[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.J34UkmmpXh/springsettings.1012184.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7eff98092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6522 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1012184/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 258ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46168db0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46168db0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 138ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2258ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2762ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 360ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1012184/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1370ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11662,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1012184/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528105a0,0x525341f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: a04fde5f07ea2718f4688563b86b43a3 [f=-000001] Connection attempt from gandalf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jacob2k00 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gandalf" string="[Game::Load][lua{Rules,Gaia}={0x4c393160,0x6b124300}]" [f=-000001] Allies: I choose: Rocket , Napalm! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jacob2k00" string="[Game::Load][lua{Rules,Gaia}={00000000647582f0,00000000b7155de0}]" [f=-000001] Allies: I choose: im the detriment! [f=-000001] [0] Event [4790,-59.175171,395]: 0 finished unit Guardian Commander [f=-000001] [0] Event [198,-60.368805,4754]: 1 finished unit Guardian Commander [f=0000000] [0] gandalf, team: 0, elo:1677, userid: 362928 [f=0000000] [0] jacob2k00, team: 1, elo:1500, userid: 463180 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [280,-61.012878,4744]: 1 finished unit Amphbot Factory [f=0000016] pause for a min ill brb [f=0000030] [30] Event [4664,-59.248199,472]: 0 finished unit Amphbot Factory [f=0000044] jacob2k00 paused the game [f=0000044] ok [f=0000044] back [f=0000044] jacob2k00 unpaused the game [f=0000285] [285] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000405] [405] Event [136,0,4808]: 1 finished unit Wind/Tidal Generator [f=0000434] [434] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000498] [498] Event [4664,-61.579224,508]: 0 finished unit Conch [f=0000525] [525] Event [184,0,4856]: 1 finished unit Wind/Tidal Generator [f=0000554] [554] Event [4904,0,248]: 0 finished unit Wind/Tidal Generator [f=0000647] [647] Event [280.055206,-60.086185,4708]: 1 finished unit Conch [f=0000674] [674] Event [4824,0,216]: 0 finished unit Wind/Tidal Generator [f=0000675] [675] Event [88,0,4856]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4875.18604,18.0882568,324.28421]: 0 finished unit Firefly [f=0000689] [689] Event [189.895798,16.5200844,4781.48584]: 1 finished unit Firefly [f=0000739] [739] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0001034] [1034] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0001077] [1077] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0001092] [1092] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0001154] [1154] Event [136,0,4904]: 1 finished unit Wind/Tidal Generator [f=0001274] [1274] Event [280,0,4936]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [280.055206,-60.086185,4708]: 1 finished unit Conch [f=0001442] [1442] Event [328,0,4984]: 1 finished unit Wind/Tidal Generator [f=0001574] [1574] Event [280,0,5032]: 1 finished unit Wind/Tidal Generator [f=0001694] [1694] Event [232,0,4984]: 1 finished unit Wind/Tidal Generator [f=0001814] [1814] Event [184,0,4952]: 1 finished unit Wind/Tidal Generator [f=0002070] [2070] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0002072] [2072] Event [4728,-1,264]: 0 finished unit Urchin [f=0002175] [2175] Event [4664,-61.579224,508]: 0 finished unit Conch [f=0002462] [2462] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0002482] [2482] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0002658] [2658] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0002736] [2736] Event [1724.93872,-65.872871,3665.46948]: 1 lost unit Conch [f=0002843] [2843] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0003015] [3015] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0003101] [3101] Event [2088,-1,3448]: 1 lost unit Metal Extractor [f=0003247] [3247] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0003368] [3368] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0003586] [3586] Event [4744,0,472]: 0 finished unit Caretaker [f=0003970] [3970] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0004033] [4033] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0004415] [4415] Event [4824,0,312]: 0 finished unit Wind/Tidal Generator [f=0004777] [4777] Event [280.055206,-60.086185,4708]: 1 finished unit Conch [f=0004833] [4833] Event [4888,0,360]: 0 finished unit Wind/Tidal Generator [f=0004923] [4923] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0004955] [4955] Event [3336,-1,200]: 0 finished unit Urchin [f=0005069] [5069] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0005204] [5204] Event [4920,0,440]: 0 finished unit Wind/Tidal Generator [f=0005404] [5404] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0005589] [5589] Event [4968,0,520]: 0 finished unit Wind/Tidal Generator [f=0005595] [5595] Event [4744,0,520]: 0 finished unit Caretaker [f=0005618] [5618] Event [4664,-61.579224,508]: 0 finished unit Duck [f=0005741] [5741] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0005801] [5801] Event [5000,0,600]: 0 finished unit Wind/Tidal Generator [f=0006127] [6127] Event [4664,-61.579224,508]: 0 finished unit Conch [f=0006154] [6154] Event [5048,0,680]: 0 finished unit Wind/Tidal Generator [f=0006248] [6248] Event [4936,0,632]: 0 finished unit Wind/Tidal Generator [f=0006249] [6249] Event [3400,-1,360]: 0 finished unit Urchin [f=0006315] [6315] Event [4984,0,712]: 0 finished unit Wind/Tidal Generator [f=0006328] [6328] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0006407] [6407] Event [40,-59.082031,5088]: 1 finished unit Fusion Reactor [f=0006444] [6444] Event [5016,0,792]: 0 finished unit Wind/Tidal Generator [f=0006488] [6488] Event [4440,-1,1592]: 0 finished unit Urchin [f=0006921] [6921] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0007120] [7120] Event [4664,-61.579224,508]: 0 finished unit Scallop [f=0007130] [7130] Event [4344,-1,1400]: 0 finished unit Urchin [f=0007596] [7596] Event [4664,-61.579224,508]: 0 finished unit Scallop [f=0007685] [7685] Event [648,-1,3816]: 1 finished unit Urchin [f=0007699] [7699] Event [1432,0,4856]: 1 finished unit Razor [f=0007905] [7905] Event [280.055206,-60.086185,4708]: 1 finished unit Djinn [f=0008252] [8252] Event [4664,-61.579224,508]: 0 finished unit Scallop [f=0008768] [8768] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0008888] [8888] Event [1824.9375,-40.679523,3460.21948]: 1 lost unit Duck [f=0008919] [8919] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0008951] [8951] Event [1927.2218,-64.960976,3744.20654]: 1 lost unit Duck [f=0008955] [8955] Event [1958.68018,-64.918755,3731.86035]: 1 lost unit Duck [f=0008972] [8972] Event [4776,28.0340576,2552]: 0 finished unit Metal Extractor [f=0009116] [9116] Event [408,27.5067139,2504]: 1 finished unit Solar Collector [f=0009154] [9154] Event [2552,23.7384033,888]: 0 finished unit Geothermal Generator [f=0009162] [9162] Event [4664,-61.579224,508]: 0 finished unit Scallop [f=0009486] [9486] Event [815.095947,-66.140106,3843.427]: 0 lost unit Duck [f=0009531] [9531] Event [304,-60.356445,4880]: 1 finished unit Lamp [f=0009554] [9554] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0009577] [9577] Event [775.848999,-66.211723,3816.8396]: 0 lost unit Duck [f=0009604] [9604] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0009605] [9605] Event [648,-1,3816]: 1 lost unit Urchin [f=0009642] [9642] Event [2696,-1,1576]: 0 finished unit Metal Extractor [f=0009642] [9642] Event [4664,-61.579224,508]: 0 finished unit Scallop [f=0009701] [9701] Event [4616,26.8914795,2616]: 0 finished unit Metal Extractor [f=0010024] [10024] Event [344,-1,3448]: 1 lost unit Metal Extractor [f=0010060] [10060] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0010126] [10126] Event [168,-1,3464]: 1 lost unit Metal Extractor [f=0010296] [10296] Event [4752,24.2547607,2640]: 0 finished unit Lotus [f=0010338] [10338] Event [472,27.5946045,2552]: 1 finished unit Caretaker [f=0010341] [10341] Event [2712,-1,1832]: 0 finished unit Urchin [f=0010383] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=0010383] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [f=0010403] Connection attempt from Godde [f=0010403] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010403] -> Connection established (given id 2) [f=0010504] [10504] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0010580] [10580] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0010650] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0010650] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010969] [10969] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0011024] jacob2k00 paused the game [f=0011024] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=0011024] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=0011024] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005d38d130,00000000c7ae99f0}]" [f=0011024] jacob2k00 unpaused the game [f=0011038] [11038] Event [2968,-1,1944]: 0 finished unit Urchin [f=0011038] [11038] Event [1288,15.4876709,1480]: 0 finished unit Metal Extractor [f=0011061] [11061] Event [584,22.1563721,2568]: 1 finished unit Stardust [f=0011283] [11283] Event [280.055206,-60.086185,4708]: 1 finished unit Grizzly [f=0011286] [11286] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0011410] [11410] Event [3832,-1,2088]: 0 finished unit Urchin [f=0011490] [11490] Event [1160,16.6906738,1576]: 0 finished unit Metal Extractor [f=0011667] [11667] Event [600,-1,4744]: 1 finished unit Urchin [f=0011682] [11682] Event [544,12.0050049,2608]: 1 finished unit Faraday [f=0011865] [11865] Event [1184,17.5531006,1456]: 0 finished unit Lotus [f=0011956] Spectator Godde left the game: normal quit [f=0011956] [11956] Event [undefined]: Godde quit [f=0012022] [12022] Event [600,-1,4744]: 1 lost unit Urchin [f=0012300] [12300] Event [1264,10.2746582,1344]: 0 finished unit Lotus [f=0012411] [12411] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0012443] [12443] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0012555] [12555] Event [3832,-1,2088]: 0 lost unit Urchin [f=0012561] [12561] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0012569] [12569] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0012572] [12572] Event [789.241211,-59.227741,4670.28955]: 0 lost unit Duck [f=0012587] [12587] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0012643] [12643] Event [834.089355,-61.866261,4742.02734]: 1 lost unit Duck [f=0012711] [12711] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0012733] [12733] Event [3991.98242,-50.694111,2688.41284]: 1 lost unit Djinn [f=0012842] [12842] Event [713.981934,-60.632542,4737.97705]: 1 lost unit Conch [f=0012861] [12861] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0012921] [12921] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0012959] [12959] Event [1160,-1,1784]: 0 finished unit Urchin [f=0013011] [13011] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013052] [13052] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0013109] [13109] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0013161] [13161] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013231] [13231] Event [1400,-1,5016]: 1 lost unit Metal Extractor [f=0013311] [13311] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013351] [13351] Event [3977.75879,-11.876101,1925.38318]: 0 lost unit Buoy [f=0013415] [13415] Event [344,-1,504]: 0 finished unit Urchin [f=0013461] [13461] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013545] [13545] Event [2136,-1,3656]: 0 finished unit Urchin [f=0013604] [13604] Event [1544,-1,1752]: 0 finished unit Urchin [f=0013612] [13612] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013666] [13666] Event [3576,-1,3496]: 0 finished unit Urchin [f=0013699] [13699] Event [1807.47168,-67.840691,4716.03271]: 0 lost unit Duck [f=0013704] [13704] Event [1596.80237,-65.804306,4729.25342]: 1 lost unit Duck [f=0013762] [13762] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013912] [13912] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0013984] [13984] Event [1592,-1,4936]: 1 lost unit Metal Extractor [f=0014055] [14055] Event [2360,-1,3768]: 0 finished unit Urchin [f=0014062] [14062] Event [280.055206,-60.086185,4708]: 1 finished unit Duck [f=0014124] [14124] Event [1688.18127,-66.02388,4915.86133]: 1 lost unit Duck [f=0014140] [14140] Event [1722.97461,-66.836433,4914.94775]: 1 lost unit Duck [f=0014173] [14173] Event [1708.35608,-65.9217,4960.95068]: 1 lost unit Duck [f=0014212] [14212] Event [4344,-1,1400]: 0 lost unit Urchin [f=0014222] [14222] Event [1703.8147,-65.511009,4975.24756]: 1 lost unit Duck [f=0014225] [14225] Event [904,-1,808]: 0 finished unit Urchin [f=0014227] [14227] Event [4664,-61.579224,508]: 0 finished unit Grizzly [f=0014251] [14251] Event [3624,-1,3768]: 0 finished unit Urchin [f=0014367] [14367] Event [1572.33093,-65.946762,4838.09717]: 1 lost unit Duck [f=0014405] [14405] Event [1571.41724,-65.145653,4875.28711]: 1 lost unit Duck [f=0014419] [14419] Event [280.055206,-60.086185,4708]: 1 finished unit Archer [f=0014420] [14420] Event [1572.37292,-66.341316,4850.56104]: 1 lost unit Duck [f=0014462] [14462] Event [1547.91345,-65.020676,4864.18945]: 1 lost unit Duck [f=0014466] [14466] Event [1505.30872,-63.236607,4914.39404]: 0 lost unit Scallop [f=0014483] [14483] Event [1514.31323,-61.608582,4882.85498]: 1 lost unit Duck [f=0014545] [14545] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0014708] [14708] Event [759.061096,-25.004658,2647.14771]: 0 lost unit Conch [f=0014736] [14736] Event [1432,0,4856]: 1 lost unit Razor [f=0014737] [14737] Event [4489.44629,-59.58963,817.623962]: 1 lost unit Grizzly [f=0014759] game_message: jacob2k00 has been destroyed! [f=0014759] [14759] Event [undefined]: jacob2k00 resigned [f=0014759] game_message: gandalf wins! [f=0014759] Submitting stats [f=0014759] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014759] Part| Total Time|Time of the last 0.5s [f=0014759] Draw 25145.94ms 10.18% [f=0014759] Lua::Callins::Synced 8641.76ms 26.48% [f=0014759] Lua::Callins::Unsynced 33145.09ms 14.43% [f=0014759] Lua::CollectGarbage::Synced 1767.42ms 0.10% [f=0014759] Lua::CollectGarbage::Unsynced 1675.28ms 0.69% [f=0014759] Misc::Profiler::AddTime 82.70ms 0.00% [f=0014759] Sim 51403.24ms 81.42% [f=0014759] [14759] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014759] [14759] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014759] [14759] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014759] [14759] Game End Stats Values: 2,2100,2065,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,6.13333321,5.5999999,0,0,0,0,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014759] [14759] Game End Stats Values: 3,2340,2385,2340,2385,4.2934413,0.15178941,4.2934413,0.15178941,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5600004,9.27999973,10.5600004,9.27999973,1275,1275,1275,1275,8.28622913,7.87678576,8.28622913,7.87678576,0,80,0,80,0,0,0,0,1045,1010,1045,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014759] [14759] Game End Stats Values: 4,2500,2555,2500,2555,5.42670727,2.33804178,5.42670727,2.33804178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0799999,10.3999996,12.0799999,10.3999996,1275,1275,1275,1275,9.2755518,9.07908344,9.2755518,9.07908344,0,160,0,160,0,0,0,0,1205,1100,1205,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014759] [14759] Game End Stats Values: 5,2755,2555,2755,2555,17.3108921,4.30602455,17.3108921,4.30602455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4399986,10.3999987,15.4399986,10.3999987,1275,1275,1275,1275,10.7922792,10.1311998,10.7922792,10.1311998,0,160,0,160,0,0,0,0,1460,1100,1460,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014759] [14759] Game End Stats Values: 6,2790,2915,2790,2915,31.7668419,6.99731159,31.7668419,6.99731159,0,0,0,0,0,0,0,0,0,0,0,0,0,18.2826557,0,18.2826557,0,120,0,120,18.6400013,10.3999996,18.6400013,10.3999996,1275,1275,1275,1275,10.9637289,10.8460855,10.9637289,10.8460855,0,160,0,160,0,0,0,0,1495,1340,1495,1340,0,0,0,0,0,0,0,0,18.2826557,0,18.2826557,0 [f=0014759] [14759] Game End Stats Values: 7,2960,2995,2960,2995,49.8987961,6.99731159,49.8987961,6.99731159,0,0,0,0,0,0,0,0,0,0,0,0,0,197.165924,0,197.165924,0,120,0,120,18.7999992,10.3999996,18.7999992,10.3999996,1275,1275,1275,1275,12.0087976,12,12.0087976,12,80,240,80,240,0,0,0,0,1585,1340,1585,1340,0,0,0,0,0,0,0,0,197.165924,0,197.165924,0 [f=0014759] [14759] Game End Stats Values: 8,2800,3085,2800,3085,65.8390045,7.19788885,65.8390045,7.19788885,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,120,0,120,18.7999992,10.3999996,18.7999992,10.3999996,1275,1275,1275,1275,13.0626822,12.413372,13.0626822,12.413372,160,240,160,240,0,240,0,240,1345,1430,1345,1430,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 9,2880,3345,2880,3345,90.1756516,7.57999134,90.1756516,7.57999134,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,120,0,120,18.7999992,10.3999996,18.7999992,10.3999996,1275,1275,1275,1275,11.6224432,14.0254726,11.6224432,14.0254726,240,320,240,320,0,240,0,240,1345,1610,1345,1610,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 10,2880,3515,2880,3515,119.286377,7.97730541,119.286377,7.97730541,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,120,0,120,18.7999992,10.3999996,18.7999992,10.3999996,1275,1275,1275,1275,11.9407148,14.0264883,11.9407148,14.0264883,240,400,240,400,0,240,0,240,1345,1700,1345,1700,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 11,2880,3550,2880,3550,130.657379,8.49099636,130.657379,8.49099636,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,120,0,120,18.7999992,10.4800005,18.7999992,10.4800005,1275,1275,1275,1275,10.7580671,15.9009132,10.7580671,15.9009132,240,400,240,400,0,240,0,240,1345,1735,1345,1735,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 12,3030,3665,3030,3665,155.639587,8.94166851,155.639587,8.94166851,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,120,0,120,18.7999992,11.7600002,18.7999992,11.7600002,1275,1275,1275,1275,11.6654825,16.0300465,11.6654825,16.0300465,240,480,240,480,0,240,0,240,1495,1770,1495,1770,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 13,3120,3820,3120,3820,178.348618,9.37378025,178.348618,9.37378025,0,0,0,0,0,0,0,0,0,0,0,0,0,267.769196,0,267.769196,0,240,0,240,18.7999992,13.2000008,18.7999992,13.2000008,1275,1275,1275,1275,12.8472681,16.0288086,12.8472681,16.0288086,240,480,240,480,0,240,0,240,1585,1805,1585,1805,240,0,240,0,0,0,0,0,267.769196,0,267.769196,0 [f=0014759] [14759] Game End Stats Values: 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Values: 32,7630,9390,7630,9390,1393.50464,269.555939,1393.50464,269.555939,0,0,0,0,0,0,0,0,359.415436,585.025635,359.415436,585.025635,1015.71826,3664.25513,1015.71826,3664.25513,750,1710,750,1710,55.7999916,46.2000008,55.7999916,46.2000008,1275,1275,1275,1275,21.3170872,48.4257469,21.3170872,48.4257469,2720,2100,2720,2100,720,2050,720,2050,2865,4285,2865,4285,2050,720,2050,720,60.2669449,56.0888176,60.2669449,56.0888176,3668.60962,1095.54211,3668.60962,1095.54211 [f=0014759] [14759] Game End Stats Values: 33,7220,11630,7220,11630,1472.79797,274.847778,1472.79797,274.847778,0,0,0,0,0,0,0,0,413.148041,585.025635,413.148041,585.025635,1565.9342,4802.33057,1565.9342,4802.33057,750,1950,750,1950,55.7999916,46.2000046,55.7999916,46.2000046,1275,1275,1275,1275,19.9528847,48.352787,19.9528847,48.352787,2400,4100,2400,4100,840,2540,840,2540,2775,4285,2775,4285,2544,840,2544,840,60.2669449,56.0888176,60.2669449,56.0888176,4823.29346,1649.97083,4823.29346,1649.97083 [f=0014759] [14759] Game End Stats Values: 34,20,11500,20,11500,1535.44324,283.328247,1535.44324,283.328247,0,0,0,0,0,0,0,0,426.168121,585.025635,426.168121,585.025635,1843.78918,5354.55029,1843.78918,5354.55029,0,1950,0,1950,55.7999916,46.2000008,55.7999916,46.2000008,0,1275,0,1275,19.2204342,48.706707,19.2204342,48.706707,0,4120,0,4120,1250,2860,1250,2860,0,4135,0,4135,10135.333,1250,10135.333,1250,60.2669449,56.0888176,60.2669449,56.0888176,5467.82324,2047.01428,5467.82324,2047.01428 [f=0014759] [14759] Received game_message: jacob2k00 has been destroyed! [f=0014759] [14759] Received game_message: gandalf wins! [f=0014846] [14846] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0015035] [15035] Event [1480,-1,856]: 0 finished unit Urchin [f=0015067] No clients connected, shutting down server [f=0015067] Server shutdown [f=0015067] End of demo reached [f=0015405] [15405] Event [2072,0,3720]: 0 finished unit Stinger [f=0015481] [15481] Event [4824,-1,4696]: 0 finished unit Metal Extractor [f=0015546] [15546] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0015850] [15850] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0015885] [15885] Event [1960,-1,3592]: 0 finished unit Urchin [f=0015916] [15916] Event [4632,-1,4792]: 0 finished unit Metal Extractor [f=0016150] [16150] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0016450] [16450] Event [4664,-61.579224,508]: 0 finished unit Buoy [f=0016455] [16455] Event [4520,-1,4648]: 0 finished unit Urchin [f=0016560] Autoquit sending quit command. [f=0016560] [QuitAction] user exited to system [f=0016560] [SpringApp::Kill][1] fromRun=1 [f=0016560] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016560] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016560] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016560] [ThreadPool::SetThreadCount][2] workers=0 [f=0016560] [SpringApp::Kill][2] [f=0016560] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016560] [Game::KillLua][3] dtor=0 luaUI=0x63f057d0 [f=0016560] Start widgetHandler:Shutdown [f=0016560] Shutdown - SaveOrderList Complete [f=0016560] Writing last game win data [f=0016560] Shutdown - SaveConfigData Complete [f=0016560] Shutdown Widget - Save/Load API [f=0016560] Shutdown Widget - Chili Highlight [f=0016560] Shutdown Widget - Draw After Chili [f=0016560] Shutdown Widget - EPIC Menu [f=0016560] Shutdown Widget - Chili Widget Selector [f=0016560] Shutdown Widget - Chili Minimap [f=0016560] Shutdown Widget - Local Team Colors [f=0016560] Shutdown Widget - Display Keys 2 [f=0016560] Shutdown Widget - Save Game Menu [f=0016560] Shutdown Widget - Unit Icons [f=0016560] Shutdown Widget - Noises [f=0016560] Shutdown Widget - HealthBars [f=0016560] Shutdown Widget - Win Counter [f=0016560] Shutdown Widget - SpringRTS Replay Stats [f=0016560] Shutdown Widget - BuildETA [f=0016560] Shutdown Widget - Modular Comm Info [f=0016560] Shutdown Widget - State Reverse and Latency [f=0016560] Shutdown Widget - Music Player v2 [f=0016560] Shutdown Widget - Stereo3D [f=0016560] Shutdown Widget - Showeco and Grid Drawer [f=0016560] Shutdown Widget - Point Tracker [f=0016560] Shutdown Widget - Missile Silo Range [f=0016560] Shutdown Widget - MinimapEvents [f=0016560] Shutdown Widget - Local Widgets Config [f=0016560] Shutdown Widget - Highlight Geos [f=0016560] Shutdown Widget - Grab Input [f=0016560] Input grabbing is disabled! [f=0016560] Shutdown Widget - Defense Range Zero-K [f=0016560] Shutdown Widget - MetalFeatures (new) [f=0016560] Shutdown Widget - Darkening [f=0016560] Shutdown Widget - Context Menu [f=0016560] Shutdown Widget - Chili Spectator Panels [f=0016560] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016560] Shutdown Widget - Chili Nuke Warning [f=0016560] Shutdown Widget - Chili EndGame Window [f=0016560] Shutdown Widget - Chili Economy Panel Default [f=0016560] Shutdown Widget - CameraShake [f=0016560] Shutdown Widget - Attack AoE [f=0016560] Shutdown Widget - Selection Send [f=0016560] Shutdown Widget - LupsManager [f=0016560] Shutdown Widget - Newton Firezone [f=0016560] Shutdown Widget - Chili Pro Console [f=0016560] Shutdown Widget - Lasso Terraform GUI [f=0016560] Shutdown Widget - Lups [f=0016560] Shutdown Widget - Chili Framework [f=0016560] Shutdown Widget - Chili Core Selector [f=0016560] Shutdown Widget - Custom Markers [f=0016560] Shutdown Widget - Mex Placement Handler [f=0016560] Shutdown Widget - Select Keys [f=0016560] Shutdown Widget - Pause Screen [f=0016560] Shutdown Widget - Text To Speech Control [f=0016560] Shutdown Widget - Persistent Build Height [f=0016560] Shutdown Widget - Layout Handler [f=0016560] End widgetHandler:Shutdown [f=0016560] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495216,62970399} {int,ext,rec}Allocs={28436083,0,0} {chunk,block}Bytes={62970399,0} [f=0016560] [Game::KillLua][1] dtor=0 luaGaia=0x525341f0 [f=0016560] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275720,49668668} {int,ext,rec}Allocs={28436084,0,0} {chunk,block}Bytes={49668668,0} [f=0016560] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275720,49668668} {int,ext,rec}Allocs={28436084,0,0} {chunk,block}Bytes={49668668,0} [f=0016560] [Game::KillLua][2] dtor=0 luaRules=0x528105a0 [f=0016560] Start gadgetHandler:Shutdown [f=0016560] Shutdown - StartSetup [f=0016560] Shutdown - UnitMorph [f=0016560] Shutdown - Carrier Drones [f=0016560] Shutdown - LupsNanoSpray [f=0016560] Shutdown - Missile Silo Controller [f=0016560] Shutdown - Modular Comm Info [f=0016560] Shutdown - Terrain Texture Handler [f=0016560] Shutdown - UnitCloakShield [f=0016560] Shutdown - Starlight Handler [f=0016560] End gadgetHandler:Shutdown [f=0016560] Start gadgetHandler:Shutdown [f=0016560] Shutdown - Save/Load [f=0016560] Shutdown - Teleport Throw [f=0016560] Shutdown - UnitMorph [f=0016560] Shutdown - Modular Comm Info [f=0016560] Shutdown - Retreat Command [f=0016560] Shutdown - Shockwaves [f=0016560] Shutdown - we require more minerals v1.1 [f=0016560] Shutdown - UnitCloakShield [f=0016560] Shutdown - Lups Cloak FX [f=0016560] Shutdown - Lups [f=0016560] Shutdown - Lups Shield [f=0016560] End gadgetHandler:Shutdown [f=0016560] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28436123,0,0} {chunk,block}Bytes={0,0} [f=0016560] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28436123,0,0} {chunk,block}Bytes={0,0} [f=0016560] [Game::KillLua][4] dtor=0 [f=0016560] [Game::~CGame][1] [f=0016560] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016560] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016560] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016560] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016560] [Game::KillLua][4] dtor=1 [f=0016560] [Game::KillMisc][1] [f=0016560] [Game::KillMisc][2] [f=0016560] [Game::KillMisc][3] [f=0016560] [Game::KillRendering][1] [f=0016560] [3DOParser::Kill] allocated 155 pieces [f=0016560] [S3OParser::Kill] allocated 2731 pieces [f=0016560] [AssParser::Kill] allocated 231 pieces [f=0016560] [Game::KillInterface][1] [f=0016560] [Game::KillInterface][2] [f=0016560] [Game::KillSimulation][1] [f=0016560] [Game::KillSimulation][2] [f=0016560] [CCollisionHandler] dis-/continuous tests: 0/757722 [f=0016560] [Game::KillSimulation][3] [f=0016560] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016560] [~CPathCache(20x20)] cacheHits=16 hitPercentage=18% numHashColls=0 maxCacheSize=4 [f=0016560] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016560] [~CPathCache(40x40)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016560] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016560] [LosHandler::Kill] raycast instance cache-{hits,misses}={5345,7408}; shared=7%; cached=35% [f=0016560] [Game::KillSimulation][4] [f=0016560] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016560] [Game::~CGame][2] [f=0016560] [Game::~CGame][3] [f=0016560] [SpringApp::Kill][3] [f=0016560] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174889 bytes sent 151754 bytes recv'd [f=0016560] [SpringApp::Kill][4] font=0x46087aa0 [f=0016560] [SpringApp::Kill][5] [f=0016560] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x460f6d20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=6192ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=374ms file="objects3d/funnelweb.dae" indx=5160 inflSize=1500kb readTime=252ms file="objects3d/strikecom_4.dae" indx=5478 inflSize=1000kb readTime=156ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=145ms file="objects3d/detriment.s3o" indx=5112 inflSize=514kb readTime=79ms file="objects3d/corcomalt2.s3o" indx=5027 inflSize=114kb readTime=51ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=44ms file="objects3d/dante.s3o" indx=5092 inflSize=112kb readTime=42ms file="objects3d/debris3x3b.s3o" indx=5102 inflSize=6kb readTime=40ms file="objects3d/corgol_512.s3o" indx=5038 inflSize=68kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53322851 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x461e5200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463850b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46107100) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7eff98092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]