Solar Collector [f=0003202] [3202] Event [4592,175.684448,3312]: 0 finished unit Lotus [f=0003330] [3330] Event [1856,173.811279,864]: 1 finished unit Lotus [f=0003464] [3464] Event [528,173.492249,684]: 1 finished unit Welder [f=0003785] [3785] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003853] [3853] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0004020] [4020] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004052] [4052] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004065] [4065] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0004181] [4181] Event [4456,175.876007,4424]: 0 finished unit Wind/Tidal Generator [f=0004250] [4250] Event [936,175.819244,600]: 1 finished unit Solar Collector [f=0004274] [4274] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0004406] [4406] Event [4520,172.172241,4472]: 0 finished unit Wind/Tidal Generator [f=0004434] [4434] Event [2240,175.812134,1408]: 1 finished unit Lotus [f=0004470] [4470] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0004485] [4485] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0004572] [4572] Event [936,175.819244,680]: 1 finished unit Solar Collector [f=0004658] [4658] Event [4584,172.172241,4520]: 0 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0004833] [4833] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004843] [4843] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0004860] [4860] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0004860] [4860] Event [856,175.819244,680]: 1 finished unit Solar Collector [f=0004928] [4928] Event [4648,168.518127,4568]: 0 finished unit Wind/Tidal Generator [f=0005012] [5012] Event [528,173.492249,684]: 1 finished unit Blitz [f=0005055] [5055] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0005134] [5134] Event [4056,173.995728,2360]: 0 finished unit Solar Collector [f=0005198] [5198] Event [4712,166.694641,4616]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [776,173.995728,520]: 1 finished unit Solar Collector [f=0005347] [5347] Event [4064,176.010803,2608]: 0 finished unit Lotus [f=0005675] [5675] Event [2960,172.420593,1232]: 1 finished unit Lotus [f=0005685] [5685] Event [856,175.819244,520]: 1 finished unit Solar Collector [f=0005790] [5790] Event [528,173.492249,684]: 1 finished unit Blitz [f=0005885] [5885] Event [4438.3999,175.819244,4664]: 0 finished unit Scythe [f=0005942] [5942] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0006014] [6014] Event [936,175.819244,520]: 1 finished unit Solar Collector [f=0006266] [6266] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0006300] [6300] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0006367] [6367] Event [528,173.492249,684]: 1 finished unit Blitz [f=0006404] [6404] Event [488,175.819244,344]: 1 finished unit Solar Collector [f=0006412] [6412] Event [4536,172.179321,4392]: 0 finished unit Caretaker [f=0006435] [6435] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0006511] [6511] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0006719] [6719] Event [408,175.819244,392]: 1 finished unit Solar Collector [f=0006720] [6720] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0006721] [6721] Event [3350.63647,173.991089,2540.12354]: 0 finished unit Engineer Commander [f=0006721] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0006721] [6721] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0006859] [6859] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0006865] [6865] Event [4616,172.165161,4472]: 0 finished unit Caretaker [f=0006890] [6890] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0006945] [6945] Event [3312,174.24408,2400]: 0 finished unit Picket [f=0007036] [7036] Event [3928,181.538086,4824]: 0 finished unit Wind/Tidal Generator [f=0007085] [7085] Event [360,175.819244,312]: 1 finished unit Solar Collector [f=0007095] [7095] Event [3648,173.995728,816]: 1 finished unit Lotus [f=0007232] [7232] Event [3280,176.003723,2272]: 0 finished unit Picket [f=0007337] [7337] Event [3840,177.649841,704]: 1 finished unit Lotus [f=0007361] [7361] Event [3992,177.649841,4824]: 0 finished unit Wind/Tidal Generator [f=0007383] [7383] Event [440,175.755371,264]: 1 finished unit Solar Collector [f=0007391] [7391] Event [2985.51172,173.995728,2562.15967]: 0 lost unit Glaive [f=0007424] [7424] Event [528,173.492249,684]: 1 finished unit Blitz [f=0007513] [7513] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0007539] [7539] Event [3360,173.995728,2512]: 0 finished unit Lotus [f=0007666] [7666] Event [4056,177.649841,4824]: 0 finished unit Wind/Tidal Generator [f=0007708] [7708] Event [648,175.819244,408]: 1 finished unit Solar Collector [f=0007788] [7788] Event [4438.3999,175.819244,4664]: 0 finished unit Reaver [f=0007955] [7955] Event [4120,177.820129,4824]: 0 finished unit Wind/Tidal Generator [f=0007995] [7995] Event [528,173.492249,684]: 1 finished unit Blitz [f=0008040] [8040] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0008138] [8138] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0008160] [8160] Event [984,175.890198,392]: 1 finished unit Solar Collector [f=0008254] [8254] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0008285] [8285] Event [4208,188.392181,1040]: 1 finished unit Lotus [f=0008374] [8374] Event [4184,177.465363,4824]: 0 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0008478] [8478] Event [1064,175.819244,328]: 1 finished unit Solar Collector [f=0008571] [8571] Event [528,173.492249,684]: 1 finished unit Welder [f=0008591] [8591] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [f=0008597] [8597] Event [4368,179.409485,1088]: 1 finished unit Lotus [f=0008747] [8747] Event [4248,179.281769,4824]: 0 finished unit Wind/Tidal Generator [f=0008747] [8747] Event [1776.42859,175.010468,4435.37793]: 0 lost unit Conjurer [f=0008825] [8825] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0008832] [8832] Event [1160,175.819244,264]: 1 finished unit Solar Collector [f=0009013] [9013] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0009068] [9068] Event [3256,173.995728,3992]: 0 finished unit Solar Collector [f=0009109] [9109] Event [4312,181.218811,4824]: 0 finished unit Wind/Tidal Generator [f=0009308] [9308] Event [4438.3999,175.819244,4664]: 0 finished unit Reaver [f=0009335] [9335] Event [4376,181.289734,4824]: 0 finished unit Wind/Tidal Generator [f=0009413] [9413] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0009599] [9599] Event [1850.60962,175.816635,1010.9339]: 0 lost unit Glaive [f=0009642] [9642] Event [1856,173.811279,864]: 1 lost unit Lotus [f=0009644] [9644] Event [4440,181.289734,4824]: 0 finished unit Wind/Tidal Generator [f=0009704] [9704] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0009747] [9747] Event [4296,181.048523,1064]: 1 finished unit Gauss [f=0009757] [9757] Event [4200,179.473328,2472]: 0 finished unit Solar Collector [f=0009806] [9806] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0009816] [9816] Event [1768,177.515411,824]: 1 lost unit Solar Collector [f=0009820] [9820] Event [3928,181.538086,4824]: 0 lost unit Wind/Tidal Generator [f=0009826] [9826] Event [3547.9856,178.544769,4719.08887]: 1 lost unit Blitz [f=0009841] [9841] Event [4504,183.042297,4824]: 0 finished unit Wind/Tidal Generator [f=0009891] [9891] Event [600,175.627686,472]: 1 finished unit Caretaker [f=0009892] [9892] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0009969] [9969] Event [528,173.492249,684]: 1 finished unit Ogre [f=0009976] [9976] Event [2375.40454,174.016785,1174.24536]: 0 lost unit Glaive [f=0009983] [9983] Event [2240,175.812134,1408]: 1 lost unit Lotus [f=0010070] [10070] Event [4312,175.819244,2632]: 0 finished unit Solar Collector [f=0010105] [10105] Event [4056,177.649841,4824]: 0 lost unit Wind/Tidal Generator [f=0010106] [10106] Event [4568,184.99353,4824]: 0 finished unit Wind/Tidal Generator [f=0010127] [10127] Event [3958.30908,175.854645,5011.15771]: 1 lost unit Blitz [f=0010149] [10149] Event [2705.42334,171.711685,1056.29968]: 0 lost unit Glaive [f=0010183] [10183] Event [4120,177.708435,4824]: 0 lost unit Wind/Tidal Generator [f=0010213] [10213] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0010251] [10251] Event [4632,182.872009,4824]: 0 finished unit Wind/Tidal Generator [f=0010256] [10256] Event [2960,172.420593,1232]: 1 lost unit Lotus [f=0010261] [10261] Event [4312,181.218811,4824]: 0 lost unit Wind/Tidal Generator [f=0010275] [10275] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0010275] [10275] Event [4360,175.826355,2712]: 0 finished unit Solar Collector [f=0010341] [10341] Event [4504,183.042297,4824]: 0 lost unit Wind/Tidal Generator [f=0010419] [10419] Event [4632,182.874603,4824]: 0 lost unit Wind/Tidal Generator [f=0010475] [10475] Event [4438.3999,175.820923,4664]: 0 finished unit Reaver [f=0010497] [10497] Event [4648,168.518127,4568]: 0 lost unit Wind/Tidal Generator [f=0010579] [10579] Event [4408,175.578003,2872]: 0 finished unit Solar Collector [f=0010700] [10700] Event [4536,174.059601,2824]: 0 finished unit Solar Collector [f=0010858] [10858] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0010875] [10875] Event [4600,188.723755,4904]: 0 finished unit Solar Collector [f=0010898] [10898] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0011001] [11001] Event [1160,175.819244,264]: 1 lost unit Solar Collector [f=0011046] [11046] Event [4438.3999,175.819244,4664]: 0 finished unit Knight [f=0011150] [11150] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0011198] [11198] Event [4696,177.770447,4824]: 0 finished unit Wind/Tidal Generator [f=0011248] [11248] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0011333] [11333] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0011431] [11431] Event [4440,181.321259,4920]: 0 finished unit Solar Collector [f=0011458] [11458] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0011567] [11567] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0011613] [11613] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0011721] [11721] Event [528,173.492249,684]: 1 finished unit Minotaur [f=0011749] [11749] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0011783] [11783] Event [3752,174.087982,872]: 1 finished unit Gauss [f=0011828] [11828] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012006] [12006] Event [4184,182.921692,4648]: 0 finished unit Caretaker [f=0012027] [12027] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012098] [12098] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012123] [12123] Event [528,173.492249,684]: 1 finished unit Welder [f=0012177] [12177] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012252] [12252] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012331] [12331] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0012434] [12434] Event [472,180.612854,1608]: 1 finished unit Metal Extractor [f=0012438] [12438] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0012607] [12607] Event [840,248.116364,392]: 1 finished unit Stardust [f=0012650] [12650] Event [4536,170.419678,4296]: 0 finished unit Caretaker [f=0012673] [12673] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0012757] [12757] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0012852] [12852] Event [4888,164.392944,3928]: 0 finished unit Metal Extractor [f=0012854] [12854] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0012893] [12893] Event [4888,173.924805,4760]: 0 finished unit Solar Collector [f=0012937] [12937] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0013008] [13008] Event [4856,168.766479,4600]: 0 finished unit Solar Collector [f=0013032] [13032] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013128] [13128] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0013135] [13135] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0013135] [Game::ClientReadNet] added new player ATOSTIC with number 3 to team 0 [f=0013135] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0013158] Connection attempt from ATOSTIC [f=0013158] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013158] -> Connection established (given id 3) [f=0013175] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0013175] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013179] [13179] Event [528,173.492249,684]: 1 finished unit Ogre [f=0013186] [13186] Event [4808,173.818359,4440]: 0 finished unit Solar Collector [f=0013212] [13212] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013274] [13274] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013330] [13330] Event [1272,176.835541,264]: 1 lost unit Metal Extractor [f=0013335] [13335] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013395] [13395] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013455] [13455] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013518] [13518] Event [4648,177.642761,4056]: 0 finished unit Solar Collector [f=0013542] [13542] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013551] [13551] Event [2816,173.875122,1776]: 0 finished unit Radar Tower [f=0013613] [13613] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013661] [13661] Event [4488,175.819244,4072]: 0 finished unit Solar Collector [f=0013697] [13697] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013729] [13729] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0013754] [13754] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0013754] [13754] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0013866] [13866] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0013888] [13888] Event [4128,175.641846,4424]: 0 finished unit Cloakbot Plate [f=0013905] [13905] Event [4328,173.995728,4072]: 0 finished unit Solar Collector [f=0013914] [13914] Event [823.976929,177.645691,2570.27612]: 1 lost unit Welder [f=0013928] [13928] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0014009] [14009] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0014090] [14090] Event [2960,175.856232,1328]: 0 finished unit Lotus [f=0014155] [14155] Event [4168,173.995728,4088]: 0 finished unit Solar Collector [f=0014160] [14160] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0014216] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0014221] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0014221] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000001069c0f20,0000000000000000}]" [f=0014255] [14255] Event [3008,190.215698,1504]: 0 finished unit Lotus [f=0014262] [14262] Event [4106,175.641846,4424]: 0 finished unit Reaver [f=0014327] [14327] Event [642.672913,175.868484,1543.56323]: 1 lost unit Ogre [f=0014367] [14367] Event [472,180.612854,1608]: 1 lost unit Metal Extractor [f=0014382] [14382] Event [528,173.492249,684]: 1 finished unit Minotaur [f=0014383] [14383] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0014392] [14392] Event [571.740723,177.745773,1537.22974]: 1 lost unit Blitz [f=0014655] [14655] Event [2624,170.348755,1776]: 0 finished unit Lotus [f=0014660] [14660] Event [538.516418,175.819244,1404.59241]: 1 lost unit Welder [f=0014672] [14672] Event [528,173.492249,684]: 1 finished unit Welder [f=0014714] [14714] Event [558.84729,177.642761,1268.43848]: 1 lost unit Minotaur [f=0014720] [14720] Event [4008,164.885315,4088]: 0 finished unit Solar Collector [f=0014730] [14730] Event [528,173.492249,684]: 1 lost unit Ogre [f=0014736] [14736] Event [582.580994,173.995728,805.098206]: 0 lost unit Glaive [f=0014766] [14766] Event [528,173.492249,684]: 1 lost unit Ogre [f=0014784] [14784] Event [4106,175.641846,4424]: 0 finished unit Reaver [f=0014814] [14814] Event [560,170.355835,544]: 1 lost unit Radar Tower [f=0014827] gg [f=0014844] [14844] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0014848] [14848] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0014876] [14876] Event [531.469604,175.803421,1054.0177]: 0 lost unit Reaver [f=0014881] [14881] Event [547.748779,172.172241,718.792725]: 0 lost unit Glaive [f=0014881] gg [f=0014893] [14893] Event [undefined]: KingLunchBox resigned [f=0014893] game_message: KingLunchBox has been destroyed! [f=0014893] game_message: Thomas1 wins! [f=0014893] Submitting stats [f=0014893] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014893] Part| Total Time|Time of the last 0.5s [f=0014893] Draw 12036.22ms 13.35% [f=0014893] Lua::Callins::Synced 10228.92ms 28.78% [f=0014893] Lua::Callins::Unsynced 17666.58ms 20.32% [f=0014893] Lua::CollectGarbage::Synced 1183.47ms 0.30% [f=0014893] Lua::CollectGarbage::Unsynced 942.62ms 1.39% [f=0014893] Misc::Profiler::AddTime 63.28ms 0.10% [f=0014893] Sim 32011.08ms 74.50% [f=0014893] [14893] Received game_message: KingLunchBox has been destroyed! [f=0014893] [14893] Received game_message: Thomas1 wins! [f=0014894] [14894] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,8710,12590,8710,12590,614.829468,639.488708,614.829468,639.488708,0,0,0,0,0,0,0,0,0,317.515869,0,317.515869,1780.1156,2224.92603,1780.1156,2224.92603,1470,470,1470,470,38,54.7349052,38,54.7349052,1330,1560,1330,1560,24.6855354,35.9547729,24.6855354,35.9547729,2750,5435,2750,5435,1062.33337,2004.74988,1062.33337,2004.74988,3160,5125,3160,5125,2004.74988,1118,2004.74988,1118,64.25,423.825287,64.25,423.825287,2260.29688,2238.85132,2260.29688,2238.85132 [f=0014894] [14894] Game End Stats Values: 33,8670,13330,8670,13330,654.998962,672.285278,654.998962,672.285278,0,0,0,0,0,0,0,0,0,317.515869,0,317.515869,2092.33936,3001.91284,2092.33936,3001.91284,1470,650,1470,650,38,55.8938408,38,55.8938408,1330,1560,1330,1560,22.7105904,34.2470207,22.7105904,34.2470207,2800,5925,2800,5925,1062.33337,2894.75,1062.33337,2894.75,3070,5195,3070,5195,2894.75,1118,2894.75,1118,64.25,423.825287,64.25,423.825287,3037.28369,2554.04297,3037.28369,2554.04297 [f=0014894] [14894] Game End Stats Values: 34,7765,13825,7765,13825,699.229004,749.871948,699.229004,749.871948,0,0,0,0,0,0,0,0,0,317.515869,0,317.515869,2716.76074,5195.61035,2716.76074,5195.61035,1470,740,1470,740,37.5999985,60.4788704,37.5999985,60.4788704,1275,1560,1275,1560,20.8429909,37.2330208,20.8429909,37.2330208,1950,6170,1950,6170,1127.33337,4037.4165,1127.33337,4037.4165,3070,5355,3070,5355,4037.4165,1183,4037.4165,1183,64.25,423.825287,64.25,423.825287,5248.35498,3297.53882,5248.35498,3297.53882 [f=0014894] [14894] Game End Stats Values: 35,7765,13540,7765,13540,705.603149,760.866333,705.603149,760.866333,0,0,0,0,0,0,0,0,0,317.515869,0,317.515869,2764.927,5481.16309,2764.927,5481.16309,1470,740,1470,740,35,64.463501,35,64.463501,1275,1560,1275,1560,21.2150345,38.5601234,21.2150345,38.5601234,1950,5885,1950,5885,1412.33337,4037.4165,1412.33337,4037.4165,3070,5355,3070,5355,4037.4165,1468,4037.4165,1468,64.25,423.825287,64.25,423.825287,5542.84912,3349.64551,5542.84912,3349.64551 [f=0014904] [14904] Event [408,175.819244,392]: 1 lost unit Solar Collector [f=0014915] [14915] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0014918] [14918] Event [1299.24207,174.146271,344.865448]: 1 lost unit Welder [f=0014919] [14919] Event [528,172.204895,656]: 1 lost unit Tank Foundry [f=0014923] [14923] Event [350.563873,175.869598,915.520264]: 1 lost unit Minotaur [f=0014923] [14923] Event [495.912262,171.558075,664.419434]: 0 lost unit Glaive [f=0014926] [14926] Event [744,177.546234,696]: 1 lost unit Solar Collector [f=0014928] [14928] Event [440,175.800385,264]: 1 lost unit Solar Collector [f=0014930] [14930] Event [424,175.639038,328]: 1 lost unit Metal Extractor [f=0014931] [14931] Event [409.299622,175.955841,836.679871]: 1 lost unit Welder [f=0014936] [14936] Event [936,175.910767,600]: 1 lost unit Solar Collector [f=0014938] [14938] Event [1064,175.915253,328]: 1 lost unit Solar Collector [f=0014940] [14940] Event [936,175.803986,680]: 1 lost unit Solar Collector [f=0014940] [14940] Event [360,175.812683,312]: 1 lost unit Solar Collector [f=0014941] [14941] Event [430.108917,175.895416,1159.31213]: 1 lost unit Welder [f=0014942] [14942] Event [856,175.89389,680]: 1 lost unit Solar Collector [f=0015012] Spectator KingLunchBox left the game: normal quit [f=0015012] [15012] Event [undefined]: KingLunchBox quit [f=0015153] [15153] Event [4438.3999,175.819244,4664]: 0 finished unit Conjurer [f=0015179] No clients connected, shutting down server [f=0015179] Server shutdown [f=0015179] End of demo reached [f=0015204] [15204] Event [4106,175.641846,4424]: 0 finished unit Knight [f=0015246] [15246] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0015348] [15348] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0015487] [15487] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0015702] [15702] Event [4106,175.641846,4424]: 0 finished unit Knight [f=0015714] [15714] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0015802] [15802] Event [3928,177.829803,4952]: 0 finished unit Solar Collector [f=0015896] [15896] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0015901] [15901] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016070] [16070] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016096] [16096] Event [4106,175.641846,4424]: 0 finished unit Knight [f=0016145] [16145] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016258] [16258] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016331] [16331] Event [4088,175.571533,4952]: 0 finished unit Solar Collector [f=0016416] [16416] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016516] [16516] Event [4106,175.641846,4424]: 0 finished unit Knight [f=0016542] [16542] Event [4438.3999,175.819244,4664]: 0 finished unit Glaive [f=0016778] [16778] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0016861] [16861] Event [4248,168.652954,4952]: 0 finished unit Solar Collector [f=0016928] [16928] Event [4106,175.641846,4424]: 0 finished unit Knight [f=0016965] [16965] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0017037] [17037] Event [4438.3999,175.819244,4664]: 0 finished unit Ronin [f=0017053] Autoquit sending quit command. [f=0017053] [QuitAction] user exited to system [f=0017053] [SpringApp::Kill][1] fromRun=1 [f=0017053] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017053] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017053] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017053] [ThreadPool::SetThreadCount][2] workers=0 [f=0017053] [SpringApp::Kill][2] [f=0017053] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017053] [Game::KillLua][3] dtor=0 luaUI=0x62696080 [f=0017053] Start widgetHandler:Shutdown [f=0017053] Shutdown - SaveOrderList Complete [f=0017053] Writing last game win data [f=0017053] Shutdown - SaveConfigData Complete [f=0017053] Shutdown Widget - Save/Load API [f=0017053] Shutdown Widget - Chili Highlight [f=0017053] Shutdown Widget - Draw After Chili [f=0017053] Shutdown Widget - EPIC Menu [f=0017053] Shutdown Widget - Chili Widget Selector [f=0017053] Shutdown Widget - Chili Minimap [f=0017053] Shutdown Widget - Local Team Colors [f=0017053] Shutdown Widget - Display Keys 2 [f=0017053] Shutdown Widget - Save Game Menu [f=0017053] Shutdown Widget - Unit Icons [f=0017053] Shutdown Widget - Noises [f=0017053] Shutdown Widget - HealthBars [f=0017053] Shutdown Widget - Win Counter [f=0017053] Shutdown Widget - SpringRTS Replay Stats [f=0017053] Shutdown Widget - BuildETA [f=0017053] Shutdown Widget - Modular Comm Info [f=0017053] Shutdown Widget - State Reverse and Latency [f=0017053] Shutdown Widget - Music Player v2 [f=0017053] Shutdown Widget - Stereo3D [f=0017053] Shutdown Widget - Showeco and Grid Drawer [f=0017053] Shutdown Widget - Point Tracker [f=0017053] Shutdown Widget - Missile Silo Range [f=0017053] Shutdown Widget - MinimapEvents [f=0017053] Shutdown Widget - Local Widgets Config [f=0017053] Shutdown Widget - Highlight Geos [f=0017053] Shutdown Widget - Grab Input [f=0017053] Input grabbing is disabled! [f=0017053] Shutdown Widget - Defense Range Zero-K [f=0017053] Shutdown Widget - MetalFeatures (new) [f=0017053] Shutdown Widget - Darkening [f=0017053] Shutdown Widget - Context Menu [f=0017053] Shutdown Widget - Chili Spectator Panels [f=0017053] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017053] Shutdown Widget - Chili Nuke Warning [f=0017053] Shutdown Widget - Chili EndGame Window [f=0017053] Shutdown Widget - Chili Economy Panel Default [f=0017053] Shutdown Widget - CameraShake [f=0017053] Shutdown Widget - Attack AoE [f=0017053] Shutdown Widget - UnitShapes [f=0017053] Shutdown Widget - Map Edge Extension [f=0017053] Shutdown Widget - Selection Send [f=0017053] Shutdown Widget - LupsManager [f=0017053] Shutdown Widget - Newton Firezone [f=0017053] Shutdown Widget - Chili Pro Console [f=0017053] Shutdown Widget - Lasso Terraform GUI [f=0017053] Shutdown Widget - Lups [f=0017053] Shutdown Widget - Chili Framework [f=0017053] Shutdown Widget - Chili Core Selector [f=0017053] Shutdown Widget - Custom Markers [f=0017053] Shutdown Widget - Mex Placement Handler [f=0017053] Shutdown Widget - Select Keys [f=0017053] Shutdown Widget - Pause Screen [f=0017053] Shutdown Widget - Text To Speech Control [f=0017053] Shutdown Widget - Persistent Build Height [f=0017053] Shutdown Widget - Layout Handler [f=0017053] End widgetHandler:Shutdown [f=0017053] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={768333,98092336} {int,ext,rec}Allocs={23465519,0,0} {chunk,block}Bytes={98092336,0} [f=0017053] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017053] [Game::KillLua][2] dtor=0 luaRules=0x518c6f60 [f=0017053] Start gadgetHandler:Shutdown [f=0017053] Shutdown - StartSetup [f=0017053] Shutdown - UnitMorph [f=0017053] Shutdown - Carrier Drones [f=0017053] Shutdown - LupsNanoSpray [f=0017053] Shutdown - Missile Silo Controller [f=0017053] Shutdown - Modular Comm Info [f=0017053] Shutdown - Terrain Texture Handler [f=0017053] Shutdown - UnitCloakShield [f=0017053] Shutdown - Starlight Handler [f=0017053] End gadgetHandler:Shutdown [f=0017053] Start gadgetHandler:Shutdown [f=0017053] Shutdown - Save/Load [f=0017053] Shutdown - Teleport Throw [f=0017053] Shutdown - UnitMorph [f=0017053] Shutdown - Modular Comm Info [f=0017053] Shutdown - Retreat Command [f=0017053] Shutdown - Shockwaves [f=0017053] Shutdown - UnitCloakShield [f=0017053] Shutdown - Lups Cloak FX [f=0017053] Shutdown - Lups [f=0017053] Shutdown - Lups Shield [f=0017053] End gadgetHandler:Shutdown [f=0017053] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23465593,0,0} {chunk,block}Bytes={0,0} [f=0017053] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23465593,0,0} {chunk,block}Bytes={0,0} [f=0017053] [Game::KillLua][4] dtor=0 [f=0017053] [Game::~CGame][1] [f=0017053] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017053] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017053] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017053] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017053] [Game::KillLua][4] dtor=1 [f=0017053] [Game::KillMisc][1] [f=0017053] [Game::KillMisc][2] [f=0017053] [Game::KillMisc][3] [f=0017053] [Game::KillRendering][1] [f=0017053] [3DOParser::Kill] allocated 137 pieces [f=0017053] [S3OParser::Kill] allocated 2738 pieces [f=0017053] [AssParser::Kill] allocated 242 pieces [f=0017053] [Game::KillInterface][1] [f=0017053] [Game::KillInterface][2] [f=0017053] [Game::KillSimulation][1] [f=0017053] [Game::KillSimulation][2] [f=0017053] [CCollisionHandler] dis-/continuous tests: 0/127021 [f=0017053] [Game::KillSimulation][3] [f=0017053] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017053] [~CPathCache(20x20)] cacheHits=45 hitPercentage=26% numHashColls=0 maxCacheSize=16 [f=0017053] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017053] [~CPathCache(40x40)] cacheHits=177 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017053] [LosHandler::Kill] raycast instance cache-{hits,misses}={11011,17965}; shared=4%; cached=34% [f=0017053] [Game::KillSimulation][4] [f=0017053] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017053] [Game::~CGame][2] [f=0017053] [Game::~CGame][3] [f=0017053] [SpringApp::Kill][3] [f=0017053] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181209 bytes sent 187102 bytes recv'd [f=0017053] [SpringApp::Kill][4] font=0x45169aa0 [f=0017053] [SpringApp::Kill][5] [f=0017053] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x451d8240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5580ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=156ms file="objects3d/bantha.s3o" indx=4897 inflSize=433kb readTime=109ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=96ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=81ms file="unittextures/factorytank_1.png" indx=7159 inflSize=4103kb readTime=66ms file="luaui/widgets/gui_vertlineaid.lua" indx=4681 inflSize=5kb readTime=53ms file="objects3d/storm.s3o" indx=5466 inflSize=85kb readTime=53ms file="objects3d/spiderriot.s3o" indx=5446 inflSize=134kb readTime=46ms file="objects3d/arm_flea.s3o" indx=4859 inflSize=32kb readTime=44ms file="luaui/images/commands/states/selection_rank_1.png" indx=3211 inflSize=0kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 65220145 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x452d19d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452c0cc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4523efd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8d94092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]