[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4nM4PNmNaY/springsettings.1012133.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 178ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2b0092420 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6520 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1012133/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 247ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452163b0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452163b0] using game "Zero-K v1.8.12.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.12.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1715ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1998ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 218ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 395ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1012133/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbb0 file="cache/104dev-maintenance/paths/Otago 1.4.pe-3379dbb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3379dbc0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3379dbc0 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-3379dbc0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2216ms, checksum 34e6c32f)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11658,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1012133/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513575d0,0x51ae0900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 373ade5fbf7e20729e3574249a071acf [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={000000005f589990,000000005db3ccf0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=-000001] > SPRINGIE:User Jack500|chickens|4_3||False|||CA [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x69fd7e80,0x70123840}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c84db957c0f16269064d26c48c5a06e02962172aa8fe6e7e10cc7f80ddf064b7272dfd00da80e4a5ce6854c6913df0717a550a15143006667c2880783c224f4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d861e79a64aa44fff8ad8575fb560d0cfc833ddbf5da2a02aa3618b4a511ce9fce6dc1527092a3d5f22dc16edcc9dca6e805470c48640f743d8ee2c37b352ecd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ca2d9e70,00000000db976710}]" [f=-000001] [0] Event [509,20.0683594,4568]: 0 finished unit Engineer Commander [f=-000001] [0] Event [8327,20.036377,1729]: 1 finished unit Engineer Commander [f=0000000] [0] sdfasdf, team: 0, elo:1460, userid: 519686 [f=0000000] [0] lxa4000, team: 1, elo:1500, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000034] [34] Event [400,20.6519241,4536]: 0 finished unit Cloakbot Factory [f=0000300] [300] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0000490] [490] Event [409.600006,20.1416321,4536]: 0 finished unit Conjurer [f=0000540] [540] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0000736] [736] Event [8824,20.1999512,1848]: 1 finished unit Metal Extractor [f=0000926] [926] Event [8840,20.4665527,1784]: 1 finished unit Solar Collector [f=0000931] [931] Event [8512,20.0083313,1688]: 1 finished unit Cloakbot Factory [f=0001030] [1030] Event [472,20.1499634,4328]: 0 finished unit Solar Collector [f=0001215] [1215] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0001266] [1266] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0001426] [1426] Event [8448,20.6331787,2064]: 1 finished unit Lotus [f=0001471] [1471] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0001489] [1489] Event [392,20.3165894,4248]: 0 finished unit Solar Collector [f=0001637] [1637] Event [8502.40039,20.0249939,1688]: 1 finished unit Conjurer [f=0001816] [1816] Event [8502.40039,20.0249939,1688]: 1 finished unit Conjurer [f=0001836] [1836] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0001841] [1841] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0001911] [Jack500] Allies: !predict [f=0001911] > Team sdfasdf has a 44.3% chance to win [f=0001911] > Team lxa4000 has a 55.7% chance to win [f=0001996] [1996] Event [8502.40039,20.0249939,1688]: 1 finished unit Conjurer [f=0002145] [2145] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0002176] [2176] Event [8502.40039,20.0249939,1688]: 1 finished unit Conjurer [f=0002281] [2281] Event [328,20.4498901,4328]: 0 finished unit Solar Collector [f=0002281] [2281] Event [8502.40039,20.0249939,1688]: 1 finished unit Glaive [f=0002435] [2435] Event [8502.40039,20.0249939,1688]: 1 finished unit Glaive [f=0002443] [2443] Event [960,22.7909851,5328]: 0 finished unit Lotus [f=0002497] [2497] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0002783] [2783] Event [8502.40039,20.0249939,1688]: 1 finished unit Glaive [f=0002856] [2856] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0002893] [2893] Event [1360.66663,21.8634205,5784.00098]: 0 finished unit Engineer Commander [f=0002893] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002893] [2893] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003063] [3063] Event [408,20.2915955,4408]: 0 finished unit Solar Collector [f=0003123] [3123] Event [8502.40039,20.0249939,1688]: 1 finished unit Glaive [f=0003139] [3139] Event [7920,21.3746643,1760]: 1 finished unit Lotus [f=0003163] [3163] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0003316] [3316] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0003412] [3412] Event [8502.40039,20.0249939,1688]: 1 finished unit Glaive [f=0003434] [3434] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0003663] [3663] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0003705] [3705] Event [280,21.7329102,4408]: 0 finished unit Solar Collector [f=0003853] [3853] Event [1960,20.0749817,5944]: 0 finished unit Metal Extractor [f=0003894] [3894] Event [8502.40039,20.0249939,1688]: 1 finished unit Ronin [f=0003964] [3964] Event [409.600006,20.1416321,4536]: 0 finished unit Glaive [f=0004175] [4175] Event [1808,20.0166626,5872]: 0 finished unit Lotus [f=0004353] [4353] Event [264,22.6243591,4488]: 0 finished unit Solar Collector [f=0004374] [4374] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0004469] [4469] Event [8502.40039,20.0249939,1688]: 1 finished unit Ronin [f=0004798] [4798] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0004868] [4868] Event [264,23.8240662,4584]: 0 finished unit Solar Collector [f=0005381] [5381] Event [296,22.2077942,4680]: 0 finished unit Solar Collector [f=0005549] [5549] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0005661] [5661] Event [6576,23.3158569,560]: 1 finished unit Lotus [f=0005885] [5885] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0005889] [5889] Event [360,21.7745667,4760]: 0 finished unit Solar Collector [f=0005900] [5900] Event [2720,31.8804321,4288]: 0 finished unit Lotus [f=0006033] [6033] Event [8080,24.9821167,2096]: 1 finished unit Picket [f=0006176] [6176] Event [2648,53.8917236,4504]: 0 finished unit Metal Extractor [f=0006266] [6266] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0006299] [6299] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0006390] [6390] Event [8502.40039,20.0249939,1688]: 1 finished unit Knight [f=0006396] [6396] Event [456,20.7914734,4760]: 0 finished unit Solar Collector [f=0006446] [6446] Event [6433.5459,25.9472733,593.47998]: 0 lost unit Glaive [f=0006467] [6467] Event [6576,23.3158569,560]: 1 lost unit Lotus [f=0006483] [6483] Event [2664,27.3565369,4072]: 0 finished unit Metal Extractor [f=0006526] [6526] Event [6545.92383,26.0530605,249.255829]: 1 lost unit Glaive [f=0006582] [6582] Event [6746.51172,21.2395897,398.713776]: 0 lost unit Glaive [f=0006603] [6603] Event [6735.26221,23.677103,195.892242]: 1 lost unit Glaive [f=0006630] [6630] Event [6986.17432,20.2549858,236.561676]: 0 lost unit Glaive [f=0006669] [6669] Event [7016,20.0916443,152]: 1 lost unit Metal Extractor [f=0006689] [6689] Event [7170.91797,20.0083313,140.670639]: 0 lost unit Glaive [f=0006731] [6731] Event [7120.75146,20.000782,4.63276672]: 1 lost unit Ronin [f=0006754] [6754] Event [7224.24219,20,48.2145081]: 0 lost unit Glaive [f=0006852] [6852] Event [6759.46191,29.8749218,15.7698832]: 1 lost unit Ronin [f=0006908] [6908] Event [504,20.2166138,4664]: 0 finished unit Solar Collector [f=0007027] [7027] Event [7382.44922,20.0083313,151.027679]: 1 lost unit Conjurer [f=0007031] [7031] Event [6528,25.6902771,1088]: 1 finished unit Picket [f=0007049] [7049] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0007128] [7128] Event [7496,20.0416565,136]: 1 lost unit Metal Extractor [f=0007299] [7299] Event [8080,56.0661926,752]: 1 finished unit Lotus [f=0007349] [7349] Event [8216,24.4822388,504]: 1 lost unit Metal Extractor [f=0007355] [7355] Event [8073.53271,32.6694489,609.038818]: 0 lost unit Glaive [f=0007402] [7402] Event [8080,56.0661926,752]: 1 lost unit Lotus [f=0007450] [7450] Event [8502.40039,20.0249939,1688]: 1 finished unit Reaver [f=0007465] [7465] Event [8151.36084,24.5572071,682.68158]: 1 lost unit Conjurer [f=0007514] [7514] Event [432,20.4665527,4608]: 0 finished unit Lotus [f=0007557] [7557] Event [8328,21.5912781,888]: 1 lost unit Metal Extractor [f=0007728] [7728] Event [1480,32.3719788,3480]: 0 finished unit Metal Extractor [f=0007799] [7799] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0007923] [7923] Event [1600,24.6238708,3456]: 0 finished unit Lotus [f=0008031] [8031] Event [7704,31.3722229,2648]: 1 finished unit Metal Extractor [f=0008069] [8069] Event [432,20.1999512,4464]: 0 finished unit Lotus [f=0008163] [8163] Event [8663.7207,20.0505772,1631.14587]: 0 lost unit Glaive [f=0008253] [8253] Event [8512,20.0249939,1688]: 1 lost unit Cloakbot Factory [f=0008273] [8273] Event [8669.25684,21.0015392,1642.39893]: 0 lost unit Glaive [f=0008281] [8281] Event [8644.48242,19.9771595,1642.58911]: 0 lost unit Glaive [f=0008319] [8319] Event [8670.67969,20.5192127,1633.62695]: 0 lost unit Glaive [f=0008328] [8328] Event [8448,20.6331787,2064]: 1 lost unit Lotus [f=0008549] [8549] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0008758] [8758] Event [8824,20.1999512,1848]: 1 lost unit Metal Extractor [f=0008935] [8935] Event [7568,24.2322998,2576]: 1 finished unit Lotus [f=0009006] [Jack500] Allies: !predict [f=0009007] > Team sdfasdf has a 44.3% chance to win [f=0009007] > Team lxa4000 has a 55.7% chance to win [f=0009018] [9018] Event [7568,24.2322998,2576]: 1 lost unit Lotus [f=0009077] [9077] Event [6304,27.3981934,832]: 1 finished unit Lotus [f=0009299] [9299] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0009632] [9632] Event [6384,24.3822632,1008]: 1 finished unit Lotus [f=0010049] [10049] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0010395] [10395] Event [7456,21.4045448,2624]: 1 finished unit Lotus [f=0010650] [10650] Event [7376,22.5410461,2448]: 1 finished unit Lotus [f=0010779] [10779] Event [8840,20.4665527,1784]: 1 lost unit Solar Collector [f=0010799] [10799] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0011549] [11549] Event [409.600006,20.1416321,4536]: 0 finished unit Scythe [f=0011716] [11716] Event [488,20.7331543,1416]: 0 finished unit Metal Extractor [f=0011986] [11986] Event [7016,17.3840103,152]: 1 finished unit Metal Extractor [f=0012206] [12206] Event [6528,25.6902771,1088]: 1 lost unit Picket [f=0012210] [12210] Event [409.600006,20.1416321,4536]: 0 finished unit Reaver [f=0012268] [12268] Event [6384,24.3822632,1008]: 1 lost unit Lotus [f=0012313] [12313] Event [7640,29.4726868,2376]: 1 finished unit Solar Collector [f=0012328] [12328] Event [6304,27.3981934,832]: 1 lost unit Lotus [f=0012491] [12491] Event [7640,30.4307861,2296]: 1 finished unit Solar Collector [f=0012601] [12601] Event [6810.49805,20.8744678,263.578949]: 1 lost unit Conjurer [f=0012671] [12671] Event [7560,25.6152954,2280]: 1 finished unit Solar Collector [f=0012768] [12768] Event [7016,17.3840103,152]: 1 lost unit Metal Extractor [f=0012850] [12850] Event [7560,25.8069153,2360]: 1 finished unit Solar Collector [f=0012899] [12899] Event [409.600006,20.1416321,4536]: 0 finished unit Reaver [f=0013342] [13342] Event [7852.10107,23.8389664,651.411743]: 1 lost unit Glaive [f=0013802] [13802] Event [8128,20.2915955,1784]: 1 finished unit Cloakbot Factory [f=0013809] [13809] Event [592,20.0333252,4392]: 0 finished unit Cloakbot Plate [f=0013815] [13815] Event [2312,23.2575378,264]: 0 finished unit Metal Extractor [f=0013992] [13992] Event [8524.54785,20.7444458,1844.31995]: 1 lost unit Conjurer [f=0014149] [14149] Event [8080,24.9821167,2096]: 1 lost unit Picket [f=0014214] [14214] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0014265] [14265] Event [7891.01123,22.4352036,1947.79956]: 0 lost unit Scythe [f=0014270] [14270] Event [7873.84277,22.0446701,1912.60474]: 0 lost unit Scythe [f=0014308] [14308] Event [7800.89404,22.8491192,1875.84192]: 0 lost unit Scythe [f=0014323] [14323] Event [7786.19092,22.9333649,1843.87231]: 0 lost unit Scythe [f=0014338] [14338] Event [7745.84814,23.8556137,1859.09888]: 0 lost unit Scythe [f=0014360] [14360] Event [7746.18018,24.4093208,1839.48486]: 0 lost unit Scythe [f=0014591] [14591] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0014821] [14821] Event [656,20.0666504,4664]: 0 finished unit Cloakbot Plate [f=0014955] > SPRINGIE:User sdfasdf|spidercrabe|3_2||False|||CN [f=0014969] [14969] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0015149] [15149] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0015555] [15555] Event [2552,22.9326172,2376]: 0 finished unit Metal Extractor [f=0015960] [15960] Event [520,20.0999756,4440]: 0 finished unit Caretaker [f=0016023] [16023] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0016214] [16214] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0016271] [16271] Event [3336,20.6581726,2136]: 0 finished unit Metal Extractor [f=0016870] [16870] Event [3552,20.2915955,2176]: 0 finished unit Lotus [f=0016892] [16892] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0017026] [17026] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0017143] [17143] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0017170] [17170] Event [7264,31.2555847,2216]: 1 finished unit Cloakbot Factory [f=0017264] [17264] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0017357] [17357] Event [8732.96582,20.5072422,1861.14185]: 1 lost unit Conjurer [f=0017386] [17386] Event [7289.76514,37.808815,2122.60938]: 0 lost unit Scythe [f=0017454] [17454] Event [8734.2832,20.667244,1891.87915]: 0 lost unit Scythe [f=0017563] [17563] Event [7257.63037,37.999115,2135.21973]: 0 lost unit Scythe [f=0017586] [17586] Event [7264,31.2555847,2216]: 1 lost unit Cloakbot Factory [f=0017624] [17624] Event [568,20.1166382,4600]: 0 finished unit Caretaker [f=0017672] [17672] Event [7402.03564,39.3618736,2020.44983]: 0 lost unit Scythe [f=0018064] [18064] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0018087] [18087] Event [8024,21.6912537,1960]: 1 finished unit Stardust [f=0018333] [18333] Event [8137.6001,20.2915955,1784]: 1 finished unit Conjurer [f=0018464] [18464] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0018538] [18538] Event [7288,21.7495728,2504]: 1 finished unit Stardust [f=0018609] [18609] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0019660] [19660] Event [7384,20.7164917,2680]: 1 finished unit Stardust [f=0019777] [19777] Event [4344,24.0823364,2456]: 0 finished unit Metal Extractor [f=0020257] [20257] Event [680,20.0249939,4600]: 0 finished unit Caretaker [f=0020363] [20363] Event [7992,20.6331787,1640]: 1 finished unit Stardust [f=0020648] [20648] Event [8137.6001,20.2915955,1784]: 1 finished unit Knight [f=0020671] [20671] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0020857] [20857] Event [8824,17.2086945,1848]: 1 finished unit Metal Extractor [f=0021195] [21195] Event [7656,30.4724426,2440]: 1 finished unit Storage [f=0021308] [21308] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0021414] [21414] Event [8137.6001,20.2915955,1784]: 1 finished unit Knight [f=0022384] [22384] Event [8137.6001,20.2915955,1784]: 1 finished unit Reaver [f=0023257] [23257] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0023407] [23407] Event [7656,30.6353455,2488]: 1 finished unit Energy Pylon [f=0023485] [23485] Event [8137.6001,20.2915955,1784]: 1 finished unit Reaver [f=0023864] [23864] Event [7220.62109,21.3147449,2545.31104]: 1 lost unit Glaive [f=0023887] [23887] Event [8137.6001,20.2915955,1784]: 1 finished unit Ronin [f=0023978] [23978] Event [7190.39258,20.7887955,2603.82031]: 1 lost unit Reaver [f=0024071] [24071] Event [8137.6001,20.2915955,1784]: 1 finished unit Ronin [f=0024099] [24099] Event [8808,21.1247253,1416]: 1 finished unit Metal Extractor [f=0024187] [24187] Event [8137.6001,20.2915955,1784]: 1 finished unit Glaive [f=0024200] [24200] Event [7288,21.7495728,2504]: 1 lost unit Stardust [f=0024306] [24306] Event [8137.6001,20.2915955,1784]: 1 finished unit Glaive [f=0024434] [24434] Event [7384,20.7164917,2680]: 1 lost unit Stardust [f=0024468] [24468] Event [8632,20.3165894,1944]: 1 finished unit Stardust [f=0024528] [24528] Event [8137.6001,20.2915955,1784]: 1 finished unit Sling [f=0024678] [24678] Event [8137.6001,20.2915955,1784]: 1 finished unit Sling [f=0024744] [24744] Event [7055.24805,22.9794788,2896.21484]: 1 lost unit Knight [f=0024771] [24771] Event [6954.60498,21.791399,3018.8479]: 0 lost unit Reaver [f=0024832] [24832] Event [6904.10986,20.4873352,2904.98901]: 1 lost unit Knight [f=0024868] [24868] Event [6908.34424,21.5547314,2996.93188]: 0 lost unit Reaver [f=0024928] [24928] Event [6980.14355,21.4002304,2931.2959]: 0 lost unit Reaver [f=0024943] [24943] Event [6939.43262,20.6769962,2933.16699]: 1 lost unit Knight [f=0024964] [24964] Event [6931.39844,20.649498,2899.61865]: 1 lost unit Engineer Commander [f=0025174] [25174] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0025329] [Jack500] Allies: !predict [f=0025329] > Team sdfasdf has a 44.3% chance to win [f=0025330] > Team lxa4000 has a 55.7% chance to win [f=0025639] [25639] Event [8137.6001,20.2915955,1784]: 1 finished unit Sling [f=0025691] [25691] Event [7456,21.4045448,2624]: 1 lost unit Lotus [f=0025714] [25714] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0025809] [25809] Event [7376,22.5410461,2448]: 1 lost unit Lotus [f=0025852] [25852] Event [8137.6001,20.2915955,1784]: 1 finished unit Sling [f=0025898] [25898] Event [7656,30.6353455,2488]: 1 lost unit Energy Pylon [f=0026200] [26200] Event [7704,31.3722229,2648]: 1 lost unit Metal Extractor [f=0026322] [26322] Event [7409.15869,28.1821804,2210.23828]: 1 lost unit Glaive [f=0026408] [26408] Event [7430.98779,27.8767242,2220.57983]: 1 lost unit Reaver [f=0026508] [26508] Event [7192.12842,20.6206093,2593.87842]: 0 lost unit Phantom [f=0026547] [26547] Event [7190.4668,18.6633949,2533.10693]: 1 lost unit Glaive [f=0026613] [26613] Event [7191.18945,18.7144833,2546.80859]: 1 lost unit Ronin [f=0026848] [26848] Event [7560,25.8069153,2360]: 1 lost unit Solar Collector [f=0027162] [27162] Event [7560,25.6152954,2280]: 1 lost unit Solar Collector [f=0027398] [27398] Event [7605.07324,27.2398853,2248.89868]: 1 lost unit Ronin [f=0027429] [27429] Event [7640,30.3883286,2296]: 1 lost unit Solar Collector [f=0027889] [27889] Event [8024,21.6912537,1960]: 1 lost unit Stardust [f=0027966] [27966] Event [5744,140.303955,2656]: 0 finished unit Advanced Radar [f=0028025] [28025] Event [8108.63232,18.0571251,1996.36133]: 1 lost unit Reaver [f=0028047] [28047] Event [7920,21.3746643,1760]: 1 lost unit Lotus [f=0028183] [28183] Event [8137.6001,20.2915955,1784]: 1 finished unit Knight [f=0028466] [28466] Event [7429.35596,24.2571411,2432.08716]: 0 lost unit Phantom [f=0028693] [28693] Event [7616.08936,22.1843987,2411.97827]: 0 lost unit Knight [f=0029170] [29170] Event [7344.14307,14.5937519,2733.62573]: 0 lost unit Knight [f=0029616] [29616] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0029851] [29851] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0029998] [29998] Event [7851.04199,22.4842987,1806.05249]: 1 lost unit Sling [f=0030012] [30012] Event [7981.25879,14.2482929,1930.41846]: 1 lost unit Knight [f=0030505] [30505] Event [7551.98975,41.9240799,1715.96606]: 1 lost unit Sling [f=0030537] [30537] Event [7833.22266,23.043211,1852.93542]: 1 lost unit Sling [f=0031019] [31019] Event [7992,20.6331787,1640]: 1 lost unit Stardust [f=0031052] [31052] Event [8039.6626,18.1726418,1736.26599]: 1 lost unit Conjurer [f=0031143] [31143] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0031389] [31389] Event [8036.33984,22.1743813,1808.31128]: 1 lost unit Conjurer [f=0031721] [31721] Event [8128,20.2915955,1784]: 1 lost unit Cloakbot Factory [f=0031742] [31742] Event [8045.37305,15.8961143,1743.84753]: 1 lost unit Conjurer [f=0031948] [31948] Event [8328,21.4852676,1656]: 1 lost unit Storage [f=0031999] [31999] Event [8284.02344,21.1380215,1736.59888]: 1 lost unit Conjurer [f=0032036] [32036] Event [8320.92969,22.305172,1728.86511]: 1 lost unit Conjurer [f=0032070] [32070] Event [8376,19.8372421,1656]: 1 lost unit Energy Pylon [f=0032484] [32484] Event [8632,20.3165894,1944]: 1 lost unit Stardust [f=0032490] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0032490] [32490] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0032571] [32571] Event [8727.54297,19.6420555,1845.52722]: 1 lost unit Conjurer [f=0032594] [32594] Event [8808,21.1247253,1416]: 1 lost unit Metal Extractor [f=0032993] [32993] Event [8824,17.2086945,1848]: 1 lost unit Metal Extractor [f=0033068] [33068] Event [8824,17.7921638,1784]: 1 lost unit Solar Collector [f=0034378] game_message: lxa4000 has been destroyed! [f=0034378] [34378] Event [undefined]: lxa4000 resigned [f=0034378] game_message: sdfasdf wins! [f=0034378] Submitting stats [f=0034378] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0034378] Part| Total Time|Time of the last 0.5s [f=0034378] Draw 23128.40ms 25.35% [f=0034378] Lua::Callins::Synced 17690.24ms 11.23% [f=0034378] Lua::Callins::Unsynced 26492.64ms 26.94% [f=0034378] Lua::CollectGarbage::Synced 1547.08ms 2.49% [f=0034378] Lua::CollectGarbage::Unsynced 1454.77ms 0.20% [f=0034378] Misc::Profiler::AddTime 121.89ms 0.20% [f=0034378] Sim 48139.12ms 31.81% [f=0034378] [34378] Event [6835.90332,24.1988621,3427.65747]: 1 lost unit Sling [f=0034378] [34378] Received game_message: lxa4000 has been destroyed! [f=0034378] [34378] Received game_message: sdfasdf wins! [f=0034379] [34379] Game End Stats Header: 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77,100,10755,100,10755,122.300835,833.227112,122.300835,833.227112,0,0,0,0,0,0,0,0,1747.78955,18348.7852,1747.78955,18348.7852,7026.15576,10884.3662,7026.15576,10884.3662,0,630,0,630,2,30,2,30,0,1855,0,1855,2,36.8127327,2,36.8127327,100,4580,100,4580,5945,11202.166,5945,11202.166,0,3690,0,3690,11785.8994,6010,11785.8994,6010,1772.1261,0,1772.1261,0,12111.1055,8192.67188,12111.1055,8192.67188 [f=0034379] [34379] Game End Stats Values: 78,100,10755,100,10755,122.300835,833.361389,122.300835,833.361389,0,0,0,0,0,0,0,0,1759.78955,18527.6543,1759.78955,18527.6543,7026.15576,10984.3662,7026.15576,10984.3662,0,630,0,630,2,30,2,30,0,1855,0,1855,2,36.8223686,2,36.8223686,100,4580,100,4580,5945,11202.166,5945,11202.166,0,3690,0,3690,11785.8994,6010,11785.8994,6010,1772.1261,0,1772.1261,0,12211.1055,8192.67188,12211.1055,8192.67188 [f=0034684] No clients connected, shutting down server [f=0034684] Server shutdown [f=0034862] [34862] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0035170] [35170] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0035979] [35979] Event [5768,158.641144,2440]: 0 finished unit Caretaker [f=0037269] [37269] Event [409.600006,20.1416321,4536]: 0 finished unit Phantom [f=0037386] [37386] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0037682] [37682] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0038080] [38080] Event [5720,191.033234,2344]: 0 finished unit Geothermal Generator [f=0038553] [38553] Event [3464,185.36795,3800]: 0 finished unit Geothermal Generator [f=0038617] [38617] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0038895] [38895] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0039297] [39297] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0039971] [39971] Event [678,20.0666504,4664]: 0 finished unit Knight [f=0039972] [39972] Event [614,20.0333252,4392]: 0 finished unit Reaver [f=0040009] Autoquit sending quit command. [f=0040009] [QuitAction] user exited to system [f=0040009] [SpringApp::Kill][1] fromRun=1 [f=0040009] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0040009] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040009] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0040009] [ThreadPool::SetThreadCount][2] workers=0 [f=0040009] [SpringApp::Kill][2] [f=0040009] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0040009] [Game::KillLua][3] dtor=0 luaUI=0x50e713f0 [f=0040009] Start widgetHandler:Shutdown [f=0040009] Shutdown - SaveOrderList Complete [f=0040009] Writing last game win data [f=0040009] Shutdown - SaveConfigData Complete [f=0040009] Shutdown Widget - Save/Load API [f=0040009] Shutdown Widget - Chili Highlight [f=0040009] Shutdown Widget - Draw After Chili [f=0040009] Shutdown Widget - EPIC Menu [f=0040009] Shutdown Widget - Chili Widget Selector [f=0040009] Shutdown Widget - Chili Minimap [f=0040009] Shutdown Widget - Local Team Colors [f=0040009] Shutdown Widget - Display Keys 2 [f=0040009] Shutdown Widget - Save Game Menu [f=0040009] Shutdown Widget - Unit Icons [f=0040009] Shutdown Widget - Noises [f=0040009] Shutdown Widget - HealthBars [f=0040009] Shutdown Widget - Win Counter [f=0040009] Shutdown Widget - SpringRTS Replay Stats [f=0040009] Shutdown Widget - BuildETA [f=0040009] Shutdown Widget - Modular Comm Info [f=0040009] Shutdown Widget - State Reverse and Latency [f=0040009] Shutdown Widget - Music Player v2 [f=0040009] Shutdown Widget - Stereo3D [f=0040009] Shutdown Widget - Showeco and Grid Drawer [f=0040009] Shutdown Widget - Point Tracker [f=0040009] Shutdown Widget - Missile Silo Range [f=0040009] Shutdown Widget - MinimapEvents [f=0040009] Shutdown Widget - Local Widgets Config [f=0040009] Shutdown Widget - Highlight Geos [f=0040009] Shutdown Widget - Grab Input [f=0040009] Input grabbing is disabled! [f=0040009] Shutdown Widget - Defense Range Zero-K [f=0040009] Shutdown Widget - MetalFeatures (new) [f=0040009] Shutdown Widget - Darkening [f=0040009] Shutdown Widget - Context Menu [f=0040009] Shutdown Widget - Chili Spectator Panels [f=0040009] Shutdown Widget - Chili Selections & CursorTip v2 [f=0040009] Shutdown Widget - Chili Nuke Warning [f=0040009] Shutdown Widget - Chili EndGame Window [f=0040009] Shutdown Widget - Chili Economy Panel Default [f=0040009] Shutdown Widget - CameraShake [f=0040009] Shutdown Widget - Attack AoE [f=0040009] Shutdown Widget - Map Edge Extension [f=0040009] Shutdown Widget - Selection Send [f=0040009] Shutdown Widget - LupsManager [f=0040009] Shutdown Widget - Newton Firezone [f=0040009] Shutdown Widget - Chili Pro Console [f=0040009] Shutdown Widget - Lasso Terraform GUI [f=0040009] Shutdown Widget - Lups [f=0040009] Shutdown Widget - Chili Framework [f=0040009] Shutdown Widget - Chili Core Selector [f=0040009] Shutdown Widget - Custom Markers [f=0040009] Shutdown Widget - Mex Placement Handler [f=0040009] Shutdown Widget - Select Keys [f=0040009] Shutdown Widget - Pause Screen [f=0040009] Shutdown Widget - Text To Speech Control [f=0040009] Shutdown Widget - Persistent Build Height [f=0040009] Shutdown Widget - Layout Handler [f=0040009] End widgetHandler:Shutdown [f=0040009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={529239,66515134} {int,ext,rec}Allocs={27153886,0,0} {chunk,block}Bytes={66515134,0} [f=0040009] [Game::KillLua][1] dtor=0 luaGaia=0x51ae0900 [f=0040009] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457435,60575321} {int,ext,rec}Allocs={27153888,0,0} {chunk,block}Bytes={60575321,0} [f=0040009] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457435,60575321} {int,ext,rec}Allocs={27153888,0,0} {chunk,block}Bytes={60575321,0} [f=0040009] [Game::KillLua][2] dtor=0 luaRules=0x513575d0 [f=0040009] Start gadgetHandler:Shutdown [f=0040009] Shutdown - StartSetup [f=0040009] Shutdown - UnitMorph [f=0040009] Shutdown - Carrier Drones [f=0040009] Shutdown - LupsNanoSpray [f=0040009] Shutdown - Missile Silo Controller [f=0040009] Shutdown - Modular Comm Info [f=0040009] Shutdown - Terrain Texture Handler [f=0040009] Shutdown - UnitCloakShield [f=0040009] Shutdown - Starlight Handler [f=0040009] End gadgetHandler:Shutdown [f=0040009] Start gadgetHandler:Shutdown [f=0040009] Shutdown - Save/Load [f=0040009] Shutdown - Teleport Throw [f=0040009] Shutdown - UnitMorph [f=0040009] Shutdown - Modular Comm Info [f=0040009] Shutdown - Retreat Command [f=0040009] Shutdown - Shockwaves [f=0040009] Shutdown - UnitCloakShield [f=0040009] Shutdown - Lups Cloak FX [f=0040009] Shutdown - Lups [f=0040009] Shutdown - Lups Shield [f=0040009] End gadgetHandler:Shutdown [f=0040009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27153962,0,0} {chunk,block}Bytes={0,0} [f=0040009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27153962,0,0} {chunk,block}Bytes={0,0} [f=0040009] [Game::KillLua][4] dtor=0 [f=0040009] [Game::~CGame][1] [f=0040009] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0040009] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0040009] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0040009] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0040009] [Game::KillLua][4] dtor=1 [f=0040009] [Game::KillMisc][1] [f=0040009] [Game::KillMisc][2] [f=0040009] [Game::KillMisc][3] [f=0040009] [Game::KillRendering][1] [f=0040009] [3DOParser::Kill] allocated 137 pieces [f=0040009] [S3OParser::Kill] allocated 2734 pieces [f=0040009] [AssParser::Kill] allocated 227 pieces [f=0040009] [Game::KillInterface][1] [f=0040009] [Game::KillInterface][2] [f=0040009] [Game::KillSimulation][1] [f=0040009] [Game::KillSimulation][2] [f=0040009] [CCollisionHandler] dis-/continuous tests: 29/52297 [f=0040009] [Game::KillSimulation][3] [f=0040009] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040009] [~CPathCache(36x24)] cacheHits=174 hitPercentage=52% numHashColls=0 maxCacheSize=10 [f=0040009] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0040009] [~CPathCache(72x48)] cacheHits=189 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0040009] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040009] [~CRectangleOverlapHandler] 0% overlap reduction [f=0040009] [LosHandler::Kill] raycast instance cache-{hits,misses}={13641,16644}; shared=8%; cached=37% [f=0040009] [Game::KillSimulation][4] [f=0040009] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0040009] [Game::~CGame][2] [f=0040009] [Game::~CGame][3] [f=0040009] [SpringApp::Kill][3] [f=0040009] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 417987 bytes sent 396747 bytes recv'd [f=0040009] [SpringApp::Kill][4] font=0x45150aa0 [f=0040009] [SpringApp::Kill][5] [f=0040009] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7811 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp (0x451bfb40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp" numZipFiles=7811 sumInflSize=722900kb sumReadTime=5270ms file="unittextures/bcore_abc_2.tga" indx=6986 inflSize=1800kb readTime=124ms file="unittextures/bcore_abc_1.tga" indx=6984 inflSize=3210kb readTime=108ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=81ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=60ms file="objects3d/corcomalt3.s3o" indx=5028 inflSize=114kb readTime=55ms file="objects3d/benzcom4.s3o" indx=4923 inflSize=297kb readTime=51ms file="objects3d/benzcom3.s3o" indx=4921 inflSize=255kb readTime=51ms file="objects3d/strikecom_1.dae" indx=5472 inflSize=999kb readTime=45ms file="objects3d/crasher.s3o" indx=5075 inflSize=161kb readTime=43ms file="objects3d/commsupport5.s3o" indx=5004 inflSize=100kb readTime=42ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/7aaa689c1e2aad568a0b00b270a1e509.sdp] 53074687 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x4529ebd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4529c600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452125c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd2b0092710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]