[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SW9naIoQpn/springsettings.1012211.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 311ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5af8092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6523 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1012211/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 294ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454817e0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454817e0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 159ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 395ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 442ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1012211/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1676ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11665,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1012211/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5318a350,0x52ab5b10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: c85ade5fd312cb8fc3ef848348b97af0 [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000f815d160,00000001226564f0}]" [f=-000001] Allies: I choose: Front Liner! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therx" string="[Game::Load][lua{Rules,Gaia}={00000000ddd92a10,00000000ebba42d0}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [1244,11.7983398,2029]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4959,11.8049316,3962]: 1 finished unit Recon Commander [f=0000000] [0] therx, team: 1, elo:2289, userid: 391158 [f=0000000] [0] Danielsonx, team: 0, elo:2053, userid: 509697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1344,13.0303268,1968]: 0 finished unit Rover Assembly [f=0000106] [106] Event [4856,11.796875,3824]: 1 finished unit Cloakbot Factory [f=0000284] [284] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000465] [465] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0000510] [510] Event [1176,11.796875,2136]: 0 finished unit Solar Collector [f=0000579] [579] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Conjurer [f=0000586] [586] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1244,88.796875,2029]: 0 finished unit Firefly [f=0000794] [794] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000833] [833] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Mason [f=0000940] [940] Event [5080,11.796875,3896]: 1 finished unit Solar Collector [f=0001022] [1022] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0001347] [1347] Event [1392,11.796875,2144]: 0 finished unit Lotus [f=0001433] [1433] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0001467] [1467] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0001637] [1637] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0001642] [1642] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0001846] [1846] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0001853] [1853] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0002064] [2064] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0002160] [2160] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0002292] [2292] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Mason [f=0002354] [2354] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0002646] [2646] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0002776] [2776] Event [5008,11.796875,3968]: 1 finished unit Lotus [f=0002895] [2895] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0002936] [2936] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003039] [3039] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003099] [3099] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0003191] [3191] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0003310] [3310] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0003687] [3687] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Conjurer [f=0003689] [3689] Event [2084.79199,11.796875,1803.99316]: 1 lost unit Glaive [f=0003756] [3756] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003902] [3902] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0004192] [4192] Event [1208,16.9322205,1896]: 0 finished unit Solar Collector [f=0004231] [4231] Event [5302.4751,16.9000988,3270.73999]: 1 lost unit Glaive [f=0004266] [4266] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0004387] [4387] Event [2120,11.796875,1224]: 0 finished unit Solar Collector [f=0004422] [4422] Event [3120,186.169952,1744]: 1 finished unit Picket [f=0004423] [4423] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0004547] [4547] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0004548] [4548] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004809] [4809] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0004988] [4988] Event [2008,11.796875,1304]: 0 finished unit Solar Collector [f=0004996] [4996] Event [1016,11.796875,2056]: 0 finished unit Solar Collector [f=0005022] [5022] Event [2904.92358,117.836136,1100.39026]: 0 lost unit Firefly [f=0005051] [5051] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0005305] [5305] Event [2064,11.796875,1264]: 0 finished unit Lotus [f=0005323] [5323] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0005339] [5339] Event [1960.60522,89.2898865,1330.49219]: 0 finished unit Firefly [f=0005498] [5498] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0005746] [5746] Event [2240.16431,224.901474,415.933777]: 0 lost unit Firefly [f=0005792] [5792] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0005805] [5805] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0005825] [5825] Event [5096,11.8085022,4024]: 1 finished unit Solar Collector [f=0005947] [5947] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0006005] [6005] Event [3264,13.9789124,1888]: 1 finished unit Picket [f=0006059] [6059] Event [2706.99512,89.8101959,888.973938]: 0 finished unit Firefly [f=0006131] [6131] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0006558] [6558] Event [3856,34.0900879,3584]: 1 finished unit Lotus [f=0006582] [6582] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Conjurer [f=0006674] [6674] Event [296,91.171875,424]: 0 lost unit Metal Extractor [f=0006687] [6687] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0006709] [6709] Event [2829.4646,28.201746,2000.41345]: 1 lost unit Glaive [f=0006749] [6749] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0006790] [6790] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0006911] [6911] Event [424,91.171875,296]: 0 lost unit Metal Extractor [f=0006995] [6995] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0007050] [7050] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Mason [f=0007063] [7063] Event [2785.66357,17.75,2084.46997]: 1 lost unit Glaive [f=0007096] [7096] Event [1999.65417,12.7890625,2441.1167]: 1 lost unit Glaive [f=0007115] [7115] Event [1096,15.8857727,1912]: 0 finished unit Caretaker [f=0007176] [7176] Event [2600.23169,21.5768528,2089.17285]: 1 lost unit Glaive [f=0007182] [7182] Event [2527.57446,16.7922897,1979.83508]: 0 lost unit Fencer [f=0007191] [7191] Event [2618.61206,21.7544594,2078.97534]: 1 lost unit Glaive [f=0007200] [7200] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0007207] [7207] Event [2711.64697,18.2940426,2035.19043]: 1 lost unit Glaive [f=0007225] [7225] Event [2327.06641,14.7734375,2449.2334]: 0 lost unit Fencer [f=0007241] [7241] Event [2490.65894,13.7824087,2404.54395]: 1 lost unit Glaive [f=0007255] [7255] Event [2417.30029,19.5123787,2268.41431]: 1 lost unit Glaive [f=0007323] [7323] Event [2486.22729,14.9944801,2360.04028]: 1 lost unit Glaive [f=0007328] [7328] Event [2352.28735,15.6828356,2380.82031]: 0 lost unit Fencer [f=0007374] [7374] Event [2566.20947,13.6505518,2457.72534]: 1 lost unit Glaive [f=0007391] [7391] Event [2618.51953,12.7890625,2752.50439]: 1 lost unit Glaive [f=0007405] [7405] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0007554] [7554] Event [984,13.1068726,1976]: 0 finished unit Caretaker [f=0007616] [7616] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0007621] [7621] Event [96,211.226563,368]: 0 finished unit Lotus [f=0007812] [7812] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0007827] [7827] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0007947] [7947] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0008081] [8081] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0008139] [8139] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0008162] [8162] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0008216] [8216] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0008402] [8402] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0008594] [8594] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0008651] [8651] Event [1526.6759,11.796875,2053.0498]: 1 lost unit Glaive [f=0008711] [8711] Event [2961.50854,14.8850985,2411.89844]: 1 lost unit Glaive [f=0008766] [8766] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0008799] [8799] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0008864] [8864] Event [4832,202.560425,1232]: 0 finished unit Lotus [f=0008949] [8949] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0009198] [9198] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0009216] [9216] Event [296,89.7213745,424]: 0 finished unit Metal Extractor [f=0009242] [9242] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0009345] [9345] Event [5064,11.796875,3648]: 1 finished unit Cloakbot Plate [f=0009400] [9400] Event [3128.99756,15.5939665,2183.79541]: 0 lost unit Scorcher [f=0009431] [9431] Event [4560,208.385651,1312]: 0 finished unit Lotus [f=0009493] [9493] Event [3264,13.9789124,1888]: 1 lost unit Picket [f=0009496] [9496] Event [3186.13696,19.5088177,1922.7179]: 0 lost unit Scorcher [f=0009520] [9520] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0009606] [9606] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0009812] [9812] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0009821] [9821] Event [1240,11.796875,2232]: 0 finished unit Solar Collector [f=0009961] [9961] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0009975] [9975] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0009996] [9996] Event [3784,15.2385254,3432]: 1 finished unit Solar Collector [f=0010059] [10059] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0010214] [10214] Event [1032,11.796875,2232]: 0 finished unit Solar Collector [f=0010359] [10359] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0010400] [10400] Event [4616,214.404663,1336]: 0 finished unit Solar Collector [f=0010480] [10480] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0010506] [10506] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0010540] [10540] Event [424,89.7213745,296]: 0 finished unit Metal Extractor [f=0010609] [10609] Event [425.609863,11.9738264,3513.37207]: 1 lost unit Glaive [f=0010649] [10649] Event [4728,208.463165,1224]: 0 finished unit Solar Collector [f=0010954] [10954] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0011026] [11026] Event [360,91.5556335,360]: 0 finished unit Solar Collector [f=0011057] [11057] Event [920,21.5482178,2088]: 0 finished unit Solar Collector [f=0011106] [11106] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0011119] [11119] Event [3635.521,138.58989,1723.47192]: 0 lost unit Firefly [f=0011196] [11196] Event [5192,12.0991821,3800]: 1 finished unit Solar Collector [f=0011196] [11196] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0011346] [11346] Event [3880,11.5837097,4712]: 1 finished unit Solar Collector [f=0011347] [11347] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0011429] [11429] Event [4658.0498,285.271973,1230.6001]: 0 finished unit Firefly [f=0011462] [11462] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0011475] [11475] Event [3296,12.4441223,2320]: 1 finished unit Picket [f=0011491] [11491] Event [328,91.254425,232]: 0 finished unit Solar Collector [f=0011498] [11498] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0011530] [11530] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0011590] [11590] Event [3664,20.1413269,3360]: 1 finished unit Picket [f=0011662] [11662] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0011707] [11707] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0011775] [11775] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0011827] [11827] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0011964] [11964] Event [3734.32983,12.7890625,3087.65942]: 1 lost unit Glaive [f=0011973] [11973] Event [3665.46338,16.3746395,3162.52246]: 0 lost unit Scorcher [f=0011986] [11986] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0011996] [11996] Event [3664,20.1413269,3360]: 1 lost unit Picket [f=0012045] [12045] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0012063] [12063] Event [3626.08228,27.2823448,3425.854]: 0 lost unit Scorcher [f=0012084] [12084] Event [3579.30981,22.3267326,3577.53125]: 0 lost unit Scorcher [f=0012093] [12093] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0012100] [12100] Event [3739.38696,16.282505,3657.50049]: 1 lost unit Glaive [f=0012120] [12120] Event [544,91.2097931,304]: 0 finished unit Lotus [f=0012153] [12153] Event [3655.35718,16.7612782,3901.61572]: 0 lost unit Scorcher [f=0012248] [12248] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0012256] [12256] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0012330] [12330] Event [5183.37598,30.3907909,1694.6665]: 0 lost unit Firefly [f=0012331] [12331] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0012398] [12398] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0012486] [12486] Event [3888,13.78125,3184]: 1 finished unit Picket [f=0012527] [12527] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0012548] [12548] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0012583] [12583] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0012659] [12659] Event [4925.88379,227.176483,1077.69409]: 0 finished unit Firefly [f=0012711] [12711] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0012786] [12786] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0012855] [12855] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0012877] [12877] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0012985] [12985] Event [3335.68359,12.7494402,506.888428]: 0 lost unit Scorcher [f=0013052] [13052] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0013142] [13142] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0013154] [13154] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0013216] [13216] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0013246] [13246] Event [472,91.171875,440]: 0 finished unit Solar Collector [f=0013297] [13297] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0013306] [13306] Event [4809.97168,28.6840744,2143.45239]: 0 lost unit Firefly [f=0013374] [13374] Event [2287.83105,12.7887354,1328.96692]: 1 lost unit Glaive [f=0013414] [13414] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0013419] [13419] Event [3312,12.7890625,2480]: 1 lost unit Picket [f=0013428] [13428] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0013455] [13455] Event [2278.97803,12.7890625,1495.71643]: 1 lost unit Glaive [f=0013469] [13469] Event [3296,12.4441223,2320]: 1 lost unit Picket [f=0013475] [13475] Event [2162.92676,11.796875,1538.44043]: 0 lost unit Mason [f=0013477] [13477] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0013481] [13481] Event [3345.74463,12.3137264,2450.2771]: 0 lost unit Scorcher [f=0013491] [13491] Event [3450.59595,11.796875,2552.63135]: 1 lost unit Recon Commander [f=0013491] [13491] Event [3429.55396,11.796875,2524.8623]: 0 lost unit Scorcher [f=0013491] [13491] Event [3427.26685,11.796875,2556.08447]: 0 lost unit Scorcher [f=0013494] [13494] Event [3409.00806,10.6435843,2554.36182]: 0 lost unit Scorcher [f=0013495] [13495] Event [3416.72388,9.97609043,2531.47656]: 0 lost unit Scorcher [f=0013496] [13496] Event [2207.87109,12.7890625,1682.03918]: 1 lost unit Glaive [f=0013498] [13498] Event [3423.40674,8.21702862,2513.44629]: 0 lost unit Scorcher [f=0013500] [13500] Event [3406.7334,7.23997116,2529.66211]: 0 lost unit Scorcher [f=0013503] [13503] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0013505] [13505] Event [3415.36133,5.20091772,2521.69189]: 0 lost unit Scorcher [f=0013543] [13543] Event [3488,40.3532715,3328]: 1 finished unit Picket [f=0013609] [13609] Event [2221.82202,14.7734375,2053.91992]: 1 lost unit Glaive [f=0013619] [13619] Event [4974.46387,179.248718,1048.46008]: 0 finished unit Firefly [f=0013627] [13627] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0013671] [13671] Event [3280,12.7890625,1968]: 1 lost unit Picket [f=0013722] [13722] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0013732] [13732] Event [3434.56128,11.8154879,2005.22253]: 1 lost unit Glaive [f=0013743] [13743] Event [2483.66138,13.78125,1419.23096]: 1 lost unit Glaive [f=0013776] [13776] Event [3331.31934,12.7890625,2008.99683]: 1 lost unit Glaive [f=0013807] [13807] Event [3676.80444,12.0597572,2397.21606]: 1 lost unit Glaive [f=0013816] [13816] Event [504,91.171875,584]: 0 finished unit Solar Collector [f=0013818] [13818] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0013854] [13854] Event [3455.17651,11.7969465,2235.9812]: 1 lost unit Glaive [f=0013884] [13884] Event [3005.28223,16.3893719,2373.79077]: 1 lost unit Glaive [f=0013901] [13901] Event [3261.24658,13.6837139,2420.80615]: 1 lost unit Glaive [f=0013912] [13912] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Badger [f=0013930] [13930] Event [3063.90747,14.9581156,2386.86743]: 1 lost unit Glaive [f=0013934] [13934] Event [3043.89673,14.6109915,2400.85645]: 1 lost unit Glaive [f=0013942] [13942] Event [3352,12.6714172,1752]: 1 lost unit Metal Extractor [f=0013976] [13976] Event [3008.28564,16.4094448,2369.07104]: 1 lost unit Glaive [f=0013978] [13978] Event [3074.13281,12.9037161,2456.72241]: 1 lost unit Glaive [f=0013990] [13990] Event [3127.34985,12.8884306,2490.19531]: 1 lost unit Glaive [f=0013992] [13992] Event [3106.29175,19.0317841,2252.95972]: 0 lost unit Fencer [f=0014018] [14018] Event [3120,186.169952,1744]: 1 lost unit Picket [f=0014035] [14035] Event [3000.67603,14.502614,2416.00366]: 1 lost unit Glaive [f=0014047] [14047] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0014090] [14090] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0014161] [14161] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0014254] [14254] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0014298] [14298] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0014338] [14338] Event [520,91.171875,728]: 0 finished unit Solar Collector [f=0014403] [14403] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0014540] [14540] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0014659] [14659] Event [3593.0188,11.8915157,2185.82666]: 1 lost unit Glaive [f=0014662] [14662] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0014719] [14719] Event [3345.74292,12.1323948,2304.25317]: 1 lost unit Glaive [f=0014779] [14779] Event [3245.12646,12.9407911,2359.81396]: 1 lost unit Glaive [f=0014785] [14785] Event [1456,11.796875,2112]: 0 finished unit Radar Tower [f=0014814] [14814] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0014853] [14853] Event [552,91.171875,872]: 0 lost unit Solar Collector [f=0014856] [14856] Event [3174.67163,12.9268217,2491.45532]: 1 lost unit Glaive [f=0014921] [14921] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0014957] [14957] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0015088] [15088] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0015178] [15178] Event [2605.75293,12.7890625,2805.15186]: 1 lost unit Glaive [f=0015218] [15218] Event [1540.95178,53.812809,1972.83679]: 1 lost unit Glaive [f=0015233] [15233] Event [5064.03369,11.796875,3626]: 1 finished unit Glaive [f=0015265] [15265] Event [1524.9751,39.2846298,2013.91089]: 1 lost unit Glaive [f=0015283] [15283] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0015290] [15290] Event [1458.0304,12.5910196,1996.328]: 1 lost unit Glaive [f=0015315] [15315] Event [1440.01868,12.8727512,1982.54919]: 1 lost unit Glaive [f=0015317] [15317] Event [1456,11.796875,2112]: 0 lost unit Radar Tower [f=0015376] [15376] Event [4856.01465,11.796875,3814.3999]: 1 finished unit Glaive [f=0015384] [15384] Event [1513.88684,69.105957,1934.96008]: 1 lost unit Glaive [f=0015404] [15404] Event [1533.31641,54.1675873,1972.56543]: 1 lost unit Glaive [f=0015405] [15405] Event [1361.99231,13.7364712,1967.97034]: 0 lost unit Badger [f=0015450] [15450] Event [1246.25146,21.2847805,1844.43945]: 1 lost unit Glaive [f=0015487] [15487] Event [1304.97119,19.2668934,1882.20544]: 1 lost unit Glaive [f=0015527] [15527] Event [4888,11.796875,3976]: 1 finished unit Storage [f=0015532] [15532] Event [1287.65076,21.4012032,1864.84802]: 1 lost unit Glaive [f=0015537] GG [f=0015562] [15562] Event [704,91.171875,608]: 0 finished unit Lotus [f=0015596] [15596] Event [undefined]: therx resigned [f=0015596] game_message: therx has been destroyed! [f=0015596] game_message: Danielsonx wins! [f=0015596] Submitting stats [f=0015596] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015596] Part| Total Time|Time of the last 0.5s [f=0015596] Draw 11965.25ms 12.13% [f=0015596] Lua::Callins::Synced 10688.83ms 31.01% [f=0015596] Lua::Callins::Unsynced 16327.18ms 17.30% [f=0015596] Lua::CollectGarbage::Synced 923.82ms 0.10% [f=0015596] Lua::CollectGarbage::Unsynced 628.01ms 2.68% [f=0015596] Misc::Profiler::AddTime 64.34ms 0.10% [f=0015596] Sim 25542.95ms 71.47% [f=0015596] [15596] Received game_message: therx has been destroyed! [f=0015596] [15596] Received game_message: Danielsonx wins! [f=0015597] [15597] Game End Stats Header: 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30,7635,5675,5675,7635,232.42366,30.6696606,30.6696606,232.42366,0,0,0,0,0,0,0,0,591.863403,431.106934,431.106934,591.863403,2228.146,2123.19604,2123.19604,2228.146,540,480,480,540,32,18,18,32,1275,1275,1275,1275,25.4391727,18.0294743,18.0294743,25.4391727,2820,1820,1820,2820,1370,1535,1535,1370,2980,2100,2100,2980,1555,1399,1399,1555,449.991943,0,0,449.991943,2180.55664,2286.34448,2286.34448,2180.55664 [f=0015597] [15597] Game End Stats Values: 31,7125,4300,4300,7125,257.253754,31.1382732,31.1382732,257.253754,0,0,0,0,0,0,0,0,591.863403,431.60083,431.60083,591.863403,3812.04224,3083.2688,3083.2688,3812.04224,540,380,380,540,32.5333328,18,18,32.5333328,1275,0,0,1275,23.2886734,18.0312386,18.0312386,23.2886734,2560,1820,1820,2560,3007.19971,2585,2585,3007.19971,2750,2100,2100,2750,2625,3036.19971,3036.19971,2625,449.991943,0,0,449.991943,3212.44702,3942.54932,3942.54932,3212.44702 [f=0015597] [15597] Game End Stats Values: 32,7350,3725,3725,7350,275.300537,33.4948654,33.4948654,275.300537,0,0,0,0,0,0,0,0,591.863403,951.457458,951.457458,591.863403,4753.44678,3644.45044,3644.45044,4753.44678,540,480,480,540,33.3333321,12.3999996,12.3999996,33.3333321,1275,0,0,1275,20.7031193,14.4237719,14.4237719,20.7031193,2695,1235,1235,2695,3799.19946,2835,2835,3799.19946,2820,2010,2010,2820,2875,3958.19946,3958.19946,2875,449.991943,0,0,449.991943,3849.13354,5014.06494,5014.06494,3849.13354 [f=0015597] [15597] Game End Stats Values: 33,7560,3495,3495,7560,325.134003,36.7838287,36.7838287,325.134003,0,0,0,0,0,0,0,0,591.863403,961.079712,961.079712,591.863403,5046.51221,3784.76294,3784.76294,5046.51221,540,380,380,540,36.1333351,12,12,36.1333351,1275,0,0,1275,22.8222313,12.3525982,12.3525982,22.8222313,2835,1105,1105,2835,4231.19922,2975,2975,4231.19922,2890,2010,2010,2890,3015,4390.19922,4390.19922,3015,449.991943,0,0,449.991943,4024.10815,5307.26514,5307.26514,4024.10815 [f=0015597] [15597] Game End Stats Values: 34,7855,3495,3495,7855,392.007446,38.9043159,38.9043159,392.007446,0,0,0,0,0,0,0,0,591.863403,965.700256,965.700256,591.863403,5298.74951,3846.50171,3846.50171,5298.74951,540,380,380,540,38,12,12,38,1330,0,0,1330,23.958231,12.141366,12.141366,23.958231,3075,1105,1105,3075,4426.19922,2975,2975,4426.19922,2890,2010,2010,2890,3015,4585.19922,4585.19922,3015,449.991943,0,0,449.991943,4105.26514,5559.50244,5559.50244,4105.26514 [f=0015597] [15597] Game End Stats Values: 35,8230,3300,3300,8230,459.140564,43.4338303,43.4338303,459.140564,0,0,0,0,0,0,0,0,591.863403,974.896423,974.896423,591.863403,5600.50439,4225.30957,4225.30957,5600.50439,540,380,380,540,37.3333321,12,12,37.3333321,1330,0,0,1330,23.975544,12.3019676,12.3019676,23.975544,3450,910,910,3450,4751.19922,3042.33374,3042.33374,4751.19922,2890,2010,2010,2890,3082.33374,4910.19922,4910.19922,3082.33374,449.991943,0,0,449.991943,4502.18604,5891.00195,5891.00195,4502.18604 [f=0015597] [15597] Game End Stats Values: 36,8265,3075,3075,8265,511.758331,46.1925316,46.1925316,511.758331,0,0,0,0,0,0,0,0,591.863403,979.617859,979.617859,591.863403,5968.2666,4664.15918,4664.15918,5968.2666,630,380,380,630,37,12,12,37,1275,0,0,1275,24.7617741,12.2758694,12.2758694,24.7617741,3450,585,585,3450,5141.19922,3137.33374,3137.33374,5141.19922,2890,2110,2110,2890,3177.33374,5300.19922,5300.19922,3177.33374,449.991943,0,0,449.991943,4968.52197,6263.20068,6263.20068,4968.52197 [f=0015618] [15618] Event [1654.8739,24.7891541,3368.03418]: 1 lost unit Glaive [f=0015643] [15643] Event [1840.46899,15.8820801,3444.96875]: 1 lost unit Glaive [f=0015693] gg [f=0015735] Spectator therx left the game: normal quit [f=0015735] [15735] Event [undefined]: therx quit [f=0015880] No clients connected, shutting down server [f=0015880] Server shutdown [f=0015880] End of demo reached [f=0015989] [15989] Event [3208,9.89289474,408]: 0 finished unit Metal Extractor [f=0016183] [16183] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Badger [f=0016419] [16419] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0016567] [16567] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0016861] [16861] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0017036] [17036] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0017167] [17167] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0017341] [17341] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0017414] [17414] Event [2136,10.3463554,1320]: 0 finished unit Metal Extractor [f=0017641] [17641] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Badger [f=0017821] [17821] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0018016] [18016] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0018306] [18306] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0018481] [18481] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0018622] [18622] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0018772] [18772] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0019057] [19057] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Badger [f=0019221] [19221] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0019385] [19385] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Fencer [f=0019650] [19650] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Ripper [f=0019806] [19806] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0019956] [19956] Event [1361.99231,13.7364712,1967.97034]: 0 finished unit Scorcher [f=0020008] Autoquit sending quit command. [f=0020008] [QuitAction] user exited to system [f=0020008] [SpringApp::Kill][1] fromRun=1 [f=0020008] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020008] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020008] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020008] [ThreadPool::SetThreadCount][2] workers=0 [f=0020008] [SpringApp::Kill][2] [f=0020008] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020008] [Game::KillLua][3] dtor=0 luaUI=0x52ca2700 [f=0020008] Start widgetHandler:Shutdown [f=0020008] Shutdown - SaveOrderList Complete [f=0020008] Writing last game win data [f=0020008] Shutdown - SaveConfigData Complete [f=0020008] Shutdown Widget - Chili Highlight [f=0020008] Shutdown Widget - Save/Load API [f=0020008] Shutdown Widget - Draw After Chili [f=0020008] Shutdown Widget - EPIC Menu [f=0020008] Shutdown Widget - Chili Minimap [f=0020008] Shutdown Widget - Chili Widget Selector [f=0020008] Shutdown Widget - Local Team Colors [f=0020008] Shutdown Widget - Display Keys 2 [f=0020008] Shutdown Widget - Save Game Menu [f=0020008] Shutdown Widget - HealthBars [f=0020008] Shutdown Widget - Noises [f=0020008] Shutdown Widget - Unit Icons [f=0020008] Shutdown Widget - Win Counter [f=0020008] Shutdown Widget - BuildETA [f=0020008] Shutdown Widget - SpringRTS Replay Stats [f=0020008] Shutdown Widget - Modular Comm Info [f=0020008] Shutdown Widget - CameraShake [f=0020008] Shutdown Widget - Chili Economy Panel Default [f=0020008] Shutdown Widget - Chili EndGame Window [f=0020008] Shutdown Widget - Chili Nuke Warning [f=0020008] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020008] Shutdown Widget - Chili Spectator Panels [f=0020008] Shutdown Widget - Context Menu [f=0020008] Shutdown Widget - Darkening [f=0020008] Shutdown Widget - MetalFeatures (new) [f=0020008] Shutdown Widget - Defense Range Zero-K [f=0020008] Shutdown Widget - Grab Input [f=0020008] Input grabbing is disabled! [f=0020008] Shutdown Widget - Highlight Geos [f=0020008] Shutdown Widget - Local Widgets Config [f=0020008] Shutdown Widget - MinimapEvents [f=0020008] Shutdown Widget - Missile Silo Range [f=0020008] Shutdown Widget - Point Tracker [f=0020008] Shutdown Widget - Showeco and Grid Drawer [f=0020008] Shutdown Widget - Stereo3D [f=0020008] Shutdown Widget - Music Player v2 [f=0020008] Shutdown Widget - State Reverse and Latency [f=0020008] Shutdown Widget - Attack AoE [f=0020008] Shutdown Widget - Map Edge Extension [f=0020008] Shutdown Widget - Selection Send [f=0020008] Shutdown Widget - LupsManager [f=0020008] Shutdown Widget - Newton Firezone [f=0020008] Shutdown Widget - Chili Pro Console [f=0020008] Shutdown Widget - Lasso Terraform GUI [f=0020008] Shutdown Widget - Chili Framework [f=0020008] Shutdown Widget - Lups [f=0020008] Shutdown Widget - Mex Placement Handler [f=0020008] Shutdown Widget - Custom Markers [f=0020008] Shutdown Widget - Chili Core Selector [f=0020008] Shutdown Widget - Select Keys [f=0020008] Shutdown Widget - Pause Screen [f=0020008] Shutdown Widget - Layout Handler [f=0020008] Shutdown Widget - Persistent Build Height [f=0020008] Shutdown Widget - Text To Speech Control [f=0020008] End widgetHandler:Shutdown [f=0020008] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598724,70721068} {int,ext,rec}Allocs={23780958,0,0} {chunk,block}Bytes={70721068,0} [f=0020008] [Game::KillLua][1] dtor=0 luaGaia=0x52ab5b10 [f=0020008] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347612,55810725} {int,ext,rec}Allocs={23780959,0,0} {chunk,block}Bytes={55810725,0} [f=0020008] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347612,55810725} {int,ext,rec}Allocs={23780959,0,0} {chunk,block}Bytes={55810725,0} [f=0020008] [Game::KillLua][2] dtor=0 luaRules=0x5318a350 [f=0020008] Start gadgetHandler:Shutdown [f=0020008] Shutdown - StartSetup [f=0020008] Shutdown - UnitMorph [f=0020008] Shutdown - Carrier Drones [f=0020008] Shutdown - LupsNanoSpray [f=0020008] Shutdown - Missile Silo Controller [f=0020008] Shutdown - Modular Comm Info [f=0020008] Shutdown - Terrain Texture Handler [f=0020008] Shutdown - UnitCloakShield [f=0020008] Shutdown - Starlight Handler [f=0020008] End gadgetHandler:Shutdown [f=0020008] Start gadgetHandler:Shutdown [f=0020008] Shutdown - Save/Load [f=0020008] Shutdown - Teleport Throw [f=0020008] Shutdown - UnitMorph [f=0020008] Shutdown - Modular Comm Info [f=0020008] Shutdown - Retreat Command [f=0020008] Shutdown - Shockwaves [f=0020008] Shutdown - UnitCloakShield [f=0020008] Shutdown - Lups Cloak FX [f=0020008] Shutdown - Lups [f=0020008] Shutdown - Lups Shield [f=0020008] End gadgetHandler:Shutdown [f=0020008] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23780997,0,0} {chunk,block}Bytes={0,0} [f=0020008] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23780997,0,0} {chunk,block}Bytes={0,0} [f=0020008] [Game::KillLua][4] dtor=0 [f=0020008] [Game::~CGame][1] [f=0020008] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020008] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020008] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020008] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020008] [Game::KillLua][4] dtor=1 [f=0020008] [Game::KillMisc][1] [f=0020008] [Game::KillMisc][2] [f=0020008] [Game::KillMisc][3] [f=0020008] [Game::KillRendering][1] [f=0020008] [3DOParser::Kill] allocated 137 pieces [f=0020008] [S3OParser::Kill] allocated 2727 pieces [f=0020008] [AssParser::Kill] allocated 241 pieces [f=0020008] [Game::KillInterface][1] [f=0020008] [Game::KillInterface][2] [f=0020008] [Game::KillSimulation][1] [f=0020008] [Game::KillSimulation][2] [f=0020008] [CCollisionHandler] dis-/continuous tests: 0/251022 [f=0020008] [Game::KillSimulation][3] [f=0020008] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020008] [~CPathCache(28x20)] cacheHits=71 hitPercentage=18% numHashColls=0 maxCacheSize=26 [f=0020008] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020008] [~CPathCache(56x40)] cacheHits=337 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020008] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020008] [LosHandler::Kill] raycast instance cache-{hits,misses}={14556,21475}; shared=6%; cached=35% [f=0020008] [Game::KillSimulation][4] [f=0020008] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020008] [Game::~CGame][2] [f=0020008] [Game::~CGame][3] [f=0020008] [SpringApp::Kill][3] [f=0020008] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209722 bytes sent 286651 bytes recv'd [f=0020008] [SpringApp::Kill][4] font=0x4540daa0 [f=0020008] [SpringApp::Kill][5] [f=0020008] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x4547c010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5803ms file="lups/particleclasses/jitterparticles.lua" indx=4788 inflSize=11kb readTime=542ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=371ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=208ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=189ms file="objects3d/strikecom_2.dae" indx=5474 inflSize=1000kb readTime=134ms file="luaui/headers/overdrive.lua" indx=2950 inflSize=0kb readTime=44ms file="units/amphassault.lua" indx=6655 inflSize=5kb readTime=39ms file="luaui/widgets/gui_epicmenu.lua" indx=4634 inflSize=100kb readTime=38ms file="objects3d/armcom3.3do" indx=4876 inflSize=45kb readTime=33ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4731 inflSize=4kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 54519855 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x455687b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45572df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45488c40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5af8092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]